Oh dear. This isn’t going well.
Playoff BobbaRossa (allies+14) vs Majikforce (axis) BM3
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Smolensk to Belarus 1 infantry moved from Vologda to Archangel 1 infantry moved from Vologda to Urals Russians take Urals from Italians 1 fighter and 1 tactical_bomber moved from Russia to Archangel 1 fighter moved from Russia to Belarus Combat - Russians Battle in Archangel Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 0/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 3 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Archangel to Russia 1 fighter moved from Belarus to Russia 2 aaGuns and 17 infantry moved from Korea to Amur Place Units - Russians 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,1,2,4,1,2,3,5,6,1,3,3,3,1,2,4,5 Russians collect 10 PUs (3 lost to blockades); end with 10 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0.33 Russians : -1.00
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Japanese Japanese buy 3 destroyers, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Japan to 44 Sea Zone 1 armour moved from Manchuria to Korea Japanese take Korea from Russians 1 armour moved from Korea to Amur 6 infantry and 3 mech_infantrys moved from Manchuria to Amur 1 bomber moved from Japan to Amur 1 tactical_bomber moved from Japan to Amur 1 fighter moved from Japan to Amur 7 fighters and 1 tactical_bomber moved from 6 Sea Zone to Amur 1 artillery moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 artillery and 1 infantry moved from 5 Sea Zone to Amur Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Amur Japanese attack with 1 armour, 1 artillery, 1 bomber, 8 fighters, 7 infantry, 3 mech_infantrys and 2 tactical_bombers Russians defend with 2 aaGuns and 17 infantry AA fire in Amur : 1/6 hits, 1.00 expected hits 1 fighter owned by the Japanese lost in Amur Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 7 fighters, 7 infantry, 3 mech_infantrys and 2 tactical_bombers in Amur, round 2 : 10/22 hits, 8.17 expected hits Russians roll dice for 2 aaGuns and 17 infantry in Amur, round 2 : 4/17 hits, 5.67 expected hits 4 infantry owned by the Japanese, 8 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 7 fighters, 3 infantry, 3 mech_infantrys and 2 tactical_bombers in Amur, round 3 : 6/18 hits, 7.50 expected hits Russians roll dice for 9 infantry in Amur, round 3 : 4/9 hits, 3.00 expected hits 3 infantry owned by the Japanese, 6 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Amur Japanese roll dice for 1 armour, 1 bomber, 7 fighters, 3 mech_infantrys and 2 tactical_bombers in Amur, round 4 : 3/14 hits, 6.50 expected hits Russians roll dice for 3 infantry in Amur, round 4 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Russians lost in Amur Japanese win, taking Amur from Russians with 1 armour, 1 bomber, 7 fighters, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 26 Casualties for Japanese: 1 artillery, 1 fighter and 7 infantry Casualties for Russians: 2 aaGuns and 17 infantry Non Combat Move - Japanese 1 bomber moved from Amur to Japan 7 fighters and 1 tactical_bomber moved from Amur to 6 Sea Zone 1 tactical_bomber moved from Amur to Manchuria 1 destroyer moved from 6 Sea Zone to 21 Sea Zone 1 armour moved from Kiangsu to Kwangtung 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Sikang to Tsinghai 1 infantry moved from Szechwan to Sikang 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 aaGun moved from Manchuria to Jehol 1 tactical_bomber moved from Manchuria to Jehol 1 bomber moved from 44 Sea Zone to Java Place Units - Japanese 1 destroyer placed in 19 Sea Zone 2 destroyers and 1 submarine placed in 6 Sea Zone 2 infantry placed in Kiangsu 3 infantry placed in Kwangtung Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,6,4,4 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,4 Japanese collect 40 PUs (1 lost to blockades); end with 40 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUs
Combat Hit Differential Summary :
AA fire in Amur : : 0.00 Russians : -1.67 Japanese : -3.17
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Western United States to 5 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 2 fighters moved from 35 Sea Zone to 21 Sea Zone 2 fighters moved from 35 Sea Zone to 19 Sea Zone 4 fighters and 1 tactical_bomber moved from 35 Sea Zone to Kiangsi 1 bomber moved from Shan State to Szechwan 1 bomber moved from Philippines to Szechwan 1 bomber moved from Philippines to Hunan 1 submarine moved from 92 Sea Zone to 104 Sea Zone 1 bomber moved from Eastern United States to 104 Sea Zone 1 bomber moved from United Kingdom to 104 Sea Zone 2 fighters moved from 92 Sea Zone to 104 Sea Zone 3 fighters moved from Gibraltar to 104 Sea Zone Combat - Americans Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Hunan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Hunan, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Hunan Japanese win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in Szechwan Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Szechwan, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan Americans win with 1 bomber remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Kiangsi Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry Americans roll dice for 4 fighters and 1 tactical_bomber in Kiangsi, round 2 : 0/5 hits, 2.