@Ragnell804 down to +8 CP now…
David vs Kenneth
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1,17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 2 infantry moved from Kweichow to Szechwan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Yunnan to Sikang Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : 0,83 Japanese : 0,33
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Hopei 6 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 7 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 1/8 hits, 1,67 expected hits Japanese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 5 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 1 infantry placed in Suiyuyan 3 infantry placed in Yunnan Chinese undo move 1. 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
Chinese : -0,83 Japanese : 2,67
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TripleA Manual Gamesave Post: British round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 bomber moved from United Kingdom to 106 Sea Zone 2 fighters moved from United Kingdom to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 armour moved from Alexandria to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Ethiopia 1 armour moved from 76 Sea Zone to Ethiopia 2 fighters moved from Scotland to 111 Sea Zone
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 1 fighter and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 bomber moved from Central United States to Midway 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 cruiser moved from 26 Sea Zone to 33 Sea Zone 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 submarine moved from 35 Sea Zone to 21 Sea Zone 1 fighter moved from Philippines to Guam 1 fighter moved from Hawaiian Islands to Wake Island 1 fighter moved from Hawaiian Islands to Wake Island 3 mech_infantrys moved from Central United States to Western United States 1 armour moved from Central United States to Western United States 1 infantry moved from Central United States to Eastern United States 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone Non Combat Move - Americans 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 carrier and 2 transports placed in 10 Sea Zone Americans undo move 1. 1 carrier placed in 10 Sea Zone 1 fighter placed in 10 Sea Zone 1 bomber placed in Western United States 2 transports placed in 101 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 1 infantry moved from Shensi to Hopei 6 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Kweichow to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 7 infantry Japanese defend with 3 infantry Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 2 : 1/8 hits, 1,67 expected hits Japanese roll dice for 3 infantry in Yunnan, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Yunnan, round 3 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 4 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Yunnan Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 5 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 5 infantry Casualties for Japanese: 3 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Burma Place Units - Chinese 1 infantry placed in Suiyuyan 3 infantry placed in Yunnan Chinese undo move 1. 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 1 cruiser and 2 destroyers; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 1 bomber moved from United Kingdom to 113 Sea Zone 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 cruiser moved from 98 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 mech_infantry moved from Egypt to Ethiopia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 artillery moved from India to 39 Sea Zone 1 artillery and 1 transport moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from West India to 79 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Ethiopia 1 artillery moved from 76 Sea Zone to Ethiopia 1 cruiser moved from 39 Sea Zone to 76 Sea Zone Combat - British Battle in Holland Belgium Battle in 113 Sea Zone British attack with 1 bomber Germans defend with 1 cruiser and 1 transport British roll dice for 1 bomber in 113 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 cruiser and 1 transport in 113 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the Germans lost in 113 Sea Zone 1 transport owned by the Germans lost in 113 Sea Zone British win, taking Holland Belgium from Germans with 1 bomber remaining. Battle score for attacker is 19 Casualties for Germans: 1 cruiser and 1 transport Battle in Ethiopia British attack with 1 artillery, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0,50 expected hits British roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 2/4 hits, 1,00 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia British roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/3 hits, 0,83 expected hits Italians roll dice for 1 artillery in Ethiopia, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Italians and 1 infantry owned by the British lost in Ethiopia British win, taking Ethiopia from Italians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 2 infantry Casualties for Italians: 1 artillery and 2 infantry Battle in 96 Sea Zone British