@pacifiersboard 0ec24c54-385f-4cff-87f5-0bc0c04fdde2-image.png
axis-dominion vs simon (allies+16) bm3
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries, 1 fighter and 2 infantry moved from Alexandria to Egypt 1 armour and 1 mech_infantry moved from Tobruk to Egypt 1 armour moved from Eastern Poland to Western Ukraine Italians take Western Ukraine from Russians Combat - Italians Battle in Egypt Italians attack with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry British defend with 1 artillery and 1 harbour Italians roll dice for 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry in Egypt, round 2 : 1/7 hits, 2.50 expected hits British roll dice for 1 artillery in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Egypt Italians win, taking Egypt from British with 1 armour, 2 artilleries, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Belarus from Russians to Italians EDIT: Turning off Edit Mode 1 fighter moved from Egypt to Tobruk 1 cruiser moved from 92 Sea Zone to 95 Sea Zone 1 armour moved from Bessarabia to Western Ukraine 1 aaGun moved from Bessarabia to Western Ukraine 1 infantry moved from Yugoslavia to Albania 1 aaGun moved from Yugoslavia to Northern Italy 1 infantry moved from Western Germany to Northern Italy 1 bomber moved from Gibraltar to Southern Italy 2 infantry moved from Bessarabia to Western Ukraine 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone 2 infantry moved from 93 Sea Zone to Southern France Place Units - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Western Ukraine: 1 armour EDIT: Adding units owned by Italians to Eastern Poland: 1 armour EDIT: Turning off Edit Mode 1 carrier and 1 transport placed in 95 Sea Zone 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians : -1.50 British : -0.33 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 6 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Trans-Jordan to India Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq 1 cruiser moved from 30 Sea Zone to 25 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales 3 infantry placed in Iraq Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,4 ANZAC collect 11 PUs (1 lost to blockades); end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 6 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Trans-Jordan to India Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq 1 cruiser moved from 30 Sea Zone to 25 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales 3 infantry placed in Iraq Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,4 ANZAC collect 11 PUs (1 lost to blockades); end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq Non Combat Move - French 1 destroyer moved from 80 Sea Zone to 39 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Anglo Egyptian Sudan: 1 infantry EDIT: Adding units owned by French to Ethiopia: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 mech_infantry moved from Eastern Poland to Baltic States 1 destroyer moved from 92 Sea Zone to 91 Sea Zone 2 bombers moved from Gibraltar to 91 Sea Zone 1 bomber moved from Western Germany to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Eastern Poland to Novgorod Germans take Novgorod from Russians 1 bomber moved from Western Germany to Iraq 2 bombers moved from Western Germany to Baltic States Combat - Germans Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 3 and causes: 3 damage to unit: factory_minor Bombing raid in Iraq causes 3 damage total. Battle in 91 Sea Zone Germans attack with 3 bombers, 1 destroyer and 1 fighter Russians defend with 1 submarine Germans roll dice for 3 bombers, 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits Russians roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 91 Sea Zone Germans win with 3 bombers and 1 fighter remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Battle in Baltic States Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Baltic States, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 9 armour, 3 artilleries and 7 mech_infantrys moved from Eastern Poland to Western Ukraine 2 bombers moved from Baltic States to Western Germany 1 bomber moved from Iraq to Egypt 1 marine moved from Gibraltar to 92 Sea Zone 1 battleship and 1 marine moved from 92 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Egypt 2 artilleries and 2 infantry moved from Gibraltar to 92 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 92 Sea Zone to 98 Sea Zone 2 artilleries and 2 infantry moved from 98 Sea Zone to Egypt 1 cruiser moved from 92 Sea Zone to 98 Sea Zone 1 carrier moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from 91 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Egypt 1 fighter moved from Gibraltar to 110 Sea Zone 1 fighter moved from Northern Italy to Egypt 1 fighter moved from Northern Italy to Egypt 1 tactical_bomber moved from Northern Italy to Egypt 1 tactical_bomber moved from Northern Italy to Egypt 2 bombers moved from 91 Sea Zone to Western Germany 2 artilleries moved from Bessarabia to Ukraine 2 aaGuns moved from Bessarabia to Ukraine 24 infantry moved from Bessarabia to Ukraine 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy 1 aaGun moved from Bessarabia to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine 1 aaGun moved from Southern France to Normandy Bordeaux 1 bomber moved from 91 Sea Zone to Southern France Place Units - Germans 1 destroyer and 1 submarine placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from Western Ukraine: 1 infantry EDIT: Adding units owned by Germans to Ukraine: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 fighter EDIT: Adding units owned by Germans to Western Ukraine: 1 fighter EDIT: Turning off Edit Mode 1 fighter placed in Germany 1 bomber and 1 fighter placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : -0.33 AA fire in Iraq : : -0.17 Russians : 0.50 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 10 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - Russians 4 artilleries, 6 infantry and 2 mech_infantrys moved from Finland to Norway 2 armour moved from Finland to Novgorod 8 infantry and 1 mech_infantry moved from Archangel to Novgorod 2 fighters, 1 infantry and 1 tactical_bomber moved from Archangel to Novgorod Combat - Russians Battle in Novgorod Russians attack with 2 armour, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 mech_infantry Russians roll dice for 2 armour, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 7/15 hits, 4.33 expected hits Germans roll dice for 1 mech_infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 2 armour, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Norway Russians attack with 4 artilleries, 6 infantry and 2 mech_infantrys Germans defend with 1 aaGun and 6 infantry Russians roll dice for 4 artilleries, 6 infantry and 2 mech_infantrys in Norway, round 2 : 3/12 hits, 3.33 expected hits Germans roll dice for 1 aaGun and 6 infantry in Norway, round 2 : 1/6 hits, 2.00 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Norway Russians roll dice for 4 artilleries, 5 infantry and 2 mech_infantrys in Norway, round 3 : 5/11 hits, 3.17 expected hits Germans roll dice for 4 infantry in Norway, round 3 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Russians and 4 infantry owned by the Germans lost in Norway Russians win, taking Norway from Germans with 4 artilleries, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 14 Casualties for Russians: 3 infantry Casualties for Germans: 1 aaGun and 6 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Novgorod to Russia 2 aaGuns moved from Bryansk to Russia 2 aaGuns, 2 artilleries and 12 infantry moved from Archangel to Smolensk 2 infantry moved from Bryansk to Russia 1 artillery and 26 infantry moved from Bryansk to Smolensk Place Units - Russians 10 artilleries placed in Russia 1 fighter placed in Volgograd Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,4 Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 48 PUsCombat Hit Differential Summary :
Germans : -0.67 Russians : 4.17 -
TripleA Move Summary: Japanese round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 3 fighters, 3 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 38 Sea Zone to 39 Sea Zone 5 tactical_bombers moved from Burma to 39 Sea Zone 8 fighters moved from Burma to 39 Sea Zone 1 fighter moved from Burma to 39 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 cruiser and 1 marine moved from 21 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from 21 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from 37 Sea Zone to Dutch New Guinea 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea -
scrabble ?
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Definitely not.
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 3 fighters, 3 infantry, 1 marine and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 38 Sea Zone to 39 Sea Zone 5 tactical_bombers moved from Burma to 39 Sea Zone 8 fighters moved from Burma to 39 Sea Zone 1 fighter moved from Burma to 39 Sea Zone 1 artillery moved from Guam to 21 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 artillery and 1 transport moved from 21 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 cruiser and 1 marine moved from 21 Sea Zone to 45 Sea Zone 1 marine moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from 21 Sea Zone to Dutch New Guinea 1 tactical_bomber moved from 37 Sea Zone to Dutch New Guinea 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 infantry and 1 transport moved from 41 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea Combat - Japanese Battle in 39 Sea Zone Japanese attack with 1 destroyer, 9 fighters and 5 tactical_bombers French defend with 1 destroyer Japanese roll dice for 1 destroyer, 9 fighters and 5 tactical_bombers in 39 Sea Zone, round 2 : 7/15 hits, 8.17 expected hits French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the French lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 1 destroyer, 9 fighters and 5 tactical_bombers remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Dutch New Guinea Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 cruiser in Dutch New Guinea, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/6 hits, 2.33 expected hits ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Dutch