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in Kiangsi, round 3 : 4/5 hits, 2.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Kiangsi Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter Casualties for Japanese: 1 artillery and 1 infantry Battle in 19 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 2 bombers, 5 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers and 5 fighters in 104 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 2 bombers, 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 21 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 21 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from Szechwan to Yunnan 3 fighters and 1 tactical_bomber moved from Kiangsi to 35 Sea Zone 2 fighters moved from 21 Sea Zone to 35 Sea Zone 2 fighters moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from Hawaiian Islands to Caroline Islands 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from 5 Sea Zone to Siberia 2 destroyers moved from 10 Sea Zone to 30 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Gibraltar 3 fighters moved from 104 Sea Zone to Gibraltar 2 bombers moved from 104 Sea Zone to Gibraltar 2 fighters moved from 104 Sea Zone to 92 Sea Zone 1 fighter moved from Eastern United States to 92 Sea Zone 1 bomber moved from Gibraltar to Persia Place Units - Americans 1 bomber placed in Western United States 1 infantry placed in Central United States 4 fighters placed in Eastern United States 1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : -0.33 Americans : -2.17 Japanese : 0.33
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Combat - Chinese Chinese creates battle in territory Szechwan Non Combat Move - Chinese 1 fighter moved from Burma to Yunnan Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Western United States to 5 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 2 fighters moved from 35 Sea Zone to 21 Sea Zone 2 fighters moved from 35 Sea Zone to 19 Sea Zone 4 fighters and 1 tactical_bomber moved from 35 Sea Zone to Kiangsi 1 bomber moved from Shan State to Szechwan 1 bomber moved from Philippines to Szechwan 1 bomber moved from Philippines to Hunan 1 submarine moved from 92 Sea Zone to 104 Sea Zone 1 bomber moved from Eastern United States to 104 Sea Zone 1 bomber moved from United Kingdom to 104 Sea Zone 2 fighters moved from 92 Sea Zone to 104 Sea Zone 3 fighters moved from Gibraltar to 104 Sea Zone Combat - Americans Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Hunan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Hunan, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Hunan Japanese win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in Szechwan Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Szechwan, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan Americans win with 1 bomber remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Kiangsi Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry Americans roll dice for 4 fighters and 1 tactical_bomber in Kiangsi, round 2 : 0/5 hits, 2.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in Kiangsi, round 3 : 4/5 hits, 2.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Kiangsi Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter Casualties for Japanese: 1 artillery and 1 infantry Battle in 19 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 2 bombers, 5 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers and 5 fighters in 104 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 2 bombers, 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 21 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 21 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from Szechwan to Yunnan 3 fighters and 1 tactical_bomber moved from Kiangsi to 35 Sea Zone 2 fighters moved from 21 Sea Zone to 35 Sea Zone 2 fighters moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from Hawaiian Islands to Caroline Islands 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from 5 Sea Zone to Siberia 2 destroyers moved from 10 Sea Zone to 30 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Gibraltar 3 fighters moved from 104 Sea Zone to Gibraltar 2 bombers moved from 104 Sea Zone to Gibraltar 2 fighters moved from 104 Sea Zone to 92 Sea Zone 1 fighter moved from Eastern United States to 92 Sea Zone 1 bomber moved from Gibraltar to Persia Place Units - Americans 1 bomber placed in Western United States 1 infantry placed in Central United States 4 fighters placed in Eastern United States 1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Combat - Chinese Chinese creates battle in territory