Makalakalane (ax) vs Enigma (al)


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 2 destroyers, 2 fighters, 1 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries, 2 infantry and 2 transports moved from 103 Sea Zone to 110 Sea Zone
            1 artillery moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 32 Sea Zone
            1 infantry moved from 32 Sea Zone to Marshall Islands
            1 artillery moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Holland Belgium
            Battle in Marshall Islands
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Germans defend with 1 armour, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 armour in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Holland Belgium from Germans, taking Marshall Islands from Japanese, taking Normandy Bordeaux from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Americans
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 110 Sea Zone
            3 transports moved from 110 Sea Zone to 107 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Central United States to 101 Sea Zone
            3 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 106 Sea Zone
            2 fighters moved from 10 Sea Zone to Midway
            1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Yunnan to Philippines
    
        Place Units - Americans
            3 transports placed in 101 Sea Zone
            3 artilleries and 2 fighters placed in Eastern United States
            2 destroyers and 1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Yunnan: 1 armour
            EDIT: Removing units owned by Americans from Shan State: 1 infantry
            EDIT: Adding units owned by Americans to Burma: 1 armour and 1 infantry
            EDIT: Turning off Edit Mode
            2 artilleries moved from Yunnan to Szechwan
            2 infantry moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 2 artilleries, 1 fighter and 2 infantry
                Japanese defend with 2 armour and 1 infantry
                    Chinese roll dice for 2 artilleries, 1 fighter and 2 infantry in Szechwan, round 2 : 1/5 hits, 1,83 expected hits
                    Japanese roll dice for 2 armour and 1 infantry in Szechwan, round 2 : 2/3 hits, 1,33 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 2 artilleries and 1 fighter in Szechwan, round 3 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 2 armour in Szechwan, round 3 : 1/2 hits, 1,00 expected hits
                    2 armour owned by the Japanese and 1 artillery owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 5
                Casualties for Chinese: 1 artillery and 2 infantry
                Casualties for Japanese: 2 armour and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Burma
            5 infantry moved from Yunnan to Burma
    
        Place Units - Chinese
            3 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 9 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 5x factory_major; Remaining resources: 12 PUs; 
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 tactical_bomber moved from Tunisia to 92 Sea Zone
            1 infantry moved from Persia to Northwest Persia
                  British take Northwest Persia from Germans
            3 infantry moved from Yunnan to French Indo China
            2 fighters moved from Yunnan to French Indo China
            1 tactical_bomber moved from Yunnan to French Indo China
    
        Combat - British
            Battle in 92 Sea Zone
                British attack with 1 tactical_bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 92 Sea Zone
                British win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in French Indo China
                British attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/6 hits, 2,17 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 2 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 3 : 1/4 hits, 1,83 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for British: 3 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from 110 Sea Zone: 2 transports
            EDIT: Removing units owned by British from United Kingdom: 4 infantry
            EDIT: Changing ownership of Norway from Germans to British
            EDIT: Adding units owned by British to Norway: 4 infantry
            EDIT: Adding units owned by British to 126 Sea Zone: 2 transports
            EDIT: Turning off Edit Mode
            2 fighters moved from French Indo China to Burma
            1 tactical_bomber moved from French Indo China to Burma
            6 infantry moved from Yunnan to Burma
            2 armour moved from Siam to Burma
            3 aaGuns moved from Yunnan to Burma
            1 artillery moved from India to Burma
            4 infantry moved from India to Burma
            1 mech_infantry moved from Eastern Persia to Persia
            3 mech_infantrys moved from Iraq to Persia
            1 fighter moved from Egypt to Morocco
            1 tactical_bomber moved from 92 Sea Zone to Morocco
            1 mech_infantry moved from Tunisia to Morocco
            2 armour moved from Tunisia to Morocco
            1 fighter moved from Iraq to Egypt
            3 artilleries moved from Egypt to Trans-Jordan
            2 infantry moved from Egypt to Trans-Jordan
            2 artilleries moved from Alexandria to Egypt
            1 infantry moved from Tunisia to Algeria
            2 transports moved from 80 Sea Zone to 76 Sea Zone
    
