Hi,
Did some edit to the purchase, I later realised that you want a different OOL, like last time. GL HF
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
7 infantry moved from Stanovoj Chrebet to Soviet Far East
7 infantry moved from Karelia S.S.R. to Baltic States
6 infantry moved from Russia to Eastern Ukraine
7 infantry moved from Caucasus to Ukraine
Combat - Russians
Battle in Soviet Far East
Russians attack with 7 infantry
Japanese defend with 1 infantry
Russians roll dice for 7 infantry in Soviet Far East, round 2 : 1/1 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Soviet Far East
Russians win, taking Soviet Far East from Japanese with 7 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Ukraine
Russians attack with 7 infantry
Germans defend with 2 infantry
Russians roll dice for 7 infantry in Ukraine, round 2 : 1/1 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Ukraine, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 6 infantry in Ukraine, round 3 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 6 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Baltic States
Russians attack with 7 infantry
Germans defend with 2 infantry
Russians roll dice for 7 infantry in Baltic States, round 2 : 1/1 hits, 1.17 expected hits
Germans roll dice for 2 infantry in Baltic States, round 2 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 6 infantry in Baltic States, round 3 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 5 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Germans: 2 infantry
Battle in Eastern Ukraine
Russians attack with 6 infantry
Germans defend with 1 infantry
Russians roll dice for 6 infantry in Eastern Ukraine, round 2 : 1/0 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Eastern Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 6 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 artillery and 9 infantry moved from Caucasus to Persia
1 infantry moved from Chinghai to Ningxia
1 armour moved from Russia to Evenki National Okrug
Place Units - Russians
4 armour placed in Caucasus
2 infantry placed in Karelia S.S.R.
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -0.50
Japanese : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 2 destroyers, 3 fighters and 1 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Japanese
2 fighters moved from Manchuria to 58 Sea Zone
4 fighters moved from 50 Sea Zone to 58 Sea Zone
1 armour moved from Buryatia S.S.R. to Suiyuan
1 armour moved from Hupeh to Chinghai
Japanese take Sikang from Chinese
Japanese take Chinghai from Chinese
2 infantry moved from Hupeh to Suiyuan
1 infantry moved from Philippine Islands to 50 Sea Zone
1 infantry and 1 transport moved from 50 Sea Zone to 48 Sea Zone
1 infantry moved from 48 Sea Zone to New Guinea
Japanese take New Guinea from British
Combat - Japanese
Battle in Suiyuan
Japanese attack with 1 armour and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Suiyuan, round 2 : 0/1 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 2 infantry in Suiyuan, round 3 : 1/1 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Suiyuan
Japanese win, taking Suiyuan from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 58 Sea Zone
Japanese attack with 6 fighters
Americans defend with 2 carriers, 1 destroyer, 3 fighters, 2 infantry, 3 submarines and 1 transport
3 submarines owned by the Americans Submerged
Japanese roll dice for 6 fighters in 58 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
Americans roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 transport in 58 Sea Zone, round 2 : 3/0 hits, 3.00 expected hits
3 fighters owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 58 Sea Zone
Japanese roll dice for 3 fighters in 58 Sea Zone, round 3 : 2/1 hits, 1.50 expected hits
Americans roll dice for 1 carrier, 2 fighters and 1 transport in 58 Sea Zone, round 3 : 1/1 hits, 1.67 expected hits
1 fighter owned by the Japanese and 2 fighters owned by the Americans lost in 58 Sea Zone
Japanese roll dice for 2 fighters in 58 Sea Zone, round 4 : 1/0 hits, 1.00 expected hits
Americans roll dice for 1 carrier and 1 transport in 58 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
1 carrier owned by the Americans lost in 58 Sea Zone
2 infantry owned by the Americans and 1 transport owned by the Americans lost in 58 Sea Zone
Japanese win with 2 fighters remaining. Battle score for attacker is 39
Casualties for Japanese: 4 fighters
Casualties for Americans: 2 carriers, 1 destroyer, 3 fighters, 2 infantry and 1 transport
Non Combat Move - Japanese
1 battleship moved from 50 Sea Zone to 62 Sea Zone
2 carriers moved from 50 Sea Zone to 62 Sea Zone
2 fighters moved from 58 Sea Zone to 62 Sea Zone
1 cruiser moved from 50 Sea Zone to 62 Sea Zone
3 infantry moved from Philippine Islands to 50 Sea Zone
3 infantry and 2 transports moved from 50 Sea Zone to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
2 infantry moved from Fukien to Hupeh
1 carrier moved from 31 Sea Zone to 48 Sea Zone
2 fighters moved from 31 Sea Zone to 48 Sea Zone
1 transport moved from 36 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
6 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 fighter moved from 62 Sea Zone to Buryatia S.S.R.
