Hi,
If you dont mind I would like to call this one already, somehow I started very badly with Germany and in the pacific. Ill start a new game tomorrow. Hope you dont mind. Thanks for your patience in the matter.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 fighters, 1 harbour, 4 infantry and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 tactical_bomber moved from 104 Sea Zone to 93 Sea Zone
1 bomber moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 55 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 55 Sea Zone to 45 Sea Zone
1 artillery, 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 artillery moved from 42 Sea Zone to Java
Combat - Americans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in 93 Sea Zone
Americans attack with 1 tactical_bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 93 Sea Zone
Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 42 Sea Zone
Americans attack with 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters and 1 transport in 42 Sea Zone, round 2 : 4/12 hits, 5,83 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 45 Sea Zone
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Battle in Java
Non Combat Move - Americans
1 fighter moved from 45 Sea Zone to 42 Sea Zone
1 submarine moved from 55 Sea Zone to 44 Sea Zone
1 submarine moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from 104 Sea Zone to Spain
1 tactical_bomber moved from 93 Sea Zone to Spain
2 fighters moved from Eastern United States to 104 Sea Zone
3 mech_infantrys moved from Central United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 armour moved from Central United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 101 Sea Zone to 103 Sea Zone
5 transports moved from 104 Sea Zone to 102 Sea Zone
1 armour, 1 artillery, 5 infantry, 3 mech_infantrys and 5 transports moved from 103 Sea Zone to 104 Sea Zone
3 mech_infantrys moved from 104 Sea Zone to Spain
5 infantry moved from 104 Sea Zone to Spain
1 artillery moved from 104 Sea Zone to Spain
1 armour moved from 104 Sea Zone to Spain
1 bomber moved from Normandy Bordeaux to Spain
Place Units - Americans
1 harbour placed in Spain
2 artilleries, 2 fighters and 4 infantry placed in Eastern United States
3 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Hopei to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Hopei to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
5 infantry placed in Manchuria
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
4 fighters moved from Spain to 94 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
2 infantry and 2 transports moved from 72 Sea Zone to 76 Sea Zone
1 armour moved from Ethiopia to 76 Sea Zone
1 mech_infantry moved from Ethiopia to 76 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
1 mech_infantry moved from 80 Sea Zone to Iraq
1 armour moved from 80 Sea Zone to Iraq
2 infantry moved from 80 Sea Zone to Iraq
Combat - British
Battle in Iraq
Battle in 94 Sea Zone
British attack with 4 fighters
Italians defend with 1 cruiser and 2 transports
British roll dice for 4 fighters in 94 Sea Zone, round 2 : 0/4 hits, 2,00 expected hits
Italians roll dice for 1 cruiser and 2 transports in 94 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
British roll dice for 4 fighters in 94 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits
Italians roll dice for 1 cruiser and 2 transports in 94 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
2 transports owned by the Italians and 1 cruiser owned by the Italians lost in 94 Sea Zone
British win, taking Iraq from Italians with 4 fighters remaining. Battle score for attacker is 26
Casualties for Italians: 1 cruiser and 2 transports
Non Combat Move - British
4 fighters moved from 94 Sea Zone to Spain
1 destroyer moved from 110 Sea Zone to 88 Sea Zone
1 transport moved from 106 Sea Zone to 88 Sea Zone
1 infantry moved from Brazil to British Guiana
1 artillery moved from Brazil to Suriname
British take Suriname from Dutch
1 mech_infantry moved from Eire to United Kingdom
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone
Place Units - British
1 armour and 1 infantry placed in Quebec
1 transport placed in 106 Sea Zone
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 5,5
British collect 27 PUs; end with 27 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
UK_Pacific collect 2 PUs (1 lost to blockades); end with 2 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : -1,00
Italians : -1,00
Americans : -1,00
AA fire in Normandy Bordeaux : : -0,17
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 2 armour, 1 artillery, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 submarine moved from 92 Sea Zone to 102 Sea Zone
1 bomber moved from Southern Italy to 88 Sea Zone
1 artillery moved from Algeria to Morocco
Italians take Morocco from French
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Archangel
Italians take Archangel from Russians
1 fighter moved from Ukraine to Smolensk
Combat - Italians
Battle in 102 Sea Zone
Italians attack with 1 submarine
Americans defend with 5 transports
5 transports owned by the Americans lost in 102 Sea Zone
Italians roll dice for 1 submarine in 102 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Italians win with 1 submarine remaining. Battle score for attacker is 35
Casualties for Americans: 5 transports
Battle in Smolensk
