@Stucifer said in L25 PTV Stucifer (X+12) vs peirce (L):
COMMENT: skipped scramble, 90% odds + negative TUV expected in 113
I almost always remember to put comments in like this if I skip a scramble
@DizzKneeLand33 -5.17!! Pinché
Those poor guys in the boat… looks more like an inflatable raft at this point. :P
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 2x factory_major; Remaining resources: 40 PUs;
Russians buy 4 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Bryansk to Belarus
2 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Russia to Western Ukraine
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
Combat - Russians
Battle in 114 Sea Zone
Russians attack with 1 cruiser
Germans defend with 1 artillery, 1 infantry and 1 transport
1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 transport owned by the Germans lost in 114 Sea Zone
Russians win with 1 cruiser remaining. Battle score for attacker is 14
Casualties for Germans: 1 artillery, 1 infantry and 1 transport
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 3 : 3/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 tactical_bomber moved from Belarus to Bryansk
1 artillery and 5 infantry moved from Russia to Bryansk
4 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Rostov
1 infantry moved from Volgograd to Tambov
6 infantry moved from Novosibirsk to Samara
2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
2 fighters moved from Western Ukraine to Russia
1 infantry moved from Volgograd to Tambov
1 aaGun and 2 infantry moved from Bryansk to Belarus
2 fighters moved from Russia to Bryansk
1 submarine moved from 109 Sea Zone to 110 Sea Zone
Place Units - Russians
4 armour and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Combat Hit Differential Summary :
Germans : 0.00
Russians : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 aaGun, 2 carriers, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siam to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 41 Sea Zone
1 submarine moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 bomber moved from French Indo China to 45 Sea Zone
1 bomber moved from French Indo China to Sumatra
1 bomber moved from Japan to Hopei
1 infantry moved from Kweichow to Hopei
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 41 Sea Zone
Japanese attack with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport
British defend with 1 transport; French defend with 1 destroyer
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 2 fighters, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
British roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French and 1 transport owned by the British lost in 41 Sea Zone
Japanese win, taking 41 Sea Zone from Neutral with 2 fighters, 1 submarine, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 15
Casualties for French: 1 destroyer
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Sumatra, round 2 : 1/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 2 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from Hopei to Yunnan
1 infantry moved from Yunnan to Kweichow
1 mech_infantry moved from Yunnan to Hunan
1 mech_infantry moved from Yunnan to Anhwe
1 mech_infantry moved from Yunnan to Kweichow
4 infantry moved from Manchuria to Jehol
1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 41 Sea Zone to 36 Sea Zone
1 bomber moved from Sumatra to Malaya
1 infantry moved from Siam to French Indo China
1 bomber moved from 45 Sea Zone to French Indo China
1 destroyer moved from 20 Sea Zone to 34 Sea Zone
3 fighters moved from Japan to 6 Sea Zone
1 tactical_bomber moved from French Indo China to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from French Indo China to Hunan
1 mech_infantry moved from French Indo China to Kweichow
1 aaGun and 1 infantry moved from Yunnan to Szechwan
1 artillery moved from French Indo China to Yunnan
Place Units - Japanese
2 carriers and 2 destroyers placed in 6 Sea Zone
1 aaGun and 1 infantry placed in Malaya
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 59 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
British : -0,33
Chinese : -0,33
UK_Pacific : -0,33
Japanese : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 6 bombers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 41 Sea Zone
3 bombers moved from Queensland to Burma
5 bombers moved from India to Szechwan
1 submarine moved from 31 Sea Zone to 34 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - Americans
Battle in Java
Battle in Szechwan
Americans attack with 5 bombers
Japanese defend with 1 aaGun and 2 infantry
AA fire in Szechwan : 1/3 hits, 0.50 expected hits
1 bomber owned by the Americans lost in Szechwan
Americans roll dice for 4 bombers in Szechwan, round 2 : 2/4 hits, 2.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan
Americans roll dice for 3 bombers in Szechwan, round 3 : 3/3 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Americans win, taking Java from Japanese with 3 bombers remaining. Battle score for attacker is -13
Casualties for Americans: 2 bombers
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
Americans attack with 3 bombers
Japanese defend with 1 infantry
Americans roll dice for 3 bombers in Burma, round 2 : 1/3 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
Americans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 34 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 bombers moved from Szechwan to India
