dice…
Makalakalane (ax) vs Enigma (al)
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Combat Move - Russians 5 armour moved from Bessarabia to Western Ukraine Russians take Western Ukraine from Italians 5 armour moved from Western Ukraine to Ukraine 4 infantry moved from Bessarabia to Ukraine 1 armour moved from Vyborg to Karelia Russians take Karelia from Germans 1 armour moved from Karelia to Finland 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry moved from Vyborg to Finland 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans Combat - Russians Battle in Ukraine Russians attack with 5 armour and 4 infantry Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 5 armour and 4 infantry in Ukraine, round 2 : 4/9 hits, 3,17 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 5 armour and 4 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Finland Russians attack with 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Finland, round 2 : 1/6 hits, 2,33 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
Germans : 0,33 Russians : -0,50 -
@Enigma jeg tvivler på at Tyskland kan stoppes nu, hvor de slet ik blir presset fra øst og har 115 IPC i næste runde. De ka købe 19 Tanks og så er det slut med at holde Normandiet eller andre lande.
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@Makalakalane Det bliver et langt spil, men intet er afgjort. Tyskland står næsten alene.
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 7 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from Kwangsi to 37 Sea Zone 1 fighter moved from Kwangsi to 43 Sea Zone 4 bombers, 5 fighters and 4 tactical_bombers moved from Kwangsi to 36 Sea Zone 1 armour moved from Kansu to Sikang Japanese take Tsinghai from Chinese Japanese take Sikang from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 mech_infantry moved from Shantung to Kweichow 1 armour moved from Shantung to Kweichow 1 mech_infantry moved from Kiangsu to Kweichow 2 armour moved from Kiangsu to Kweichow 1 artillery moved from Kwangsi to Hunan 1 artillery moved from Kwangsi to Hunan 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kwangsi to Hunan Combat - Japanese Battle in 43 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 43 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 37 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 37 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 35 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 35 Sea Zone Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kweichow Japanese attack with 3 armour and 2 mech_infantrys Chinese defend with 4 infantry Japanese roll dice for 3 armour and 2 mech_infantrys in Kweichow, round 2 : 2/5 hits, 1,83 expected hits Chinese roll dice for 4 infantry in Kweichow, round 2 : 1/4 hits, 1,33 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 3 armour and 1 mech_infantry in Kweichow, round 3 : 1/4 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Kweichow, round 3 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 2 armour in Kweichow, round 4 : 0/2 hits, 1,00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits 1 armour owned by the Japanese lost in Kweichow Japanese roll dice for 1 armour in Kweichow, round 5 : 1/1 hits, 0,50 expected hits Chinese roll dice for 1 infantry in Kweichow, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 armour remaining. Battle score for attacker is -8 Casualties for Japanese: 2 armour and 2 mech_infantrys Casualties for Chinese: 4 infantry Battle in 36 Sea Zone Japanese attack with 4 bombers, 1 carrier, 3 destroyers, 6 fighters, 1 submarine and 5 tactical_bombers British defend with 1 battleship; Americans defend with 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters; ANZAC defend with 1 carrier, 1 cruiser and 2 fighters Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 4 bombers, 1 carrier, 3 destroyers, 6 fighters and 5 tactical_bombers in 36 Sea Zone, round 2 : 10/18 hits, 10,00 expected hits Units damaged: 1 battleship owned by the British Americans roll dice for 3 battleships, 2 carriers, 3 cruisers, 1 destroyer and 4 fighters in 36 Sea Zone, round 2 : 7/13 hits, 7,17 expected hits 1 fighter owned by the Japanese, 1 carrier owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 3 destroyers owned by the Japanese, 1 carrier owned by the Americans, 1 submarine owned by the Japanese and 1 fighter owned by the Americans lost in 36 Sea Zone Japanese roll dice for 4 bombers, 5 fighters and 5 tactical_bombers in 36 Sea Zone, round 3 : 8/14 hits, 8,50 expected hits Americans roll dice for 3 battleships and 3 fighters in 36 Sea Zone, round 3 : 4/6 hits, 4,00 expected hits 2 tactical_bombers owned by the Japanese, 2 fighters