@farmboy and I agreed on trying a new way of bidding: We will alternately put an additional Allied unit of any type (according to general bid rules) on the board until one of us prefers to play Allies instead
Lennard Vs Dawg (Allies +10) #3
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Belarus 6 fighters and 1 tactical_bomber moved from Bryansk to Belarus 1 infantry moved from Amur to Korea Russians take Korea from Japanese 2 infantry moved from Amur to Manchuria Combat - Russians Battle in Belarus Russians attack with 6 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 6/9 hits, 4.00 expected hits Germans roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 6 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Manchuria Russians attack with 2 infantry Japanese defend with 1 artillery Russians roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Manchuria, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Manchuria, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Manchuria, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 artillery in Manchuria, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Russians roll dice for 1 infantry in Manchuria, round 5 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Manchuria, round 5 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Manchuria, round 6 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Manchuria, round 6 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Manchuria, round 7 : 1/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery in Manchuria, round 7 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - Russians 2 aaGuns and 14 infantry moved from Amur to Sakha 3 aaGuns, 4 armour, 8 artilleries and 17 infantry moved from Bryansk to Russia 3 infantry moved from Rostov to Tambov 2 infantry moved from Volgograd to Tambov 6 fighters and 1 tactical_bomber moved from Belarus to Russia 1 aaGun moved from Smolensk to Russia Place Units - Russians 3 artilleries, 1 fighter and 6 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,5,3,1,6,3,3,5,4,5,3,6,3,1,6,2,2,2,3,3,1,1,5,6,3 Russians collect 30 PUs (3 lost to blockades); end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUsCombat Hit Differential Summary :
Germans : 0.67 Russians : 1.50 Japanese : -1.00 -
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier and 16 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 bomber moved from Borneo to Java 1 tactical_bomber moved from Shan State to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan 1 tactical_bomber moved from Yunnan to Szechwan 1 artillery moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 artillery moved from 6 Sea Zone to Korea 1 infantry moved from 6 Sea Zone to Korea 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 1 tactical_bomber moved from 6 Sea Zone to Korea 2 infantry moved from Anhwe to Jehol 1 tactical_bomber moved from 6 Sea Zone to Jehol 1 fighter moved from 6 Sea Zone to Jehol 2 fighters moved from Japan to Korea 1 fighter moved from Japan to Korea 2 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from Yunnan to Burma 1 bomber moved from Kwangtung to India 1 bomber moved from Kwangtung to Burma 2 infantry moved from Shan State to Yunnan 2 infantry moved from Hunan to Yunnan 3 infantry moved from Kwangsi to Yunnan 3 infantry moved from Kwangtung to Kiangsi 3 artilleries moved from French Indo China to Yunnan 1 armour moved from Yunnan to Hunan 1 mech_infantry moved from Yunnan to Hunan 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from Korea to Manchuria 1 tactical_bomber moved from Korea to Manchuria 1 tactical_bomber moved from Yunnan to Burma 2 fighters moved from 6 Sea Zone to Jehol 1 fighter moved from 6 Sea Zone to Manchuria Combat - Japanese Strategic bombing raid in India AA fire in India : 0/1 hits, 0.17 expected hits Bombing raid in India rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in India causes 8 damage total. Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Java Japanese attack with 1 artillery, 1 bomber and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 0/3 hits, 1.33 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 3 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 2 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Java Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 4 : 1/3 hits, 1.33 expected hits ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6 Casualties for ANZAC: 2 infantry Battle in Manchuria Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Manchuria, round 2 : 0/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Manchuria Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Manchuria, round 3 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Korea Japanese attack with 1 artillery, 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 battleship in Korea, round 2 : 1/1 hits, 0.67 expected hits Russians roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in 