Szechwan Non Combat Move - Chinese 1 fighter moved from Burma to Yunnan Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British buy 2 armour, 2 artilleries, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 fighters; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 2 bombers EDIT: Adding units owned by Americans to United Kingdom: 2 bombers EDIT: Turning off Edit Mode 1 infantry moved from French Indo China to Kwangsi Chinese take Kwangsi from Japanese 1 submarine moved from 92 Sea Zone to 93 Sea Zone 2 fighters moved from Gibraltar to 93 Sea Zone 1 mech_infantry moved from Tobruk to Libya British take Libya from Italians Combat - British Battle in 93 Sea Zone British attack with 2 fighters and 1 submarine Italians defend with 1 destroyer British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters in 93 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 93 Sea Zone British roll dice for 2 fighters in 93 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters in 93 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer Non Combat Move - British 2 fighters moved from 93 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Northwest Persia 1 fighter moved from Iraq to India 1 armour and 2 mech_infantrys moved from India to Yunnan 3 aaGuns, 3 artilleries and 23 infantry moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 infantry moved from Siam to French Indo China 5 infantry moved from Malaya to Shan State 3 infantry moved from Burma to Yunnan 3 armour, 8 artilleries, 11 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia 3 infantry moved from Persia to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 1 bomber moved from Egypt to India 1 infantry moved from Egypt to Trans-Jordan 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 infantry and 1 mech_infantry moved from Crete to 99 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Scotland to United Kingdom 1 marine moved from Morocco to 92 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 92 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Trans-Jordan Place Units - British 1 submarine placed in 98 Sea Zone 2 artilleries and 1 infantry placed in Persia 2 armour placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry EDIT: Adding units owned by British to Belgian Congo: 1 mech_infantry EDIT: Turning off Edit Mode 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 39 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 2 fighters placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 2 fighters
Combat Hit Differential Summary :
Germans : -0.33 British : -1.33 Italians : 0.00 Americans : -2.17 Japanese : 0.33
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Welp, looks like that was the round where it came back to bite me in the butt. Quite flustering :P .
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 4 fighters, 1 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 bomber moved from Western United States to 5 Sea Zone 1 submarine moved from 20 Sea Zone to 19 Sea Zone 2 fighters moved from 35 Sea Zone to 21 Sea Zone 2 fighters moved from 35 Sea Zone to 19 Sea Zone 4 fighters and 1 tactical_bomber moved from 35 Sea Zone to Kiangsi 1 bomber moved from Shan State to Szechwan 1 bomber moved from Philippines to Szechwan 1 bomber moved from Philippines to Hunan 1 submarine moved from 92 Sea Zone to 104 Sea Zone 1 bomber moved from Eastern United States to 104 Sea Zone 1 bomber moved from United Kingdom to 104 Sea Zone 2 fighters moved from 92 Sea Zone to 104 Sea Zone 3 fighters moved from Gibraltar to 104 Sea Zone Combat - Americans Battle in 5 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 5 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Hunan Americans attack with 1 bomber Japanese defend with 1 infantry Americans roll dice for 1 bomber in Hunan, round 2 : 0/1 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits 1 bomber owned by the Americans lost in Hunan Japanese win with 1 infantry remaining. Battle score for attacker is -12 Casualties for Americans: 1 bomber Battle in Szechwan Americans attack with 2 bombers Japanese defend with 1 infantry Americans roll dice for 2 bombers in Szechwan, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan Americans win with 1 bomber remaining. Battle score for attacker is -9 Casualties for Americans: 1 bomber Casualties for Japanese: 1 infantry Battle in Kiangsi Americans attack with 4 fighters and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry Americans roll dice for 4 fighters and 1 tactical_bomber in Kiangsi, round 2 : 0/5 hits, 2.