@Adam514 Skipped scramble in 118 due to odds
L20 Giallo(x) vs Pejon_88 (+6) BM
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Bessarabia to Ukraine 2 bombers moved from Western Germany to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Eastern Poland to Western Ukraine 1 infantry moved from Novgorod to Archangel 2 fighters moved from Novgorod to Archangel 1 fighter moved from Novgorod to Belarus 1 infantry moved from Baltic States to Belarus 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from Western Germany to Holland Belgium 2 fighters moved from Western Germany to Normandy Bordeaux 2 fighters moved from Western Germany to Holland Belgium 2 tactical_bombers moved from Western Germany to Normandy Bordeaux 2 tactical_bombers moved from Western Germany to Holland Belgium Combat - Germans Battle in Normandy Bordeaux Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/6 hits, 2,67 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 2 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 2/6 hits, 2,67 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Ukraine Germans attack with 2 bombers, 1 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 3 infantry Germans roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 0/4 hits, 1,67 expected hits Russians roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Ukraine retreated to Ukraine Russians win with 3 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Western Ukraine Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 2 fighters and 1 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 1 infantry in Archangel, round 2 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour moved from Finland to Vyborg 4 armour and 5 mech_infantrys moved from Novgorod to Vyborg 10 infantry moved from Poland to Eastern Poland 1 bomber moved from Western Ukraine to Western Germany 1 bomber moved from Ukraine to Eastern Poland 1 bomber moved from Ukraine to Eastern Poland 2 fighters moved from Archangel to Germany 1 fighter moved from Belarus to Germany 10 mech_infantrys moved from Germany to Eastern Poland 3 artilleries moved from Germany to Poland 2 fighters and 2 tactical_bombers moved from Normandy Bordeaux to Western Germany 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 1 armour moved from Southern Italy to Western Germany 1 aaGun moved from Eastern Poland to Poland 4 mech_infantrys moved from Eastern Poland to Germany Place Units - Germans 3 artilleries placed in Novgorod 1 infantry and 9 mech_infantrys placed in Germany Germans undo move 2. 1 fighter and 9 mech_infantrys placed in Germany 1 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1 Germans collect 46 PUs (1 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUsCombat Hit Differential Summary :
Germans : -0,50 British : -0,67 Americans : -0,33 Russians : 1,67 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Russians Russians buy 3 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 3 infantry moved from Sakha to Amur Russians take Amur from Japanese 1 infantry moved from Ukraine to Bessarabia Russians take Bessarabia from Italians 2 infantry moved from Bryansk to Belarus 5 fighters and 1 tactical_bomber moved from Russia to Belarus Combat - Russians Battle in Belarus Russians attack with 5 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 5 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 4/8 hits, 3,50 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 5 fighters and 1 tactical_bomber moved from Belarus to Russia 1 infantry moved from Vologda to Archangel 1 infantry moved from Vologda to Smolensk 1 infantry moved from Russia to Smolensk 2 infantry moved from Rostov to Bryansk 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bryansk 7 artilleries moved from Russia to Bryansk Place Units - Russians 3 armour and 2 mech_infantrys placed in Russia 3 infantry placed in Ukraine 4 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUsCombat Hit Differential Summary :
Germans : -0,33 Russians : 0,50 -
@Giallo You’re turn :)
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@Pejon_88 Your
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@Pejon_88 said in L20 Giallo(x) vs Pejon_88 (+6) BM:
@Pejon_88 Your
hey, sorry will need a bit more time. Axis are stuck all those bad dice made a big mess… Ill have to take a look what to do next and if I won’t conceed
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Yes of course, take your time. I just wasn’t sure if you realized I had done the Soviet turn.