3 bombers moved from Burma to India
1 bomber moved from 41 Sea Zone to India
5 bombers moved from Western United States to Queensland
3 marines moved from Caroline Islands to 33 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 marines and 6 submarines moved from 33 Sea Zone to 42 Sea Zone
3 marines moved from 42 Sea Zone to Java
3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
2 submarines moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Wake Island to Queensland
Place Units - Americans
1 submarine placed in 10 Sea Zone
6 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,1
Americans collect 56 PUs (1 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
AA fire in Szechwan : : 0.50
Americans : 0.00
Japanese : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Tsinghai to Hopei
Combat - Chinese
Chinese creates battle in territory Szechwan
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Szechwan from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Hopei to Sikang
6 infantry moved from Tsinghai to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0.17
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Americans
Americans buy 6 bombers and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Queensland to 41 Sea Zone
3 bombers moved from Queensland to Burma
5 bombers moved from India to Szechwan
1 submarine moved from 31 Sea Zone to 34 Sea Zone
3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
1 armour, 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 artillery, 1 infantry and 2 transports moved from 33 Sea Zone to 42 Sea Zone
1 armour, 1 artillery and 1 infantry moved from 42 Sea Zone to Java
Combat - Americans
Battle in Java
Battle in Szechwan
Americans attack with 5 bombers
Japanese defend with 1 aaGun and 2 infantry
AA fire in Szechwan : 1/3 hits, 0.50 expected hits
1 bomber owned by the Americans lost in Szechwan
Americans roll dice for 4 bombers in Szechwan, round 2 : 2/4 hits, 2.67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 bomber owned by the Americans lost in Szechwan
Americans roll dice for 3 bombers in Szechwan, round 3 : 3/3 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Americans win, taking Java from Japanese with 3 bombers remaining. Battle score for attacker is -13
Casualties for Americans: 2 bombers
Casualties for Japanese: 1 aaGun and 2 infantry
Battle in 41 Sea Zone
Americans attack with 1 bomber
Japanese defend with 1 submarine and 1 transport
1 submarine owned by the Japanese Submerged
1 transport owned by the Japanese lost in 41 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Burma
Americans attack with 3 bombers
Japanese defend with 1 infantry
Americans roll dice for 3 bombers in Burma, round 2 : 1/3 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
Americans win with 3 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 34 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 bombers moved from Szechwan to India
3 bombers moved from Burma to India
1 bomber moved from 41 Sea Zone to India
5 bombers moved from Western United States to Queensland
3 marines moved from Caroline Islands to 33 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 marines and 6 submarines moved from 33 Sea Zone to 42 Sea Zone
3 marines moved from 42 Sea Zone to Java
3 fighters and 1 tactical_bomber moved from 34 Sea Zone to 42 Sea Zone
2 submarines moved from 10 Sea Zone to 30 Sea Zone
2 fighters moved from Wake Island to Queensland
Place Units - Americans
1 submarine placed in 10 Sea Zone
6 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 5,1
Americans collect 56 PUs (1 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
2 infantry moved from Suiyuyan to Hopei
1 fighter moved from Tsinghai to Hopei
Combat - Chinese
Chinese creates battle in territory Szechwan
Battle in Hopei
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hopei
Chinese win, taking Szechwan from Japanese, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Hopei to Sikang
6 infantry moved from Tsinghai to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
2 marines moved from United Kingdom to 110 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 3 infantry, 2 marines, 1 mech_infantry and 3 transports moved from 110 Sea Zone to 125 Sea Zone
1 armour, 1 artillery, 3 infantry, 2 marines and 1 mech_infantry moved from 125 Sea Zone to Norway
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
Combat - British
Battle in Norway
Non Combat Move - British
1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 78 Sea Zone
1 armour and 2 mech_infantrys moved from India to Eastern Persia
1 armour, 1 artillery and 7 infantry moved from Alexandria to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 aaGuns and 6 infantry moved from United Kingdom to Scotland
Place Units - British
6 infantry placed in United Kingdom
1 armour and 2 mech_infantrys placed in Egypt
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Place Units - UK_Pacific
1 armour, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 armour, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
AA fire in Szechwan : : 0.50
Americans : 0.00
Chinese : 0.17
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - Italians
Italians buy 4 armour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Crete to 99 Sea Zone
1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 bomber moved from Southern Italy to Rostov
1 mech_infantry moved from Ukraine to Rostov
