L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3
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A very unorthodox and creative game (on the Allies part atleast). I’m on to Italy.
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ANZAC has no units on Asian land, so it is 5 currently (on land, 6 overall).
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
A very unorthodox and creative game (on the Allies part atleast). I’m on to Italy.
my anzac move is ready, and for the french it depends upon ur italy , but will be fast ;)
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Combat Move - Italians 1 artillery and 1 infantry moved from Southern Italy to Northern Italy 1 armour moved from Kazakhstan to Sikang Italians take Sikang from Chinese 1 armour moved from Sikang to Tsinghai Italians take Tsinghai from Chinese 2 armour moved from Kazakhstan to Kansu Combat - Italians Battle in Northern Italy Italians attack with 1 artillery and 1 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kansu Italians attack with 2 armour Chinese defend with 1 artillery Italians roll dice for 2 armour in Kansu, round 2 : 0/2 hits, 1,00 expected hits Chinese roll dice for 1 artillery in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Italians lost in Kansu Italians roll dice for 1 armour in Kansu, round 3 : 1/1 hits, 0,50 expected hits Chinese roll dice for 1 artillery in Kansu, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Chinese and 1 armour owned by the Italians lost in Kansu Chinese win with no units remaining. Battle score for attacker is -8 Casualties for Italians: 2 armour Casualties for Chinese: 1 artillery Non Combat Move - Italians 2 artilleries and 7 infantry moved from Southern Italy to Northern Italy 3 aaGuns and 1 marine moved from Southern Italy to Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,1,3,2,5,3,5,3,2,5,2,2,1,5,5 Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
Italians : -0,17 Americans : -0,33 Chinese : 1,33
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Man the Italians are doin the way of Marco Polo, in the heart of China, what is creative if not that ;)
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so much colors in Asia, only ANZAC missing
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And sauerkraut.
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Of course, Russia also counts.
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man those chinese are real pain for u in this game
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they show no mercy in defense
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i will attack your bat with french bom i assume u ll scramble
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TripleA Turn Summary: ANZAC round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland 1 destroyer moved from 62 Sea Zone to 30 Sea Zone 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
ANZAC : -0.83 Japanese : -0.33
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Yes, I’ll scramble.
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True guerilla spirit!
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French bomber missed and is destroyed. u can be at peace.
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Damn, that was dedicated!
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An all-out lunge on the poor nazis!
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TripleA Turn Summary: French round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 13 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 55 Sea Zone 3 fighters moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 3 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone ANZAC win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 55 Sea Zone to Queensland 1 destroyer moved from 62 Sea Zone to 30 Sea Zone 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from Queensland to South Australia Place Units - ANZAC 1 fighter and 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 bomber moved from France to 112 Sea Zone Combat - French Germans scrambles 1 units out of Western Germany to defend against the attack in 112 Sea Zone Battle in 112 Sea Zone French attack with 1 bomber Germans defend with 1 battleship, 1 fighter and 1 transport French roll dice for 1 bomber in 112 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits Germans roll dice for 1 battleship, 1 fighter and 1 transport in 112 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits 1 bomber owned by the French lost in 112 Sea Zone Germans win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is -12 Casualties for French: 1 bomber Moving scrambled unit from 112 Sea Zone back to originating territory: Western Germany Non Combat Move - French 3 infantry moved from Southern France to France Turn Complete - French French collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans : -0.33 French : -0.67 ANZAC : -0.83 Japanese : -0.33
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50 land units in France (not including the facilities).
France collected nice 19 IPC.
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@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Damn, that was dedicated!
yeah i had to try, i would take out on myself later if i didnt hehe