New Guinea Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone 1 fighter moved from Dutch New Guinea to 45 Sea Zone 1 carrier moved from 37 Sea Zone to 45 Sea Zone 1 infantry moved from Shan State to Burma 1 armour, 1 infantry and 1 mech_infantry moved from Yunnan to Burma 1 mech_infantry moved from Hunan to Burma 1 mech_infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Jehol to Anhwe 9 fighters and 5 tactical_bombers moved from 39 Sea Zone to Burma 1 fighter moved from Hunan to 6 Sea Zone 1 carrier moved from 20 Sea Zone to 6 Sea Zone 1 marine moved from Guam to 21 Sea Zone 1 battleship, 1 carrier, 2 destroyers, 1 marine, 1 submarine and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone 1 marine moved from 6 Sea Zone to Japan 1 tactical_bomber moved from Hunan to Burma 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 3 transports moved from 38 Sea Zone to 37 Sea Zone 2 bombers moved from Kiangsi to Philippines 1 bomber moved from Kiangsu to Japan 1 bomber moved from Kiangsu to Burma 1 bomber moved from Kiangsu to Philippines Place Units - Japanese 1 artillery, 1 infantry and 1 marine placed in Malaya 2 infantry placed in Kiangsu 3 fighters placed in Japan 2 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUsCombat Hit Differential Summary :
French : -0.33 ANZAC : 0.33 Japanese : -1.00 -
Thought I was doing pretty well in this game until I just saw that I can’t move into SZ91. And I should have done a DOW as USSR on Japan. I’ll have a think about what to do from here.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 artillery, 2 carriers, 2 fighters, 2 infantry and 1 submarine; Remaining resources: 2 PUs; Combat Move - Americans 1 bomber moved from Finland to Tsinghai Non Combat Move - Americans 2 fighters moved from Eastern United States to 26 Sea Zone 3 fighters moved from 25 Sea Zone to Hawaiian Islands 2 transports moved from 25 Sea Zone to 10 Sea Zone 1 mech_infantry moved from Southeast Mexico to Western United States 1 armour, 2 artilleries, 3 infantry and 1 marine moved from Southeast Mexico to 89 Sea Zone 1 armour, 2 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 infantry, 1 marine, 5 submarines, 1 tactical_bomber and 3 transports moved from 89 Sea Zone to 28 Sea Zone 2 fighters moved from 28 Sea Zone to 26 Sea Zone 1 fighter moved from 25 Sea Zone to Midway 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 25 Sea Zone to 26 Sea Zone 3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 28 Sea Zone 1 infantry moved from Eastern United States to Central United States Place Units - Americans 1 artillery, 2 fighters and 2 infantry placed in Western United States 2 carriers and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Suiyuyan to Hopei 9 infantry moved from Suiyuyan to Shensi 7 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Hopei Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei retreated to Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 16 infantry Japanese defend with 1 infantry Chinese roll dice for 16 infantry in Shensi, round 2 : 2/16 hits, 2.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Tsinghai Place Units - Chinese 1 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 3 artilleries, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Persia to Eastern Persia 1 bomber moved from India to Malaya Combat - British Strategic bombing raid in Malaya AA fire in Malaya : 0/1 hits, 0.17 expected hits Bombing raid in Malaya rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Malaya causes 4 damage total. Non Combat Move - British 1 bomber moved from Malaya to India 2 infantry moved from Trans-Jordan to Iraq 1 battleship, 1 cruiser, 2 destroyers and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Persia 1 mech_infantry moved from Ethiopia to Belgian Congo 2 mech_infantrys moved from Anglo Egyptian Sudan to Belgian Congo 1 armour and 1 infantry moved from French West Africa to Nigeria 1 armour moved from Nigeria to French Equatorial Africa 3 infantry moved from Anglo Egyptian Sudan to French Equatorial Africa 2 artilleries and 3 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 transport moved from 83 Sea Zone to 86 Sea Zone 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 fighter moved from United Kingdom to Norway 3 fighters moved from Finland to Russia Place Units - British 1 infantry placed in United Kingdom 3 artilleries placed in Union of South Africa 2 fighters and 1 mech_infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,2 British collect 30 PUs (1 lost to blockades); end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2 UK_Pacific collect 3 PUs (2 lost to blockades); end with 4 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
AA fire in Malaya : : -0.17 Chinese : -1.33 Japanese : 0.33 -
