Had another edit to do so posted the French one.
trulpen (X) vs oysteilo (A+5) BM3
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Don’t think it matters for Japan, but I’ll load the game now.
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 carrier, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Timguska to Yenisey 1 armour moved from Kansu to Yenisey 1 infantry moved from Amur to Sakha Japanese take Sakha from Russians 2 bombers moved from Kwangsi to India 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery and 1 infantry moved from Guam to 21 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from Szechwan to Yunnan 2 artilleries and 4 infantry moved from Hunan to Yunnan 3 armour, 1 artillery, 4 infantry and 8 mech_infantrys moved from Kwangsi to Yunnan 3 armour moved from Kweichow to Yunnan 2 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo 2 fighters moved from 35 Sea Zone to French Indo China 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Borneo Combat - Japanese Strategic bombing raid in India AA fire in India : 0/2 hits, 0,33 expected hits Bombing raid in India rolls: 3,4 and causes: 7 damage to unit: factory_major Bombing raid in India causes 7 damage total. Battle in Yunnan Japanese attack with 6 armour, 4 artilleries, 10 infantry and 8 mech_infantrys British defend with 2 infantry Japanese roll dice for 6 armour, 4 artilleries, 10 infantry and 8 mech_infantrys in Yunnan, round 2 : 9/28 hits, 8,00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan Japanese win, taking Yunnan from Chinese with 6 armour, 4 artilleries, 9 infantry and 8 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for British: 2 infantry Battle in French Indo China Japanese attack with 2 fighters and 2 infantry British defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in French Indo China, round 2 : 0/4 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 infantry in French Indo China, round 3 : 0/4 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 fighters and 2 infantry in French Indo China, round 4 : 1/4 hits, 1,33 expected hits UK_Pacific roll dice for 1 infantry in French Indo China, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China Japanese win, taking French Indo China from UK_Pacific with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Borneo Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 artillery Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 1/6 hits, 2,50 expected hits UK_Pacific roll dice for 1 artillery in Borneo, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Battle in Yenisey Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Yenisey, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Yenisey Japanese win, taking Yenisey from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 artillery and 1 infantry moved from Urals to Timguska 2 artilleries moved from Shensi to Kweichow 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Hopei to Shensi 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 3 infantry moved from Shantung to Anhwe 3 infantry moved from Kiangsu to Anhwe 2 fighters moved from French Indo China to 43 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 2 carriers, 2 destroyers and 5 submarines moved from 35 Sea Zone to 43 Sea Zone 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 2 fighters moved from Japan to 36 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 2 aaGuns moved from Kwangsi to Yunnan 1 infantry moved from Soviet Far East to Siberia 2 bombers moved from India to Kwangsi 1 fighter and 1 tactical_bomber moved from Borneo to 43 Sea Zone 1 tactical_bomber moved from 43 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to 43 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Shantung 3 infantry placed in Kiangsu 2 fighters placed in Japan 1 carrier placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 56 PUs; end with 56 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese : 0,33 UK_Pacific : -0,33 AA fire in India : : -0,33 Russians : -0,33 Japanese : -3,17
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Feel free to change a fig to a tac with Russia during US/Ch/UK.
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TripleA Manual Gamesave Post: Americans round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Persia to Caucasus 4 fighters and 2 tactical_bombers moved from Iraq to Caucasus 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia 2 fighters moved from Gibraltar to Tunisia 1 bomber moved from Greece to Ukraine 1 bomber moved from Greece to Volgograd Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Wake Island Battle in Tunisia Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 mech_infantry Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Tunisia Americans win, taking Wake Island from Japanese, taking Tunisia from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Caucasus Americans attack with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 2 infantry Americans roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 2/8 hits, 3,67 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Caucasus Americans win, taking Caucasus from Germans with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 1 bomber moved from Ukraine to Syria 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to Shan State 4 fighters and 2 tactical_bombers moved from Caucasus to Syria 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Persia to Syria 1 artillery and 5 infantry moved from Persia to Northwest Persia 4 fighters moved from Greece to Syria 1 bomber moved from Volgograd to Iraq 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines and 2 transports moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Tunisia to 92 Sea Zone 2 fighters moved from 92 Sea Zone to Gibraltar 1 carrier and 3 submarines moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Combat Hit Differential Summary :
Germans : -0,67 Italians : -0,33 AA fire in Volgograd : : -0,17 Americans : -2,00 AA fire in Ukraine : : -0,17
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just making a save
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i forgot to change the email adress. should i do that before i continue
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Yes, that’s good. The gmail works fine.