        Place Units - British
            2 artilleries, 1 fighter and 2 infantry placed in United Kingdom
            2 transports placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 42 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Some Units in India change ownership: 4 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Burma: 2 fighters and 1 tactical_bomber
            EDIT: Adding units owned by UK_Pacific to India: 2 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,50
    British : -2,00
    Americans : 0,50
    Chinese : 0,00
    Japanese : 2,67
    

    Savegame


  • @Enigma som du kan se i French Indo China, sĂ„ rammer mine fly stadig ikke i fĂžrste hug. Det er bare noget Triple A har besluttet sig for. Jeg er jo fĂŠrdig, kan slet ik se det ĂŠndre sig og kan ikke se at Japan er pressede pĂ„ nogen mĂ„de. De kĂžber jo bare de enheder der skal til for at holde hovedstaden, nĂ„r usa og anzac er nĂ„et derop om 3 ture.

    Jeg redigerede lidt fordi jeg glemte vigtige ting. Men fuck it, det er jo slut. Du er velkommen til at komme med bud pÄ hvad jeg skulle have gjort. Jeg kan slet ikke se hvordan jeg skulle indhente aksen.


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 infantry moved from France to Holland Belgium
            1 bomber moved from Southern Italy to Holland Belgium
            2 fighters moved from Southern Italy to Holland Belgium
            1 armour moved from Urals to Evenkiyskiy
                  Italians take Evenkiyskiy from Russians
            1 armour moved from Evenkiyskiy to Urals
            1 armour moved from Novosibirsk to Timguska
                  Italians take Timguska from Russians
            1 armour moved from Timguska to Novosibirsk
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber, 2 fighters and 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 bomber, 2 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 2,00 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Italians win, taking Holland Belgium from Americans with 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Holland Belgium to Western Germany
            1 bomber moved from Holland Belgium to Southern Italy
            1 armour moved from Northern Italy to France
            1 mech_infantry moved from Northern Italy to France
            1 mech_infantry moved from Western Ukraine to Rostov
            1 aaGun moved from Western Ukraine to Ukraine
    
        Place Units - Italians
            1 armour, 1 infantry and 1 mech_infantry placed in Northern Italy
            1 mech_infantry placed in Southern Italy
            1 transport placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,00
    Americans : -0,33
    

    Savegame


  • @Makalakalane Jeg mener stadig, at spilet er Ă„bent. Ja, den hedder nok 75% i min favĂžr. Men som sagt skal jeg have Egypten og det ligger jo ikke lige for. Se pĂ„ IPC-balancen - den er stadig i din favĂžr. Kan godt vĂŠre Vesteuropa er umulig lige nu, men sĂ„ kĂŠmp med tyskerne fra MellemĂžsten/Afrika og pres Japan pĂ„ flere fronter. FlĂ„de i det Indiske Ocean, amerikansk landgang i Ăžstlige Sovjet, pres pĂ„ Japan/Korea, sĂ„ Japan ikke bare skal kĂŠmpe i syd, en stor russisk hĂŠr i Sibirien, som sammen med de fire fly og to motoriserede enheder i Kina kan presse Tyskland (og Japan) til stadig at bruge ressourcer i Ăžst. Jeg spiller gerne videre lidt endnu, for det er stadig spĂŠndende og lĂŠrerigt, hvad alliancen kan gĂžre, hvis Rusland falder. men op til dig.