25 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 destroyer and 1 submarine Battle in Szechwan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 3/6 hits, 2.50 expected hits Chinese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Burma Japanese attack with 1 bomber, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 bomber moved from Java to Malaya 1 bomber moved from Burma to Malaya 1 tactical_bomber moved from Burma to Malaya 1 bomber moved from India to Yunnan 2 infantry moved from 36 Sea Zone to French Indo China 1 tactical_bomber moved from 42 Sea Zone to Malaya 1 fighter moved from Szechwan to Malaya 1 tactical_bomber moved from Szechwan to Malaya 2 fighters moved from Korea to Japan 2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Manchuria to 6 Sea Zone 1 tactical_bomber moved from Jehol to Kiangsu 3 fighters moved from Jehol to 6 Sea Zone Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 4 infantry placed in Japan 1 carrier placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from Malaya: 2 tactical_bombers EDIT: Adding units owned by Japanese to French Indo China: 2 tactical_bombers EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,1 Japanese collect 53 PUs (4 lost to blockades); end with 53 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUsCombat Hit Differential Summary :
ANZAC : -1.67 Americans : 0.50 Chinese : -0.67 UK_Pacific : -0.33 AA fire in India : : -0.17 Russians : 0.67 Japanese : -1.50 -
TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 1 battleship, 1 cruiser, 3 destroyers, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Gibraltar Combat - Americans Battle in Borneo Battle in Normandy Bordeaux Non Combat Move - Americans 2 infantry moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 2 infantry placed in Western United States 1 transport placed in 101 Sea Zone 1 armour, 1 fighter and 1 infantry placed in Eastern United States Americans undo move 5. 1 armour and 1 infantry placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Anhwe 2 artilleries and 8 infantry moved from Hopei to Anhwe 1 infantry moved from Chahar to Anhwe 3 infantry moved from Chahar to Anhwe 1 fighter moved from Chahar to Suiyuyan Combat - Chinese Battle in Anhwe Chinese attack with 2 artilleries and 13 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 13 infantry in Anhwe, round 2 : 3/15 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 artilleries and 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese : -0.17 Japanese : -0.33 -
TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - British 1 armour, 3 infantry and 2 mech_infantrys moved from Tobruk to Libya British take Libya from Italians 2 infantry moved from India to Burma 1 bomber moved from India to Burma 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Egypt to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone British take 93 Sea Zone from Italians Combat - BritishCombat Hit Differential Summary :
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@LennardF scramble in sz97?
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No scramble
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 cruiser, 2 destroyers, 1 fighter, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 infantry and 1 mech_infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour, 4 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 armour, 1 battleship, 1 cruiser, 3 destroyers, 4 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 4 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 destroyer, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 bomber moved from Eastern United States to Gibraltar Combat - Americans Battle in Borneo Battle in Normandy Bordeaux Non Combat Move - Americans 2 infantry moved from 91 Sea Zone to Morocco 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 cruiser, 1 destroyer and 1 transport placed in 10 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 2 infantry placed in Western United States 1 transport placed in 101 Sea Zone 1 armour, 1 fighter and 1 infantry placed in Eastern United States Americans undo move 5. 1 armour and 1 infantry placed in Eastern United States 1 fighter placed in Western United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Kweichow to Anhwe 2 artilleries and 8 infantry moved from Hopei to Anhwe 1 infantry moved from Chahar to Anhwe 3 infantry moved from Chahar to Anhwe 1 fighter moved from Chahar to Suiyuyan Combat - Chinese Battle in Anhwe Chinese attack with 2 artilleries and 13 infantry Japanese defend with 1 infantry Chinese roll dice for 2 artilleries and 13 infantry in Anhwe, round 2 : 3/15 hits, 3.17 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 2 artilleries and 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Suiyuyan 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 9 PUs; end with 10 PUs Purchase Units - British British buy 1 armour, 2 fighters and 4 