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 4 fighters and 1 tactical_bomber in Kiangsi, round 3 : 4/5 hits, 2.67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Kiangsi, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 fighter owned by the Americans lost in Kiangsi Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter Casualties for Japanese: 1 artillery and 1 infantry Battle in 19 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 104 Sea Zone Americans attack with 2 bombers, 5 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 bombers and 5 fighters in 104 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 2 bombers, 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 21 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 fighters in 21 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 bomber moved from Szechwan to Yunnan 3 fighters and 1 tactical_bomber moved from Kiangsi to 35 Sea Zone 2 fighters moved from 21 Sea Zone to 35 Sea Zone 2 fighters moved from 19 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 42 Sea Zone to 35 Sea Zone 2 fighters moved from Hawaiian Islands to Caroline Islands 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 bomber moved from 5 Sea Zone to Siberia 2 destroyers moved from 10 Sea Zone to 30 Sea Zone 1 carrier moved from 91 Sea Zone to 92 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Gibraltar 3 fighters moved from 104 Sea Zone to Gibraltar 2 bombers moved from 104 Sea Zone to Gibraltar 2 fighters moved from 104 Sea Zone to 92 Sea Zone 1 fighter moved from Eastern United States to 92 Sea Zone 1 bomber moved from Gibraltar to Persia Place Units - Americans 1 bomber placed in Western United States 1 infantry placed in Central United States 4 fighters placed in Eastern United States 1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Combat - Chinese Chinese creates battle in territory Szechwan Non Combat Move - Chinese 1 fighter moved from Burma to Yunnan Place Units - Chinese 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs Purchase Units - British British buy 2 armour, 2 artilleries, 1 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 fighters; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Gibraltar: 2 bombers EDIT: Adding units owned by Americans to United Kingdom: 2 bombers EDIT: Turning off Edit Mode 1 infantry moved from French Indo China to Kwangsi Chinese take Kwangsi from Japanese 1 submarine moved from 92 Sea Zone to 93 Sea Zone 2 fighters moved from Gibraltar to 93 Sea Zone 1 mech_infantry moved from Tobruk to Libya British take Libya from Italians Combat - British Battle in 93 Sea Zone British attack with 2 fighters and 1 submarine Italians defend with 1 destroyer British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters in 93 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 93 Sea Zone British roll dice for 2 fighters in 93 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 2 fighters in 93 Sea Zone, round 4 : 2/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer in 93 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 93 Sea Zone British win with 2 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer Non Combat Move - British 2 fighters moved from 93 Sea Zone to 98 Sea Zone 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Northwest Persia 1 fighter moved from Iraq to India 1 armour and 2 mech_infantrys moved from India to Yunnan 3 aaGuns, 3 artilleries and 23 infantry moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 infantry moved from Siam to French Indo China 5 infantry moved from Malaya to Shan State 3 infantry moved from Burma to Yunnan 3 armour, 8 artilleries, 11 infantry and 2 mech_infantrys moved from Iraq to Northwest Persia 3 infantry moved from Persia to Northwest Persia 2 infantry moved from Trans-Jordan to Iraq 1 bomber moved from Egypt to India 1 infantry moved from Egypt to Trans-Jordan 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 infantry and 1 mech_infantry moved from Crete to 99 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 infantry and 1 mech_infantry moved from 98 Sea Zone to Trans-Jordan 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 infantry moved from Scotland to United Kingdom 1 marine moved from Morocco to 92 Sea Zone 1 cruiser, 1 destroyer and 1 marine moved from 92 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Trans-Jordan Place Units - British 1 submarine placed in 98 Sea Zone 2 artilleries and 1 infantry placed in Persia 2 armour placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Union of South Africa: 1 mech_infantry EDIT: Adding units owned by British to Belgian Congo: 1 mech_infantry EDIT: Turning off Edit Mode 3 mech_infantrys placed in Union of South Africa Turn Complete - British British collect 39 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific 2 fighters placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 2 fighters Turning on Edit Mode EDIT: Removing units owned by British from Kwangsi: 1 aaGun EDIT: Adding units owned by British to Yunnan: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0.33 British : -1.33 Italians : 0.00 Americans : -2.17 Japanese : 0.33
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@BobbaRossa said in Playoff BobbaRossa (allies+14) vs Majikforce (axis) BM3:
Welp, looks like that was the round where it came back to bite me in the butt. Quite flustering :P .
