Net Allies dice swing: +3.36 swing
Net Axis dice swing: -3.36 swing
The dice are a bit imbalanced, but not game-deciding.
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 battleship, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Hawaiian Islands to 53 Sea Zone
1 battleship moved from 53 Sea Zone to 52 Sea Zone
2 infantry and 1 transport moved from 53 Sea Zone to 52 Sea Zone
1 infantry moved from 52 Sea Zone to Wake Island
1 infantry moved from 52 Sea Zone to Wake Island
2 fighters moved from Hawaiian Islands to Wake Island
1 destroyer moved from 53 Sea Zone to 52 Sea Zone
1 carrier, 1 cruiser and 1 submarine moved from 56 Sea Zone to 52 Sea Zone
1 bomber and 1 fighter moved from Western United States to Hawaiian Islands
1 bomber moved from Eastern United States to United Kingdom
2 infantry and 1 transport moved from 2 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Norway
1 infantry moved from 6 Sea Zone to Norway
1 transport moved from 2 Sea Zone to 11 Sea Zone
Combat - Americans
Battle in Wake Island
Americans attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship and 1 cruiser in Wake Island, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Wake Island
Americans win, taking Wake Island from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
2 fighters moved from Wake Island to 52 Sea Zone
Place Units - Americans
1 battleship and 1 transport placed in 56 Sea Zone
1 destroyer placed in 11 Sea Zone
1 fighter placed in Western United States
Americans undo move 3.
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans : -0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from West Russia to Archangel
Non Combat Move - Russians
Place Units - Russians
3 infantry placed in Caucasus
2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 fighters moved from Libya to Egypt
1 armour moved from Libya to Egypt
1 infantry moved from Libya to 15 Sea Zone
1 artillery moved from Libya to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 battleship moved from 15 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Egypt
1 artillery moved from 17 Sea Zone to Egypt
1 infantry moved from Libya to Egypt
2 submarines moved from 13 Sea Zone to 6 Sea Zone
1 infantry moved from Karelia S.S.R. to Finland
2 armour moved from Karelia S.S.R. to Finland
2 armour moved from Karelia S.S.R. to Archangel
1 infantry moved from Karelia S.S.R. to Archangel
4 armour moved from Karelia S.S.R. to West Russia
1 infantry moved from Karelia S.S.R. to West Russia
2 artilleries moved from Ukraine S.S.R. to West Russia
2 infantry moved from Ukraine S.S.R. to West Russia
1 armour moved from Ukraine S.S.R. to West Russia
4 infantry moved from Ukraine S.S.R. to West Russia
4 fighters moved from Ukraine S.S.R. to West Russia
Combat - Germans
Battle in 6 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer and 1 transport; Americans defend with 1 transport
Germans roll dice for 2 submarines in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 6 Sea Zone
1 transport owned by the British and 1 transport owned by the Americans lost in 6 Sea Zone
Germans roll dice for 2 submarines in 6 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Germans win with 2 submarines remaining. Battle score for attacker is 22
Casualties for British: 1 destroyer and 1 transport
Casualties for Americans: 1 transport
Battle in Egypt
Germans attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
British defend with 1 armour, 1 artillery, 1 fighter and 4 infantry
Germans roll dice for 1 battleship in Egypt, round 2 : 1/1 hits, 0.67 expected hits
Germans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Egypt, round 2 : 3/6 hits, 2.33 expected hits
British roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Egypt, round 2 : 0/7 hits, 2.83 expected hits
4 infantry owned by the British lost in Egypt
Germans roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Egypt, round 3 : 2/6 hits, 2.33 expected hits
British roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 3 : 2/3 hits, 1.50 expected hits
2 infantry owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Egypt
Germans roll dice for 1 armour, 1 artillery and 2 fighters in Egypt, round 4 : 2/4 hits, 1.83 expected hits
British roll dice for 1 fighter in Egypt, round 4 : 1/1 hits, 0.67 expected hits
1 artillery owned by the Germans and 1 fighter owned by the British lost in Egypt
Germans win, taking Egypt from British with 1 armour and 2 fighters remaining. Battle score for attacker is 22
Casualties for British: 1 armour, 1 artillery, 1 fighter and 4 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Finland
Germans attack with 2 armour and 1 infantry
British defend with 1 infantry
Germans roll dice for 2 armour and 1 infantry in Finland, round 2 : 0/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Finland
Germans roll dice for 2 armour in Finland, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 1 infantry in Finland, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Germans and 1 infantry owned by the British lost in Finland
Germans win, taking Finland from British with 1 armour remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour and 1 infantry
Casualties for British: 1 infantry
Battle in West Russia
Germans attack with 5 armour, 2 artilleries, 4 fighters and 7 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 5 armour, 2 artilleries, 4 fighters and 7 infantry in West Russia, round 2 : 7/18 hits, 6.67 expected hits
Russians roll dice for 1 artillery and 2 infantry in West Russia, round 2 : 1/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 5 armour, 2 artilleries, 4 fighters and 6 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in Archangel
Germans attack with 2 armour and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 infantry in Archangel, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 2 armour remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 artilleries moved from Poland to Belorussia
4 armour moved from Germany to Karelia S.S.R.
4 fighters moved from West Russia to Karelia S.S.R.