owned by the ANZAC, 2 bombers owned by the Japanese, 1 fighter owned by the Americans, 1 battleship owned by the British and 2 battleships owned by the Americans lost in 36 Sea Zone Japanese win with 2 bombers, 5 fighters and 3 tactical_bombers remaining. Battle score for attacker is 74 Casualties for Japanese: 2 bombers, 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 2 tactical_bombers Casualties for ANZAC: 1 carrier, 1 cruiser and 2 fighters Casualties for Americans: 2 battleships, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters Casualties for British: 1 battleship Battle in Hunan Japanese attack with 2 artilleries and 2 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Hunan, round 2 : 2/4 hits, 1,33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 2 artilleries remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 artillery and 1 infantry Non Combat Move - Japanese 2 bombers, 5 fighters and 3 tactical_bombers moved from 36 Sea Zone to Kwangsi 1 fighter moved from 43 Sea Zone to Kwangsi 1 fighter moved from 37 Sea Zone to Kwangsi 3 infantry moved from Kwangtung to Kwangsi 1 infantry moved from Shantung to Anhwe 1 armour and 1 mech_infantry moved from Buyant-Uhaa to Anhwe Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in Kwangtung 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 45 PUs; end with 45 PUsCombat Hit Differential Summary :
Americans : -0,17 Chinese : 2,67 Japanese : -0,50 -
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 destroyers, 2 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 3 armour, 3 infantry and 3 transports moved from 103 Sea Zone to 110 Sea Zone 2 armour moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to France 3 fighters moved from 110 Sea Zone to France 1 tactical_bomber moved from 110 Sea Zone to France 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Battle in France Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber Germans defend with 1 airfield, 4 artilleries, 1 factory_minor and 6 infantry Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in France, round 2 : 3/5 hits, 2,83 expected hits Germans roll dice for 4 artilleries and 6 infantry in France, round 2 : 3/10 hits, 3,33 expected hits 3 infantry owned by the Germans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in France retreated to France Germans win, taking Normandy Bordeaux from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is -24 Casualties for Americans: 1 bomber, 1 fighter and 1 tactical_bomber Casualties for Germans: 3 infantry Non Combat Move - Americans 2 fighters moved from France to 110 Sea Zone 1 destroyer moved from 103 Sea Zone to 110 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 103 Sea Zone 1 armour moved from Malaya to Yunnan 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone 1 infantry moved from Malaya to Shan State Place Units - Americans 2 transports placed in 101 Sea Zone 2 destroyers, 2 fighters and 1 submarine placed in 10 Sea Zone 6 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,5 Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUsCombat Hit Differential Summary :
Germans : -0,33 Americans : 0,17 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow 2 infantry moved from Yunnan to Hunan 2 artilleries moved from Yunnan to Hunan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Hunan Chinese attack with 2 artilleries and 2 infantry Japanese defend with 2 artilleries Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 2 artilleries in Hunan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 3 : 0/4 hits, 1,33 expected hits Japanese roll dice for 2 artilleries in Hunan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 2 artilleries and 1 infantry in Hunan, round 4 : 2/3 hits, 1,00 expected hits Japanese roll dice for 2 artilleries in Hunan, round 4 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 artilleries Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese : -1,67 Japanese : -1,50 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 destroyers, 2 fighters, 6 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 3 armour, 3 infantry and 3 transports moved from 103 Sea Zone to 110 Sea Zone 2 armour moved from 110 Sea Zone to Normandy Bordeaux 1 armour moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to France 3 fighters moved from 110 Sea Zone to France 1 tactical_bomber moved from 110 Sea Zone to France 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour moved from 110 Sea Zone to Normandy Bordeaux 1 infantry moved from 110 Sea Zone to Normandy Bordeaux Combat - Americans Battle in Normandy Bordeaux Battle in France Americans attack with 1 bomber, 3 fighters and 1 tactical_bomber Germans