1 artillery moved from French Indo-China Thailand to Burma
1 infantry moved from French Indo-China Thailand to Burma
3 infantry moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from India to Burma
Place Units - Japanese
2 destroyers and 3 fighters placed in 62 Sea Zone
1 armour, 1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 47 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Americans : -1.00
Chinese : -0.67
Japanese : -0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - British
British buy 1 carrier, 1 cruiser and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
2 armour, 1 artillery and 1 infantry moved from Norway to 3 Sea Zone
2 armour, 1 artillery, 1 infantry and 3 transports moved from 3 Sea Zone to 7 Sea Zone
2 infantry moved from United Kingdom to 7 Sea Zone
2 armour, 1 artillery and 3 infantry moved from 7 Sea Zone to France
1 bomber moved from United Kingdom to 13 Sea Zone
Combat - British
Battle in 13 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 13 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in France
British attack with 2 armour, 1 artillery and 3 infantry
Germans defend with 1 aaGun, 1 armour and 3 infantry
British roll dice for 2 armour, 1 artillery and 3 infantry in France, round 2 : 2/0 hits, 2.00 expected hits
Germans roll dice for 1 armour and 3 infantry in France, round 2 : 1/1 hits, 1.50 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in France
British roll dice for 2 armour, 1 artillery and 2 infantry in France, round 3 : 2/1 hits, 1.83 expected hits
Germans roll dice for 1 armour and 1 infantry in France, round 3 : 1/1 hits, 0.83 expected hits
1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in France
British win, taking France from Germans with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for British: 2 infantry
Casualties for Germans: 1 armour and 3 infantry
Non Combat Move - British
1 carrier, 1 destroyer and 1 fighter moved from 3 Sea Zone to 7 Sea Zone
1 bomber moved from 13 Sea Zone to United Kingdom
3 fighters moved from Egypt to 7 Sea Zone
1 aaGun, 1 artillery and 1 infantry moved from Trans-Jordan to Egypt
2 infantry moved from Belgian Congo to Anglo-Egypt Sudan
Place Units - British
1 carrier and 1 cruiser placed in 7 Sea Zone
2 infantry placed in Egypt
2 infantry placed in United Kingdom
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Objective 3: British met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : -0.33
British : 0.17
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Research Technology - Italians
Combat Hit Differential Summary :
I rolled a 5, so missed with my last fighter. No need to change anything on the board.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Italians
Italians buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from Libya to 14 Sea Zone
1 infantry moved from Libya to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
1 armour moved from 13 Sea Zone to France
1 infantry moved from 13 Sea Zone to France
1 infantry moved from Italy to France
1 artillery moved from Italy to France
1 armour moved from Balkans to France
1 transport moved from 15 Sea Zone to 14 Sea Zone
2 infantry moved from Libya to 14 Sea Zone
2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Trans-Jordan
Italians take Trans-Jordan from British
Combat - Italians
Battle in France
Italians attack with 2 armour, 1 artillery and 2 infantry
British defend with 1 aaGun, 2 armour, 1 artillery and 1 infantry
Italians roll dice for 2 armour, 1 artillery and 2 infantry in France, round 2 : 2/1 hits, 1.83 expected hits
British roll dice for 2 armour, 1 artillery and 1 infantry in France, round 2 : 2/1 hits, 1.67 expected hits
1 artillery owned by the British, 1 infantry owned by the British and 2 infantry owned by the Italians lost in France
Italians roll dice for 2 armour and 1 artillery in France, round 3 : 1/1 hits, 1.33 expected hits
British roll dice for 2 armour in France, round 3 : 1/0 hits, 1.00 expected hits
1 artillery owned by the Italians and 1 armour owned by the British lost in France
Italians roll dice for 2 armour in France, round 4 : 1/0 hits, 1.00 expected hits
British roll dice for 1 armour in France, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the British and 1 armour owned by the Italians lost in France
Italians win, taking France from British with 1 armour remaining. Battle score for attacker is 2
Casualties for Italians: 1 armour, 1 artillery and 2 infantry
Casualties for British: 2 armour, 1 artillery and 1 infantry
Non Combat Move - Italians
1 fighter moved from Libya to Poland
Place Units - Italians
5 infantry placed in Italy
Turn Complete - Italians
