@gamerman01 I tend to roll play the madman as the Axis.
L20 BM3 Wizmark (L+12) vs AetV(X)
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 aaGun moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 aaGun moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 aaGun and 1 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 factory_minor placed in Queensland 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - French
Combat Hit Differential Summary :
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@aequitas-et-veritas interesting decision to leave normandy french…you take away the US being able to build there after a landing at the expense of losing a factory and harbour of your own…unless you ae taking with the germans of course!
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 3 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Bessarabia 2 bombers moved from Western Germany to Bessarabia 1 infantry moved from Finland to Karelia Germans take Karelia from Russians Combat - Germans Battle in Bessarabia Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Germans win, taking Bessarabia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 armour, 2 artilleries and 13 infantry moved from Romania to Eastern Poland 3 aaGuns, 3 artilleries and 11 infantry moved from Slovakia Hungary to Eastern Poland 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Poland to Eastern Poland 4 armour and 6 mech_infantrys moved from Germany to Eastern Poland 5 armour and 1 mech_infantry moved from Yugoslavia to Eastern Poland 2 bombers moved from Bessarabia to Eastern Poland 5 mech_infantrys moved from Western Germany to Poland 1 armour and 1 mech_infantry moved from Northern Italy to Romania 1 tactical_bomber moved from Western Germany to Southern Italy 1 tactical_bomber moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Northern Italy Place Units - Germans 3 infantry placed in France 10 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 41 PUs; end with 41 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans : 0,33 Russians : 0,67
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TripleA Move Summary: Russians round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Karelia 1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Karelia 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 105 Sea Zone to 125 Sea Zone
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TripleA Manual Gamesave Post: Russians round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Karelia 1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Karelia 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 105 Sea Zone to 125 Sea Zone Combat - Russians Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in Karelia Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Karelia, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 cruiser, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Combat Hit Differential Summary :
Germans : -0.33 Russians : -0.33
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@aequitas-et-veritas I thought you would prefer your sub to stay and fight in sz113. My sub suprisingly got its hit in so you have to pick which of your ships you want to lose…tricky choice!
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@wizmark sink SS please.
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Russians Russians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Karelia 1 fighter and 1 tactical_bomber moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Karelia 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 submarine moved from 105 Sea Zone to 125 Sea Zone Combat - Russians Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in Karelia Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Karelia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Karelia, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Baltic States Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Baltic States, round 3 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in 113 Sea Zone Russians attack with 1 cruiser and 1 submarine Germans defend with 1 cruiser, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 2 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 1/3 hits, 1.83 expected hits Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 submarine owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 submarine in 113 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits 1 submarine owned by the Russians lost in 113 Sea Zone Germans win with 1 cruiser, 2 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -12 Casualties for Russians: 1 cruiser and 1 submarine Casualties for Germans: 1 submarine Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Non Combat Move - Russians 1 fighter moved from Baltic States to Russia 1 fighter moved from Karelia to Russia 1 artillery and 4 infantry moved from Ukraine to Bryansk 2 aaGuns, 1 armour, 5 artilleries, 6 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk 1 mech_infantry moved from Novgorod to Bryansk 2 aaGuns, 1 armour, 1 artillery, 18 infantry and 2 mech_infantrys moved from Belarus to Bryansk 1 tactical_bomber moved from Baltic States to Bryansk 1 infantry moved from Novgorod to Belarus 2 artilleries and 3 infantry moved from Russia to Bryansk 2 aaGuns and 18 infantry moved from Buryatia to Amur Place Units - Russians 1 fighter and 9 infantry placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Combat Hit Differential Summary :
Germans : -2.83 Russians : -2.17