2 artilleries moved from Germany to Poland
4 infantry moved from Germany to Poland
2 infantry moved from Germany to Poland
2 fighters moved from Egypt to Libya
1 infantry moved from Algeria to Libya
Place Units - Germans
3 armour, 3 artilleries and 3 infantry placed in Germany
Turn Complete - Germans
Germans collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans : 1.50
British : -1.00
Russians : 0.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - British
British buy 2 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from United Kingdom to Germany
1 infantry moved from Eastern Canada to 10 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
1 armour moved from 13 Sea Zone to Morocco
British take Morocco from Germans
1 infantry moved from 13 Sea Zone to Morocco
1 fighter moved from 7 Sea Zone to Finland
1 armour moved from Norway to Finland
1 carrier moved from 7 Sea Zone to 13 Sea Zone
1 fighter moved from United Kingdom to Finland
1 transport moved from 34 Sea Zone to 28 Sea Zone
1 submarine moved from 47 Sea Zone to 31 Sea Zone
Combat - British
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits, 0.17 expected hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in Finland
British attack with 1 armour and 2 fighters
Germans defend with 1 armour
British roll dice for 1 armour and 2 fighters in Finland, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 1 armour in Finland, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Germans and 1 armour owned by the British lost in Finland
British win with 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 armour
Casualties for Germans: 1 armour
Non Combat Move - British
2 fighters moved from Finland to Norway
Place Units - British
1 fighter and 2 infantry placed in United Kingdom
2 destroyers and 1 transport placed in 6 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : 0.50
British : -0.50
AA fire in Germany : : 0.83
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Japanese
1 infantry moved from Burma to French Indo-China Thailand
1 artillery moved from Yunnan to French Indo-China Thailand
1 artillery moved from Kwangtung to 61 Sea Zone
1 infantry moved from Kwangtung to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 62 Sea Zone
1 destroyer moved from 61 Sea Zone to 62 Sea Zone
1 destroyer moved from 61 Sea Zone to 62 Sea Zone
1 submarine moved from 61 Sea Zone to 62 Sea Zone
1 battleship moved from 61 Sea Zone to 62 Sea Zone
1 artillery moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
5 infantry moved from Manchuria to Buryatia S.S.R.
1 armour moved from Kiangsu to Buryatia S.S.R.
1 fighter moved from Szechwan to Buryatia S.S.R.
1 fighter moved from Manchuria to Buryatia S.S.R.
1 infantry moved from India to Persia
Japanese take Persia from British
1 bomber moved from Japan to Buryatia S.S.R.
1 transport moved from 47 Sea Zone to 48 Sea Zone
1 battleship moved from 47 Sea Zone to 48 Sea Zone
1 artillery moved from Philippine Islands to 48 Sea Zone
1 infantry moved from Philippine Islands to 48 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 48 Sea Zone to 61 Sea Zone
1 battleship moved from 48 Sea Zone to 61 Sea Zone
1 infantry moved from 61 Sea Zone to Kiangsu
1 artillery moved from 61 Sea Zone to Kiangsu
Combat - Japanese
Battle in French Indo-China Thailand
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in French Indo-China Thailand, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in French Indo-China Thailand, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in French Indo-China Thailand
Japanese win, taking French Indo-China Thailand from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Buryatia S.S.R.
Japanese attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 6 infantry
Russians defend with 5 infantry
Japanese roll dice for 2 battleships in Buryatia S.S.R., round 2 : 2/2 hits, 1.33 expected hits
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 6 infantry in Buryatia S.S.R., round 2 : 2/11 hits, 3.67 expected hits
Russians roll dice for 5 infantry in Buryatia S.S.R., round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 5 infantry in Buryatia S.S.R., round 3 : 1/10 hits, 3.50 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 artillery, 1 bomber, 2 fighters and 4 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 2 infantry
Casualties for Russians: 5 infantry
Non Combat Move - Japanese
1 fighter moved from Buryatia S.S.R. to Japan
1 fighter moved from Buryatia S.S.R. to Manchuria
1 bomber moved from Buryatia S.S.R. to Japan
2 fighters moved from Philippine Islands to 62 Sea Zone
1 infantry moved from Kiangsu to Anhwei
Place Units - Japanese
1 carrier placed in 62 Sea Zone
2 artilleries placed in India
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
British : -0.33
Russians : 0.00
Japanese : -3.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 infantry moved from Eastern United States to 11 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 armour and 1 infantry moved from 13 Sea Zone to Morocco
2 fighters moved from Eastern United States to Morocco
1 bomber moved from United Kingdom to Germany
1 infantry moved from Western United States to 56 Sea Zone
1 infantry and 1 transport moved from 56 Sea Zone to 64 Sea Zone
1 cruiser moved from 52 Sea Zone to 64 Sea Zone
1 battleship moved from 56 Sea Zone to 44 Sea Zone
1 infantry moved from Wake Island to 52 Sea Zone
1 infantry and 1 transport moved from 52 Sea Zone to 44 Sea Zone
2 fighters moved from 52 Sea Zone to Solomon Islands
1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 52 Sea Zone to 49 Sea Zone
1 infantry moved from 64 Sea Zone to Alaska
1 fighter moved from Hawaiian Islands to Wake Island
1 bomber moved from Hawaiian Islands to Alaska
1 infantry and 1 transport moved from 44 Sea Zone to 49 Sea Zone
1 infantry moved from 49 Sea Zone to New Guinea
2 fighters moved from Solomon Islands to 49 Sea Zone
Combat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits, 0.17 expected hits
Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory
Bombing raid in Germany causes 6 damage total.
Battle in New Guinea
Americans attack with 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 battleship in New Guinea, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Guinea
Americans win, taking New Guinea from Japanese with 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 bomber moved from Germany to United Kingdom
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 56 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans : 0.33
Japanese : -0.33
AA fire in Germany : : -0.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Caucasus to Russia
1 infantry moved from Kazakh S.S.R. to Russia
5 infantry moved from Caucasus to Russia
4 artilleries moved from Caucasus to Russia
1 armour moved from Caucasus to Russia
Non Combat Move - Russians
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Germans
Germans buy 3 armour, 2 fighters and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from Germany to Northwestern Europe
1 artillery moved from Germany to Northwestern Europe
2 armour moved from Karelia S.S.R. to Norway
1 fighter moved from Karelia S.S.R. to 6 Sea Zone
1 fighter moved from Karelia S.S.R. to Norway
1 armour moved from Egypt to Trans-Jordan
Germans take Trans-Jordan from British
2 fighters moved from Libya to Caucasus
1 armour moved from Archangel to Vologda
Germans take Vologda from Russians
1 armour moved from Vologda to Evenki National Okrug
Germans take Evenki National Okrug from Russians
1 infantry moved from Ukraine S.S.R. to Caucasus
2 infantry moved from West Russia to Caucasus
2 artilleries moved from West Russia to Caucasus
1 armour moved from Karelia S.S.R. to Norway
1 armour moved from Karelia S.S.R. to Norway
1 fighter moved from Karelia S.S.R. to 6 Sea Zone
1 armour moved from Archangel to Yakut S.S.R.
