Oysteilo (Allies+9) vs Simon33 (Axis) BM3


  • men are on American transports

  • '19 '17 '16

    TripleA Manual Gamesave Post: Italians round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Italians
            2 armour, 1 artillery and 1 mech_infantry moved from Caucasus to Northwest Persia
            1 bomber moved from Ukraine to Northwest Persia
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
            5 fighters moved from Southern Italy to 92 Sea Zone
    
        Purchase Units - Italians
            Italians buy 3 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    Scramble from Gibraltar?


  • no thanks

  • '19 '17 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - Italians
            2 armour, 1 artillery and 1 mech_infantry moved from Caucasus to Northwest Persia
            1 bomber moved from Ukraine to Northwest Persia
            1 submarine moved from 93 Sea Zone to 92 Sea Zone
            5 fighters moved from Southern Italy to 92 Sea Zone
    
        Purchase Units - Italians
            Italians buy 3 infantry and 1 transport; Remaining resources: 2 PUs; 
    
        Combat - Italians
            Battle in 92 Sea Zone
                Italians attack with 5 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 92 Sea Zone
                Italians win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Northwest Persia
                Italians attack with 2 armour, 1 artillery, 1 bomber and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 2 armour, 1 artillery, 1 bomber and 1 mech_infantry in Northwest Persia, round 2 : 1/5 hits, 2.33 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 2 armour, 1 artillery and 1 bomber remaining. Battle score for attacker is -1
                Casualties for Italians: 1 mech_infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 mech_infantry moved from Romania to Ukraine
            1 bomber moved from Northwest Persia to Ukraine
            1 aaGun moved from Caucasus to Northwest Persia
            3 infantry moved from Northern Italy to Southern Italy
            1 aaGun and 3 infantry moved from Northern Italy to Western Germany
            1 infantry moved from Northern Italy to Southern Italy
            2 infantry moved from Northern Italy to France
            5 fighters moved from 92 Sea Zone to Tunisia
            1 armour, 2 artilleries and 2 infantry moved from Algeria to Tunisia
            1 battleship and 2 cruisers moved from 93 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,6
            Italians collect 20 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.67
    British : 0.67
    Americans : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 7
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    
        Combat - ANZAC
            Battle in Java
    
        Non Combat Move - ANZAC
            1 destroyer and 2 submarines moved from 62 Sea Zone to 33 Sea Zone
            2 aaGuns, 2 artilleries and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Persia to Russia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 mech_infantry and 2 tactical_bombers moved from Caucasus to Iraq
            1 fighter moved from Southern Italy to Iraq
            1 fighter moved from Ukraine to Kazakhstan
            1 tactical_bomber moved from Caucasus to Kazakhstan
            1 bomber moved from Novgorod to Samara
            1 mech_infantry moved from Volgograd to Samara
            1 infantry moved from Caucasus to Kazakhstan
            2 bombers moved from Western Germany to Bryansk
            1 infantry moved from Belarus to Bryansk
            1 armour moved from Belarus to Archangel
                  Germans take Smolensk from Russians
            3 artilleries and 2 infantry moved from Novgorod to Archangel
            5 mech_infantrys moved from Eastern Poland to Archangel
            5 mech_infantrys moved from Belarus to Archangel
    
        Purchase Units - Germans
            Germans buy 7 artilleries, 6 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Bryansk, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 armour, 3 artilleries, 2 infantry and 10 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 3 artilleries, 2 infantry and 10 mech_infantrys in Archangel, round 2 : 1/16 hits, 4.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 3 artilleries, 2 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Iraq
                Germans attack with 1 fighter, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 mech_infantry and 2 tactical_bombers in Iraq, round 2 : 3/4 hits, 1.83 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                Germans win, taking Iraq from British with 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan
                Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Samara, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
                Germans win with 1 bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun, 2 armour, 1 infantry and 5 mech_infantrys moved from Caucasus to Northwest Persia
            1 fighter and 2 tactical_bombers moved from Iraq to Northwest Persia
            1 fighter moved from Kazakhstan to Volgograd
            1 tactical_bomber moved from Kazakhstan to Northwest Persia
            1 bomber moved from Samara to Novgorod
            2 bombers moved from Bryansk to Novgorod
            3 mech_infantrys moved from Poland to Novgorod
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            5 armour and 8 mech_infantrys moved from Volgograd to Northwest Persia
            3 mech_infantrys moved from Rostov to Northwest Persia
            2 aaGuns moved from Rostov to Volgograd
            12 artilleries and 22 infantry moved from Rostov to Caucasus
            5 mech_infantrys moved from Germany to Eastern Poland
            2 fighters moved from Ukraine to Southern Italy
            1 fighter moved from Ukraine to Northwest Persia
            1 infantry moved from Western Germany to France
            1 fighter moved from Western Germany to Southern Italy
    
