Net Allies dice swing: +3.36 swing
Net Axis dice swing: -3.36 swing
The dice are a bit imbalanced, but not game-deciding.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - British
British buy 2 armour, 1 destroyer and 2 transports; Remaining resources: 2 PUs;
Combat Move - British
1 fighter moved from India to 36 Sea Zone
1 armour moved from India to Burma
3 infantry moved from India to Burma
1 infantry moved from Egypt to Trans-Jordan
Combat - British
Battle in 36 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - British
1 fighter moved from 36 Sea Zone to Burma
Place Units - British
2 armour placed in India
1 destroyer and 2 transports placed in 8 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 3 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Japanese
1 transport moved from 53 Sea Zone to 44 Sea Zone
1 infantry moved from Solomon Islands to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 53 Sea Zone
1 infantry moved from 53 Sea Zone to Hawaiian Islands
Japanese take Hawaiian Islands from Americans
1 battleship, 1 carrier and 1 fighter moved from 53 Sea Zone to 50 Sea Zone
1 battleship and 1 destroyer moved from 52 Sea Zone to 48 Sea Zone
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
2 transports moved from 61 Sea Zone to 60 Sea Zone
2 armour and 2 infantry moved from Japan to 60 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung
1 armour moved from Buryatia S.S.R. to Yakut S.S.R.
1 bomber moved from Kiangsu to Anhwei
1 armour moved from Kiangsu to Anhwei
1 armour moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 armour and 1 infantry moved from 61 Sea Zone to Kwangtung
1 fighter moved from Kiangsu to Yakut S.S.R.
Combat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 1 armour and 1 fighter
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 fighter in Yakut S.S.R., round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Yakut S.S.R.
Japanese win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Japanese: 1 armour
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Yakut S.S.R. to Buryatia S.S.R.
1 bomber moved from Japan to Anhwei
Place Units - Japanese
2 armour and 3 infantry placed in Japan
2 transports placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Russians : 0.67
Japanese : 0.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 cruiser and 2 fighters; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 47 Sea Zone to 61 Sea Zone
1 infantry moved from Eastern Canada to 10 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
2 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Morocco
1 infantry moved from 13 Sea Zone to Morocco
1 armour moved from Eastern Canada to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from 8 Sea Zone to France
1 armour moved from 8 Sea Zone to France
2 transports moved from 8 Sea Zone to 10 Sea Zone
1 destroyer moved from 8 Sea Zone to 13 Sea Zone
2 fighters moved from Western United States to 53 Sea Zone
1 bomber moved from Western United States to 53 Sea Zone
1 infantry moved from Eastern United States to Eastern Canada
1 armour moved from Western United States to Eastern Canada
Combat - Americans
Battle in 61 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 61 Sea Zone
Americans roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans win with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 53 Sea Zone
Americans attack with 1 bomber and 2 fighters
Japanese defend with 1 battleship and 1 transport
Americans roll dice for 1 bomber and 2 fighters in 53 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 battleship and 1 transport in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Japanese and 1 fighter owned by the Americans lost in 53 Sea Zone
1 transport owned by the Japanese lost in 53 Sea Zone
Americans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 17
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 battleship and 1 transport
Non Combat Move - Americans
1 bomber moved from 53 Sea Zone to Western United States
1 fighter moved from 53 Sea Zone to 56 Sea Zone
Place Units - Americans
1 carrier and 1 cruiser placed in 56 Sea Zone
1 fighter placed in 56 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 43 PUs; end with 43 PUs
Combat Hit Differential Summary :
Americans : -0.00
Japanese : 0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Karelia S.S.R.
2 armour moved from Russia to Karelia S.S.R.
1 armour moved from West Russia to Belorussia
Russians take Belorussia from Germans
1 armour moved from Belorussia to Karelia S.S.R.
1 armour moved from West Russia to Karelia S.S.R.