defend with 1 airfield, 4 artilleries, 1 factory_minor and 6 infantry Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in France, round 2 : 3/5 hits, 2,83 expected hits Germans roll dice for 4 artilleries and 6 infantry in France, round 2 : 3/10 hits, 3,33 expected hits 3 infantry owned by the Germans, 1 tactical_bomber owned by the Americans, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in France retreated to France Germans win, taking Normandy Bordeaux from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is -24 Casualties for Americans: 1 bomber, 1 fighter and 1 tactical_bomber Casualties for Germans: 3 infantry Non Combat Move - Americans 2 fighters moved from France to 110 Sea Zone 1 destroyer moved from 103 Sea Zone to 110 Sea Zone 3 artilleries moved from Eastern United States to 101 Sea Zone 3 infantry moved from Eastern United States to 101 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 103 Sea Zone 1 armour moved from Malaya to Yunnan 1 infantry moved from Sumatra to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone 1 infantry moved from Malaya to Shan State Place Units - Americans 2 transports placed in 101 Sea Zone 2 destroyers, 2 fighters and 1 submarine placed in 10 Sea Zone 6 infantry placed in Eastern United States Turn Complete - Americans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 6,5 Americans collect 58 PUs; end with 58 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow 2 infantry moved from Yunnan to Hunan 2 artilleries moved from Yunnan to Hunan Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 armour in Kweichow, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Hunan Chinese attack with 2 artilleries and 2 infantry Japanese defend with 2 artilleries Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 2 artilleries in Hunan, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 2 artilleries and 2 infantry in Hunan, round 3 : 0/4 hits, 1,33 expected hits Japanese roll dice for 2 artilleries in Hunan, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Hunan Chinese roll dice for 2 artilleries and 1 infantry in Hunan, round 4 : 2/3 hits, 1,00 expected hits Japanese roll dice for 2 artilleries in Hunan, round 4 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 artilleries Non Combat Move - Chinese 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 artillery and 3 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 10 PUs Purchase Units - British British buy 1 fighter, 5 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 2 armour moved from Shan State to Siam UK_Pacific take Siam from Japanese 2 armour and 1 mech_infantry moved from Tobruk to Libya British take Libya from Italians 2 armour and 1 mech_infantry moved from Libya to Tunisia Combat - British Non Combat Move - British 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Persia 1 infantry moved from 80 Sea Zone to Persia 1 fighter moved from India to Iraq 1 mech_infantry moved from India to Eastern Persia 2 infantry moved from Shan State to Yunnan 2 artilleries moved from Tobruk to Alexandria 1 infantry moved from Egypt to 98 Sea Zone 1 artillery moved from Egypt to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Persia 1 infantry moved from 80 Sea Zone to Persia 3 mech_infantrys moved from Egypt to Iraq 2 fighters moved from United Kingdom to Normandy Bordeaux 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Gibraltar to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 tactical_bomber moved from Egypt to Tunisia Place Units - British 1 fighter and 5 infantry placed in United Kingdom 2 transports placed in 110 Sea Zone Turn Complete - British British collect 39 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Some Units in India change ownership: 1 artillery and 4 infantryCombat Hit Differential Summary :
Germans : -0,33 Americans : 0,17 Chinese : -1,67 Japanese : -1,50 -
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 mech_infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Eastern Poland to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Caucasus to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Kazakhstan to Novosibirsk Italians take Novosibirsk from Russians 1 armour moved from Samara to Vologda Italians take Vologda from Russians 1 armour moved from Vologda to Urals Italians take Urals from Russians Combat - Italians Battle in Gibraltar Non Combat Move - Italians 4 infantry and 2 mech_infantrys moved from Northern Italy to France 2 armour moved from Yugoslavia to France 1 aaGun moved from Eastern Poland to Western Ukraine Place Units - Italians 2 infantry placed in Southern Italy 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 mech_infantry moved from