@max334 Bump.
Giallo (A+6) vs DizzKneeLand33 (X) BM3 L20 game 2
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scramble sz39?
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@DizzKneeLand33 said in Giallo (A+6) vs DizzKneeLand33 (X) BM3 L20 game 2:
scramble sz39?
one anzac fighter
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 infantry moved from Shensi to Szechwan Japanese take Szechwan from Chinese 1 armour and 2 mech_infantrys moved from French Indo China to Burma 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from Yunnan to Burma 2 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 3 marines moved from Sumatra to 41 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 infantry, 3 marines, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery, 3 fighters, 3 infantry, 3 marines and 3 tactical_bombers moved from 39 Sea Zone to India 4 bombers, 8 fighters and 5 tactical_bombers moved from French Indo China to India Combat - Japanese UK_Pacific scrambles 1 units out of India to defend against the attack in 39 Sea Zone UK_Pacific scrambles to create a battle in territory 39 Sea Zone Battle in 39 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers and 3 transports ANZAC defend with 1 fighter Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers and 3 transports in 39 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 fighter in 39 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers and 3 transports remaining. Battle score for attacker is 10 Casualties for ANZAC: 1 fighter Battle in Burma Japanese attack with 1 armour, 1 infantry and 3 mech_infantrys British defend with 2 infantry Japanese roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Burma, round 2 : 1/5 hits, 1.17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma Japanese roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Burma, round 3 : 2/5 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in India Japanese attack with 1 artillery, 4 bombers, 11 fighters, 3 infantry, 3 marines and 8 tactical_bombers British defend with 3 aaGuns, 2 fighters, 19 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 1/9 hits, 1.50 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 1 artillery, 4 bombers, 10 fighters, 3 infantry, 3 marines and 8 tactical_bombers in India, round 2 : 17/29 hits, 15.00 expected hits UK_Pacific roll dice for 3 aaGuns, 2 fighters, 19 infantry and 1 mech_infantry in India, round 2 : 10/22 hits, 8.00 expected hits 4 fighters owned by the Japanese, 3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 marines owned by the Japanese, 3 aaGuns owned by the British and 14 infantry owned by the British lost in India Japanese roll dice for 4 bombers, 6 fighters, 1 marine and 8 tactical_bombers in India, round 3 : 15/19 hits, 11.00 expected hits UK_Pacific roll dice for 2 fighters, 5 infantry and 1 mech_infantry in India, round 3 : 3/8 hits, 3.33 expected hits 3 tactical_bombers owned by the Japanese, 1 mech_infantry owned by the British, 5 infantry owned by the British and 2 fighters owned by the British lost in India Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 4 bombers, 6 fighters, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is -10 Casualties for Japanese: 1 artillery, 5 fighters, 3 infantry, 2 marines and 3 tactical_bombers Casualties for British: 3 aaGuns, 2 fighters, 19 infantry and 1 mech_infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 aaGun moved from Yunnan to Burma 1 artillery moved from Kwangsi to French Indo China 1 infantry moved from Hunan to Kwangsi 1 artillery moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Kweichow to Yunnan 3 fighters and 3 tactical_bombers moved from India to 39 Sea Zone 3 fighters and 2 tactical_bombers moved from India to Yunnan 4 bombers moved from India to French Indo China 1 infantry moved from Hunan to Yunnan Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone 2 fighters placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 68 PUs; end with 77 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
ANZAC : -0.67 UK_Pacific : 0.67 AA fire in India : : -0.50 Japanese : 7.33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 armour and 1 infantry moved from 94 Sea Zone to Tunisia 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Wake Island to 33 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 battleship, 1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 55 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 3 fighters moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Philippines Battle in Morocco Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour and 1 mech_infantry Americans roll dice for 2 cruisers in Morocco, round 2 : 2/2 hits, 1,00 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 : 2/2 hits, 0,83 expected hits 1 mech_infantry owned by the Italians, 1 fighter owned by the Americans, 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco Americans win, taking Philippines from Japanese, taking Morocco from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter and 1 infantry Casualties for Italians: 1 armour and 1 mech_infantry Battle in Caroline Islands Americans attack with 4 fighters and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 1/3 hits, 0,50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 3 fighters and 2 infantry in Caroline Islands, round 2 : 0/5 hits, 1,83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 2 fighters and 1 infantry in Caroline Islands, round 3 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 2 fighters and 1 infantry in Caroline Islands, round 4 : 1/3 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 fighter in Caroline Islands, round 5 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win with 1 fighter remaining. Battle score for