        Place Units - Germans
            3 mech_infantrys placed in Volgograd
            3 artilleries placed in Ukraine
            3 artilleries placed in Novgorod
            1 artillery and 2 infantry placed in France
            4 infantry placed in Germany
            4 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,1,2,3,5,1,3,5,3,3,3,1,1,5
            Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Germans : -2.50
    British : -0.33
    Russians : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 infantry moved from Russia to Tambov
                  Russians take Tambov from Germans
            10 artilleries and 50 infantry moved from Russia to Bryansk
    
        Purchase Units - Russians
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 10 artilleries and 50 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 10 artilleries and 50 infantry in Bryansk, round 2 : 13/60 hits, 13,33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 10 artilleries and 49 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 aaGuns and 12 infantry moved from Yenisey to Timguska
            2 aaGuns and 20 infantry moved from Russia to Bryansk
            1 aaGun moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Urals to Russia
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 1 artillery
            EDIT: Adding units owned by Russians to Russia: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : -0,33
    

    Savegame


  • i moved 1 artillary back to moscow after using it in the attack on bryansk (It was 50 inf and 10 art vs 1 inf and i moved ONE of those artillary back)

    If you dont allow it just put it back to bryansk during Japan

  • '19 '17 '16

    TripleA Manual Gamesave Post: Japanese round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Japanese
            8 fighters moved from Philippines to 33 Sea Zone
            1 fighter moved from Japan to 19 Sea Zone
            2 battleships and 2 marines moved from 6 Sea Zone to 33 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 8 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry, 11 submarines, 7 tactical_bombers and 2 transports moved from 6 Sea Zone to 33 Sea Zone
            2 artilleries, 2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from French Indo China to Szechwan
            1 bomber moved from French Indo China to Shensi
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 fighter moved from Japan to Kiangsu
            1 fighter moved from Japan to Kiangsu
            1 fighter moved from Hunan to Anhwe
            1 fighter moved from Borneo to 42 Sea Zone
            1 bomber moved from French Indo China to Anhwe
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 2 carriers, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    No problem.

    Scramble from the Carolines?

    Could be decisive, this battle.


  • coming up in a second, let me have a look


  • yes max scramble and max defense like this:

    damage all capitol ships, lose all subs, 4 american destroyer and the anzac destroyer, then lose all carriers before final american destroyer

    If you have possibility of having subs left when I have only one destroer left please ask for selection

