trulpen (X) vs oysteilo (A+5) BM3


  • just making a save


  • i forgot to change the email adress. should i do that before i continue


  • Yes, that’s good. The gmail works fine.


  • TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Persia to Caucasus
            4 fighters and 2 tactical_bombers moved from Iraq to Caucasus
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia
            2 fighters moved from Gibraltar to Tunisia
            1 bomber moved from Greece to Ukraine
            1 bomber moved from Greece to Volgograd
    
        Combat - Americans
            Strategic bombing raid in Ukraine
                    AA fire in Ukraine : 0/1 hits, 0,17 expected hits
                Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Ukraine causes 6 damage total. 
            Strategic bombing raid in Volgograd
                    AA fire in Volgograd : 0/1 hits, 0,17 expected hits
                Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor
                Bombing raid in Volgograd causes 6 damage total. 
            Battle in Wake Island
            Battle in Tunisia
                Americans attack with 2 fighters, 1 infantry and 1 mech_infantry
                Italians defend with 1 mech_infantry
                    Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1,33 expected hits
                    Italians roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Tunisia
                Americans win, taking Wake Island from Japanese, taking Tunisia from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Caucasus
                Americans attack with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Germans defend with 2 infantry
                    Americans roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 2/8 hits, 3,67 expected hits
                    Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Caucasus
                Americans win, taking Caucasus from Germans with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Ukraine to Syria
            2 fighters and 2 tactical_bombers moved from 54 Sea Zone to Shan State
            4 fighters and 2 tactical_bombers moved from Caucasus to Syria
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Persia to Syria
            1 artillery and 5 infantry moved from Persia to Northwest Persia
            4 fighters moved from Greece to Syria
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from Tunisia to 92 Sea Zone
            2 fighters moved from 92 Sea Zone to Gibraltar
            1 carrier and 3 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
            1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 bomber moved from Volgograd to Iraq
    
        Place Units - Americans
            1 infantry placed in Eastern United States
            1 transport placed in 10 Sea Zone
            2 fighters and 1 infantry placed in Western United States
            1 artillery, 1 fighter and 1 mech_infantry placed in Iraq
            1 destroyer placed in 97 Sea Zone
            1 destroyer placed in 10 Sea Zone
            2 submarines placed in 101 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,2,5,3,5,3,6,5,3,1,3,6,5,6,6,2,1,1,1
            Americans collect 59 PUs (2 lost to blockades); end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 bomber, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 6x factory_major; Remaining resources: 16 PUs; 
            UK_Pacific buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 submarine moved from 105 Sea Zone to 104 Sea Zone
                  British take 105 Sea Zone from Germans
            1 fighter moved from United Kingdom to 104 Sea Zone
            1 bomber moved from United Kingdom to 104 Sea Zone
            2 fighters moved from 91 Sea Zone to 104 Sea Zone
            2 fighters moved from Gibraltar to 104 Sea Zone
            1 bomber moved from Malaya to French Indo China
            1 infantry moved from Shan State to French Indo China
    
        Combat - British
            Battle in 104 Sea Zone
                British attack with 1 bomber, 5 fighters and 1 submarine
                Germans defend with 1 destroyer
                    British roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 104 Sea Zone
                British win with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in French Indo China
                British attack with 1 bomber and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber and 1 infantry in French Indo China, round 2 : 1/2 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from French Indo China to India
            1 artillery and 5 infantry moved from Burma to Shan State
            1 infantry moved from India to Burma
            1 aaGun, 3 infantry and 3 mech_infantrys moved from Malaya to Shan State
            1 destroyer moved from 80 Sea Zone to 79 Sea Zone
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 fighter moved from Egypt to Syria
            1 bomber moved from 104 Sea Zone to United Kingdom
            1 carrier, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone
            2 fighters moved from 104 Sea Zone to 92 Sea Zone
            3 fighters moved from 104 Sea Zone to Gibraltar
            2 armour, 1 artillery, 9 infantry and 4 mech_infantrys moved from Persia to Northwest Persia
            3 armour and 2 mech_infantrys moved from Iraq to Northwest Persia
            1 aaGun moved from Iraq to Syria
            1 armour and 2 mech_infantrys moved from Egypt to Iraq
            1 artillery and 5 infantry moved from Egypt to Trans-Jordan
            3 mech_infantrys moved from Belgian Congo to Egypt
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 fighters and 1 tactical_bomber moved from Iraq to Eastern Persia
    