Italians collect 11 PUs; end with 11 PUs
Objective 1: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Objective 2: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians : -0.17
British : 0.83
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 bomber moved from Egypt to 13 Sea Zone
Combat - Americans
Battle in 13 Sea Zone
Americans attack with 1 bomber
Italians defend with 1 transport
1 transport owned by the Italians lost in 13 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - Americans
1 bomber moved from 13 Sea Zone to Egypt
1 destroyer moved from 3 Sea Zone to 7 Sea Zone
3 submarines moved from 58 Sea Zone to 53 Sea Zone
1 submarine moved from 56 Sea Zone to 46 Sea Zone
1 infantry moved from Alaska to Western Canada
Combat Move - Chinese
1 fighter and 2 infantry moved from Ningxia to Chinghai
Combat - Chinese
Battle in Chinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 armour
Chinese roll dice for 1 fighter and 2 infantry in Chinghai, round 2 : 1/1 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Chinghai, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Chinghai
Chinese win, taking Chinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour
Non Combat Move - Chinese
1 fighter moved from Chinghai to Ningxia
Place Units - Americans
1 carrier, 1 destroyer, 2 fighters and 1 submarine placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : 0.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour and 6 infantry; Remaining resources: 6 PUs; 0 techTokens;
Combat Move - Germans
3 bombers moved from Germany to Baltic States
3 fighters moved from Northwestern Europe to Baltic States
3 infantry moved from Poland to Baltic States
1 infantry moved from East Poland to Baltic States
4 armour moved from East Poland to Ukraine
1 armour moved from Libya to Morocco Algeria
1 infantry moved from Libya to Morocco Algeria
1 artillery moved from Libya to Morocco Algeria
6 infantry moved from East Poland to Ukraine
4 artilleries moved from East Poland to Ukraine
Combat - Germans
Battle in Baltic States
Germans attack with 3 bombers, 3 fighters and 4 infantry
Russians defend with 5 infantry
Germans roll dice for 3 bombers, 3 fighters and 4 infantry in Baltic States, round 2 : 4/1 hits, 4.17 expected hits
Russians roll dice for 5 infantry in Baltic States, round 2 : 2/1 hits, 1.67 expected hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
Germans roll dice for 3 bombers, 3 fighters and 2 infantry in Baltic States, round 3 : 4/1 hits, 3.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 3 bombers, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 5 infantry
Battle in Ukraine
Germans attack with 4 armour, 4 artilleries and 6 infantry
Russians defend with 6 infantry
Germans roll dice for 4 armour, 4 artilleries and 6 infantry in Ukraine, round 2 : 5/0 hits, 5.00 expected hits
Russians roll dice for 6 infantry in Ukraine, round 2 : 2/0 hits, 2.00 expected hits
5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Germans roll dice for 4 armour, 4 artilleries and 4 infantry in Ukraine, round 3 : 4/1 hits, 4.67 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 4 armour, 4 artilleries and 4 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 2 infantry
Casualties for Russians: 6 infantry
Non Combat Move - Germans
2 fighters moved from Northwestern Europe to France
1 armour moved from Germany to France
4 infantry moved from Northwestern Europe to France
6 infantry moved from Germany to Poland
2 infantry moved from Germany to France
3 bombers moved from Baltic States to Germany
3 fighters moved from Baltic States to Poland
1 armour moved from East Poland to Poland
1 infantry moved from Bulgaria Romania to East Poland
Place Units - Germans
4 armour and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 30 PUs; end with 36 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : 0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Russians
Russians buy 2 artilleries and 9 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 artillery and 9 infantry moved from Persia to India
British take India from Japanese
1 infantry moved from Ningxia to Sikang
Chinese take Sikang from Japanese
Combat - Russians
Non Combat Move - Russians
1 armour moved from Evenki National Okrug to Russia
6 infantry moved from Eastern Ukraine to Caucasus
2 infantry moved from Russia to Eastern Ukraine
4 armour moved from Caucasus to Persia
1 infantry moved from Belorussia to Eastern Ukraine
1 infantry moved from Karelia S.S.R. to Belorussia
7 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
Place Units - Russians
2 artilleries and 2 infantry placed in Caucasus
2 infantry placed in Karelia S.S.R.
