@wizmark
bid: uk fighter scotland, ss 111,91,98
russia fighter moscow, fighter volgograd
china inf yunnan
$2 russia
scramble decision.
g1_scramble.tsvg
f407aa17-051d-420c-9198-2eb7e271c150-image.png
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters and 6 infantry; Remaining resources: 3 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
4 artilleries moved from Kiangsi to Anhwe
3 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
2 bombers moved from Kiangsi to Anhwe
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Anhwe
2 fighters moved from Japan to Anhwe
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from 25 Sea Zone to Midway
1 fighter moved from 6 Sea Zone to 25 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 25 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 31 Sea Zone
1 infantry moved from 31 Sea Zone to Wake Island
2 infantry moved from Kwangtung to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Malaya
2 fighters moved from 41 Sea Zone to Malaya
Combat - Japanese
Battle in Wake Island
Battle in Kwangsi
Japanese attack with 1 artillery and 1 infantry
Chinese defend with 1 artillery
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 4 : 1/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Wake Island from Americans, taking Kwangsi from Chinese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 artillery
Battle in 25 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 25 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
ANZAC roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC lost in 25 Sea Zone
Japanese win with 1 destroyer, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Midway
Battle in Malaya
Japanese attack with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber in Malaya, round 2 : 3/7 hits, 3,00 expected hits
UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Malaya
Japanese win, taking Midway from Americans, taking Malaya from UK_Pacific with 1 artillery, 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Anhwe
Japanese attack with 4 artilleries, 2 bombers, 3 fighters, 6 infantry and 1 tactical_bomber
Americans defend with 1 aaGun; Chinese defend with 3 artilleries, 1 fighter and 8 infantry
AA fire in Anhwe : 0/3 hits, 0,50 expected hits
Japanese roll dice for 4 artilleries, 2 bombers, 3 fighters, 6 infantry and 1 tactical_bomber in Anhwe, round 2 : 5/16 hits, 6,50 expected hits
Chinese roll dice for 1 aaGun, 3 artilleries, 1 fighter and 8 infantry in Anhwe, round 2 : 4/12 hits, 4,33 expected hits
4 infantry owned by the Japanese, 1 aaGun owned by the Americans and 4 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 4 artilleries, 2 bombers, 3 fighters, 2 infantry and 1 tactical_bomber in Anhwe, round 3 : 4/12 hits, 5,50 expected hits
Chinese roll dice for 3 artilleries, 1 fighter and 4 infantry in Anhwe, round 3 : 3/8 hits, 3,00 expected hits
2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 4 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 3 artilleries, 2 bombers, 3 fighters and 1 tactical_bomber in Anhwe, round 4 : 1/9 hits, 4,50 expected hits
Chinese roll dice for 3 artilleries and 1 fighter in Anhwe, round 4 : 4/4 hits, 1,67 expected hits
1 tactical_bomber owned by the Japanese, 3 artilleries owned by the Japanese and 1 artillery owned by the Chinese lost in Anhwe
Japanese roll dice for 2 bombers and 3 fighters in Anhwe, round 5 : 5/5 hits, 2,83 expected hits
Chinese roll dice for 2 artilleries and 1 fighter in Anhwe, round 5 : 2/3 hits, 1,33 expected hits
2 bombers owned by the Japanese, 1 fighter owned by the Chinese and 2 artilleries owned by the Chinese lost in Anhwe
Japanese win with 3 fighters remaining. Battle score for attacker is -18
Casualties for Japanese: 4 artilleries, 2 bombers, 6 infantry and 1 tactical_bomber
Casualties for Americans: 1 aaGun
Casualties for Chinese: 3 artilleries, 1 fighter and 8 infantry
Non Combat Move - Japanese
1 aaGun moved from Kiangsi to Kiangsu
1 carrier moved from 6 Sea Zone to 25 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
3 fighters moved from Anhwe to Kiangsu
1 carrier moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
3 fighters and 1 tactical_bomber moved from Malaya to 37 Sea Zone
2 carriers and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
Place Units - Japanese
3 infantry placed in Shantung
3 infantry placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Kiangsu: 3 fighters
EDIT: Adding units owned by Japanese to Shantung: 3 fighters
EDIT: Turning off Edit Mode
1 destroyer placed in 6 Sea Zone
2 fighters placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,3
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,3
Japanese collect 34 PUs (7 lost to blockades); end with 37 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
ANZAC : -0,33
Chinese : 2,67
AA fire in Anhwe : : -0,50
UK_Pacific : -0,33
Japanese : -5,33
Pardon my french, but fuck this shit.