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 fighters, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Shan State 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Shan State 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kiangsu to Anhwe 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Philippines to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 43 Sea Zone 3 fighters moved from Philippines to Japan 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Borneo 5 carriers moved from 35 Sea Zone to 36 Sea Zone 2 battleships and 2 cruisers moved from 35 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Japan 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 bomber moved from Anhwe to Sakha 1 infantry moved from Anhwe to Kweichow 1 bomber moved from Anhwe to Kweichow Combat - Japanese Battle in Kweichow Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Borneo Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers ANZAC defend with 1 artillery Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 2 : 0/6 hits, 2,67 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 3 : 0/6 hits, 2,67 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Borneo, round 4 : 3/6 hits, 2,67 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Sakha Japanese attack with 1 bomber Americans defend with 1 bomber Japanese roll dice for 1 bomber in Sakha, round 2 : 1/1 hits, 0,67 expected hits Russians roll dice for 1 bomber in Sakha, round 2 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Americans lost in Sakha Japanese win with 1 bomber remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Battle in Yunnan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 0/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Shan State Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 3 : 0/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 4 : 1/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 bomber moved from Kweichow to French Indo China 1 bomber moved from Sakha to Manchuria 1 armour moved from Shantung to Manchuria 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China 1 artillery moved from Kwangsi to Hunan 2 armour moved from Shantung to Manchuria 1 infantry moved from Anhwe to Hunan 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from Borneo to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone 2 mech_infantrys moved from Hopei to Shantung 2 mech_infantrys moved from Hopei to Shantung 2 mech_infantrys moved from Hopei to Kiangsu Place Units - Japanese 3 infantry placed in French Indo China 1 infantry and 2 mech_infantrys placed in Shantung Japanese undo move 2. 3 mech_infantrys placed in Shantung 1 infantry and 2 mech_infantrys placed in Kiangsu 2 fighters placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUsCombat Hit Differential Summary :
Chinese : -1,00 UK_Pacific : -1,33 Russians : -0,17 Japanese : -8,17 -
@Giallo Wow those dice :O
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Haha the US dice evened out the Japanese ones somewhat ;)
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 35 Sea Zone 5 fighters and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from India to Kweichow 1 bomber moved from Burma to Hopei 1 armour and 2 mech_infantrys moved from Alexandria to Trans-Jordan 2 fighters moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Queensland to Yunnan Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery and 3 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Holland Belgium Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1,67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Americans: 1 infantry Battle in 35 Sea Zone Americans attack with 5 fighters, 1 submarine, 2 tactical_bombers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 5 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Philippines Battle in Kweichow Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Hopei, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in Yunnan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Yunnan, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in Yunnan, round 3 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in Trans-Jordan Americans attack with 1 armour and 2 mech_infantrys Italians defend with 1 bomber Americans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 bomber in Trans-Jordan, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 3 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 bomber in Trans-Jordan, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 4 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 bomber in Trans-Jordan, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 5 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 bomber in Trans-Jordan, round 5 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 6 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 bomber in Trans-Jordan, round 6 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Italians lost in Trans-Jordan Americans win, taking Trans-Jordan from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Italians: 1 bomber Non Combat Move - Americans 1 bomber moved from Kweichow to India 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 2 fighters moved from Wake Island to 35 Sea Zone 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 1 armour, 2 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 6 transports moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Central United States 1 bomber and 2 fighters placed in Western United States 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to Morocco: 1 artillery and 1 infantry EDIT: Changing PUs for Americans from 92 to 97 EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0,67 Italians : -0,83 Americans : -3,83 Japanese : 1,33 -
TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Hopei 1 fighter moved from Szechwan to Hopei 1 artillery and 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Chinese creates battle in territory Kweichow Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Kweichow from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Shensi 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