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TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Americans Americans buy 1 artillery, 2 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 infantry moved from Northwest Persia to Caucasus 1 mech_infantry moved from Persia to Caucasus 4 fighters and 2 tactical_bombers moved from Iraq to Caucasus 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 1 infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 infantry and 1 mech_infantry moved from 94 Sea Zone to Tunisia 2 fighters moved from Gibraltar to Tunisia 1 bomber moved from Greece to Ukraine 1 bomber moved from Greece to Volgograd Combat - Americans Strategic bombing raid in Ukraine AA fire in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Ukraine causes 6 damage total. Strategic bombing raid in Volgograd AA fire in Volgograd : 0/1 hits, 0,17 expected hits Bombing raid in Volgograd rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Volgograd causes 6 damage total. Battle in Wake Island Battle in Tunisia Americans attack with 2 fighters, 1 infantry and 1 mech_infantry Italians defend with 1 mech_infantry Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1,33 expected hits Italians roll dice for 1 mech_infantry in Tunisia, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians lost in Tunisia Americans win, taking Wake Island from Japanese, taking Tunisia from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Battle in Caucasus Americans attack with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers Germans defend with 2 infantry Americans roll dice for 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 2/8 hits, 3,67 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Caucasus Americans win, taking Caucasus from Germans with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Americans 1 bomber moved from Ukraine to Syria 2 fighters and 2 tactical_bombers moved from 54 Sea Zone to Shan State 4 fighters and 2 tactical_bombers moved from Caucasus to Syria 1 artillery and 2 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Persia to Syria 1 artillery and 5 infantry moved from Persia to Northwest Persia 4 fighters moved from Greece to Syria 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 carriers, 1 cruiser, 3 destroyers, 4 fighters, 3 submarines and 2 transports moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Tunisia to 92 Sea Zone 2 fighters moved from 92 Sea Zone to Gibraltar 1 carrier and 3 submarines moved from 101 Sea Zone to 91 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone 1 artillery and 1 infantry moved from 30 Sea Zone to Johnston Island 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 bomber moved from Volgograd to Iraq Place Units - Americans 1 infantry placed in Eastern United States 1 transport placed in 10 Sea Zone 2 fighters and 1 infantry placed in Western United States 1 artillery, 1 fighter and 1 mech_infantry placed in Iraq 1 destroyer placed in 97 Sea Zone 1 destroyer placed in 10 Sea Zone 2 submarines placed in 101 Sea Zone Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,2,5,3,5,3,6,5,3,1,3,6,5,6,6,2,1,1,1 Americans collect 59 PUs (2 lost to blockades); end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 2 PUs Purchase Units - British British buy 1 bomber, 1 destroyer, 2 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 6x factory_major; Remaining resources: 16 PUs; UK_Pacific buy 5 infantry; Remaining resources: 1 PUs; Combat Move - British 1 submarine moved from 105 Sea Zone to 104 Sea Zone British take 105 Sea Zone from Germans 1 fighter moved from United Kingdom to 104 Sea Zone 1 bomber moved from United Kingdom to 104 Sea Zone 2 fighters moved from 91 Sea Zone to 104 Sea Zone 2 fighters moved from Gibraltar to 104 Sea Zone 1 bomber moved from Malaya to French Indo China 1 infantry moved from Shan State to French Indo China Combat - British Battle in 104 Sea Zone British attack with 1 bomber, 5 fighters and 1 submarine Germans defend with 1 destroyer British roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone British win with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in French Indo China British attack with 1 bomber and 1 infantry Japanese defend with 1 infantry British roll dice for 1 bomber and 1 infantry in French Indo China, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in French Indo China British win, taking French Indo China from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 bomber moved from French Indo China to India 1 artillery and 5 infantry moved from Burma to Shan State 1 infantry moved from India to Burma 1 aaGun, 3 infantry and 3 mech_infantrys moved from Malaya to Shan State 1 destroyer moved from 80 Sea Zone to 79 Sea Zone 1 submarine moved from 80 Sea Zone to 39 Sea Zone 1 fighter moved from Egypt to Syria 1 bomber moved from 104 Sea Zone to United Kingdom 1 carrier, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from 104 Sea Zone to 92 Sea Zone 3 fighters