1 infantry moved from Kazakh S.S.R. to Sinkiang
1 artillery moved from Kazakh S.S.R. to Sinkiang
1 artillery moved from Russia to Novosibirsk
1 infantry moved from Russia to Novosibirsk
2 infantry moved from Russia to Vologda
1 submarine moved from 55 Sea Zone to 53 Sea Zone
Combat - Russians
Battle in Karelia S.S.R.
Russians attack with 4 armour and 1 infantry
Germans defend with 2 armour and 1 factory
Russians roll dice for 4 armour and 1 infantry in Karelia S.S.R., round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 2 armour in Karelia S.S.R., round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R.
Russians roll dice for 4 armour in Karelia S.S.R., round 3 : 1/4 hits, 2.00 expected hits
Germans roll dice for 1 armour in Karelia S.S.R., round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R.
Russians win, taking Karelia S.S.R. from Germans with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 armour and 1 infantry
Casualties for Germans: 2 armour
Battle in Sinkiang
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 armour
Russians roll dice for 1 artillery and 1 infantry in Sinkiang, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 armour in Sinkiang, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Sinkiang
Russians win, taking Sinkiang from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Non Combat Move - Russians
Place Units - Russians
1 armour and 1 artillery placed in Caucasus
2 infantry placed in Caucasus
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 0.50
Russians : -1.83
Japanese : -0.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Germans
Germans buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
3 armour and 4 infantry moved from Germany to France
1 bomber moved from Germany to Caucasus
3 armour and 1 fighter moved from Germany to Karelia S.S.R.
Combat - Germans
Strategic bombing raid in Caucasus
AA fire in Caucasus : 0/1 hits, 0.17 expected hits
Bombing raid in Caucasus rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Caucasus causes 1 damage total.
Battle in France
Germans attack with 3 armour and 4 infantry
Americans defend with 3 armour and 1 infantry
Germans roll dice for 3 armour and 4 infantry in France, round 2 : 1/7 hits, 2.17 expected hits
Americans roll dice for 3 armour and 1 infantry in France, round 2 : 2/4 hits, 1.83 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
Germans roll dice for 3 armour and 2 infantry in France, round 3 : 0/5 hits, 1.83 expected hits
Americans roll dice for 3 armour in France, round 3 : 3/3 hits, 1.50 expected hits
2 infantry owned by the Germans and 1 armour owned by the Germans lost in France
2 armour owned by the Germans retreated to Germany
Americans win with 3 armour remaining. Battle score for attacker is -15
Casualties for Germans: 1 armour and 4 infantry
Casualties for Americans: 1 infantry
Battle in Karelia S.S.R.
Germans attack with 3 armour and 1 fighter
Russians defend with 3 armour and 1 factory
Germans roll dice for 3 armour and 1 fighter in Karelia S.S.R., round 2 : 0/4 hits, 2.00 expected hits
Russians roll dice for 3 armour in Karelia S.S.R., round 2 : 3/3 hits, 1.50 expected hits
3 armour owned by the Germans lost in Karelia S.S.R.
retreated to Karelia S.S.R.
