@DoManMacgee There is a version 1.55 that solves the mines problems
@The_Good_Captain When playing against Eric, it is advisable to use the same version as his (1.5) and not 1.55. Use 1.55 only after your game has finished.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Combat Move - British
1 armour moved from Iraq to Eastern Persia
1 artillery moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Yunnan to French Indo China
20 infantry moved from Yunnan to Burma
8 fighters and 4 tactical_bombers moved from Burma to Eastern Persia
1 fighter moved from Egypt to 99 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 109 Sea Zone to Normandy Bordeaux
4 destroyers moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from India to Burma
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 5 fighters; Remaining resources: 2 PUs;
Combat Move - Americans
1 armour, 2 artilleries, 7 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 armour, 2 artilleries, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 8 infantry, 2 mech_infantrys, 2 tactical_bombers and 7 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 armour, 2 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers moved from 110 Sea Zone to Normandy Bordeaux
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Queensland to 26 Sea Zone
Combat - Americans
Battle in Holland Belgium
Battle in Normandy Bordeaux
Americans attack with 1 armour, 2 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers
Germans defend with 1 factory_minor and 1 harbour; Italians defend with 1 artillery and 2 infantry
Americans roll dice for 2 cruisers in Normandy Bordeaux, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers in Normandy Bordeaux, round 2 : 4/16 hits, 5.33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Americans, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Normandy Bordeaux
Americans win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 1 armour, 2 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 26 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers
Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports
Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 26 Sea Zone, round 2 : 5/9 hits, 4.50 expected hits
1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 26 Sea Zone
Americans roll dice for 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports in 26 Sea Zone, round 3 : 3/7 hits, 3.83 expected hits
1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Americans lost in 26 Sea Zone
Japanese win with 1 battleship, 1 cruiser, 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is -26
Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters and 2 tactical_bombers
Casualties for Japanese: 2 carriers and 1 destroyer
2 tactical_bombers owned by the Japanese and 2 fighters owned by the Japanese forced to land in Hawaiian Islands
Non Combat Move - Americans
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 artillery, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 10 Sea Zone
3 fighters placed in Western United States
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 57 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British buy 2 transports; Remaining resources: 23 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Iraq to Eastern Persia
1 artillery moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 destroyer moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Yunnan to French Indo China
20 infantry moved from Yunnan to Burma
8 fighters and 4 tactical_bombers moved from Burma to Eastern Persia
1 fighter moved from Egypt to 99 Sea Zone
1 carrier moved from 109 Sea Zone to 110 Sea Zone
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from 109 Sea Zone to Normandy Bordeaux
4 destroyers moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
2 infantry moved from India to Burma
Combat - British
Battle in 99 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 99 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 41 Sea Zone
British attack with 1 destroyer
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Eastern Persia
British attack with 1 armour, 8 fighters and 4 tactical_bombers
Japanese defend with 1 armour and 1 mech_infantry
British roll dice for 1 armour, 8 fighters and 4 tactical_bombers in Eastern Persia, round 2 : 10/13 hits, 7.17 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 fighter owned by the British lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 1 armour, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 0
Casualties for British: 1 fighter
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in French Indo China
British attack with 1 artillery and 4 infantry
Japanese defend with 1 armour, 1 factory_minor and 2 infantry
British roll dice for 1 artillery and 4 infantry in French Indo China, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 2 infantry in French Indo China, round 2 : 1/3 hits, 1.17 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British roll dice for 1 artillery and 3 infantry in French Indo China, round 3 : 0/4 hits, 1.00 expected hits
Japanese roll dice for 1 armour in French Indo China, round 3 : 1/1 hits, 0.50 expected hits
1 infantry owned by the British lost in French Indo China
British roll dice for 1 artillery and 2 infantry in French Indo China, round 4 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 armour in French Indo China, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 3 infantry
Casualties for Japanese: 1 armour and 2 infantry
Non Combat Move - British
7 fighters and 4 tactical_bombers moved from Eastern Persia to Persia
1 fighter moved from 99 Sea Zone to Egypt
Place Units - British
2 transports placed in 110 Sea Zone
Turn Complete - British
British collect 32 PUs; end with 55 PUs
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Germans : 1.00
British : 2.83
Americans : -0.17
Japanese : 0.67
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 5 artilleries and 11 infantry moved from France to Normandy Bordeaux
4 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Northern Italy to Normandy Bordeaux
3 fighters moved from Southern Italy to Normandy Bordeaux
2 infantry moved from Southern Italy to 95 Sea Zone
1 battleship, 2 cruisers, 2 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 5 artilleries and 11 infantry moved from France to Normandy Bordeaux
4 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Northern Italy to Normandy Bordeaux
3 fighters moved from Southern Italy to Normandy Bordeaux
2 infantry moved from Southern Italy to 95 Sea Zone
1 battleship, 2 cruisers, 2 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 2 infantry
British defend with 1 harbour; Americans defend with 1 aaGun
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
1 aaGun owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 aaGun
Battle in Normandy Bordeaux
Italians attack with 2 armour, 5 artilleries, 3 fighters and 15 infantry
British defend with 2 fighters; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
