I want to clarify a few things before we start:
Are we using battle calculators? Are we sending the files to each other here or over email? The play by email function is broken (technical issues) on my end, so we can’t use that (we’ll just have to use the local game function and I’ll track dice to ensure neither of us are cheating). I hope this is okay. Are we using research and development/tech rules?trulpen (X) vs. koala (A+11), G40 vanilla
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Scramble sz92?
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And I want to change the sub I purchased for 2 inf. Do you want me to redo the turn or can I edit?
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I’ll redo the turn. Think the attack in 92 will be the same, but might change some things.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Northwest Persia to Persia 1 mech_infantry moved from Northwest Persia to Iraq 1 bomber moved from Southern Italy to Iraq 1 artillery and 3 infantry moved from Tobruk to Alexandria 2 infantry moved from Northern Italy to Western Germany 2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany Combat - Italians Battle in Western Germany Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Germany, round 2 : 1/5 hits, 2,00 expected hits British roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Western Germany Italians win, taking Western Germany from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Iraq Italians attack with 1 bomber and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Iraq Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Battle in Alexandria Italians attack with 1 artillery and 3 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 1/4 hits, 1,00 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Persia Italians attack with 2 armour British defend with 1 factory_minor and 1 infantry Italians roll dice for 2 armour in Persia, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Persia Italians win, taking Persia from British with 2 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Iraq to Caucasus 2 fighters and 1 tactical_bomber moved from Western Germany to Germany 2 aaGuns, 1 artillery and 6 infantry moved from Northern Italy to Greater Southern Germany 1 mech_infantry moved from Slovakia Hungary to Germany 1 artillery moved from Northern Italy to Southern Italy 1 carrier, 1 cruiser, 2 destroyers and 3 transports moved from 95 Sea Zone to 97 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy Italians undo move 1. 1 fighter and 2 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Greater Southern Germany: 2 aaGuns, 1 artillery and 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns, 1 artillery and 1 infantry EDIT: Removing units owned by Italians from Southern Italy: 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Ukraine: 1 artillery and 2 infantry EDIT: Adding units owned by Italians to Western Ukraine: 1 infantry EDIT: Adding units owned by Italians to Bessarabia: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians : -0,83 British : -0,33 -
Was rather different.
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TripleA Manual Gamesave Post: ANZAC round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 2 infantry placed in Queensland 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 fighter EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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How about France?
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 2 infantry placed in Queensland 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 fighter EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 fighter moved from Norway to 112 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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Forgot :)
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Thought that could be the case. It’s easy to overlook the insignificant French. :)
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 3 artilleries and 2 carriers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan Germans take Iraq from British 2 bombers moved from Slovakia Hungary to 127 Sea Zone 2 fighters and 1 tactical_bomber moved from Slovakia Hungary to 127 Sea Zone 2 fighters and 2 tactical_bombers moved from Novgorod to 127 Sea Zone 1 armour moved from Northwest Persia to Syria Germans take Syria from French 1 mech_infantry moved from Northwest Persia to Eastern Persia Germans take Eastern Persia from British 1 artillery and 1 infantry moved from Volgograd to Kazakhstan Combat - Germans Battle in 127 Sea Zone Germans attack with 2 bombers, 4 fighters and 3 tactical_bombers Americans defend with 3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 3 transports Germans roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 127 Sea Zone, round 2 : 4/9 hits, 5,33 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 3 transports in 127 Sea Zone, round 2 : 1/8 hits, 3,17 expected hits 3 destroyers owned by the Americans and 1 fighter owned by the Germans lost in 127 Sea Zone Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 127 Sea Zone, round 3 : 7/8 hits, 4,83 expected hits Americans roll dice for 3 carriers, 1 cruiser, 1 fighter and 3 transports in 127 Sea Zone, round 3 : 1/5 hits, 2,17 expected hits 1 cruiser owned by the Americans, 3 carriers owned by the Americans, 1 fighter owned by the Americans, 2 transports owned by the Americans and 1 tactical_bomber owned by the Germans lost in 127 Sea Zone 1 transport owned by the Americans lost in 127 Sea Zone Germans win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 94 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for Americans: 3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 3 transports Battle in Trans-Jordan Germans attack with 1 armour and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 3 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kazakhstan Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from 127 Sea Zone to Baltic States 1 artillery and 8 infantry moved from Novgorod to Baltic States 1 fighter moved from 127 Sea Zone to Germany 1 fighter moved from 127 Sea Zone to Germany 1 tactical_bomber moved from 127 Sea Zone to Germany 1 tactical_bomber moved from 127 Sea Zone to Germany 1 tactical_bomber moved from Southern Italy to Germany 1 infantry moved from Eastern Poland to Baltic States 4 aaGuns, 4 artilleries and 19 infantry moved from Volgograd to Caucasus 12 armour and 6 mech_infantrys moved from Caucasus to Iraq 5 armour and 1 mech_infantry moved from Northwest Persia to Iraq 2 infantry moved from Southern France to Northern Italy Place Units - Germans 1 airfield and 3 artilleries placed in Germany 1 carrier placed in 127 Sea Zone 1 carrier placed in 113 Sea Zone Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 45 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : 0,83 British : -0,67 Americans : -3,33 Russians : -0,33 -
TripleA Manual Gamesave Post: Russians round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 112 Sea Zone to 127 Sea Zone 2 fighters and 1 tactical_bomber moved from Russia to 127 Sea Zone 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Italians 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 1 infantry moved from Samara to Kazakhstan 1 armour moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 armour moved from Evenkiyskiy to Timguska Russians take Timguska from Japanese 1 mech_infantry moved from Urals to Novosibirsk 1 mech_infantry moved from Novosibirsk to Kansu Russians take Kansu from Japanese 1 armour moved from Vologda to Novgorod Russians take Archangel from Germans Russians take Novgorod from Germans 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 2 infantry moved from Bryansk to Western Ukraine 1 armour moved from Bryansk to Western Ukraine 1 mech_infantry moved from Bryansk to Western Ukraine 2 fighters moved from Russia to Kazakhstan 1 mech_infantry moved from Russia to Kazakhstan Combat - Russians Battle in 127 Sea Zone Russians attack with 2 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 carrier and 1 fighter Russians roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 tactical_bomber in 127 Sea Zone, round 2 : 1/3 hits, 1,67 expected hitsCombat Hit Differential Summary :
Russians : -1,00 -
Not an obvious choice, but dmg the ac.
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Wait. I must check.
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good that I asked :)
I totally forgot to calculate with you buying carriers. Wasn’t expecting to loose my fleet this turn. darn :D
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I’ll wait
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Thanks, didn’t check about landing spots. Will open the game. Guess you go into Leningrad.
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yes, there is no landing spot left except the carrier
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Yeah, you can just withdraw if I dmg the ac, so kill the fig.
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@koala said in trulpen (X) vs. koala (A+11), G40 vanilla:
good that I asked :)
I totally forgot to calculate with you buying carriers. Wasn’t expecting to loose my fleet this turn. darn :D
And I didn’t expect having to build one of them in sz127. ;)





