That makes sense.
I just think this way because the first two times I played this game I found the Axis at a huge disadvantage with almost no plausible way to win.
Your play is making me rethink that.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Wake Island to 56 Sea Zone
1 fighter moved from Western United States to 56 Sea Zone
1 battleship moved from 44 Sea Zone to 56 Sea Zone
1 infantry moved from New Guinea to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone
1 battleship moved from 49 Sea Zone to 53 Sea Zone
1 destroyer moved from 49 Sea Zone to 53 Sea Zone
1 carrier and 1 fighter moved from 49 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to East Indies
1 infantry moved from 37 Sea Zone to East Indies
1 fighter moved from 49 Sea Zone to East Indies
1 submarine moved from 49 Sea Zone to 53 Sea Zone
1 transport moved from 13 Sea Zone to 11 Sea Zone
1 destroyer moved from 13 Sea Zone to 11 Sea Zone
1 artillery moved from Eastern United States to Central United States
1 armour moved from Morocco to Libya
2 fighters moved from Morocco to Egypt
1 bomber moved from United Kingdom to Italy
Combat - Americans
Strategic bombing raid in Italy
AA fire in Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Italy rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Italy causes 4 damage total.
Battle in Egypt
Americans attack with 2 fighters
Germans defend with 1 infantry
Americans roll dice for 2 fighters in Egypt, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Egypt
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in East Indies
Americans attack with 2 fighters and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 2 fighters and 1 infantry in East Indies, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in East Indies, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in East Indies
Americans roll dice for 2 fighters and 1 infantry in East Indies, round 3 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in East Indies, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in East Indies
Americans roll dice for 2 fighters in East Indies, round 4 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in East Indies, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in East Indies, round 5 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in East Indies, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in East Indies
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Italy to United Kingdom
1 fighter moved from Egypt to Libya
1 fighter moved from Egypt to Libya
2 fighters moved from East Indies to 37 Sea Zone
Place Units - Americans
1 battleship, 1 cruiser and 1 destroyer placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : -2.33
AA fire in Italy : : -0.17
Japanese : -0.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour and 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Russia to Archangel
4 infantry moved from Russia to Archangel
2 artilleries moved from Russia to West Russia
2 infantry moved from Russia to West Russia
2 infantry moved from Russia to Kazakh S.S.R.
2 artilleries moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Novosibirsk
2 artilleries moved from Russia to Vologda
1 infantry moved from Russia to Archangel
1 infantry moved from Russia to Novosibirsk
Combat - Russians
Battle in West Russia
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in West Russia, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in West Russia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Kazakh S.S.R., round 2 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 1 armour and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 5 infantry in Archangel, round 2 : 1/6 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Place Units - Russians
2 armour and 2 artilleries placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : 2.00
Japanese : -0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 51 PUs;
Germans buy 1 armour, 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
2 artilleries moved from Caucasus to Russia
5 infantry moved from Caucasus to Russia
5 armour moved from Caucasus to Russia
2 fighters moved from Ukraine S.S.R. to Russia
1 fighter moved from Karelia S.S.R. to Russia
1 transport moved from 17 Sea Zone to 15 Sea Zone
1 battleship moved from 17 Sea Zone to 15 Sea Zone
1 armour moved from Italy to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 armour moved from Trans-Jordan to Libya
1 armour moved from 15 Sea Zone to Libya
1 infantry moved from 15 Sea Zone to Libya
2 fighters moved from Italy to Libya
3 fighters moved from Karelia S.S.R. to 8 Sea Zone
3 armour moved from Germany to France
1 infantry moved from Italy to France
4 infantry moved from Belorussia to West Russia
2 artilleries moved from Belorussia to West Russia
1 armour moved from Belorussia to West Russia
1 armour moved from Yakut S.S.R. to Evenki National Okrug
2 armour moved from Norway to Karelia S.S.R.