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Japanese
            8 fighters moved from Philippines to 33 Sea Zone
            1 fighter moved from Japan to 19 Sea Zone
            2 battleships and 2 marines moved from 6 Sea Zone to 33 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 8 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry, 11 submarines, 7 tactical_bombers and 2 transports moved from 6 Sea Zone to 33 Sea Zone
            2 artilleries, 2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from French Indo China to Szechwan
            1 bomber moved from French Indo China to Shensi
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 fighter moved from Japan to Kiangsu
            1 fighter moved from Japan to Kiangsu
            1 fighter moved from Hunan to Anhwe
            1 fighter moved from Borneo to 42 Sea Zone
            1 bomber moved from French Indo China to Anhwe
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 2 carriers, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kiangsu
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kiangsu, round 2 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Kiangsu
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kiangsu, round 3 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 33 Sea Zone
                Japanese attack with 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 9 fighters, 11 submarines, 7 tactical_bombers and 2 transports
                Americans defend with 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 9 fighters, 10 submarines and 1 tactical_bomber; ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters and 3 submarines
                    Japanese roll dice for 11 submarines in 33 Sea Zone, round 2 : 2/11 hits, 3.67 expected hits
                Units damaged: 2 carriers owned by the Americans
                    Japanese roll dice for 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 9 fighters, 7 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 12/23 hits, 12.50 expected hits
                Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 13 submarines in 33 Sea Zone, round 2 : 2/13 hits, 2.17 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 12 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 13/28 hits, 14.33 expected hits
                Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    7 submarines owned by the Americans, 5 carriers owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
                    Japanese roll dice for 11 submarines in 33 Sea Zone, round 3 : 3/11 hits, 3.67 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 9 fighters, 7 tactical_bombers and 2 transports in 33 Sea Zone, round 3 : 11/23 hits, 12.50 expected hits
                    Americans roll dice for 5 submarines in 33 Sea Zone, round 3 : 1/5 hits, 0.83 expected hits
                    Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 12 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 18/28 hits, 14.33 expected hits
                    2 fighters owned by the Japanese, 3 submarines owned by the Americans, 4 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 3 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 4 carriers owned by the Americans, 11 submarines owned by the Japanese and 2 submarines owned by the ANZAC lost in 33 Sea Zone
                    Japanese roll dice for 2 battleships, 2 cruisers, 7 fighters, 7 tactical_bombers and 2 transports in 33 Sea Zone, round 4 : 6/18 hits, 10.50 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 12 fighters and 1 tactical_bomber in 33 Sea Zone, round 4 : 10/19 hits, 11.33 expected hits
                    4 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 2 cruisers owned by the Japanese lost in 33 Sea Zone
                    Japanese roll dice for 2 battleships, 3 fighters, 3 tactical_bombers and 2 transports in 33 Sea Zone, round 5 : 5/8 hits, 4.83 expected hits
                    Americans roll dice for 1 battleship and 12 fighters in 33 Sea Zone, round 5 : 9/13 hits, 8.67 expected hits
                    3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 transport owned by the Japanese, 2 battleships owned by the Japanese and 5 fighters owned by the Americans lost in 33 Sea Zone
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 marines owned by the Japanese lost in Caroline Islands
                1 transport owned by the Japanese retreated to 22 Sea Zone
                Americans win with 1 battleship and 7 fighters remaining. Battle score for attacker is -153
                Casualties for Japanese: 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 9 fighters, 11 submarines, 7 tactical_bombers and 1 transport
                Casualties for ANZAC: 1 cruiser, 1 destroyer and 3 submarines
                Casualties for Americans: 5 carriers, 2 cruisers, 5 destroyers, 5 fighters, 10 submarines and 1 tactical_bomber
            Battle in Szechwan
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 bomber, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Anhwe, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 3 : 2/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
            Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
            Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
                4 fighters owned by the Americans forced to land in Caroline Islands
    
        Non Combat Move - Japanese
            1 fighter moved from 19 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Celebes to Philippines
            1 fighter moved from 42 Sea Zone to Celebes
            2 fighters moved from Kiangsu to 6 Sea Zone
            1 fighter moved from Anhwe to 6 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from Korea to Manchuria
            3 infantry moved from India to Burma
            1 artillery and 2 infantry moved from Shan State to Burma
            2 infantry moved from Malaya to Shan State
            1 mech_infantry moved from Kweichow to Hunan
            1 mech_infantry moved from Kweichow to Yunnan
            2 armour moved from Kweichow to Yunnan
            1 bomber moved from Shensi to French Indo China
            1 bomber moved from Szechwan to French Indo China
            1 bomber moved from Anhwe to Korea
            4 infantry moved from French Indo China to Yunnan
    
        Place Units - Japanese
            2 carriers and 1 transport placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Malaya
            2 artilleries and 1 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.33
    Chinese : -2.33
    Japanese : -8.83
    

    Savegame

  • '19 '17 '16

    If Japan was doing as well as Germany, I would think that attack was ill advised. Perhaps it was given the war overall. Anyway, it’s done.