Italians roll dice for 2 armour, 5 artilleries, 3 fighters and 15 infantry in Normandy Bordeaux, round 2 : 8/25 hits, 7.50 expected hits
Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/12 hits, 4.83 expected hits
5 infantry owned by the Americans, 1 artillery owned by the Americans, 3 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux
Italians roll dice for 2 armour, 5 artilleries, 3 fighters and 12 infantry in Normandy Bordeaux, round 3 : 8/22 hits, 7.00 expected hits
Americans roll dice for 1 armour, 1 artillery and 2 fighters in Normandy Bordeaux, round 3 : 2/4 hits, 2.17 expected hits
1 armour owned by the Americans, 1 artillery owned by the Americans, 2 fighters owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 2 armour, 5 artilleries, 3 fighters and 10 infantry remaining. Battle score for attacker is 42
Casualties for Italians: 5 infantry
Casualties for Americans: 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
Casualties for British: 2 fighters
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 1 armour
EDIT: Changing ownership of Northwest Persia from Neutral_Allies to Italians
EDIT: Adding units owned by Italians to Northwest Persia: 1 armour
EDIT: Turning off Edit Mode
3 fighters moved from Normandy Bordeaux to Western Germany
1 aaGun, 2 artilleries and 6 infantry moved from Northern Italy to France
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Southern France to Normandy Bordeaux
10 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
8 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 1.33
Americans : -2.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour, 5 artilleries and 11 infantry moved from France to Normandy Bordeaux
4 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Northern Italy to Normandy Bordeaux
3 fighters moved from Southern Italy to Normandy Bordeaux
2 infantry moved from Southern Italy to 95 Sea Zone
1 battleship, 2 cruisers, 2 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
Combat - Italians
Battle in Gibraltar
Italians attack with 2 infantry
British defend with 1 harbour; Americans defend with 1 aaGun
Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1.17 expected hits
1 aaGun owned by the Americans lost in Gibraltar
Italians win, taking Gibraltar from British with 2 infantry remaining. Battle score for attacker is 5
Casualties for Americans: 1 aaGun
Battle in Normandy Bordeaux
Italians attack with 2 armour, 5 artilleries, 3 fighters and 15 infantry
British defend with 2 fighters; Americans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 5 infantry and 2 mech_infantrys
Italians roll dice for 2 armour, 5 artilleries, 3 fighters and 15 infantry in Normandy Bordeaux, round 2 : 8/25 hits, 7.50 expected hits
Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 5 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/12 hits, 4.83 expected hits
5 infantry owned by the Americans, 1 artillery owned by the Americans, 3 infantry owned by the Italians and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux
Italians roll dice for 2 armour, 5 artilleries, 3 fighters and 12 infantry in Normandy Bordeaux, round 3 : 8/22 hits, 7.00 expected hits
Americans roll dice for 1 armour, 1 artillery and 2 fighters in Normandy Bordeaux, round 3 : 2/4 hits, 2.17 expected hits
1 armour owned by the Americans, 1 artillery owned by the Americans, 2 fighters owned by the British and 2 infantry owned by the Italians lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 2 armour, 5 artilleries, 3 fighters and 10 infantry remaining. Battle score for attacker is 42
Casualties for Italians: 5 infantry
Casualties for Americans: 1 armour, 2 artilleries, 5 infantry and 2 mech_infantrys
Casualties for British: 2 fighters
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Ukraine: 1 armour
EDIT: Changing ownership of Northwest Persia from Neutral_Allies to Italians
EDIT: Adding units owned by Italians to Northwest Persia: 1 armour
EDIT: Turning off Edit Mode
3 fighters moved from Normandy Bordeaux to Western Germany
1 aaGun, 2 artilleries and 6 infantry moved from Northern Italy to France
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from Southern France to Normandy Bordeaux
10 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
8 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hawaiian Islands: 1 tactical_bomber
EDIT: Adding units owned by Japanese to 26 Sea Zone: 1 carrier
EDIT: Changing unit hit damage for these Japanese owned units to: carrier = 1
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 1.33
Americans : -2.00
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Burma to India
1 fighter moved from India to Burma
Place Units - ANZAC
1 fighter, 1 infantry and 1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Combat Move - French
1 infantry moved from Kenya to Italian Somaliland
French take Italian Somaliland from Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 fighter, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter moved from Burma to India
1 fighter moved from India to Burma
Place Units - ANZAC
1 fighter, 1 infantry and 1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Combat Move - French
1 infantry moved from Kenya to Italian Somaliland
French take Italian Somaliland from Italians
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 armour, 1 artillery, 3 destroyers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
22 armour, 6 artilleries, 2 fighters, 33 infantry, 2 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
6 armour moved from Ukraine to Russia
4 armour and 1 mech_infantry moved from Rostov to Russia
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
1 mech_infantry moved from Volgograd to Russia
3 artilleries and 4 infantry moved from France to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
2 bombers moved from Southern France to United Kingdom
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
3 artilleries moved from Western Germany to Holland Belgium
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 airfield, 2 armour, 1 artillery, 3 destroyers, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
22 armour, 6 artilleries, 2 fighters, 33 infantry, 2 mech_infantrys and 4 tactical_bombers moved from Bryansk to Russia
6 armour moved from Ukraine to Russia
4 armour and 1 mech_infantry moved from Rostov to Russia
1 armour moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
1 mech_infantry moved from Volgograd to Russia
3 artilleries and 4 infantry moved from France to Holland Belgium
1 armour moved from Western Germany to Holland Belgium
2 bombers moved from Southern France to United Kingdom
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from Western Germany to Holland Belgium
3 artilleries moved from Western Germany to Holland Belgium
Combat - Germans
Strategic bombing raid in United Kingdom
AA fire in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 4,3 and causes: 7 damage to unit: factory_major
Bombing raid in United Kingdom causes 7 damage total.