Combat - Germans
Battle in West Russia
Germans attack with 1 armour, 2 artilleries and 4 infantry
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 1 armour, 2 artilleries and 4 infantry in West Russia, round 2 : 0/7 hits, 2.17 expected hits
Russians roll dice for 2 artilleries and 1 infantry in West Russia, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 armour, 2 artilleries and 4 infantry in West Russia, round 3 : 0/7 hits, 2.17 expected hits
Russians roll dice for 2 artilleries and 1 infantry in West Russia, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in West Russia
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in West Russia, round 4 : 2/6 hits, 2.00 expected hits
Russians roll dice for 2 artilleries and 1 infantry in West Russia, round 4 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in West Russia
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in West Russia, round 5 : 3/6 hits, 2.00 expected hits
Russians roll dice for 1 artillery in West Russia, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in 8 Sea Zone
Germans attack with 3 fighters
British defend with 1 carrier, 1 destroyer and 3 transports
Germans roll dice for 3 fighters in 8 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
British roll dice for 1 carrier, 1 destroyer and 3 transports in 8 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Germans lost in 8 Sea Zone
Germans roll dice for 2 fighters in 8 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 1 carrier, 1 destroyer and 3 transports in 8 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
1 destroyer owned by the British lost in 8 Sea Zone
Germans roll dice for 2 fighters in 8 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
British roll dice for 1 carrier and 3 transports in 8 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Germans and 1 carrier owned by the British lost in 8 Sea Zone
3 transports owned by the British lost in 8 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 23
Casualties for Germans: 2 fighters
Casualties for British: 1 carrier, 1 destroyer and 3 transports
Battle in France
Germans attack with 3 armour and 1 infantry
British defend with 1 artillery
Germans roll dice for 3 armour and 1 infantry in France, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 artillery in France, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in France
Germans win, taking France from British with 3 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Libya
Germans attack with 2 armour, 2 fighters and 1 infantry
British defend with 1 armour; Americans defend with 1 armour and 2 fighters
Germans roll dice for 1 battleship in Libya, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 2 armour, 2 fighters and 1 infantry in Libya, round 2 : 2/5 hits, 2.17 expected hits
British roll dice for 2 armour and 2 fighters in Libya, round 2 : 2/4 hits, 2.33 expected hits
1 infantry owned by the Germans, 1 armour owned by the Germans, 1 armour owned by the Americans and 1 armour owned by the British lost in Libya
Germans roll dice for 1 armour and 2 fighters in Libya, round 3 : 1/3 hits, 1.50 expected hits
British roll dice for 2 fighters in Libya, round 3 : 1/2 hits, 1.33 expected hits
1 armour owned by the Germans and 1 fighter owned by the Americans lost in Libya
Germans roll dice for 2 fighters in Libya, round 4 : 1/2 hits, 1.00 expected hits
British roll dice for 1 fighter in Libya, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Libya
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour, 1 fighter and 1 infantry
Casualties for Americans: 1 armour and 2 fighters
Casualties for British: 1 armour
Battle in Russia
Germans attack with 5 armour, 2 artilleries, 3 fighters and 5 infantry
Russians defend with 1 aaGun, 2 armour, 3 artilleries, 1 factory, 1 fighter and 5 infantry
AA fire in Russia : 0/3 hits, 0.50 expected hits
Germans roll dice for 5 armour, 2 artilleries, 3 fighters and 5 infantry in Russia, round 2 : 6/15 hits, 5.83 expected hits
Russians roll dice for 1 aaGun, 2 armour, 3 artilleries, 1 fighter and 5 infantry in Russia, round 2 : 1/11 hits, 4.33 expected hits
5 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia
Germans roll dice for 5 armour, 2 artilleries, 3 fighters and 4 infantry in Russia, round 3 : 5/14 hits, 5.67 expected hits
Russians roll dice for 2 armour, 3 artilleries and 1 fighter in Russia, round 3 : 4/6 hits, 2.67 expected hits
2 armour owned by the Russians, 3 artilleries owned by the Russians and 4 infantry owned by the Germans lost in Russia
Germans roll dice for 5 armour, 2 artilleries and 3 fighters in Russia, round 4 : 5/10 hits, 4.67 expected hits
Russians roll dice for 1 fighter in Russia, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Russians lost in Russia
Germans captures 16PUs while taking Russians capital
Germans win, taking Russia from Russians with 5 armour, 2 artilleries and 3 fighters remaining. Battle score for attacker is 39
Casualties for Germans: 5 infantry
Casualties for Russians: 1 aaGun, 2 armour, 3 artilleries, 1 fighter and 5 infantry
Non Combat Move - Germans
3 fighters moved from Russia to Karelia S.S.R.
1 fighter moved from Libya to Italy
1 fighter moved from 8 Sea Zone to Northwestern Europe
2 infantry moved from Bulgaria Romania to Germany
2 artilleries moved from Bulgaria Romania to Germany
2 armour moved from Italy to Northwestern Europe
Place Units - Germans
1 armour, 1 fighter and 2 infantry placed in Caucasus
1 fighter and 1 infantry placed in Karelia S.S.R.
2 artilleries and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -7.00
AA fire in Russia : : -0.50
British : -0.33
Russians : -5.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 cruiser, 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 transport moved from 25 Sea Zone to 12 Sea Zone
3 fighters moved from United Kingdom to France
1 infantry moved from Algeria to Morocco
Combat - British
Battle in France
British attack with 3 fighters
Germans defend with 3 armour and 1 infantry
British roll dice for 3 fighters in France, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 3 armour and 1 infantry in France, round 2 : 2/4 hits, 1.83 expected hits
1 infantry owned by the Germans and 2 fighters owned by the British lost in France
British roll dice for 1 fighter in France, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 3 armour in France, round 3 : 1/3 hits, 1.50 expected hits
1 fighter owned by the British lost in France
Germans win with 3 armour remaining. Battle score for attacker is -27
Casualties for British: 3 fighters
Casualties for Germans: 1 infantry
Non Combat Move - British
Place Units - British
1 armour and 1 fighter placed in United Kingdom
1 cruiser and 1 transport placed in 8 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.33
British : -1.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
2 battleships moved from 64 Sea Zone to 56 Sea Zone
2 fighters moved from 64 Sea Zone to 56 Sea Zone
1 carrier moved from 64 Sea Zone to 56 Sea Zone
1 submarine moved from 64 Sea Zone to 56 Sea Zone
2 destroyers moved from 64 Sea Zone to 56 Sea Zone
1 transport moved from 64 Sea Zone to 56 Sea Zone
1 fighter moved from 62 Sea Zone to 56 Sea Zone
1 fighter moved from Buryatia S.S.R. to 56 Sea Zone
1 bomber moved from Buryatia S.S.R. to 56 Sea Zone
1 infantry moved from Alaska to Western Canada
Japanese take Western Canada from British
1 artillery moved from Alaska to Western Canada
3 infantry moved from Persia to Kazakh S.S.R.