Germans take Yakut S.S.R. from Russians
1 infantry moved from West Russia to Archangel
2 infantry moved from West Russia to Caucasus
5 armour moved from West Russia to Caucasus
1 fighter moved from Karelia S.S.R. to Norway
1 infantry moved from Libya to Egypt
Combat - Germans
Battle in Northwestern Europe
Germans attack with 1 artillery and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Northwestern Europe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Northwestern Europe
Germans win, taking Northwestern Europe from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 6 Sea Zone
Germans attack with 2 fighters and 2 submarines
British defend with 2 destroyers and 1 transport
Germans roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 2 fighters in 6 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 2 destroyers and 1 transport in 6 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 6 Sea Zone
Germans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters in 6 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 6 Sea Zone
1 transport owned by the British lost in 6 Sea Zone
Germans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 17
Casualties for Germans: 1 submarine
Casualties for British: 2 destroyers and 1 transport
Battle in Norway
Germans attack with 4 armour and 2 fighters
British defend with 2 fighters; Americans defend with 2 infantry
Germans roll dice for 4 armour and 2 fighters in Norway, round 2 : 3/6 hits, 3.00 expected hits
British roll dice for 2 fighters and 2 infantry in Norway, round 2 : 2/4 hits, 2.00 expected hits
2 armour owned by the Germans, 2 infantry owned by the Americans and 1 fighter owned by the British lost in Norway
Germans roll dice for 2 armour and 2 fighters in Norway, round 3 : 0/4 hits, 2.00 expected hits
British roll dice for 1 fighter in Norway, round 3 : 0/1 hits, 0.67 expected hits
Germans roll dice for 2 armour and 2 fighters in Norway, round 4 : 1/4 hits, 2.00 expected hits
British roll dice for 1 fighter in Norway, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the British lost in Norway
Germans win, taking Norway from British with 2 armour and 2 fighters remaining. Battle score for attacker is 14
Casualties for Germans: 2 armour
Casualties for Americans: 2 infantry
Casualties for British: 2 fighters
Battle in Caucasus
Germans attack with 5 armour, 2 artilleries, 2 fighters and 5 infantry
Russians defend with 1 aaGun, 1 factory and 5 infantry
AA fire in Caucasus : 0/2 hits, 0.33 expected hits
Germans roll dice for 5 armour, 2 artilleries, 2 fighters and 5 infantry in Caucasus, round 2 : 6/14 hits, 5.33 expected hits
Russians roll dice for 1 aaGun and 5 infantry in Caucasus, round 2 : 0/5 hits, 1.67 expected hits
5 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 5 armour, 2 artilleries, 2 fighters and 5 infantry remaining. Battle score for attacker is 20
Casualties for Russians: 1 aaGun and 5 infantry
Non Combat Move - Germans
2 fighters moved from 6 Sea Zone to Karelia S.S.R.
2 fighters moved from Norway to Karelia S.S.R.
2 fighters moved from Caucasus to Ukraine S.S.R.
1 armour moved from France to Italy
1 armour moved from France to Italy
2 artilleries moved from Poland to Bulgaria Romania
2 infantry moved from Poland to Bulgaria Romania
1 armour moved from Germany to Belorussia
2 artilleries moved from Germany to Poland
4 infantry moved from Poland to Belorussia
2 armour moved from Germany to Italy
2 infantry moved from Germany to Italy
Place Units - Germans
1 armour, 1 fighter and 1 infantry placed in Italy
2 armour and 1 fighter placed in Germany
Germans undo move 2.
Germans undo move 1.
2 fighters and 1 infantry placed in Italy
3 armour placed in Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -3.33
British : -1.67
Russians : -1.67
AA fire in Caucasus : : -0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - British
British buy 2 artilleries, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 31 Sea Zone to 47 Sea Zone
1 transport moved from 28 Sea Zone to 25 Sea Zone
1 infantry moved from Morocco to Algeria
British take Algeria from Germans
1 armour moved from Morocco to Libya
British take Libya from Germans
1 destroyer moved from 13 Sea Zone to 6 Sea Zone
1 carrier and 1 transport moved from 13 Sea Zone to 8 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone
1 artillery and 1 infantry moved from 8 Sea Zone to France
2 fighters moved from United Kingdom to France
1 fighter moved from United Kingdom to 6 Sea Zone
Combat - British
Battle in 6 Sea Zone
British attack with 1 destroyer and 1 fighter
Germans defend with 1 submarine
British roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
British roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 4 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 submarine in 6 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 6 Sea Zone
British win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in France
British attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 aaGun and 2 infantry
AA fire in France : 0/2 hits, 0.33 expected hits
British roll dice for 1 artillery, 2 fighters and 1 infantry in France, round 2 : 1/4 hits, 1.67 expected hits
Germans roll dice for 1 aaGun and 2 infantry in France, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in France
British roll dice for 1 artillery, 2 fighters and 1 infantry in France, round 3 : 3/4 hits, 1.67 expected hits
Germans roll dice for 1 aaGun and 1 infantry in France, round 3 : 1/1 hits, 0.33 expected hits
1 aaGun owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in France
British win, taking France from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 8
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters moved from France to United Kingdom
1 fighter moved from 6 Sea Zone to United Kingdom
Place Units - British
1 destroyer and 2 transports placed in 8 Sea Zone
2 artilleries and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0.50
British : 0.17
AA fire in France : : -0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Japanese
1 carrier moved from 62 Sea Zone to 64 Sea Zone
2 battleships moved from 62 Sea Zone to 64 Sea Zone
1 infantry moved from Buryatia S.S.R. to 62 Sea Zone
1 artillery moved from Buryatia S.S.R. to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
1 artillery moved from 64 Sea Zone to Alaska
1 infantry moved from 64 Sea Zone to Alaska
1 fighter moved from 62 Sea Zone to Alaska
1 fighter moved from 62 Sea Zone to Alaska
1 bomber moved from Japan to Soviet Far East
1 armour moved from Buryatia S.S.R. to Soviet Far East
1 infantry moved from Buryatia S.S.R. to Soviet Far East
1 fighter moved from Manchuria to Soviet Far East
2 destroyers moved from 62 Sea Zone to 64 Sea Zone
1 submarine moved from 62 Sea Zone to 64 Sea Zone
1 infantry moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 infantry moved from Persia to Kazakh S.S.R.