  • hmmmm. I am not sure I understand why you went for this battle. I think I have some key points for you when this is over


  • this changes everything by a lot on how to proceed. I need to look at it a little bit, might not be before sunday morning Norway time

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Japanese
            8 fighters moved from Philippines to 33 Sea Zone
            1 fighter moved from Japan to 19 Sea Zone
            2 battleships and 2 marines moved from 6 Sea Zone to 33 Sea Zone
            2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
            2 artilleries, 8 carriers, 2 cruisers, 3 destroyers, 1 fighter, 2 infantry, 11 submarines, 7 tactical_bombers and 2 transports moved from 6 Sea Zone to 33 Sea Zone
            2 artilleries, 2 infantry and 2 marines moved from 33 Sea Zone to Caroline Islands
            1 bomber moved from French Indo China to Szechwan
            1 bomber moved from French Indo China to Shensi
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Malaya to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu
            1 fighter moved from Japan to Kiangsu
            1 fighter moved from Japan to Kiangsu
            1 fighter moved from Hunan to Anhwe
            1 fighter moved from Borneo to 42 Sea Zone
            1 bomber moved from French Indo China to Anhwe
    
        Purchase Units - Japanese
            Japanese buy 5 artilleries, 2 carriers, 4 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 19 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Kiangsu
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                Americans defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kiangsu, round 2 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Americans lost in Kiangsu
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Kiangsu, round 3 : 1/4 hits, 1.67 expected hits
                    Chinese roll dice for 1 artillery in Kiangsu, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in 33 Sea Zone
                Japanese attack with 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 9 fighters, 11 submarines, 7 tactical_bombers and 2 transports
                Americans defend with 1 battleship, 5 carriers, 2 cruisers, 5 destroyers, 9 fighters, 10 submarines and 1 tactical_bomber; ANZAC defend with 1 cruiser, 1 destroyer, 3 fighters and 3 submarines
                    Japanese roll dice for 11 submarines in 33 Sea Zone, round 2 : 2/11 hits, 3.67 expected hits
                Units damaged: 2 carriers owned by the Americans
                    Japanese roll dice for 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 9 fighters, 7 tactical_bombers and 2 transports in 33 Sea Zone, round 2 : 12/23 hits, 12.50 expected hits
                Units damaged: 3 carriers owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 13 submarines in 33 Sea Zone, round 2 : 2/13 hits, 2.17 expected hits
                Units damaged: 2 carriers owned by the Japanese
                    Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 12 fighters and 1 tactical_bomber in 33 Sea Zone, round 2 : 13/28 hits, 14.33 expected hits
                Units damaged: 3 carriers owned by the Japanese and 2 battleships owned by the Japanese
                    7 submarines owned by the Americans, 5 carriers owned by the Japanese and 1 submarine owned by the ANZAC lost in 33 Sea Zone
                    Japanese roll dice for 11 submarines in 33 Sea Zone, round 3 : 3/11 hits, 3.67 expected hits
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 9 fighters, 7 tactical_bombers and 2 transports in 33 Sea Zone, round 3 : 11/23 hits, 12.50 expected hits
                    Americans roll dice for 5 submarines in 33 Sea Zone, round 3 : 1/5 hits, 0.83 expected hits
                    Americans roll dice for 1 battleship, 5 carriers, 3 cruisers, 6 destroyers, 12 fighters and 1 tactical_bomber in 33 Sea Zone, round 3 : 18/28 hits, 14.33 expected hits
                    2 fighters owned by the Japanese, 3 submarines owned by the Americans, 4 destroyers owned by the Americans, 1 destroyer owned by the ANZAC, 3 carriers owned by the Japanese, 3 destroyers owned by the Japanese, 4 carriers owned by the Americans, 11 submarines owned by the Japanese and 2 submarines owned by the ANZAC lost in 33 Sea Zone
                    Japanese roll dice for 2 battleships, 2 cruisers, 7 fighters, 7 tactical_bombers and 2 transports in 33 Sea Zone, round 4 : 6/18 hits, 10.50 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 3 cruisers, 1 destroyer, 12 fighters and 1 tactical_bomber in 33 Sea Zone, round 4 : 10/19 hits, 11.33 expected hits
                    4 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 2 cruisers owned by the Japanese lost in 33 Sea Zone
                    Japanese roll dice for 2 battleships, 3 fighters, 3 tactical_bombers and 2 transports in 33 Sea Zone, round 5 : 5/8 hits, 4.83 expected hits
                    Americans roll dice for 1 battleship and 12 fighters in 33 Sea Zone, round 5 : 9/13 hits, 8.67 expected hits
                    3 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 transport owned by the Japanese, 2 battleships owned by the Japanese and 5 fighters owned by the Americans lost in 33 Sea Zone
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 marines owned by the Japanese lost in Caroline Islands
                1 transport owned by the Japanese retreated to 22 Sea Zone
                Americans win with 1 battleship and 7 fighters remaining. Battle score for attacker is -153
                Casualties for Japanese: 2 battleships, 8 carriers, 2 cruisers, 3 destroyers, 9 fighters, 11 submarines, 7 tactical_bombers and 1 transport
                Casualties for ANZAC: 1 cruiser, 1 destroyer and 3 submarines
                Casualties for Americans: 5 carriers, 2 cruisers, 5 destroyers, 5 fighters, 10 submarines and 1 tactical_bomber
            Battle in Szechwan
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 bomber, 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Anhwe, round 2 : 2/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 bomber and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Shensi, round 3 : 2/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
            Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
            Moving scrambled unit from 33 Sea Zone back to originating territory: Caroline Islands
                4 fighters owned by the Americans forced to land in Caroline Islands
    
