sorry for delay
Wizmark (Allies+12) vs SImon33 (Axis) BM3 Game II
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat - British Battle in Borneo Battle in Sumatra Battle in French West Africa British attack with 1 fighter and 1 mech_infantry Neutral_Axis defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in French West Africa, round 2 : 0/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 mech_infantry in French West Africa, round 3 : 1/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa British win, taking Borneo from Japanese, taking Sumatra from Japanese, taking French West Africa from Neutral_Axis with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in 42 Sea Zone British attack with 1 battleship, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters British roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese British roll dice for 1 battleship, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits
Combat Hit Differential Summary :
British : 1.50 Neutral_Axis : -0.67
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@simon33 4 more
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Alright, lose DD, tipped CV, 2Cru.
Next round, lose the BBs if you get 2+ hits.
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@simon33 nope! you had a brutal response! Still…the aussies can finish the job off next.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Americans 1 carrier moved from 54 Sea Zone to 42 Sea Zone 1 carrier moved from 54 Sea Zone to 42 Sea Zone 4 bombers moved from Queensland to 42 Sea Zone 1 tactical_bomber moved from Queensland to 42 Sea Zone 1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 1 carrier moved from 91 Sea Zone to 112 Sea Zone 1 destroyer moved from 110 Sea Zone to 112 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 mech_infantry moved from 112 Sea Zone to Denmark 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 2 bombers moved from United Kingdom to 112 Sea Zone 2 fighters moved from United Kingdom to 112 Sea Zone 1 fighter moved from 91 Sea Zone to 112 Sea Zone 1 battleship, 2 cruisers, 3 destroyers, 5 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; Combat - Americans Americans creates battle in territory 19 Sea Zone Battle in Norway Battle in Denmark Battle in Celebes Battle in 42 Sea Zone Americans attack with 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters, 2 submarines and 3 tactical_bombers Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 8/16 hits, 8.50 expected hits Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 11/19 hits, 9.83 expected hits Units damaged: 1 battleship owned by the Americans 1 fighter owned by the Japanese, 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans, 2 submarines owned by the Japanese, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 42 Sea Zone Americans roll dice for 1 battleship, 4 bombers, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 7/10 hits, 6.00 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 5 fighters and 3 tactical_bombers in 42 Sea Zone, round 3 : 7/18 hits, 9.17 expected hits 3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 4 fighters owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone Americans roll dice for 3 bombers in 42 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer and 4 fighters in 42 Sea Zone, round 4 : 5/12 hits, 6.33 expected hits 2 fighters owned by the Japanese, 1 carrier owned by the Japanese and 3 bombers owned by the Americans lost in 42 Sea Zone Japanese win, taking 19 Sea Zone from Japanese, taking Norway from Germans, taking Denmark from Germans, taking Celebes from Japanese with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is -82 Casualties for Americans: 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber Casualties for Japanese: 3 carriers, 4 fighters, 2 submarines and 3 tactical_bombers Non Combat Move - Americans 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 transports moved from 110 Sea Zone to 91 Sea Zone 1 carrier moved from 101 Sea Zone to 91 Sea Zone 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Eastern United States to Gibraltar 1 tactical_bomber moved from 91 Sea Zone to United Kingdom 1 fighter moved from 112 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 2 bombers moved from 112 Sea Zone to United Kingdom 1 submarine moved from 19 Sea Zone to 20 Sea Zone Place Units - Americans 1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Eastern United States 2 fighters placed in 10 Sea Zone Turn Complete - Americans Americans collect 60 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Combat Move - Chinese 1 infantry moved from Jehol to Shantung Chinese take Shantung from Japanese Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 3 infantry placed in Jehol Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Combat Move - British 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 mech_infantry moved from French Central Africa to French West Africa 1 fighter moved from Gibraltar to French West Africa 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from India to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 armour, 3 artilleries, 9 infantry and 1 mech_infantry moved from India to Burma UK_Pacific take Burma from Japanese 3 mech_infantrys moved from West India to Burma 1 infantry moved from Northwest Persia to Caucasus Russians take Caucasus from Germans 1 submarine moved from 41 Sea Zone to 42 Sea Zone 1 battleship, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone UK_Pacific take 39 Sea Zone from Japanese Purchase Units - British British repair damage of 1x factory_major; Remaining resources: 37 PUs; British buy 1 