I hear you. Every time I try using bombers to spawn Chinese guerrillas I usually go through about 3-5 . Very frustrating! I like the BM version a lot but the inf spawn in China is one of the two things I highly dislike about BM.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Kazakhstan to Urals 1 armour moved from Sakha to Yakut S.S.R. 1 armour moved from Kazakhstan to Kansu Combat - Italians Battle in Urals Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 2/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Urals Italians win, taking Urals from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 artillery moved from Western Ukraine to Ukraine 2 aaGuns, 2 artilleries and 4 infantry moved from Tambov to Volgograd Place Units - Italians 1 fighter placed in Southern Italy 2 infantry and 1 mech_infantry placed in Ukraine 2 submarines placed in 97 Sea Zone Turn Complete - Italians Italians collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 1.33 Russians : -0.33
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 bomber, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 35 Sea Zone to 42 Sea Zone ANZAC take 43 Sea Zone from Japanese 1 bomber moved from Queensland to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery, 1 bomber and 1 infantry Japanese defend with 1 artillery, 1 bomber and 1 infantry ANZAC roll dice for 1 cruiser in Java, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 1/3 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 bomber owned by the Japanese lost in Java ANZAC roll dice for 1 artillery and 1 bomber in Java, round 3 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 bomber in Java, round 4 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 bomber in Java, round 5 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 artillery in Java, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 bomber remaining. Battle score for attacker is 16 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry Non Combat Move - ANZAC 1 bomber moved from Java to Malaya 1 submarine moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 35 Sea Zone to 20 Sea Zone 1 destroyer moved from 54 Sea Zone to 35 Sea Zone Place Units - ANZAC 1 bomber placed in Queensland 1 destroyer and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Egypt to 91 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
ANZAC : -1.83 Japanese : -0.83
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@majikforce said in Playoff BobbaRossa (allies+14) vs Majikforce (axis) BM3:
@BobbaRossa said in Playoff BobbaRossa (allies+14) vs Majikforce (axis) BM3:
Welp, looks like that was the round where it came back to bite me in the butt. Quite flustering :P .
I hear you. Every time I try using bombers to spawn Chinese guerrillas I usually go through about 3-5 . Very frustrating! I like the BM version a lot but the inf spawn in China is one of the two things I highly dislike about BM.
What’s the other one?
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@BobbaRossa I don’t like the added NO for Russia involving sz 80. Russia generally doesn’t have any presence in the middle east and it seems like a cheap way to get them income without them having to really do anything. All their other bonuses require some sort of action on their part. As for the Chinese troops, if they spawn then I think Japan should claim a bonus for holding all of China garrisoned or get rid of the guerrillas. Just my 2 cents.
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 1 factory_minor, 1 fighter, 5 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Nenetsia to Vologda Germans take Vologda from Russians 2 infantry moved from Novgorod to Belarus 1 bomber moved from Western Germany to Belarus 1 mech_infantry moved from Eastern Poland to Belarus 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 2 bombers moved from Western Germany to 104 Sea Zone 1 infantry moved from Novgorod to Archangel Combat - Germans Battle in 104 Sea Zone Germans attack with 2 bombers and 1 destroyer Americans defend with 1 submarine Germans roll dice for 2 bombers and 1 destroyer in 104 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 104 Sea Zone Germans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Belarus Germans attack with 1 bomber, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/4 hits, 1.17 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 bomber moved from Belarus to Caucasus 3 infantry moved from Volgograd to Caucasus 2 tactical_bombers moved from Tambov to Caucasus 2 aaGuns, 11 armour, 4 artilleries, 13 infantry and 12 mech_infantrys moved from Tambov to Volgograd 12 mech_infantrys moved from Volgograd to Caucasus 11 armour moved from Volgograd to Caucasus 4 mech_infantrys moved from Ukraine to Volgograd 2 armour and 9 mech_infantrys moved from Eastern Poland to Ukraine 1 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Karelia to Novgorod 3 infantry moved from Yugoslavia to Northern Italy 1 fighter moved from Northern Italy to Western Germany 2 bombers moved from 104 Sea Zone to Western Germany 5 armour moved from Suiyuyan to Tsinghai 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Kansu to Shensi 3 infantry moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Northern Italy 1 fighter moved from Western Germany to Southern Italy 2 infantry moved from Northern Italy to Southern Italy 1 marine moved from Western Germany to Northern Italy 1 infantry moved from Northern Italy to Southern Italy 2 bombers moved from Western Germany to Northern Italy Place Units - Germans 1 factory_minor placed in Caucasus 1 fighter placed in Western Germany 1 destroyer placed in 113 Sea Zone 3 infantry placed in Novgorod 2 infantry and 1 mech_infantry placed in Volgograd 7 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