moved from 104 Sea Zone to Gibraltar 2 armour, 1 artillery, 9 infantry and 4 mech_infantrys moved from Persia to Northwest Persia 3 armour and 2 mech_infantrys moved from Iraq to Northwest Persia 1 aaGun moved from Iraq to Syria 1 armour and 2 mech_infantrys moved from Egypt to Iraq 1 artillery and 5 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Belgian Congo to Egypt 3 mech_infantrys moved from Union of South Africa to Belgian Congo 2 fighters and 1 tactical_bomber moved from Iraq to Eastern Persia Place Units - British 2 infantry placed in Egypt 3 mech_infantrys placed in Union of South Africa 1 destroyer placed in 106 Sea Zone 1 bomber placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 6,4,5,1 British collect 32 PUs (1 lost to blockades); end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 4 infantry placed in India 1 infantry placed in Malaya Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6,2,3,4,1,4,5,5 UK_Pacific collect 11 PUs (2 lost to blockades); end with 12 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs Units Change Ownership Some Units in India change ownership: 4 infantry Some Units in Malaya change ownership: 1 infantry
Combat Hit Differential Summary :
Germans : -1,00 Italians : -0,33 British : 0,83 AA fire in Volgograd : : -0,17 Americans : -2,00 AA fire in Ukraine : : -0,17 Japanese : -0,33
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 1 destroyer and 1 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 94 Sea Zone 1 bomber moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 94 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 97 Sea Zone Germans loiter and taunt; Italians attack with 1 bomber, 2 carriers, 3 destroyers, 1 submarine and 2 transports Americans defend with 1 destroyer Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber, 2 carriers, 3 destroyers and 2 transports in 97 Sea Zone, round 2 : 3/4 hits, 1,67 expected hits Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 97 Sea Zone Italians win, taking 97 Sea Zone from Neutral with 1 bomber, 2 carriers, 3 destroyers, 1 submarine and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 fighter moved from 94 Sea Zone to Southern Italy 1 bomber moved from 97 Sea Zone to Southern Italy 1 artillery and 3 infantry moved from Albania to Yugoslavia Place Units - Italians 1 infantry placed in Southern Italy 1 destroyer placed in 97 Sea Zone Turn Complete - Italians Italians collect 10 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians : 1,00 Americans : -0,33
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Just saw 11 planes in Syria. Have to check the situation in the Med. Might be back with edits for NCMs.
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Yeah, I have to redo the NCMs.
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I’ll just redo the turn then and edit the battles at the beginning.
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Wonder if I may change the purchase? A des is a total waste when I can’t stay in position. I’ll do it now in order to move forward, and if you reject it, it can be edited afterwards.
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Oh, damn, I need to move out before the battle. Can’t move the fleet in NCM. Well, this was a hasty mess… :(
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Sorry, request to be able to redo the full round.
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Got my kids at home and was a bit distracted. Sorry.
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If you want to redo the whole turn and change your buy, just roll over again and let new dice stand. Is that fair?
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Definitely fair. It would be a whole new battle. Thanks!
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 14 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports moved from 97 Sea Zone to 93 Sea Zone 1 bomber moved from Southern Italy to 97 Sea Zone 1 fighter moved from Southern Italy to 97 Sea Zone Combat - Italians Battle in 97 Sea Zone Germans loiter and taunt; Italians attack with 1 bomber, 1 fighter and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 submarine in 97 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 bomber and 1 fighter in 97 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits Americans roll dice for 1 destroyer in 97 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 97 Sea Zone Italians win, taking 97 Sea Zone from Neutral with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Italians 1 bomber moved from 97 Sea Zone to Western Germany 1 fighter moved from 97 Sea Zone to Southern Italy Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Albania: 1 artillery and 3 infantry EDIT: Adding units owned by Italians to Yugoslavia: 1 artillery and 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -2,00 Americans : -0,67
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The italians don’t fight very well…