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Italians win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 88 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer and 1 transport
Italians roll dice for 1 bomber in 88 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
British roll dice for 1 destroyer and 1 transport in 88 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 88 Sea Zone
1 transport owned by the British lost in 88 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Non Combat Move - Italians
1 bomber moved from 88 Sea Zone to Portugal
1 artillery and 5 infantry moved from Northern Italy to Southern France
1 artillery moved from Tunisia to Libya
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 infantry moved from Persia to Eastern Persia
1 infantry moved from Caucasus to Rostov
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Ukraine to Bryansk
1 aaGun and 4 infantry moved from Belarus to Bryansk
1 fighter moved from Smolensk to Bryansk
1 aaGun moved from Eastern Poland to Western Ukraine
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Ukraine
1 fighter placed in Southern Italy
1 armour and 3 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 25 PUs; end with 25 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians : 1,33
British : -0,33
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 62 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 factory_minor; Remaining resources: 1 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 62 Sea Zone
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 artillery moved from New South Wales to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 factory_minor placed in Queensland
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
Combat - French
Battle in 39 Sea Zone
French attack with 1 destroyer
Japanese defend with 1 submarine
French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
French roll dice for 1 destroyer in 39 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 39 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 39 Sea Zone
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for French: 1 destroyer
Casualties for Japanese: 1 submarine
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
French : 0,33
Japanese : 0,67
@Bjergmose du kan roligt forsvare med alle subs du får mulighed for at forsvare med - de sidste 5 søslag mod subs har modstanderen ramt på sin 1’er i forsvar mod mig.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor, 5x factory_minor; Remaining resources: 79 PUs;
Germans buy 2 armour, 3 artilleries, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Sweden to Norway
Germans take Norway from Russians
1 artillery moved from Sweden to Finland
Germans take Finland from Russians
1 infantry moved from Belgian Congo to Rhodesia
Germans take Rhodesia from British
2 armour, 1 artillery and 1 infantry moved from Persia to Iraq
1 fighter moved from Persia to Iraq
1 armour moved from Sikang to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Volgograd to Vologda
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
Italians take Ethiopia from British
Combat - Germans
Battle in Iraq
Germans attack with 2 armour, 1 artillery, 1 fighter and 1 infantry
British defend with 1 armour, 2 infantry and 1 mech_infantry
Germans roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Iraq, round 2 : 1/5 hits, 2,17 expected hits
British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/4 hits, 1,50 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in Iraq
Germans roll dice for 2 armour and 1 fighter in Iraq, round 3 : 1/3 hits, 1,50 expected hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Iraq, round 3 : 2/3 hits, 1,17 expected hits
2 armour owned by the Germans and 1 infantry owned by the British lost in Iraq
Germans roll dice for 1 fighter in Iraq, round 4 : 0/1 hits, 0,50 expected hits
British roll dice for 1 armour and 1 mech_infantry in Iraq, round 4 : 1/2 hits, 0,83 expected hits
1 fighter owned by the Germans lost in Iraq
British win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -23
Casualties for Germans: 2 armour, 1 artillery, 1 fighter and 1 infantry
Casualties for British: 2 infantry
Battle in Vologda
Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter moved from Vologda to Bryansk
1 tactical_bomber moved from Vologda to Bryansk
1 armour moved from Tambov to Bryansk
1 infantry moved from Volgograd to Tambov
1 infantry moved from Volgograd to Samara
3 aaGuns, 2 armour, 6 artilleries, 21 infantry and 3 mech_infantrys moved from Western Ukraine to Bryansk
1 infantry moved from Volgograd to Rostov
2 fighters moved from Western Germany to Bryansk
3 artilleries moved from Normandy Bordeaux to Southern France
3 mech_infantrys moved from France to Southern France
1 armour moved from Western Germany to Southern France
1 artillery moved from Western Germany to France
1 cruiser and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 115 Sea Zone to 112 Sea Zone
2 transports moved from 113 Sea Zone to 112 Sea Zone
Place Units - Germans
3 infantry placed in Normandy Bordeaux
3 infantry placed in Southern France
3 infantry placed in Western Germany
3 mech_infantrys placed in Volgograd
2 armour and 1 mech_infantry placed in Novgorod
3 mech_infantrys placed in Western Germany
3 artilleries placed in France
Germans undo move 6.
