Yes, FWA. No sense going east and taking the French territory of FEA so that the Brits can quickly claim it well into the future.
GL40 StuckTojo (Axis) vs Dawgoneit (Allies +30)
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14 Purchase Units - British British buy 3 armour, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; Combat Move - British 1 armour and 3 mech_infantrys moved from Trans-Jordan to Northwest Persia 13 armour, 15 fighters, 5 infantry, 18 mech_infantrys and 2 tactical_bombers moved from Persia to Northwest Persia 1 fighter and 1 tactical_bomber moved from Egypt to Northwest Persia 1 bomber and 2 fighters moved from India to Northwest Persia Combat - British Battle in Northwest Persia British attack with 14 armour, 1 bomber, 18 fighters, 5 infantry, 21 mech_infantrys and 3 tactical_bombers Germans defend with 4 aaGuns, 25 armour, 4 artilleries, 6 fighters, 21 mech_infantrys and 4 tactical_bombers; Italians defend with 2 fighters AA fire in Northwest Persia : 2/12 hits, 2.00 expected hits 2 fighters owned by the British lost in Northwest Persia British roll dice for 14 armour, 1 bomber, 16 fighters, 5 infantry, 21 mech_infantrys and 3 tactical_bombers in Northwest Persia, round 2 : 25/60 hits, 22.00 expected hits Italians roll dice for 4 aaGuns, 25 armour, 4 artilleries, 8 fighters, 21 mech_infantrys and 4 tactical_bombers in Northwest Persia, round 2 : 26/62 hits, 28.17 expected hits 4 aaGuns owned by the Germans, 21 mech_infantrys owned by the British, 21 mech_infantrys owned by the Germans and 5 infantry owned by the British lost in Northwest Persia British roll dice for 14 armour, 1 bomber, 16 fighters and 3 tactical_bombers in Northwest Persia, round 3 : 16/34 hits, 17.67 expected hits Italians roll dice for 25 armour, 4 artilleries, 8 fighters and 4 tactical_bombers in Northwest Persia, round 3 : 21/41 hits, 21.17 expected hits 4 artilleries owned by the Germans, 12 armour owned by the Germans, 7 fighters owned by the British and 14 armour owned by the British lost in Northwest Persia British roll dice for 1 bomber, 9 fighters and 3 tactical_bombers in Northwest Persia, round 4 : 9/13 hits, 7.17 expected hits Italians roll dice for 13 armour, 8 fighters and 4 tactical_bombers in Northwest Persia, round 4 : 11/25 hits, 13.83 expected hits 3 tactical_bombers owned by the British, 9 armour owned by the Germans and 8 fighters owned by the British lost in Northwest Persia British roll dice for 1 bomber and 1 fighter in Northwest Persia, round 5 : 2/2 hits, 1.17 expected hits Italians roll dice for 4 armour, 8 fighters and 4 tactical_bombers in Northwest Persia, round 5 : 9/16 hits, 9.33 expected hits 2 armour owned by the Germans, 1 bomber owned by the British and 1 fighter owned by the British lost in Northwest Persia Italians win with 2 armour, 8 fighters and 4 tactical_bombers remaining. Battle score for attacker is -150 Casualties for British: 14 armour, 1 bomber, 18 fighters, 5 infantry, 21 mech_infantrys and 3 tactical_bombers Casualties for Germans: 4 aaGuns, 23 armour, 4 artilleries and 21 mech_infantrys Non Combat Move - British 3 aaGuns and 2 infantry moved from India to West India Place Units - British 1 armour, 1 infantry and 1 mech_infantry placed in Persia 2 armour and 1 fighter placed in Egypt Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,2,3,5,2,5,3,4,4,4,3,3,5,3 British collect 24 PUs (8 lost to blockades); end with 24 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 29 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 7 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
British : 4.00 Italians : -5.50 AA fire in Northwest Persia : : 0.00
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Caucasus to Iraq 2 fighters moved from Northwest Persia to Iraq 1 bomber moved from Volgograd to Iraq Combat - Italians Battle in Iraq Italians attack with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 armour, 1 bomber, 2 fighters and 1 mech_infantry in Iraq, round 2 : 3/5 hits, 2.33 expected hits Americans roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Iraq Italians win, taking Iraq from Americans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Iraq to Greece 1 bomber moved from Iraq to Volgograd 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus Place Units - Italians 1 armour and 1 mech_infantry placed in Ukraine 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4 Italians collect 19 PUs (3 lost to blockades); end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs
Combat Hit Differential Summary :
Italians : 0.67 Americans : 0.67