        Place Units - British
            2 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
            1 destroyer placed in 106 Sea Zone
            1 bomber placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,4,5,1
            British collect 32 PUs (1 lost to blockades); end with 33 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
            1 infantry placed in Malaya
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,2,3,4,1,4,5,5
            UK_Pacific collect 11 PUs (2 lost to blockades); end with 12 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
            Units Change Ownership
                Some Units in India change ownership: 4 infantry
                Some Units in Malaya change ownership: 1 infantry
    

    Combat Hit Differential Summary :

    Germans : -1,00
    Italians : -0,33
    British : 0,83
    AA fire in Volgograd : : -0,17
    Americans : -2,00
    AA fire in Ukraine : : -0,17
    Japanese : -0,33
    

    Savegame


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 fighter moved from Southern Italy to 94 Sea Zone
            1 bomber moved from Southern Italy to 97 Sea Zone
    
        Combat - Italians
            Battle in 94 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 94 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 97 Sea Zone
                Germans loiter and taunt; Italians attack with 1 bomber, 2 carriers, 3 destroyers, 1 submarine and 2 transports
                Americans defend with 1 destroyer
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber, 2 carriers, 3 destroyers and 2 transports in 97 Sea Zone, round 2 : 3/4 hits, 1,67 expected hits
                    Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 97 Sea Zone
                Italians win, taking 97 Sea Zone from Neutral with 1 bomber, 2 carriers, 3 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
            1 fighter moved from 94 Sea Zone to Southern Italy
            1 bomber moved from 97 Sea Zone to Southern Italy
            1 artillery and 3 infantry moved from Albania to Yugoslavia
    
        Place Units - Italians
            1 infantry placed in Southern Italy
            1 destroyer placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,00
    Americans : -0,33
    

    Savegame


  • Just saw 11 planes in Syria. Have to check the situation in the Med. Might be back with edits for NCMs.


  • Yeah, I have to redo the NCMs.


  • I’ll just redo the turn then and edit the battles at the beginning.


  • Wonder if I may change the purchase? A des is a total waste when I can’t stay in position. I’ll do it now in order to move forward, and if you reject it, it can be edited afterwards.


  • Oh, damn, I need to move out before the battle. Can’t move the fleet in NCM. Well, this was a hasty mess… :(


  • Sorry, request to be able to redo the full round.


  • Got my kids at home and was a bit distracted. Sorry.


  • If you want to redo the whole turn and change your buy, just roll over again and let new dice stand. Is that fair?


  • Definitely fair. It would be a whole new battle. Thanks!


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports moved from 97 Sea Zone to 93 Sea Zone
            1 bomber moved from Southern Italy to 97 Sea Zone
            1 fighter moved from Southern Italy to 97 Sea Zone
    
        Combat - Italians
            Battle in 97 Sea Zone
                Germans loiter and taunt; Italians attack with 1 bomber, 1 fighter and 1 submarine
                Americans defend with 1 destroyer
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
                    Americans roll dice for 1 destroyer in 97 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 97 Sea Zone
                Italians win, taking 97 Sea Zone from Neutral with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Italians
            1 bomber moved from 97 Sea Zone to Western Germany
            1 fighter moved from 97 Sea Zone to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 10 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Albania: 1 artillery and 3 infantry
            EDIT: Adding units owned by Italians to Yugoslavia: 1 artillery and 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians : -2,00
    Americans : -0,67
    

