Had another edit to do so posted the French one.
trulpen (X) vs oysteilo (A+5) BM3
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just making a save
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i forgot to change the email adress. should i do that before i continue
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Yes, that’s good. The gmail works fine.
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Persia to Caucasus 4 fighters and 2 tactical_bombers moved from Iraq to Caucasus 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia 2 fighters moved from Gibraltar to Tunisia 1 bomber moved from Greece to Ukraine 1 bomber moved from Greece to Volgograd Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Wake Island Battle in Tunisia Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 mech_infantry Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Tunisia Americans win, taking Wake Island from Japanese, taking Tunisia from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Caucasus Americans attack with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 2 infantry Americans roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 2/8 hits, 3,67 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Caucasus Americans win, taking Caucasus from Germans with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 1 bomber moved from Ukraine to Syria 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to Shan State 4 fighters and 2 tactical_bombers moved from Caucasus to Syria 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Persia to Syria 1 artillery and 5 infantry moved from Persia to Northwest Persia 4 fighters moved from Greece to Syria 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines and 2 transports moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Tunisia to 92 Sea Zone 2 fighters moved from 92 Sea Zone to Gibraltar 1 carrier and 3 submarines moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Volgograd to Iraq Place Units - Americans 1 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States 1 artillery, 1 fighter and 1 mech_infantry placed in Iraq 1 destroyer placed in 97 Sea Zone 1 destroyer placed in 10 Sea Zone 2 submarines placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,2,5,3,5,3,6,5,3,1,3,6,5,6,6,2,1,1,1 Americans collect 59 PUs (2 lost to blockades); end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 bomber, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 6x factory_major; Remaining resources: 16 PUs; UK_Pacific buy 5 infantry; Remaining resources: 1 PUs; Combat Move - British 1 submarine moved from 105 Sea Zone to 104 Sea Zone British take 105 Sea Zone from Germans 1 fighter moved from United Kingdom to 104 Sea Zone 1 bomber moved from United Kingdom to 104 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from Gibraltar to 104 Sea Zone 1 bomber moved from Malaya to French Indo China 1 infantry moved from Shan State to French Indo China Combat - British Battle in 104 Sea Zone British attack with 1 bomber, 5 fighters and 1 submarine Germans defend with 1 destroyer British roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone British win with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in French Indo China British attack with 1 bomber and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 1 infantry in French Indo China, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from French Indo China to India 1 artillery and 5 infantry moved from Burma to Shan State 1 infantry moved from India to Burma 1 aaGun, 3 infantry and 3 mech_infantrys moved from Malaya to Shan State 1 destroyer moved from 80 Sea Zone to 79 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from Egypt to Syria 1 bomber moved from 104 Sea Zone to United Kingdom 1 carrier, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 104 Sea Zone to 92 Sea Zone 3 fighters moved from 104 Sea Zone to Gibraltar 2 armour, 1 artillery, 9 infantry and 4 mech_infantrys moved from Persia to Northwest Persia 3 armour and 2 mech_infantrys moved from Iraq to Northwest Persia 1 aaGun moved from Iraq to Syria 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 artillery and 5 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 fighters and 1 tactical_bomber moved from Iraq to Eastern Persia Place Units - British 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 destroyer placed in 106 Sea Zone 1 bomber placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,4,5,1 British collect 32 PUs (1 lost to blockades); end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 4 infantry placed in India 1 infantry placed in Malaya Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,2,3,4,1,4,5,5 UK_Pacific collect 11 PUs (2 lost to blockades); end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Units Change Ownership Some Units in India change ownership: 4 infantry Some Units in Malaya change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : -1,00 Italians : -0,33 British : 0,83 AA fire in Volgograd : : -0,17 Americans : -2,00 AA fire in Ukraine : : -0,17 Japanese : -0,33
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 94 Sea Zone 1 bomber moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 94 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 97 Sea Zone Germans loiter and taunt; Italians attack with 1 bomber, 2 carriers, 3 destroyers, 1 submarine and 2 transports Americans defend with 1 destroyer Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber, 2 carriers, 3 destroyers and 2 transports in 97 Sea Zone, round 2 : 3/4 hits, 1,67 expected hits Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 97 Sea Zone Italians win, taking 97 Sea Zone from Neutral with 1 bomber, 2 carriers, 3 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 fighter moved from 94 Sea Zone to Southern Italy 1 bomber moved from 97 Sea Zone to Southern Italy 1 artillery and 3 infantry moved from Albania to Yugoslavia Place Units - Italians 1 infantry placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : 1,00 Americans : -0,33
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Just saw 11 planes in Syria. Have to check the situation in the Med. Might be back with edits for NCMs.
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Yeah, I have to redo the NCMs.
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I’ll just redo the turn then and edit the battles at the beginning.