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TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 6 PUs; Combat Move - ANZAC 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 destroyer moved from 37 Sea Zone to 44 Sea Zone ANZAC take 43 Sea Zone from Japanese 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 cruiser moved from 54 Sea Zone to 46 Sea Zone 3 fighters moved from Queensland to 46 Sea Zone 1 artillery and 2 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Borneo Battle in 44 Sea Zone ANZAC attack with 2 destroyers and 1 transport Japanese defend with 1 destroyer ANZAC roll dice for 2 destroyers and 1 transport in 44 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 44 Sea Zone ANZAC win, taking Borneo from Japanese, taking 44 Sea Zone from Japanese with 1 destroyer and 1 transport remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 46 Sea Zone ANZAC attack with 1 cruiser and 3 fighters Japanese defend with 1 destroyer ANZAC roll dice for 1 cruiser and 3 fighters in 46 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 46 Sea Zone ANZAC win with 1 cruiser and 2 fighters remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Battle in Malaya ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 harbour and 1 mech_infantry ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese lost in Malaya ANZAC win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Celebes ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win with 1 artillery remaining. Battle score for attacker is -7 Casualties for ANZAC: 1 artillery and 1 infantry Non Combat Move - ANZAC 2 fighters moved from 46 Sea Zone to Queensland Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 18 PUs; end with 24 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : 2.33
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14 Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Iraq Combat - French Battle in Iraq French attack with 2 infantry Italians defend with 1 armour French roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits French roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 armour in Iraq, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the French lost in Iraq French roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 armour in Iraq, round 4 : 0/1 hits, 0.50 expected hits French roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 armour in Iraq, round 5 : 1/1 hits, 0.50 expected hits 1 infantry owned by the French lost in Iraq Italians win with 1 armour remaining. Battle score for attacker is -6 Casualties for French: 2 infantry Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians : 0.00 French : -1.00
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 artillery, 2 destroyers, 3 fighters, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 destroyer moved from 110 Sea Zone to 104 Sea Zone 1 destroyer moved from 109 Sea Zone to 103 Sea Zone 2 fighters and 1 tactical_bomber moved from 109 Sea Zone to 103 Sea Zone 1 fighter moved from 109 Sea Zone to 104 Sea Zone 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 104 Sea Zone 1 bomber moved from Western Germany to United Kingdom 2 armour, 6 fighters and 4 tactical_bombers moved from Northwest Persia to Persia 1 mech_infantry moved from Eastern Persia to Persia 5 mech_infantrys moved from Caucasus to Persia Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major Bombing raid in United Kingdom causes 4 damage total. Battle in 104 Sea Zone Germans attack with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 103 Sea Zone Germans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 submarine Germans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 103 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 103 Sea Zone Germans win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Persia Germans attack with 2 armour, 6 fighters, 6 mech_infantrys and 4 tactical_bombers British defend with 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry Germans roll dice for 2 armour, 6 fighters, 6 mech_infantrys and 4 tactical_bombers in Persia, round 2 : 9/18 hits, 7.67 expected hits British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Persia, round 2 : 1/3 hits, 1.17 expected hits 1 mech_infantry owned by the British, 1 mech_infantry owned by the Germans, 1 infantry owned by the British and 1 armour owned by the British lost in Persia Germans win, taking Persia from British with 2 armour, 6 fighters, 5 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 9 Casualties for Germans: 1 mech_infantry Casualties for British: 1 armour, 1 infantry and 1 mech_infantry Non Combat Move - Germans 3 mech_infantrys moved from Kazakhstan to Northwest Persia 2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 mech_infantry moved from Ukraine to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 3 mech_infantrys moved from Russia to Kazakhstan 6 fighters and 4 tactical_bombers moved from Persia to Northwest Persia 1 fighter moved from Southern Italy to Northwest Persia 1 fighter moved from Western Germany to Southern Italy 2 infantry moved from Bulgaria to Greece 1 mech_infantry moved from Yugoslavia to Greece 1 mech_infantry moved from Romania to Ukraine 3 mech_infantrys moved from Novgorod to Bryansk 1 bomber moved from United Kingdom to Western Germany 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 fighter moved from 104 Sea Zone to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to 109 Sea Zone 2 fighters and 1 tactical_bomber moved from 103 Sea Zone to 109 Sea Zone 2 destroyers moved from 110 Sea Zone to 109 Sea Zone Place Units - Germans 2 armour and 1 mech_infantry placed in Volgograd 3 mech_infantrys placed in Russia 3 mech_infantrys placed in Novgorod 1 artillery and 2 infantry placed in Normandy Bordeaux 2 destroyers placed in 112 Sea Zone 3 fighters placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,3,1 Germans collect 63 PUs (6 lost to blockades); end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : -0.50 British : -0.17 Americans : -0.50 AA fire in United Kingdom : : -0.17
