Makalakalane (ax) vs Enigma (al)


  • @Enigma Hej David. OK, jeg forstår godt dy synes det er nytteløst, så lad os bare sige det var det. Du efterlyser bud på, hvad du kunne have gjort.
    Først og fremmest har du nogle gode alternative idéer og det var tæt på at bære frugt. Din carrier i Middelhavet var ikke så tosset, men når UK ikke scrambler overhovedet ved de britiske øer bliver det billigt for Tyskland at angribe. Tilgengæld blev Italien presset max og fik jo ingen penge i første runde.
    Tre ting:

    1. Når Rusland trækker tropper ud for at kæmpe i Kina sidder jeg med en god fornemmelse som “tysker”, fordi det i forvejen er close race og hver eneste enhed kan tælle. Og når Rusland fjerner fire fly og en tank bliver det som oftest svært. Rusland skal undgå at tropper bliver fanget og ikke kan nå hjem til Moskva og derfor er f.eks. Norgeseventyret efter min mening en dårlig idé.
    2. Ensidig fokus på Japan i de første 2-3 runder giver selvfølgelig et gradvist overtag i pacific, men som du ser kan Japan klare sig længe pga. deres store luftvåben og flåde. Til gengæld får Tyskland fred til satse alt på østfronten og Rusland får det rigtig svært
    3. Måske var du lidt for passiv i Kina og især Middelhavet. Den voldsomme britiske dominans kunne være brugt til at sende tropper op til Rusland fra Mellemøsten og måske true Sydeuropa fra Egypten. Sende skibe ind Middelhavet og sænke alt, hvad Italien sender uf fra sikkerheden i sz 97.

    Det var nogle tanker. Men de to sidste spil vi har haft var gode og spændende og åbne helt ind til runde 7-8 stykker.
    Et nyt sidste spil, hvor jeg tager alliancen igen?


  • @Enigma ja, du har ret. De sidste par spil har været gode. Jeg er blevet bedre til mange ting den sidste måneds tid, men sen-spil halter stadig og jeg skal blive bedre til at manøvrere med flere fronter på én gang med alliancen.


  • @Enigma men når det er sagt, så er jeg heller ikke tilhænger af at stoppe spil for tidligt. Men bristepunktet var nok, at jeg gik i Vest-Europa, lige da du havde taget Rusland uden at have talt dine Bombers med. Havde jeg brugt mine enheder der, bedre og anderledes, så kunne det være at chancerne nu havde været lidt mere lige.


  • @Makalakalane Sandsynligvis. Tak for spillet 👍
    Nyt spil hvor jeg tager alliancen?


  • @Enigma ja, lad os. Og tak for råd. Det glemte jeg vidst at skrive. Jeg starter et spil.


  • @Makalakalane Fint👍
    Den sædvanlige fighter i Skotland og en ubåd i sz 110 denne gang 😊


  • @Enigma i orden.


  • @Makalakalane Jeg kan nok ikke holde helt samme spilletempo som tidligere, må også prioritere familien lidt mere. Så vi spiller når tiden er til det😊


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 armour and 6 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to Scotland: 1 fighter
            EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 fighter moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 fighter moved from Holland Belgium to 111 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 108 Sea Zone to 91 Sea Zone
            1 submarine moved from 103 Sea Zone to 91 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            3 armour moved from Holland Belgium to France
            4 infantry moved from Holland Belgium to France
            3 mech_infantrys moved from Western Germany to Southern France
            1 tactical_bomber moved from Poland to France
            3 infantry moved from Western Germany to France
            1 mech_infantry moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            1 fighter moved from Western Germany to Southern France
            2 artilleries moved from Greater Southern Germany to Yugoslavia
            6 infantry moved from Greater Southern Germany to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 artillery moved from Holland Belgium to France
            1 bomber moved from Germany to Southern France
            1 tactical_bomber moved from Germany to France
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 armour and 6 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to Scotland: 1 fighter
            EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 fighter moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 fighter moved from Holland Belgium to 111 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 108 Sea Zone to 91 Sea Zone
            1 submarine moved from 103 Sea Zone to 91 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            3 armour moved from Holland Belgium to France
            4 infantry moved from Holland Belgium to France
            3 mech_infantrys moved from Western Germany to Southern France
            1 tactical_bomber moved from Poland to France
            3 infantry moved from Western Germany to France
            1 mech_infantry moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            1 fighter moved from Western Germany to Southern France
            2 artilleries moved from Greater Southern Germany to Yugoslavia
            6 infantry moved from Greater Southern Germany to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 artillery moved from Holland Belgium to France
            1 bomber moved from Germany to Southern France
            1 tactical_bomber moved from Germany to France
    
        Combat - Germans
            Battle in 106 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                Casualties for Germans: 2 submarines
            Battle in 111 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 battleship, 1 bomber, 3 fighters and 3 tactical_bombers in 111 Sea Zone, round 2 : 5/8 hits, 4,83 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
                Germans win with 1 battleship, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 5/15 hits, 4,50 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits
                    5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in Southern France
                Germans attack with 1 bomber, 1 fighter and 3 mech_infantrys
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Southern France, round 2 : 0/5 hits, 1,67 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans lost in Southern France
                    Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Southern France, round 3 : 3/4 hits, 1,50 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the French, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Southern France
                Germans win, taking Southern France from French with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 2 mech_infantrys
                Casualties for French: 1 artillery and 1 infantry
            Battle in 91 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 cruiser
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 cruiser owned by the British lost in 91 Sea Zone
                Germans win with 2 submarines remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in France
                Germans attack with 6 armour, 1 artillery, 7 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    AA fire in France : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 6 armour, 1 artillery, 7 infantry, 1 mech_infantry and 2 tactical_bombers in France, round 2 : 6/17 hits, 6,17 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4,33 expected hits
                    1 aaGun owned by the French, 3 infantry owned by the Germans and 5 infantry owned by the French lost in France
                    Germans roll dice for 6 armour, 1 artillery, 4 infantry, 1 mech_infantry and 2 tactical_bombers in France, round 3 : 6/14 hits, 5,67 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 4/6 hits, 2,67 expected hits
                    4 infantry owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 6 armour, 1 artillery, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 32
                Casualties for Germans: 7 infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    
        Non Combat Move - Germans
            1 fighter moved from Southern France to Southern Italy
            1 fighter moved from Yugoslavia to Southern Italy
            1 bomber moved from Southern France to Western Germany
            1 artillery moved from Western Germany to Greater Southern Germany
            3 artilleries moved from Germany to Slovakia Hungary
            3 aaGuns moved from Germany to Slovakia Hungary
            11 infantry moved from Germany to Poland
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 artillery moved from Holland Belgium to Western Germany
            2 tactical_bombers moved from France to Western Germany
            1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 bomber moved from 111 Sea Zone to Western Germany
            3 fighters moved from 111 Sea Zone to Western Germany
            3 tactical_bombers moved from 111 Sea Zone to Western Germany
    
        Place Units - Germans
            1 armour and 6 artilleries placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
            Germans collect 42 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    British : 0,50
    French : 0,67
    AA fire in France : : -0,33
    Neutral_Allies : -0,67
    

    Savegame


  • @Enigma helt cool med mig.


  • @Makalakalane Det var altså en ganske fornuftig tysk 1. runde… Men nu siger tripleA at min mailadresse ikke findes. Og jeg har lige modtaget gamesave. Men kan ikke lige spille Rusland før det er oppe at køre. Aner ikke, hvad der er galt!!

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