Romania to Eastern Poland 1 mech_infantry moved from Eastern Poland to Western Ukraine Italians take Western Ukraine from Russians 1 armour moved from Caucasus to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Kazakhstan to Novosibirsk Italians take Novosibirsk from Russians 1 armour moved from Samara to Vologda Italians take Vologda from Russians 1 armour moved from Vologda to Urals Italians take Urals from Russians Combat - Italians Battle in Gibraltar Non Combat Move - Italians 4 infantry and 2 mech_infantrys moved from Northern Italy to France 2 armour moved from Yugoslavia to France 1 aaGun moved from Eastern Poland to Western Ukraine Place Units - Italians 2 infantry placed in Southern Italy 1 armour and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Rostov: 1 aaGun EDIT: Adding units owned by Italians to Caucasus: 1 aaGun EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone 2 destroyers moved from 62 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour and 1 infantry placed in New South Wales 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 armour, 1 factory_minor, 1 infantry and 1 transport; Remaining resources: 3 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 55 Sea Zone 2 destroyers moved from 62 Sea Zone to 55 Sea Zone Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 armour and 1 infantry placed in New South Wales 1 factory_minor placed in Queensland Turn Complete - ANZAC ANZAC collect 17 PUs; end with 20 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Egypt to Trans-Jordan Turn Complete - FrenchCombat Hit Differential Summary :
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Test summary from TripleA, engine version: 1.9, time: 17:17:01
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Test summary from TripleA, engine version: 1.9, time: 18:05:32
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Test summary from TripleA, engine version: 1.9, time: 19:20:12
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 113 PUs; Germans buy 5 armour, 2 artilleries, 1 bomber, 1 fighter, 7 infantry and 8 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 4 artilleries and 3 infantry moved from France to Normandy Bordeaux 5 armour, 2 fighters and 7 mech_infantrys moved from Western Germany to Normandy Bordeaux 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 battleship moved from 113 Sea Zone to 115 Sea Zone 3 bombers moved from Novgorod to Normandy Bordeaux 2 tactical_bombers moved from Rostov to Ukraine 6 armour moved from Russia to Ukraine 3 armour moved from Russia to Ukraine 6 mech_infantrys moved from Russia to Ukraine 1 armour moved from Novgorod to Finland Germans take Karelia from Russians 1 armour moved from Germany to 113 Sea Zone 1 infantry moved from Western Germany to 113 Sea Zone 1 armour, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 artillery moved from Novgorod to 115 Sea Zone 1 infantry moved from Novgorod to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 1 armour moved from 115 Sea Zone to Finland 1 artillery moved from 115 Sea Zone to Finland 1 fighter and 5 tactical_bombers moved from Novgorod to Finland 2 mech_infantrys moved from Russia to Ukraine 2 infantry moved from Novgorod to Archangel 1 armour moved from Russia to Archangel 1 mech_infantry moved from Russia to Archangel Combat - Germans Battle in Finland Germans attack with 2 armour, 1 artillery, 1 fighter, 2 infantry and 5 tactical_bombers Russians defend with 2 armour, 2 artilleries and 1 mech_infantry Germans roll dice for 1 battleship and 1 cruiser in Finland, round 2 : 1/2 hits, 1,17 expected hits Germans roll dice for 2 armour, 1 artillery, 1 fighter, 2 infantry and 5 tactical_bombers in Finland, round 2 : 4/11 hits, 5,33 expected hits Russians roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Finland, round 2 : 3/5 hits, 2,00 expected hits 1 mech_infantry owned by the Russians, 2 armour owned by the Russians, 2 artilleries owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Finland Germans win, taking Finland from Russians with 2 armour, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 1 artillery and 2 infantry Casualties for Russians: 2 armour, 2 artilleries and 1 mech_infantry Battle in Archangel Germans attack with 1 armour, 2 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Archangel, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 9 armour, 8 mech_infantrys and 2 tactical_bombers Russians defend with 5 armour, 1 factory_minor and 4 infantry Germans roll dice for 9 armour, 8 mech_infantrys and 2 tactical_bombers in Ukraine, round 2 : 11/19 hits, 7,17 expected hits Russians roll dice for 5 armour and 4 infantry in Ukraine, round 2 : 3/9 hits, 3,83 