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15 Combat Move - Russians 2 infantry moved from Sakha to Buryatia Combat - Russians Battle in Buryatia Russians attack with 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 infantry in Buryatia, round 2 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Buryatia, round 3 : 0/2 hits, 0.33 expected hits Germans roll dice for 1 mech_infantry in Buryatia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Russians roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Buryatia, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Buryatia, round 5 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Buryatia, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Buryatia, round 6 : 0/1 hits, 0.17 expected hits Germans roll dice for 1 mech_infantry in Buryatia, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Buryatia Germans win with 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Non Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
Germans : 0.33 Russians : -1.17
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Amur to Soviet Far East Japanese take Siberia from Russians Japanese take Soviet Far East from Russians 1 armour and 2 mech_infantrys moved from French Indo China to Malaya 1 armour and 3 mech_infantrys moved from Burma to India 1 fighter and 1 tactical_bomber moved from French Indo China to India 1 fighter moved from French Indo China to 43 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to Malaya 1 submarine moved from 35 Sea Zone to 44 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 1 submarine moved from 35 Sea Zone to 46 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 46 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 46 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 cruiser Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 cruiser owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 cruiser Battle in 55 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 55 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 44 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 44 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer and 1 transport Battle in Malaya Japanese attack with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers ANZAC defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers in Malaya, round 2 : 3/7 hits, 3.17 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 armour, 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in India Japanese attack with 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 1 tactical_bomber in India, round 2 : 4/6 hits, 2.17 expected hits UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in India Japanese captures 7PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 mech_infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 mech_infantry moved from Szechwan to Shan State 3 mech_infantrys moved from Kweichow to Shan State 1 fighter and 1 tactical_bomber moved from Anhwe to Shan State 1 fighter and 1 tactical_bomber moved from India to Burma 1 fighter moved from 43 Sea Zone to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from Malaya to Shan State 3 mech_infantrys moved from Kiangsu to Hunan 2 aaGuns and 1 mech_infantry moved from Amur to Korea 1 transport moved from 5 Sea Zone to 6 Sea Zone 4 destroyers moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 armour and 2 mech_infantrys placed in French Indo China 1 artillery and 1 infantry placed in Japan 1 carrier, 2 destroyers and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 60 PUs; end with 67 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -0.33 ANZAC : 0.67 UK_Pacific : -0.33 Japanese : 3.17
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TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15 Purchase Units - Americans Americans buy 4 destroyers, 2 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 54 Sea Zone to 55 Sea Zone 4 fighters moved from 54 Sea Zone to 55 Sea Zone 2 infantry moved from Trans-Jordan to Iraq 4 fighters and 1 tactical_bomber moved from Trans-Jordan to Iraq 1 armour, 1 artillery, 8 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 bomber moved from Egypt to Persia 1 artillery and 3 infantry moved from Alexandria to Egypt 1 artillery and 6 infantry moved from Tobruk to Alexandria 3 infantry moved from Tobruk to Alexandria 1 artillery, 3 infantry and 1 mech_infantry moved from Libya to Tobruk 1 mech_infantry moved from Tobruk to Alexandria 1 armour and 11 infantry moved from Tunisia to Libya 1 armour moved