Game History
Round: 1 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Ethiopia to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 bomber moved from Northern Italy to United Kingdom 1 submarine moved from 95 Sea Zone to 96 Sea Zone 2 fighters moved from Southern Italy to 96 Sea Zone 1 armour and 1 mech_infantry moved from Tobruk to Tunisia 1 artillery and 1 infantry moved from Libya to Tunisia 1 transport moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from Southern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Northern Italy to Southern France 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 3 infantry moved from 97 Sea Zone to Greece 1 artillery moved from 97 Sea Zone to Greece 1 armour and 2 infantry moved from Albania to Greece Combat - Italians Air Battle in United Kingdom Italians attacks with 1 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom Bombing raid in United Kingdom rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in United Kingdom causes 7 damage total. Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Casualties for Neutral_Allies: 4 infantry Battle in 96 Sea Zone Italians attack with 2 fighters and 1 submarine British defend with 1 destroyer Italians win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery and 2 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians win, taking Southern France from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for French: 1 artillery and 1 infantry Cleaning up after air battles Non Combat Move - Italians 1 aaGun moved from Northern Italy to Southern France 1 aaGun moved from Northern Italy to Southern Italy 2 fighters moved from 96 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Ethiopia to Kenya 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 bomber moved from United Kingdom to Holland Belgium Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,2 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 6 Italians collect 16 PUs (2 lost to blockades); end with 16 PUsL20 #1 trulpen (X) vs Amon-Sul (A+7) BM3
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ok maximum defence
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godspeed
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Sink the ships then.
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TripleA Manual Gamesave Post: Germans round 15
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 destroyer, 1 fighter and 11 infantry; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 battleship and 1 carrier moved from 113 Sea Zone to 112 Sea Zone 2 fighters moved from Novgorod to 112 Sea Zone 2 fighters moved from Western Germany to 112 Sea Zone 1 infantry moved from Novgorod to 127 Sea Zone 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 infantry moved from Volgograd to Kazakhstan 1 artillery moved from Volgograd to Kazakhstan 2 infantry moved from Volgograd to Kazakhstan 16 armour, 1 artillery, 2 infantry and 10 mech_infantrys moved from Caucasus to Northwest Persia 1 infantry moved from Western Germany to Holland Belgium 1 artillery and 1 infantry moved from Volgograd to Samara 1 infantry moved from 127 Sea Zone to Finland 1 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Archangel 1 bomber moved from Volgograd to Archangel Combat - Germans Americans scrambles 3 units out of Norway to defend against the attack in 112 Sea Zone Battle in Finland Battle in 112 Sea Zone Germans attack with 1 battleship, 1 carrier and 4 fighters British defend with 3 fighters and 1 transport; Americans defend with 1 carrier and 1 destroyer Germans roll dice for 1 battleship, 1 carrier and 4 fighters in 112 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Units damaged: 1 battleship owned by the Germans 1 carrier owned by the Germans lost in 112 Sea Zone Germans roll dice for 1 battleship and 4 fighters in 112 Sea Zone, round 3 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 carrier, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 3 : 5/5 hits, 2.67 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the Americans, 4 fighters owned by the Germans and 1 carrier owned by the Americans lost in 112 Sea Zone Americans win, taking Finland from British with 3 fighters and 1 transport remaining. Battle score for attacker is -52 Casualties for Germans: 1 battleship, 1 carrier and 4 fighters Casualties for Americans: 1 carrier and 1 destroyer
Combat Hit Differential Summary :
Germans : -2.33 Americans : 2.67
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yeah i did
and the program automatically rolled my dices
pure perfection
germans are lost -
it seems that the dices found me in north atlantic after all. a total massacre of germans by the dice server here.
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I had +80 % in that battle.
Don’t think I’m lost just yet.
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no i think german navy lost in sz 112
not the battle
sorry
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not the game i mean
its still openbut a big blow to the germans
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
I had +80 % in that battle.
Don’t think I’m lost just yet.
now when i am loking at ur posts i am not sure if u wanted me to remove my units myself, i got it that way, and the program automatically rolled my rolls.
yeah this is the first 80+ % big battle in game that has gone severely off average.
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it seems to me overall that the dice server is much more average than few years ago when it used to do heavy unaverage rolls
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
I had +80 % in that battle.
Don’t think I’m lost just yet.
U had 80 + % but TUV was slightly above 0. between 0 and 10 i think.
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but -52 is definitely a big change
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what can i say, i m sorry in a way, but its dice, its life , we have to go on. sooner or later they get even
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Yes, it happens. And you got an amazing 3 hits in NW Persia as well. Insane.
When I post the position, don’t roll any dice in the battles. I take care of that. It’s just for making it easier for you to make decisions. Do you prefer that I post screenshots instead?
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Yes, it happens. And you got an amazing 3 hits in NW Persia as well. Insane.
When I post the position, don’t roll any dice in the battles. I take care of that. It’s just for making it easier for you to make decisions. Do you prefer that I post screenshots instead?
sorry i realized u want me to remove my units, and i did not plan to roll my dices
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if its not bigger problem for u maybe next time a screenshoot , and i ll see how its viewable
thanks
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Yes, it happens. And you got an amazing 3 hits in NW Persia as well. Insane.