3 mech_infantrys placed in Persia
Germans undo move 6.
3 artilleries placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,3,3
Germans collect 74 PUs (2 lost to blockades); end with 74 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 86 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 101 PUs
Combat Hit Differential Summary :
Germans : -1,83
British : 1,50
Russians : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Samara
1 artillery moved from Russia to Samara
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Manchuria to Amur
Russians take Amur from Japanese
9 infantry moved from Manchuria to Korea
Combat - Russians
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Smolensk
Russians win, taking Smolensk from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Samara
Russians roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Samara, round 4 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Vologda
Russians attack with 1 fighter and 3 infantry
Germans defend with 1 armour
Russians roll dice for 1 fighter and 3 infantry in Vologda, round 2 : 0/4 hits, 1,00 expected hits
Germans roll dice for 1 armour in Vologda, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 3 : 3/3 hits, 0,83 expected hits
Germans roll dice for 1 armour in Vologda, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour
Battle in Korea
Russians attack with 9 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 9 infantry in Korea, round 2 : 0/9 hits, 1,50 expected hits
Japanese roll dice for 1 mech_infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 9 infantry in Korea, round 3 : 2/9 hits, 1,50 expected hits
Japanese roll dice for 1 mech_infantry in Korea, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Russians win, taking Korea from Japanese with 8 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Russians
2 aaGuns moved from Manchuria to Korea
1 fighter moved from Vologda to Russia
2 infantry moved from Suiyuyan to Hopei
Place Units - Russians
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,1,3,5
Russians collect 15 PUs (3 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Germans : 1,00
Italians : -0,33
Russians : 0,17
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 fighter, 7 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Tsinghai to Suiyuyan
Japanese take Kansu from Chinese
Japanese take Suiyuyan from Chinese
1 artillery moved from Yunnan to Kweichow
1 mech_infantry moved from Szechwan to Kweichow
1 armour moved from Shantung to Jehol
1 armour moved from Shantung to Anhwe
1 artillery and 1 mech_infantry moved from Kiangsu to Anhwe
2 artilleries and 1 infantry moved from Burma to 38 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
2 artilleries and 1 infantry moved from 39 Sea Zone to India
2 carriers moved from 38 Sea Zone to 39 Sea Zone
2 battleships and 1 cruiser moved from 38 Sea Zone to 39 Sea Zone
2 destroyers moved from 38 Sea Zone to 39 Sea Zone
2 fighters and 1 tactical_bomber moved from 38 Sea Zone to India
3 armour and 1 mech_infantry moved from Yunnan to India
1 armour and 1 mech_infantry moved from Burma to India
2 bombers, 3 fighters and 4 tactical_bombers moved from Hunan to India
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from 13 Sea Zone to Hawaiian Islands
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone
1 infantry moved from 5 Sea Zone to Siberia
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
Combat - Japanese
Japanese creates battle in territory 35 Sea Zone
Battle in Siberia
Battle in Kweichow
Japanese attack with 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Siberia from Russians, taking Kweichow from Chinese with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 armour
Russians defend with 1 infantry
Japanese roll dice for 1 armour in Jehol, round 2 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Japanese lost in Jehol
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in Hawaiian Islands
Japanese attack with 1 artillery, 2 fighters and 3 infantry