from Libya to Tobruk 5 infantry moved from Algeria to Tunisia 11 infantry and 1 mech_infantry moved from Morocco to Algeria 1 mech_infantry moved from Algeria to Tunisia 6 infantry moved from Eastern United States to 101 Sea Zone 6 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 3 fighters moved from Gibraltar to 104 Sea Zone 2 fighters moved from 101 Sea Zone to 103 Sea Zone 1 submarine moved from 101 Sea Zone to 103 Sea Zone 6 transports moved from 91 Sea Zone to 101 Sea Zone 1 destroyer and 2 submarines moved from 26 Sea Zone to 54 Sea Zone Combat - Americans Strategic bombing raid in Persia AA fire in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in Persia causes 4 damage total. Battle in 104 Sea Zone Americans attack with 1 destroyer and 5 fighters Germans defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer and 5 fighters in 104 Sea Zone, round 2 : 2/6 hits, 2.83 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 destroyer Casualties for Germans: 1 destroyer and 1 submarine Battle in Iraq Americans attack with 4 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 armour Americans roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 4/7 hits, 3.00 expected hits Italians roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Iraq Americans win, taking Iraq from Italians with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour Battle in 55 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 4 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 103 Sea Zone Americans attack with 2 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 103 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 103 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 103 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Germans roll dice for 1 destroyer in 103 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 103 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 2 fighters moved from 103 Sea Zone to 91 Sea Zone 2 fighters moved from 104 Sea Zone to 91 Sea Zone 3 fighters moved from 104 Sea Zone to Gibraltar 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 6 infantry moved from 91 Sea Zone to Morocco 4 fighters moved from 55 Sea Zone to 54 Sea Zone 1 submarine moved from 2 Sea Zone to 10 Sea Zone 1 fighter moved from Iraq to Egypt 1 fighter moved from Iraq to Egypt 1 tactical_bomber moved from Iraq to Trans-Jordan 2 fighters moved from Iraq to Trans-Jordan 1 bomber moved from Persia to Egypt Place Units - Americans 2 fighters and 1 infantry placed in Eastern United States 4 destroyers and 3 submarines placed in 101 Sea Zone Americans undo move 1. 2 fighters and 1 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Germans : 0.83 AA fire in Persia : : -0.17 Italians : -0.50 Americans : 0.17 Japanese : -0.33
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TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 1 PU
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15 Purchase Units - British British repair damage of 9x factory_major; Remaining resources: 20 PUs; British buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 armour moved from Egypt to Iraq 2 infantry moved from Scotland to United Kingdom Combat - British Non Combat Move - British Place Units - British 2 artilleries and 2 infantry placed in United Kingdom 2 infantry placed in Quebec Turn Complete - British Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,4,5,4,1,4,2,1,2,6,2,3,1,3,2,5 British collect 22 PUs (8 lost to blockades); end with 22 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 27 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15 Purchase Units - Italians Italians buy 1 armour, 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 2 mech_infantrys moved from Caucasus to Iraq 1 bomber moved from Volgograd to Iraq 2 fighters moved from Greece to Iraq Combat - Italians Battle in Iraq Italians attack with 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys British defend with 2 armour; Americans defend with 2 infantry Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys in Iraq, round 2 : 1/6 hits, 2.50 expected hits Americans roll dice for 2 armour and 2 infantry in Iraq, round 2 : 0/4 hits, 1.67 expected hits 1 infantry owned by the Americans lost in Iraq Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys in Iraq, round 3 : 2/6 hits, 2.50 expected hits Americans roll dice for 2 armour and 1 infantry in Iraq, round 3 : 0/3 hits, 1.33 expected hits 1 infantry owned by the Americans and 1 armour owned by the British lost in Iraq Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 mech_infantrys in Iraq, round 4 : 4/6 hits, 2.50 expected hits Americans roll dice for 1 armour in Iraq, round 4 : 1/1 hits, 0.50 expected hits 1 mech_infantry owned by the Italians and 1 armour owned by the British lost in Iraq Italians win, taking Iraq from Americans with 1 armour, 1 bomber, 2 fighters and 1 mech_infantry remaining. Battle score for attacker is 14 Casualties for Americans: 2 infantry Casualties for British: 2 armour Casualties for Italians: 1 mech_infantry Non Combat Move - Italians 1 bomber moved from Iraq to Northwest Persia 2 fighters moved from Iraq to Northwest Persia 1 armour and 1 mech_infantry moved from Ukraine to Caucasus Place Units - Italians 1 armour and 2 mech_infantrys placed in Ukraine 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5 Italians collect 19 PUs (3 lost to blockades); end with 19 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 23 PUs