attacker is -25 Casualties for Americans: 3 fighters and 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Tunisia Americans attack with 1 armour and 1 infantry Italians defend with 1 bomber Americans roll dice for 1 armour and 1 infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 bomber in Tunisia, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 armour and 1 infantry in Tunisia, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 bomber in Tunisia, round 3 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 12 Casualties for Italians: 1 bomber Non Combat Move - Americans 1 fighter moved from Caroline Islands to 33 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 2 fighters and 1 tactical_bomber moved from Morocco to 91 Sea Zone 1 bomber moved from United Kingdom to French Equatorial Africa 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 destroyer, 2 fighters and 1 submarine placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Italians : 0,83 Americans : -2,17 AA fire in Caroline Islands : : 0,50 Japanese : 1,67
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 armour and 1 infantry moved from 94 Sea Zone to Tunisia 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Wake Island to 33 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 battleship, 1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 55 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 3 fighters moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Philippines Battle in Morocco Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour and 1 mech_infantry Americans roll dice for 2 cruisers in Morocco, round 2 : 2/2 hits, 1,00 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 : 2/2 hits, 0,83 expected hits 1 mech_infantry owned by the Italians, 1 fighter owned by the Americans, 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco Americans win, taking Philippines from Japanese, taking Morocco from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter and 1 infantry Casualties for Italians: 1 armour and 1 mech_infantry Battle in Caroline Islands Americans attack with 4 fighters and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 1/3 hits, 0,50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 3 fighters and 2 infantry in Caroline Islands, round 2 : 0/5 hits, 1,83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 2 fighters and 1 infantry in Caroline Islands, round 3 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 2 fighters and 1 infantry in Caroline Islands, round 4 : 1/3 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 fighter in Caroline Islands, round 5 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win with 1 fighter remaining. Battle score for attacker is -25 Casualties for Americans: 3 fighters and 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Tunisia Americans attack with 1 armour and 1 infantry Italians defend with 1 bomber Americans roll dice for 1 armour and 1 infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 bomber in Tunisia, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 armour and 1 infantry in Tunisia, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 bomber in Tunisia, round 3 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 12 Casualties for Italians: 1 bomber Non Combat Move - Americans 1 fighter moved from Caroline Islands to 33 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 2 fighters and 1 tactical_bomber moved from Morocco to 91 Sea Zone 1 bomber moved from United Kingdom to French Equatorial Africa 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 destroyer, 2 fighters and 1 submarine placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 10 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 10 PUs Purchase Units - British British buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 5 PUs; Combat Move - British 4 artilleries moved from Egypt to Trans-Jordan 7 infantry moved from Egypt to Alexandria 1 tactical_bomber moved from Egypt to Alexandria Combat - British Battle in Alexandria British attack with 7 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 7 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/8 hits, 1,67 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Alexandria to Iraq 1 armour and 4 mech_infantrys moved from Egypt to Iraq 1 marine moved from Ethiopia to 76 Sea Zone 1 battleship, 1 cruiser, 1 marine and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 marine moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Northwest Persia to Persia Place Units - British 1 fighter and 2 mech_infantrys placed in Egypt 3 infantry placed in Iraq 3 infantry placed in Persia Turn Complete - British British collect 35 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Italians : 0,50 British : -0,67 Americans : -2,17 AA fire in Caroline Islands : : 0,50 Japanese : 1,67
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hey, your turn