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 3 armour, 1 factory, 1 infantry and 4 submarines; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
2 infantry moved from Hupeh to Sikang
1 armour moved from Suiyuan to Sikang
2 infantry moved from Suiyuan to Ningxia
1 fighter moved from Buryatia S.S.R. to Ningxia
1 infantry moved from Buryatia S.S.R. to Soviet Far East
Japanese take Soviet Far East from Russians
8 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
Japanese take Stanovoj Chrebet from Russians
1 infantry moved from New Guinea to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 carrier moved from 48 Sea Zone to 36 Sea Zone
2 fighters moved from 48 Sea Zone to Burma
3 fighters moved from 62 Sea Zone to Burma
1 fighter moved from 62 Sea Zone to Burma
Combat - Japanese
Battle in Sikang
Japanese attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 2 infantry in Sikang, round 2 : 1/1 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Sikang
Japanese win, taking Sikang from Chinese with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ningxia
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 fighter
Japanese roll dice for 1 fighter and 2 infantry in Ningxia, round 2 : 1/1 hits, 0.83 expected hits
Chinese roll dice for 1 fighter in Ningxia, round 2 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Chinese lost in Ningxia
Japanese win, taking Ningxia from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 10
Casualties for Chinese: 1 fighter
Non Combat Move - Japanese
1 artillery moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
3 infantry moved from Japan to 62 Sea Zone
1 armour, 3 infantry and 2 transports moved from 62 Sea Zone to 36 Sea Zone
3 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 armour moved from 36 Sea Zone to French Indo-China Thailand
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo-China Thailand
1 artillery moved from 36 Sea Zone to French Indo-China Thailand
1 fighter moved from Ningxia to Suiyuan
Place Units - Japanese
1 factory placed in Burma
4 submarines placed in 62 Sea Zone
3 armour and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese : -1.00
Japanese : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - British
British buy 1 armour, 1 artillery, 1 factory, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 bomber moved from United Kingdom to Morocco Algeria
2 artilleries and 9 infantry moved from Egypt to Trans-Jordan
2 fighters moved from 7 Sea Zone to Morocco Algeria
2 fighters moved from 7 Sea Zone to Gibraltar
1 armour moved from Egypt to Libya
British take Libya from Italians
2 artilleries and 2 infantry moved from United Kingdom to 7 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 12 Sea Zone
2 artilleries and 2 infantry moved from 12 Sea Zone to Morocco Algeria
2 infantry moved from United Kingdom to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 12 Sea Zone
2 infantry moved from 12 Sea Zone to Gibraltar
2 carriers, 1 cruiser and 1 destroyer moved from 7 Sea Zone to 12 Sea Zone
1 armour moved from Libya to Egypt
Combat - British
Battle in Morocco Algeria
British attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
Germans defend with 1 armour, 1 artillery and 1 infantry
British roll dice for 1 cruiser in Morocco Algeria, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Morocco Algeria, round 2 : 3/0 hits, 3.00 expected hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco Algeria, round 2 : 1/1 hits, 1.17 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans and 1 infantry owned by the British lost in Morocco Algeria
British win, taking Morocco Algeria from Germans with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 infantry
Casualties for Germans: 1 armour, 1 artillery and 1 infantry
Battle in Gibraltar
British attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Gibraltar, round 2 : 1/1 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Gibraltar, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Gibraltar
British win, taking Gibraltar from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Trans-Jordan
British attack with 2 artilleries and 9 infantry
Italians defend with 2 infantry
British roll dice for 2 artilleries and 9 infantry in Trans-Jordan, round 2 : 2/1 hits, 2.50 expected hits
Italians roll dice for 2 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits
2 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 2 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Non Combat Move - British
2 infantry moved from Anglo-Egypt Sudan to Egypt
1 bomber moved from Morocco Algeria to Egypt
2 fighters moved from Morocco Algeria to 12 Sea Zone
2 fighters moved from Gibraltar to 12 Sea Zone
Place Units - British
1 submarine placed in 7 Sea Zone
1 factory placed in Australia
1 armour and 1 infantry placed in Egypt
1 artillery and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 0.50
British : -1.33
Italians : 0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 armour and 5 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Italians
5 infantry moved from Italy to France
1 fighter moved from Poland to Italy
1 fighter moved from Italy to France
Non Combat Move - Italians
Place Units - Italians
1 armour and 5 infantry placed in Italy
Turn Complete - Italians
Italians collect 9 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 bomber moved from Egypt to Burma
Combat - Americans
Strategic bombing raid in Burma
Bombing raid in Burma rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Burma causes 4 damage total.