Combat Hit Differential Summary :
Italians : -0.50 Americans : -2.50
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TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 2 artilleries, 1 infantry and 2 transports; Remaining resources: 9 PUs; Combat Move - ANZAC 1 transport moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 artilleries moved from Queensland to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 artillery and 1 infantry moved from New South Wales to Queensland Combat - ANZAC Battle in Malaya ANZAC attack with 2 artilleries and 2 infantry Japanese defend with 1 armour, 1 harbour and 2 mech_infantrys ANZAC roll dice for 2 artilleries and 2 infantry in Malaya, round 2 : 1/4 hits, 1.33 expected hits Japanese roll dice for 1 armour and 2 mech_infantrys in Malaya, round 2 : 0/3 hits, 1.17 expected hits 1 mech_infantry owned by the Japanese lost in Malaya ANZAC roll dice for 2 artilleries and 2 infantry in Malaya, round 3 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in Malaya, round 3 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the Japanese lost in Malaya ANZAC win, taking Malaya from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 14 Casualties for Japanese: 1 armour and 2 mech_infantrys Battle in Celebes ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes ANZAC win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - ANZAC Place Units - ANZAC Turning on Edit Mode EDIT: Removing units owned by ANZAC from 62 Sea Zone: 1 transport EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 54 Sea Zone 1 artillery placed in Queensland Turn Complete - ANZAC ANZAC collect 24 PUs; end with 33 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 38 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
ANZAC : 0.67 Japanese : -2.33
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16 Purchase Units - Germans Germans repair damage of 4x factory_minor; Remaining resources: 86 PUs; Germans buy 1 armour, 3 artilleries, 1 bomber, 2 destroyers, 1 fighter, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Buryatia to Sakha Germans take Sakha from Russians 1 destroyer moved from 112 Sea Zone to 104 Sea Zone 1 destroyer moved from 109 Sea Zone to 103 Sea Zone 3 fighters and 1 tactical_bomber moved from 109 Sea Zone to 104 Sea Zone 2 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 104 Sea Zone 1 bomber moved from Western Germany to United Kingdom Combat - Germans Strategic bombing raid in United Kingdom AA fire in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in United Kingdom causes 8 damage total. Battle in 104 Sea Zone Germans attack with 1 destroyer, 5 fighters and 2 tactical_bombers Americans defend with 1 destroyer Germans roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 5/8 hits, 4.17 expected hits Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 104 Sea Zone Germans win with 1 destroyer, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Germans 2 carriers, 1 cruiser, 3 destroyers and 2 transports moved from 109 Sea Zone to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from 104 Sea Zone to 110 Sea Zone 2 fighters moved from 104 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to Normandy Bordeaux 1 fighter moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from United Kingdom to Normandy Bordeaux 1 bomber moved from Western Germany to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Southern Italy to Iraq 2 armour, 7 fighters, 4 mech_infantrys and 4 tactical_bombers moved from Northwest Persia to Iraq 2 armour and 5 mech_infantrys moved from Persia to Iraq 4 mech_infantrys moved from Caucasus to Iraq 3 mech_infantrys moved from Kazakhstan to Northwest Persia 2 armour and 1 mech_infantry moved from Volgograd to Northwest Persia 1 mech_infantry moved from Ukraine to Caucasus 3 mech_infantrys moved from Bryansk to Caucasus 3 mech_infantrys moved from Russia to Kazakhstan 1 mech_infantry moved from Greece to Romania 2 infantry moved from Greece to Bulgaria 3 fighters moved from Western Germany to Southern Italy Place Units - Germans 1 armour and 2 artilleries placed in Persia 3 mech_infantrys placed in Volgograd 3 mech_infantrys placed in Russia Turning on Edit Mode EDIT: Removing units owned by Germans from Novgorod: 3 mech_infantrys EDIT: Adding units owned by Germans to Bryansk: 3 mech_infantrys EDIT: Turning off Edit Mode 1 artillery, 1 bomber and 1 fighter placed in Normandy Bordeaux Germans undo move 4. 1 artillery placed in Normandy Bordeaux 2 destroyers placed in 110 Sea Zone 1 bomber and 1 fighter placed in Western Germany 1 submarine placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5,6 Germans collect 66 PUs (4 lost to blockades); end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans : 0.83 Americans : -0.33 AA fire in United Kingdom : : -0.17