Russians win with 3 armour remaining. Battle score for attacker is -18
Casualties for Germans: 3 armour
Non Combat Move - Germans
1 fighter moved from Karelia S.S.R. to Germany
1 bomber moved from Caucasus to Germany
Place Units - Germans
2 armour, 1 fighter and 2 infantry placed in Germany
1 infantry placed in Italy
Turn Complete - Germans
Germans collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans : -5.00
Americans : 1.67
Russians : 1.50
AA fire in Caucasus : : -0.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - British
British buy 2 armour, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
2 armour moved from United Kingdom to 8 Sea Zone
2 infantry moved from United Kingdom to 8 Sea Zone
2 armour moved from 8 Sea Zone to Northwestern Europe
2 infantry moved from 8 Sea Zone to Northwestern Europe
1 fighter moved from Burma to Anhwei
1 infantry moved from Trans-Jordan to Persia
2 armour moved from India to Burma
1 bomber moved from United Kingdom to Northwestern Europe
Combat - British
Battle in Northwestern Europe
British attack with 2 armour, 1 bomber and 2 infantry
Germans defend with 2 infantry
British roll dice for 1 battleship and 2 cruisers in Northwestern Europe, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 2 armour, 1 bomber and 2 infantry in Northwestern Europe, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Northwestern Europe, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 2 infantry owned by the British lost in Northwestern Europe
British win, taking Northwestern Europe from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Germans: 2 infantry
Battle in Anhwei
British attack with 1 fighter
Japanese defend with 2 bombers
British roll dice for 1 fighter in Anhwei, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 bombers in Anhwei, round 2 : 0/2 hits, 0.33 expected hits
British roll dice for 1 fighter in Anhwei, round 3 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 bombers in Anhwei, round 3 : 0/2 hits, 0.33 expected hits
British roll dice for 1 fighter in Anhwei, round 4 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 2 bombers in Anhwei, round 4 : 0/2 hits, 0.33 expected hits
1 bomber owned by the Japanese lost in Anhwei
British roll dice for 1 fighter in Anhwei, round 5 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 bomber in Anhwei, round 5 : 0/1 hits, 0.17 expected hits
1 bomber owned by the Japanese lost in Anhwei
British win with 1 fighter remaining. Battle score for attacker is 24
Casualties for Japanese: 2 bombers
Non Combat Move - British
1 fighter moved from Anhwei to Sinkiang
1 bomber moved from Northwestern Europe to United Kingdom
Place Units - British
1 transport placed in 8 Sea Zone
1 armour and 1 infantry placed in United Kingdom
1 armour, 1 fighter and 1 infantry placed in India
1 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 1.33
British : -0.67
Japanese : -1.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Japanese
1 battleship and 1 destroyer moved from 48 Sea Zone to 61 Sea Zone
1 battleship, 1 carrier and 1 fighter moved from 50 Sea Zone to 60 Sea Zone
3 armour and 3 infantry moved from Japan to 62 Sea Zone
3 armour and 3 infantry moved from 62 Sea Zone to Manchuria
1 armour and 1 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Kwangtung to Yunnan
1 fighter moved from Buryatia S.S.R. to 61 Sea Zone
Combat - Japanese
Battle in 61 Sea Zone
Japanese attack with 1 battleship, 1 destroyer and 1 fighter
Americans defend with 1 submarine
Japanese roll dice for 1 battleship, 1 destroyer and 1 fighter in 61 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 61 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 61 Sea Zone
Japanese win with 1 battleship, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Non Combat Move - Japanese
1 fighter moved from 61 Sea Zone to Kwangtung
Place Units - Japanese
1 armour, 1 bomber and 1 fighter placed in Japan
1 destroyer placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans : -0.17
Japanese : -0.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 battleship, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Morocco to 13 Sea Zone
2 infantry and 1 transport moved from 13 Sea Zone to 15 Sea Zone
1 destroyer moved from 13 Sea Zone to 15 Sea Zone
2 infantry moved from 15 Sea Zone to Italy
1 armour moved from France to Italy
2 armour moved from Eastern Canada to 10 Sea Zone
2 infantry moved from Eastern Canada to 10 Sea Zone
2 armour, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to France
2 armour moved from 8 Sea Zone to France
1 infantry moved from Eastern United States to Eastern Canada
1 armour moved from Western United States to Eastern Canada
1 artillery moved from Western United States to Central United States
1 infantry moved from Western United States to Central United States
2 armour moved from France to Italy
Combat - Americans
Battle in Italy
Americans attack with 3 armour and 2 infantry
Germans defend with 1 aaGun, 1 factory and 1 infantry
Americans roll dice for 3 armour and 2 infantry in Italy, round 2 : 3/5 hits, 1.83 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Italy, round 2 : 1/1 hits, 0.33 expected hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Italy
Americans win, taking Italy from Germans with 3 armour and 1 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 infantry
Casualties for Germans: 1 aaGun and 1 infantry
Non Combat Move - Americans
Place Units - Americans
1 battleship placed in 56 Sea Zone
1 fighter placed in Western United States
2 infantry placed in Eastern United States
1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 47 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans : 0.67
Americans : 1.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Russians
Russians repair damage of 1x factory; Remaining resources: 25 PUs;
Russians buy 3 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 53 Sea Zone to 56 Sea Zone
1 submarine moved from 56 Sea Zone to 65 Sea Zone
1 armour moved from Karelia S.S.R. to Norway
Russians take Finland from Germans
Russians take Norway from Germans
2 armour moved from Karelia S.S.R. to Baltic States
Russians take Baltic States from Germans
1 artillery moved from Caucasus to Ukraine S.S.R.