+20 TUV turns into -18.
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
+20 TUV turns into -18.
I had 4/4 in one battle, U 5/5, what a, battle.
The problem is Ur 5/5 came too late.
The thing with luck is that luck in 1st round means much more than in the 5th
@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
+20 TUV turns into -18.
I had 4/4 in one battle, U 5/5, what a, battle.
The problem is Ur 5/5 came too late.
The thing with luck is that luck in 1st round means much more than in the 5th
In one round not battle sorry
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
+20 TUV turns into -18.
U should maybe consider low luck. It will definitely provide less surprises.
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
+20 TUV turns into -18.
the 4th round was crucial
i knew i could count on my chinese guys.
well we have to go on, no matter the dice.
i ll go look the map
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 aaGun, 3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland
5 mech_infantrys moved from Jehol to Kiangsu
1 fighter moved from Korea to Kiangsu
1 bomber moved from Korea to Kiangsu
1 submarine moved from 22 Sea Zone to 31 Sea Zone
Americans take 22 Sea Zone from Japanese
1 armour moved from Yunnan to Kwangsi
1 bomber moved from Gibraltar to Southern France
1 infantry moved from France to Southern France
1 infantry moved from France to Southern France
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kwangsi
Americans attack with 1 armour
Japanese defend with 1 artillery
Americans roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour in Kwangsi, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour in Kwangsi, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour in Kwangsi, round 5 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 armour owned by the Americans lost in Kwangsi
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 armour
Casualties for Japanese: 1 artillery
Battle in Finland
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Kiangsu
Americans attack with 1 bomber, 1 fighter and 5 mech_infantrys
Japanese defend with 1 aaGun, 1 factory_minor and 3 infantry
AA fire in Kiangsu : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 fighter and 5 mech_infantrys in Kiangsu, round 2 : 3/7 hits, 2.00 expected hits
Japanese roll dice for 1 aaGun and 3 infantry in Kiangsu, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 mech_infantrys owned by the Americans lost in Kiangsu
Americans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Kiangsu, round 3 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 3 mech_infantrys
Casualties for Japanese: 1 aaGun and 3 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Peru from Neutral_True to Americans
EDIT: Turning off Edit Mode
1 mech_infantry moved from Argentina to Peru
1 artillery moved from Argentina to 66 Sea Zone
1 artillery and 2 transports moved from 66 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New Zealand
2 artilleries and 2 infantry moved from Argentina to 85 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 85 Sea Zone to 52 Sea Zone
1 artillery moved from Venezuela to 89 Sea Zone
1 artillery and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Spain
2 mech_infantrys moved from Portugal to Normandy Bordeaux
2 artilleries and 1 infantry moved from Portugal to Spain
1 fighter and 1 tactical_bomber moved from Finland to Norway
1 bomber moved from Southern France to Norway
2 artilleries moved from Normandy Bordeaux to France
1 submarine moved from 54 Sea Zone to 30 Sea Zone
1 submarine moved from 21 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 48 Sea Zone
1 submarine moved from 34 Sea Zone to 32 Sea Zone
1 submarine moved from 30 Sea Zone to 27 Sea Zone
1 submarine moved from 48 Sea Zone to 30 Sea Zone
1 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 mech_infantry moved from Korea to Jehol
1 infantry moved from Korea to Manchuria
1 bomber moved from Kiangsu to Korea
1 fighter moved from Kiangsu to Anhwe
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 bomber moved from Chile to Queensland
1 bomber moved from Eastern United States to Western United States
1 aaGun moved from Turkey to Greece
Place Units - Americans
3 mech_infantrys placed in Korea
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
1 destroyer placed in 113 Sea Zone
1 aaGun and 1 marine placed in Norway
2 artilleries and 1 infantry placed in Spain
1 artillery, 1 infantry and 1 mech_infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1
Americans collect 69 PUs (1 lost to blockades); end with 69 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Combat Hit Differential Summary :