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16 Combat Move - Russians Turn Complete - Russians
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 artillery, 1 bomber, 2 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 46 Sea Zone to 44 Sea Zone 2 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra 1 fighter moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone 1 armour and 2 mech_infantrys moved from India to West India 1 fighter and 1 tactical_bomber moved from Burma to West India 4 mech_infantrys moved from Shan State to Malaya 2 fighters and 2 tactical_bombers moved from Shan State to Malaya 1 mech_infantry moved from French Indo China to Malaya 1 fighter moved from Shan State to Malaya Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 fighter ANZAC defend with 2 transports 2 transports owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 14 Casualties for ANZAC: 2 transports Battle in Sumatra Battle in 44 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking Sumatra from ANZAC, taking 44 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 55 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 55 Sea Zone Japanese win with 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Malaya Japanese attack with 3 fighters, 5 mech_infantrys and 2 tactical_bombers ANZAC defend with 2 artilleries, 1 harbour and 2 infantry Japanese roll dice for 3 fighters, 5 mech_infantrys and 2 tactical_bombers in Malaya, round 2 : 2/10 hits, 3.67 expected hits ANZAC roll dice for 2 artilleries and 2 infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits 2 mech_infantrys owned by the Japanese and 2 infantry owned by the ANZAC lost in Malaya Japanese roll dice for 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Malaya, round 3 : 4/8 hits, 3.33 expected hits ANZAC roll dice for 2 artilleries in Malaya, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 2 artilleries owned by the ANZAC lost in Malaya Japanese win, taking Malaya from ANZAC with 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 3 mech_infantrys Casualties for ANZAC: 2 artilleries and 2 infantry Battle in West India Japanese attack with 1 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber British defend with 3 aaGuns and 2 infantry AA fire in West India : 1/2 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in West India Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in West India, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 3 aaGuns and 2 infantry in West India, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Japanese and 1 aaGun owned by the British lost in West India Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in West India, round 3 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 2 aaGuns and 2 infantry in West India, round 3 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the British lost in West India Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in West India, round 4 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 aaGun and 2 infantry in West India, round 4 : 0/2 hits, 0.67 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in West India Japanese roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in West India, round 5 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in West India, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in West India Japanese win, taking West India from UK_Pacific with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 fighter and 1 mech_infantry Casualties for British: 3 aaGuns and 2 infantry Non Combat Move - Japanese 1 tactical_bomber moved from West India to India 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Shan State to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 armour moved from Soviet Far East to Amur 1 artillery, 1 carrier, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 armour and 1 mech_infantry moved from French Indo China to Shan State 3 mech_infantrys moved from Hunan to Shan State 3 fighters and 2 tactical_bombers moved from Malaya to French Indo China Place Units - Japanese 1 artillery, 1 bomber, 2 fighters and 1 infantry placed in Japan 1 destroyer placed in 6 Sea Zone 1 destroyer and 2 transports placed in 36 Sea Zone Japanese undo move 3. 1 transport placed in 6 Sea Zone 1 destroyer and 1 transport placed in 36 Sea Zone 1 infantry placed in French Indo China Turning on Edit Mode EDIT: Removing units owned by Japanese from Shan State: 1 mech_infantry EDIT: Adding units owned by Japanese to French Indo China: 1 mech_infantry EDIT: Removing units owned by Japanese from French Indo China: 3 fighters and 2 tactical_bombers EDIT: Adding units owned by Japanese to Shan State: 2 fighters and 2 tactical_bombers EDIT: Adding units owned by Japanese to Shan State: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 63 PUs; end with 63 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Americans : -0.17 ANZAC : 1.00 AA fire in West India : : 0.67 UK_Pacific : -1.33 Japanese : -1.67