4 infantry moved from Caucasus to Ukraine S.S.R.
1 armour moved from Caucasus to Ukraine S.S.R.
2 infantry moved from Vologda to Evenki National Okrug
1 infantry moved from Novosibirsk to Evenki National Okrug
1 artillery moved from Novosibirsk to Sinkiang
2 infantry moved from Russia to West Russia
Combat - Russians
Battle in Ukraine S.S.R.
Russians attack with 1 armour, 1 artillery and 4 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 1 artillery and 4 infantry in Ukraine S.S.R., round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 infantry in Ukraine S.S.R., round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R.
Russians win, taking Ukraine S.S.R. from Germans with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Place Units - Russians
3 armour and 1 artillery placed in Caucasus
1 infantry placed in Karelia S.S.R.
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : -0.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Germans
Germans buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Germany to 15 Sea Zone
2 fighters moved from Germany to 15 Sea Zone
Combat - Germans
Battle in 15 Sea Zone
Germans attack with 1 bomber and 2 fighters
Americans defend with 1 destroyer and 1 transport
Germans roll dice for 1 bomber and 2 fighters in 15 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 15 Sea Zone
Germans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Non Combat Move - Germans
1 bomber and 2 fighters moved from 15 Sea Zone to Germany
Place Units - Germans
5 artilleries and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : 0.33
Americans : -0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - British
British buy 3 armour, 1 bomber and 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
3 infantry moved from Burma to Yunnan
3 armour moved from Burma to Yunnan
1 armour moved from India to Yunnan
1 fighter moved from India to Yunnan
1 infantry moved from India to Burma
1 infantry moved from Persia to India
1 fighter moved from Sinkiang to Yunnan
2 armour moved from United Kingdom to 8 Sea Zone
1 artillery moved from United Kingdom to 8 Sea Zone
3 infantry moved from United Kingdom to 8 Sea Zone
2 armour moved from 8 Sea Zone to Northwestern Europe
3 infantry moved from 8 Sea Zone to Northwestern Europe
1 artillery moved from 8 Sea Zone to Northwestern Europe
Combat - British
Battle in Yunnan
British attack with 4 armour, 2 fighters and 3 infantry
Japanese defend with 1 infantry
British roll dice for 4 armour, 2 fighters and 3 infantry in Yunnan, round 2 : 1/9 hits, 3.50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
British win, taking Yunnan from Japanese with 4 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters moved from Yunnan to Sinkiang
Place Units - British
1 armour, 1 bomber and 1 infantry placed in India
2 armour and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 40 PUs
Combat Hit Differential Summary :
British : -2.50
Japanese : 0.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 armour, 1 battleship and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 fighter moved from Japan to Yunnan
1 fighter moved from Kwangtung to Yunnan
1 infantry moved from Kwangtung to Yunnan
3 armour moved from Kwangtung to Yunnan
1 bomber moved from Japan to Yunnan
1 armour moved from Japan to 62 Sea Zone
1 armour and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour moved from 61 Sea Zone to Yunnan
3 armour and 3 infantry moved from Manchuria to Anhwei
1 destroyer moved from 61 Sea Zone to 60 Sea Zone