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Hawaiian Islands, round 2 : 0/6 hits, 2,00 expected hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Hawaiian Islands, round 3 : 2/5 hits, 1,83 expected hits
Americans roll dice for 2 infantry in Hawaiian Islands, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Americans: 2 infantry
Battle in Anhwe
Japanese attack with 1 armour, 1 artillery and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour, 1 artillery and 1 mech_infantry in Anhwe, round 2 : 1/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 4 armour, 2 artilleries, 2 bombers, 5 fighters, 1 infantry, 2 mech_infantrys and 5 tactical_bombers
British defend with 4 fighters, 9 infantry and 1 tactical_bomber; ANZAC defend with 3 fighters; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour; Russians defend with 1 fighter
Japanese roll dice for 2 battleships and 1 cruiser in India, round 2 : 3/3 hits, 1,83 expected hits
Japanese roll dice for 4 armour, 2 artilleries, 2 bombers, 5 fighters, 1 infantry, 2 mech_infantrys and 5 tactical_bombers in India, round 2 : 5/21 hits, 10,67 expected hits
UK_Pacific roll dice for 8 fighters, 9 infantry and 1 tactical_bomber in India, round 2 : 9/18 hits, 8,83 expected hits
4 fighters owned by the Japanese, 1 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese and 8 infantry owned by the British lost in India
Japanese roll dice for 4 armour, 2 bombers, 1 fighter and 5 tactical_bombers in India, round 3 : 6/12 hits, 7,17 expected hits
UK_Pacific roll dice for 8 fighters, 1 infantry and 1 tactical_bomber in India, round 3 : 8/10 hits, 6,17 expected hits
4 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the British, 3 armour owned by the Japanese, 4 fighters owned by the British and 1 infantry owned by the British lost in India
Japanese roll dice for 1 armour, 2 bombers and 1 tactical_bomber in India, round 4 : 3/4 hits, 2,50 expected hits
UK_Pacific roll dice for 4 fighters in India, round 4 : 3/4 hits, 2,67 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Russians, 2 fighters owned by the ANZAC and 2 bombers owned by the Japanese lost in India
Japanese roll dice for 1 armour in India, round 5 : 1/1 hits, 0,50 expected hits
UK_Pacific roll dice for 1 fighter in India, round 5 : 1/1 hits, 0,67 expected hits
1 fighter owned by the ANZAC and 1 armour owned by the Japanese lost in India
UK_Pacific win with no units remaining. Battle score for attacker is -54
Casualties for Japanese: 4 armour, 2 artilleries, 2 bombers, 5 fighters, 1 infantry, 2 mech_infantrys and 5 tactical_bombers
Casualties for British: 4 fighters, 9 infantry and 1 tactical_bomber
Casualties for ANZAC: 3 fighters
Casualties for Russians: 1 fighter
Non Combat Move - Japanese
1 aaGun, 1 artillery and 1 infantry moved from Yunnan to Burma
1 destroyer moved from 38 Sea Zone to 41 Sea Zone
1 armour moved from Kiangsu to 19 Sea Zone
1 armour and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 armour moved from 35 Sea Zone to Philippines
1 carrier, 1 cruiser and 2 fighters moved from 6 Sea Zone to 35 Sea Zone
2 fighters moved from 35 Sea Zone to Philippines
1 fighter moved from Japan to 35 Sea Zone
1 fighter moved from Philippines to Malaya
1 carrier, 1 destroyer and 1 transport moved from 13 Sea Zone to 26 Sea Zone
2 fighters moved from Hawaiian Islands to 26 Sea Zone
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Malaya: 1 artillery and 2 infantry
EDIT: Adding units owned by Japanese to Shan State: 1 artillery and 2 infantry
EDIT: Turning off Edit Mode
1 armour, 1 fighter and 1 tactical_bomber placed in Malaya
3 infantry placed in Kiangsu
1 submarine and 1 transport placed in 6 Sea Zone
1 artillery and 4 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,3
Japanese collect 49 PUs (5 lost to blockades); end with 49 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans : 0,67
Chinese : 1,00
UK_Pacific : 2,67
Japanese : -6,83
Vilde terninger…90 % i Indien.
