G40 BM3 akreider2 (allies +12) vs Majikforce (axis)

  • 2007 AAR League

    Really wish you could delete or edit post (we could last time I was in the League). But anyways, this posted my G1 move for another game. Oops!

  • '22 '16

    @akreider2 said in G40 BM3 akreider2 (allies +12) vs Majikforce (axis):

    Ok thanks. Is the TripleA error normal?

    Apr 05, 2020 4:12:39 PM games.strategy.triplea.ui.ObjectivePanel$ObjectiveTableModel setObjectiveStats
    SEVERE: objective.properties keys must be 2 parts: <game_name>.TABLEGROUP.<#>;player OR <game_name>.player;attachmentName

    @Panther Please help!

    Maybe Panther can help with this error. I have tagged him on this question. He is pretty good with software stuff.

  • '22 '16

    @akreider2 said in G40 BM3 akreider2 (allies +12) vs Majikforce (axis):

    Really wish you could delete or edit post (we could last time I was in the League). But anyways, this posted my G1 move for another game. Oops!

    Check the topic ID number.

  • '22 '16

    @akreider2 said in G40 BM3 akreider2 (allies +12) vs Majikforce (axis):

    When can I attack/invade NW Persia?

    Not until Russia is at war on the Europe map. It would be non combat move.

  • '22 '16

    @akreider2 said in G40 BM3 akreider2 (allies +12) vs Majikforce (axis):

    Saved game. Hopefully I can get 3 reputation soon as this 90 second delay is annoying =)

    triplea_34939_r1.tsvg

    I think you need at least 25 posts to get this.


  • I have 290 posts! Probably almost entirely from the old forum though.

  • '22 '16

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 mech_infantry moved from Manchuria to Chahar
            1 artillery and 3 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            2 bombers moved from Japan to Yunnan
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 fighter moved from Formosa to Hunan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 5/9 hits, 3.83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/6 hits, 3.17 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 fighter moved from Okinawa to Kwangsi
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
            1 aaGun and 6 infantry moved from Manchuria to Jehol
            4 infantry moved from Korea to Manchuria
            1 fighter moved from Korea to Japan
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -1.50
    

    Savegame

  • '22 '16

    @majikforce said in G40 BM3 akreider2 (allies +12) vs Majikforce (axis):

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 factory_minor and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 mech_infantry moved from Manchuria to Chahar
            1 artillery and 3 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            2 bombers moved from Japan to Yunnan
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 fighter moved from Formosa to Hunan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 5/9 hits, 3.83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/8 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/6 hits, 3.17 expected hits
                    Chinese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 fighter moved from Okinawa to Kwangsi
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from 36 Sea Zone to Kwangsi
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            2 fighters and 2 tactical_bombers moved from Japan to Kwangsi
            1 aaGun and 6 infantry moved from Manchuria to Jehol
            4 infantry moved from Korea to Manchuria
            1 fighter moved from Korea to Japan
    
        Place Units - Japanese
            1 factory_minor placed in Kiangsu
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese : 0.33
    Japanese : -1.50
    

    Savegame

    Looks like you were able to post correctly for your other game thread

  • 2007 AAR League

    Chinese scramble 10 hidden fighters to defend Yunnan =)

    Hopefully this next move works better.

  • 2007 AAR League

    What’s the best practice to get planes to land on carriers?

  • 2007 AAR League

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            1 fighter moved from Hawaiian Islands to Wake Island
            1 fighter moved from Hawaiian Islands to Wake Island
            1 destroyer moved from 35 Sea Zone to 48 Sea Zone
            1 submarine moved from 35 Sea Zone to 48 Sea Zone
            1 fighter moved from Philippines to 31 Sea Zone
            1 fighter moved from 10 Sea Zone to 31 Sea Zone
            1 battleship moved from 10 Sea Zone to 31 Sea Zone
            1 carrier moved from 10 Sea Zone to 31 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 cruiser moved from 10 Sea Zone to 31 Sea Zone
            1 destroyer moved from 10 Sea Zone to 31 Sea Zone
            1 bomber moved from Central United States to Eastern United States
            1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
            1 fighter moved from Western United States to Wake Island
            1 tactical_bomber moved from 10 Sea Zone to Wake Island
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1.00
    Japanese : -1.00
    

    Savegame

  • '22 '16

    @akreider2 said in G40 BM3 akreider2 (allies +12) vs Majikforce (axis):

    What’s the best practice to get planes to land on carriers?