Chinese : -0,50 Japanese : -1,00 -
TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 2 fighters, 3 infantry, 1 submarine and 3 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 33 Sea Zone to 35 Sea Zone 5 fighters and 2 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 bomber moved from India to Kweichow 1 bomber moved from Burma to Hopei 1 armour and 2 mech_infantrys moved from Alexandria to Trans-Jordan 2 fighters moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Queensland to Yunnan Combat - Americans Battle in Normandy Bordeaux Americans attack with 1 artillery and 3 infantry Germans defend with 1 factory_minor, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits Americans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Normandy Bordeaux Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Holland Belgium Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 2 : 1/4 hits, 1,67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Holland Belgium Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Americans: 1 infantry Battle in 35 Sea Zone Americans attack with 5 fighters, 1 submarine, 2 tactical_bombers and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 5 fighters, 2 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 5/7 hits, 3,83 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win with 5 fighters, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Philippines Battle in Kweichow Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Americans win, taking Philippines from Japanese with 1 bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Hopei, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Hopei Japanese win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in Yunnan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Yunnan, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber in Yunnan, round 3 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Americans lost in Yunnan Japanese win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in Trans-Jordan Americans attack with 1 armour and 2 mech_infantrys Italians defend with 1 bomber Americans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 2 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 bomber in Trans-Jordan, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 3 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 bomber in Trans-Jordan, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 4 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 bomber in Trans-Jordan, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 5 : 0/3 hits, 0,83 expected hits Italians roll dice for 1 bomber in Trans-Jordan, round 5 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 armour and 2 mech_infantrys in Trans-Jordan, round 6 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 bomber in Trans-Jordan, round 6 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Italians lost in Trans-Jordan Americans win, taking Trans-Jordan from Italians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Italians: 1 bomber Non Combat Move - Americans 1 bomber moved from Kweichow to India 1 infantry and 1 marine moved from Caroline Islands to 33 Sea Zone 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 infantry and 1 marine moved from 35 Sea Zone to Philippines 2 fighters moved from Wake Island to 35 Sea Zone 1 destroyer moved from 16 Sea Zone to 26 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from Central United States to 101 Sea Zone 1 armour, 2 artilleries, 1 carrier, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 91 Sea Zone to Gibraltar 1 fighter and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone 2 fighters moved from Holland Belgium to 110 Sea Zone 6 transports moved from 110 Sea Zone to 91 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Central United States 1 bomber and 2 fighters placed in Western United States 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to Morocco: 1 artillery and 1 infantry EDIT: Changing PUs for Americans from 92 to 97 EDIT: Turning off Edit Mode Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Hopei 1 fighter moved from Szechwan to Hopei 1 artillery and 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Chinese creates battle in territory Kweichow Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Kweichow from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Yunnan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Szechwan Place Units - Chinese 1 infantry placed in Suiyuyan 1 infantry placed in Shensi 1 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 artillery, 8 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 1 fighter; Remaining resources: 0 PUs; Combat Move - British 3 armour and 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Syria to Iraq 1 bomber moved from Union of South Africa to Iraq 1 artillery and 1 infantry moved from Egypt to 81 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Iraq Combat - British Battle in Iraq British attack with 3 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys Germans defend with 1 infantry; Italians defend with 1 armour and 1 artillery British roll dice for 1 cruiser in Iraq, round 2 : 1/1 hits, 0,50 expected hits British roll dice for 3 armour, 1 artillery, 1 bomber, 2 infantry and 2 mech_infantrys in Iraq, round 2 : 1/9 hits, 3,33 expected hits Italians roll dice for 1 armour, 1 artillery and 1 infantry in Iraq, round 2 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Germans, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Iraq British roll dice for 3 armour, 1 artillery, 1 bomber, 1 infantry and 2 mech_infantrys in Iraq, round 3 : 3/8 hits, 3,17 expected hits Italians roll dice for 1 armour in Iraq, round 3 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Iraq British win, taking Iraq from Italians with 3 armour, 