fighter, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat - British Battle in Borneo Battle in Sumatra Battle in French West Africa British attack with 1 fighter and 1 mech_infantry Neutral_Axis defend with 1 infantry British roll dice for 1 fighter and 1 mech_infantry in French West Africa, round 2 : 0/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 fighter and 1 mech_infantry in French West Africa, round 3 : 1/2 hits, 0.67 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in French West Africa British win, taking Borneo from Japanese, taking Sumatra from Japanese, taking French West Africa from Neutral_Axis with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in 42 Sea Zone British attack with 1 battleship, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber Japanese defend with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters British roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese British roll dice for 1 battleship, 2 cruisers, 2 destroyers, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/7 hits, 3.50 expected hits Japanese roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits Units damaged: 1 battleship owned by the British 2 destroyers owned by the British, 2 carriers owned by the Japanese, 1 cruiser owned by the British, 1 destroyer owned by the Japanese, 2 submarines owned by the British and 2 cruisers owned by the Japanese lost in 42 Sea Zone 1 cruiser owned by the British and 1 battleship owned by the British retreated to 41 Sea Zone Japanese win with 2 battleships and 2 fighters remaining. Battle score for attacker is 24 Casualties for British: 1 cruiser, 2 destroyers and 2 submarines Casualties for Japanese: 2 carriers, 2 cruisers and 1 destroyer 2 fighters owned by the Japanese forced to land in Java Non Combat Move - British 1 carrier moved from 39 Sea Zone to 41 Sea Zone 1 fighter moved from 42 Sea Zone to 41 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to Northern Territory 1 bomber moved from Persia to Egypt 1 fighter moved from French West Africa to 91 Sea Zone 1 armour moved from United Kingdom to 110 Sea Zone 2 aaGuns moved from United Kingdom to 110 Sea Zone 3 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns, 1 armour, 3 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour moved from 112 Sea Zone to Norway 2 aaGuns and 3 infantry moved from 112 Sea Zone to Norway 1 fighter moved from United Kingdom to Norway 1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone 2 mech_infantrys moved from Persia to West India 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 infantry moved from Ethiopia to Anglo Egyptian Sudan 1 mech_infantry moved from Northwest Persia to Eastern Persia Place Units - British 1 fighter and 2 infantry placed in Persia 3 infantry placed in Iraq 3 mech_infantrys placed in Egypt Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Some Units in India change ownership: 2 mech_infantrys
Combat Hit Differential Summary :
British : 1.50 Americans : 1.17 Neutral_Axis : -0.67 Japanese : -0.33
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@simon33 btw…just noticed that the save file you sent hasnt got the edit landing your bomber in OKi…you might want to put him back on the italian go
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@wizmark Iwo jima I mean…
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Italians 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from Northern Italy to 97 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 1 marine and 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 1 infantry moved from 99 Sea Zone to Syria 3 armour, 1 artillery and 1 bomber moved from Ukraine to Rostov Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 5 PUs; Combat - Italians Battle in 99 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport British defend with 1 submarine Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Crete Battle in Syria Battle in Rostov Italians attack with 3 armour, 1 artillery and 1 bomber Russians defend with 1 infantry Italians roll dice for 3 armour, 1 artillery and 1 bomber in Rostov, round 2 : 4/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Crete from Neutral_Allies, taking Syria from French, taking Rostov from Russians with 3 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Southern Italy 1 fighter moved from Ukraine to Southern Italy 1 aaGun and 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3 Italians collect 15 PUs (1 lost to blockades); end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians : 2.17 Russians : -0.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - Italians 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from Northern Italy to 97 Sea Zone 1 battleship, 2 cruisers, 1 destroyer, 1 marine and 1 submarine moved from 97 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Crete 1 infantry moved from 99 Sea Zone to Syria 3 armour, 1 artillery and 1 bomber moved from Ukraine to Rostov Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 5 PUs; Combat - Italians Battle in 99 Sea Zone Italians attack with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport British defend with 1 submarine Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Crete Battle in Syria Battle in Rostov Italians attack with 3 armour, 1 artillery and 1 bomber Russians defend with 1 infantry Italians roll dice for 3 armour, 1 artillery and 1 bomber in Rostov, round 2 : 4/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Crete from Neutral_Allies, taking Syria from French, taking Rostov from Russians with 3 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 bomber moved from Rostov to Southern Italy 1 fighter moved from Ukraine to Southern Italy 1 aaGun and 3 infantry moved from Northern Italy to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3 Italians collect 15 PUs (1 lost to blockades); end with 20 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Iwo Jima: 1 bomber EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 2.17 Russians : -0.33