Så tar jeg den næste gang
@Bjergmose ok med sådan en hit rate som japanerne leverede der, så er jeg ok tilfreds med at subs rammer på deres 1’ere i forsvar… :p
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 artilleries, 1 carrier, 3 destroyers and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
5 fighters moved from 42 Sea Zone to Burma
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
1 infantry moved from 38 Sea Zone to Burma
2 battleships, 3 carriers, 3 cruisers and 3 destroyers moved from 42 Sea Zone to 38 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
Americans take 44 Sea Zone from Japanese
1 tactical_bomber moved from Spain to Portugal
1 fighter moved from Spain to Portugal
1 infantry moved from Spain to Portugal
1 mech_infantry moved from Spain to Portugal
2 fighters moved from 104 Sea Zone to Portugal
1 submarine moved from 35 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 infantry moved from Spain to Gibraltar
British take Gibraltar from Italians
1 bomber moved from Spain to Normandy Bordeaux
Combat - Americans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Portugal
Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 bomber
Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Portugal, round 2 : 4/6 hits, 2,50 expected hits
Germans roll dice for 1 bomber in Portugal, round 2 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Italians lost in Portugal
Americans win, taking Portugal from Germans with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Battle in Burma
Americans attack with 1 artillery, 5 fighters and 1 infantry
Japanese defend with 1 aaGun, 1 artillery and 1 infantry
AA fire in Burma : 1/3 hits, 0,50 expected hits
1 fighter owned by the Americans lost in Burma
Americans roll dice for 2 battleships in Burma, round 2 : 2/2 hits, 1,33 expected hits
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Burma, round 2 : 4/6 hits, 2,67 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Burma
Americans win with 4 fighters remaining. Battle score for attacker is -5
Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry
Non Combat Move - Americans
4 fighters moved from Burma to 38 Sea Zone
1 bomber moved from Normandy Bordeaux to Spain
2 fighters moved from Portugal to 104 Sea Zone
1 fighter moved from Portugal to Spain
1 tactical_bomber moved from Portugal to Spain
2 fighters moved from Eastern United States to 10 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
5 transports moved from 104 Sea Zone to 103 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone
4 infantry moved from 104 Sea Zone to Spain
2 artilleries moved from 104 Sea Zone to Spain
5 transports moved from 103 Sea Zone to 101 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Germans : -0,17
AA fire in Burma : : 0,50
Americans : 3,50
AA fire in Normandy Bordeaux : : -0,17
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 5 artilleries, 1 carrier, 3 destroyers and 5 infantry; Remaining resources: 1 PUs;
Combat Move - Americans
5 fighters moved from 42 Sea Zone to Burma
1 artillery moved from Java to 42 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
1 infantry moved from 38 Sea Zone to Burma
2 battleships, 3 carriers, 3 cruisers and 3 destroyers moved from 42 Sea Zone to 38 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
Americans take 44 Sea Zone from Japanese
1 tactical_bomber moved from Spain to Portugal
1 fighter moved from Spain to Portugal
1 infantry moved from Spain to Portugal
1 mech_infantry moved from Spain to Portugal
2 fighters moved from 104 Sea Zone to Portugal
1 submarine moved from 35 Sea Zone to 19 Sea Zone
Americans take 20 Sea Zone from Japanese
Americans take 19 Sea Zone from Japanese
1 infantry moved from Spain to Gibraltar
British take Gibraltar from Italians
1 bomber moved from Spain to Normandy Bordeaux
Combat - Americans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
Bombing raid in Normandy Bordeaux rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 6 damage total.
Battle in 41 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 submarine in 41 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 41 Sea Zone
Americans win, taking 41 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Portugal
Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 bomber
Americans roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Portugal, round 2 : 4/6 hits, 2,50 expected hits
Germans roll dice for 1 bomber in Portugal, round 2 : 0/1 hits, 0,17 expected hits
1 bomber owned by the Italians lost in Portugal
Americans win, taking Portugal from Germans with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Italians: 1 bomber
Battle in Burma
Americans attack with 1 artillery, 5 fighters and 1 infantry
Japanese defend with 1 aaGun, 1 artillery and 1 infantry
AA fire in Burma : 1/3 hits, 0,50 expected hits
1 fighter owned by the Americans lost in Burma
Americans roll dice for 2 battleships in Burma, round 2 : 2/2 hits, 1,33 expected hits
Americans roll dice for 1 artillery, 4 fighters and 1 infantry in Burma, round 2 : 4/6 hits, 2,67 expected hits
Japanese roll dice for 1 aaGun, 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Burma
Americans win with 4 fighters remaining. Battle score for attacker is -5
Casualties for Americans: 1 artillery, 1 fighter and 1 infantry
Casualties for Japanese: 1 aaGun, 1 artillery and 1 infantry
Non Combat Move - Americans
4 fighters moved from Burma to 38 Sea Zone
1 bomber moved from Normandy Bordeaux to Spain
2 fighters moved from Portugal to 104 Sea Zone
1 fighter moved from Portugal to Spain
1 tactical_bomber moved from Portugal to Spain