Germans : 0.00
Americans : 0.50
Japanese : 1.33
AA fire in Kiangsu : : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Kweichow to Anhwe
Place Units - Chinese
2 artilleries and 4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 aaGun, 3 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 marine, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Finland
5 mech_infantrys moved from Jehol to Kiangsu
1 fighter moved from Korea to Kiangsu
1 bomber moved from Korea to Kiangsu
1 submarine moved from 22 Sea Zone to 31 Sea Zone
Americans take 22 Sea Zone from Japanese
1 armour moved from Yunnan to Kwangsi
1 bomber moved from Gibraltar to Southern France
1 infantry moved from France to Southern France
1 infantry moved from France to Southern France
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 31 Sea Zone
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Southern France
Americans attack with 1 bomber and 2 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 bomber and 2 infantry in Southern France, round 2 : 1/3 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
Americans win, taking Southern France from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kwangsi
Americans attack with 1 armour
Japanese defend with 1 artillery
Americans roll dice for 1 armour in Kwangsi, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour in Kwangsi, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour in Kwangsi, round 4 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 armour in Kwangsi, round 5 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 5 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese and 1 armour owned by the Americans lost in Kwangsi
Japanese win with no units remaining. Battle score for attacker is -2
Casualties for Americans: 1 armour
Casualties for Japanese: 1 artillery
Battle in Finland
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Finland, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Finland
Americans win, taking Finland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantry
Battle in Kiangsu
Americans attack with 1 bomber, 1 fighter and 5 mech_infantrys
Japanese defend with 1 aaGun, 1 factory_minor and 3 infantry
AA fire in Kiangsu : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 1 fighter and 5 mech_infantrys in Kiangsu, round 2 : 3/7 hits, 2.00 expected hits
Japanese roll dice for 1 aaGun and 3 infantry in Kiangsu, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 2 mech_infantrys owned by the Americans lost in Kiangsu
Americans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Kiangsu, round 3 : 2/5 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Americans lost in Kiangsu
Americans win, taking Kiangsu from Japanese with 1 bomber, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 2
Casualties for Americans: 3 mech_infantrys
Casualties for Japanese: 1 aaGun and 3 infantry
Trigger Chinese Destroy Factories Kiangsu Americans: has removed 1 factory_minor owned by Chinese in Kiangsu
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Peru from Neutral_True to Americans
EDIT: Turning off Edit Mode
1 mech_infantry moved from Argentina to Peru
1 artillery moved from Argentina to 66 Sea Zone
1 artillery and 2 transports moved from 66 Sea Zone to 63 Sea Zone
1 artillery moved from 63 Sea Zone to New Zealand
2 artilleries and 2 infantry moved from Argentina to 85 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 85 Sea Zone to 52 Sea Zone
1 artillery moved from Venezuela to 89 Sea Zone
1 artillery and 1 transport moved from 89 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Spain
2 mech_infantrys moved from Portugal to Normandy Bordeaux
2 artilleries and 1 infantry moved from Portugal to Spain
1 fighter and 1 tactical_bomber moved from Finland to Norway
1 bomber moved from Southern France to Norway
2 artilleries moved from Normandy Bordeaux to France
1 submarine moved from 54 Sea Zone to 30 Sea Zone
1 submarine moved from 21 Sea Zone to 23 Sea Zone
1 submarine moved from 33 Sea Zone to 48 Sea Zone
1 submarine moved from 34 Sea Zone to 32 Sea Zone
1 submarine moved from 30 Sea Zone to 27 Sea Zone
1 submarine moved from 48 Sea Zone to 30 Sea Zone
1 infantry moved from Manchuria to Jehol
1 infantry moved from Korea to Manchuria
1 mech_infantry moved from Korea to Jehol
1 infantry moved from Korea to Manchuria
1 bomber moved from Kiangsu to Korea
1 fighter moved from Kiangsu to Anhwe
1 submarine moved from 39 Sea Zone to 41 Sea Zone
1 bomber moved from Chile to Queensland
1 bomber moved from Eastern United States to Western United States
1 aaGun moved from Turkey to Greece
Place Units - Americans
3 mech_infantrys placed in Korea