Germans : 0.17 Americans : -0.17 Russians : -0.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Russians Russians buy 5 infantry; Remaining resources: 2 PUs; Combat Move - Russians 6 artilleries and 10 infantry moved from Russia to Vologda 3 infantry moved from Smolensk to Belarus 1 fighter and 1 tactical_bomber moved from Russia to Belarus 1 infantry moved from Smolensk to Archangel 1 fighter moved from Russia to Archangel Combat - Russians Battle in Archangel Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry and 1 mech_infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 2 infantry and 1 mech_infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 3 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 2 infantry and 1 mech_infantry Battle in Vologda Russians attack with 6 artilleries and 10 infantry Germans defend with 1 infantry Russians roll dice for 6 artilleries and 10 infantry in Vologda, round 2 : 7/16 hits, 4.67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 6 artilleries and 9 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Archangel to Russia 1 fighter moved from Belarus to Russia 1 tactical_bomber moved from Belarus to Russia 1 armour moved from Smolensk to Russia 1 armour moved from Smolensk to Vologda 30 infantry moved from Russia to Smolensk 5 infantry moved from Smolensk to Vologda Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 9 PUs; end with 11 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans : 1.33 Italians : -0.33 Russians : 3.50
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 2 destroyers, 3 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 mech_infantrys moved from Amur to Siberia 1 bomber moved from Japan to Siberia 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from Sikang to Szechwan 1 infantry moved from Kweichow to Szechwan 1 artillery moved from Tsinghai to Sikang 1 fighter and 1 tactical_bomber moved from Kwangtung to Szechwan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Anhwe to Hunan 2 infantry moved from Kiangsu to Anhwe 1 armour moved from Kwangtung to Kiangsu 1 artillery moved from Kwangtung to Kiangsi 5 infantry moved from Kwangtung to Kiangsi 4 fighters and 1 tactical_bomber moved from Kwangtung to 20 Sea Zone 1 destroyer moved from 6 Sea Zone to 19 Sea Zone 7 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone Combat - Japanese Battle in 20 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 1 destroyer, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in 19 Sea Zone Japanese attack with 1 destroyer, 7 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 7 fighters and 1 tactical_bomber in 19 Sea Zone, round 2 : 6/9 hits, 4.50 expected hits Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 19 Sea Zone Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Siberia Japanese attack with 1 bomber and 2 mech_infantrys Americans defend with 1 bomber Japanese roll dice for 1 bomber and 2 mech_infantrys in Siberia, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 bomber in Siberia, round 2 : 0/1 hits, 0.17 expected hits 1 bomber owned by the Americans lost in Siberia Japanese win, taking Siberia from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 12 Casualties for Americans: 1 bomber Battle in Szechwan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Szechwan to Shensi 1 aaGun moved from Jehol to Anhwe 3 fighters moved from 20 Sea Zone to Japan 7 fighters moved from 19 Sea Zone to 6 Sea Zone 1 fighter moved from 20 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to Japan 1 tactical_bomber moved from 19 Sea Zone to Japan 1 bomber moved from Siberia to Japan 1 armour and 1 mech_infantry moved from Amur to Jehol 1 tactical_bomber moved from Jehol to Japan 1 cruiser moved from 6 Sea Zone to 18 Sea Zone Place Units - Japanese 2 destroyers and 2 transports placed in 6 Sea Zone 1 artillery and 2 infantry placed in Kiangsu 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
ANZAC : -0.17 Americans : -0.17 Chinese : -0.33 Russians : -0.17 Japanese : 1.00
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TripleA Move Summary: Americans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 3 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 101 Sea Zone to 104 Sea Zone 3 fighters moved from 92 Sea Zone to 104 Sea Zone 3 fighters moved from Gibraltar to 104 Sea Zone 4 fighters moved from Eastern United States to 104 Sea Zone 1 bomber moved from Persia to Volgograd 1 bomber moved from Yunnan to Caucasus 2 bombers moved from United Kingdom to Western Germany 1 submarine moved from 21 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 18 Sea Zone 2 fighters moved from Caroline Islands to 18 Sea Zone 1 fighter moved from 35 Sea Zone to 18 Sea Zone 3 fighters moved from 35 Sea Zone to 19 Sea Zone 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Kwangtung
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Intercept in W. Germany?
