@mike64 no
270 BC whack vs dawg
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TripleA Turn Summary: Macedonia round 7
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7 Combat Move - Macedonia 1 peltasts moved from Dodona to Delphi 1 hoplite moved from Athens to Delphi 1 swordman moved from Athens to SZ 69 6 peltastss moved from Thessalonica to SZ 69 6 peltastss and 1 swordman moved from SZ 69 to Sardis Purchase Units - Macedonia Macedonia buy 1 bireme, 1 hoplite, 2 peltastss and 7 swordmen; Remaining resources: 0 PUs; Combat - Macedonia Battle in Sardis Macedonia attack with 6 peltastss and 1 swordman Egypt defend with 1 axeman Macedonia roll dice for 6 peltastss and 1 swordman in Sardis, round 2 : 1/7 hits, 1.33 expected hits Egypt roll dice for 1 axeman in Sardis, round 2 : 1/1 hits, 0.17 expected hits 1 axeman owned by the Egypt and 1 peltasts owned by the Macedonia lost in Sardis Macedonia win, taking Sardis from Egypt with 5 peltastss and 1 swordman remaining. Battle score for attacker is 1 Casualties for Macedonia: 1 peltasts Casualties for Egypt: 1 axeman Non Combat Move - Macedonia Place Units - Macedonia 1 hoplite and 6 swordmen placed in Athens 2 peltastss and 1 swordman placed in Thessalonica 1 bireme placed in SZ 69 Turn Complete - Macedonia Macedonia collect 44 PUs; end with 44 PUsCombat Hit Differential Summary :
Egypt : 0.83 Macedonia : -0.33 -
TripleA Turn Summary: Egypt round 7
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7 Combat Move - Egypt 7 archers and 2 spearmen moved from Paliurus to Siwa 3 spearmen moved from Paraetonium to Siwa 7 axemen moved from Tarsus to Antioch 3 archers, 4 axemen and 3 spearmen moved from Sidon to Antioch 2 archers, 4 axemen and 5 spearmen moved from Damascus to Antioch 4 archers moved from Jerusalem to Sidon 4 archers moved from Jerusalem to Damascus 1 bireme and 2 triremes moved from SZ 61 to SZ 62 Purchase Units - Egypt Egypt buy 6 archers, 9 axemen, 3 chariots and 1 spearman; Remaining resources: 0 PUs; Combat - Egypt Battle in Antioch Egypt attack with 5 archers, 15 axemen and 8 spearmen Seleucid defend with 1 city, 16 hoplites, 1 legionaire and 7 peltastss Egypt roll dice for 5 archers, 15 axemen and 8 spearmen in Antioch, round 2 : 8/28 hits, 7.17 expected hits Seleucid roll dice for 16 hoplites, 1 legionaire and 7 peltastss in Antioch, round 2 : 13/24 hits, 9.50 expected hits 1 legionaire owned by the Seleucid, 7 peltastss owned by the Seleucid, 8 spearmen owned by the Egypt and 5 archers owned by the Egypt lost in Antioch Egypt roll dice for 15 axemen in Antioch, round 3 : 3/15 hits, 5.00 expected hits Seleucid roll dice for 16 hoplites in Antioch, round 3 : 8/16 hits, 8.00 expected hits 8 axemen owned by the Egypt and 3 hoplites owned by the Seleucid lost in Antioch Egypt roll dice for 7 axemen in Antioch, round 4 : 4/7 hits, 2.33 expected hits Seleucid roll dice for 13 hoplites in Antioch, round 4 : 7/13 hits, 6.50 expected hits 7 axemen owned by the Egypt and 4 hoplites owned by the Seleucid lost in Antioch Seleucid win with 9 hoplites remaining. Battle score for attacker is -36 Casualties for Egypt: 5 archers, 15 axemen and 8 spearmen Casualties for Seleucid: 7 hoplites, 1 legionaire and 7 peltastss Non Combat Move - Egypt 3 archers and 9 spearmen moved from Alexandria to Paraetonium 1 archer moved from Memphis to Alexandria Place Units - Egypt 6 archers placed in Salamis 3 chariots and 1 spearman placed in Memphis 9 axemen placed in Alexandria Turn Complete - Egypt Egypt collect 63 PUs; end with 63 PUsCombat Hit Differential Summary :
Egypt : 0.50 Seleucid : 4.00 -
TripleA Turn Summary: Seleucid round 7