        Non Combat Move - Japanese
            1 fighter moved from 19 Sea Zone to Philippines
            1 fighter and 1 tactical_bomber moved from Celebes to Philippines
            1 fighter moved from 42 Sea Zone to Celebes
            2 fighters moved from Kiangsu to 6 Sea Zone
            1 fighter moved from Anhwe to 6 Sea Zone
            1 armour, 1 artillery and 4 infantry moved from Korea to Manchuria
            3 infantry moved from India to Burma
            1 artillery and 2 infantry moved from Shan State to Burma
            2 infantry moved from Malaya to Shan State
            1 mech_infantry moved from Kweichow to Hunan
            1 mech_infantry moved from Kweichow to Yunnan
            2 armour moved from Kweichow to Yunnan
            1 bomber moved from Shensi to French Indo China
            1 bomber moved from Szechwan to French Indo China
            1 bomber moved from Anhwe to Korea
            4 infantry moved from French Indo China to Yunnan
    
        Place Units - Japanese
            2 carriers and 1 transport placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Malaya
            2 artilleries and 1 infantry placed in French Indo China
            2 artilleries and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to French Indo China: 1 bomber, 2 fighters and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Shan State: 1 fighter
            EDIT: Removing units owned by Japanese from Philippines: 2 fighters and 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Celebes: 1 fighter
            EDIT: Removing units owned by Japanese from Korea: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans : 1.33
    Chinese : -2.33
    Japanese : -8.83
    

    Savegame

  • '19 '17 '16

    Regarding what I was thinking to go for this battle, USA was radically out earning Japan. I felt the decline of Japan had already started was likely to be terminal. USA had 2 objectives and Japan had lost 2 (DEI, IJ/Ok). Few reinforcements were on the way so I would have little trouble fixing up the income problems after a successful battle. Some allied shipping was in the Indian ocean and I didn’t want those ships to join up with the Carolines fleet.

    Anyway, that’s what I was thinking about. I could have tolerated a slow decline in Japan, retaking one island per turn with my whole fleet which if kept together you couldn’t fight quite yet. I didn’t really like that idea though. I didn’t really see how Japan could win in that scenario.