attack with 1 cruiser, 2 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 destroyer and 1 transport British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 cruiser, 2 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Italians and 1 submarine owned by the British lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 1 submarine Casualties for Italians: 1 destroyer and 1 transport Non Combat Move - British 1 carrier moved from 98 Sea Zone to 99 Sea Zone 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Greece British take Greece from Neutral_Allies 2 fighters moved from 96 Sea Zone to 99 Sea Zone 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 artillery moved from Alexandria to Egypt 1 armour moved from Alexandria to Egypt 1 destroyer moved from 71 Sea Zone to 81 Sea Zone 1 destroyer moved from 39 Sea Zone to 36 Sea Zone 1 infantry moved from Malaya to Shan State 6 infantry moved from India to Burma 2 aaGuns moved from India to Burma 1 fighter moved from India to Trans-Jordan 1 tactical_bomber moved from India to Trans-Jordan 2 infantry moved from Union of South Africa to Rhodesia 1 battleship moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 109 Sea Zone to 110 Sea Zone 1 fighter moved from Scotland to United Kingdom 1 infantry moved from Scotland to United Kingdom 1 infantry moved from Scotland to United Kingdom 1 bomber moved from 113 Sea Zone to United Kingdom Place Units - British 1 cruiser and 1 destroyer placed in 106 Sea Zone 1 destroyer placed in 110 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5 British collect 31 PUs (3 lost to blockades); end with 31 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs Place Units - UK_Pacific 3 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 3 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : -0,50 British : -0,50 Italians : 1,33 Chinese : -0,83 Japanese : 2,67
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TripleA Turn Summary: UK_Pacific round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 battleship and 2 carriers; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 101 Sea Zone to 11 Sea Zone 1 transport moved from 26 Sea Zone to 12 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 12 Sea Zone to 10 Sea Zone 1 bomber moved from Central United States to Eastern United States 1 fighter moved from Western United States to 10 Sea Zone 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to 10 Sea Zone 1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone Place Units - Americans 1 battleship and 2 carriers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 3 infantry moved from Szechwan to Yunnan 1 fighter moved from Szechwan to Yunnan 1 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 2 infantry moved from Kweichow to Szechwan 1 infantry moved from Shensi to Szechwan 2 infantry moved from Suiyuyan to Shensi 1 fighter moved from Yunnan to Sikang Place Units - Chinese 4 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 2 artilleries, 2 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 109 Sea Zone to 106 Sea Zone 1 bomber moved from United Kingdom to 106 Sea Zone 2 fighters moved from United Kingdom to 97 Sea Zone 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 fighter moved from Malta to 97 Sea Zone 1 carrier moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 98 Sea Zone to 97 Sea Zone 1 cruiser moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 cruiser moved from 39 Sea Zone to 76 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Ethiopia 1 mech_infantry moved from Egypt to Ethiopia 1 armour moved from Alexandria to 98 Sea Zone 1 infantry moved from Alexandria to 98 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone 1 infantry moved from 76 Sea Zone to Ethiopia 1 armour moved from 76 Sea Zone to Ethiopia 2 fighters moved from Scotland to 111 Sea Zone Combat - British Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Ethiopia British attack with 1 armour, 2 infantry and 1 mech_infantry Italians defend with 1 artillery and 2 infantry British roll dice for 1 cruiser in Ethiopia, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ethiopia, round 2 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the Italians lost in Ethiopia British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/4 hits, 1.00 expected hits Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Ethiopia British win, taking Ethiopia from Italians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 artillery and 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from Ethiopia: 1 armour, 2 infantry and 1 mech_infantry EDIT: Changing ownership of Ethiopia from British to Italians EDIT: Adding units owned by Italians to Ethiopia: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Battle in 111 Sea Zone British attack with 2 fighters Germans defend with 1 battleship and 2 submarines 2 submarines owned by the Germans Submerged British roll dice for 2 fighters in 111 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 1 battleship in 111 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Germans and 1 fighter owned by the British lost in 111 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 10 Casualties