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 3 infantry and 2 mech_infantrys moved from Tobruk to Libya British take Libya from Italians 2 infantry moved from India to Burma 1 bomber moved from India to Burma 2 transports moved from 80 Sea Zone to 81 Sea Zone 1 carrier, 1 cruiser, 4 destroyers, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Egypt to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone British take 93 Sea Zone from Italians Combat - British Battle in Burma British attack with 1 bomber and 2 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 97 Sea Zone British attack with 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 3 submarines and 1 tactical_bomber Italians defend with 1 destroyer British roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 97 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer Non Combat Move - British 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Trans-Jordan to Iraq 3 artilleries and 5 infantry moved from Eastern Persia to West India 1 artillery and 2 infantry moved from Persia to Northwest Persia 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 bomber moved from Burma to India 1 fighter moved from 97 Sea Zone to Malta Place Units - British 1 armour and 2 fighters placed in Persia 3 mech_infantrys placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Belgian Congo: 1 mech_infantry EDIT: Adding units owned by British to Egypt: 1 mech_infantry EDIT: Removing units owned by British from Union of South Africa: 2 mech_infantrys EDIT: Adding units owned by British to Belgian Congo: 2 mech_infantrys EDIT: Turning off Edit Mode 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 armour and 1 infantryCombat Hit Differential Summary :
British : 1.00 Italians : 0.67 Chinese : -0.17 Japanese : -0.67 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Southern Italy to France 3 infantry moved from France to Normandy Bordeaux 3 fighters moved from Southern Italy to Normandy Bordeaux 1 bomber moved from Germany to Normandy Bordeaux 2 armour moved from Bessarabia to Eastern Poland 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Algeria Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber, 3 fighters and 3 infantry Americans defend with 1 armour, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry Italians roll dice for 1 bomber, 3 fighters and 3 infantry in Normandy Bordeaux, round 2 : 3/7 hits, 2.67 expected hits Americans roll dice for 1 armour, 4 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/6 hits, 2.17 expected hits 3 infantry owned by the Americans and 2 infantry owned by the Italians lost in Normandy Bordeaux Italians roll dice for 1 bomber, 3 fighters and 1 infantry in Normandy Bordeaux, round 3 : 1/5 hits, 2.33 expected hits Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Italians roll dice for 1 bomber, 3 fighters and 1 infantry in Normandy Bordeaux, round 4 : 3/5 hits, 2.33 expected hits Americans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0.83 expected hits 1 armour owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 bomber, 3 fighters and 1 infantry remaining. Battle score for attacker is 16 Casualties for Italians: 2 infantry Casualties for Americans: 1 armour, 4 infantry and 1 mech_infantry Non Combat Move - Italians 3 fighters moved from Normandy Bordeaux to France 1 bomber moved from Normandy Bordeaux to France Place Units - Italians 2 artilleries and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,1,1,3,3,6,3,3,6,5,5,2 Italians collect 7 PUs (8 lost to blockades); end with 7 PUsCombat Hit Differential Summary :
Italians : -0.33 Americans : -2.17 -
TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from Northern Territory to Queensland 3 fighters moved from New Guinea to Queensland 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone Combat - ANZAC ANZAC creates battle in territory 41 Sea Zone Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
ANZAC : 0.67 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 37 Sea Zone 2 infantry moved from Northern Territory to Queensland 3 fighters moved from New Guinea to Queensland 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone Combat - ANZAC ANZAC creates battle in territory 41 Sea Zone Battle in 42 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC 1 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 98 Sea Zone to 97 Sea Zone Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : 0.67 -