Combat - Japanese
Battle in Yunnan
Japanese attack with 4 armour, 1 bomber, 2 fighters and 1 infantry
British defend with 4 armour and 2 infantry
Japanese roll dice for 1 battleship in Yunnan, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 4 armour, 1 bomber, 2 fighters and 1 infantry in Yunnan, round 2 : 4/8 hits, 3.83 expected hits
Americans roll dice for 4 armour and 2 infantry in Yunnan, round 2 : 4/6 hits, 2.67 expected hits
1 infantry owned by the Japanese, 3 armour owned by the Japanese, 2 infantry owned by the British and 2 armour owned by the British lost in Yunnan
Japanese roll dice for 1 armour, 1 bomber and 2 fighters in Yunnan, round 3 : 2/4 hits, 2.17 expected hits
Americans roll dice for 2 armour in Yunnan, round 3 : 0/2 hits, 1.00 expected hits
2 armour owned by the British lost in Yunnan
Japanese win, taking Yunnan from Americans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 9
Casualties for Japanese: 3 armour and 1 infantry
Casualties for British: 4 armour and 2 infantry
Non Combat Move - Japanese
1 bomber moved from Yunnan to Japan
1 fighter moved from Yunnan to Anhwei
1 fighter moved from Yunnan to Kwangtung
Place Units - Japanese
1 battleship placed in 60 Sea Zone
1 armour and 3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans : 0.33
Japanese : -0.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 1 destroyer, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Central United States to Western United States
3 transports moved from 8 Sea Zone to 10 Sea Zone
2 infantry moved from Eastern United States to Eastern Canada
1 armour moved from Alaska to Eastern Canada
1 artillery moved from Central United States to Eastern Canada
1 transport moved from 11 Sea Zone to 19 Sea Zone
1 infantry moved from Italy to Southern Europe
Americans take Southern Europe from Germans
2 armour moved from France to Italy
1 infantry moved from France to Italy
Combat - Americans
Non Combat Move - Americans
2 fighters moved from Western United States to 56 Sea Zone
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone
1 bomber and 2 infantry placed in Italy
Turn Complete - Americans
Americans collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Russians
Russians buy 4 armour and 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour moved from Baltic States to Poland
Russians take Poland from Germans
1 infantry moved from Ukraine S.S.R. to Bulgaria Romania
Russians take Bulgaria Romania from Germans
1 armour moved from Ukraine S.S.R. to Poland
2 infantry moved from Ukraine S.S.R. to Poland
1 artillery moved from Ukraine S.S.R. to Poland
1 infantry moved from Karelia S.S.R. to Baltic States
3 armour moved from Caucasus to Poland
1 artillery moved from Caucasus to Ukraine S.S.R.
2 infantry moved from West Russia to Belorussia
1 infantry moved from Sinkiang to Novosibirsk
2 artilleries moved from Sinkiang to Novosibirsk
1 armour moved from Norway to Karelia S.S.R.
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
2 artilleries placed in Karelia S.S.R.
4 armour placed in Caucasus
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Germans
Germans buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Germany to Italy
1 artillery and 1 infantry moved from Germany to France
1 artillery and 1 infantry moved from Germany to Southern Europe
Combat - Germans
Strategic bombing raid in Italy
AA fire in Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Italy rolls: 1 and causes: 1 damage to unit: factory
Bombing raid in Italy causes 1 damage total.