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
2 fighters placed in Western United States
1 destroyer placed in 113 Sea Zone
1 aaGun and 1 marine placed in Norway
2 artilleries and 1 infantry placed in Spain
1 artillery, 1 infantry and 1 mech_infantry placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1
Americans collect 69 PUs (1 lost to blockades); end with 69 PUs
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 94 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 104 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Hunan to Kwangsi
Chinese take Kwangsi from Japanese
Combat - Chinese
Non Combat Move - Chinese
1 artillery and 2 infantry moved from Kweichow to Anhwe
Place Units - Chinese
2 artilleries and 4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 24 PUs
Purchase Units - British
British buy 3 armour, 1 factory_minor, 2 fighters and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 artillery moved from Greece to Bulgaria
1 mech_infantry moved from Turkey to Bulgaria
1 mech_infantry moved from Iraq to Persia
British take Persia from Germans
2 infantry moved from France to Holland Belgium
2 fighters moved from 112 Sea Zone to Holland Belgium
2 fighters moved from United Kingdom to Holland Belgium
1 armour moved from Norway to Vyborg
3 fighters moved from Norway to Vyborg
1 artillery and 10 infantry moved from India to West India
1 artillery and 1 mech_infantry moved from Turkey to Caucasus
Combat - British
British creates battle in territory 42 Sea Zone
British creates battle in territory 43 Sea Zone
Battle in Holland Belgium
British attack with 4 fighters and 2 infantry
Germans defend with 1 factory_minor and 2 infantry
British roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 1/6 hits, 2.33 expected hits
Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
British roll dice for 4 fighters and 1 infantry in Holland Belgium, round 3 : 3/5 hits, 2.17 expected hits
Germans roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Holland Belgium
British win, taking 42 Sea Zone from Japanese, taking 43 Sea Zone from Japanese, taking Holland Belgium from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Battle in West India
British attack with 1 artillery and 10 infantry
Germans defend with 1 infantry
British roll dice for 1 artillery and 10 infantry in West India, round 2 : 0/11 hits, 2.17 expected hits
Germans roll dice for 1 infantry in West India, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 10 infantry in West India, round 3 : 4/11 hits, 2.17 expected hits
Germans roll dice for 1 infantry in West India, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in West India
British win, taking West India from Germans with 1 artillery and 9 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Bulgaria
British attack with 1 artillery and 1 mech_infantry
Germans defend with 1 artillery
British roll dice for 1 artillery and 1 mech_infantry in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Bulgaria, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Bulgaria
British roll dice for 1 artillery in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery in Bulgaria, round 4 : 1/1 hits, 0.33 expected hits
Germans roll dice for 1 artillery in Bulgaria, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 artillery owned by the British lost in Bulgaria
Germans win with no units remaining. Battle score for attacker is -4
Casualties for British: 1 artillery and 1 mech_infantry
Casualties for Germans: 1 artillery
Battle in Vyborg
British attack with 1 armour and 3 fighters
Germans defend with 3 infantry
British roll dice for 1 armour and 3 fighters in Vyborg, round 2 : 1/4 hits, 2.00 expected hits
Germans roll dice for 3 infantry in Vyborg, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 armour owned by the British lost in Vyborg
retreated to Vyborg
Germans win with 2 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 armour
Casualties for Germans: 1 infantry
Battle in Caucasus
British attack with 1 artillery and 1 mech_infantry
Germans defend with 1 artillery
British roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 1 mech_infantry in Caucasus, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 artillery in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - British
1 aaGun moved from Kweichow to Anhwe
1 aaGun, 1 artillery and 3 infantry moved from Burma to Shan State
1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 armour and 1 infantry moved from 112 Sea Zone to Norway
3 fighters moved from Vyborg to Norway
4 fighters moved from Holland Belgium to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 109 Sea Zone