Non Combat Move - Americans
1 bomber moved from Burma to Persia
1 submarine moved from 53 Sea Zone to 48 Sea Zone
1 submarine moved from 46 Sea Zone to 48 Sea Zone
2 submarines moved from 53 Sea Zone to 52 Sea Zone
2 carriers, 3 destroyers, 4 fighters and 1 submarine moved from 56 Sea Zone to 52 Sea Zone
1 destroyer moved from 7 Sea Zone to 12 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 submarine placed in 56 Sea Zone
2 fighters placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 4 armour, 1 fighter and 5 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Germans
1 infantry moved from Baltic States to Belorussia
2 fighters moved from Poland to Belorussia
1 infantry moved from East Poland to Eastern Ukraine
1 armour moved from Poland to Eastern Ukraine
3 bombers moved from Germany to Eastern Ukraine
1 fighter moved from Poland to Eastern Ukraine
4 armour, 4 artilleries and 4 infantry moved from Ukraine to Caucasus
Combat - Germans
Battle in Belorussia
Germans attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 fighters and 1 infantry in Belorussia, round 2 : 1/1 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belorussia
Germans win, taking Belorussia from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Eastern Ukraine
Germans attack with 1 armour, 3 bombers, 1 fighter and 1 infantry
Russians defend with 3 infantry
Germans roll dice for 1 armour, 3 bombers, 1 fighter and 1 infantry in Eastern Ukraine, round 2 : 3/1 hits, 3.17 expected hits
Russians roll dice for 3 infantry in Eastern Ukraine, round 2 : 1/0 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Ukraine
Germans win, taking Eastern Ukraine from Russians with 1 armour, 3 bombers and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Caucasus
Germans attack with 4 armour, 4 artilleries and 4 infantry
Russians defend with 1 aaGun, 2 artilleries, 1 factory and 10 infantry
Germans roll dice for 4 armour, 4 artilleries and 4 infantry in Caucasus, round 2 : 4/1 hits, 4.67 expected hits
Russians roll dice for 2 artilleries and 10 infantry in Caucasus, round 2 : 4/0 hits, 4.00 expected hits
4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Caucasus
Germans roll dice for 4 armour and 4 artilleries in Caucasus, round 3 : 3/1 hits, 3.33 expected hits
Russians roll dice for 2 artilleries and 6 infantry in Caucasus, round 3 : 3/1 hits, 2.67 expected hits
3 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Caucasus
Germans roll dice for 4 armour and 1 artillery in Caucasus, round 4 : 3/1 hits, 2.33 expected hits
Russians roll dice for 2 artilleries and 3 infantry in Caucasus, round 4 : 1/1 hits, 1.67 expected hits
3 infantry owned by the Russians and 1 artillery owned by the Germans lost in Caucasus
Germans roll dice for 4 armour in Caucasus, round 5 : 2/0 hits, 2.00 expected hits
Russians roll dice for 2 artilleries in Caucasus, round 5 : 0/1 hits, 0.67 expected hits
2 artilleries owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 4 armour remaining. Battle score for attacker is 10
Casualties for Germans: 4 artilleries and 4 infantry
Casualties for Russians: 2 artilleries and 10 infantry
Non Combat Move - Germans
4 armour moved from Germany to East Poland
1 armour moved from France to Balkans
5 infantry moved from France to Italy
3 bombers moved from Eastern Ukraine to Poland
1 fighter moved from Eastern Ukraine to Ukraine
2 fighters moved from Belorussia to Ukraine
6 infantry moved from Poland to Baltic States
2 infantry moved from Germany to Poland
2 infantry moved from Germany to Balkans
1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
Place Units - Germans
4 armour, 1 fighter and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 36 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 41 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans : -0.67
Russians : -1.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - Russians
Russians buy 4 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
4 armour moved from Persia to Caucasus