Battle in Southern Europe
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Southern Europe, round 2 : 2/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Southern Europe, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern Europe
Germans win, taking Southern Europe from Americans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in France
Germans attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in France, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in France, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in France
Germans win, taking France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Germans
1 bomber moved from Italy to Germany
Place Units - Germans
1 artillery and 4 infantry placed in Germany
Turn Complete - Germans
Germans collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : 1.67
Americans : 0.33
AA fire in Italy : : -0.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - British
British buy 2 armour, 1 bomber, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour moved from United Kingdom to 8 Sea Zone
2 infantry moved from United Kingdom to 8 Sea Zone
1 armour moved from Northwestern Europe to 8 Sea Zone
1 infantry moved from Northwestern Europe to 8 Sea Zone
3 armour, 1 battleship, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 3 transports moved from 8 Sea Zone to 5 Sea Zone
3 armour moved from Northwestern Europe to Germany
2 infantry moved from Northwestern Europe to Germany
1 bomber moved from United Kingdom to Germany
1 artillery moved from Northwestern Europe to Germany
3 armour moved from 5 Sea Zone to Germany
3 infantry moved from 5 Sea Zone to Germany
1 bomber moved from India to Germany
1 infantry moved from Burma to Yunnan
2 fighters moved from Sinkiang to Yunnan
2 infantry moved from India to Burma
1 armour moved from India to Burma
Combat - British
Battle in Yunnan
British attack with 2 fighters and 1 infantry
Japanese defend with 1 armour
British roll dice for 2 fighters and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 1 armour
Battle in Germany
British attack with 6 armour, 1 artillery, 2 bombers and 5 infantry
Germans defend with 1 aaGun, 4 armour, 4 artilleries, 1 bomber, 1 factory, 2 fighters and 7 infantry
AA fire in Germany : 0/2 hits, 0.33 expected hits
British roll dice for 1 battleship and 2 cruisers in Germany, round 2 : 3/3 hits, 1.67 expected hits
British roll dice for 6 armour, 1 artillery, 2 bombers and 5 infantry in Germany, round 2 : 5/14 hits, 5.67 expected hits
Germans roll dice for 1 aaGun, 4 armour, 4 artilleries, 1 bomber, 2 fighters and 7 infantry in Germany, round 2 : 4/18 hits, 7.17 expected hits
1 aaGun owned by the Germans, 1 bomber owned by the Germans, 6 infantry owned by the Germans and 4 infantry owned by the British lost in Germany
British roll dice for 6 armour, 1 artillery, 2 bombers and 1 infantry in Germany, round 3 : 3/10 hits, 5.00 expected hits
Germans roll dice for 4 armour, 4 artilleries, 2 fighters and 1 infantry in Germany, round 3 : 8/11 hits, 5.00 expected hits
2 artilleries owned by the Germans, 1 infantry owned by the Germans, 1 artillery owned by the British, 1 infantry owned by the British and 6 armour owned by the British lost in Germany
British roll dice for 2 bombers in Germany, round 4 : 1/2 hits, 1.33 expected hits
Germans roll dice for 4 armour, 2 artilleries and 2 fighters in Germany, round 4 : 4/8 hits, 4.00 expected hits
1 artillery owned by the Germans and 2 bombers owned by the British lost in Germany
Germans win with 4 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is -29
Casualties for British: 6 armour, 1 artillery, 2 bombers and 5 infantry
Casualties for Germans: 1 aaGun, 3 artilleries, 1 bomber and 7 infantry
Non Combat Move - British
2 fighters moved from Yunnan to Burma
Place Units - British
1 armour, 1 fighter and 1 infantry placed in India
1 armour, 1 bomber and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0.17
British : -1.83
Japanese : -0.50
AA fire in Germany : : -0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 3 artilleries, 1 battleship and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 armour and 1 infantry moved from 61 Sea Zone to Yunnan
1 transport moved from 61 Sea Zone to 48 Sea Zone
1 artillery moved from Philippine Islands to 48 Sea Zone
1 artillery and 1 transport moved from 48 Sea Zone to 61 Sea Zone
1 artillery and 2 infantry moved from 61 Sea Zone to Yunnan
1 armour and 1 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 fighter moved from Anhwei to Evenki National Okrug
1 bomber moved from Japan to Evenki National Okrug
3 armour moved from Anhwei to Yunnan
1 fighter moved from Kwangtung to Yunnan
Combat - Japanese
Battle in Evenki National Okrug
Japanese attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
Russians defend with 3 infantry
Japanese roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Evenki National Okrug, round 2 : 2/4 hits, 1.83 expected hits
Russians roll dice for 3 infantry in Evenki National Okrug, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Evenki National Okrug
Japanese roll dice for 1 armour, 1 bomber and 1 fighter in Evenki National Okrug, round 3 : 1/3 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Evenki National Okrug, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Evenki National Okrug
Japanese win, taking Evenki National Okrug from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Russians: 3 infantry
Battle in Yunnan
Japanese attack with 4 armour, 1 artillery, 1 fighter and 3 infantry
British defend with 1 infantry
Japanese roll dice for 1 battleship in Yunnan, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Americans with 4 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 battleships, 1 carrier, 2 destroyers and 1 fighter moved from 60 Sea Zone to 51 Sea Zone
1 fighter moved from Yunnan to 51 Sea Zone
1 fighter moved from Evenki National Okrug to Buryatia S.S.R.