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7 Combat Move - Seleucid 1 hoplite moved from Antioch to Tarsus Seleucid take Tarsus from Egypt 1 hoplite moved from Antioch to Emesa Purchase Units - Seleucid Seleucid buy 1 hoplite and 3 legionaires; Remaining resources: 0 PUs; Combat - Seleucid Battle in Emesa Seleucid attack with 1 hoplite Parthia defend with 1 cavalry Seleucid roll dice for 1 hoplite in Emesa, round 2 : 0/1 hits, 0.33 expected hits Parthia roll dice for 1 cavalry in Emesa, round 2 : 0/1 hits, 0.17 expected hits Seleucid roll dice for 1 hoplite in Emesa, round 3 : 0/1 hits, 0.33 expected hits Parthia roll dice for 1 cavalry in Emesa, round 3 : 1/1 hits, 0.17 expected hits 1 hoplite owned by the Seleucid lost in Emesa Parthia win with 1 cavalry remaining. Battle score for attacker is -5 Casualties for Seleucid: 1 hoplite Non Combat Move - Seleucid Place Units - Seleucid 1 hoplite and 3 legionaires placed in Antioch Turn Complete - Seleucid Seleucid collect 23 PUs; end with 23 PUsCombat Hit Differential Summary :
Parthia : 0.67 Seleucid : -0.67 -
TripleA Turn Summary: Parthia round 7
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7 Combat Move - Parthia 1 cavalry moved from Melitene to Tarsus 2 horsearchers moved from Edessa to Tarsus 4 horsearchers moved from Seleucia to Antioch 1 horsearcher moved from Hatra to Antioch 1 cavalry moved from Emesa to Antioch 2 cavalrys moved from Edessa to Tarsus 4 cataphracts and 4 cavalrys moved from Edessa to Antioch 6 cataphracts and 7 cavalrys moved from Edessa to Antioch 2 cavalrys moved from Seleucia to Edessa Purchase Units - Parthia Parthia buy 17 cavalrys; Remaining resources: 1 PUs; Combat - Parthia Battle in Tarsus Parthia attack with 3 cavalrys and 2 horsearchers Seleucid defend with 1 hoplite Parthia roll dice for 3 cavalrys and 2 horsearchers in Tarsus, round 2 : 2/5 hits, 1.67 expected hits Seleucid roll dice for 1 hoplite in Tarsus, round 2 : 0/1 hits, 0.50 expected hits 1 hoplite owned by the Seleucid lost in Tarsus Parthia win, taking Tarsus from Seleucid with 3 cavalrys and 2 horsearchers remaining. Battle score for attacker is 5 Casualties for Seleucid: 1 hoplite Battle in Antioch Parthia attack with 10 cataphracts, 12 cavalrys and 5 horsearchers Seleucid defend with 1 city, 8 hoplites and 3 legionaires Parthia roll dice for 10 cataphracts, 12 cavalrys and 5 horsearchers in Antioch, round 2 : 11/27 hits, 10.67 expected hits Seleucid roll dice for 8 hoplites and 3 legionaires in Antioch, round 2 : 6/11 hits, 5.00 expected hits 3 legionaires owned by the Seleucid, 8 hoplites owned by the Seleucid and 6 cavalrys owned by the Parthia lost in Antioch Parthia captures 23PUs while taking Seleucid capital Parthia win, taking Antioch from Seleucid with 10 cataphracts, 6 cavalrys and 5 horsearchers remaining. Battle score for attacker is 28 Casualties for Parthia: 6 cavalrys Casualties for Seleucid: 8 hoplites and 3 legionaires Non Combat Move - Parthia Place Units - Parthia 10 cavalrys placed in Seleucia 5 cavalrys placed in Edessa 2 cavalrys placed in Persepolis Turn Complete - Parthia Parthia collect 83 PUs; end with 107 PUsCombat Hit Differential Summary :
Parthia : 0.67 Seleucid : 0.50 -
TripleA Turn Summary: Numidia round 7
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7 Combat Move - Numidia 7 archers and 10 spearmen moved from Leptis Magna to Berenice 1 cavalry and 1 spearman moved from Berenice to Paliurus 6 cavalrys moved from Theveste to Thenae 4 cavalrys moved from Cirta to Capsa 3 swordmen moved from Auzia to Cirta Purchase Units - Numidia Numidia buy 2 cavalrys and 6 spearmen; Remaining resources: 0 PUs; Combat - Numidia Battle in Paliurus Numidia attack with 1 cavalry and 1 spearman Egypt defend with 1 spearman Numidia roll dice for 1 cavalry and 1 spearman in Paliurus, round 2 : 0/2 hits, 0.50 expected hits Egypt roll dice for 1 spearman in Paliurus, round 2 : 0/1 hits, 0.33 expected hits Numidia roll dice for 1 cavalry and 1 spearman in Paliurus, round 3 : 1/2 hits, 0.50 expected hits Egypt roll dice for 1 spearman in Paliurus, round 3 : 0/1 hits, 0.33 expected hits 1 spearman owned by the Egypt lost in Paliurus Numidia win, taking Paliurus from Egypt with 1 cavalry and 1 spearman remaining. Battle score for attacker is 3 Casualties for Egypt: 1 spearman Non Combat Move - Numidia Place Units - Numidia 4 spearmen placed in Leptis Magna 2 cavalrys and 2 spearmen placed in Cirta Turn Complete - Numidia Numidia collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Numidia : 0.00 Egypt : -0.67 -