1 fighter moved from Southern Italy to 114 Sea Zone
1 infantry moved from Syria to Trans-Jordan
Italians take Trans-Jordan from British
Combat - Italians
Battle in Alexandria
Battle in 114 Sea Zone
Italians attack with 1 fighter
Russians defend with 1 cruiser
Italians roll dice for 1 fighter in 114 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 fighter owned by the Italians lost in 114 Sea Zone
Russians win, taking Alexandria from British with 1 cruiser remaining. Battle score for attacker is -10
Casualties for Italians: 1 fighter
Battle in Rostov
Italians attack with 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 bomber moved from Rostov to Ukraine
1 aaGun and 2 infantry moved from Bessarabia to Ukraine
1 armour moved from Eastern Poland to Ukraine
1 transport moved from 99 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
1 artillery and 1 infantry moved from 99 Sea Zone to Syria
1 infantry moved from Syria to Iraq
Italians take Iraq from Neutral_Axis
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
2 fighters moved from Gibraltar to 98 Sea Zone
1 carrier moved from 95 Sea Zone to 98 Sea Zone
1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 aaGun moved from Northern Italy to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 aaGun and 1 infantry moved from 99 Sea Zone to Syria
Place Units - Italians
2 infantry placed in Southern Italy
4 armour placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians : -0,33
Russians : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 15 PUs;
Combat Move - ANZAC
2 artilleries, 1 fighter and 4 infantry moved from Persia to Iraq
Combat - ANZAC
Battle in Iraq
ANZAC attack with 2 artilleries, 1 fighter and 4 infantry
Italians defend with 4 infantry
ANZAC roll dice for 2 artilleries, 1 fighter and 4 infantry in Iraq, round 2 : 2/7 hits, 2.17 expected hits
Italians roll dice for 4 infantry in Iraq, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Iraq
ANZAC roll dice for 2 artilleries, 1 fighter and 3 infantry in Iraq, round 3 : 2/6 hits, 2.00 expected hits
Italians roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Iraq
ANZAC win, taking Iraq from Italians with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 infantry
Casualties for Italians: 4 infantry
Non Combat Move - ANZAC
1 fighter moved from Iraq to Persia
3 fighters moved from Caroline Islands to Java
1 fighter moved from Queensland to Java
Place Units - ANZAC
1 artillery and 2 infantry placed in Persia
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 29 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Italians : -1.00
ANZAC : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 15 PUs;
Combat Move - ANZAC
2 artilleries, 1 fighter and 4 infantry moved from Persia to Iraq
Combat - ANZAC
Battle in Iraq
ANZAC attack with 2 artilleries, 1 fighter and 4 infantry
Italians defend with 4 infantry
ANZAC roll dice for 2 artilleries, 1 fighter and 4 infantry in Iraq, round 2 : 2/7 hits, 2.17 expected hits
Italians roll dice for 4 infantry in Iraq, round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the ANZAC and 2 infantry owned by the Italians lost in Iraq
ANZAC roll dice for 2 artilleries, 1 fighter and 3 infantry in Iraq, round 3 : 2/6 hits, 2.00 expected hits
Italians roll dice for 2 infantry in Iraq, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Italians lost in Iraq
ANZAC win, taking Iraq from Italians with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for ANZAC: 1 infantry
Casualties for Italians: 4 infantry
Non Combat Move - ANZAC
1 fighter moved from Iraq to Persia
3 fighters moved from Caroline Islands to Java
1 fighter moved from Queensland to Java
Place Units - ANZAC
1 artillery and 2 infantry placed in Persia
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 29 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 32 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 35 PUs
Combat Move - French
2 infantry moved from Egypt to Trans-Jordan
Combat - French
Battle in Trans-Jordan
French attack with 2 infantry
Italians defend with 1 infantry
French roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French lost in Trans-Jordan
1 infantry owned by the French retreated to Egypt
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for French: 1 infantry
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians : -0.33
French : -0.33
ANZAC : -0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Eastern Poland to Western Ukraine
1 infantry moved from Vyborg to Novgorod
Germans take Novgorod from Russians
3 mech_infantrys moved from Poland to Belarus
1 bomber and 1 tactical_bomber moved from Eastern Poland to Belarus
1 infantry moved from France to Normandy Bordeaux
Germans take Normandy Bordeaux from French
1 mech_infantry moved from Ukraine to Volgograd
Germans take Volgograd from Russians
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 bomber and 2 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Belarus
Germans attack with 1 bomber, 3 mech_infantrys and 1 tactical_bomber
Russians defend with 1 aaGun, 1 artillery and 2 infantry
AA fire in Belarus : 1/2 hits, 0,33 expected hits
1 tactical_bomber owned by the Germans lost in Belarus
Germans roll dice for 1 bomber and 3 mech_infantrys in Belarus, round 2 : 2/4 hits, 1,17 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 2 infantry in Belarus, round 2 : 2/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