1 artillery, 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 2 infantry Casualties for Germans: 1 infantry Casualties for Italians: 1 armour and 1 artillery Non Combat Move - British 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Iraq to Persia 1 artillery and 2 infantry moved from Persia to Eastern Persia 2 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns and 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 4 infantry moved from India to Burma 1 bomber moved from United Kingdom to Gibraltar Place Units - British 1 transport placed in 110 Sea Zone 4 infantry placed in United Kingdom 1 artillery and 2 infantry placed in Persia 3 mech_infantrys placed in Egypt 2 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 2 artilleries and 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 11 PUs; end with 11 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs Some Units in India change ownership: 2 artilleries and 1 fighterCombat Hit Differential Summary :
Germans : -0,67 Italians : -0,50 British : -2,00 Americans : -3,83 Chinese : -0,50 Japanese : 0,33 -
TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy nothing; Remaining resources: 15 PUs; Combat Move - Italians 1 marine moved from Southern Italy to 97 Sea Zone 1 cruiser and 1 marine moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Cyprus 4 infantry moved from Southern Italy to 97 Sea Zone 4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 battleship and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 4 infantry moved from 99 Sea Zone to Crete 2 fighters moved from Southern Italy to Crete 1 infantry moved from France to Holland Belgium Combat - Italians Battle in Cyprus Battle in Malta Italians attack with 2 infantry British defend with 1 aaGun 1 aaGun owned by the British lost in Malta Italians win, taking Cyprus from British, taking Malta from British with 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Battle in Crete Italians attack with 2 fighters and 4 infantry British defend with 1 artillery and 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 1/2 hits, 1,17 expected hits Italians roll dice for 2 fighters and 4 infantry in Crete, round 2 : 1/6 hits, 1,67 expected hits British roll dice for 1 artillery and 2 infantry in Crete, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the British and 2 infantry owned by the Italians lost in Crete Italians roll dice for 2 fighters and 2 infantry in Crete, round 3 : 0/4 hits, 1,33 expected hits British roll dice for 1 artillery in Crete, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 fighters and 2 infantry in Crete, round 4 : 3/4 hits, 1,33 expected hits British roll dice for 1 artillery in Crete, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Crete Italians win, taking Crete from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 2 infantry Casualties for British: 1 artillery and 2 infantry Battle in Holland Belgium Italians attack with 1 infantry Americans defend with 1 artillery Italians roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 infantry in Holland Belgium, round 4 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 infantry in Holland Belgium, round 5 : 1/1 hits, 0,17 expected hits Americans roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Italians 2 fighters moved from Crete to Greece 1 aaGun moved from Western Germany to Holland Belgium Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,6 Italians collect 13 PUs; end with 28 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUsCombat Hit Differential Summary :
Italians : -0,17 British : 0,33 Americans : -1,33 -
TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marshall Islands Battle in Guam Non Combat Move - ANZAC 2 carriers moved from 33 Sea Zone to 35 Sea Zone 4 fighters moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 43 Sea Zone to 35 Sea Zone 2 fighters and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Caroline Islands to 33 Sea Zone 2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 1 fighter moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 32 Sea Zone 1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Marshall Islands Battle in Guam Non Combat Move - ANZAC 2 carriers moved from 33 Sea Zone to 35 Sea Zone 4 fighters moved from 33 Sea Zone to 35 Sea Zone 1 fighter moved from 43 Sea Zone to 35 Sea Zone 2 fighters and 2 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 14 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry and 3 mech_infantrys moved from Eastern Poland to Bessarabia 1 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Eastern Poland to Bessarabia 2 artilleries and 3 infantry moved from France to Normandy Bordeaux 4 fighters moved from Germany to Normandy Bordeaux 1 bomber, 4 fighters and 4 tactical_bombers moved from Western Germany to Normandy Bordeaux 3 artilleries moved from Poland to Eastern Poland 1 bomber moved from Eastern Poland to Normandy Bordeaux 1 bomber moved from Eastern Poland to Western Ukraine 1 destroyer moved from 97 Sea Zone to 99 Sea Zone Combat - Germans Battle in Bessarabia Germans attack with 1 infantry and 4 mech_infantrys Russians defend with 1 infantry Germans roll dice for 1 infantry and 4 mech_infantrys in Bessarabia, round 2 : 2/5 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 4 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Normandy Bordeaux Germans attack with 2 artilleries, 2 bombers, 8 fighters, 3 infantry and 4 tactical_bombers British defend with 2 aaGuns and 4 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 3 infantry AA fire in Normandy Bordeaux : 4/6 hits, 1,00 expected hits 4 fighters owned by the Germans lost in Normandy Bordeaux Germans roll dice for 2 artilleries, 2 bombers, 4 fighters, 3 infantry and 4 tactical_bombers in Normandy Bordeaux, round 2 : 6/15 hits, 7,50 expected hits Americans roll dice for 2 aaGuns, 1 artillery and 7 infantry in Normandy Bordeaux, round 2 : 2/8 hits, 2,67 expected hits 2 aaGuns owned by the British, 2 infantry owned by