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 fighters and 12 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 1 artillery and 6 infantry moved from Novgorod to Belarus 1 armour, 1 artillery and 1 mech_infantry moved from Baltic States to Belarus 3 artilleries moved from Eastern Poland to Belarus 3 infantry moved from Eastern Poland to Belarus 2 bombers moved from Western Ukraine to Bryansk 3 tactical_bombers moved from Western Ukraine to Bryansk 3 infantry moved from Western Ukraine to Bryansk 3 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 8 armour, 14 artilleries, 22 infantry and 2 mech_infantrys moved from Western Ukraine to Ukraine 2 infantry moved from Karelia to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery moved from Germany to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 113 Sea Zone to 112 Sea Zone 2 submarines moved from 126 Sea Zone to 112 Sea Zone 2 fighters moved from Western Ukraine to Western Germany 1 bomber moved from Germany to Western Germany 2 tactical_bombers moved from Eastern Poland to Western Germany 4 artilleries and 2 infantry moved from Poland to Eastern Poland 4 infantry and 3 mech_infantrys moved from Germany to Poland 3 mech_infantrys moved from Poland to Eastern Poland Combat - Germans Battle in Bryansk Germans attack with 2 bombers, 3 infantry and 3 tactical_bombers Russians defend with 3 infantry Germans roll dice for 2 bombers, 3 infantry and 3 tactical_bombers in Bryansk, round 2 : 5/8 hits, 3.33 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 2 bombers, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in Belarus Germans attack with 1 armour, 5 artilleries, 9 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 5 artilleries, 9 infantry and 1 mech_infantry in Belarus, round 2 : 4/16 hits, 4.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 5 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from Bryansk to Western Germany 3 tactical_bombers moved from Bryansk to Eastern Poland 1 aaGun moved from Western Ukraine to Ukraine 1 aaGun moved from Bessarabia to Ukraine 1 infantry moved from 115 Sea Zone to Novgorod 1 artillery moved from 115 Sea Zone to Novgorod 5 infantry moved from Western Germany to Germany Place Units - Germans 3 infantry placed in Novgorod 2 fighters placed in Western Germany 9 infantry placed in Germany Germans undo move 2. 2 fighters placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,5,1,6,5,4,2,1,3,5,2,1 Germans collect 48 PUs (5 lost to blockades); end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUsCombat Hit Differential Summary :
Germans : 1.00 Russians : 0.67 -
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tambov to Rostov 2 infantry moved from Russia to Bryansk 6 fighters and 1 tactical_bomber moved from Russia to Bryansk 2 fighters moved from Russia to Bryansk 5 infantry moved from Russia to Vologda 3 artilleries moved from Russia to Vologda 2 armour moved from Russia to Vologda Combat - Russians Battle in Bryansk Russians attack with 8 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 8 fighters, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 2/11 hits, 5.00 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 8 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 8 fighters moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia Place Units - Russians 1 fighter and 8 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : -3.00 -
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 3 destroyers, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Jehol to Anhwe 1 infantry moved from Manchuria to Jehol 1 artillery moved from Korea to Manchuria 6 infantry and 1 tactical_bomber moved from Kiangsu to Anhwe 3 infantry moved from Kiangsi to Anhwe 1 armour moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 armour moved from Kweichow to Anhwe 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Hunan to Anhwe 1 mech_infantry moved from Hunan to Anhwe 1 infantry moved from Szechwan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 2 infantry moved from Yunnan to Szechwan 1 submarine moved from 41 Sea Zone to 43 Sea Zone 2 fighters moved from Japan to Anhwe 7 fighters and 3 tactical_bombers moved from 6 Sea Zone to Anhwe 1 tactical_bomber moved from Malaya to Borneo 1 fighter moved from Malaya to Borneo 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 carrier and 1 destroyer moved from 36 Sea Zone to 43 Sea Zone 2 bombers moved from Malaya to Anhwe 2 tactical_bombers moved from French Indo China to Anhwe 1 bomber moved from Yunnan to Anhwe 1 battleship, 5 carriers, 1 destroyer, 1 submarine and 1 transport moved from 6 Sea Zone to 19 Sea Zone 4 infantry moved from French Indo China to Shan State 3 infantry moved from Malaya to Shan State 3 infantry moved from Kwangtung to Kwangsi Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 carrier, 1 destroyer, 1 submarine and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese win, taking 43 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Borneo Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry and 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 3/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Anhwe Japanese attack with 1 armour, 3 bombers, 9 fighters, 12 infantry, 1 mech_infantry and 6 tactical_bombers Chinese defend with 2 artilleries and 15 infantry Japanese roll dice for 1 armour, 3 bombers, 9 fighters, 12 infantry, 1 mech_infantry and 6 tactical_bombers in