for British: 1 fighter Casualties for Germans: 1 battleship Battle in 96 Sea Zone British attack with 1 cruiser and 1 fighter Italians defend with 1 destroyer and 1 transport British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone 1 transport owned by the Italians lost in 96 Sea Zone British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15 Casualties for Italians: 1 destroyer and 1 transport Battle in 106 Sea Zone British attack with 1 bomber and 1 destroyer Germans defend with 2 submarines British roll dice for 1 bomber and 1 destroyer in 106 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 106 Sea Zone retreated to 106 Sea Zone Germans win with 1 submarine remaining. Battle score for attacker is -2 Casualties for British: 1 destroyer Casualties for Germans: 1 submarine Battle in 97 Sea Zone British attack with 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport British roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 2 fighters in 97 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits 1 tactical_bomber owned by the British, 1 destroyer owned by the British, 1 cruiser owned by the Italians, 1 fighter owned by the Italians and 1 submarine owned by the British lost in 97 Sea Zone British roll dice for 1 carrier, 1 cruiser and 3 fighters in 97 Sea Zone, round 3 : 2/4 hits, 2.00 expected hits Italians roll dice for 1 battleship, 1 fighter and 1 transport in 97 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Italians, 1 battleship owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone British win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 24 Casualties for British: 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport Non Combat Move - British 1 fighter moved from 96 Sea Zone to Malta 1 artillery moved from Alexandria to Egypt 1 infantry moved from Alexandria to Egypt 1 battleship moved from 37 Sea Zone to 54 Sea Zone 1 infantry moved from India to 39 Sea Zone 1 infantry moved from West India to Eastern Persia British take Eastern Persia from Neutral_Allies 1 infantry moved from India to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry moved from 41 Sea Zone to Sumatra UK_Pacific take Sumatra from Dutch 1 destroyer moved from 39 Sea Zone to 76 Sea Zone 4 infantry moved from India to Burma 2 infantry moved from Burma to Shan State 1 artillery moved from India to Burma 3 aaGuns moved from India to Burma 1 tactical_bomber moved from India to Burma 1 fighter moved from Burma to India 1 fighter moved from 111 Sea Zone to United Kingdom 2 infantry moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom 1 infantry moved from United Kingdom to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to British Guiana 1 battleship and 1 cruiser moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from 106 Sea Zone to Quebec 1 destroyer moved from 71 Sea Zone to 83 Sea Zone Place Units - British 2 transports placed in 71 Sea Zone 1 artillery placed in Union of South Africa 1 artillery and 2 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,5 British collect 25 PUs (3 lost to blockades); end with 25 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 30 PUs Place Units - UK_Pacific 1 armour, 1 infantry and 2 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Some Units in India change ownership: 1 armour, 1 infantry and 2 mech_infantrys
Combat Hit Differential Summary :
Germans : 1.00 British : 0.17 Italians : -1.50 Chinese : 0.83 Japanese : 0.33
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 transport; Remaining resources: 3 PUs; Combat Move - Italians 1 battleship moved from 97 Sea Zone to 99 Sea Zone 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 cruiser moved from 95 Sea Zone to 99 Sea Zone 1 destroyer moved from 95 Sea Zone to 99 Sea Zone 1 submarine moved from 95 Sea Zone to 99 Sea Zone 2 fighters moved from Southern Italy to 99 Sea Zone 1 bomber moved from Northern Italy to 99 Sea Zone 1 armour and 2 infantry moved from Albania to Greece 1 infantry moved from Northern Italy to 95 Sea Zone 1 armour moved from Northern Italy to 95 Sea Zone 1 infantry moved from Northern Italy to 97 Sea Zone 1 artillery moved from Northern Italy to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Greece 1 infantry moved from 97 Sea Zone to Greece 1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 armour moved from 97 Sea Zone to Greece 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British Combat - Italians Battle in Greece Italians attack with 2 armour, 1 artillery and 4 infantry British defend with 5 infantry Italians roll dice for 2 armour, 1 artillery and 4 infantry in Greece, round 2 : 3/7 hits, 2.17 expected hits British roll dice for 5 infantry in Greece, round 2 : 2/5 hits, 1.67 expected hits 3 infantry owned by the British and 2 infantry owned by the Italians lost in Greece Italians roll dice for 2 armour, 1 artillery and 2 infantry in Greece, round 3 : 2/5 hits, 1.83 expected hits British roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Greece Italians win, taking Greece from British with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 2 infantry Casualties for British: 5 infantry Battle in 99 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine British defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the British Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits British roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 99 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the Italians, 1 destroyer owned by the British and 1 carrier owned by the British lost in 99 Sea Zone Italians roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers and 2 fighters in 99 Sea Zone, round 3 : 4/6 hits, 3.33 expected hits British roll dice for 2 fighters in 99 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits British roll dice for 1 cruiser and 1 transport in 99 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 transport owned by the British, 2 cruisers owned by the Italians, 1 cruiser owned by the British, 1 submarine owned by the Italians and 2 fighters owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 battleship, 1 bomber and 2 fighters remaining. Battle score for attacker is 25 Casualties for Italians: 2 cruisers, 1 destroyer and 1 submarine Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport Battle in Alexandria Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1.67 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from 99 Sea Zone to Southern Italy 1 bomber moved from 99 Sea Zone to Southern Italy Place Units - Italians 1 transport placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2 Italians collect 11 PUs (1 lost to blockades); end with 14 PUs
Combat Hit Differential Summary :
Italians : 0.67 British : 0.00
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TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 armour and 1 artillery; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 1 artillery moved from Ethiopia to Kenya 1 infantry moved from Ethiopia to Kenya 1 mech_infantry moved from Tobruk to Tunisia 1 infantry moved from Libya to Tunisia 1 artillery moved from Libya to Tunisia 1 armour moved from Tobruk to Tunisia 1 infantry moved from Northern Italy to 95 Sea Zone 1 artillery moved from Northern Italy to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 cruiser moved from 95 Sea Zone to 96 Sea Zone 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 submarine moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from Northern Italy to Southern France 1 armour moved from Northern Italy to Southern France 1 artillery moved from Northern Italy to Southern France 1 bomber moved from Northern Italy to Southern France Combat - Italians Battle in 96 Sea Zone Italians attack with 1 artillery, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport British defend with 1 cruiser Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the British and 1 submarine owned by the Italians lost in 96 Sea Zone Italians win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Casualties for British: 1 cruiser Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/4 hits, 1,33 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Battle in Southern France Italians attack with 1 armour, 1 artillery, 1 bomber and 1 infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 bomber and 1 infantry in Southern France, round 2 : 1/4 hits, 1,83 expected hits French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the French, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Southern France Italians roll dice for 1 armour and 1 bomber in Southern France, round 3 : 1/2 hits, 1,17 expected hits French roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the French lost in Southern France Italians win, taking Southern France from French with 1 armour and 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 artillery and 1 infantry Casualties for French: 1 artillery and 1 infantry Non Combat Move - Italians 1 bomber moved from Southern France to Northern Italy 1 bomber moved from Northern Italy to Southern Italy 1 infantry moved from 96 Sea Zone to Tobruk 1 artillery moved from 96 Sea Zone to Tobruk 1 infantry moved from Albania to Bulgaria Italians take Bulgaria from Neutral_Axis 4 infantry moved from Southern Italy to Northern Italy 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 armour and 1 artillery placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 9 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,1,5 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5 Italians collect 7 PUs (9 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
Italians : 0,50 British : 0,50 French : 0,67
