Seems like a mixup for White for Round 4 and 5. Information for Round 4 was replaced by the same information that was meant for Round 5.
So far tween Joe and Cobra a constant taking, losing, and, re-taking of both Greenland Northern Hexes.
For units both sides have aircraft, and, Joe has two C and Cobra one. As for troopers Joe has twice as many as Cobra. With two rounds left each side threatens one of the other side main bases.
Joe controls 4/5 of the ice hexes. Cobra is needing to at least get a tie, retake one of the Greenland 1VP hexes, and, hold it for two turns.
Of course one of the secondary main bases might fall.
Round 6:
Red…