Let’s try that. Not sure about this latest change of plan though. Too much indecisiveness.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 airfield and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 armour moved from Western Ukraine to Bryansk Italians take Bryansk from Russians 1 armour moved from Bryansk to Rostov Italians take Rostov from Russians 1 artillery and 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Malta 2 infantry moved from Southern France to 93 Sea Zone 2 infantry and 1 transport moved from 93 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 2 infantry moved from Northern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 1 bomber moved from Southern Italy to Malta 1 fighter moved from Tobruk to Malta 1 fighter moved from Southern Italy to Malta Combat - Italians Battle in Crete Battle in Cyprus Battle in Malta Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 infantry in Malta, round 2 : 1/5 hits, 2.33 expected hits British roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Crete from Neutral_Allies, taking Cyprus from British, taking Malta from British with 1 artillery, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 artilleries moved from Egypt to Trans-Jordan 1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan 1 carrier and 1 cruiser moved from 95 Sea Zone to 99 Sea Zone 2 fighters moved from Malta to 99 Sea Zone 1 bomber moved from Malta to Southern Italy 1 infantry moved from Albania to Bulgaria 1 aaGun and 2 infantry moved from Western Ukraine to Ukraine 1 armour moved from Eastern Poland to Ukraine 1 aaGun and 1 infantry moved from Northern Italy to Yugoslavia 1 aaGun moved from Western Germany to Germany 1 fighter moved from Southern Italy to Ukraine Place Units - Italians 1 airfield placed in Egypt 1 submarine placed in 95 Sea Zone 1 submarine placed in 93 Sea Zone Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 30 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 35 PUsCombat Hit Differential Summary :
Italians : -1.33 British : -0.33 -
TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC repair damage of 3x factory_minor; Remaining resources: 14 PUs; ANZAC buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 2 aaGuns and 6 infantry moved from Queensland to New South Wales 1 cruiser moved from 25 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 infantry placed in New South Wales 2 artilleries and 1 infantry placed in Iraq Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,3 ANZAC collect 10 PUs (2 lost to blockades); end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French 1 infantry moved from Ethiopia to Kenya Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 2 infantry, 5 mech_infantrys and 3 transports; Remaining resources: 0 PUs; Combat Move - Germans 5 bombers moved from Western Germany to United Kingdom 3 fighters and 3 tactical_bombers moved from Egypt to 80 Sea Zone 1 bomber moved from Egypt to 80 Sea Zone 1 bomber moved from Southern France to Iraq Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/5 hits, 0.83 expected hits Bombing raid in United Kingdom rolls: 3,6,5,4,4 and causes: 20 damage to unit: factory_major Bombing raid in United Kingdom causes 20 damage total. Strategic bombing raid in Iraq AA fire in Iraq : 0/1 hits, 0.17 expected hits Bombing raid in Iraq rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Iraq causes 6 damage total. Battle in 80 Sea Zone Germans attack with 1 bomber, 3 fighters and 3 tactical_bombers British defend with 1 battleship, 1 cruiser, 2 destroyers and 2 transports Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 80 Sea Zone, round 2 : 5/7 hits, 4.17 expected hits British roll dice for 1 battleship, 1 cruiser, 2 destroyers and 2 transports in 80 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits 2 destroyers owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 80 Sea Zone 2 transports owned by the British lost in 80 Sea Zone Germans win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 52 Casualties for Germans: 1 fighter Casualties for British: 1 battleship, 1 cruiser, 2 destroyers and 2 transports Non Combat Move - Germans 1 bomber moved from Iraq to Trans-Jordan 2 artilleries, 1 infantry and 1 marine moved from Egypt to Trans-Jordan 1 battleship, 1 cruiser and 2 transports moved from 98 Sea Zone to 95 Sea Zone 2 aaGuns, 2 artilleries and 26 infantry moved from Ukraine to Rostov 1 aaGun and 3 artilleries moved from Western Ukraine to Ukraine 9 armour and 7 mech_infantrys moved from Western Ukraine to Rostov 1 fighter moved from Western Ukraine to Western Germany 1 fighter moved from Germany to Western Germany 1 carrier moved from 110 Sea Zone to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 112 Sea Zone 5 bombers moved from United Kingdom to Western Germany 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Western Germany 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 aaGun moved from Normandy Bordeaux to France 1 bomber moved from 80 Sea Zone to Trans-Jordan 2 fighters and 3 tactical_bombers moved from 80 Sea Zone to Trans-Jordan 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany Place Units - Germans 3 transports placed in 112 Sea Zone 3 artilleries and 2 infantry placed in Western Germany 3 mech_infantrys placed in Ukraine 2 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 39 PUs; end with 39 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : 0.83 British : -0.83 AA fire in Iraq : : -0.17 AA fire in United Kingdom : : -0.83 -
germans have no income!!!