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Politics - ANZAC ANZAC takes Political Action: Political Action ANZAC To War With Japanese ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 2 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 destroyer; Remaining resources: 2 PUs; Politics - ANZAC ANZAC takes Political Action: Political Action ANZAC To War With Japanese ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Combat Move - ANZAC 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone 2 infantry moved from New South Wales to Queensland Non Combat Move - ANZAC 1 aaGun moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French 1 infantry moved from Morocco to Algeria 1 infantry moved from Algeria to Tunisia 1 infantry moved from French West Africa to French Central Africa 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to Java 2 fighters moved from New Zealand to Java 2 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 1 fighter moved from Queensland to Java 2 fighters moved from New Zealand to Java 2 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 17 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Algeria to Morocco 1 destroyer moved from 93 Sea Zone to 92 Sea Zone 1 cruiser moved from 93 Sea Zone to 92 Sea Zone 1 destroyer moved from 72 Sea Zone to 76 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 8 artilleries and 3 bombers; Remaining resources: 1 PUs; Combat Move - Germans 2 bombers moved from Western Germany to 96 Sea Zone 1 artillery moved from France to Holland Belgium 1 artillery moved from France to Normandy Bordeaux 1 mech_infantry moved from Southern France to Holland Belgium 1 mech_infantry moved from Southern France to Normandy Bordeaux 1 armour moved from France to Holland Belgium 1 armour moved from Southern France to Normandy Bordeaux 1 armour moved from France to Normandy Bordeaux 1 fighter moved from Southern Italy to 96 Sea Zone 1 submarine moved from 106 Sea Zone to 121 Sea Zone 1 artillery moved from France to Normandy Bordeaux Combat - Germans Battle in 96 Sea Zone Germans attack with 2 bombers and 1 fighter British defend with 1 cruiser Germans roll dice for 2 bombers and 1 fighter in 96 Sea Zone, round 2 : 2/3 hits, 1,83 expected hits British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits 1 cruiser owned by the British lost in 96 Sea Zone Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 12 Casualties for British: 1 cruiser Battle in Normandy Bordeaux Germans attack with 2 armour, 2 artilleries and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2,00 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for French: 1 artillery and 1 infantry Battle in Holland Belgium Germans attack with 1 armour, 1 artillery and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 2/3 hits, 1,17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 armour and 1 artillery remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Non Combat Move - Germans 3 armour moved from France to Western Germany 3 armour moved from Yugoslavia to Western Germany 8 infantry moved from Slovakia Hungary to Romania 3 infantry moved from Bulgaria to Romania 3 artilleries moved from Slovakia Hungary to Romania 2 infantry moved from Bulgaria to Romania 7 infantry moved from Yugoslavia to Romania 2 artilleries moved from Yugoslavia to Romania 2 bombers moved from 96 Sea Zone to Western Germany 1 fighter moved from 96 Sea Zone to Southern Italy Place Units - Germans 3 bombers placed in Western Germany 8 artilleries placed in Romania Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,4 Germans collect 42 PUs (2 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
Germans : 2,00 British : 0,17 French : -0,67
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 2 infantry moved from Denmark to 113 Sea Zone 1 cruiser, 2 infantry and 1 transport moved from 113 Sea Zone to 119 Sea Zone 2 submarines moved from 111 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland 3 bombers, 4 fighters and 4 tactical_bombers moved from Western Germany to 97 Sea Zone 5 artilleries and 12 infantry moved from Slovakia Hungary to Yugoslavia 3 armour and 4 infantry moved from Romania to Yugoslavia Combat - Germans Battle in Scotland Battle in 97 Sea Zone Germans attack with 3 bombers, 4 fighters and 4 tactical_bombers British defend with 1 carrier, 1 cruiser and 2 fighters Germans roll dice for 3 bombers, 4 fighters and 4 tactical_bombers in 97 Sea Zone, round 2 : 9/11 hits, 6,67 expected hits British roll dice for 1 carrier, 1 cruiser and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone Germans win, taking Scotland from British with 3 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 27 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for British: 1 carrier, 1 cruiser and 2 fighters Battle in Yugoslavia Germans attack with 3 armour, 5 artilleries and 16 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 5 artilleries and 16 infantry in Yugoslavia, round 2 : 7/24 hits, 6,67 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 0/5 hits, 1,67 expected hits 5 infantry owned by the Neutral_Allies lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 5 artilleries and 16 infantry remaining. Battle score for attacker is 15 Casualties for Neutral_Allies: 5 infantry Non Combat Move - Germans 3 bombers moved from 97 Sea Zone to Normandy Bordeaux 1 bomber moved from Normandy Bordeaux to Southern France 1 bomber moved from Normandy Bordeaux to Western Germany 1 tactical_bomber moved from 97 Sea Zone to Western Germany 2 fighters moved from 97 Sea Zone to Western Germany 1 fighter moved from 97 Sea Zone to Normandy Bordeaux 2 tactical_bombers moved from 97 Sea Zone to Normandy Bordeaux 3 infantry moved from Germany to Slovakia Hungary 3 infantry moved from Western Germany to Germany 1 aaGun moved from Germany to Poland 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Germany to Slovakia Hungary 1 aaGun moved from Western Germany to Germany 1 aaGun moved from Western Germany to Germany 5 armour moved from France to Greater Southern Germany 4 mech_infantrys moved from Normandy Bordeaux to Western Germany 1 armour moved from Normandy Bordeaux to Western Germany 1 infantry moved from Normandy Bordeaux to France 2 infantry moved from Norway to Finland Place Units - Germans 1 cruiser, 1 destroyer and 1 submarine placed in 105 Sea Zone 1 carrier, 1 destroyer and 1 transport placed in 112 Sea Zone 1 fighter placed in 112 Sea Zone Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : 2,67 British : -0,17 Neutral_Allies : -1,67