Germans roll dice for 1 bomber and 1 mech_infantry in Belarus, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
retreated to Belarus
Russians win with 1 artillery remaining. Battle score for attacker is -12
Casualties for Germans: 3 mech_infantrys and 1 tactical_bomber
Casualties for Russians: 1 aaGun and 2 infantry
Non Combat Move - Germans
1 bomber moved from Western Ukraine to Western Germany
1 bomber moved from Belarus to Western Germany
1 armour and 4 mech_infantrys moved from Baltic States to Novgorod
2 mech_infantrys moved from Germany to Poland
1 aaGun moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Bessarabia to Ukraine
4 mech_infantrys moved from Western Germany to Poland
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Holland Belgium to Western Germany
3 fighters and 3 tactical_bombers moved from Gibraltar to Southern Italy
8 infantry moved from Karelia to Novgorod
Place Units - Germans
1 bomber placed in Western Germany
3 armour placed in Ukraine
1 submarine placed in 113 Sea Zone
1 infantry and 4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 54 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
Combat Hit Differential Summary :
Germans : 1,00
Russians : 0,33
AA fire in Belarus : : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Russians
Russians buy 4 armour and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
1 fighter moved from Bryansk to Western Ukraine
1 artillery moved from Bryansk to Rostov
1 infantry moved from Tambov to Rostov
1 fighter and 1 tactical_bomber moved from Bryansk to Rostov
5 infantry moved from Samara to Volgograd
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 artillery, 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.33 expected hits
Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Western Ukraine, round 3 : 2/4 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Volgograd
Russians attack with 5 infantry
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 5 infantry in Volgograd, round 2 : 3/5 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 4 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Rostov
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 3/4 hits, 1.83 expected hits
Italians roll dice for 1 mech_infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
Russians win, taking Rostov from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Rostov to Bryansk
1 fighter moved from Western Ukraine to Bryansk
1 artillery moved from Belarus to Archangel
1 infantry moved from Tambov to Bryansk
1 infantry moved from Samara to Tambov
1 infantry moved from Bryansk to Belarus
4 armour and 4 mech_infantrys moved from Russia to Bryansk
2 aaGuns and 12 infantry moved from Novosibirsk to Samara
Place Units - Russians
4 armour and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.67
Russians : 3.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 aaGun, 1 bomber, 1 fighter, 2 infantry, 4 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Burma
1 infantry moved from Chahar to Hopei
1 infantry moved from Anhwe to Hopei
1 bomber moved from Yunnan to Hopei
1 infantry moved from Yunnan to Szechwan
1 fighter and 1 tactical_bomber moved from French Indo China to Szechwan
1 bomber moved from Malaya to Burma
1 bomber moved from French Indo China to Burma
1 fighter moved from French Indo China to Szechwan
1 infantry moved from Yunnan to Burma
Combat - Japanese
Battle in Szechwan
Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 2 infantry
Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 2 : 0/3 hits, 1,00 expected hits
Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 bomber and 2 infantry in Hopei, round 3 : 1/3 hits, 1,00 expected hits
Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 1 bomber and 1 infantry in Hopei, round 4 : 1/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Burma
Japanese attack with 2 bombers and 2 infantry
British defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Burma, round 2 : 2/4 hits, 1,67 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 2 bombers and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
2 bombers moved from Burma to French Indo China
2 fighters and 1 tactical_bomber moved from Szechwan to French Indo China
1 bomber moved from Hopei to French Indo China
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 submarine moved from 41 Sea Zone to 36 Sea Zone
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 marine moved from Malaya to 37 Sea Zone
1 battleship and 1 marine moved from 37 Sea Zone to 36 Sea Zone
1 marine moved from 36 Sea Zone to French Indo China
2 infantry moved from Jehol to Chahar
2 infantry moved from Jehol to Anhwe
1 mech_infantry moved from Anhwe to Yunnan
2 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to 36 Sea Zone
2 carriers moved from 6 Sea Zone to 36 Sea Zone
2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to 36 Sea Zone
1 carrier, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 6 Sea Zone to Philippines
1 fighter moved from Japan to French Indo China
2 fighters moved from Japan to Philippines
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 battleship, 4 destroyers, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Korea to Manchuria
Place Units - Japanese
1 transport placed in 36 Sea Zone
1 aaGun and 1 fighter placed in French Indo China
2 infantry placed in Malaya
1 bomber placed in Japan
4 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Combat Hit Differential Summary :
Chinese : -1,00