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Sorry, let me see if for some reason it didn’t post. The board notifications are driving me batty.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 carrier and 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 94 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 94 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Italians 2 artilleries and 2 infantry moved from Tobruk to Libya 1 fighter moved from 94 Sea Zone to 97 Sea Zone 1 armour moved from Romania to Belarus Place Units - Italians 1 carrier placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 45 Sea Zone to 33 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 45 Sea Zone to 33 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 2 infantry moved from Eastern Poland to Western Ukraine 6 bombers moved from Western Germany to Western Ukraine 1 armour and 1 mech_infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 armour and 1 mech_infantry moved from Smolensk to Belarus Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Western Ukraine Germans attack with 6 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 6 bombers and 2 infantry in Western Ukraine, round 2 : 4/8 hits, 4.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 6 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 6 bombers moved from Western Ukraine to Belarus 4 aaGuns, 3 armour, 15 artilleries, 19 infantry and 16 mech_infantrys moved from Eastern Poland to Belarus 2 infantry moved from Poland to Eastern Poland 6 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Germany to Belarus 4 fighters and 2 tactical_bombers moved from Western Germany to Belarus 1 armour and 1 mech_infantry moved from Archangel to Karelia 2 infantry moved from Novgorod to Belarus 3 infantry moved from Karelia to Novgorod 1 armour and 1 mech_infantry moved from Archangel to Belarus Place Units - Germans 1 bomber and 1 fighter placed in Western Germany 6 mech_infantrys placed in Germany 2 artilleries and 1 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3 Germans collect 50 PUs (3 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -0.33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 9 artilleries; Remaining resources: 1 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Russia to Western Ukraine 2 fighters moved from Russia to Ukraine 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Ukraine Russians attack with 2 fighters and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 2 fighters and 2 infantry in Ukraine, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,50 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine retreated to Western Ukraine Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 2 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 2 fighters moved from Ukraine to Russia 4 aaGuns, 5 armour, 12 artilleries and 37 infantry moved from Bryansk to Russia 5 infantry moved from Vologda to Russia 2 aaGuns and 12 infantry moved from Novosibirsk to Samara 1 armour moved from Volgograd to Russia Place Units - Russians 9 artilleries placed in Russia Turn Complete - Russians Russians collect 29 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 1,00 Russians : -0,83
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 artilleries, 2 carriers, 1 destroyer, 3 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 mech_infantry moved from Burma to West India Japanese take West India from UK_Pacific 2 fighters moved from 6 Sea Zone to 35 Sea Zone 4 bombers moved from French Indo China to Philippines Combat - Japanese Battle in 35 Sea Zone Japanese attack with 2 fighters Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win with 2 fighters remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Philippines Japanese attack with 4 bombers Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry Japanese roll dice for 4 bombers in Philippines, round 2 : 2/4 hits, 2.67 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines Japanese win with 4 bombers remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Japanese 4 bombers moved from Philippines to French Indo China 2 fighters moved from 35 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer and 2 submarines moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from Japan to 36 Sea Zone 2 tactical_bombers moved from Yunnan to 36 Sea Zone 1 fighter moved from Japan to French Indo China 3 fighters moved from Yunnan to French Indo China 1 marine moved from India to 39 Sea Zone 1 aaGun moved from Burma to India 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 infantry moved from Burma to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 artillery and 1 infantry moved from Yunnan to French Indo China 1 armour and 2 mech_infantrys moved from Burma to India 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 3 fighters, 1 marine, 3 tactical_bombers and 1 transport moved from 39 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in India 3 fighters placed in Japan 2 carriers and 1 destroyer placed in 36 Sea Zone Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 71 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans : -0.67 Japanese : -0.67
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 6 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Tunisia to Algeria Americans take Algeria from Italians 1 mech_infantry moved from Morocco to Algeria Combat - Americans Non Combat Move - Americans 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 26 Sea Zone 2 carriers moved from 91 Sea Zone to 64 Sea Zone 1 carrier moved from 101 Sea Zone to 28 Sea Zone 1 battleship, 1 carrier and 1 submarine moved from 30 Sea Zone to 33 Sea Zone 2 cruisers moved from 91 Sea Zone to 64 Sea Zone 3 carriers and 5 fighters moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from French Equatorial Africa to Eastern Persia 1 fighter moved from 92 Sea Zone to Gibraltar 1 tactical_bomber moved from 92 Sea Zone to Gibraltar Place Units - Americans 2 transports placed in 10 Sea Zone 1 artillery, 6 fighters and 1 infantry placed in Western United States 1 infantry placed in Central United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 artillery, 6 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 infantry moved from Tunisia to Algeria Americans take Algeria from Italians 1 mech_infantry moved from Morocco to Algeria Combat - Americans Non Combat Move - Americans 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Eastern United States to 26 Sea Zone 2 carriers moved from 91 Sea Zone to 64 Sea Zone 1 carrier moved from 101 Sea Zone to 28 Sea Zone 1 battleship, 1 carrier and 1 submarine moved from 30 Sea Zone