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Wonder if I may change the purchase? A des is a total waste when I can’t stay in position. I’ll do it now in order to move forward, and if you reject it, it can be edited afterwards.
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Oh, damn, I need to move out before the battle. Can’t move the fleet in NCM. Well, this was a hasty mess… :(
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Sorry, request to be able to redo the full round.
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Got my kids at home and was a bit distracted. Sorry.
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If you want to redo the whole turn and change your buy, just roll over again and let new dice stand. Is that fair?
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Definitely fair. It would be a whole new battle. Thanks!
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports moved from 97 Sea Zone to 93 Sea Zone 1 bomber moved from Southern Italy to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Germans loiter and taunt; Italians attack with 1 bomber, 1 fighter and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 97 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 97 Sea Zone Italians win, taking 97 Sea Zone from Neutral with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 bomber moved from 97 Sea Zone to Western Germany 1 fighter moved from 97 Sea Zone to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Albania: 1 artillery and 3 infantry EDIT: Adding units owned by Italians to Yugoslavia: 1 artillery and 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -2,00 Americans : -0,67
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The italians don’t fight very well…
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TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 2 fighters, 2 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone 1 bomber and 1 fighter moved from Malaya to 42 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Philippines Battle in 42 Sea Zone ANZAC attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/5 hits, 2,83 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 42 Sea Zone ANZAC win, taking Philippines from Japanese with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 3 fighters moved from 42 Sea Zone to Shan State 1 tactical_bomber moved from 42 Sea Zone to Shan State 1 bomber moved from 42 Sea Zone to India 1 artillery and 1 infantry moved from New South Wales to Queensland 1 transport moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 fighters placed in Queensland 1 submarine placed in 54 Sea Zone 1 transport placed in 62 Sea Zone 2 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 21 PUs; end with 21 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Iraq: 2 fighters EDIT: Adding units owned by ANZAC to Shan State: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
ANZAC : 0,83 Japanese : 0,67
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor, 6x factory_minor; Remaining resources: 76 PUs; Germans buy 1 airfield, 1 artillery, 3 carriers and 1 destroyer; Remaining resources: 1 PUs; Combat Move - Germans 1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone 1 infantry moved from Bulgaria to Greece 3 artilleries and 5 infantry moved from Albania to Greece 4 armour moved from Yugoslavia to Greece 11 mech_infantrys moved from Yugoslavia to Greece 1 mech_infantry moved from Novosibirsk to Nenetsia Germans take Nenetsia from Russians 2 bombers moved from Bryansk to Caucasus 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 1 bomber moved from Western Germany to 104 Sea Zone 1 bomber moved from Yugoslavia to Caucasus 2 infantry moved from Volgograd to Caucasus Combat - Germans Battle in 94 Sea Zone Germans attack with 1 tactical_bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 94 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 104 Sea Zone Germans attack with 1 bomber and 1 destroyer British defend with 1 submarine Germans roll dice for 1 bomber and 1 destroyer in 104 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 104 Sea Zone Germans win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Greece Germans attack with 4 armour, 3 artilleries, 6 infantry and 11 mech_infantrys Americans defend with 1 aaGun, 2 artilleries, 1 factory_minor, 2 infantry, 1 marine and 2 mech_infantrys Germans roll dice for 4 armour, 3 artilleries, 6 infantry and 11 mech_infantrys in Greece, round 2 : 7/24 hits, 6,33 expected hits Americans roll dice for 1 aaGun, 2 artilleries, 2 infantry, 1 marine and 2 mech_infantrys in Greece, round 2 : 4/7 hits, 2,33 expected hits 1 aaGun owned by the Americans, 4 infantry owned by the Germans, 2 infantry owned by the Americans, 2 artilleries owned by the Americans and 2 mech_infantrys owned by the Americans lost in Greece Germans roll dice for 4 armour, 3 artilleries, 2 infantry and 11 mech_infantrys in Greece, round 3 : 7/20 hits, 5,67 expected hits Americans roll dice for 1 marine in Greece, round 3 : 0/1 hits, 0,33 expected hits 1 marine owned by the Americans lost in Greece Germans win, taking Greece from Americans with 4 armour, 3 artilleries, 2 infantry and 11 mech_infantrys remaining. Battle score for attacker is 20 Casualties for Germans: 4 infantry Casualties for Americans: 1 aaGun, 2 artilleries, 2 infantry, 1 marine and 2 mech_infantrys Battle in Caucasus Germans attack with 3 bombers and 2 infantry Americans defend with 1 infantry and 1 mech_infantry Germans roll dice for 3 bombers and 2 infantry in Caucasus, round 2 : 1/5 hits, 2,33 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Caucasus Germans roll dice for 3 bombers and 1 infantry in Caucasus, round 3 : 1/4 hits, 2,17 expected hits Russians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits 1 bomber owned by the Germans and 1 mech_infantry owned by the Americans lost in Caucasus Germans win, taking Caucasus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is -8 Casualties for Germans: 1 bomber and 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Germans 1 carrier and 2 submarines moved from 97 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from 94 Sea Zone to 93 Sea Zone 6 fighters moved from Albania to 93 Sea Zone 1 fighter moved from 97 Sea Zone to 93 Sea Zone 1 fighter moved from Southern Italy to 93 Sea Zone 2 fighters moved from Western Germany to Southern France 1 fighter moved from Southern Italy to Southern France 1 tactical_bomber moved from 97 Sea Zone to Volgograd 1 bomber moved from 104 Sea Zone to Western Germany 4 infantry moved from Western Germany to 113 Sea Zone 1 cruiser, 4 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 4 infantry moved from 115 Sea Zone to Novgorod 3 infantry moved from Belarus to Bryansk 1 infantry moved from Samara to Tambov 3 infantry moved from Novgorod to Belarus 4 infantry moved from Bryansk to Rostov 2 artilleries moved from Ukraine to Rostov 1 artillery moved from Ukraine to Bryansk 3 artilleries moved from Western Ukraine to Bryansk 6 armour moved from Bryansk to Volgograd 2 mech_infantrys moved from Bryansk to Volgograd 2 bombers moved from Caucasus to Volgograd 2 tactical_bombers moved from Albania to Southern Italy 1 artillery and 4 infantry moved from France to Western Germany Place Units - Germans 3 carriers placed in 93 Sea Zone 1 airfield placed in Southern France 1 destroyer placed in 115 Sea Zone 1 artillery placed in Volgograd Turn Complete - Germans Germans collect 69 PUs; end with 70 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Combat Hit Differential Summary :
Germans : -0,50 British : -0,17 Americans : 1,33 Russians : 1,00
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TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Russians Russians buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Russia to Vologda 3 fighters moved from Russia to Vologda 1 infantry moved from Buryatia to Amur Russians take Amur from Japanese Combat - Russians Battle in Vologda Russians attack with 3 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 3 fighters and 1 infantry in Vologda, round 2 : 2/4 hits, 1,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Russians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters moved from Vologda to Russia 3 infantry moved from Buryatia to Yakut S.S.R. 1 aaGun and 4 infantry moved from Buryatia to Amur Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 6 PUs; end with 7 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 9 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
Germans : 0,67 Russians : 0,33
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 15 Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer, 5 infantry, 1 mech_infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Kwangsi to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery and 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 fighters moved from 43 Sea Zone to Celebes 1 infantry moved from Yunnan to French Indo China 1 infantry moved from Yunnan to Burma 2 bombers moved from Kwangsi to Burma 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 2 fighters moved from 43 Sea Zone to Philippines 1 submarine moved from 43 Sea Zone to 35 Sea Zone Japanese take 43 Sea Zone from ANZAC 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines 1 fighter moved from Japan to 31 Sea Zone Combat - Japanese Battle in Java Battle in 35 Sea Zone Japanese attack with 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 35 Sea Zone Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese win, taking Java from ANZAC with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Battle in 31 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 31 Sea Zone Japanese win, taking Sumatra from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Burma Japanese attack with 2 bombers and 1 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 1/3 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in French Indo China Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Philippines Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/6 hits, 2,83 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 artillery and 1 infantry Battle in Celebes Japanese attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Celebes, round 2 : 1/4 hits, 1,67 expected hits ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Timguska to Kansu 1 infantry moved from Kansu to Shensi 1 infantry moved from Shensi to Szechwan 1 infantry moved from Szechwan to Yunnan 1 infantry moved from Anhwe to Kweichow 2 artilleries moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 5 infantry moved from Anhwe to Hunan 3 mech_infantrys moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 2 carriers, 2 destroyers and 4 submarines moved from 43 Sea Zone to 35 Sea Zone 2 carriers and 1 destroyer moved from 36 Sea Zone to 35 Sea Zone 3 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 fighters moved from Celebes to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 24 Sea Zone 1 fighter moved from 31 Sea Zone to 24 Sea Zone 1 fighter moved from Japan to 24 Sea Zone 1 infantry moved from Sakha to Siberia 1 infantry moved from Yenisey to Timguska 1 armour moved from Yenisey to Kansu 2 bombers moved from Burma to Yunnan Place Units - Japanese 1 destroyer, 3 submarines and 1 transport placed in 6 Sea Zone 2 infantry placed in Japan 2 armour and 1 mech_infantry placed in Shantung 3 infantry placed in Kiangsu Turn Complete - Japanese Japanese collect 64 PUs; end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans : -0,67 ANZAC : 0,67 UK_Pacific : 1,33 Japanese : -0,67