2 fighters moved from Eastern United States to 10 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
5 transports moved from 104 Sea Zone to 103 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone
4 infantry moved from 104 Sea Zone to Spain
2 artilleries moved from 104 Sea Zone to Spain
5 transports moved from 103 Sea Zone to 101 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
5 artilleries and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 56 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Tsinghai
Chinese take Tsinghai from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 infantry moved from Chahar to Jehol
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 1 armour, 1 fighter, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 2 PUs;
Combat Move - British
1 armour moved from Iraq to 80 Sea Zone
1 mech_infantry moved from Iraq to 80 Sea Zone
1 armour, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 mech_infantry and 2 transports moved from 80 Sea Zone to 79 Sea Zone
1 armour moved from 79 Sea Zone to West India
1 mech_infantry moved from 79 Sea Zone to West India
Combat - British
Battle in West India
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 armour
British roll dice for 1 battleship and 1 cruiser in West India, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 armour in West India, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Germans lost in West India
British win, taking West India from Germans with 1 armour remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 armour
Non Combat Move - British
1 infantry moved from Quebec to 106 Sea Zone
1 armour moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 104 Sea Zone
1 armour moved from 104 Sea Zone to Spain
1 infantry moved from 104 Sea Zone to Spain
3 infantry moved from Brazil to Suriname
Place Units - British
1 fighter placed in United Kingdom
1 armour and 1 infantry placed in Quebec
1 transport placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 3,5
British collect 23 PUs (2 lost to blockades); end with 24 PUs
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5,2,3,1
UK_Pacific collect 2 PUs (3 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
Germans : 0,33
British : -0,17
AA fire in Burma : : 0,50
Americans : 3,50
AA fire in Normandy Bordeaux : : -0,17
Japanese : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Bryansk to Smolensk
1 fighter moved from Bryansk to Smolensk
1 artillery moved from Anglo Egyptian Sudan to French Equatorial Africa
1 infantry moved from Nigeria to French West Africa
Italians take French West Africa from French
1 infantry moved from Northern Italy to 97 Sea Zone
1 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
1 submarine moved from 102 Sea Zone to 106 Sea Zone
1 infantry moved from Eastern Persia to West India
1 fighter moved from Smolensk to Vologda
1 infantry moved from Archangel to Vologda
Combat - Italians
Battle in 106 Sea Zone
Italians attack with 1 submarine
British defend with 1 transport
1 transport owned by the British lost in 106 Sea Zone
Italians roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Gibraltar
Italians attack with 1 artillery and 1 infantry
British defend with 1 harbour; Americans defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
Italians win, taking Gibraltar from British with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in West India
Italians attack with 1 infantry
British defend with 1 armour
Italians roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,17 expected hits
UK_Pacific roll dice for 1 armour in West India, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in West India
Italians win, taking West India from UK_Pacific with 1 infantry remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in French Equatorial Africa
Italians attack with 1 artillery
French defend with 1 infantry
Italians roll dice for 1 artillery in French Equatorial Africa, round 2 : 0/1 hits, 0,33 expected hits
French roll dice for 1 infantry in French Equatorial Africa, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery in French Equatorial Africa, round 3 : 1/1 hits, 0,33 expected hits
French roll dice for 1 infantry in French Equatorial Africa, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the French and 1 artillery owned by the Italians lost in French Equatorial Africa
French win with no units remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for French: 1 infantry
Battle in Smolensk
Italians attack with 1 artillery and 1 infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Smolensk
Italians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 artillery in Smolensk, round 4 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Smolensk, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 artillery owned by the Italians lost in Smolensk
Russians win with no units remaining. Battle score for attacker is 0
Casualties for Italians: 1 artillery and 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Italians attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 fighter and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Vologda
retreated to Vologda
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 fighter moved from Vologda to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
1 armour, 1 artillery and 1 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Tambov
1 artillery moved from Libya to Tobruk
1 armour and 2 infantry moved from Northern Italy to Southern France
Place Units - Italians
1 armour, 2 infantry and 1 mech_infantry placed in Northern Italy
2 fighters placed in Southern Italy
1 submarine placed in 95 Sea Zone
Italians undo move 1.