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 destroyer and 2 factory_minors; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Malaya to Shan State 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from Philippines to 35 Sea Zone 1 battleship moved from 36 Sea Zone to 35 Sea Zone 1 armour, 1 battleship, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 armour and 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 marine moved from Guam to 21 Sea Zone 1 cruiser and 1 marine moved from 21 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Kwangsi 1 infantry moved from Hunan to Yunnan Japanese take Yunnan from Chinese 2 fighters and 2 tactical_bombers moved from Siam to Kwangsi 3 fighters and 3 tactical_bombers moved from Siam to Shan State 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Anhwe to Kweichow 2 bombers moved from Siam to Kweichow 1 artillery moved from French Indo China to Kwangsi 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Shan State 2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java Combat - Japanese Battle in Sumatra Battle in Java Japanese attack with 1 armour, 1 artillery and 2 infantry ANZAC defend with 1 aaGun and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 : 2/2 hits, 1,17 expected hits ANZAC roll dice for 1 aaGun and 1 infantry in Java, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java Japanese win, taking Sumatra from Dutch, taking Java from ANZAC with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 aaGun and 1 infantry Battle in Kweichow Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 2 : 0/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 3 : 0/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 bombers and 1 infantry in Kweichow, round 4 : 1/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 artillery, 4 fighters, 1 marine and 4 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 4 fighters, 1 marine and 4 tactical_bombers in Kwangsi, round 2 : 5/10 hits, 5,33 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 4 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 4 fighters, 1 infantry and 4 tactical_bombers British defend with 2 infantry Japanese roll dice for 4 fighters, 1 infantry and 4 tactical_bombers in Shan State, round 2 : 4/9 hits, 4,83 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State Japanese win with 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for British: 2 infantry Non Combat Move - Japanese 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 battleship moved from 36 Sea Zone to 41 Sea Zone 2 fighters and 2 tactical_bombers moved from Shan State to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 41 Sea Zone 1 tactical_bomber moved from Shan State to French Indo China 1 destroyer moved from 36 Sea Zone to 44 Sea Zone 1 transport moved from 37 Sea Zone to 44 Sea Zone 1 infantry moved from Celebes to 44 Sea Zone 1 destroyer, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 carrier moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 bombers moved from Kweichow to French Indo China 2 fighters and 2 tactical_bombers moved from Kwangsi to Philippines 2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China 1 mech_infantry moved from Hunan to French Indo China 1 artillery and 1 infantry moved from Anhwe to Hunan 1 aaGun moved from Anhwe to Hunan 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Manchuria 4 fighters moved from Japan to Manchuria 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 1 factory_minor placed in Malaya 1 airfield and 1 factory_minor placed in French Indo China 1 artillery placed in Japan 1 destroyer placed in 6 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 transport EDIT: Turning off Edit Mode Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,5 Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
ANZAC : 0,67 Chinese : -0,33 UK_Pacific : 1,33 Japanese : -3,83
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TripleA Move Summary: Americans round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from Gibraltar to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria 1 bomber moved from Gibraltar to Algeria 1 fighter moved from Gibraltar to Algeria 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Algeria 1 cruiser moved from 91 Sea Zone to 92 Sea Zone
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from Gibraltar to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria 1 bomber moved from Gibraltar to Algeria 1 fighter moved from Gibraltar to Algeria 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Algeria 1 cruiser moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Battle in Algeria Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Algeria, round 2 : 5/8 hits, 3.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 2 fighters moved from Algeria to 92 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Algeria to Gibraltar 1 bomber moved from Algeria to Gibraltar 3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 44 Sea Zone to 46 Sea Zone Place Units - Americans 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Italians : -0.67 Americans : 0.83
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TripleA Move Summary: Chinese round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 artilleries and 5 infantry moved from Szechwan to Shensi 1 fighter moved from Yunnan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Chinese : -0.83 Japanese : 1.33
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TripleA Move Summary: British round 3
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Combat Move - British 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 fighter moved from Egypt to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland 1 bomber moved from Egypt to Italian Somaliland 1 artillery moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to British Somaliland 2 armour and 2 mech_infantrys moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 marine moved from Egypt to 81 Sea Zone 1 cruiser and 1 marine moved from 81 Sea Zone to 80 Sea Zone 1 marine moved from 80 Sea Zone to Iraq 2 infantry moved from Persia to Iraq 1 artillery moved from Libya to Tunisia British take Tunisia from Italians