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 16 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 fighters and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 101 Sea Zone to 103 Sea Zone 1 submarine moved from 91 Sea Zone to 104 Sea Zone 4 fighters moved from 91 Sea Zone to 103 Sea Zone 3 fighters moved from Gibraltar to 104 Sea Zone 7 armour, 3 artilleries, 2 fighters, 10 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Trans-Jordan to Iraq 1 bomber and 2 fighters moved from Egypt to Iraq 2 fighters moved from Eastern United States to 103 Sea Zone 4 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery and 3 infantry moved from Egypt to Trans-Jordan 1 artillery, 9 infantry and 1 mech_infantry moved from Alexandria to Egypt 1 mech_infantry moved from Egypt to Trans-Jordan 1 armour, 1 artillery and 3 infantry moved from Tobruk to Alexandria 1 armour moved from Alexandria to Egypt 11 infantry moved from Libya to Tobruk 5 infantry moved from Tunisia to Libya 1 mech_infantry moved from Tunisia to Tobruk 11 infantry moved from Algeria to Tunisia 6 infantry moved from Morocco to Algeria 1 submarine moved from 54 Sea Zone to 55 Sea Zone 4 fighters moved from 54 Sea Zone to 55 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone Combat - Americans Battle in 104 Sea Zone Americans attack with 3 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 55 Sea Zone Americans attack with 4 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 4 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 103 Sea Zone Americans attack with 6 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 103 Sea Zone Americans win with 6 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Iraq Americans attack with 7 armour, 3 artilleries, 1 bomber, 4 fighters, 10 infantry, 4 mech_infantrys and 1 tactical_bomber Germans defend with 4 armour, 8 fighters, 13 mech_infantrys and 5 tactical_bombers; Italians defend with 1 armour and 1 mech_infantry Americans roll dice for 7 armour, 3 artilleries, 1 bomber, 4 fighters, 10 infantry, 4 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 8/30 hits, 10.67 expected hits Italians roll dice for 5 armour, 8 fighters, 14 mech_infantrys and 5 tactical_bombers in Iraq, round 2 : 15/32 hits, 15.00 expected hits 1 mech_infantry owned by the Italians, 10 infantry owned by the Americans, 2 artilleries owned by the Americans, 7 mech_infantrys owned by the Germans and 3 mech_infantrys owned by the Americans lost in Iraq Americans roll dice for 7 armour, 1 artillery, 1 bomber, 4 fighters, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 8/15 hits, 7.50 expected hits Italians roll dice for 5 armour, 8 fighters, 6 mech_infantrys and 5 tactical_bombers in Iraq, round 3 : 12/24 hits, 12.33 expected hits 1 armour owned by the Germans, 7 armour owned by the Americans, 3 fighters owned by the Americans, 1 artillery owned by the Americans, 6 mech_infantrys owned by the Germans, 1 armour owned by the Italians and 1 mech_infantry owned by the Americans lost in Iraq Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in Iraq, round 4 : 2/3 hits, 1.83 expected hits Italians roll dice for 3 armour, 8 fighters and 5 tactical_bombers in Iraq, round 4 : 8/16 hits, 9.33 expected hits 1 tactical_bomber owned by the Americans, 2 armour owned by the Germans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Iraq Italians win with 1 armour, 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is -83 Casualties for Americans: 7 armour, 3 artilleries, 1 bomber, 4 fighters, 10 infantry, 4 mech_infantrys and 1 tactical_bomber Casualties for Germans: 3 armour and 13 mech_infantrys Casualties for Italians: 1 armour and 1 mech_infantry Non Combat Move - Americans 4 fighters moved from 55 Sea Zone to 54 Sea Zone 3 fighters moved from 104 Sea Zone to Gibraltar 6 fighters moved from 103 Sea Zone to 91 Sea Zone 2 fighters moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 carrier, 2 destroyers and 1 transport placed in 101 Sea Zone 1 artillery and 3 fighters placed in Eastern United States Americans undo move 2. 2 fighters placed in 101 Sea Zone 1 artillery and 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -0.67 Italians : -1.67 Americans : 0.00 Japanese : 0.67
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@StuckTojo ok, your game. i feel i’m making progress though.
crazy question, would you like to play another? -
@dawgoneit we’ve played our limit to count on the league standings.
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@dawgoneit said in GL40 StuckTojo (Axis) vs Dawgoneit (Allies +30):
@dawgoneit we’ve played our limit to count on the league standings.
Sure. I’ll play another. I don’t care about the league counts, I’m just playing for the fun of it. We just don’t have to report the win/loss. It doesn’t matter.
Same sides or switch sides?
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@StuckTojo i’ll let you choose. your being kind enough to play me again. ( or potentially kick my but again). Lol.