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 6 artilleries and 6 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 18 infantry moved from Amur to Manchuria 1 armour moved from Novgorod to Belarus Russians take Belarus from Italians 1 armour moved from Belarus to Novgorod 1 infantry moved from Novgorod to Baltic States 2 fighters and 1 tactical_bomber moved from Russia to Baltic States 1 infantry moved from Novgorod to Baltic States Combat - Russians Battle in Baltic States Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 mech_infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Manchuria Russians attack with 18 infantry Japanese defend with 1 infantry Russians roll dice for 18 infantry in Manchuria, round 2 : 6/18 hits, 3.00 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 18 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 2 aaGuns moved from Amur to Manchuria 2 fighters and 1 tactical_bomber moved from Baltic States to Novgorod 1 fighter moved from Volgograd to Novgorod 3 infantry moved from Volgograd to Samara 4 artilleries, 3 infantry and 2 mech_infantrys moved from Norway to Finland Place Units - Russians 1 artillery and 2 infantry placed in Novgorod 1 armour, 5 artilleries and 4 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,4 Russians collect 34 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : 3.00 Japanese : -0.33 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 65 PUs; 6 SuicideAttackTokens; Japanese buy 3 fighters, 6 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 infantry moved from Korea to Manchuria 4 infantry moved from Jehol to Manchuria 1 bomber and 3 fighters moved from Japan to Manchuria 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 marine moved from Japan to 6 Sea Zone 1 battleship and 1 marine moved from 6 Sea Zone to 19 Sea Zone 1 marine moved from 19 Sea Zone to Manchuria 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone 1 transport moved from 37 Sea Zone to 19 Sea Zone 2 infantry moved from Kiangsu to 19 Sea Zone 1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria 1 marine moved from Malaya to 37 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 37 Sea Zone to 19 Sea Zone 1 marine moved from 19 Sea Zone to Manchuria 3 bombers moved from Philippines to Manchuria 1 bomber moved from Burma to Manchuria 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC Combat - Japanese Battle in Manchuria Japanese attack with 1 artillery, 5 bombers, 4 fighters, 8 infantry, 2 marines and 1 tactical_bomber Russians defend with 2 aaGuns and 18 infantry AA fire in Manchuria : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 battleships and 1 cruiser in Manchuria, round 2 : 3/3 hits, 1.83 expected hits Japanese roll dice for 1 artillery, 5 bombers, 4 fighters, 8 infantry, 2 marines and 1 tactical_bomber in Manchuria, round 2 : 9/21 hits, 8.50 expected hits Chinese roll dice for 2 aaGuns and 18 infantry in Manchuria, round 2 : 11/18 hits, 6.00 expected hits 8 infantry owned by the Japanese, 10 infantry owned by the Russians, 1 artillery owned by the Japanese, 2 marines owned by the Japanese and 2 aaGuns owned by the Russians lost in Manchuria Japanese roll dice for 5 bombers, 4 fighters and 1 tactical_bomber in Manchuria, round 3 : 5/10 hits, 6.00 expected hits Chinese roll dice for 8 infantry in Manchuria, round 3 : 4/8 hits, 2.67 expected hits 4 fighters owned by the Japanese and 5 infantry owned by the Russians lost in Manchuria Japanese roll dice for 5 bombers and 1 tactical_bomber in Manchuria, round 4 : 4/6 hits, 3.83 expected hits Chinese roll dice for 3 infantry in Manchuria, round 4 : 1/3 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria Japanese win with 5 bombers remaining. Battle score for attacker is -25 Casualties for Japanese: 1 artillery, 4 fighters, 8 infantry, 2 marines and 1 tactical_bomber Casualties for Russians: 2 aaGuns and 18 infantry Non Combat Move - Japanese 4 bombers moved from Manchuria to Japan 1 aaGun moved from Jehol to Chahar 1 fighter moved from 45 Sea Zone to Malaya 1 tactical_bomber moved from 45 Sea Zone to Burma 1 artillery and 1 marine moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 1 carrier, 1 cruiser, 1 marine and 2 transports moved from 45 Sea Zone to 35 Sea Zone 1 artillery and 1 marine moved from 35 Sea Zone to Philippines 1 transport moved from 37 Sea Zone to 35 Sea