2 artilleries moved from Persia to Kazakh S.S.R.
1 infantry moved from Burma to India
1 artillery moved from Burma to India
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Kiangsu to Anhwei
1 artillery moved from Japan to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 armour moved from Soviet Far East to 63 Sea Zone
2 infantry moved from Buryatia S.S.R. to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 64 Sea Zone
1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Alaska
1 armour moved from 64 Sea Zone to Alaska
1 artillery moved from 64 Sea Zone to Alaska
1 battleship moved from 62 Sea Zone to 64 Sea Zone
1 submarine moved from 62 Sea Zone to 64 Sea Zone
1 carrier moved from 62 Sea Zone to 64 Sea Zone
1 destroyer moved from 62 Sea Zone to 64 Sea Zone
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 1 carrier, 2 destroyers, 4 fighters, 1 submarine and 1 transport
Americans defend with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 2 destroyers, 4 fighters and 1 transport in 56 Sea Zone, round 2 : 4/10 hits, 4.83 expected hits
Units damaged: 2 battleships owned by the Americans
Americans roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 56 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
Units damaged: 2 battleships owned by the Japanese
2 destroyers owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 56 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 1 destroyer, 4 fighters and 1 transport in 56 Sea Zone, round 3 : 7/9 hits, 4.50 expected hits
Americans roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 fighters and 1 transport in 56 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits
2 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans, 2 fighters owned by the Americans, 1 transport owned by the Americans and 2 battleships owned by the Americans lost in 56 Sea Zone
Japanese win with 2 battleships, 1 bomber, 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is 67
Casualties for Japanese: 2 destroyers, 2 fighters and 1 submarine
Casualties for Americans: 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Battle in Kazakh S.S.R.
Japanese attack with 2 artilleries and 4 infantry
Russians defend with 2 artilleries and 2 infantry
Japanese roll dice for 2 artilleries and 4 infantry in Kazakh S.S.R., round 2 : 2/6 hits, 1.67 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese roll dice for 2 artilleries and 3 infantry in Kazakh S.S.R., round 3 : 2/5 hits, 1.50 expected hits
Russians roll dice for 2 artilleries in Kazakh S.S.R., round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Non Combat Move - Japanese
1 bomber moved from 56 Sea Zone to Alaska
Place Units - Japanese
2 armour and 1 infantry placed in India
1 fighter placed in Japan
1 carrier placed in 60 Sea Zone
Japanese undo move 2.
1 fighter placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs
2 units repaired.
Combat Hit Differential Summary :
Americans : -0.67
Russians : -1.00
Japanese : 2.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 cruiser, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 2 fighters and 1 transport moved from 37 Sea Zone to 48 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 53 Sea Zone to 51 Sea Zone
Non Combat Move - Americans
Place Units - Americans
1 fighter and 5 infantry placed in Western United States
1 cruiser placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Test summary from TripleA, engine version: 1.9, time: 3:26:48 PM
Savegame
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 4 Sea Zone to 7 Sea Zone
4 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
1 infantry moved from Kazakh S.S.R. to Szechwan
1 armour moved from Russia to Szechwan
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
2 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 fighter moved from Karelia S.S.R. to 5 Sea Zone
1 fighter moved from Russia to 5 Sea Zone
1 infantry moved from Archangel to Karelia S.S.R.
1 armour moved from Russia to West Russia
1 artillery moved from Caucasus to West Russia
1 artillery moved from Karelia S.S.R. to West Russia
1 armour moved from Archangel to Karelia S.S.R.
Combat - Russians
Battle in 5 Sea Zone
Russians attack with 2 fighters
Germans defend with 1 cruiser, 2 submarines and 1 transport
2 submarines owned by the Germans Submerged
Russians roll dice for 2 fighters in 5 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Russians, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 5 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Russians: 1 fighter
Casualties for Germans: 1 cruiser and 1 transport
Battle in West Russia
Russians attack with 1 armour, 3 artilleries and 4 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 1 armour, 3 artilleries and 4 infantry in West Russia, round 2 : 1/8 hits, 2.67 expected hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 3/5 hits, 1.83 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 3 artilleries and 1 infantry in West Russia, round 3 : 1/5 hits, 1.83 expected hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in West Russia, round 3 : 0/4 hits, 1.50 expected hits
1 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 3 artilleries and 1 infantry in West Russia, round 4 : 4/5 hits, 1.83 expected hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 4 : 2/3 hits, 1.17 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour and 2 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 artillery and 4 infantry
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Non Combat Move - Russians
1 fighter moved from 5 Sea Zone to Karelia S.S.R.
Place Units - Russians
2 infantry placed in Karelia S.S.R.
4 infantry placed in Caucasus
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : 0.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from Algeria to Libya
2 submarines moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from Northwestern Europe to 7 Sea Zone
1 fighter moved from Norway to 7 Sea Zone
1 submarine moved from 9 Sea Zone to 14 Sea Zone
1 submarine moved from 9 Sea Zone to 14 Sea Zone
1 battleship moved from 15 Sea Zone to 17 Sea Zone
1 bomber moved from Germany to Karelia S.S.R.