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 3 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Non Combat Move - Russians 2 infantry moved from Buyant-Uhaa to Central Mongolia 1 infantry moved from Ulaanbaatar to Central Mongolia 2 infantry moved from Olgiy to Tsagaan Olom 1 infantry moved from Dzavhan to Central Mongolia 1 armour moved from Russia to Novosibirsk 2 infantry moved from Rostov to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 artillery moved from Bessarabia to Ukraine 1 infantry moved from Bryansk to Ukraine 2 aaGuns moved from Bryansk to Ukraine 1 artillery moved from Bryansk to Ukraine 1 fighter moved from Baltic States to Novgorod 1 infantry moved from Novgorod to Baltic States 2 armour moved from Novgorod to Baltic States Place Units - Russians 3 infantry placed in Ukraine 3 armour placed in Volgograd 1 fighter placed in Novgorod Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Russians Russians buy 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 armour moved from Sikang to Shensi 1 mech_infantry moved from Sikang to Shensi 2 aaGuns and 16 infantry moved from Buryatia to Amur 2 infantry moved from Yakut S.S.R. to Yenisey 2 artilleries and 1 infantry moved from Ukraine to Western Ukraine 2 artilleries moved from Novgorod to Karelia 6 infantry moved from Novgorod to Karelia 1 mech_infantry moved from Belarus to Novgorod 1 armour moved from Belarus to Novgorod 1 artillery moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Western Ukraine 2 aaGuns moved from Bryansk to Western Ukraine 5 infantry moved from Russia to Bryansk 2 infantry moved from Rostov to Ukraine 1 submarine moved from 125 Sea Zone to 110 Sea Zone Place Units - Russians 2 armour placed in Russia 3 infantry placed in Novgorod 1 mech_infantry placed in Russia 3 artilleries placed in Ukraine Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from 33 Sea Zone: 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport EDIT: Adding units owned by Americans to 54 Sea Zone: 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport EDIT: Turning off Edit Mode Japanese buy 1 factory_minor, 1 fighter, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Amur to Siberia Japanese take Siberia from Russians 1 armour moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 mech_infantry moved from Amur to Sakha Japanese take Sakha from Russians 2 infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 2 artilleries and 1 infantry moved from Hunan to Yunnan 2 bombers, 4 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan 2 artilleries and 6 infantry moved from Anhwe to Kweichow 1 artillery and 2 infantry moved from Chahar to Hopei 4 fighters and 2 tactical_bombers moved from Jehol to Yunnan 2 fighters moved from Manchuria to Hopei 2 tactical_bombers moved from Manchuria to Hopei 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 2 submarines moved from 20 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Borneo Battle in Yunnan Japanese attack with 2 artilleries, 2 bombers, 8 fighters, 1 infantry and 5 tactical_bombers Chinese defend with 6 infantry Japanese roll dice for 2 artilleries, 2 bombers, 8 fighters, 1 infantry and 5 tactical_bombers in Yunnan, round 2 : 7/18 hits, 9,67 expected hits Chinese roll dice for 6 infantry in Yunnan, round 2 : 2/6 hits, 2,00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 6 infantry owned by the Chinese lost in Yunnan Japanese win, taking Borneo from UK_Pacific, taking Yunnan from Chinese with 1 artillery, 2 bombers, 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is 11 Casualties for Japanese: 1 artillery and 1 infantry Casualties for Chinese: 6 infantry Battle in Hopei Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Hopei, round 2 : 3/7 hits, 3,17 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Kweichow Japanese attack with 2 artilleries and 6 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries and 6 infantry in Kweichow, round 2 : 2/8 hits, 2,00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 artilleries and 6 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in 36 Sea Zone Japanese attack with 2 submarines British defend with 1 destroyer Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 destroyer in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Japanese lost in 36 Sea Zone Japanese win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from Yunnan to 43 Sea Zone 1 tactical_bomber moved from Yunnan to 43 Sea Zone 4 fighters moved from Yunnan to Kwangsi 4 tactical_bombers moved from Yunnan to Kwangsi 2 bombers moved from Yunnan to Kwangsi 1 