3 infantry moved from Russia to Caucasus
1 armour and 2 infantry moved from Russia to Eastern Ukraine
1 artillery and 2 infantry moved from Karelia S.S.R. to Belorussia
Combat - Russians
Battle in Belorussia
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belorussia
Russians win, taking Belorussia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Eastern Ukraine
Russians attack with 1 armour and 2 infantry
Germans defend with 1 armour
Russians roll dice for 1 armour and 2 infantry in Eastern Ukraine, round 2 : 1/1 hits, 0.83 expected hits
Germans roll dice for 1 armour in Eastern Ukraine, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Eastern Ukraine
Russians win, taking Eastern Ukraine from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 armour
Battle in Caucasus
Russians attack with 4 armour and 3 infantry
Germans defend with 1 aaGun, 4 armour and 1 factory
Russians roll dice for 4 armour and 3 infantry in Caucasus, round 2 : 2/1 hits, 2.50 expected hits
Germans roll dice for 4 armour in Caucasus, round 2 : 2/0 hits, 2.00 expected hits
2 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus
Russians roll dice for 4 armour and 1 infantry in Caucasus, round 3 : 3/1 hits, 2.17 expected hits
Germans roll dice for 2 armour in Caucasus, round 3 : 1/0 hits, 1.00 expected hits
1 infantry owned by the Russians and 2 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 4 armour remaining. Battle score for attacker is 11
Casualties for Russians: 3 infantry
Casualties for Germans: 4 armour
Non Combat Move - Russians
1 artillery and 8 infantry moved from India to Persia
Place Units - Russians
2 infantry placed in Karelia S.S.R.
4 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Objective 1: Russians met a national objective for an additional 5 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans : -0.83
Russians : 0.67
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - Japanese
Japanese repair damage of 4x factory; Remaining resources: 46 PUs; 0 techTokens;
Japanese buy 1 aaGun, 1 armour, 2 artilleries, 1 infantry and 4 submarines; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
2 infantry moved from Ningxia to Chinghai
2 infantry moved from Sikang to Chinghai
1 armour moved from Sikang to Chinghai
5 infantry moved from Burma to India
2 artilleries moved from Burma to India
1 armour moved from French Indo-China Thailand to India
Combat - Japanese
Battle in Chinghai
Japanese attack with 1 armour and 4 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 armour and 4 infantry in Chinghai, round 2 : 1/1 hits, 1.17 expected hits
Chinese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chinghai
Japanese win, taking Chinghai from Chinese with 1 armour and 4 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in India
Japanese attack with 1 armour, 2 artilleries and 5 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 2 artilleries and 5 infantry in India, round 2 : 2/1 hits, 2.33 expected hits
British roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in India
Japanese win, taking India from British with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
2 infantry moved from Stanovoj Chrebet to Soviet Far East
2 infantry moved from French Indo-China Thailand to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to East Indies
1 carrier moved from 36 Sea Zone to 62 Sea Zone
3 transports moved from 36 Sea Zone to 62 Sea Zone
1 fighter moved from Suiyuan to 62 Sea Zone
5 fighters moved from Burma to 62 Sea Zone
1 artillery moved from French Indo-China Thailand to Burma
3 infantry moved from French Indo-China Thailand to Burma
1 fighter moved from Burma to Fukien
2 armour moved from Japan to 62 Sea Zone
1 armour moved from Japan to 62 Sea Zone
1 infantry moved from Japan to 62 Sea Zone
1 infantry moved from 62 Sea Zone to Manchuria
1 armour moved from 62 Sea Zone to Manchuria
1 armour moved from 62 Sea Zone to Buryatia S.S.R.
1 armour moved from 62 Sea Zone to Buryatia S.S.R.