TripleA Turn Summary: Carthage round 8
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 8 Combat Move - Carthage 6 cavalrys and 8 swordmen moved from Narbo to Barcino 1 hoplite moved from Carthago Nova to Valentia 1 bireme moved from SZ 20 to SZ 21 Purchase Units - Carthage Carthage buy 2 biremes, 1 cavalry, 8 hoplites, 2 spearmen and 2 swordmen; Remaining resources: 0 PUs; Non Combat Move - Carthage Place Units - Carthage 2 biremes placed in SZ 36 8 hoplites placed in Carthago 1 cavalry, 2 spearmen and 2 swordmen placed in Corduba Turn Complete - Carthage Carthage collect 64 PUs; end with 64 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: RomanRepublic round 8
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 8 Combat Move - RomanRepublic 1 velites moved from Massilia to Narbo RomanRepublic take Narbo from Carthage 1 ballista and 3 legionaires moved from Mediolanum to Nemausus 4 cavalrys moved from Genua to Nemausus 13 legionaires, 2 onagers and 5 velitess moved from Massilia to Narbo 1 bireme and 1 trireme moved from SZ 28 to SZ 25 1 velites moved from Roma to Arretium Purchase Units - RomanRepublic RomanRepublic buy 6 biremes and 8 cavalrys; Remaining resources: 0 PUs; Combat - RomanRepublic Battle in Nemausus RomanRepublic attack with 1 ballista, 4 cavalrys and 3 legionaires Neutral defend with 4 cavalrys and 1 swordman RomanRepublic roll dice for 1 ballista, 4 cavalrys and 3 legionaires in Nemausus, round 2 : 4/8 hits, 3.17 expected hits Neutral roll dice for 4 cavalrys and 1 swordman in Nemausus, round 2 : 2/5 hits, 1.00 expected hits 4 cavalrys owned by the Neutral and 2 cavalrys owned by the RomanRepublic lost in Nemausus RomanRepublic roll dice for 1 ballista, 2 cavalrys and 3 legionaires in Nemausus, round 3 : 2/6 hits, 2.50 expected hits Neutral roll dice for 1 swordman in Nemausus, round 3 : 0/1 hits, 0.33 expected hits 1 swordman owned by the Neutral lost in Nemausus RomanRepublic loses 0 PUs for violating Nemaususs neutrality. RomanRepublic win, taking Nemausus from Neutral with 1 ballista, 2 cavalrys and 3 legionaires remaining. Battle score for attacker is 12 Casualties for RomanRepublic: 2 cavalrys Casualties for Neutral: 4 cavalrys and 1 swordman Non Combat Move - RomanRepublic Place Units - RomanRepublic 1 bireme placed in SZ 25 5 biremes placed in SZ 33 4 cavalrys placed in Genua 4 cavalrys placed in Ariminum Turn Complete - RomanRepublic RomanRepublic collect 80 PUs; end with 80 PUsCombat Hit Differential Summary :
Neutral : 0.67 RomanRepublic : 0.33 -
TripleA Turn Summary: GreekCityStates round 8
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 8 Combat Move - GreekCityStates 1 bireme moved from SZ 45 to SZ 50 Purchase Units - GreekCityStates GreekCityStates buy 3 archers, 1 hoplite and 3 slingerss; Remaining resources: 0 PUs; Non Combat Move - GreekCityStates Place Units - GreekCityStates 3 archers, 1 hoplite and 3 slingerss placed in Corinth Turn Complete - GreekCityStates GreekCityStates collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Macedonia round 8