Battle in Holland Belgium
Germans attack with 1 armour, 6 artilleries and 6 infantry
Americans defend with 1 infantry
Germans roll dice for 1 armour, 6 artilleries and 6 infantry in Holland Belgium, round 2 : 0/13 hits, 4.50 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour, 6 artilleries and 6 infantry in Holland Belgium, round 3 : 3/13 hits, 4.50 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 armour, 6 artilleries and 5 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Russia
Germans attack with 33 armour, 6 artilleries, 2 fighters, 33 infantry, 4 mech_infantrys and 4 tactical_bombers
Russians defend with 4 aaGuns, 1 airfield, 1 armour, 5 artilleries, 1 factory_major, 59 infantry and 1 mech_infantry
AA fire in Russia : 0/6 hits, 1.00 expected hits
Germans roll dice for 33 armour, 6 artilleries, 2 fighters, 33 infantry, 4 mech_infantrys and 4 tactical_bombers in Russia, round 2 : 38/82 hits, 29.33 expected hits
Russians roll dice for 4 aaGuns, 1 armour, 5 artilleries, 59 infantry and 1 mech_infantry in Russia, round 2 : 20/66 hits, 22.17 expected hits
34 infantry owned by the Russians, 20 infantry owned by the Germans and 4 aaGuns owned by the Russians lost in Russia
Germans roll dice for 33 armour, 6 artilleries, 2 fighters, 13 infantry, 4 mech_infantrys and 4 tactical_bombers in Russia, round 3 : 29/62 hits, 26.00 expected hits
Russians roll dice for 1 armour, 5 artilleries, 25 infantry and 1 mech_infantry in Russia, round 3 : 11/32 hits, 10.83 expected hits
1 mech_infantry owned by the Russians, 25 infantry owned by the Russians, 3 artilleries owned by the Russians and 11 infantry owned by the Germans lost in Russia
Germans roll dice for 33 armour, 6 artilleries, 2 fighters, 2 infantry, 4 mech_infantrys and 4 tactical_bombers in Russia, round 4 : 25/51 hits, 24.17 expected hits
Russians roll dice for 1 armour and 2 artilleries in Russia, round 4 : 1/3 hits, 1.17 expected hits
1 armour owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans captures 13PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 33 armour, 6 artilleries, 2 fighters, 1 infantry, 4 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 131
Casualties for Germans: 32 infantry
Casualties for Russians: 4 aaGuns, 1 armour, 5 artilleries, 59 infantry and 1 mech_infantry
Non Combat Move - Germans
4 aaGuns moved from Bryansk to Rostov
2 fighters and 4 tactical_bombers moved from Russia to Volgograd
3 armour moved from Novgorod to Finland
1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 113 Sea Zone to 112 Sea Zone
2 infantry moved from 112 Sea Zone to Norway
3 fighters moved from Western Germany to Denmark
2 aaGuns moved from France to Holland Belgium
2 bombers moved from United Kingdom to France
Place Units - Germans
1 airfield placed in Denmark
3 destroyers placed in 112 Sea Zone
1 artillery and 6 infantry placed in Western Germany
2 armour and 1 mech_infantry placed in Volgograd
Turn Complete - Germans
Germans collect 59 PUs; end with 72 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 97 PUs
Combat Hit Differential Summary :
Germans : 6.50
AA fire in Russia : : -1.00
Americans : 0.33
Russians : -2.17
AA fire in United Kingdom : : -0.33
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Combat Move - Russians
14 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8
Combat Move - Russians
14 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Japanese
Combat - Russians
Non Combat Move - Russians
1 aaGun moved from Samara to Kazakhstan
1 aaGun moved from Samara to Kazakhstan
Turn Complete - Russians
Combat Hit Differential Summary :