1 armour and 1 fighter moved from Poland to Caucasus
1 armour, 1 artillery, 1 fighter and 3 infantry moved from Ukraine S.S.R. to Caucasus
1 armour and 1 fighter moved from Bulgaria Romania to Caucasus
2 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 artillery and 1 infantry moved from Southern Europe to Bulgaria Romania
1 infantry moved from Italy to France
1 armour moved from Italy to Poland
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
2 infantry moved from Germany to France
1 infantry moved from Germany to Northwestern Europe
1 armour moved from Germany to Baltic States
1 armour moved from Germany to Belorussia
1 infantry moved from Poland to Ukraine S.S.R.
1 infantry moved from Poland to Baltic States
1 fighter moved from Germany to Baltic States
Combat - Germans
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
Bombing raid in Karelia S.S.R. rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 3 damage total.
Battle in 17 Sea Zone
Germans attack with 1 battleship
British defend with 1 destroyer
Germans roll dice for 1 battleship in 17 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British lost in 17 Sea Zone
Germans win with 1 battleship remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 14 Sea Zone
Germans attack with 2 submarines and 1 transport
British defend with 1 cruiser
Germans roll dice for 2 submarines in 14 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 cruiser in 14 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 14 Sea Zone
Germans roll dice for 1 submarine in 14 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 cruiser in 14 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 14 Sea Zone
1 transport owned by the Germans retreated to 15 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Battle in 7 Sea Zone
Germans attack with 2 fighters and 2 submarines
British defend with 1 battleship and 1 transport; Russians defend with 1 submarine
Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 fighters in 7 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans and 1 battleship owned by the British lost in 7 Sea Zone
1 submarine owned by the Russians Submerged
1 transport owned by the British lost in 7 Sea Zone
Germans roll dice for 1 submarine in 7 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 transport
Battle in Caucasus
Germans attack with 3 armour, 1 artillery, 3 fighters and 3 infantry
Russians defend with 1 aaGun, 1 armour, 1 factory and 7 infantry
AA fire in Caucasus : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Caucasus
Germans roll dice for 3 armour, 1 artillery, 2 fighters and 3 infantry in Caucasus, round 2 : 5/9 hits, 3.50 expected hits
Russians roll dice for 1 aaGun, 1 armour and 7 infantry in Caucasus, round 2 : 3/8 hits, 2.83 expected hits
5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Caucasus
Germans roll dice for 3 armour, 1 artillery and 2 fighters in Caucasus, round 3 : 4/6 hits, 2.83 expected hits
Russians roll dice for 1 aaGun, 1 armour and 2 infantry in Caucasus, round 3 : 0/3 hits, 1.17 expected hits
2 infantry owned by the Russians, 1 armour owned by the Russians and 1 aaGun owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter and 3 infantry
Casualties for Russians: 1 aaGun, 1 armour and 7 infantry
Non Combat Move - Germans
1 bomber moved from Karelia S.S.R. to Germany
1 fighter moved from Baltic States to Finland
2 fighters moved from 7 Sea Zone to Finland
2 fighters moved from Caucasus to Ukraine S.S.R.
Place Units - Germans
1 armour and 1 infantry placed in Italy
2 armour and 2 fighters placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
1 unit repaired.
Combat Hit Differential Summary :
Germans : 3.00
British : 1.83
AA fire in Karelia S.S.R. : : -0.17
Russians : -1.00
AA fire in Caucasus : : 0.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - British
British buy 1 artillery, 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Eastern Canada to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 7 Sea Zone
1 infantry moved from India to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 17 Sea Zone
1 cruiser moved from 35 Sea Zone to 17 Sea Zone
1 carrier moved from 35 Sea Zone to 17 Sea Zone
1 fighter moved from 35 Sea Zone to 17 Sea Zone
1 cruiser moved from 14 Sea Zone to 17 Sea Zone
1 fighter moved from Egypt to 15 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 bomber moved from United Kingdom to 17 Sea Zone
2 fighters moved from United Kingdom to 7 Sea Zone
1 infantry moved from Burma to India
1 infantry moved from Eastern Australia to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone
1 infantry moved from New Zealand to 40 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 41 Sea Zone
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
Combat - British
Battle in 15 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 15 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 17 Sea Zone
British attack with 1 bomber, 1 carrier, 2 cruisers, 1 fighter, 1 infantry and 1 transport
Germans defend with 1 battleship
British roll dice for 1 bomber, 1 carrier, 2 cruisers, 1 fighter and 1 transport in 17 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
Germans roll dice for 1 battleship in 17 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Germans and 1 fighter owned by the British lost in 17 Sea Zone
British win with 1 bomber, 1 carrier, 2 cruisers and 1 transport remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Casualties for Germans: 1 battleship
Battle in 7 Sea Zone
British attack with 1 armour, 1 destroyer, 2 fighters and 1 transport; Russians loiter and taunt
Germans defend with 1 submarine
British roll dice for 1 destroyer, 2 fighters and 1 transport in 7 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 7 Sea Zone
British win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 bomber moved from 17 Sea Zone to Egypt
1 fighter moved from 15 Sea Zone to Egypt
1 infantry moved from 17 Sea Zone to Egypt
1 armour moved from 7 Sea Zone to United Kingdom
Place Units - British
1 carrier and 1 transport placed in 7 Sea Zone
1 artillery and 2 infantry placed in India
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.17
British : 1.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 battleship and 1 destroyer; Remaining resources: 2 PUs;
Combat Move - Japanese
1 transport moved from 60 Sea Zone to 62 Sea Zone
1 transport moved from 61 Sea Zone to 62 Sea Zone
2 infantry moved from Japan to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Kiangsu
1 infantry moved from 61 Sea Zone to Kiangsu
1 infantry moved from French Indo-China Thailand to Burma
Japanese take Burma from British
1 infantry moved from Malaya to French Indo-China Thailand
1 artillery and 1 infantry moved from French Indo-China Thailand to Yunnan
1 fighter moved from French Indo-China Thailand to Yunnan
1 submarine moved from 44 Sea Zone to 53 Sea Zone
1 carrier, 1 cruiser and 1 fighter moved from 50 Sea Zone to 53 Sea Zone
1 fighter moved from Japan to 53 Sea Zone
1 battleship, 1 carrier and 2 fighters moved from 37 Sea Zone to 48 Sea Zone
1 battleship and 1 destroyer moved from 60 Sea Zone to 59 Sea Zone
1 destroyer moved from 61 Sea Zone to 59 Sea Zone
1 armour and 1 infantry moved from Japan to 62 Sea Zone
1 armour and 1 infantry moved from 62 Sea Zone to Manchuria
1 fighter and 3 infantry moved from Manchuria to Buryatia S.S.R.
