diceâŠ
Makalakalane (ax) vs Enigma (al)
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Americans Americans buy 4 artilleries, 2 destroyers, 2 fighters, 1 infantry and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries, 2 infantry and 2 transports moved from 103 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 32 Sea Zone 1 infantry moved from 32 Sea Zone to Marshall Islands 1 artillery moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Holland Belgium Battle in Marshall Islands Battle in Normandy Bordeaux Americans attack with 1 artillery, 2 fighters and 1 infantry Germans defend with 1 armour, 1 factory_minor and 1 harbour Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits Germans roll dice for 1 armour in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux Americans win, taking Holland Belgium from Germans, taking Marshall Islands from Japanese, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Americans 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone 3 transports moved from 110 Sea Zone to 107 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 1 mech_infantry moved from Central United States to 101 Sea Zone 3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone 2 fighters moved from 10 Sea Zone to Midway 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Yunnan to Philippines Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries and 2 fighters placed in Eastern United States 2 destroyers and 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Yunnan: 1 armour EDIT: Removing units owned by Americans from Shan State: 1 infantry EDIT: Adding units owned by Americans to Burma: 1 armour and 1 infantry EDIT: Turning off Edit Mode 2 artilleries moved from Yunnan to Szechwan 2 infantry moved from Yunnan to Szechwan 1 fighter moved from Yunnan to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 2 artilleries, 1 fighter and 2 infantry Japanese defend with 2 armour and 1 infantry Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Szechwan, round 2 : 1/5 hits, 1,83 expected hits Japanese roll dice for 2 armour and 1 infantry in Szechwan, round 2 : 2/3 hits, 1,33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 2 artilleries and 1 fighter in Szechwan, round 3 : 2/3 hits, 1,17 expected hits Japanese roll dice for 2 armour in Szechwan, round 3 : 1/2 hits, 1,00 expected hits 2 armour owned by the Japanese and 1 artillery owned by the Chinese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 5 Casualties for Chinese: 1 artillery and 2 infantry Casualties for Japanese: 2 armour and 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Burma 5 infantry moved from Yunnan to Burma Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 5x factory_major; Remaining resources: 12 PUs; UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 tactical_bomber moved from Tunisia to 92 Sea Zone 1 infantry moved from Persia to Northwest Persia British take Northwest Persia from Germans 3 infantry moved from Yunnan to French Indo China 2 fighters moved from Yunnan to French Indo China 1 tactical_bomber moved from Yunnan to French Indo China Combat - British Battle in 92 Sea Zone British attack with 1 tactical_bomber Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone British win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in French Indo China British attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/6 hits, 2,17 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 1/4 hits, 1,83 expected hits Japanese roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for British: 3 infantry Casualties for Japanese: 2 infantry Non Combat Move - British Turning on Edit Mode EDIT: Removing units owned by British from 110 Sea Zone: 2 transports EDIT: Removing units owned by British from United Kingdom: 4 infantry EDIT: Changing ownership of Norway from Germans to British EDIT: Adding units owned by British to Norway: 4 infantry EDIT: Adding units owned by British to 126 Sea Zone: 2 transports EDIT: Turning off Edit Mode 2 fighters moved from French Indo China to Burma 1 tactical_bomber moved from French Indo China to Burma 6 infantry moved from Yunnan to Burma 2 armour moved from Siam to Burma 3 aaGuns moved from Yunnan to Burma 1 artillery moved from India to Burma 4 infantry moved from India to Burma 1 mech_infantry moved from Eastern Persia to Persia 3 mech_infantrys moved from Iraq to Persia 1 fighter moved from Egypt to Morocco 1 tactical_bomber moved from 92 Sea Zone to Morocco 1 mech_infantry moved from Tunisia to Morocco 2 armour moved from Tunisia to Morocco 1 fighter moved from Iraq to Egypt 3 artilleries moved from Egypt to Trans-Jordan 2 infantry moved from Egypt to Trans-Jordan 2 artilleries moved from Alexandria to Egypt 1 infantry moved from Tunisia to Algeria 2 transports moved from 80 Sea Zone to 76 Sea Zone Place Units - British 2 artilleries, 1 fighter and 2 infantry placed in United Kingdom 2 transports placed in 110 Sea Zone Turn Complete - British British collect 42 PUs; end with 43 PUs Place Units - UK_Pacific 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 15 PUs Some Units in India change ownership: 4 infantry Turning on Edit Mode EDIT: Removing units owned by British from Burma: 2 fighters and 1 tactical_bomber EDIT: Adding units owned by UK_Pacific to India: 2 fighters and 1 tactical_bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : 0,50 British : -2,00 Americans : 0,50 Chinese : 0,00 Japanese : 2,67 -
@Enigma som du kan se i French Indo China, sÄ rammer mine fly stadig ikke i fÞrste hug. Det er bare noget Triple A har besluttet sig for. Jeg er jo fÊrdig, kan slet ik se det Êndre sig og kan ikke se at Japan er pressede pÄ nogen mÄde. De kÞber jo bare de enheder der skal til for at holde hovedstaden, nÄr usa og anzac er nÄet derop om 3 ture.