Anhwe, round 2 : 14/32 hits, 13.17 expected hits Chinese roll dice for 2 artilleries and 15 infantry in Anhwe, round 2 : 7/17 hits, 5.67 expected hits 7 infantry owned by the Japanese and 14 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 armour, 3 bombers, 9 fighters, 5 infantry, 1 mech_infantry and 6 tactical_bombers in Anhwe, round 3 : 14/25 hits, 12.00 expected hits Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 2 artilleries owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 armour, 3 bombers, 9 fighters, 4 infantry, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 29 Casualties for Japanese: 8 infantry Casualties for Chinese: 2 artilleries and 15 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Anhwe to 19 Sea Zone 3 bombers, 9 fighters and 5 tactical_bombers moved from Anhwe to Hunan 1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone Place Units - Japanese 3 destroyers placed in 20 Sea Zone 3 infantry placed in French Indo China 3 infantry placed in Malaya 1 infantry and 1 mech_infantry placed in Kiangsu 4 infantry placed in Japan Japanese undo move 1. 2 destroyers placed in 20 Sea Zone 1 destroyer placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 battleship EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 battleship EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,5 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,1 Japanese collect 49 PUs (10 lost to blockades); end with 49 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Chinese : 1.33 UK_Pacific : -0.67 Japanese : 3.50 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to Eastern United States 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone Combat - Americans Battle in Northern Italy Americans converts factory_major into different units Battle in Sumatra Battle in Southern France Non Combat Move - Americans 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 3 transports moved from 110 Sea Zone to 102 Sea Zone 1 battleship, 1 cruiser, 3 destroyers and 1 submarine moved from 110 Sea Zone to 92 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Suiyuyan to Shensi Combat - Chinese Chinese creates battle in territory Hunan Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 infantry Japanese defend with 3 bombers, 9 fighters and 5 tactical_bombers Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 3 bombers, 9 fighters and 5 tactical_bombers in Hunan, round 2 : 9/17 hits, 9.00 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win with 3 bombers, 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 fighter Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUsCombat Hit Differential Summary :
Chinese : 1.17 Japanese : -0.33 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 infantry and 1 mech_infantry moved from 95 Sea Zone to Northern Italy 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone 1 infantry and 1 mech_infantry moved from 93 Sea Zone to Southern France 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 1 cruiser, 2 destroyers, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone 2 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to Eastern United States 1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone Combat - Americans Battle in Northern Italy Americans converts factory_major into different units Battle in Sumatra Battle in Southern France Non Combat Move - Americans 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 armour and 1 infantry moved from 87 Sea Zone to French West Africa 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone 3 transports moved from 110 Sea Zone to 102 Sea Zone 1 battleship, 1 cruiser, 3 destroyers and 1 submarine moved from 110 Sea Zone to 92 Sea Zone Place Units - Americans 2 transports placed in 101 Sea Zone 1 armour, 2 infantry and 1 mech_infantry placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in 10 Sea Zone Turn Complete - Americans Americans collect 64 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Suiyuyan to Shensi 1 fighter moved from Suiyuyan to Shensi Combat - Chinese Chinese creates battle in territory Hunan Battle in Shensi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 infantry Japanese defend with 3 bombers, 9 fighters and 5 tactical_bombers Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.17 expected hits Japanese roll dice for 3 bombers, 9 fighters and 5 tactical_bombers in Hunan, round 2 : 9/17 hits, 9.00 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win with 3 bombers, 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 fighter Non Combat Move - Chinese 1 fighter moved from Shensi to Kansu Place Units - Chinese 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 2 armour, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 2x factory_major; Remaining resources: 11 PUs; UK_Pacific buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Algeria 1 fighter moved from Malta to Algeria 1 armour and 1 mech_infantry moved