  • @Enigma Hej David. OK, jeg forstĂ„r godt dy synes det er nyttelĂžst, sĂ„ lad os bare sige det var det. Du efterlyser bud pĂ„, hvad du kunne have gjort.
    FÞrst og fremmest har du nogle gode alternative idéer og det var tÊt pÄ at bÊre frugt. Din carrier i Middelhavet var ikke sÄ tosset, men nÄr UK ikke scrambler overhovedet ved de britiske Þer bliver det billigt for Tyskland at angribe. TilgengÊld blev Italien presset max og fik jo ingen penge i fÞrste runde.
    Tre ting:

    1. NĂ„r Rusland trĂŠkker tropper ud for at kĂŠmpe i Kina sidder jeg med en god fornemmelse som “tysker”, fordi det i forvejen er close race og hver eneste enhed kan tĂŠlle. Og nĂ„r Rusland fjerner fire fly og en tank bliver det som oftest svĂŠrt. Rusland skal undgĂ„ at tropper bliver fanget og ikke kan nĂ„ hjem til Moskva og derfor er f.eks. Norgeseventyret efter min mening en dĂ„rlig idĂ©.
    2. Ensidig fokus pÄ Japan i de fÞrste 2-3 runder giver selvfÞlgelig et gradvist overtag i pacific, men som du ser kan Japan klare sig lÊnge pga. deres store luftvÄben og flÄde. Til gengÊld fÄr Tyskland fred til satse alt pÄ Þstfronten og Rusland fÄr det rigtig svÊrt
    3. MÄske var du lidt for passiv i Kina og isÊr Middelhavet. Den voldsomme britiske dominans kunne vÊre brugt til at sende tropper op til Rusland fra MellemÞsten og mÄske true Sydeuropa fra Egypten. Sende skibe ind Middelhavet og sÊnke alt, hvad Italien sender uf fra sikkerheden i sz 97.

    Det var nogle tanker. Men de to sidste spil vi har haft var gode og spÊndende og Äbne helt ind til runde 7-8 stykker.
    Et nyt sidste spil, hvor jeg tager alliancen igen?


  • @Enigma ja, du har ret. De sidste par spil har vĂŠret gode. Jeg er blevet bedre til mange ting den sidste mĂ„neds tid, men sen-spil halter stadig og jeg skal blive bedre til at manĂžvrere med flere fronter pĂ„ Ă©n gang med alliancen.


  • @Enigma men nĂ„r det er sagt, sĂ„ er jeg heller ikke tilhĂŠnger af at stoppe spil for tidligt. Men bristepunktet var nok, at jeg gik i Vest-Europa, lige da du havde taget Rusland uden at have talt dine Bombers med. Havde jeg brugt mine enheder der, bedre og anderledes, sĂ„ kunne det vĂŠre at chancerne nu havde vĂŠret lidt mere lige.


  • @Makalakalane Sandsynligvis. Tak for spillet 👍
    Nyt spil hvor jeg tager alliancen?


  • @Enigma ja, lad os. Og tak for rĂ„d. Det glemte jeg vidst at skrive. Jeg starter et spil.


  • @Makalakalane Fint👍
    Den sĂŠdvanlige fighter i Skotland og en ubĂ„d i sz 110 denne gang 😊


  • @Enigma i orden.


  • @Makalakalane Jeg kan nok ikke holde helt samme spilletempo som tidligere, mĂ„ ogsĂ„ prioritere familien lidt mere. SĂ„ vi spiller nĂ„r tiden er til det😊


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 armour and 6 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to Scotland: 1 fighter
            EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 fighter moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 fighter moved from Holland Belgium to 111 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 108 Sea Zone to 91 Sea Zone
            1 submarine moved from 103 Sea Zone to 91 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            3 armour moved from Holland Belgium to France
            4 infantry moved from Holland Belgium to France
            3 mech_infantrys moved from Western Germany to Southern France
            1 tactical_bomber moved from Poland to France
            3 infantry moved from Western Germany to France
            1 mech_infantry moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            1 fighter moved from Western Germany to Southern France
            2 artilleries moved from Greater Southern Germany to Yugoslavia
            6 infantry moved from Greater Southern Germany to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 artillery moved from Holland Belgium to France
            1 bomber moved from Germany to Southern France
            1 tactical_bomber moved from Germany to France
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 armour and 6 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to Scotland: 1 fighter
            EDIT: Adding units owned by British to 110 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 fighter moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 fighter moved from Holland Belgium to 111 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 108 Sea Zone to 91 Sea Zone
            1 submarine moved from 103 Sea Zone to 91 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 118 Sea Zone to 106 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            3 armour moved from Holland Belgium to France
            4 infantry moved from Holland Belgium to France
            3 mech_infantrys moved from Western Germany to Southern France
            1 tactical_bomber moved from Poland to France
            3 infantry moved from Western Germany to France
            1 mech_infantry moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            1 fighter moved from Western Germany to Southern France
            2 artilleries moved from Greater Southern Germany to Yugoslavia
            6 infantry moved from Greater Southern Germany to Yugoslavia
            2 infantry moved from Slovakia Hungary to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 artillery moved from Holland Belgium to France
            1 bomber moved from Germany to Southern France
            1 tactical_bomber moved from Germany to France
    