Jeg redigerede lidt fordi jeg glemte vigtige ting. Men fuck it, det er jo slut. Du er velkommen til at komme med bud pÄ hvad jeg skulle have gjort. Jeg kan slet ikke se hvordan jeg skulle indhente aksen.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 armour, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from France to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 2 fighters moved from Southern Italy to Holland Belgium 1 armour moved from Urals to Evenkiyskiy Italians take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Urals 1 armour moved from Novosibirsk to Timguska Italians take Timguska from Russians 1 armour moved from Timguska to Novosibirsk Combat - Italians Battle in Holland Belgium Italians attack with 1 bomber, 2 fighters and 2 infantry Americans defend with 1 infantry Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2,00 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Southern Italy 1 armour moved from Northern Italy to France 1 mech_infantry moved from Northern Italy to France 1 mech_infantry moved from Western Ukraine to Rostov 1 aaGun moved from Western Ukraine to Ukraine Place Units - Italians 1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy 1 mech_infantry placed in Southern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians : 0,00 Americans : -0,33 -
@Makalakalane Jeg mener stadig, at spilet er Äbent. Ja, den hedder nok 75% i min favÞr. Men som sagt skal jeg have Egypten og det ligger jo ikke lige for. Se pÄ IPC-balancen - den er stadig i din favÞr. Kan godt vÊre Vesteuropa er umulig lige nu, men sÄ kÊmp med tyskerne fra MellemÞsten/Afrika og pres Japan pÄ flere fronter. FlÄde i det Indiske Ocean, amerikansk landgang i Þstlige Sovjet, pres pÄ Japan/Korea, sÄ Japan ikke bare skal kÊmpe i syd, en stor russisk hÊr i Sibirien, som sammen med de fire fly og to motoriserede enheder i Kina kan presse Tyskland (og Japan) til stadig at bruge ressourcer i Þst. Jeg spiller gerne videre lidt endnu, for det er stadig spÊndende og lÊrerigt, hvad alliancen kan gÞre, hvis Rusland falder. men op til dig.
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@Enigma Hej David. OK, jeg forstÄr godt dy synes det er nyttelÞst, sÄ lad os bare sige det var det. Du efterlyser bud pÄ, hvad du kunne have gjort.
FÞrst og fremmest har du nogle gode alternative idéer og det var tÊt pÄ at bÊre frugt. Din carrier i Middelhavet var ikke sÄ tosset, men nÄr UK ikke scrambler overhovedet ved de britiske Þer bliver det billigt for Tyskland at angribe. TilgengÊld blev Italien presset max og fik jo ingen penge i fÞrste runde.
Tre ting:- NĂ„r Rusland trĂŠkker tropper ud for at kĂŠmpe i Kina sidder jeg med en god fornemmelse som âtyskerâ, fordi det i forvejen er close race og hver eneste enhed kan tĂŠlle. Og nĂ„r Rusland fjerner fire fly og en tank bliver det som oftest svĂŠrt. Rusland skal undgĂ„ at tropper bliver fanget og ikke kan nĂ„ hjem til Moskva og derfor er f.eks. Norgeseventyret efter min mening en dĂ„rlig idĂ©.