from Libya to Algeria British take Tunisia from Italians 1 transport moved from 81 Sea Zone to 96 Sea Zone 1 infantry moved from Libya to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Algeria 1 transport moved from 81 Sea Zone to 96 Sea Zone 2 infantry moved from Libya to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 carrier, 1 cruiser and 4 destroyers moved from 97 Sea Zone to 98 Sea Zone Combat - British Battle in Greece Battle in Algeria British attack with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry British roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Algeria, round 2 : 1/7 hits, 2.67 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Algeria British roll dice for 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Algeria, round 3 : 1/6 hits, 2.50 expected hits Italians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Algeria, round 3 : 1/3 hits, 1.17 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Algeria British roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Algeria, round 4 : 2/5 hits, 2.33 expected hits Italians roll dice for 1 armour and 1 artillery in Algeria, round 4 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Italians and 1 armour owned by the Italians lost in Algeria British win, taking Greece from Germans, taking Algeria from Italians with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for British: 2 infantry Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Algeria to Morocco 1 mech_infantry moved from Libya to Alexandria 1 mech_infantry moved from Union of South Africa to Belgian Congo 2 mech_infantrys moved from Belgian Congo to Egypt 1 infantry and 4 mech_infantrys moved from Egypt to Trans-Jordan 1 infantry and 4 mech_infantrys moved from Trans-Jordan to Iraq 1 artillery and 2 infantry moved from Northwest Persia to Caucasus 1 armour and 2 fighters moved from Persia to West India 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Burma to India 3 artilleries, 2 fighters and 5 infantry moved from West India to India Place Units - British 1 armour and 2 fighters placed in Persia 1 armour and 2 mech_infantrys placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Place Units - UK_Pacific 2 artilleries and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleries and 1 infantryCombat Hit Differential Summary :
British : -3.50 Italians : -1.50 Chinese : 1.17 Japanese : -0.33 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 1 infantry moved from Normandy Bordeaux to Southern France 1 mech_infantry moved from France to Southern France 1 bomber moved from France to Southern France 1 fighter moved from France to Southern France 2 infantry moved from Southern Italy to Northern Italy 2 fighters moved from France to Southern France 2 artilleries moved from Southern Italy to Northern Italy 5 infantry moved from Bessarabia to Ukraine 2 armour moved from Eastern Poland to Ukraine Combat - Italians Battle in Northern Italy Italians attack with 3 artilleries and 3 infantry Americans defend with 1 factory_minor, 1 infantry and 1 mech_infantry Italians roll dice for 3 artilleries and 3 infantry in Northern Italy, round 2 : 0/6 hits, 2.00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Northern Italy, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 3 artilleries and 3 infantry in Northern Italy, round 3 : 1/6 hits, 2.00 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Northern Italy, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 3 artilleries and 2 infantry in Northern Italy, round 4 : 2/5 hits, 1.67 expected hits Americans roll dice for 1 mech_infantry in Northern Italy, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 2 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Battle in Southern France Italians attack with 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Italians roll dice for 1 bomber, 3 fighters, 1 infantry and 1 mech_infantry in Southern France, round 2 : 4/6 hits, 2.50 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans, 1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 1 bomber, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Italians 1 bomber and 3 fighters moved from Southern France to Southern Italy Place Units - Italians 1 artillery and 1 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,6,1,6 Italians collect 11 PUs (2 lost to blockades); end with 11 PUsCombat Hit Differential Summary :
Italians : -1.17 Americans : 0.67 -
TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 8 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 8 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from New South Wales to Queensland 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 21 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Combat Move - French 1 destroyer moved from 97 Sea Zone to 98 Sea Zone Non Combat Move - French 1 infantry moved from Iraq to Northwest Persia Turn Complete - FrenchCombat Hit Differential Summary :