Japanese take Kazakh S.S.R. from Russians
1 artillery moved from Kiangsu to 61 Sea Zone
1 battleship moved from 61 Sea Zone to 62 Sea Zone
1 artillery and 1 transport moved from 61 Sea Zone to 62 Sea Zone
1 artillery moved from 62 Sea Zone to Japan
1 fighter moved from Japan to Soviet Far East
2 artilleries moved from India to Persia
3 infantry moved from India to Persia
Combat - Japanese
Battle in Soviet Far East
Japanese attack with 1 armour, 1 bomber, 2 fighters and 1 infantry
Russians defend with 2 infantry
Japanese roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Soviet Far East, round 2 : 2/5 hits, 2.33 expected hits
Russians roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in 64 Sea Zone
Japanese attack with 2 battleships, 1 carrier, 2 destroyers, 1 submarine and 1 transport
Americans defend with 1 cruiser and 1 transport
Japanese roll dice for 1 submarine in 64 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 1 carrier, 2 destroyers and 1 transport in 64 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
Americans roll dice for 1 cruiser and 1 transport in 64 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the Americans and 1 transport owned by the Americans lost in 64 Sea Zone
Japanese win with 2 battleships, 1 carrier, 2 destroyers, 1 submarine and 1 transport remaining. Battle score for attacker is 19
Casualties for Americans: 1 cruiser and 1 transport
Battle in Alaska
Japanese attack with 1 artillery, 2 fighters and 1 infantry
Americans defend with 1 bomber and 2 infantry
Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Alaska, round 2 : 3/4 hits, 1.67 expected hits
Americans roll dice for 1 bomber and 2 infantry in Alaska, round 2 : 0/3 hits, 0.83 expected hits
2 infantry owned by the Americans and 1 bomber owned by the Americans lost in Alaska
Japanese win, taking Alaska from Americans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 18
Casualties for Americans: 1 bomber and 2 infantry
Non Combat Move - Japanese
2 fighters moved from Alaska to 64 Sea Zone
1 fighter moved from Soviet Far East to 62 Sea Zone
1 fighter moved from Soviet Far East to Buryatia S.S.R.
1 bomber moved from Soviet Far East to Buryatia S.S.R.
1 infantry moved from French Indo-China Thailand to Burma
1 artillery moved from French Indo-China Thailand to Burma
Place Units - Japanese
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - Japanese
Japanese collect 40 PUs; end with 40 PUs
1 unit repaired.
Combat Hit Differential Summary :
Americans : -0.33
Russians : 0.33
Japanese : 1.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 battleship, 1 cruiser and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Wake Island to 56 Sea Zone
1 fighter moved from Western United States to 56 Sea Zone
1 battleship moved from 44 Sea Zone to 56 Sea Zone
1 infantry moved from New Guinea to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone
1 battleship moved from 49 Sea Zone to 53 Sea Zone
1 destroyer moved from 49 Sea Zone to 53 Sea Zone
1 carrier and 1 fighter moved from 49 Sea Zone to 37 Sea Zone
1 fighter moved from 37 Sea Zone to East Indies
1 infantry moved from 37 Sea Zone to East Indies
1 fighter moved from 49 Sea Zone to East Indies
1 submarine moved from 49 Sea Zone to 53 Sea Zone
1 transport moved from 13 Sea Zone to 11 Sea Zone
1 destroyer moved from 13 Sea Zone to 11 Sea Zone
1 artillery moved from Eastern United States to Central United States
1 armour moved from Morocco to Libya
2 fighters moved from Morocco to Egypt
1 bomber moved from United Kingdom to Italy
Combat - Americans
Strategic bombing raid in Italy
AA fire in Italy : 0/1 hits, 0.17 expected hits
Bombing raid in Italy rolls: 4 and causes: 4 damage to unit: factory
Bombing raid in Italy causes 4 damage total.
Battle in Egypt
Americans attack with 2 fighters
Germans defend with 1 infantry
Americans roll dice for 2 fighters in Egypt, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Egypt
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in East Indies
Americans attack with 2 fighters and 1 infantry
Japanese defend with 2 infantry
Americans roll dice for 2 fighters and 1 infantry in East Indies, round 2 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 2 infantry in East Indies, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in East Indies
Americans roll dice for 2 fighters and 1 infantry in East Indies, round 3 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in East Indies, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in East Indies
Americans roll dice for 2 fighters in East Indies, round 4 : 0/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in East Indies, round 4 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters in East Indies, round 5 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in East Indies, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in East Indies
Americans win with 2 fighters remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Americans
1 bomber moved from Italy to United Kingdom
1 fighter moved from Egypt to Libya
1 fighter moved from Egypt to Libya
2 fighters moved from East Indies to 37 Sea Zone
Place Units - Americans
1 battleship, 1 cruiser and 1 destroyer placed in 56 Sea Zone
Turn Complete - Americans
Americans collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans : -0.33
Americans : -2.33
AA fire in Italy : : -0.17
Japanese : -0.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour and 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
Russians take Vologda from Germans
1 armour moved from Russia to Archangel
4 infantry moved from Russia to Archangel
2 artilleries moved from Russia to West Russia
2 infantry moved from Russia to West Russia
2 infantry moved from Russia to Kazakh S.S.R.