1 bomber moved from Japan to Buryatia S.S.R.
Combat - Japanese
Battle in Buryatia S.S.R.
Japanese attack with 1 bomber, 1 fighter and 3 infantry
Russians defend with 3 infantry
Japanese roll dice for 1 bomber, 1 fighter and 3 infantry in Buryatia S.S.R., round 2 : 1/5 hits, 1.67 expected hits
Russians roll dice for 3 infantry in Buryatia S.S.R., round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Buryatia S.S.R., round 3 : 1/3 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Buryatia S.S.R., round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Buryatia S.S.R., round 4 : 1/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Russians: 3 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 2 : 1/3 hits, 1.17 expected hits
Americans roll dice for 2 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 3 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Yunnan
Japanese win, taking Yunnan from Americans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in 53 Sea Zone
Japanese attack with 1 carrier, 1 cruiser, 2 fighters and 1 submarine
Americans defend with 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Americans roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 53 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 53 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 carrier and 1 cruiser in 53 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 53 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 submarine in 53 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 fighters in 53 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 carrier and 1 cruiser in 53 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
Americans roll dice for 1 carrier, 1 destroyer and 1 fighter in 53 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
1 destroyer owned by the Americans and 1 carrier owned by the Japanese lost in 53 Sea Zone
Japanese roll dice for 1 submarine in 53 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 53 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
Japanese roll dice for 1 cruiser and 2 fighters in 53 Sea Zone, round 4 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 carrier and 1 fighter in 53 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 53 Sea Zone
Japanese win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 carrier, 1 fighter and 1 submarine
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 submarine
Non Combat Move - Japanese
1 fighter moved from 53 Sea Zone to Wake Island
1 bomber moved from Buryatia S.S.R. to Japan
1 fighter moved from Buryatia S.S.R. to Kwangtung
1 fighter moved from Yunnan to Kiangsu
1 infantry moved from Kiangsu to Kwangtung
Place Units - Japanese
1 battleship and 1 destroyer placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans : -2.17
Russians : 0.00
Japanese : -3.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 artillery, 2 carriers and 1 fighter; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Western United States to 53 Sea Zone
1 fighter moved from Hawaiian Islands to 53 Sea Zone
1 armour moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery moved from Eastern United States to 11 Sea Zone
1 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 1 infantry and 1 transport moved from 11 Sea Zone to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 10 Sea Zone
2 infantry moved from Szechwan to Kazakh S.S.R.
1 fighter moved from Szechwan to West Russia
2 infantry moved from Anhwei to Sinkiang
1 bomber moved from Eastern United States to United Kingdom
1 destroyer moved from 11 Sea Zone to 10 Sea Zone
1 infantry moved from Central United States to Eastern United States
1 cruiser moved from 19 Sea Zone to 11 Sea Zone
Combat - Americans
Battle in 53 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 cruiser
Americans roll dice for 2 fighters in 53 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 cruiser in 53 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 53 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
1 fighter moved from 53 Sea Zone to 56 Sea Zone
1 fighter moved from Eastern United States to 56 Sea Zone
Place Units - Americans
1 carrier placed in 56 Sea Zone
1 carrier placed in 11 Sea Zone
1 fighter placed in 11 Sea Zone
1 artillery placed in Eastern United States
Turn Complete - Americans
Americans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans : 1.00
Japanese : 0.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Szechwan to Caucasus
1 armour moved from West Russia to Caucasus
1 armour moved from Karelia S.S.R. to Caucasus
1 fighter moved from Karelia S.S.R. to Caucasus
2 infantry moved from Russia to Caucasus
2 artilleries moved from West Russia to Caucasus
7 infantry moved from Karelia S.S.R. to West Russia
1 infantry moved from Szechwan to Kazakh S.S.R.
1 infantry moved from Novosibirsk to Russia
2 infantry moved from Soviet Far East to Yakut S.S.R.