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 8 Combat Move - Macedonia 1 peltasts moved from Sardis to Attalia Macedonia take Attalia from Egypt 33 hoplites, 12 peltastss and 8 swordmen moved from Athens to Corinth 1 hoplite moved from Delphi to Athens 1 peltasts and 1 swordman moved from Dodona to Delphi 4 peltastss and 1 swordman moved from Sardis to Halicarnassus 2 peltastss and 1 swordman moved from Thessalonica to SZ 69 5 biremes, 2 peltastss, 1 swordman and 2 triremes moved from SZ 69 to SZ 68 2 peltastss and 1 swordman moved from SZ 68 to Halicarnassus Purchase Units - Macedonia Macedonia buy 4 hoplites, 8 peltastss and 2 swordmen; Remaining resources: 0 PUs; Combat - Macedonia Battle in Corinth Macedonia attack with 33 hoplites, 12 peltastss and 8 swordmen GreekCityStates defend with 16 archers, 3 cavalrys, 1 city, 12 hoplites and 29 slingerss Macedonia roll dice for 33 hoplites, 12 peltastss and 8 swordmen in Corinth, round 2 : 16/53 hits, 15.67 expected hits GreekCityStates roll dice for 16 archers, 3 cavalrys, 12 hoplites and 29 slingerss in Corinth, round 2 : 20/60 hits, 19.33 expected hits 8 swordmen owned by the Macedonia, 16 slingerss owned by the GreekCityStates and 12 peltastss owned by the Macedonia lost in Corinth Macedonia roll dice for 33 hoplites in Corinth, round 3 : 9/33 hits, 11.00 expected hits GreekCityStates roll dice for 16 archers, 3 cavalrys, 12 hoplites and 13 slingerss in Corinth, round 3 : 14/44 hits, 16.67 expected hits 14 hoplites owned by the Macedonia and 9 slingerss owned by the GreekCityStates lost in Corinth Macedonia roll dice for 19 hoplites in Corinth, round 4 : 2/19 hits, 6.33 expected hits GreekCityStates roll dice for 16 archers, 3 cavalrys, 12 hoplites and 4 slingerss in Corinth, round 4 : 12/35 hits, 15.17 expected hits 12 hoplites owned by the Macedonia and 2 slingerss owned by the GreekCityStates lost in Corinth 7 hoplites owned by the Macedonia retreated to Athens GreekCityStates win with 16 archers, 3 cavalrys, 12 hoplites and 2 slingerss remaining. Battle score for attacker is -132 Casualties for Macedonia: 26 hoplites, 12 peltastss and 8 swordmen Casualties for GreekCityStates: 27 slingerss Battle in Halicarnassus Macedonia attack with 6 peltastss and 2 swordmen Neutral defend with 3 archers and 5 spearmen Macedonia roll dice for 6 peltastss and 2 swordmen in Halicarnassus, round 2 : 4/8 hits, 1.67 expected hits Neutral roll dice for 3 archers and 5 spearmen in Halicarnassus, round 2 : 2/8 hits, 3.17 expected hits 4 spearmen owned by the Neutral and 2 peltastss owned by the Macedonia lost in Halicarnassus Macedonia roll dice for 4 peltastss and 2 swordmen in Halicarnassus, round 3 : 2/6 hits, 1.33 expected hits Neutral roll dice for 3 archers and 1 spearman in Halicarnassus, round 3 : 2/4 hits, 1.83 expected hits 1 archer owned by the Neutral, 1 spearman owned by the Neutral and 2 peltastss owned by the Macedonia lost in Halicarnassus Macedonia roll dice for 2 peltastss and 2 swordmen in Halicarnassus, round 4 : 0/4 hits, 1.00 expected hits Neutral roll dice for 2 archers in Halicarnassus, round 4 : 1/2 hits, 1.00 expected hits 1 peltasts owned by the Macedonia lost in Halicarnassus Macedonia roll dice for 1 peltasts and 2 swordmen in Halicarnassus, round 5 : 2/3 hits, 0.83 expected hits Neutral roll dice for 2 archers in Halicarnassus, round 5 : 0/2 hits, 1.00 expected hits 2 archers owned by the Neutral lost in Halicarnassus Macedonia loses 0 PUs for violating Halicarnassuss neutrality. Macedonia win, taking Halicarnassus from Neutral with 1 peltasts and 2 swordmen remaining. Battle score for attacker is 17 Casualties for Macedonia: 5 peltastss Casualties for Neutral: 3 archers and 5 spearmen Non Combat Move - Macedonia Place Units - Macedonia 4 hoplites, 1 peltasts and 2 swordmen placed in Athens 6 peltastss placed in Thessalonica 1 peltasts were produced but were not placed Turn Complete - Macedonia Macedonia collect 52 PUs; end with 52 PUsCombat Hit Differential Summary :
Neutral : -2.00 Macedonia : -2.83 GreekCityStates : -5.17 -
@Whackamatt this 1 is done