to 33 Sea Zone 2 cruisers moved from 91 Sea Zone to 64 Sea Zone 3 carriers and 5 fighters moved from 91 Sea Zone to 92 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 92 Sea Zone 1 bomber moved from French Equatorial Africa to Eastern Persia 1 fighter moved from 92 Sea Zone to Gibraltar 1 tactical_bomber moved from 92 Sea Zone to Gibraltar Place Units - Americans 2 transports placed in 10 Sea Zone 1 artillery, 6 fighters and 1 infantry placed in Western United States 1 infantry placed in Central United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 10 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 10 PUs Purchase Units - British British buy 3 armour and 6 artilleries; Remaining resources: 1 PUs; Combat Move - British 1 armour and 4 mech_infantrys moved from Iraq to Eastern Persia 1 artillery and 8 infantry moved from Persia to Eastern Persia 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 6 infantry moved from Alexandria to Egypt 2 mech_infantrys moved from Egypt to Iraq 4 artilleries moved from Trans-Jordan to Iraq 1 marine moved from Trans-Jordan to 81 Sea Zone 1 battleship, 1 cruiser, 1 marine and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from Iraq to 80 Sea Zone 1 battleship, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 infantry and 1 marine moved from 79 Sea Zone to West India 1 tactical_bomber moved from Iraq to West India 2 infantry moved from Iraq to Persia 1 armour, 1 artillery and 2 infantry moved from Eastern United States to Quebec Combat - British Battle in West India British attack with 1 infantry, 1 marine and 1 tactical_bomber Japanese defend with 1 mech_infantry British roll dice for 1 battleship and 1 cruiser in West India, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 1 infantry, 1 marine and 1 tactical_bomber in West India, round 2 : 2/3 hits, 1,00 expected hits Japanese roll dice for 1 mech_infantry in West India, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in West India British win, taking West India from Japanese with 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Non Combat Move - British 1 tactical_bomber moved from West India to Eastern Persia 4 fighters moved from 92 Sea Zone to United Kingdom 1 fighter moved from Egypt to 92 Sea Zone Place Units - British 3 artilleries placed in Persia 3 artilleries placed in Iraq 3 armour placed in Egypt Turn Complete - British British collect 35 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
British : -0,17 Japanese : -0,33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Libya to Tunisia Italians take Tunisia from Americans 1 armour moved from Belarus to Smolensk Italians take Smolensk from Russians 1 armour moved from Smolensk to Belarus Combat - Italians Non Combat Move - Italians Place Units - Italians 1 fighter and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Battle in Caroline Islands Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 34 Sea Zone Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 infantry moved from Trans-Jordan to Iraq Combat - ANZAC Battle in Caroline Islands Non Combat Move - ANZAC 1 destroyer moved from 33 Sea Zone to 34 Sea Zone Place Units - ANZAC 2 destroyers placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 2 fighters, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Belarus to Vologda Germans take Vologda from Russians 6 mech_infantrys moved from Eastern Poland to Ukraine 1 fighter and 1 tactical_bomber moved from Belarus to Ukraine 1 artillery and 2 infantry moved from Belarus to Bryansk 2 bombers moved from Belarus to Bryansk 1 tactical_bomber moved from Belarus to Bryansk 4 bombers and 4 fighters moved from Belarus to Russia 1 armour and 1 mech_infantry moved from Karelia to Archangel 2 artilleries and 4 infantry moved from Novgorod to Archangel 1 infantry moved from Western Ukraine to Bryansk Combat - Germans Germans creates battle in territory 125 Sea Zone Air Battle in Russia Germans attacks with 8 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/4 hits, 0.67 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 5,4,8 and causes: 17 damage to unit: factory_major Bombing raid in Russia causes 17 damage total. Battle in Bryansk Germans attack with 1 artillery, 2 bombers, 3 infantry and 1 tactical_bomber Russians defend with 3 infantry Germans roll dice for 1 artillery, 2 bombers, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/7 hits, 2.83 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 artillery, 2 bombers, 3 infantry and 1 tactical_bomber in Bryansk, round 3 : 5/7 hits, 2.83 expected hits Russians roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 3 infantry Casualties for Germans: 1 infantry Battle in Ukraine Germans attack with 1 fighter, 6 mech_infantrys and 1 tactical_bomber Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 fighter, 6 mech_infantrys and 1 tactical_bomber in Ukraine, round 2 : 3/8 hits, 2.17 expected hits Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Germans: 1 mech_infantry Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Archangel, round 2 : 1/8 hits, 2.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Ukraine to Belarus 2 infantry moved from Eastern Poland to Western Ukraine 6 mech_infantrys moved from Germany to Eastern Poland 2 bombers and 1 tactical_bomber moved from Bryansk to Belarus 3 bombers and 4 fighters moved from Russia to Belarus 1 infantry moved from Belarus to Smolensk Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 2 fighters placed in Western Germany 1 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5 Germans collect 51 PUs (3 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.33 Germans : -0.17 Russians : -0.67
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I’ll try to respond somewhere soon, but just became a dad for the 2nd time