1 mech_infantry moved from Iraq to Turkey
2 mech_infantrys moved from Northwest Persia to Turkey
3 armour moved from Iraq to Turkey
1 mech_infantry moved from India to Yunnan
1 mech_infantry moved from India to West India
1 mech_infantry moved from Yunnan to Hunan
1 mech_infantry moved from Iraq to Northwest Persia
1 armour and 8 mech_infantrys moved from Iraq to Persia
1 mech_infantry moved from Northwest Persia to Persia
Place Units - British
3 armour placed in Iraq
1 factory_minor placed in Turkey
1 transport placed in 109 Sea Zone
2 fighters placed in United Kingdom
Turn Complete - British
British collect 46 PUs; end with 46 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 58 PUs
Place Units - UK_Pacific
2 transports placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,6,2,6,4,2,3,1
UK_Pacific collect 9 PUs (2 lost to blockades); end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in 39 Sea Zone change ownership: 2 transports
Combat Hit Differential Summary :
Germans : 0.67
British : -1.50
Americans : 0.50
Japanese : 1.33
AA fire in Kiangsu : : -0.33
i have one more uk ncm
i ll post the map
cheers
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Combat Move - Italians
Turning on Edit Mode
EDIT: UK_Pacific takes 44 Sea Zone from Japanese
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 42 Sea Zone to 44 Sea Zone
Combat Hit Differential Summary :
U may proceed with Italy.
Godspeed
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Combat Move - Italians
Turning on Edit Mode
EDIT: UK_Pacific takes 44 Sea Zone from Japanese
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 42 Sea Zone to 44 Sea Zone
Combat - Italians
Non Combat Move - Italians
1 artillery and 3 infantry moved from Western Germany to Northern Italy
1 marine moved from Western Germany to Northern Italy
1 aaGun moved from Western Germany to Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,4,4,3,1,5,6,3,1,6,6,4,5,6
Italians collect 0 PUs (7 lost to blockades); end with 0 PUs
Combat Hit Differential Summary :
anzac in a few minutes
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Queensland to Shan State
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
1 destroyer moved from 54 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 10 Sea Zone
1 fighter moved from Queensland to Shan State
Place Units - ANZAC
1 infantry placed in New South Wales
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Purchase Units - French
French buy 3 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - French
1 artillery and 1 infantry moved from France to Switzerland
Combat - French
Battle in Switzerland
French attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
French roll dice for 1 artillery and 1 infantry in Switzerland, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Switzerland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Switzerland
French win, taking Switzerland from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - French
1 aaGun moved from France to Switzerland
Place Units - French
1 infantry placed in Southern France
1 mech_infantry placed in Normandy Bordeaux
3 artilleries placed in France
Turn Complete - French
French collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : -0.33
French : 0.33
18th German turn ahead of us…
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 destroyer, 1 fighter, 15 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Vyborg to Finland
1 fighter moved from Novgorod to Finland
1 fighter moved from 115 Sea Zone to Finland
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry and 1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Sweden
1 battleship, 1 carrier and 2 destroyers moved from 115 Sea Zone to 113 Sea Zone
1 artillery and 1 infantry moved from Western Germany to Holland Belgium
1 artillery and 2 infantry moved from Western Germany to Switzerland
1 artillery and 2 infantry moved from Northern Italy to Southern France
1 artillery and 1 infantry moved from Yugoslavia to Albania
1 fighter moved from Bryansk to Tambov
1 artillery and 1 infantry moved from Volgograd to Samara
1 infantry moved from Turkmenistan to Kazakhstan
4 armour and 2 mech_infantrys moved from Afghanistan to Kazakhstan
1 artillery and 2 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Caucasus
3 infantry moved from Volgograd to Tambov
1 artillery moved from Rostov to Tambov
1 infantry moved from Smolensk to Archangel
Germans take Archangel from Russians
2 fighters moved from Western Germany to 113 Sea Zone
1 bomber moved from Western Germany to 113 Sea Zone
1 bomber moved from Western Germany to Finland
Combat - Germans
Combat Hit Differential Summary :
Scramble sz113?