UK_Pacific : -0,33
Japanese : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 4 PUs;
Combat Move - Americans
5 bombers moved from Queensland to Burma
7 bombers moved from India to 98 Sea Zone
Combat - Americans
Americans creates battle in territory 42 Sea Zone
Battle in 98 Sea Zone
Americans attack with 7 bombers
Italians defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
Americans roll dice for 7 bombers in 98 Sea Zone, round 2 : 6/7 hits, 4.67 expected hits
Italians roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 98 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 3 bombers owned by the Americans, 2 fighters owned by the Italians and 1 carrier owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 4 bombers remaining. Battle score for attacker is 27
Casualties for Americans: 3 bombers
Casualties for Italians: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Battle in Burma
Americans attack with 5 bombers
Japanese defend with 2 infantry
Americans roll dice for 5 bombers in Burma, round 2 : 4/5 hits, 3.33 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Burma
Americans win with 5 bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
5 bombers moved from Burma to India
4 bombers moved from 98 Sea Zone to Egypt
1 armour, 1 artillery, 1 infantry and 3 marines moved from Java to 42 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 3 marines, 6 submarines, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 39 Sea Zone
6 bombers moved from Western United States to Queensland
2 submarines moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 34 Sea Zone to 54 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 39 Sea Zone: 1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 infantry, 3 marines and 2 transports
EDIT: Adding units owned by Americans to India: 1 armour, 1 artillery, 1 infantry and 3 marines
EDIT: Adding units owned by Americans to 39 Sea Zone: 1 battleship, 2 cruisers and 2 transports
EDIT: Turning off Edit Mode
6 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,4
Americans collect 57 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Italians : 0.50
Americans : 2.00
Japanese : -0.67
Wow, this bug in the Java sea has now happened multiple times. It won’t let you load and unload transports after combat phase even tho no combat. Weirdly, it allows the load part during NCM, just not unload.
Next time I’ll play it differently and just move the boats without a load – it’s easier to edit that way. :)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Sikang to Szechwan
1 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 1.00
Japanese : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Americans
Americans buy 6 bombers; Remaining resources: 4 PUs;
Combat Move - Americans
5 bombers moved from Queensland to Burma
7 bombers moved from India to 98 Sea Zone
Combat - Americans
Americans creates battle in territory 42 Sea Zone
Battle in 98 Sea Zone
Americans attack with 7 bombers
Italians defend with 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport
1 submarine owned by the Italians Submerged
Americans roll dice for 7 bombers in 98 Sea Zone, round 2 : 6/7 hits, 4.67 expected hits
Italians roll dice for 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 98 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits
1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 3 bombers owned by the Americans, 2 fighters owned by the Italians and 1 carrier owned by the Italians lost in 98 Sea Zone
1 transport owned by the Italians lost in 98 Sea Zone
Americans win, taking 42 Sea Zone from Japanese with 4 bombers remaining. Battle score for attacker is 27
Casualties for Americans: 3 bombers
Casualties for Italians: 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 transport
Battle in Burma
Americans attack with 5 bombers
Japanese defend with 2 infantry
Americans roll dice for 5 bombers in Burma, round 2 : 4/5 hits, 3.33 expected hits
Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Japanese lost in Burma
Americans win with 5 bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Non Combat Move - Americans
5 bombers moved from Burma to India
4 bombers moved from 98 Sea Zone to Egypt
1 armour, 1 artillery, 1 infantry and 3 marines moved from Java to 42 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 3 fighters, 1 infantry, 3 marines, 6 submarines, 1 tactical_bomber and 2 transports moved from 42 Sea Zone to 39 Sea Zone
6 bombers moved from Western United States to Queensland
2 submarines moved from 30 Sea Zone to 54 Sea Zone
1 submarine moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 34 Sea Zone to 54 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 39 Sea Zone: 1 armour, 1 artillery, 1 battleship, 2 cruisers, 1 infantry, 3 marines and 2 transports
EDIT: Adding units owned by Americans to India: 1 armour, 1 artillery, 1 infantry and 3 marines
EDIT: Adding units owned by Americans to 39 Sea Zone: 1 battleship, 2 cruisers and 2 transports
EDIT: Turning off Edit Mode
6 bombers placed in Western United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 6,4
Americans collect 57 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Sikang to Szechwan
1 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Szechwan
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 3 infantry in Szechwan, round 2 : 2/4 hits, 1.00 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Szechwan to Sikang