    They just need to be in the same sz

  • 2007 AAR League

    TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter and 2 transports; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            1 fighter moved from Hawaiian Islands to Wake Island
            1 fighter moved from Hawaiian Islands to Wake Island
            1 destroyer moved from 35 Sea Zone to 48 Sea Zone
            1 submarine moved from 35 Sea Zone to 48 Sea Zone
            1 fighter moved from Philippines to 31 Sea Zone
            1 fighter moved from 10 Sea Zone to 31 Sea Zone
            1 battleship moved from 10 Sea Zone to 31 Sea Zone
            1 carrier moved from 10 Sea Zone to 31 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 31 Sea Zone
            1 cruiser moved from 10 Sea Zone to 31 Sea Zone
            1 destroyer moved from 10 Sea Zone to 31 Sea Zone
            1 bomber moved from Central United States to Eastern United States
            1 armour, 1 infantry and 3 mech_infantrys moved from Central United States to Eastern United States
            1 fighter moved from Western United States to Wake Island
            1 tactical_bomber moved from 10 Sea Zone to Wake Island
    
        Place Units - Americans
            1 carrier and 2 transports placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 56 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 2/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Shensi to Szechwan
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 fighter moved from United Kingdom to 106 Sea Zone
            1 fighter moved from Scotland to 111 Sea Zone
            1 fighter moved from United Kingdom to 111 Sea Zone
            1 bomber moved from United Kingdom to 111 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            1 cruiser moved from 91 Sea Zone to 106 Sea Zone
            1 destroyer moved from 109 Sea Zone to 106 Sea Zone
    
        Combat - British
            Battle in 106 Sea Zone
                British attack with 1 cruiser, 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 cruiser, 1 destroyer and 1 fighter in 106 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone
                British win, taking 106 Sea Zone from Germans with 1 cruiser and 1 fighter remaining. Battle score for attacker is -2
                Casualties for British: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 111 Sea Zone
                British attack with 1 bomber and 2 fighters
                Germans defend with 1 battleship
                    British roll dice for 1 bomber and 2 fighters in 111 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans lost in 111 Sea Zone
                British win with 1 bomber and 2 fighters remaining. Battle score for attacker is 20
                Casualties for Germans: 1 battleship
            Battle in 96 Sea Zone
                British attack with 1 fighter and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 fighter owned by the British lost in 96 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for British: 1 fighter
                Casualties for Italians: 1 destroyer and 1 transport
    
        Non Combat Move - British
            1 carrier, 1 cruiser, 1 destroyer and 1 transport moved from 98 Sea Zone to 81 Sea Zone
            1 tactical_bomber moved from 96 Sea Zone to Egypt
            1 armour, 1 artillery and 3 infantry moved from Alexandria to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
            1 fighter moved from Gibraltar to United Kingdom
            1 bomber moved from 111 Sea Zone to United Kingdom
            1 fighter moved from 111 Sea Zone to 110 Sea Zone
            1 fighter moved from 111 Sea Zone to United Kingdom
            1 infantry moved from Scotland to United Kingdom
            1 infantry moved from Scotland to United Kingdom
            1 aaGun moved from Scotland to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 transport moved from 109 Sea Zone to 106 Sea Zone
            1 artillery moved from Ontario to Quebec
            1 infantry moved from Ontario to Quebec
            1 transport moved from 39 Sea Zone to 79 Sea Zone
            1 infantry moved from West India to 79 Sea Zone
            1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 battleship moved from 37 Sea Zone to 79 Sea Zone
            1 destroyer moved from 39 Sea Zone to 79 Sea Zone
            1 cruiser moved from 39 Sea Zone to 79 Sea Zone
            1 fighter moved from Burma to India
            1 artillery moved from India to Burma
            1 aaGun moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Malaya to Shan State
            1 infantry moved from Malaya to Shan State
    
        Place Units - British
            1 fighter and 6 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 30 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 artilleries and 3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 2 artilleries and 3 infantry
    

    Combat Hit Differential Summary :

    Germans : 0.17
    British : -1.33
    Italians : 0.33
    Chinese : 1.00
    Japanese : -1.00
    

    Savegame

  • 2007 AAR League

    The problem is figuring out which fighters Triple A is talking about. It’d be nice if they highlighted them, or even cycled through the ones that needed to land.