1 submarine moved from 7 Sea Zone to 10 Sea Zone
Combat - Russians
Battle in Caucasus
Russians attack with 3 armour, 2 artilleries, 1 fighter and 2 infantry
Germans defend with 3 armour, 1 artillery and 1 factory
Russians roll dice for 3 armour, 2 artilleries, 1 fighter and 2 infantry in Caucasus, round 2 : 2/8 hits, 3.33 expected hits
Germans roll dice for 3 armour and 1 artillery in Caucasus, round 2 : 2/4 hits, 1.83 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Caucasus
Russians roll dice for 3 armour, 2 artilleries and 1 fighter in Caucasus, round 3 : 4/6 hits, 2.67 expected hits
Germans roll dice for 2 armour in Caucasus, round 3 : 0/2 hits, 1.00 expected hits
2 armour owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 3 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 16
Casualties for Russians: 2 infantry
Casualties for Germans: 3 armour and 1 artillery
Non Combat Move - Russians
1 fighter moved from Caucasus to West Russia
Place Units - Russians
2 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Germans : -0.83
Russians : 0.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Germans
Germans buy 3 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
5 infantry moved from Finland to Karelia S.S.R.
Germans take Karelia S.S.R. from Russians
1 bomber moved from Germany to United Kingdom
2 fighters moved from Ukraine S.S.R. to Caucasus
3 infantry moved from Ukraine S.S.R. to Caucasus
1 armour moved from Poland to Caucasus
1 fighter moved from Germany to Caucasus
1 armour moved from Germany to Ukraine S.S.R.
1 artillery moved from Bulgaria Romania to Ukraine S.S.R.
1 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 armour moved from Germany to Belorussia
2 infantry moved from Baltic States to Karelia S.S.R.
1 armour moved from Baltic States to Karelia S.S.R.
1 armour moved from Baltic States to Belorussia
1 fighter moved from Finland to Belorussia
1 fighter moved from Finland to Karelia S.S.R.
1 fighter moved from Finland to Ukraine S.S.R.
1 fighter moved from Germany to Caucasus
1 infantry moved from Italy to Southern Europe
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in United Kingdom causes 4 damage total.
Battle in Caucasus
Germans attack with 1 armour, 4 fighters and 3 infantry
Russians defend with 3 armour, 2 artilleries and 1 factory
Germans roll dice for 1 armour, 4 fighters and 3 infantry in Caucasus, round 2 : 2/8 hits, 3.00 expected hits
Russians roll dice for 3 armour and 2 artilleries in Caucasus, round 2 : 3/5 hits, 2.17 expected hits
2 artilleries owned by the Russians and 3 infantry owned by the Germans lost in Caucasus
Germans roll dice for 1 armour and 4 fighters in Caucasus, round 3 : 3/5 hits, 2.50 expected hits
Russians roll dice for 3 armour in Caucasus, round 3 : 2/3 hits, 1.50 expected hits
3 armour owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Caucasus
Germans win with 3 fighters remaining. Battle score for attacker is 1
Casualties for Germans: 1 armour, 1 fighter and 3 infantry
Casualties for Russians: 3 armour and 2 artilleries
Non Combat Move - Germans
1 fighter moved from Caucasus to Belorussia
1 fighter moved from Caucasus to Ukraine S.S.R.
1 fighter moved from Caucasus to Ukraine S.S.R.
1 bomber moved from United Kingdom to Germany
1 fighter moved from Karelia S.S.R. to Northwestern Europe
Place Units - Germans
3 infantry placed in Italy
3 armour, 1 fighter and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : -0.50
Russians : 1.33
AA fire in United Kingdom : : -0.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - British
British buy 3 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 armour moved from United Kingdom to 7 Sea Zone
2 infantry moved from United Kingdom to 7 Sea Zone
2 armour, 2 infantry and 2 transports moved from 7 Sea Zone to 8 Sea Zone
1 carrier moved from 7 Sea Zone to 8 Sea Zone
1 destroyer moved from 7 Sea Zone to 8 Sea Zone
2 fighters moved from 7 Sea Zone to France
2 infantry moved from 8 Sea Zone to France
2 armour moved from 8 Sea Zone to France
1 armour moved from Egypt to Libya
1 fighter moved from Egypt to Libya
1 artillery moved from Egypt to Libya
2 infantry moved from Egypt to Libya
1 infantry moved from Egypt to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 14 Sea Zone
2 cruisers moved from 17 Sea Zone to 14 Sea Zone
1 carrier moved from 17 Sea Zone to 14 Sea Zone
1 infantry moved from 14 Sea Zone to France
1 bomber moved from Egypt to France
2 infantry and 1 transport moved from 41 Sea Zone to 22 Sea Zone
1 submarine moved from 41 Sea Zone to 22 Sea Zone
1 cruiser moved from 41 Sea Zone to 22 Sea Zone
1 infantry moved from Persia to Caucasus
Combat - British
Battle in France
British attack with 2 armour, 1 bomber, 2 fighters and 3 infantry
Germans defend with 1 aaGun, 2 armour and 4 infantry
AA fire in France : 0/3 hits, 0.50 expected hits
British roll dice for 2 cruisers in France, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 2 armour, 1 bomber, 2 fighters and 3 infantry in France, round 2 : 5/8 hits, 3.17 expected hits
Germans roll dice for 1 aaGun, 2 armour and 4 infantry in France, round 2 : 4/6 hits, 2.33 expected hits
1 aaGun owned by the Germans, 4 infantry owned by the Germans, 2 armour owned by the Germans, 3 infantry owned by the British and 1 armour owned by the British lost in France
