Setting up a game.
Handicap:
Japan 11 (marine, transport)
Italy +2 IPC
Seems that you shouldn’t be able to hit sz10 with more than ships, so keep the 5 sb.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - Americans
1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 19 Sea Zone to 35 Sea Zone
1 artillery and 3 infantry moved from 35 Sea Zone to Philippines
4 fighters moved from 35 Sea Zone to Philippines
6 fighters moved from 19 Sea Zone to Philippines
3 carriers moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 41 Sea Zone to 39 Sea Zone
Americans take 41 Sea Zone from Japanese
1 submarine moved from 37 Sea Zone to 39 Sea Zone
Americans take 37 Sea Zone from Japanese
1 submarine moved from 42 Sea Zone to 39 Sea Zone
Americans take 42 Sea Zone from Japanese
1 bomber moved from Korea to 26 Sea Zone
1 bomber moved from Korea to 26 Sea Zone
3 bombers moved from Western United States to 26 Sea Zone
4 submarines moved from 10 Sea Zone to 26 Sea Zone
5 submarines moved from 6 Sea Zone to 26 Sea Zone
4 fighters moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Mexico to 26 Sea Zone
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to 26 Sea Zone
1 infantry moved from Spain to Normandy Bordeaux
Americans take Normandy Bordeaux from Germans
1 infantry moved from Spain to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
Purchase Units - Americans
Americans buy 1 artillery, 1 bomber, 1 carrier, 3 fighters, 2 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Combat - Americans
Americans creates battle in territory 44 Sea Zone
Japanese scrambles 3 units out of India to defend against the attack in 39 Sea Zone
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 3,1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 1 hits. Rolls: 1
Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits. Rolls: 3
Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits. Rolls: 5,5
Battle in Holland Belgium
Battle in 39 Sea Zone
Americans attack with 3 submarines
Japanese defend with 1 destroyer, 3 fighters and 1 transport
Americans roll dice for 3 submarines in 39 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer, 3 fighters and 1 transport in 39 Sea Zone, round 2 : 3/4 hits, 2,33 expected hits
3 submarines owned by the Americans lost in 39 Sea Zone
Japanese win, taking 44 Sea Zone from Japanese, taking Holland Belgium from Germans with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -18
Casualties for Americans: 3 submarines
Battle in 26 Sea Zone
Americans attack with 5 bombers, 2 carriers, 7 fighters, 9 submarines, 1 tactical_bomber and 2 transports
Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters, 2 submarines, 5 tactical_bombers and 3 transports
Japanese roll dice for 2 submarines in 26 Sea Zone, round 2 : 0/2 hits, 0,33 expected hits
Americans roll dice for 9 submarines in 26 Sea Zone, round 2 : 1/9 hits, 3,00 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 5 bombers, 7 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 7/13 hits, 7,50 expected hits
Units damaged: 5 carriers owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 4 fighters, 5 tactical_bombers and 3 transports in 26 Sea Zone, round 2 : 12/19 hits, 9,50 expected hits
8 submarines owned by the Americans, 1 destroyer owned by the Japanese and 2 carriers owned by the Americans lost in 26 Sea Zone
1 submarine owned by the Americans and 2 transports owned by the Americans retreated to 12 Sea Zone
Japanese win with 2 battleships, 5 carriers, 2 cruisers, 4 fighters, 2 submarines, 5 tactical_bombers and 3 transports remaining. Battle score for attacker is -72
Casualties for Americans: 2 carriers and 8 submarines
Casualties for Japanese: 1 destroyer
Combat Hit Differential Summary :
Americans : -3,50
Japanese : 2,83
Ok, here’s for the final battle in Philly.
Probably decides the game.
@trulpen said in Trulpen (Allies) vs Simon33 (X) BM3 No IJ/Ok:
Seems that you shouldn’t be able to hit sz10 with more than ships, so keep the 5 sb.
I don’t think that battle will happen. If you can’t reclaim a victory city here, I win. If you can, I think I’ll be dead.
@trulpen said in Trulpen (Allies) vs Simon33 (X) BM3 No IJ/Ok:
Probably decides the game.
Well, there is still a possible UK attack on India.
BTW, Philly had better odds than Kwangtung. In both cases I could block the bombard with Kamis.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - British
2 submarines moved from 80 Sea Zone to 39 Sea Zone
3 cruisers moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 carriers moved from 80 Sea Zone to 39 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 80 Sea Zone to 39 Sea Zone
2 artilleries and 4 infantry moved from 39 Sea Zone to India
4 fighters moved from 80 Sea Zone to India
1 bomber moved from Iraq to India
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - British
Combat Hit Differential Summary :
Scramble.
@simon33 said in Trulpen (Allies) vs Simon33 (X) BM3 No IJ/Ok:
BTW, Philly had better odds than Kwangtung. In both cases I could block the bombard with Kamis.
Might be. Guess I should’ve focused on getting back Hawaii instead.
No scramble.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 12
Combat Move - British
2 submarines moved from 80 Sea Zone to 39 Sea Zone
3 cruisers moved from 80 Sea Zone to 39 Sea Zone
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
2 carriers moved from 80 Sea Zone to 39 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 80 Sea Zone to 39 Sea Zone
2 artilleries and 4 infantry moved from 39 Sea Zone to India
4 fighters moved from 80 Sea Zone to India
1 bomber moved from Iraq to India
Purchase Units - British
British buy 2 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat - British
Battle in 39 Sea Zone
British attack with 2 carriers, 3 cruisers, 1 destroyer, 2 submarines and 3 transports
Japanese defend with 1 destroyer and 1 transport
British roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
British roll dice for 2 carriers, 3 cruisers, 1 destroyer and 3 transports in 39 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 transport owned by the Japanese, 1 destroyer owned by the Japanese and 1 submarine owned by the British lost in 39 Sea Zone
British win, taking 39 Sea Zone from Neutral with 2 carriers, 3 cruisers, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 9
Casualties for British: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Battle in India
British attack with 2 artilleries, 1 bomber, 4 fighters and 4 infantry
Germans defend with 1 fighter and 1 tactical_bomber; Japanese defend with 1 airfield, 1 factory_minor, 3 fighters, 1 harbour and 7 infantry
British roll dice for 2 artilleries, 1 bomber, 4 fighters and 4 infantry in India, round 2 : 4/11 hits, 4,33 expected hits
Japanese roll dice for 4 fighters, 7 infantry and 1 tactical_bomber in India, round 2 : 4/12 hits, 5,50 expected hits
4 infantry owned by the Japanese and 4 infantry owned by the British lost in India
British roll dice for 2 artilleries, 1 bomber and 4 fighters in India, round 3 : 2/7 hits, 3,33 expected hits
Japanese roll dice for 4 fighters, 3 infantry and 1 tactical_bomber in India, round 3 : 5/8 hits, 4,17 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the British and 4 fighters owned by the British lost in India
British roll dice for 1 artillery and 1 bomber in India, round 4 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in India, round 4 : 5/6 hits, 3,50 expected hits
1 infantry owned by the Japanese, 1 bomber owned by the British and 1 artillery owned by the British lost in India
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -51
Casualties for British: 2 artilleries, 1 bomber, 4 fighters and 4 infantry
Casualties for Japanese: 7 infantry
Non Combat Move - British
Combat Hit Differential Summary :
British : -2,17
Japanese : 1,50
I just snatched victory from the jaws of defeat there.
@simon33 said in Trulpen (Allies) vs Simon33 (X) BM3 No IJ/Ok:
I just snatched victory from the jaws of defeat there.
Again.