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 1 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from India to Burma
UK_Pacific take Burma from Japanese
1 artillery and 2 infantry moved from Egypt to Alexandria
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Norway to Finland
British take Finland from Germans
1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters and 3 transports moved from 125 Sea Zone to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
2 infantry moved from 110 Sea Zone to Holland Belgium
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
4 fighters moved from 110 Sea Zone to Normandy Bordeaux
Combat - British
Battle in Holland Belgium
Battle in Normandy Bordeaux
British attack with 4 fighters and 4 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans with 4 fighters and 4 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Alexandria
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
British roll dice for 1 artillery and 2 infantry in Alexandria, round 3 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Alexandria
British win, taking Alexandria from Italians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Trans-Jordan
British attack with 1 artillery and 2 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Trans-Jordan
British win, taking Trans-Jordan from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - British
1 armour and 2 mech_infantrys moved from Eastern Persia to Iraq
2 armour and 2 mech_infantrys moved from Egypt to Iraq
1 carrier, 2 cruisers, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 78 Sea Zone to 39 Sea Zone
2 aaGuns and 6 infantry moved from Scotland to United Kingdom
4 fighters moved from Normandy Bordeaux to 110 Sea Zone
Place Units - British
1 airfield and 1 infantry placed in Egypt
1 factory_minor placed in Norway
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,6
British collect 37 PUs (2 lost to blockades); end with 39 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Germans : -0.33
Italians : 0.50
British : 0.33
Americans : 2.00
Chinese : 1.00
Japanese : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Ukraine to Western Ukraine
4 armour and 2 mech_infantrys moved from Ukraine to Rostov
1 bomber moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Northern Italy to Normandy Bordeaux
Combat - Italians
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 artillery and 1 infantry
British defend with 1 factory_minor, 1 harbour and 4 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits
British roll dice for 4 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 3 : 1/2 hits, 0,83 expected hits
British roll dice for 3 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,00 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Normandy Bordeaux
1 armour owned by the Italians retreated to France
British win with 2 infantry remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery and 1 infantry
Casualties for British: 2 infantry
Battle in Western Ukraine
Italians attack with 1 bomber and 2 infantry
Russians defend with 1 artillery and 2 infantry
Italians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 1,00 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians roll dice for 1 bomber and 2 infantry in Western Ukraine, round 3 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Western Ukraine
retreated to Western Ukraine
Russians win with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Italians: 2 infantry
Battle in Rostov
Italians attack with 4 armour and 2 mech_infantrys
Russians defend with 1 artillery
Italians roll dice for 4 armour and 2 mech_infantrys in Rostov, round 2 : 3/6 hits, 2,33 expected hits
Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 4 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 artillery and 1 infantry
EDIT: Changing ownership of Trans-Jordan from British to Italians
EDIT: Turning off Edit Mode
1 bomber moved from Western Ukraine to Western Germany
3 armour moved from Northern Italy to Romania
1 armour and 1 mech_infantry moved from Tobruk to Tunisia
2 artilleries and 1 infantry moved from Algeria to Tunisia
1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone
1 artillery and 1 infantry moved from Syria to Trans-Jordan
1 aaGun and 1 infantry moved from Syria to 99 Sea Zone
1 aaGun, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 carrier placed in 95 Sea Zone
2 fighters placed in 95 Sea Zone
2 infantry placed in Northern Italy
Turning on Edit Mode
EDIT: Adding units owned by Italians to Western Germany: 1 infantry
EDIT: Removing units owned by Italians from Southern Italy: 1 infantry
EDIT: Turning off Edit Mode
Italians undo move 3.
1 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 28 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians : 0,67
British : -0,33
Russians : 0,00
@DizzKneeLand33 I forgot the battle of TJ and rolled with the inGame dice roller.
The results should be in your mail.
Hope that is ok with you. Let me know if you are not ok with it.
Best regards AetV
@DizzKneeLand33 said in L20 DKL33 (L+12) vs AetV (X) Game 1:
Wow, this bug in the Java sea has now happened multiple times. It won’t let you load and unload transports after combat phase even tho no combat. Weirdly, it allows the load part during NCM, just not unload.
Next time I’ll play it differently and just move the boats without a load – it’s easier to edit that way. :)
It is a bug. It happend to me in a other game as well.