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TripleA Move Summary: ANZAC round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone 1 infantry moved from Tobruk to Libya ANZAC take Libya from Italians
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6 Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from 54 Sea Zone to 42 Sea Zone 3 fighters moved from Queensland to 42 Sea Zone 1 infantry moved from Tobruk to Libya ANZAC take Libya from Italians Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 4 fighters and 1 submarine Japanese defend with 2 battleships ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 battleship owned by the Japanese lost in 42 Sea Zone ANZAC roll dice for 4 fighters in 42 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Japanese roll dice for 1 battleship in 42 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 4 fighters and 1 submarine remaining. Battle score for attacker is 40 Casualties for Japanese: 2 battleships Non Combat Move - ANZAC 1 aaGun, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from South Australia to Queensland 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from 42 Sea Zone to 41 Sea Zone 1 cruiser and 1 destroyer moved from 54 Sea Zone to 41 Sea Zone 1 fighter moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from 42 Sea Zone to Sumatra 1 fighter moved from Jehol to Burma 1 infantry moved from Egypt to Trans-Jordan Place Units - ANZAC 3 submarines placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 infantry moved from Morocco to Algeria French take Algeria from Italians Combat - French Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Gibraltar to Norway Turn Complete - French
Combat Hit Differential Summary :
ANZAC : 1.67 Japanese : -0.67
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Well, you nearly broke even there, TUV wise for sink the Japanese fleet. Absolutely a win for the allies.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Research Technology - Germans Combat Move - Germans 2 infantry moved from Western Germany to Denmark 1 fighter and 5 tactical_bombers moved from Western Germany to Denmark 1 armour moved from Tsinghai to Timguska Germans take Novosibirsk from Russians Germans take Timguska from Russians 3 infantry moved from Volgograd to Caucasus 2 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Ukraine to Bryansk 2 bombers and 3 fighters moved from Ukraine to Russia 1 fighter moved from Novgorod to Bryansk 1 fighter moved from Novgorod to Russia 2 artilleries moved from Ukraine to Western Ukraine 3 armour and 3 mech_infantrys moved from Volgograd to Caucasus 2 artilleries and 2 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians Purchase Units - Germans Germans buy 1 armour, 6 artilleries, 1 bomber, 2 fighters and 5 infantry; Remaining resources: 0 PUs; Combat - Germans Air Battle in Russia Germans attacks with 6 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia AA fire in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: factory_major Bombing raid in Russia causes 6 damage total. Battle in Bryansk Germans attack with 1 fighter and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bryansk Germans roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Germans roll dice for 1 fighter and 1 infantry in Bryansk, round 4 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry Battle in Denmark Germans attack with 1 fighter, 2 infantry and 5 tactical_bombers Americans defend with 1 mech_infantry Germans roll dice for 1 fighter, 2 infantry and 5 tactical_bombers in Denmark, round 2 : 4/8 hits, 3.50 expected hits Americans roll dice for 1 mech_infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 1 fighter, 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 mech_infantry Battle in Western Ukraine Germans attack with 2 artilleries and 2 infantry Russians defend with 2 infantry Germans roll dice for 2 artilleries and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.33 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 2 artilleries and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 artilleries and 2 infantry in Belarus, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 3 armour, 3 infantry and 3 mech_infantrys British defend with 1 infantry Germans roll dice for 3 armour, 3 infantry and 3 mech_infantrys in Caucasus, round 2 : 4/9 hits, 2.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 3 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 2 aaGuns, 2 armour, 14 artilleries, 22 infantry and 8 mech_infantrys moved from Ukraine to Rostov 1 bomber moved from Russia to Novgorod 1 fighter moved from Bryansk to Novgorod 4 fighters moved from Russia to Ukraine 1 fighter and 1 tactical_bomber moved from Denmark to Novgorod 4 tactical_bombers moved from Denmark to Western Germany 1 infantry moved from Holland Belgium to Western Germany 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Vyborg 3 artilleries moved from Novgorod to Vyborg 5 infantry moved from Finland to Vyborg 2 mech_infantrys moved from Bessarabia to Ukraine 1 mech_infantry moved from Volgograd to Tsinghai 2 mech_infantrys moved from Volgograd to Ukraine 3 armour moved from Volgograd to Rostov 1 artillery and 1 infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 3 artilleries moved from France to Southern France 4 mech_infantrys moved from Western Germany to Southern France 4 infantry moved from Germany to Poland 5 mech_infantrys moved from Western Germany to Germany Place Units - Germans 3 artilleries placed in Ukraine 3 artilleries placed in Novgorod 1 armour placed in Germany 1 bomber, 2 fighters and 5 infantry placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 63 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