Zone 2 carriers and 2 destroyers moved from 37 Sea Zone to 35 Sea Zone 1 bomber moved from Manchuria to Jehol 1 aaGun moved from Jehol to Anhwe 1 mech_infantry moved from Yunnan to Anhwe 1 infantry moved from Anhwe to Jehol 1 mech_infantry moved from Burma to Yunnan 1 submarine moved from 54 Sea Zone to 62 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 1 carrier moved from 6 Sea Zone to 19 Sea Zone 1 carrier, 4 destroyers and 4 submarines moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Malaya 3 fighters and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Chinese : 6.33 AA fire in Manchuria : : -1.00 Japanese : 0.83 -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 4 bombers, 1 destroyer and 1 transport; Remaining resources: 5 PUs; Combat Move - Americans 1 bomber moved from Tsinghai to Yunnan Combat - Americans Battle in Yunnan Americans attack with 1 bomber Japanese defend with 1 mech_infantry Americans roll dice for 1 bomber in Yunnan, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Yunnan Japanese win with no units remaining. Battle score for attacker is -8 Casualties for Americans: 1 bomber Casualties for Japanese: 1 mech_infantry Non Combat Move - Americans 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 3 fighters moved from Hawaiian Islands to Queensland 1 armour, 5 artilleries, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter, 6 infantry, 1 marine, 5 submarines, 1 tactical_bomber and 6 transports moved from 28 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 carriers, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 armour, 6 artilleries, 8 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from Western United States to Hawaiian Islands Place Units - Americans 2 bombers placed in Western United States 1 artillery and 2 bombers placed in Eastern United States 1 destroyer and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan 2 infantry moved from Shensi to Kweichow 1 fighter moved from Tsinghai to Kweichow 10 infantry moved from Shensi to Szechwan 4 infantry moved from Shensi to Szechwan Combat - Chinese Chinese creates battle in territory Yunnan Battle in Szechwan Chinese attack with 14 infantry Japanese defend with 1 infantry Chinese roll dice for 14 infantry in Szechwan, round 2 : 3/14 hits, 2.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Yunnan from Japanese, taking Szechwan from Japanese with 14 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Sikang 1 infantry moved from Tsinghai to Sikang Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys; Remaining resources: 8 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 artilleries, 3 infantry and 4 mech_infantrys moved from Belgian Congo to Anglo Egyptian Sudan 1 armour and 3 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Combat - British Battle in Anglo Egyptian Sudan British attack with 1 armour, 2 artilleries, 6 infantry and 4 mech_infantrys Italians defend with 1 infantry British roll dice for 1 armour, 2 artilleries, 6 infantry and 4 mech_infantrys in Anglo Egyptian Sudan, round 2 : 3/13 hits, 3.17 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 1 armour, 2 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 infantry moved from Nigeria to French Equatorial Africa 2 infantry moved from Brazil to 86 Sea Zone 2 infantry and 1 transport moved from 86 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to French West Africa 1 mech_infantry moved from Eastern Persia to India 1 artillery, 3 infantry and 1 mech_infantry moved from Persia to Iraq 3 artilleries moved from Union of South Africa to Rhodesia 1 fighter moved from Norway to United Kingdom 3 fighters moved from Russia to Persia 1 fighter moved from India to Persia 1 tactical_bomber moved from India to Persia Place Units - British 1 armour, 1 artillery and 1 infantry placed in Persia 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 30 PUs; end with 38 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 1 artillery and 1 infantryCombat Hit Differential Summary :
British : -0.17 Italians : -0.33 Americans : 0.33 Chinese : 0.83 Japanese : 0.00 -
Interesting attack on Manchuria. Did I make a miscue but got rescued by MARTI? Will the opportunity to take out Siberia make it worth it? Looks like you’ve taken your foot off the neck of India though. Maybe you’ll be able to regroup and reapply pressure quickly.