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Americans Americans buy 2 destroyers, 1 fighter, 3 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from Gibraltar to 92 Sea Zone 1 artillery moved from Gibraltar to 92 Sea Zone 2 infantry moved from Gibraltar to 92 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 92 Sea Zone to Algeria 1 bomber moved from Gibraltar to Algeria 1 fighter moved from Gibraltar to Algeria 1 fighter and 1 tactical_bomber moved from 91 Sea Zone to Algeria 1 cruiser moved from 91 Sea Zone to 92 Sea Zone Combat - Americans Battle in Algeria Americans attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery and 1 infantry Americans roll dice for 1 cruiser in Algeria, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Algeria, round 2 : 5/8 hits, 3.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 2 fighters moved from Algeria to 92 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from Algeria to Gibraltar 1 bomber moved from Algeria to Gibraltar 3 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone 3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 2 carriers, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 44 Sea Zone to 46 Sea Zone Place Units - Americans 1 infantry placed in Eastern United States 1 transport placed in 101 Sea Zone 2 destroyers, 2 submarines and 1 transport placed in 10 Sea Zone 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 artilleries and 5 infantry moved from Szechwan to Shensi 1 fighter moved from Yunnan to Shensi Place Units - Chinese 4 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs Purchase Units - British British buy 1 armour, 1 fighter, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 fighter moved from Egypt to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to Italian Somaliland 1 bomber moved from Egypt to Italian Somaliland 1 artillery moved from Anglo Egyptian Sudan to Ethiopia British take Ethiopia from Italians 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to British Somaliland 2 armour and 2 mech_infantrys moved from Egypt to Iraq 1 tactical_bomber moved from Egypt to Iraq 1 marine moved from Egypt to 81 Sea Zone 1 cruiser and 1 marine moved from 81 Sea Zone to 80 Sea Zone 1 marine moved from 80 Sea Zone to Iraq 2 infantry moved from Persia to Iraq 1 artillery moved from Libya to Tunisia British take Tunisia from Italians Combat - British Battle in British Somaliland Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win, taking British Somaliland from Italians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Italian Somaliland British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Italian Somaliland, round 2 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Italian Somaliland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Italian Somaliland British win, taking Italian Somaliland from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Iraq British attack with 2 armour, 2 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 2 armour, 2 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 3/8 hits, 2.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 2 armour, 1 marine, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 tactical_bomber moved from Iraq to Persia 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 transport moved from 81 Sea Zone to 76 Sea Zone 1 bomber moved from Italian Somaliland to Egypt 1 fighter moved from 99 Sea Zone to Egypt 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 106 Sea Zone to 91 Sea Zone Place Units - British 2 mech_infantrys placed in Egypt 1 submarine placed in 81 Sea Zone 1 infantry placed in United Kingdom 1 armour, 1 fighter and 1 mech_infantry placed in Persia Turn Complete - British British collect 35 PUs; end with 35 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 7 PUs; end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Italians : 0.00 British : 0.50 Americans : 0.83 Chinese : -0.83 Neutral_Axis : 1.00 Japanese : 1.33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - Italians Italians buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Cyprus 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 bomber moved from Southern Italy to Belarus 1 mech_infantry moved from Romania to Belarus Combat - Italians Battle in Cyprus Battle in Malta Battle in Belarus Italians attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Belarus, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Cyprus from British, taking Malta from British, taking Belarus from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Belarus to Poland 2 armour moved from Romania to Bessarabia 1 mech_infantry moved from Northern Italy to Romania Place Units - Italians 3 infantry placed in Southern Italy 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians : 0,17 Russians : -0,33
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 battleship; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 42 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 battleship placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 battleship; Remaining resources: 0 PUs; Combat Move - ANZAC 1 transport moved from 42 Sea Zone to 54 Sea Zone Non Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 battleship placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 2 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 1 mech_infantry moved from Eastern Poland to Archangel Germans take Archangel from Russians 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 2 infantry moved from Finland to Karelia 1 mech_infantry moved from Western Germany to 113 Sea Zone 1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 infantry moved from Finland to 115 Sea Zone 1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 bomber moved from Eastern Poland to Novgorod 1 bomber moved from Eastern Poland to Karelia Combat - Germans Battle in Novgorod Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 cruiser in Novgorod, round 2 : 1/1 hits, 0,50 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Karelia Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Karelia, round 2 : 2/3 hits, 1,00 expected hits Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 aaGuns, 13 armour, 7 artilleries, 26 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine 5 mech_infantrys moved from Poland to Western Ukraine 1 armour and 1 mech_infantry moved from Romania to Western Ukraine 9 mech_infantrys moved from Western Germany to Poland 1 bomber moved from Novgorod to Poland 1 bomber moved from Karelia to Poland 2 infantry moved from France to Northern Italy Place Units - Germans 1 artillery and 1 infantry placed in Western Germany 1 artillery and 1 infantry placed in France 1 mech_infantry placed in Western Germany 2 mech_infantrys placed in Western Germany 1 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Germans collect 46 PUs (3 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans : 1,50 Russians : -0,67