British win, taking France from Germans with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 14
Casualties for British: 1 armour and 3 infantry
Casualties for Germans: 1 aaGun, 2 armour and 4 infantry
Battle in Libya
British attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
Germans defend with 1 armour, 1 artillery and 2 infantry
British roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Libya, round 2 : 4/5 hits, 1.83 expected hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Libya, round 2 : 3/4 hits, 1.50 expected hits
1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the British and 2 infantry owned by the British lost in Libya
British win, taking Libya from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 6
Casualties for British: 1 artillery and 2 infantry
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Non Combat Move - British
2 fighters moved from France to 8 Sea Zone
1 fighter moved from Libya to 14 Sea Zone
1 bomber moved from France to United Kingdom
1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
Place Units - British
2 armour and 2 infantry placed in United Kingdom
1 armour, 1 artillery and 1 infantry placed in India
Turn Complete - British
British collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : 3.17
British : 5.00
AA fire in France : : -0.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 3 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Japanese
1 infantry moved from French Indo-China Thailand to Burma
1 transport moved from 61 Sea Zone to 62 Sea Zone
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 artillery and 1 infantry moved from 63 Sea Zone to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry moved from Kiangsu to Anhwei
Japanese take Anhwei from Americans
1 infantry moved from Kwangtung to Szechwan
Japanese take Szechwan from Americans
1 artillery moved from Yunnan to Burma
1 artillery moved from Kwangtung to Yunnan
1 infantry moved from Yunnan to Burma
1 infantry moved from Kwangtung to Szechwan
2 infantry moved from Kiangsu to Anhwei
2 infantry moved from Kiangsu to Kwangtung
1 battleship, 1 carrier and 2 fighters moved from 48 Sea Zone to 59 Sea Zone
1 battleship and 1 destroyer moved from 60 Sea Zone to 59 Sea Zone
1 armour moved from Manchuria to Sinkiang
1 fighter moved from Kwangtung to Sinkiang
1 fighter moved from Kiangsu to Sinkiang
1 fighter moved from Wake Island to Iwo Jima
1 bomber moved from Japan to Iwo Jima
1 infantry moved from Manchuria to Buryatia S.S.R.
Combat - Japanese
Battle in Sinkiang
Japanese attack with 1 armour and 2 fighters
Americans defend with 2 infantry
Japanese roll dice for 1 armour and 2 fighters in Sinkiang, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 2 infantry in Sinkiang, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Sinkiang
Japanese win, taking Sinkiang from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
2 fighters moved from Sinkiang to Yunnan
Place Units - Japanese
1 armour, 1 artillery and 3 infantry placed in Japan
1 destroyer and 1 transport placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans : -0.67
Japanese : 0.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 armour, 1 fighter, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport moved from 56 Sea Zone to 54 Sea Zone
1 infantry moved from Eastern United States to Eastern Canada
1 artillery moved from Eastern United States to Eastern Canada
1 carrier, 1 cruiser and 1 fighter moved from 11 Sea Zone to 19 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone
1 destroyer moved from 10 Sea Zone to 8 Sea Zone
2 infantry moved from 8 Sea Zone to France
1 armour moved from 8 Sea Zone to France
1 artillery moved from 8 Sea Zone to France
1 bomber moved from United Kingdom to Western Canada
2 infantry moved from Kazakh S.S.R. to Caucasus
Non Combat Move - Americans
Place Units - Americans
2 armour and 2 infantry placed in Eastern United States
1 fighter placed in Western United States
1 submarine and 1 transport placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 10 Sea Zone to 8 Sea Zone
1 infantry moved from Russia to Archangel
4 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Russia to Novosibirsk
3 infantry moved from Russia to West Russia
2 infantry moved from Russia to Caucasus
1 artillery moved from Russia to West Russia
1 artillery moved from Russia to Caucasus
Non Combat Move - Russians
Place Units - Russians
1 armour, 1 fighter and 1 infantry placed in Caucasus
2 infantry placed in Russia
Russians undo move 2.
1 infantry placed in Caucasus
1 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 4 armour, 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
3 infantry moved from Karelia S.S.R. to Archangel
3 armour and 2 infantry moved from Germany to France
1 fighter moved from Germany to France
1 infantry moved from Italy to France
1 armour moved from Italy to France
3 armour and 2 fighters moved from Belorussia to Caucasus
1 armour, 1 artillery, 3 fighters and 1 infantry moved from Ukraine S.S.R. to Caucasus
1 bomber moved from Germany to Caucasus
2 infantry moved from Belorussia to Karelia S.S.R.
1 infantry moved from Belorussia to Karelia S.S.R.