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@BobbaRossa yes please
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 1 carrier, 2 destroyers, 2 fighters and 3 infantry; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 101 Sea Zone to 104 Sea Zone 3 fighters moved from 92 Sea Zone to 104 Sea Zone 3 fighters moved from Gibraltar to 104 Sea Zone 4 fighters moved from Eastern United States to 104 Sea Zone 1 bomber moved from Persia to Volgograd 1 bomber moved from Yunnan to Caucasus 2 bombers moved from United Kingdom to Western Germany 1 submarine moved from 21 Sea Zone to 19 Sea Zone 1 submarine moved from 35 Sea Zone to 18 Sea Zone 2 fighters moved from Caroline Islands to 18 Sea Zone 1 fighter moved from 35 Sea Zone to 18 Sea Zone 3 fighters moved from 35 Sea Zone to 19 Sea Zone 3 fighters and 1 tactical_bomber moved from 35 Sea Zone to Kwangtung Combat - Americans Air Battle in Western Germany Americans attacks with 2 units heading to Western Germany Germans launches 1 interceptors out of Western Germany Attackers Fire, : 0/2 hits, 0.33 expected hits Defenders Fire, : 0/1 hits, 0.33 expected hits Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Western Germany AA fire in Western Germany : 0/2 hits, 0.33 expected hits Bombing raid in Western Germany rolls: 6,8 and causes: 14 damage to unit: factory_major Bombing raid in Western Germany causes 14 damage total. Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0.17 expected hits Bombing raid in Volgograd rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Strategic bombing raid in Caucasus AA fire in Caucasus : 0/1 hits, 0.17 expected hits Bombing raid in Caucasus rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Caucasus causes 6 damage total. Battle in Kwangtung Americans attack with 3 fighters and 1 tactical_bomber Japanese defend with 1 factory_minor, 1 harbour and 1 infantry Americans roll dice for 3 fighters and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 2.17 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Kwangtung Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Japanese: 1 infantry Battle in 18 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 cruiser Americans roll dice for 1 submarine in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 18 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 cruiser in 18 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 18 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 12 Casualties for Japanese: 1 cruiser Battle in 104 Sea Zone Americans attack with 10 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win with 10 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Battle in 19 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 19 Sea Zone Americans win, taking 19 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Cleaning up after air battles Non Combat Move - Americans 2 fighters and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone 3 fighters moved from 19 Sea Zone to 35 Sea Zone 3 fighters moved from 18 Sea Zone to 35 Sea Zone 1 bomber moved from Caucasus to Persia 1 bomber moved from Volgograd to Persia 2 bombers moved from Western Germany to United Kingdom 3 fighters moved from 104 Sea Zone to United Kingdom 7 fighters moved from 104 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 3 transports moved from 91 Sea Zone to 101 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 artillery moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 3 carriers moved from 92 Sea Zone to 110 Sea Zone 3 infantry moved from Gibraltar to 91 Sea Zone 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone 2 artilleries, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to United Kingdom 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 destroyer moved from 33 Sea Zone to 35 Sea Zone 1 destroyer moved from 30 Sea Zone to 25 Sea Zone 1 destroyer moved from 30 Sea Zone to 33 Sea Zone 1 bomber moved from Western United States to United Kingdom Place Units - Americans 1 destroyer placed in 10 Sea Zone 1 bomber placed in Western United States 1 carrier and 1 destroyer placed in 101 Sea Zone 3 artilleries, 2 fighters and 3 infantry placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans : 0.67 Defenders Fire, : : -0.33 AA fire in Volgograd : : -0.17 AA fire in Western Germany : : -0.33 Americans : -0.67 Attackers Fire, : : -0.33 Japanese : -0.17 AA fire in Caucasus : : -0.17
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TripleA Turn Summary: Chinese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 3 infantry moved from Yunnan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 3/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Yunnan Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 3 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 2.00 Japanese : 0.33