1 bomber moved from Evenki National Okrug to Buryatia S.S.R.
Place Units - Japanese
3 artilleries and 1 infantry placed in Japan
1 battleship placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans : -0.33
Russians : -0.33
Japanese : -0.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 battleships and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery moved from Western United States to 56 Sea Zone
1 infantry moved from Western United States to 56 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry and 1 transport moved from 56 Sea Zone to 53 Sea Zone
1 infantry moved from 53 Sea Zone to Hawaiian Islands
1 artillery moved from 53 Sea Zone to Hawaiian Islands
1 bomber moved from Western United States to Hawaiian Islands
4 fighters moved from 53 Sea Zone to Hawaiian Islands
1 transport moved from 19 Sea Zone to 56 Sea Zone
2 armour moved from Eastern Canada to 10 Sea Zone
1 artillery moved from Eastern Canada to 10 Sea Zone
3 infantry moved from Eastern Canada to 10 Sea Zone
2 armour, 1 artillery, 3 infantry and 3 transports moved from 10 Sea Zone to 8 Sea Zone
2 armour moved from 8 Sea Zone to France
1 artillery moved from 8 Sea Zone to France
3 infantry moved from 8 Sea Zone to France
5 armour moved from Italy to Germany
3 infantry moved from Italy to Germany
1 bomber moved from Italy to Germany
Combat - Americans
Battle in Hawaiian Islands
Americans attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Hawaiian Islands, round 2 : 2/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hawaiian Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 1 bomber and 4 fighters remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in France
Americans attack with 2 armour, 1 artillery and 3 infantry
Germans defend with 1 artillery and 1 infantry
Americans roll dice for 2 armour, 1 artillery and 3 infantry in France, round 2 : 1/6 hits, 2.00 expected hits
Germans roll dice for 1 artillery and 1 infantry in France, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
Americans roll dice for 2 armour, 1 artillery and 2 infantry in France, round 3 : 1/5 hits, 1.83 expected hits
Germans roll dice for 1 artillery in France, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Americans lost in France
Americans win, taking France from Germans with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Americans: 2 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Germany
Americans attack with 5 armour, 1 bomber and 3 infantry
Germans defend with 4 armour, 1 artillery, 1 factory and 2 fighters
Americans roll dice for 5 armour, 1 bomber and 3 infantry in Germany, round 2 : 6/9 hits, 3.67 expected hits
Germans roll dice for 4 armour, 1 artillery and 2 fighters in Germany, round 2 : 5/7 hits, 3.67 expected hits
1 artillery owned by the Germans, 1 fighter owned by the Germans, 4 armour owned by the Germans, 2 armour owned by the Americans and 3 infantry owned by the Americans lost in Germany
Americans roll dice for 3 armour and 1 bomber in Germany, round 3 : 1/4 hits, 2.17 expected hits
Germans roll dice for 1 fighter in Germany, round 3 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 armour owned by the Americans lost in Germany
Americans captures 18PUs while taking Germans capital
Americans win, taking Germany from Germans with 2 armour and 1 bomber remaining. Battle score for attacker is 21
Casualties for Americans: 3 armour and 3 infantry
Casualties for Germans: 4 armour, 1 artillery and 2 fighters
Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
4 fighters moved from Hawaiian Islands to 53 Sea Zone
1 bomber moved from Hawaiian Islands to Western United States
Place Units - Americans
2 battleships and 1 destroyer placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : 2.67
Americans : 0.17
Japanese : 0.67