2 artilleries moved from Russia to Kazakh S.S.R.
1 infantry moved from Russia to Novosibirsk
2 artilleries moved from Russia to Vologda
1 infantry moved from Russia to Archangel
1 infantry moved from Russia to Novosibirsk
Combat - Russians
Battle in West Russia
Russians attack with 2 artilleries and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in West Russia, round 2 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in West Russia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Kazakh S.S.R.
Russians attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 artilleries and 2 infantry in Kazakh S.S.R., round 2 : 3/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kazakh S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kazakh S.S.R.
Russians win, taking Kazakh S.S.R. from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Archangel
Russians attack with 1 armour and 5 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour and 5 infantry in Archangel, round 2 : 1/6 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour and 4 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Place Units - Russians
2 armour and 2 artilleries placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Germans : 1.33
Russians : 2.00
Japanese : -0.33
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans repair damage of 4x factory; Remaining resources: 51 PUs;
Germans buy 1 armour, 2 artilleries, 2 fighters and 5 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
2 artilleries moved from Caucasus to Russia
5 infantry moved from Caucasus to Russia
5 armour moved from Caucasus to Russia
2 fighters moved from Ukraine S.S.R. to Russia
1 fighter moved from Karelia S.S.R. to Russia
1 transport moved from 17 Sea Zone to 15 Sea Zone
1 battleship moved from 17 Sea Zone to 15 Sea Zone
1 armour moved from Italy to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 armour moved from Trans-Jordan to Libya
1 armour moved from 15 Sea Zone to Libya
1 infantry moved from 15 Sea Zone to Libya
2 fighters moved from Italy to Libya
3 fighters moved from Karelia S.S.R. to 8 Sea Zone
3 armour moved from Germany to France
1 infantry moved from Italy to France
4 infantry moved from Belorussia to West Russia
2 artilleries moved from Belorussia to West Russia
1 armour moved from Belorussia to West Russia
1 armour moved from Yakut S.S.R. to Evenki National Okrug
2 armour moved from Norway to Karelia S.S.R.
Combat - Germans
Battle in West Russia
Germans attack with 1 armour, 2 artilleries and 4 infantry
Russians defend with 2 artilleries and 1 infantry
Germans roll dice for 1 armour, 2 artilleries and 4 infantry in West Russia, round 2 : 0/7 hits, 2.17 expected hits
Russians roll dice for 2 artilleries and 1 infantry in West Russia, round 2 : 0/3 hits, 1.00 expected hits
Germans roll dice for 1 armour, 2 artilleries and 4 infantry in West Russia, round 3 : 0/7 hits, 2.17 expected hits
Russians roll dice for 2 artilleries and 1 infantry in West Russia, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in West Russia
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in West Russia, round 4 : 2/6 hits, 2.00 expected hits
Russians roll dice for 2 artilleries and 1 infantry in West Russia, round 4 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in West Russia
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in West Russia, round 5 : 3/6 hits, 2.00 expected hits
Russians roll dice for 1 artillery in West Russia, round 5 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in West Russia
Germans win, taking West Russia from Russians with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 2 artilleries and 1 infantry
Battle in 8 Sea Zone
Germans attack with 3 fighters
British defend with 1 carrier, 1 destroyer and 3 transports
Germans roll dice for 3 fighters in 8 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
British roll dice for 1 carrier, 1 destroyer and 3 transports in 8 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Germans lost in 8 Sea Zone
Germans roll dice for 2 fighters in 8 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
British roll dice for 1 carrier, 1 destroyer and 3 transports in 8 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits
1 destroyer owned by the British lost in 8 Sea Zone
Germans roll dice for 2 fighters in 8 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
British roll dice for 1 carrier and 3 transports in 8 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 fighter owned by the Germans and 1 carrier owned by the British lost in 8 Sea Zone
3 transports owned by the British lost in 8 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 23
Casualties for Germans: 2 fighters
Casualties for British: 1 carrier, 1 destroyer and 3 transports
Battle in France
Germans attack with 3 armour and 1 infantry
British defend with 1 artillery
Germans roll dice for 3 armour and 1 infantry in France, round 2 : 1/4 hits, 1.67 expected hits
British roll dice for 1 artillery in France, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in France
Germans win, taking France from British with 3 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Libya
Germans attack with 2 armour, 2 fighters and 1 infantry
British defend with 1 armour; Americans defend with 1 armour and 2 fighters
Germans roll dice for 1 battleship in Libya, round 2 : 0/1 hits, 0.67 expected hits
Germans roll dice for 2 armour, 2 fighters and 1 infantry in Libya, round 2 : 2/5 hits, 2.17 expected hits
British roll dice for 2 armour and 2 fighters in Libya, round 2 : 2/4 hits, 2.33 expected hits
1 infantry owned by the Germans, 1 armour owned by the Germans, 1 armour owned by the Americans and 1 armour owned by the British lost in Libya
Germans roll dice for 1 armour and 2 fighters in Libya, round 3 : 1/3 hits, 1.50 expected hits
British roll dice for 2 fighters in Libya, round 3 : 1/2 hits, 1.33 expected hits
1 armour owned by the Germans and 1 fighter owned by the Americans lost in Libya
Germans roll dice for 2 fighters in Libya, round 4 : 1/2 hits, 1.00 expected hits
British roll dice for 1 fighter in Libya, round 4 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Germans and 1 fighter owned by the Americans lost in Libya
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 2 armour, 1 fighter and 1 infantry
Casualties for Americans: 1 armour and 2 fighters
Casualties for British: 1 armour
Battle in Russia