2 infantry placed in Ukraine
1 armour and 1 mech_infantry placed in Northern Italy
Italians undo move 1.
1 fighter placed in Southern Italy
1 fighter placed in Ukraine
Turn Complete - Italians
Italians collect 28 PUs; end with 28 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 35 PUs
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 40 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 45 PUs
Combat Hit Differential Summary :
Italians : 1,17
British : 0,67
French : 0,33
UK_Pacific : -0,50
Russians : 1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 54 Sea Zone
Non Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 61 Sea Zone
1 artillery moved from 61 Sea Zone to South Australia
1 infantry moved from 61 Sea Zone to South Australia
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Combat - ANZAC
ANZAC creates battle in territory 54 Sea Zone
Non Combat Move - ANZAC
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 61 Sea Zone
1 artillery moved from 61 Sea Zone to South Australia
1 infantry moved from 61 Sea Zone to South Australia
Place Units - ANZAC
1 fighter and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 6x factory_minor; Remaining resources: 95 PUs;
Germans buy 4 armour, 4 artilleries, 1 fighter, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Rhodesia to Union of South Africa
Germans take Union of South Africa from British
1 infantry moved from Ethiopia to Kenya
Germans take Kenya from British
1 mech_infantry moved from Persia to Iraq
Germans take Iraq from British
2 mech_infantrys moved from Persia to West India
1 armour moved from Novosibirsk to Timguska
Germans take Timguska from Russians
1 armour moved from Timguska to Urals
Germans take Urals from Russians
1 mech_infantry moved from Novgorod to Vologda
1 infantry moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 tactical_bomber moved from Bryansk to Vologda
1 fighter moved from Bryansk to Vologda
1 infantry moved from Tambov to Samara
2 fighters moved from Bryansk to Samara
1 artillery moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in Samara
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 artillery
Germans roll dice for 2 fighters and 1 infantry in Samara, round 2 : 1/3 hits, 1,17 expected hits
Russians roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Vologda
Germans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Vologda, round 3 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
2 fighters moved from Samara to Bryansk
2 armour moved from Novgorod to Bryansk
1 infantry moved from Rostov to Bryansk
3 mech_infantrys moved from Volgograd to Bryansk
1 infantry moved from Karelia to Novgorod
1 artillery moved from Norway to Finland
2 infantry moved from Egypt to 98 Sea Zone
1 carrier, 2 infantry and 1 transport moved from 98 Sea Zone to 100 Sea Zone
2 infantry moved from 100 Sea Zone to Rostov
3 infantry moved from Egypt to Trans-Jordan
Place Units - Germans
3 infantry placed in Normandy Bordeaux
3 artilleries placed in Southern France
3 mech_infantrys placed in France
1 armour and 2 infantry placed in Persia
1 artillery and 2 infantry placed in Volgograd
3 armour placed in Novgorod
1 fighter and 4 infantry placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 destroyer
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 cruiser, 1 submarine and 2 transports
EDIT: Adding units owned by Germans to 113 Sea Zone: 1 cruiser and 2 transports
EDIT: Adding units owned by Germans to 109 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 81 PUs; end with 81 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 86 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 95 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 100 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 110 PUs
Combat Hit Differential Summary :
Germans : -1,83
Russians : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Korea to Amur
1 infantry moved from Jehol to Manchuria
Place Units - Russians
1 factory_minor placed in Korea
1 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,1
Russians collect 10 PUs (1 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 transport moved from 5 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
2 infantry moved from 5 Sea Zone to Amur
1 armour and 1 infantry moved from Philippines to 35 Sea Zone
1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
1 artillery moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour moved from Suiyuyan to Tsinghai
1 armour moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 armour moved from Chahar to Jehol
1 artillery moved from Anhwe to Jehol
Combat - Japanese
Battle in Java
Battle in New Britain
Battle in Amur
Japanese attack with 1 artillery and 3 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 artillery and 3 infantry in Amur, round 2 : 2/4 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Amur, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Amur