When I post the position, don’t roll any dice in the battles. I take care of that. It’s just for making it easier for you to make decisions. Do you prefer that I post screenshots instead?
i thoght i had only 2 units in NW Persia
and now u tell me i scored 3 hits there vau
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i ll try to play fast russia after u post the turn
but take ur time for ncm
cheers -
TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 destroyer, 1 fighter and 11 infantry; Remaining resources: 0 PUs; Politics - Germans Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola Combat Move - Germans 1 battleship and 1 carrier moved from 113 Sea Zone to 112 Sea Zone 2 fighters moved from Novgorod to 112 Sea Zone 2 fighters moved from Western Germany to 112 Sea Zone 1 infantry moved from Novgorod to 127 Sea Zone 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 infantry moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 infantry moved from Volgograd to Kazakhstan 1 artillery moved from Volgograd to Kazakhstan 2 infantry moved from Volgograd to Kazakhstan 16 armour, 1 artillery, 2 infantry and 10 mech_infantrys moved from Caucasus to Northwest Persia 1 infantry moved from Western Germany to Holland Belgium 1 artillery and 1 infantry moved from Volgograd to Samara 1 infantry moved from 127 Sea Zone to Finland 1 infantry moved from Novgorod to Archangel 1 infantry moved from Belarus to Archangel 1 bomber moved from Volgograd to Archangel Combat - Germans Americans scrambles 3 units out of Norway to defend against the attack in 112 Sea Zone Battle in Finland Battle in 112 Sea Zone Germans attack with 1 battleship, 1 carrier and 4 fighters British defend with 3 fighters and 1 transport; Americans defend with 1 carrier and 1 destroyer Germans roll dice for 1 battleship, 1 carrier and 4 fighters in 112 Sea Zone, round 2 : 1/5 hits, 2,67 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits Units damaged: 1 battleship owned by the Germans 1 carrier owned by the Germans lost in 112 Sea Zone Germans roll dice for 1 battleship and 4 fighters in 112 Sea Zone, round 3 : 2/5 hits, 2,67 expected hits Americans roll dice for 1 carrier, 1 destroyer, 3 fighters and 1 transport in 112 Sea Zone, round 3 : 2/5 hits, 2,67 expected hits 1 destroyer owned by the Americans, 2 fighters owned by the Germans and 1 carrier owned by the Americans lost in 112 Sea Zone 1 battleship owned by the Germans retreated to 113 Sea Zone Americans win, taking Finland from British with 3 fighters and 1 transport remaining. Battle score for attacker is -12 Casualties for Germans: 1 carrier and 2 fighters Casualties for Americans: 1 carrier and 1 destroyer Battle in Samara Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Germans win, taking Samara from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 0/3 hits, 1,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 bomber and 1 infantry in Archangel, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel retreated to Archangel Russians win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 1 artillery and 3 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 3 infantry in Kazakhstan, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 16 armour, 1 artillery, 2 infantry and 10 mech_infantrys Americans defend with 2 artilleries and 1 infantry Germans roll dice for 16 armour, 1 artillery, 2 infantry and 10 mech_infantrys in Northwest Persia, round 2 : 10/29 hits, 10,50 expected hits Americans roll dice for 2 artilleries and 1 infantry in Northwest Persia, round 2 : 3/3 hits, 1,00 expected hits 1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 infantry owned by the Americans and 2 artilleries owned by the Americans lost in Northwest Persia Germans win, taking Northwest Persia from Americans with 16 armour and 10 mech_infantrys remaining. Battle score for attacker is 1 Casualties for Germans: 1 artillery and 2 infantry Casualties for Americans: 2 artilleries and 1 infantry Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry French defend with 1 factory_minor and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Moving scrambled unit from 112 Sea Zone back to originating territory: Norway Moving scrambled unit from 112 Sea Zone back to originating territory: Norway Moving scrambled unit from 112 Sea Zone back to originating territory: Norway Non Combat Move - Germans 2 fighters moved from 112 Sea Zone to Western Germany 1 artillery and 3 infantry moved from Tambov to Bryansk 1 infantry moved from Volgograd to Tambov 1 infantry moved from Volgograd to Caucasus 6 infantry moved from Rostov to Bryansk 1 infantry moved from Belarus to Novgorod 1 bomber moved from Archangel to Novgorod 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Sweden Germans take Sweden from Neutral_True 1 infantry moved from Western Germany to Switzerland Germans take Switzerland from Neutral_True 3 artilleries moved from Western Germany to Northern Italy 2 infantry moved from Western Germany to Northern Italy 1 artillery moved from Western Germany to Northern Italy 3 infantry moved from Western Germany to Northern Italy 6 infantry moved from Volgograd to Rostov Place Units - Germans 1 fighter placed in Western Germany 3 infantry placed in Volgograd 1 destroyer placed in 113 Sea Zone 3 infantry placed in Novgorod 4 artilleries placed in Western Germany 1 artillery and 4 infantry placed in Western Germany Germans undo move 6. Germans undo move 5. Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 4 infantry EDIT: Adding units owned by Germans to Northern Italy: 4 infantry EDIT: Turning off Edit Mode 5 artilleries and 4 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Northern Italy: 2 infantry EDIT: Removing units owned by Germans from Western Germany: 2 mech_infantrys EDIT: Adding units owned by Germans to Western Germany: 2 infantry EDIT: Adding units owned by Germans to Northern Italy: 2 mech_infantrys EDIT: Turning off Edit Mode 1 infantry placed in Western Ukraine Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,3,3,6,4,6,5,2,2,5,3,2,4,1,6 Germans collect 54 PUs (2 lost to blockades); end with 54 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 71 PUs
Combat Hit Differential Summary :
Germans : -3,17 French : -0,33 Americans : 1,67 Russians : 1,00