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4

    Game History

    Round: 8
    
        Combat Move - Americans
            1 unit repaired.
            1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Gibraltar to 92 Sea Zone
            1 bomber moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Morocco
            1 fighter moved from Caroline Islands to 22 Sea Zone
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 fighter, 3 infantry and 4 submarines; Remaining resources: 1 PUs; 
    
        Combat - Americans
            Battle in 22 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 artillery, 1 infantry and 1 transport
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 transport owned by the Japanese lost in 22 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 artillery, 1 infantry and 1 transport
            Battle in 92 Sea Zone
                Americans attack with 1 bomber, 1 carrier, 1 destroyer, 4 fighters, 3 submarines and 1 transport
                Italians defend with 1 submarine
                    Americans roll dice for 3 submarines in 92 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
                    1 submarine owned by the Italians lost in 92 Sea Zone
                Americans win with 1 bomber, 1 carrier, 1 destroyer, 4 fighters, 3 submarines and 1 transport remaining. Battle score for attacker is 6
                Casualties for Italians: 1 submarine
            Battle in Morocco
    
        Non Combat Move - Americans
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            1 bomber and 2 fighters moved from 92 Sea Zone to Gibraltar
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 fighters moved from Western United States to 26 Sea Zone
            1 fighter moved from 22 Sea Zone to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to Hawaiian Islands
            1 battleship moved from 33 Sea Zone to 54 Sea Zone
            1 bomber moved from Queensland to Caroline Islands
    
        Place Units - Americans
            1 fighter and 3 infantry placed in Eastern United States
            1 carrier and 2 submarines placed in 101 Sea Zone
            1 carrier and 2 submarines placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Combat Move - Chinese
            1 fighter and 1 infantry moved from Hopei to Shensi
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Jehol to Shantung
                  Chinese take Shantung from Japanese
            14 infantry moved from Hopei to Anhwe
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 14 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 14 infantry in Anhwe, round 2 : 2/14 hits, 2,33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 14 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Suiyuyan
    
        Place Units - Chinese
            1 infantry placed in Jehol
            2 infantry placed in Suiyuyan
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
    
        Combat Move - British
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            2 artilleries and 2 infantry moved from Trans-Jordan to Iraq
            1 mech_infantry moved from Trans-Jordan to Iraq
            1 armour and 8 mech_infantrys moved from Eastern Persia to Iraq
            1 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from Persia to Iraq
            2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq
            3 transports moved from 80 Sea Zone to 79 Sea Zone
            2 artilleries moved from West India to 79 Sea Zone
            1 infantry moved from West India to India
                  UK_Pacific take India from Japanese
            3 infantry moved from West India to 79 Sea Zone
            1 infantry moved from West India to 79 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 79 Sea Zone to 80 Sea Zone
            2 artilleries and 4 infantry moved from 80 Sea Zone to Iraq
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 7 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 1 PUs; 
    
        Combat - British
            Battle in Iraq
                British attack with 2 armour, 9 artilleries, 18 infantry and 10 mech_infantrys
                Germans defend with 1 mech_infantry
                    British roll dice for 1 battleship and 3 cruisers in Iraq, round 2 : 2/4 hits, 2,17 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Iraq
                British win, taking Iraq from Germans with 2 armour, 9 artilleries, 18 infantry and 10 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 aaGun moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            3 fighters and 1 tactical_bomber moved from Persia to Trans-Jordan
            1 fighter moved from Gibraltar to Trans-Jordan
    
        Place Units - British
            1 transport placed in 106 Sea Zone
            1 artillery and 1 infantry placed in Quebec
            3 infantry placed in Persia
            3 infantry placed in Egypt
            1 armour and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 38 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by British to Egypt: 1 armour and 2 mech_infantrys
            EDIT: Removing units owned by British from Belgian Congo: 1 armour and 2 mech_infantrys
            EDIT: Adding units owned by British to Belgian Congo: 3 mech_infantrys
            EDIT: Removing units owned by British from Union of South Africa: 3 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : -0,33
    British : -0,17
    Americans : 1,00
    Chinese : -0,83
    Japanese : 0,00
    

    Savegame

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