the Germans, 3 infantry owned by the Americans and 1 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 2 artilleries, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers in Normandy Bordeaux, round 3 : 5/13 hits, 7,00 expected hits Americans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 3 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Germans, 1 artillery owned by the Americans and 3 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -14 Casualties for Germans: 4 fighters and 3 infantry Casualties for Americans: 1 artillery and 3 infantry Casualties for British: 2 aaGuns and 4 infantry Battle in Western Ukraine Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 4 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Western Ukraine to Western Germany 2 bombers moved from Normandy Bordeaux to France 4 fighters and 4 tactical_bombers moved from Normandy Bordeaux to Western Germany 4 fighters and 4 tactical_bombers moved from Western Germany to Germany 13 mech_infantrys moved from Germany to Western Germany 4 infantry moved from Western Germany to France 7 infantry moved from Western Germany to Germany 1 aaGun moved from Poland to Eastern Poland 5 armour and 5 mech_infantrys moved from Vyborg to Baltic States 3 artilleries moved from Novgorod to Baltic States Place Units - Germans 10 mech_infantrys placed in Germany 4 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Germans collect 47 PUs (1 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Germans : -3,83 Americans : -1,00 AA fire in Normandy Bordeaux : : 3,00 Russians : -0,33 -
lol it just doesn´t stop
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@Giallo OMG! 4/6 hits :O
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 2 armour, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Archangel to Novgorod Russians take Novgorod from Germans 1 infantry moved from Amur to Korea Russians take Korea from Japanese 2 infantry moved from Bryansk to Western Ukraine 3 infantry moved from Ukraine to Bessarabia 2 fighters moved from Russia to Western Ukraine 3 fighters and 1 tactical_bomber moved from Russia to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 3 fighters, 3 infantry and 1 tactical_bomber Germans defend with 4 mech_infantrys Russians roll dice for 3 fighters, 3 infantry and 1 tactical_bomber in Bessarabia, round 2 : 1/7 hits, 2,67 expected hits Germans roll dice for 4 mech_infantrys in Bessarabia, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Bessarabia Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Bessarabia, round 3 : 3/5 hits, 2,33 expected hits Germans roll dice for 3 mech_infantrys in Bessarabia, round 3 : 2/3 hits, 1,00 expected hits 1 fighter owned by the Russians, 1 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Bessarabia Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Russians: 1 fighter and 3 infantry Casualties for Germans: 4 mech_infantrys Battle in Western Ukraine Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Belarus to Bryansk 4 infantry moved from Russia to Bryansk 6 armour and 10 mech_infantrys moved from Russia to Smolensk 2 fighters and 1 tactical_bomber moved from Bessarabia to Bryansk 2 fighters moved from Western Ukraine to Russia 1 infantry moved from Amur to Ulaanbaatar Place Units - Russians 3 infantry placed in Ukraine 2 armour, 5 infantry and 2 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans : 2,33 Russians : -1,33 -
TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 fighters and 9 infantry; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 6 fighters and 1 tactical_bomber moved from Japan to 35 Sea Zone 1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 bomber moved from Manchuria to 35 Sea Zone 1 armour and 1 infantry moved from Manchuria to Korea 2 armour moved from Manchuria to Amur 1 mech_infantry moved from Shantung to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 infantry moved from French Indo China to Shan State Japanese take Shan State from UK_Pacific 1 infantry moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 artillery and 1 infantry moved from French Indo China to Yunnan 1 battleship, 1 carrier and 2 cruisers moved from 36 Sea Zone to 20 Sea Zone 1 battleship, 1 carrier and 2 cruisers moved from 20 Sea Zone to 35 Sea Zone 1 battleship, 4 carriers, 2 destroyers, 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Hunan to Yunnan 1 artillery moved from French Indo China to Yunnan Combat - Japanese Battle in Amur Japanese attack with 2 armour Russians defend with 1 infantry Japanese roll dice for 2 armour in Amur, round 2 : 1/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Amur, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Amur Japanese win, taking Amur from Russians with 1 armour remaining. Battle score for attacker is -3 Casualties for Japanese: 1 armour Casualties for Russians: 1 infantry Battle in Yunnan Japanese attack with 2 artilleries and 2 infantry Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 2 : 0/4 hits, 1,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits Japanese roll dice for 2 artilleries and 2 infantry in Yunnan, round 3 : 1/4 hits, 1,33 expected hits Chinese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 artilleries and 1 infantry in Yunnan, round 4 : 2/3 hits, 1,00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in Korea Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Korea, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 35 Sea Zone Japanese attack with 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters and 5 tactical_bombers Americans defend with 2 battleships, 5 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 tactical_bombers and 2 transports; ANZAC defend with 2 carriers and 5 fighters Japanese roll dice for 2 battleships, 2 bombers, 5 carriers, 2 cruisers, 2 destroyers, 10 fighters and 5 tactical_bombers in 35 Sea Zone, round 2 : 12/23 hits, 12,67 expected hitsCombat Hit Differential Summary :
Chinese : -1,67 Russians : 0,33 Japanese : -1,00





