TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4
Game History
Round: 6
Combat Move - Americans
1 carrier moved from 54 Sea Zone to 42 Sea Zone
1 carrier moved from 54 Sea Zone to 42 Sea Zone
4 bombers moved from Queensland to 42 Sea Zone
1 tactical_bomber moved from Queensland to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
1 carrier moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 mech_infantry moved from 112 Sea Zone to Denmark
1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 bombers moved from United Kingdom to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from 91 Sea Zone to 112 Sea Zone
1 battleship, 2 cruisers, 3 destroyers, 5 fighters and 1 submarine moved from 54 Sea Zone to 42 Sea Zone
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs;
Combat - Americans
Americans creates battle in territory 19 Sea Zone
Battle in Norway
Battle in Denmark
Battle in Celebes
Battle in 42 Sea Zone
Americans attack with 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters, 2 submarines and 3 tactical_bombers
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 4 bombers, 2 carriers, 2 cruisers, 3 destroyers, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 8/16 hits, 8.50 expected hits
Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 6 fighters and 3 tactical_bombers in 42 Sea Zone, round 2 : 11/19 hits, 9.83 expected hits
Units damaged: 1 battleship owned by the Americans
1 fighter owned by the Japanese, 1 submarine owned by the Americans, 2 cruisers owned by the Americans, 3 destroyers owned by the Americans, 2 submarines owned by the Japanese, 2 carriers owned by the Americans and 1 fighter owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 battleship, 4 bombers, 4 fighters and 1 tactical_bomber in 42 Sea Zone, round 3 : 7/10 hits, 6.00 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 1 destroyer, 5 fighters and 3 tactical_bombers in 42 Sea Zone, round 3 : 7/18 hits, 9.17 expected hits
3 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 carriers owned by the Japanese, 1 tactical_bomber owned by the Americans, 4 fighters owned by the Americans, 1 bomber owned by the Americans and 1 battleship owned by the Americans lost in 42 Sea Zone
Americans roll dice for 3 bombers in 42 Sea Zone, round 4 : 3/3 hits, 2.00 expected hits
Combat Hit Differential Summary :
Americans : 1.17
Japanese : -0.33
Savegame