Japanese win, taking Java from Americans, taking New Britain from ANZAC, taking Amur from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Russians: 2 infantry
Battle in Tsinghai
Japanese attack with 1 armour
Chinese defend with 1 infantry
Japanese roll dice for 1 armour in Tsinghai, round 2 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
1 armour owned by the Japanese lost in Tsinghai
Chinese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 1 armour
Battle in Jehol
Japanese attack with 1 armour and 1 artillery
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 1 artillery in Jehol, round 2 : 2/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Kweichow to Burma
3 infantry moved from Kiangsu to Anhwe
1 artillery and 2 infantry moved from Shan State to Burma
2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 39 Sea Zone to 41 Sea Zone
2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 2 transports moved from 41 Sea Zone to 37 Sea Zone
1 carrier, 1 cruiser, 1 fighter and 1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 fighters moved from Philippines to 37 Sea Zone
1 fighter moved from Malaya to Burma
1 fighter moved from Malaya to Anhwe
1 transport moved from 26 Sea Zone to 33 Sea Zone
1 transport moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 2 fighters moved from 26 Sea Zone to 47 Sea Zone
1 transport moved from 50 Sea Zone to 47 Sea Zone
1 submarine moved from 52 Sea Zone to 54 Sea Zone
Place Units - Japanese
2 fighters placed in 37 Sea Zone
1 armour placed in Malaya
1 artillery and 2 infantry placed in Kiangsu
1 bomber and 2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5
Japanese collect 59 PUs (4 lost to blockades); end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese : 0,33
Russians : 1,33
Japanese : 1,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 3 artilleries, 1 cruiser, 1 destroyer, 1 factory_minor, 5 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Spain to 92 Sea Zone
2 destroyers moved from 101 Sea Zone to 106 Sea Zone
2 submarines moved from 104 Sea Zone to 110 Sea Zone
1 destroyer moved from 104 Sea Zone to 109 Sea Zone
1 bomber moved from Spain to Normandy Bordeaux
1 submarine moved from 41 Sea Zone to 42 Sea Zone
2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters and 1 transport moved from 38 Sea Zone to 42 Sea Zone
Combat - Americans
Strategic bombing raid in Normandy Bordeaux
AA fire in Normandy Bordeaux : 0/1 hits, 0,17 expected hits
Bombing raid in Normandy Bordeaux rolls: 4 and causes: 4 damage to unit: factory_minor
Bombing raid in Normandy Bordeaux causes 4 damage total.
Battle in 92 Sea Zone
Americans attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 92 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 42 Sea Zone
Americans attack with 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 submarine and 1 transport
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans win with 2 battleships, 3 carriers, 3 cruisers, 3 destroyers, 4 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 109 Sea Zone
Americans attack with 1 destroyer
Germans defend with 1 submarine
Americans roll dice for 1 destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 109 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 109 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in 110 Sea Zone
Americans attack with 2 submarines
Germans defend with 1 destroyer
Americans roll dice for 2 submarines in 110 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone
Americans win with 1 submarine remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Germans: 1 destroyer
Battle in 106 Sea Zone
Americans attack with 2 destroyers
Italians defend with 1 submarine
Americans roll dice for 2 destroyers in 106 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Italians lost in 106 Sea Zone
Americans win, taking 106 Sea Zone from Italians with 2 destroyers remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Non Combat Move - Americans
1 submarine moved from 104 Sea Zone to 105 Sea Zone
3 transports moved from 104 Sea Zone to 102 Sea Zone
5 artilleries moved from Eastern United States to 101 Sea Zone
5 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 104 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 104 Sea Zone
5 artilleries moved from 104 Sea Zone to Spain
5 infantry moved from 104 Sea Zone to Spain
3 transports moved from 102 Sea Zone to 101 Sea Zone
1 carrier, 1 destroyer and 2 fighters moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
1 fighter moved from 92 Sea Zone to Spain
1 bomber moved from Normandy Bordeaux to Spain
Place Units - Americans
3 artilleries and 3 infantry placed in Eastern United States
1 factory_minor placed in Spain
1 cruiser, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
2 infantry placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Germans : 0,33
Italians : -0,17
Americans : 0,67
AA fire in Normandy Bordeaux : : -0,17