Germans attack with 5 armour, 2 artilleries, 3 fighters and 5 infantry
Russians defend with 1 aaGun, 2 armour, 3 artilleries, 1 factory, 1 fighter and 5 infantry
AA fire in Russia : 0/3 hits, 0.50 expected hits
Germans roll dice for 5 armour, 2 artilleries, 3 fighters and 5 infantry in Russia, round 2 : 6/15 hits, 5.83 expected hits
Russians roll dice for 1 aaGun, 2 armour, 3 artilleries, 1 fighter and 5 infantry in Russia, round 2 : 1/11 hits, 4.33 expected hits
5 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Russia
Germans roll dice for 5 armour, 2 artilleries, 3 fighters and 4 infantry in Russia, round 3 : 5/14 hits, 5.67 expected hits
Russians roll dice for 2 armour, 3 artilleries and 1 fighter in Russia, round 3 : 4/6 hits, 2.67 expected hits
2 armour owned by the Russians, 3 artilleries owned by the Russians and 4 infantry owned by the Germans lost in Russia
Germans roll dice for 5 armour, 2 artilleries and 3 fighters in Russia, round 4 : 5/10 hits, 4.67 expected hits
Russians roll dice for 1 fighter in Russia, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Russians lost in Russia
Germans captures 16PUs while taking Russians capital
Germans win, taking Russia from Russians with 5 armour, 2 artilleries and 3 fighters remaining. Battle score for attacker is 39
Casualties for Germans: 5 infantry
Casualties for Russians: 1 aaGun, 2 armour, 3 artilleries, 1 fighter and 5 infantry
Non Combat Move - Germans
3 fighters moved from Russia to Karelia S.S.R.
1 fighter moved from Libya to Italy
1 fighter moved from 8 Sea Zone to Northwestern Europe
2 infantry moved from Bulgaria Romania to Germany
2 artilleries moved from Bulgaria Romania to Germany
2 armour moved from Italy to Northwestern Europe
Place Units - Germans
1 armour, 1 fighter and 2 infantry placed in Caucasus
1 fighter and 1 infantry placed in Karelia S.S.R.
2 artilleries and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans : -7.00
AA fire in Russia : : -0.50
British : -0.33
Russians : -5.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 1 armour, 1 cruiser, 1 fighter and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 destroyer moved from 6 Sea Zone to 8 Sea Zone
1 transport moved from 25 Sea Zone to 12 Sea Zone
3 fighters moved from United Kingdom to France
1 infantry moved from Algeria to Morocco
Combat - British
Battle in France
British attack with 3 fighters
Germans defend with 3 armour and 1 infantry
British roll dice for 3 fighters in France, round 2 : 1/3 hits, 1.50 expected hits
Germans roll dice for 3 armour and 1 infantry in France, round 2 : 2/4 hits, 1.83 expected hits
1 infantry owned by the Germans and 2 fighters owned by the British lost in France
British roll dice for 1 fighter in France, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 3 armour in France, round 3 : 1/3 hits, 1.50 expected hits
1 fighter owned by the British lost in France
Germans win with 3 armour remaining. Battle score for attacker is -27
Casualties for British: 3 fighters
Casualties for Germans: 1 infantry
Non Combat Move - British
Place Units - British
1 armour and 1 fighter placed in United Kingdom
1 cruiser and 1 transport placed in 8 Sea Zone
Turn Complete - British
British collect 30 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : -0.33
British : -1.00
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 fighter and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
2 battleships moved from 64 Sea Zone to 56 Sea Zone
2 fighters moved from 64 Sea Zone to 56 Sea Zone
1 carrier moved from 64 Sea Zone to 56 Sea Zone
1 submarine moved from 64 Sea Zone to 56 Sea Zone
2 destroyers moved from 64 Sea Zone to 56 Sea Zone
1 transport moved from 64 Sea Zone to 56 Sea Zone
1 fighter moved from 62 Sea Zone to 56 Sea Zone
1 fighter moved from Buryatia S.S.R. to 56 Sea Zone
1 bomber moved from Buryatia S.S.R. to 56 Sea Zone
1 infantry moved from Alaska to Western Canada
Japanese take Western Canada from British
1 artillery moved from Alaska to Western Canada
3 infantry moved from Persia to Kazakh S.S.R.
2 artilleries moved from Persia to Kazakh S.S.R.
1 infantry moved from Burma to India
1 artillery moved from Burma to India
1 infantry moved from Sinkiang to Kazakh S.S.R.
1 infantry moved from Kiangsu to Anhwei
1 artillery moved from Japan to 62 Sea Zone
1 artillery and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 armour moved from Soviet Far East to 63 Sea Zone
2 infantry moved from Buryatia S.S.R. to 63 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 63 Sea Zone to 64 Sea Zone
1 armour, 1 infantry and 1 transport moved from 63 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Alaska
1 armour moved from 64 Sea Zone to Alaska
1 artillery moved from 64 Sea Zone to Alaska
1 battleship moved from 62 Sea Zone to 64 Sea Zone
1 submarine moved from 62 Sea Zone to 64 Sea Zone
1 carrier moved from 62 Sea Zone to 64 Sea Zone
1 destroyer moved from 62 Sea Zone to 64 Sea Zone
Combat - Japanese
Battle in 56 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 1 carrier, 2 destroyers, 4 fighters, 1 submarine and 1 transport
Americans defend with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Japanese roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 2 destroyers, 4 fighters and 1 transport in 56 Sea Zone, round 2 : 4/10 hits, 4.83 expected hits
Units damaged: 2 battleships owned by the Americans
Americans roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport in 56 Sea Zone, round 2 : 4/8 hits, 4.17 expected hits
Units damaged: 2 battleships owned by the Japanese
2 destroyers owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 56 Sea Zone
Japanese roll dice for 2 battleships, 1 bomber, 1 carrier, 1 destroyer, 4 fighters and 1 transport in 56 Sea Zone, round 3 : 7/9 hits, 4.50 expected hits
Americans roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 fighters and 1 transport in 56 Sea Zone, round 3 : 3/6 hits, 3.50 expected hits
2 fighters owned by the Japanese, 1 cruiser owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans, 2 fighters owned by the Americans, 1 transport owned by the Americans and 2 battleships owned by the Americans lost in 56 Sea Zone
Japanese win with 2 battleships, 1 bomber, 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is 67
Casualties for Japanese: 2 destroyers, 2 fighters and 1 submarine
Casualties for Americans: 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 transport
Battle in Kazakh S.S.R.