expected hits 4 infantry owned by the Russians, 5 armour owned by the Russians and 3 mech_infantrys owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 9 armour, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 30 Casualties for Germans: 3 mech_infantrys Casualties for Russians: 5 armour and 4 infantry Battle in Normandy Bordeaux Germans attack with 5 armour, 4 artilleries, 3 bombers, 2 fighters, 3 infantry and 7 mech_infantrys British defend with 2 fighters and 6 infantry; Americans defend with 4 armour, 1 artillery, 1 factory_minor, 1 harbour, 7 infantry and 2 mech_infantrys Germans roll dice for 5 armour, 4 artilleries, 3 bombers, 2 fighters, 3 infantry and 7 mech_infantrys in Normandy Bordeaux, round 2 : 10/24 hits, 9,17 expected hits Americans roll dice for 4 armour, 1 artillery, 2 fighters, 13 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 9/22 hits, 8,67 expected hits 1 artillery owned by the Germans, 3 infantry owned by the Germans, 7 infantry owned by the Americans, 5 mech_infantrys owned by the Germans and 3 infantry owned by the British lost in Normandy Bordeaux Germans roll dice for 5 armour, 3 artilleries, 3 bombers, 2 fighters and 2 mech_infantrys in Normandy Bordeaux, round 3 : 10/15 hits, 7,17 expected hits Americans roll dice for 4 armour, 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys in Normandy Bordeaux, round 3 : 6/12 hits, 5,33 expected hits 3 artilleries owned by the Germans, 1 armour owned by the Germans, 4 armour owned by the Americans, 1 artillery owned by the Americans, 2 mech_infantrys owned by the Germans, 3 infantry owned by the British and 2 mech_infantrys owned by the Americans lost in Normandy Bordeaux Germans roll dice for 4 armour, 3 bombers and 2 fighters in Normandy Bordeaux, round 4 : 1/9 hits, 5,00 expected hits Americans roll dice for 2 fighters in Normandy Bordeaux, round 4 : 2/2 hits, 1,33 expected hits 2 armour owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux Germans roll dice for 2 armour, 3 bombers and 2 fighters in Normandy Bordeaux, round 5 : 6/7 hits, 4,00 expected hits Americans roll dice for 1 fighter in Normandy Bordeaux, round 5 : 1/1 hits, 0,67 expected hits 1 armour owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 1 armour, 3 bombers and 2 fighters remaining. Battle score for attacker is 18 Casualties for Germans: 4 armour, 4 artilleries, 3 infantry and 7 mech_infantrys Casualties for Americans: 4 armour, 1 artillery, 7 infantry and 2 mech_infantrys Casualties for British: 2 fighters and 6 infantry Non Combat Move - Germans 2 fighters moved from Normandy Bordeaux to 97 Sea Zone 3 bombers moved from Normandy Bordeaux to France 2 infantry moved from Western Germany to France 1 destroyer moved from 112 Sea Zone to 113 Sea Zone 1 fighter moved from Baltic States to Western Germany 5 tactical_bombers moved from Finland to Western Germany 1 fighter moved from Finland to Western Germany 2 tactical_bombers moved from Ukraine to Caucasus 1 mech_infantry moved from Volgograd to Caucasus 1 mech_infantry moved from Northwest Persia to Caucasus 2 aaGuns, 1 armour, 4 artilleries and 1 mech_infantry moved from Russia to Tambov 1 armour moved from Tambov to Volgograd 1 mech_infantry moved from Tambov to Volgograd 3 mech_infantrys moved from Germany to Western Germany Place Units - Germans 1 artillery and 2 infantry placed in Southern France 1 artillery and 2 infantry placed in France 5 armour and 5 mech_infantrys placed in Western Germany 1 bomber, 1 fighter and 3 infantry placed in Germany 3 mech_infantrys placed in Volgograd Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 90 PUsCombat Hit Differential Summary :
Germans : 4,00 Americans : 2,00 Russians : -0,17 -
TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 8 Purchase Units - JapaneseCombat Hit Differential Summary :
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@Enigma kom til at forsætte uden at poste med russerne. Der er jo intet at lave. Japan er i indkøbsfasen.
Jeg spiller gerne videre, men jeg har virkelig svært ved at se hvor det skal komme fra. Selvom Japan ikke får Indien osv, så ka de allierede jo heller ik gå den anden vej. Går USA all in på Japan, så vinder tyskerne/italien spillet. Tysklan er rige nok til at holde Amerikanerne og England i skak ved Normandiet.
Englænderne bliver nødt til at blive ved med at støtte USA ved Normandiet for at blive ved med at presse tyskland, så mellemøsten og Egypten falder om en 3-4 ture.
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@Makalakalane Det er klart det bliver tæt. Men se på IPC-balancen. Jeg mener ikke den er afgjort, men du skal finde ud af, hvor du kan komme i spil for alvor. Men op til dig, om du vil fortsætte.