Combat Hit Differential Summary :
AA fire in Russia : : 0.67 Germans : 2.67 Americans : -0.33 Russians : 0.00
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TripleA Move Summary: Russians round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Russians 2 infantry moved from Russia to Smolensk 4 fighters and 2 tactical_bombers moved from Russia to Smolensk 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 mech_infantry moved from Russia to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Russians 2 infantry moved from Russia to Smolensk 4 fighters and 2 tactical_bombers moved from Russia to Smolensk 1 mech_infantry moved from Russia to Archangel Russians take Archangel from Germans 1 mech_infantry moved from Russia to Novosibirsk Russians take Novosibirsk from Germans 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans Purchase Units - Russians Russians repair damage of 6x factory_major; Remaining resources: 26 PUs; Russians buy 1 artillery, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat - Russians Battle in Smolensk Russians attack with 4 fighters, 2 infantry and 2 tactical_bombers Germans defend with 1 infantry Russians roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 3/8 hits, 3.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Russia to Bryansk 4 aaGuns, 2 armour, 9 artilleries and 29 infantry moved from Tambov to Samara 2 mech_infantrys moved from Russia to Samara 1 infantry moved from Russia to Samara 1 aaGun and 14 infantry moved from Manchuria to Jehol 4 fighters and 2 tactical_bombers moved from Smolensk to Russia 1 submarine moved from 110 Sea Zone to 92 Sea Zone Place Units - Russians 1 artillery, 6 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -0.67
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Japanese 1 mech_infantry moved from Hopei to Kansu Japanese take Kansu from Chinese 1 infantry moved from Shensi to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Korea to Manchuria Japanese take Manchuria from Chinese 1 infantry moved from Korea to Amur Japanese take Amur from Russians 1 fighter moved from French Indo China to 43 Sea Zone 1 bomber moved from Philippines to 44 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 2 infantry and 1 transport moved from 17 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Shantung 3 fighters and 2 tactical_bombers moved from Anhwe to Shantung 2 fighters moved from Japan to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 20 Sea Zone Japanese take 19 Sea Zone from Americans 1 bomber moved from Iwo Jima to 20 Sea Zone Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 2 destroyers and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Siberia Battle in 44 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win, taking Siberia from Russians with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Shantung Japanese attack with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers in Shantung, round 2 : 4/7 hits, 3.50 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 20 Sea Zone Japanese attack with 1 bomber, 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 bomber, 1 destroyer and 2 fighters in 20 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 bomber moved from 20 Sea Zone to Anhwe 3 fighters and 2 tactical_bombers moved from Shantung to Anhwe 1 infantry moved from Anhwe to Hopei 1 artillery moved from Kweichow to Anhwe 1 infantry moved from Hunan to Anhwe 1 infantry moved from Szechwan to Shensi 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Hunan 3 artilleries moved from Yunnan to French Indo China 1 infantry moved from French Indo China to Yunnan 4 infantry moved from Korea to Amur 1 submarine moved from 5 Sea Zone to 6 Sea Zone 1 fighter moved from 43 Sea Zone to French Indo China 1 bomber moved from 44 Sea Zone to French Indo China 1 fighter moved from Malaya to Java 1 fighter moved from 20 Sea Zone to 19 Sea Zone 1 carrier moved from 6 Sea Zone to 19 Sea Zone 1 fighter moved from 20 Sea Zone to 6 Sea Zone Place Units - Japanese 1 carrier and 2 destroyers placed in 6 Sea Zone 2 artilleries and 1 infantry placed in Malaya 3 infantry placed in French Indo China 1 artillery and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,1 Japanese collect 51 PUs (1 lost to blockades); end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans : 0.83 Chinese : -0.33 Japanese : -0.50
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Americans
Combat Hit Differential Summary :
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TripleA Move Summary: Americans round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Americans 2 bombers moved from United Kingdom to Germany 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
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TripleA Move Summary: Chinese round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - Chinese 1 artillery and 2 infantry moved from Jehol to Manchuria
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TripleA Move Summary: British round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 7 Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 2 infantry moved from Iraq to Syria 1 fighter moved from Persia to Syria 2 infantry moved from Burma to Yunnan 1 artillery moved from Burma to Yunnan 1 armour moved from Norway to Finland British take Finland from Germans 1 armour moved from Finland to Norway