Japanese attack with 2 artilleries and 4 infantry
Russians defend with 2 artilleries and 2 infantry
Japanese roll dice for 2 artilleries and 4 infantry in Kazakh S.S.R., round 2 : 2/6 hits, 1.67 expected hits
Russians roll dice for 2 artilleries and 2 infantry in Kazakh S.S.R., round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Kazakh S.S.R.
Japanese roll dice for 2 artilleries and 3 infantry in Kazakh S.S.R., round 3 : 2/5 hits, 1.50 expected hits
Russians roll dice for 2 artilleries in Kazakh S.S.R., round 3 : 0/2 hits, 0.67 expected hits
2 artilleries owned by the Russians lost in Kazakh S.S.R.
Japanese win, taking Kazakh S.S.R. from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 artilleries and 2 infantry
Non Combat Move - Japanese
1 bomber moved from 56 Sea Zone to Alaska
Place Units - Japanese
2 armour and 1 infantry placed in India
1 fighter placed in Japan
1 carrier placed in 60 Sea Zone
Japanese undo move 2.
1 fighter placed in 60 Sea Zone
Turn Complete - Japanese
Japanese collect 41 PUs; end with 42 PUs
2 units repaired.
Combat Hit Differential Summary :
Americans : -0.67
Russians : -1.00
Japanese : 2.17
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 cruiser, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 carrier, 2 fighters and 1 transport moved from 37 Sea Zone to 48 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 53 Sea Zone to 51 Sea Zone
Non Combat Move - Americans
Place Units - Americans
1 fighter and 5 infantry placed in Western United States
1 cruiser placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Test summary from TripleA, engine version: 1.9, time: 3:26:48 PM
Savegame
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 4 Sea Zone to 7 Sea Zone
4 infantry moved from Russia to West Russia
1 artillery moved from Russia to West Russia
1 infantry moved from Kazakh S.S.R. to Szechwan
1 armour moved from Russia to Szechwan
1 infantry moved from Yakut S.S.R. to Buryatia S.S.R.
2 infantry moved from Evenki National Okrug to Yakut S.S.R.
1 fighter moved from Karelia S.S.R. to 5 Sea Zone
1 fighter moved from Russia to 5 Sea Zone
1 infantry moved from Archangel to Karelia S.S.R.
1 armour moved from Russia to West Russia
1 artillery moved from Caucasus to West Russia
1 artillery moved from Karelia S.S.R. to West Russia
1 armour moved from Archangel to Karelia S.S.R.
Combat - Russians
Battle in 5 Sea Zone
Russians attack with 2 fighters
Germans defend with 1 cruiser, 2 submarines and 1 transport
2 submarines owned by the Germans Submerged
Russians roll dice for 2 fighters in 5 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Germans roll dice for 1 cruiser and 1 transport in 5 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Russians, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 5 Sea Zone
Russians win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Russians: 1 fighter
Casualties for Germans: 1 cruiser and 1 transport
Battle in West Russia
Russians attack with 1 armour, 3 artilleries and 4 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 1 armour, 3 artilleries and 4 infantry in West Russia, round 2 : 1/8 hits, 2.67 expected hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in West Russia, round 2 : 3/5 hits, 1.83 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 3 artilleries and 1 infantry in West Russia, round 3 : 1/5 hits, 1.83 expected hits
Germans roll dice for 1 armour, 1 artillery and 2 infantry in West Russia, round 3 : 0/4 hits, 1.50 expected hits
1 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 armour, 3 artilleries and 1 infantry in West Russia, round 4 : 4/5 hits, 1.83 expected hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in West Russia, round 4 : 2/3 hits, 1.17 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 armour and 2 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 artillery and 4 infantry
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Non Combat Move - Russians
1 fighter moved from 5 Sea Zone to Karelia S.S.R.
Place Units - Russians
2 infantry placed in Karelia S.S.R.
4 infantry placed in Caucasus
2 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans : 1.00
Russians : 0.67
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - Germans
Germans buy 3 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from Algeria to Libya
2 submarines moved from 5 Sea Zone to 7 Sea Zone
1 fighter moved from Northwestern Europe to 7 Sea Zone
1 fighter moved from Norway to 7 Sea Zone
1 submarine moved from 9 Sea Zone to 14 Sea Zone
1 submarine moved from 9 Sea Zone to 14 Sea Zone
1 battleship moved from 15 Sea Zone to 17 Sea Zone
1 bomber moved from Germany to Karelia S.S.R.
1 armour and 1 fighter moved from Poland to Caucasus
1 armour, 1 artillery, 1 fighter and 3 infantry moved from Ukraine S.S.R. to Caucasus
1 armour and 1 fighter moved from Bulgaria Romania to Caucasus
2 infantry moved from Bulgaria Romania to Ukraine S.S.R.
1 artillery and 1 infantry moved from Southern Europe to Bulgaria Romania
1 infantry moved from Italy to France
1 armour moved from Italy to Poland
1 infantry moved from Norway to Finland
1 infantry moved from Norway to Finland
2 infantry moved from Germany to France
1 infantry moved from Germany to Northwestern Europe
1 armour moved from Germany to Baltic States
1 armour moved from Germany to Belorussia
1 infantry moved from Poland to Ukraine S.S.R.