Place Units - Japanese
1 aaGun and 1 armour placed in Burma
4 submarines placed in 62 Sea Zone
2 artilleries and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 44 PUs; end with 44 PUs
Objective 2: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Objective 3: Japanese met a national objective for an additional 5 PUs; end with 54 PUs
Objective 1: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
British : -0.33
Chinese : -0.33
Japanese : -0.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 artillery, 4 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - British
1 bomber moved from Egypt to 38 Sea Zone
Combat - British
Battle in 38 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 38 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
1 bomber moved from 38 Sea Zone to Egypt
2 armour moved from Egypt to Persia
2 artilleries and 8 infantry moved from Trans-Jordan to Persia
1 infantry moved from Egypt to Trans-Jordan
2 artilleries and 1 infantry moved from Morocco Algeria to Libya
1 infantry moved from Gibraltar to 12 Sea Zone
2 transports moved from 12 Sea Zone to 8 Sea Zone
1 artillery and 3 infantry moved from United Kingdom to 8 Sea Zone
1 infantry and 1 transport moved from 12 Sea Zone to 9 Sea Zone
1 infantry moved from Eastern Canada to 9 Sea Zone
2 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 8 Sea Zone to 12 Sea Zone
1 submarine moved from 7 Sea Zone to 13 Sea Zone
1 artillery and 5 infantry moved from 12 Sea Zone to Morocco Algeria
Place Units - British
1 armour and 1 infantry placed in Egypt
1 submarine placed in 7 Sea Zone
1 artillery and 3 infantry placed in United Kingdom
2 transports placed in 39 Sea Zone
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Objective 2: British met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Italians
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 infantry moved from Italy to 14 Sea Zone
1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 infantry moved from 15 Sea Zone to Trans-Jordan
Combat - Italians
Battle in Trans-Jordan
Italians attack with 1 infantry
British defend with 1 infantry
Italians roll dice for 1 battleship in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
Place Units - Italians
3 infantry placed in Italy
Turn Complete - Italians
Italians collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : 0.33
British : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
1 bomber moved from Persia to Burma
Combat - Americans
Strategic bombing raid in Burma
AA fire in Burma : 0/1 hits, 0.17 expected hits
Bombing raid in Burma rolls: 2 and causes: 2 damage to unit: factory
Bombing raid in Burma causes 2 damage total.
Non Combat Move - Americans
1 bomber moved from Burma to Australia
3 submarines moved from 52 Sea Zone to 48 Sea Zone
2 carriers, 3 destroyers and 4 fighters moved from 52 Sea Zone to 56 Sea Zone
Place Units - Americans
1 carrier, 2 fighters, 1 submarine and 1 transport placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 38 PUs; end with 39 PUs
Objective 4: Americans met a national objective for an additional 5 PUs; end with 44 PUs
Objective 3: Americans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
AA fire in Burma : : -0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 10 armour; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Germans
4 armour moved from East Poland to Caucasus
1 fighter moved from Ukraine to Caucasus
3 bombers moved from Poland to Belorussia
1 fighter moved from Germany to Belorussia
2 infantry moved from Baltic States to Belorussia
Combat - Germans
Battle in Belorussia
Germans attack with 3 bombers, 1 fighter and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 3 bombers, 1 fighter and 2 infantry in Belorussia, round 2 : 3/1 hits, 2.83 expected hits
Russians roll dice for 1 artillery and 2 infantry in Belorussia, round 2 : 1/0 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belorussia
Germans win, taking Belorussia from Russians with 3 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Caucasus
Germans attack with 4 armour and 1 fighter
Russians defend with 1 aaGun, 4 armour and 1 factory
AA fire in Caucasus : 0/1 hits, 0.17 expected hits
Germans roll dice for 4 armour and 1 fighter in Caucasus, round 2 : 3/1 hits, 2.50 expected hits
Russians roll dice for 4 armour in Caucasus, round 2 : 2/0 hits, 2.00 expected hits
3 armour owned by the Russians and 2 armour owned by the Germans lost in Caucasus
Germans roll dice for 2 armour and 1 fighter in Caucasus, round 3 : 1/1 hits, 1.50 expected hits
Russians roll dice for 1 armour in Caucasus, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 10
Casualties for Germans: 2 armour
Casualties for Russians: 4 armour
Non Combat Move - Germans
1 fighter moved from Caucasus to India
2 fighters moved from Ukraine to India
4 armour moved from Germany to East Poland
2 infantry moved from Balkans to Bulgaria Romania
1 armour moved from Balkans to Ukraine
2 infantry moved from Baltic States to East Poland
4 infantry moved from Poland to Baltic States
5 infantry moved from Germany to Poland
1 fighter moved from France to Italy
1 fighter moved from Belorussia to East Poland
3 bombers moved from Belorussia to Poland
1 infantry moved from Italy to France
2 infantry moved from Italy to Balkans
Place Units - Germans
10 armour placed in Germany
Turn Complete - Germans
Germans collect 34 PUs; end with 35 PUs
Objective 1: Germans met a national objective for an additional 5 PUs; end with 40 PUs
Objective 3: Germans met a national objective for an additional 5 PUs; end with 45 PUs
Objective 2: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans : 0.17
Russians : -0.50
AA fire in Caucasus : : -0.17