  • @majikforce said in G40 BM3 akreider2 (allies +12) vs Majikforce (axis):

    @akreider2 said in G40 BM3 akreider2 (allies +12) vs Majikforce (axis):

    Ok thanks. Is the TripleA error normal?

    Apr 05, 2020 4:12:39 PM games.strategy.triplea.ui.ObjectivePanel$ObjectiveTableModel setObjectiveStats
    SEVERE: objective.properties keys must be 2 parts: <game_name>.TABLEGROUP.<#>;player OR <game_name>.player;attachmentName

    @Panther Please help!

    Maybe Panther can help with this error. I have tagged him on this question. He is pretty good with software stuff.

    Hey guys, is there still help needed? If yes please post the complete error message.

  • '22 '16

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            2 infantry moved from Southern Italy to 97 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone
            4 infantry and 2 transports moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
            2 infantry moved from 99 Sea Zone to Crete
            1 battleship and 1 cruiser moved from 97 Sea Zone to 99 Sea Zone
            1 cruiser and 1 destroyer moved from 95 Sea Zone to 99 Sea Zone
            1 destroyer moved from 99 Sea Zone to 98 Sea Zone
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 artillery moved from Libya to Tobruk
            1 armour and 2 infantry moved from Albania to Bulgaria
            1 armour moved from Bulgaria to Romania
            1 armour moved from Northern Italy to Romania
            2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia
            1 artillery and 2 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
    
        Combat - Italians
            Battle in Crete
            Battle in Cyprus
    
        Non Combat Move - Italians
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Tobruk to Alexandria
            1 bomber moved from Northern Italy to Southern Italy
            2 aaGuns moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 submarine placed in 95 Sea Zone
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 1
            Italians collect 11 PUs (1 lost to blockades); end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '16

    @Panther said in G40 BM3 akreider2 (allies +12) vs Majikforce (axis):

    @majikforce said in G40 BM3 akreider2 (allies +12) vs Majikforce (axis):

    @akreider2 said in G40 BM3 akreider2 (allies +12) vs Majikforce (axis):

    Ok thanks. Is the TripleA error normal?

    Apr 05, 2020 4:12:39 PM games.strategy.triplea.ui.ObjectivePanel$ObjectiveTableModel setObjectiveStats
    SEVERE: objective.properties keys must be 2 parts: <game_name>.TABLEGROUP.<#>;player OR <game_name>.player;attachmentName

    @Panther Please help!

    Maybe Panther can help with this error. I have tagged him on this question. He is pretty good with software stuff.

    Hey guys, is there still help needed? If yes please post the complete error message.
    @akreider2
    @Panther
    Thanks for responding Panther. Akreider2 do you still need help with your posting issues? If so respond to Panther. Thanks.

  • 2007 AAR League

    Using the latest Triple A download (as of 3-4 days ago). When I load a Save Game, such as the one in the last post by majikforce, I get this error:

    Apr 06, 2020 6:28:25 PM games.strategy.triplea.ui.ObjectivePanel$ObjectiveTableModel setObjectiveStats
    SEVERE: objective.properties keys must be 2 parts: <game_name>.TABLEGROUP.<#>;player OR <game_name>.player;attachmentName
    Apr 06, 2020 6:28:25 PM games.strategy.triplea.ui.ObjectivePanel$ObjectiveTableModel setObjectiveStats
    SEVERE: objective.properties keys must be 2 parts: <game_name>.TABLEGROUP.<#>;player OR <game_name>.player;attachmentName

    I get this error, or a related error, 100% of the time when I’m loading saved games. I’m on Windows 8.1.

    Triple A still seems to work with this error. So it is hopefully non-fatal.

  • 2007 AAR League

    Hmm, looks like I screwed up with the UK airforce and should have 1-3 more fighters on or near Egypt, right? (I’m trying to learn from mistakes)

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