    Savegame


  • The italians don’t fight very well…


  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to 42 Sea Zone
            1 bomber and 1 fighter moved from Malaya to 42 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
            Battle in 42 Sea Zone
                ANZAC attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone
                ANZAC win, taking Philippines from Japanese with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            3 fighters moved from 42 Sea Zone to Shan State
            1 tactical_bomber moved from 42 Sea Zone to Shan State
            1 bomber moved from 42 Sea Zone to India
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 fighters placed in Queensland
            1 submarine placed in 54 Sea Zone
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 21 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Iraq: 2 fighters
            EDIT: Adding units owned by ANZAC to Shan State: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    ANZAC : 0,83
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 76 PUs; 
            Germans buy 1 airfield, 1 artillery, 3 carriers and 1 destroyer; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone
            1 infantry moved from Bulgaria to Greece
            3 artilleries and 5 infantry moved from Albania to Greece
            4 armour moved from Yugoslavia to Greece
            11 mech_infantrys moved from Yugoslavia to Greece
            1 mech_infantry moved from Novosibirsk to Nenetsia
                  Germans take Nenetsia from Russians
            2 bombers moved from Bryansk to Caucasus
            1 destroyer moved from 113 Sea Zone to 104 Sea Zone
            1 bomber moved from Western Germany to 104 Sea Zone
            1 bomber moved from Yugoslavia to Caucasus
            2 infantry moved from Volgograd to Caucasus
    
        Combat - Germans
            Battle in 94 Sea Zone
                Germans attack with 1 tactical_bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 94 Sea Zone
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 104 Sea Zone
                Germans attack with 1 bomber and 1 destroyer
                British defend with 1 submarine
                    Germans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    British roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the British lost in 104 Sea Zone
                Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Greece
                Germans attack with 4 armour, 3 artilleries, 6 infantry and 11 mech_infantrys
                Americans defend with 1 aaGun, 2 artilleries, 1 factory_minor, 2 infantry, 1 marine and 2 mech_infantrys
                    Germans roll dice for 4 armour, 3 artilleries, 6 infantry and 11 mech_infantrys in Greece, round 2 : 7/24 hits, 6,33 expected hits
                    Americans roll dice for 1 aaGun, 2 artilleries, 2 infantry, 1 marine and 2 mech_infantrys in Greece, round 2 : 4/7 hits, 2,33 expected hits
                    1 aaGun owned by the Americans, 4 infantry owned by the Germans, 2 infantry owned by the Americans, 2 artilleries owned by the Americans and 2 mech_infantrys owned by the Americans lost in Greece
                    Germans roll dice for 4 armour, 3 artilleries, 2 infantry and 11 mech_infantrys in Greece, round 3 : 7/20 hits, 5,67 expected hits
                    Americans roll dice for 1 marine in Greece, round 3 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Americans lost in Greece
                Germans win, taking Greece from Americans with 4 armour, 3 artilleries, 2 infantry and 11 mech_infantrys remaining. Battle score for attacker is 20
                Casualties for Germans: 4 infantry
                Casualties for Americans: 1 aaGun, 2 artilleries, 2 infantry, 1 marine and 2 mech_infantrys
            Battle in Caucasus
                Germans attack with 3 bombers and 2 infantry
                Americans defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 3 bombers and 2 infantry in Caucasus, round 2 : 1/5 hits, 2,33 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Caucasus
                    Germans roll dice for 3 bombers and 1 infantry in Caucasus, round 3 : 1/4 hits, 2,17 expected hits
                    Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the Germans and 1 mech_infantry owned by the Americans lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is -8
                Casualties for Germans: 1 bomber and 1 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            1 carrier and 2 submarines moved from 97 Sea Zone to 93 Sea Zone
            1 tactical_bomber moved from 94 Sea Zone to 93 Sea Zone
            6 fighters moved from Albania to 93 Sea Zone
            1 fighter moved from 97 Sea Zone to 93 Sea Zone
            1 fighter moved from Southern Italy to 93 Sea Zone
            2 fighters moved from Western Germany to Southern France
            1 fighter moved from Southern Italy to Southern France
            1 tactical_bomber moved from 97 Sea Zone to Volgograd
            1 bomber moved from 104 Sea Zone to Western Germany
            4 infantry moved from Western Germany to 113 Sea Zone
            1 cruiser, 4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone
            4 infantry moved from 115 Sea Zone to Novgorod
            3 infantry moved from Belarus to Bryansk
            1 infantry moved from Samara to Tambov
            3 infantry moved from Novgorod to Belarus
            4 infantry moved from Bryansk to Rostov
            2 artilleries moved from Ukraine to Rostov
            1 artillery moved from Ukraine to Bryansk
            3 artilleries moved from Western Ukraine to Bryansk
            6 armour moved from Bryansk to Volgograd
            2 mech_infantrys moved from Bryansk to Volgograd
            2 bombers moved from Caucasus to Volgograd
            2 tactical_bombers moved from Albania to Southern Italy
            1 artillery and 4 infantry moved from France to Western Germany
    