fighter moved from Yunnan to Kwangsi 2 tactical_bombers moved from Hopei to Anhwe 2 fighters moved from Hopei to Anhwe 1 aaGun moved from Manchuria to Amur 1 artillery moved from Amur to 5 Sea Zone 1 infantry moved from Amur to 5 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 19 Sea Zone 1 artillery moved from 19 Sea Zone to Jehol 1 infantry moved from 19 Sea Zone to Jehol 2 artilleries moved from Japan to 6 Sea Zone 2 carriers moved from 20 Sea Zone to 43 Sea Zone 1 carrier moved from 20 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone 1 fighter moved from 20 Sea Zone to 36 Sea Zone 1 cruiser moved from 20 Sea Zone to 36 Sea Zone 2 destroyers moved from 20 Sea Zone to 36 Sea Zone 2 destroyers moved from 20 Sea Zone to 43 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 artilleries moved from 36 Sea Zone to Kwangsi 2 infantry moved from 36 Sea Zone to Kwangsi 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 1 fighter moved from Kwangsi to 36 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 2 infantry moved from 19 Sea Zone to Jehol 2 battleships moved from 5 Sea Zone to 19 Sea Zone 1 cruiser moved from 5 Sea Zone to 19 Sea Zone Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter EDIT: Turning off Edit Mode 3 mech_infantrys placed in Shantung 1 factory_minor placed in Kiangsu 1 fighter placed in Japan 1 transport placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5 Japanese collect 41 PUs; end with 41 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 51 PUs
Combat Hit Differential Summary :
British : 0,67 Chinese : 0,00 Japanese : -2,50
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With British And ANZAC Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese takes Political Action: Political Action Japanese To War With French Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied Combat Move - Japanese 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 artillery, 2 infantry and 1 mech_infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 3 infantry moved from Kiangsi to Kwangtung 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 2 infantry moved from Hunan to Yunnan 1 artillery moved from Hunan to Yunnan 1 artillery moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 2 infantry moved from Kwangsi to 36 Sea Zone 1 artillery moved from Kwangsi to 36 Sea Zone 1 armour moved from Kwangsi to 36 Sea Zone 1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes 1 artillery moved from 44 Sea Zone to Celebes 1 infantry moved from 43 Sea Zone to Borneo 1 armour moved from 43 Sea Zone to Borneo 1 battleship moved from 36 Sea Zone to 43 Sea Zone 1 carrier moved from 36 Sea Zone to 43 Sea Zone 1 fighter moved from 36 Sea Zone to 43 Sea Zone 1 destroyer moved from 20 Sea Zone to 44 Sea Zone 1 destroyer moved from 21 Sea Zone to 44 Sea Zone 1 destroyer moved from 34 Sea Zone to 54 Sea Zone 1 submarine moved from 34 Sea Zone to 54 Sea Zone 1 submarine moved from 33 Sea Zone to 54 Sea Zone 2 carriers moved from 33 Sea Zone to 54 Sea Zone 1 battleship moved from 33 Sea Zone to 54 Sea Zone 1 cruiser, 2 fighters and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone 1 tactical_bomber moved from 54 Sea Zone to 62 Sea Zone 1 artillery and 6 infantry moved from Jehol to Anhwe 1 bomber moved from Kwangsi to 41 Sea Zone 1 bomber moved from Kwangsi to 42 Sea Zone 1 cruiser moved from 43 Sea Zone to 44 Sea Zone 3 tactical_bombers moved from Kwangsi to Kwangtung 7 fighters moved from Kwangsi to Yunnan 1 tactical_bomber moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Kwangsi to Yunnan 1 cruiser moved from 6 Sea Zone to 33 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to Kwangtung 1 fighter moved from Kiangsi to 43 Sea Zone Combat - Japanese Battle in Borneo Battle in Celebes Battle in 41 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 41 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 42 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 62 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 62 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Yunnan Japanese attack with 1 artillery, 7 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 3 infantry Japanese roll dice for 1 artillery, 7 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/11 hits, 5,00 expected hits Chinese roll dice for 3 infantry in Yunnan, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for Chinese: 3 infantry Battle in Kwangtung Japanese attack with 3 infantry and 5 tactical_bombers British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 3 infantry and 5 tactical_bombers in Kwangtung, round 2 : 3/8 hits, 3,00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in 54 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber British defend with 1 battleship; ANZAC defend with 1 cruiser and 1 destroyer Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits ANZAC roll dice for 1 battleship, 1 cruiser and 1 destroyer in 54 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Units damaged: 1 battleship owned by the Japanese 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC, 1 submarine owned by the Japanese and 1 battleship owned by the British lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 34 Casualties for Japanese: 1 submarine Casualties for British: 1 battleship Casualties for ANZAC: 1 cruiser and 1 destroyer Non Combat Move - Japanese 1 tactical_bomber moved from 62 Sea Zone to 54 Sea Zone 1 bomber moved from 42 Sea Zone to Kwangsi 1 bomber moved from 41 Sea Zone to Kwangsi 5 tactical_bombers moved from Kwangtung to Kwangsi 1 tactical_bomber moved from Yunnan to Kwangsi 7 fighters moved from Yunnan to Kwangsi 1 aaGun moved from Jehol to Anhwe Place Units - Japanese 2 armour and 1 infantry placed in Kiangsu 1 cruiser, 1 destroyer and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUs
Combat Hit Differential Summary :
ANZAC : 0,50 Chinese : 0,00 UK_Pacific : 0,33 Japanese : 0,17
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; Politics - Americans Americans takes Political Action: Political Action Americans To War With Japanese Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for British and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and French from Neutrality to Allied Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Americans succeeds on action: Political Action Americans To War With Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Americans takes Political Action: Political Action Americans To War With Germans Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War Americans takes Political Action: Political Action Americans To War With Italians Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 fighters moved from Hawaiian Islands to 54 Sea Zone 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 fighter moved from Philippines to 54 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 submarine moved from 26 Sea Zone to 54 Sea Zone Combat - Americans Battle in 54 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 5 fighters and 2 submarines Japanese defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 5 fighters in 54 Sea Zone, round 2 : 2/11 hits, 5,17 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 4/9 hits, 4,50 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone Americans roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 5 fighters in 54 Sea Zone, round 3 : 5/10 hits, 4,83 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 3 : 5/9 hits, 4,50 expected hits 2 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 2 destroyers owned by the Americans, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 54 Sea Zone Americans roll dice for 1 battleship, 2 cruisers and 4 fighters in 54 Sea Zone, round 4 : 4/7 hits, 3,67 expected hits Japanese roll dice for 1 battleship, 1 cruiser and 2 fighters in 54 Sea Zone, round 4 : 2/4 hits, 2,50 expected hits 2 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 battleship owned by the Japanese, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 54 Sea Zone Americans win, taking 54 Sea Zone from Japanese with 1 battleship, 1 cruiser and 3 fighters remaining. Battle score for attacker is 36 Casualties for Americans: 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 2 submarines Casualties for Japanese: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers Non Combat Move - Americans 3 fighters moved from 54 Sea Zone to Queensland 1 mech_infantry moved from Western United States to 10 Sea Zone 1 infantry moved from Western United States to 10 Sea Zone 1 battleship, 2 carriers, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 3 mech_infantrys moved from Central United States to Western United States 1 armour moved from Central United States to Western United States Place Units - Americans 1 carrier and 2 destroyers placed in 101 Sea Zone 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans : -2,67 Japanese : -0,67
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 9 infantry moved from Szechwan to Yunnan 1 fighter moved from Sikang to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 1 fighter and 9 infantry Japanese defend with 1 artillery and 1 infantry Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 2 : 3/10 hits, 2,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan Chinese win, taking Yunnan from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Chinese 1 fighter moved from Yunnan to Szechwan 2 infantry moved from Shensi to Szechwan Place Units - Chinese 3 infantry placed in Szechwan 2 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese : 1,00 Japanese : -0,67
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans Non Combat Move - Americans 1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 fighter moved from Guam to 35 Sea Zone 1 fighter moved from 35 Sea Zone to Philippines 1 submarine moved from 21 Sea Zone to 35 Sea Zone 2 fighters moved from Wake Island to Guam 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 fighter moved from Hawaiian Islands to Wake Island 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery moved from Eastern United States to 101 Sea Zone 1 artillery, 1 cruiser, 2 infantry and 3 transports moved from 101 Sea Zone to 11 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 2 fighters placed in Central United States Turn Complete - Americans Americans collect 52 PUs; end with 53 PUs
Combat Hit Differential Summary :