1 infantry moved from Poland to Baltic States
1 fighter moved from Germany to Baltic States
Combat - Germans
Strategic bombing raid in Karelia S.S.R.
AA fire in Karelia S.S.R. : 0/1 hits, 0.17 expected hits
Bombing raid in Karelia S.S.R. rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Karelia S.S.R. causes 3 damage total.
Battle in 17 Sea Zone
Germans attack with 1 battleship
British defend with 1 destroyer
Germans roll dice for 1 battleship in 17 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 destroyer in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Germans
1 destroyer owned by the British lost in 17 Sea Zone
Germans win with 1 battleship remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 14 Sea Zone
Germans attack with 2 submarines and 1 transport
British defend with 1 cruiser
Germans roll dice for 2 submarines in 14 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 cruiser in 14 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 14 Sea Zone
Germans roll dice for 1 submarine in 14 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
British roll dice for 1 cruiser in 14 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
1 submarine owned by the Germans lost in 14 Sea Zone
1 transport owned by the Germans retreated to 15 Sea Zone
British win with 1 cruiser remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Battle in 7 Sea Zone
Germans attack with 2 fighters and 2 submarines
British defend with 1 battleship and 1 transport; Russians defend with 1 submarine
Germans roll dice for 2 submarines in 7 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Germans roll dice for 2 fighters in 7 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 battleship and 1 transport in 7 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans and 1 battleship owned by the British lost in 7 Sea Zone
1 submarine owned by the Russians Submerged
1 transport owned by the British lost in 7 Sea Zone
Germans roll dice for 1 submarine in 7 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 transport
Battle in Caucasus
Germans attack with 3 armour, 1 artillery, 3 fighters and 3 infantry
Russians defend with 1 aaGun, 1 armour, 1 factory and 7 infantry
AA fire in Caucasus : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Caucasus
Germans roll dice for 3 armour, 1 artillery, 2 fighters and 3 infantry in Caucasus, round 2 : 5/9 hits, 3.50 expected hits
Russians roll dice for 1 aaGun, 1 armour and 7 infantry in Caucasus, round 2 : 3/8 hits, 2.83 expected hits
5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Caucasus
Germans roll dice for 3 armour, 1 artillery and 2 fighters in Caucasus, round 3 : 4/6 hits, 2.83 expected hits
Russians roll dice for 1 aaGun, 1 armour and 2 infantry in Caucasus, round 3 : 0/3 hits, 1.17 expected hits
2 infantry owned by the Russians, 1 armour owned by the Russians and 1 aaGun owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 3 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 13
Casualties for Germans: 1 fighter and 3 infantry
Casualties for Russians: 1 aaGun, 1 armour and 7 infantry
Non Combat Move - Germans
1 bomber moved from Karelia S.S.R. to Germany
1 fighter moved from Baltic States to Finland
2 fighters moved from 7 Sea Zone to Finland
2 fighters moved from Caucasus to Ukraine S.S.R.
Place Units - Germans
1 armour and 1 infantry placed in Italy
2 armour and 2 fighters placed in Germany
Turn Complete - Germans
Germans collect 43 PUs; end with 43 PUs
1 unit repaired.
Combat Hit Differential Summary :
Germans : 3.00
British : 1.83
AA fire in Karelia S.S.R. : : -0.17
Russians : -1.00
AA fire in Caucasus : : 0.50
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 1
Purchase Units - British
British buy 1 artillery, 1 carrier, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Eastern Canada to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 7 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 7 Sea Zone
1 infantry moved from India to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry and 1 transport moved from 34 Sea Zone to 17 Sea Zone
1 cruiser moved from 35 Sea Zone to 17 Sea Zone
1 carrier moved from 35 Sea Zone to 17 Sea Zone
1 fighter moved from 35 Sea Zone to 17 Sea Zone
1 cruiser moved from 14 Sea Zone to 17 Sea Zone
1 fighter moved from Egypt to 15 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from Union of South Africa to Rhodesia
1 bomber moved from United Kingdom to 17 Sea Zone
2 fighters moved from United Kingdom to 7 Sea Zone
1 infantry moved from Burma to India
1 infantry moved from Eastern Australia to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone
1 infantry moved from New Zealand to 40 Sea Zone
1 submarine moved from 39 Sea Zone to 41 Sea Zone
2 infantry and 1 transport moved from 40 Sea Zone to 41 Sea Zone
1 cruiser moved from 39 Sea Zone to 41 Sea Zone
1 infantry moved from Western Canada to Eastern Canada
Combat - British
Battle in 15 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 15 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 17 Sea Zone
British attack with 1 bomber, 1 carrier, 2 cruisers, 1 fighter, 1 infantry and 1 transport
Germans defend with 1 battleship
British roll dice for 1 bomber, 1 carrier, 2 cruisers, 1 fighter and 1 transport in 17 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits
Germans roll dice for 1 battleship in 17 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 battleship owned by the Germans and 1 fighter owned by the British lost in 17 Sea Zone
British win with 1 bomber, 1 carrier, 2 cruisers and 1 transport remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Casualties for Germans: 1 battleship
Battle in 7 Sea Zone
British attack with 1 armour, 1 destroyer, 2 fighters and 1 transport; Russians loiter and taunt
Germans defend with 1 submarine
British roll dice for 1 destroyer, 2 fighters and 1 transport in 7 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 7 Sea Zone
British win with 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 bomber moved from 17 Sea Zone to Egypt
1 fighter moved from 15 Sea Zone to Egypt
1 infantry moved from 17 Sea Zone to Egypt
1 armour moved from 7 Sea Zone to United Kingdom
Place Units - British
1 carrier and 1 transport placed in 7 Sea Zone
1 artillery and 2 infantry placed in India
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans : 0.17
British : 1.33