        Place Units - Germans
            3 carriers placed in 93 Sea Zone
            1 airfield placed in Southern France
            1 destroyer placed in 115 Sea Zone
            1 artillery placed in Volgograd
    
        Turn Complete - Germans
            Germans collect 69 PUs; end with 70 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,50
    British : -0,17
    Americans : 1,33
    Russians : 1,00
    

    Savegame


  • TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Vologda
            3 fighters moved from Russia to Vologda
            1 infantry moved from Buryatia to Amur
                  Russians take Amur from Japanese
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters and 1 infantry in Vologda, round 2 : 2/4 hits, 1,67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Vologda to Russia
            3 infantry moved from Buryatia to Yakut S.S.R.
            1 aaGun and 4 infantry moved from Buryatia to Amur
    
        Place Units - Russians
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 6 PUs; end with 7 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : 0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 destroyer, 5 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 fighters moved from 43 Sea Zone to Celebes
            1 infantry moved from Yunnan to French Indo China
            1 infantry moved from Yunnan to Burma
            2 bombers moved from Kwangsi to Burma
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
            2 fighters moved from 43 Sea Zone to Philippines
            1 submarine moved from 43 Sea Zone to 35 Sea Zone
                  Japanese take 43 Sea Zone from ANZAC
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
            1 fighter moved from Japan to 31 Sea Zone
    
        Combat - Japanese
            Battle in Java
            Battle in 35 Sea Zone
                Japanese attack with 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 35 Sea Zone
                    Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Japanese win, taking Java from ANZAC with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Sumatra
            Battle in 31 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 31 Sea Zone
                Japanese win, taking Sumatra from ANZAC with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Burma
                Japanese attack with 2 bombers and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 1/3 hits, 1,50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
                Japanese win with 2 bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Philippines
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2,83 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 2 fighters and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 : 1/4 hits, 1,67 expected hits
                    ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Timguska to Kansu
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Szechwan to Yunnan
            1 infantry moved from Anhwe to Kweichow
            2 artilleries moved from Kweichow to Yunnan
            1 infantry moved from Hunan to Yunnan
            5 infantry moved from Anhwe to Hunan
            3 mech_infantrys moved from Shantung to Anhwe
            3 infantry moved from Kiangsu to Anhwe
            2 carriers, 2 destroyers and 4 submarines moved from 43 Sea Zone to 35 Sea Zone
            2 carriers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone
            3 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
            2 fighters moved from Celebes to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 24 Sea Zone
            1 fighter moved from 31 Sea Zone to 24 Sea Zone
            1 fighter moved from Japan to 24 Sea Zone
            1 infantry moved from Sakha to Siberia
            1 infantry moved from Yenisey to Timguska
            1 armour moved from Yenisey to Kansu
            2 bombers moved from Burma to Yunnan
    
        Place Units - Japanese
            1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone
            2 infantry placed in Japan
            2 armour and 1 mech_infantry placed in Shantung
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,67
    ANZAC : 0,67
    UK_Pacific : 1,33
    Japanese : -0,67
    

    Savegame

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