Combat - Germans
Battle in Archangel
Germans attack with 3 infantry
Russians defend with 1 infantry
Germans roll dice for 3 infantry in Archangel, round 2 : 1/3 hits, 0.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in France
Germans attack with 4 armour, 1 fighter and 3 infantry
British defend with 1 armour; Americans defend with 1 armour, 1 artillery and 2 infantry
Germans roll dice for 4 armour, 1 fighter and 3 infantry in France, round 2 : 5/8 hits, 3.00 expected hits
British roll dice for 2 armour, 1 artillery and 2 infantry in France, round 2 : 2/5 hits, 2.00 expected hits
2 infantry owned by the Germans, 1 armour owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 1 armour owned by the British lost in France
Germans win, taking France from British with 4 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 2 infantry
Casualties for British: 1 armour
Casualties for Americans: 1 armour, 1 artillery and 2 infantry
Battle in Caucasus
Germans attack with 4 armour, 1 artillery, 1 bomber, 5 fighters and 1 infantry
British defend with 1 infantry; Americans defend with 2 infantry; Russians defend with 1 armour, 1 artillery, 1 factory, 1 fighter and 4 infantry
Germans roll dice for 4 armour, 1 artillery, 1 bomber, 5 fighters and 1 infantry in Caucasus, round 2 : 5/12 hits, 5.83 expected hits
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 7 infantry in Caucasus, round 2 : 3/10 hits, 3.83 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans, 2 infantry owned by the Americans and 1 infantry owned by the British lost in Caucasus
Germans roll dice for 3 armour, 1 bomber and 5 fighters in Caucasus, round 3 : 5/9 hits, 4.67 expected hits
Russians roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in Caucasus, round 3 : 3/5 hits, 2.17 expected hits
2 infantry owned by the Russians, 1 fighter owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians, 1 fighter owned by the Germans and 2 armour owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 armour, 1 bomber and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 3 armour, 1 artillery, 1 fighter and 1 infantry
Casualties for Americans: 2 infantry
Casualties for British: 1 infantry
Casualties for Russians: 1 armour, 1 artillery, 1 fighter and 4 infantry
Non Combat Move - Germans
1 bomber moved from Caucasus to Germany
1 fighter moved from Caucasus to Karelia S.S.R.
1 infantry moved from Karelia S.S.R. to Belorussia
3 fighters moved from Caucasus to Germany
1 fighter moved from Northwestern Europe to Germany
1 armour moved from Northwestern Europe to France
1 infantry moved from Northwestern Europe to France
1 fighter moved from France to Germany
Place Units - Germans
3 armour and 2 infantry placed in Germany
1 armour and 1 fighter placed in Italy
Turn Complete - Germans
Germans collect 45 PUs; end with 46 PUs
Combat Hit Differential Summary :
Germans : 2.00
British : 0.00
Russians : 0.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British repair damage of 2x factory; Remaining resources: 35 PUs;
British buy 4 armour and 3 infantry; Remaining resources: 2 PUs;
Combat Move - British
2 infantry and 1 transport moved from 22 Sea Zone to 13 Sea Zone
1 cruiser moved from 22 Sea Zone to 13 Sea Zone
1 submarine moved from 22 Sea Zone to 13 Sea Zone
2 infantry moved from 13 Sea Zone to Morocco
1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour moved from Libya to 15 Sea Zone
1 armour and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from 14 Sea Zone to France
1 fighter moved from 14 Sea Zone to France
2 fighters moved from 8 Sea Zone to France
1 bomber moved from United Kingdom to France
2 armour moved from United Kingdom to 8 Sea Zone
2 infantry moved from United Kingdom to 8 Sea Zone
2 armour moved from 8 Sea Zone to France
2 infantry moved from 8 Sea Zone to France
1 infantry moved from Anglo-Egyptian Sudan to Egypt
2 artilleries moved from India to Burma
1 armour moved from India to Burma
6 infantry moved from India to Burma
Combat - British
Battle in Morocco
British attack with 2 infantry
Germans defend with 1 infantry
British roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Morocco
British win, taking Morocco from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Germans: 1 infantry
Battle in Burma
British attack with 1 armour, 2 artilleries and 6 infantry
Japanese defend with 1 artillery and 3 infantry
British roll dice for 1 armour, 2 artilleries and 6 infantry in Burma, round 2 : 3/9 hits, 2.50 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Burma, round 2 : 1/4 hits, 1.33 expected hits
3 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British roll dice for 1 armour, 2 artilleries and 5 infantry in Burma, round 3 : 3/8 hits, 2.33 expected hits
Japanese roll dice for 1 artillery in Burma, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 armour, 2 artilleries and 5 infantry remaining. Battle score for attacker is 10
Casualties for British: 1 infantry
Casualties for Japanese: 1 artillery and 3 infantry
Battle in France
British attack with 3 armour, 1 bomber, 3 fighters and 2 infantry
Germans defend with 5 armour and 2 infantry
British roll dice for 2 cruisers in France, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 3 armour, 1 bomber, 3 fighters and 2 infantry in France, round 2 : 4/9 hits, 4.00 expected hits
Germans roll dice for 5 armour and 2 infantry in France, round 2 : 3/7 hits, 3.17 expected hits
2 infantry owned by the Germans, 4 armour owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in France
British roll dice for 2 armour, 1 bomber and 3 fighters in France, round 3 : 3/6 hits, 3.17 expected hits
Germans roll dice for 1 armour in France, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 armour owned by the British lost in France
British win, taking France from Germans with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 18
Casualties for British: 2 armour and 2 infantry
Casualties for Germans: 5 armour and 2 infantry
Non Combat Move - British
2 fighters moved from France to 8 Sea Zone
1 fighter moved from France to 14 Sea Zone
1 bomber moved from France to United Kingdom
Place Units - British
2 armour and 3 infantry placed in United Kingdom
2 armour placed in India
Turn Complete - British
British collect 39 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 1.00
British : 2.50
Japanese : -0.67