- Ensidig fokus pÄ Japan i de fÞrste 2-3 runder giver selvfÞlgelig et gradvist overtag i pacific, men som du ser kan Japan klare sig lÊnge pga. deres store luftvÄben og flÄde. Til gengÊld fÄr Tyskland fred til satse alt pÄ Þstfronten og Rusland fÄr det rigtig svÊrt
- MÄske var du lidt for passiv i Kina og isÊr Middelhavet. Den voldsomme britiske dominans kunne vÊre brugt til at sende tropper op til Rusland fra MellemÞsten og mÄske true Sydeuropa fra Egypten. Sende skibe ind Middelhavet og sÊnke alt, hvad Italien sender uf fra sikkerheden i sz 97.
Det var nogle tanker. Men de to sidste spil vi har haft var gode og spÊndende og Äbne helt ind til runde 7-8 stykker.
Et nyt sidste spil, hvor jeg tager alliancen igen? -
@Enigma ja, du har ret. De sidste par spil har vÊret gode. Jeg er blevet bedre til mange ting den sidste mÄneds tid, men sen-spil halter stadig og jeg skal blive bedre til at manÞvrere med flere fronter pÄ én gang med alliancen.
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@Enigma men nÄr det er sagt, sÄ er jeg heller ikke tilhÊnger af at stoppe spil for tidligt. Men bristepunktet var nok, at jeg gik i Vest-Europa, lige da du havde taget Rusland uden at have talt dine Bombers med. Havde jeg brugt mine enheder der, bedre og anderledes, sÄ kunne det vÊre at chancerne nu havde vÊret lidt mere lige.
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@Makalakalane Sandsynligvis. Tak for spillet đ
Nyt spil hvor jeg tager alliancen? -
@Enigma ja, lad os. Og tak for rÄd. Det glemte jeg vidst at skrive. Jeg starter et spil.
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@Makalakalane Fintđ
Den sĂŠdvanlige fighter i Skotland og en ubĂ„d i sz 110 denne gang đ -
@Enigma i orden.
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@Makalakalane Jeg kan nok ikke holde helt samme spilletempo som tidligere, mĂ„ ogsĂ„ prioritere familien lidt mere. SĂ„ vi spiller nĂ„r tiden er til detđ
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 armour and 6 artilleries; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by British to Scotland: 1 fighter EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 fighter moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 91 Sea Zone 1 submarine moved from 103 Sea Zone to 91 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 3 armour moved from Holland Belgium to France 4 infantry moved from Holland Belgium to France 3 mech_infantrys moved from Western Germany to Southern France 1 tactical_bomber moved from Poland to France 3 infantry moved from Western Germany to France 1 mech_infantry moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 fighter moved from Western Germany to Southern France 2 artilleries moved from Greater Southern Germany to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 artillery moved from Holland Belgium to France 1 bomber moved from Germany to Southern France 1 tactical_bomber moved from Germany to FranceCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Germans Germans buy 1 armour and 6 artilleries; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Adding units owned by British to Scotland: 1 fighter EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 1 fighter moved from Norway to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 fighter moved from Western Germany to 111 Sea Zone 1 tactical_bomber moved from Western Germany to 111 Sea Zone 1 fighter moved from Holland Belgium to 111 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 submarine moved from 124 Sea Zone to 111 Sea Zone 1 submarine moved from 108 Sea Zone to 91 Sea Zone 1 submarine moved from 103 Sea Zone to 91 Sea Zone 1 submarine moved from 117 Sea Zone to 106 Sea Zone 1 submarine moved from 118 Sea Zone to 106 Sea Zone 1 bomber moved from Germany to 111 Sea Zone 3 armour moved from Holland Belgium to France 4 infantry moved from Holland Belgium to France 3 mech_infantrys moved from Western Germany to Southern France 1 tactical_bomber moved from Poland to France 3 infantry moved from Western Germany to France 1 mech_infantry moved from Western Germany to France 3 armour moved from Greater Southern Germany to France 1 fighter moved from Western Germany to Southern France 2 artilleries moved from Greater Southern Germany to Yugoslavia 6 infantry moved from Greater Southern Germany to Yugoslavia 2 infantry moved from Slovakia Hungary to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Slovakia Hungary to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 armour moved from Romania to