        Combat - Germans
            Battle in 106 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 3 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
                Casualties for Germans: 2 submarines
            Battle in 111 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 3 fighters, 1 submarine and 3 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 battleship, 1 bomber, 3 fighters and 3 tactical_bombers in 111 Sea Zone, round 2 : 5/8 hits, 4,83 expected hits
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
                    1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
                Germans win with 1 battleship, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 5/15 hits, 4,50 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1,67 expected hits
                    5 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 8 infantry remaining. Battle score for attacker is 12
                Casualties for Germans: 1 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in Southern France
                Germans attack with 1 bomber, 1 fighter and 3 mech_infantrys
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 3 mech_infantrys in Southern France, round 2 : 0/5 hits, 1,67 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans lost in Southern France
                    Germans roll dice for 1 bomber, 1 fighter and 2 mech_infantrys in Southern France, round 3 : 3/4 hits, 1,50 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the French, 1 mech_infantry owned by the Germans and 1 artillery owned by the French lost in Southern France
                Germans win, taking Southern France from French with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 2 mech_infantrys
                Casualties for French: 1 artillery and 1 infantry
            Battle in 91 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 cruiser
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
                    1 cruiser owned by the British lost in 91 Sea Zone
                Germans win with 2 submarines remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in France
                Germans attack with 6 armour, 1 artillery, 7 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    AA fire in France : 0/2 hits, 0,33 expected hits
                    Germans roll dice for 6 armour, 1 artillery, 7 infantry, 1 mech_infantry and 2 tactical_bombers in France, round 2 : 6/17 hits, 6,17 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4,33 expected hits
                    1 aaGun owned by the French, 3 infantry owned by the Germans and 5 infantry owned by the French lost in France
                    Germans roll dice for 6 armour, 1 artillery, 4 infantry, 1 mech_infantry and 2 tactical_bombers in France, round 3 : 6/14 hits, 5,67 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 4/6 hits, 2,67 expected hits
                    4 infantry owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 6 armour, 1 artillery, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 32
                Casualties for Germans: 7 infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
    
        Non Combat Move - Germans
            1 fighter moved from Southern France to Southern Italy
            1 fighter moved from Yugoslavia to Southern Italy
            1 bomber moved from Southern France to Western Germany
            1 artillery moved from Western Germany to Greater Southern Germany
            3 artilleries moved from Germany to Slovakia Hungary
            3 aaGuns moved from Germany to Slovakia Hungary
            11 infantry moved from Germany to Poland
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            1 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 artillery moved from Holland Belgium to Western Germany
            2 tactical_bombers moved from France to Western Germany
            1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 bomber moved from 111 Sea Zone to Western Germany
            3 fighters moved from 111 Sea Zone to Western Germany
            3 tactical_bombers moved from 111 Sea Zone to Western Germany
    
        Place Units - Germans
            1 armour and 6 artilleries placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
            Germans collect 42 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,00
    British : 0,50
    French : 0,67
    AA fire in France : : -0,33
    Neutral_Allies : -0,67
    

    Savegame


  • @Enigma helt cool med mig.


  • @Makalakalane Det var altsĂ„ en ganske fornuftig tysk 1. runde
 Men nu siger tripleA at min mailadresse ikke findes. Og jeg har lige modtaget gamesave. Men kan ikke lige spille Rusland fĂžr det er oppe at kĂžre. Aner ikke, hvad der er galt!!

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