I don’t even miss the BM modifications… :O
L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3
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i have one ncm with russia
fig from norway to russia.
that is all
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@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
i have one ncm with russia
fig from norway to russia.
that is all
i hope u ll accept it since it is on european side of the board, and i did not see u posted antything with japan
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Crappy dice.
i ll go take a look but i believe u. as much as i have pressed japan well, the dice followed indeed, especially with chinese guys
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You’ve had several 3 hits with 3 inf on defense and even one 4 hits with 4 inf. And then the 4 hits with 3 inf and 2 sb. It’s totally insane.
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I just have to get a rematch after this. ;)
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Oh, I forgot about the Hunan guerilla. Not much to do.
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@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
i have one ncm with russia
fig from norway to russia.
that is all
i hope u ll accept it since it is on european side of the board, and i did not see u posted antything with japan
Of course.
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You even get a plus when you do a disadvantageous strafe.
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I am having some family issues, i ll play ASAP
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Oh, I forgot about the Hunan guerilla. Not much to do.
what about it?
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TripleA Manual Gamesave Post: Americans round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from Norway: 1 fighter EDIT: Adding units owned by Russians to Russia: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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i am preparing my move but wont do any dice still if u have some ncm edit with jap.
cheers
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Thanks! You go ahead.
When I was looking at the board yesterday I counted that I would leave 1 inf behind in Hunan, but now I forgot about it. It was CM and can’t get any inf in there, so it is as it is.
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Thanks! You go ahead.
When I was looking at the board yesterday I counted that I would leave 1 inf behind in Hunan, but now I forgot about it. It was CM and can’t get any inf in there, so it is as it is.
but there is no NO for China that gives her 1 inf for every territory japan has in china empty. it was in vanilla, not in BM i think
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I usually had a lot of trouble while attacking Argentine, they would always bother me, but this time flawless :))
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Russians from Norway: 1 fighter EDIT: Adding units owned by Russians to Russia: 1 fighter EDIT: Turning off Edit Mode Americans buy 1 aaGun, 1 battleship, 1 bomber, 2 carriers, 2 factory_minors, 1 fighter and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry moved from Spain to 93 Sea Zone 1 infantry and 1 transport moved from 93 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Sardinia 1 bomber moved from Eastern United States to Venezuela 1 artillery and 1 infantry moved from Spain to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 89 Sea Zone 1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela 2 artilleries, 1 infantry and 2 mech_infantrys moved from Spain to Portugal 1 artillery, 2 infantry and 1 mech_infantry moved from Spain to 91 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 85 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 85 Sea Zone to Argentina 2 artilleries moved from Chile to Argentina 1 bomber moved from Western United States to Argentina 3 mech_infantrys moved from Korea to Jehol 2 mech_infantrys moved from Manchuria to Jehol 1 bomber moved from Korea to Jehol Combat - Americans Battle in Sardinia Battle in Venezuela Americans attack with 1 artillery, 1 bomber and 1 infantry Neutral_True defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Venezuela, round 2 : 1/3 hits, 1.33 expected hits Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Neutral_True lost in Venezuela Americans roll dice for 1 artillery and 1 bomber in Venezuela, round 3 : 1/2 hits, 1.00 expected hits Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_True lost in Venezuela Americans win, taking Sardinia from Italians, taking Venezuela from Neutral_True with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Neutral_True: 2 infantry Battle in Argentina Americans attack with 3 artilleries, 1 bomber, 2 infantry and 1 mech_infantry Neutral_True defend with 4 infantry Americans roll dice for 3 artilleries, 1 bomber, 2 infantry and 1 mech_infantry in Argentina, round 2 : 4/7 hits, 2.67 expected hits Neutral_True roll dice for 4 infantry in Argentina, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Neutral_True lost in Argentina Americans win, taking Argentina from Neutral_True with 3 artilleries, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12 Casualties for Neutral_True: 4 infantry Battle in Jehol Americans attack with 1 bomber and 5 mech_infantrys Japanese defend with 1 artillery Americans roll dice for 1 bomber and 5 mech_infantrys in Jehol, round 2 : 3/6 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Jehol Americans win, taking Jehol from Japanese with 1 bomber and 5 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Portugal Americans attack with 2 artilleries, 1 infantry and 2 mech_infantrys Neutral_True defend with 2 infantry Americans roll dice for 2 artilleries, 1 infantry and 2 mech_infantrys in Portugal, round 2 : 3/5 hits, 1.50 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_True lost in Portugal Americans win, taking Portugal from Neutral_True with 2 artilleries, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Neutral_True: 2 infantry Non Combat Move - Americans 2 infantry moved from Finland to Norway 1 mech_infantry moved from Spain to France 2 artilleries moved from Spain to Normandy Bordeaux 1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 submarine moved from 17 Sea Zone to 34 Sea Zone 1 submarine moved from 17 Sea Zone to 21 Sea Zone 1 submarine moved from 17 Sea Zone to 22 Sea Zone 1 submarine moved from 17 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Jehol to Korea 1 infantry moved from Korea to Manchuria 1 armour moved from Sikang to Yunnan 1 fighter and 1 tactical_bomber moved from Norway to 112 Sea Zone 1 bomber moved from Argentina to Chile 2 transports moved from 65 Sea Zone to 66 Sea Zone 1 bomber moved from Venezuela to Gibraltar 1 artillery, 1 infantry and 1 marine moved from New South Wales to Queensland Place Units - Americans 1 battleship and 2 carriers placed in 112 Sea Zone 1 aaGun, 1 fighter and 1 mech_infantry placed in Korea 1 factory_minor placed in Spain 1 factory_minor placed in Chile 1 bomber placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,1,2,1,2,2,4,1 Americans collect 67 PUs (3 lost to blockades); end with 67 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 72 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Combat Hit Differential Summary :
Americans : 4.00 Neutral_True : -2.00 Japanese : -0.33
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TripleA Manual Gamesave Post: Chinese round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Turning on Edit Mode EDIT: Removing units owned by Americans from Hopei: 1 aaGun EDIT: Adding units owned by Americans to Anhwe: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Thanks! You go ahead.
When I was looking at the board yesterday I counted that I would leave 1 inf behind in Hunan, but now I forgot about it. It was CM and can’t get any inf in there, so it is as it is.
but there is no NO for China that gives her 1 inf for every territory japan has in china empty. it was in vanilla, not in BM i think
it seems it works
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@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Thanks! You go ahead.
When I was looking at the board yesterday I counted that I would leave 1 inf behind in Hunan, but now I forgot about it. It was CM and can’t get any inf in there, so it is as it is.
but there is no NO for China that gives her 1 inf for every territory japan has in china empty. it was in vanilla, not in BM i think
it seems it works
i m confused
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TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Turning on Edit Mode EDIT: Removing units owned by Americans from Hopei: 1 aaGun EDIT: Adding units owned by Americans to Anhwe: 1 aaGun EDIT: Turning off Edit Mode Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 artillery, 1 fighter and 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Chinese creates battle in territory Hunan Battle in Kwangsi Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 0/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Kwangsi, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Chinese win, taking Hunan from Japanese, taking Kwangsi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Kweichow to Anhwe 2 artilleries and 2 infantry moved from Chahar to Anhwe 1 fighter moved from Kwangsi to Anhwe 1 artillery and 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan 1 infantry moved from Yunnan to Kweichow Place Units - Chinese 1 artillery and 5 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese : -1.33 Japanese : 0.33