Yugoslavia 1 artillery moved from Holland Belgium to France 1 bomber moved from Germany to Southern France 1 tactical_bomber moved from Germany to France Combat - Germans Battle in 106 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Germans lost in 106 Sea Zone British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12 Casualties for Germans: 2 submarines Battle in 111 Sea Zone Germans attack with 1 battleship, 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 battleship, 1 bomber, 3 fighters and 3 tactical_bombers in 111 Sea Zone, round 2 : 5/8 hits, 4,83 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits 1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone Germans win with 1 battleship, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 34 Casualties for Germans: 1 submarine Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 5/15 hits, 4,50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits 5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12 Casualties for Germans: 1 infantry Casualties for Neutral_Allies: 5 infantry Battle in Southern France Germans attack with 1 bomber, 1 fighter and 3 mech_infantrys French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Southern France, round 2 : 0/5 hits, 1,67 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Germans lost in Southern France Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Southern France, round 3 : 3/4 hits, 1,50 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the French, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 2 mech_infantrys Casualties for French: 1 artillery and 1 infantry Battle in 91 Sea Zone Germans attack with 2 submarines British defend with 1 cruiser Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits 1 cruiser owned by the British lost in 91 Sea Zone Germans win with 2 submarines remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in France Germans attack with 6 armour, 1 artillery, 7 infantry, 1 mech_infantry and 2 tactical_bombers British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry AA fire in France : 0/2 hits, 0,33 expected hits Germans roll dice for 6 armour, 1 artillery, 7 infantry, 1 mech_infantry and 2 tactical_bombers in France, round 2 : 6/17 hits, 6,17 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4,33 expected hits 1 aaGun owned by the French, 3 infantry owned by the Germans and 5 infantry owned by the French lost in France Germans roll dice for 6 armour, 1 artillery, 4 infantry, 1 mech_infantry and 2 tactical_bombers in France, round 3 : 6/14 hits, 5,67 expected hits French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 4/6 hits, 2,67 expected hits 4 infantry owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 6 armour, 1 artillery, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 32 Casualties for Germans: 7 infantry Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Casualties for British: 1 armour and 1 artillery Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French Non Combat Move - Germans 1 fighter moved from Southern France to Southern Italy 1 fighter moved from Yugoslavia to Southern Italy 1 bomber moved from Southern France to Western Germany 1 artillery moved from Western Germany to Greater Southern Germany 3 artilleries moved from Germany to Slovakia Hungary 3 aaGuns moved from Germany to Slovakia Hungary 11 infantry moved from Germany to Poland 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 1 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 artillery moved from Holland Belgium to Western Germany 2 tactical_bombers moved from France to Western Germany 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 cruiser moved from 114 Sea Zone to 113 Sea Zone 1 bomber moved from 111 Sea Zone to Western Germany 3 fighters moved from 111 Sea Zone to Western Germany 3 tactical_bombers moved from 111 Sea Zone to Western Germany Place Units - Germans 1 armour and 6 artilleries placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5 Germans collect 42 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUsCombat Hit Differential Summary :
Germans : -1,00 British : 0,50 French : 0,67 AA fire in France : : -0,33 Neutral_Allies : -0,67 -
@Enigma helt cool med mig.
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@Makalakalane Det var altsÄ en ganske fornuftig tysk 1. runde⊠Men nu siger tripleA at min mailadresse ikke findes. Og jeg har lige modtaget gamesave. Men kan ikke lige spille Rusland fÞr det er oppe at kÞre. Aner ikke, hvad der er galt!!





