@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
trulpen (X) vs. koala (A+11), G40 vanilla
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TripleA Manual Gamesave Post: Americans round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 4 destroyers, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 125 Sea Zone to 127 Sea Zone Americans take 125 Sea Zone from Germans 3 carriers moved from 112 Sea Zone to 127 Sea Zone 2 destroyers and 1 submarine moved from 112 Sea Zone to 127 Sea Zone 2 fighters moved from 112 Sea Zone to 127 Sea Zone 1 bomber moved from Norway to 127 Sea Zone 1 fighter moved from 112 Sea Zone to Denmark 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 1 cruiser moved from 112 Sea Zone to 127 Sea Zone Combat - AmericansCombat Hit Differential Summary :
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Do you wanna scramble in the white sea?
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Tempting, but no, thanks.
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 4 destroyers, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 125 Sea Zone to 127 Sea Zone Americans take 125 Sea Zone from Germans 3 carriers moved from 112 Sea Zone to 127 Sea Zone 2 destroyers and 1 submarine moved from 112 Sea Zone to 127 Sea Zone 2 fighters moved from 112 Sea Zone to 127 Sea Zone 1 bomber moved from Norway to 127 Sea Zone 1 fighter moved from 112 Sea Zone to Denmark 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 1 cruiser moved from 112 Sea Zone to 127 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Denmark Americans attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 artillery Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 artillery in Denmark, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Denmark Americans win, taking Normandy Bordeaux from Germans, taking Denmark from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in 127 Sea Zone Americans attack with 1 bomber, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine Germans defend with 1 battleship, 2 carriers and 1 cruiser Americans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 3 carriers, 1 cruiser, 3 destroyers and 2 fighters in 127 Sea Zone, round 2 : 1/7 hits, 3,17 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 2 carriers and 1 cruiser in 127 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 submarine in 127 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 1 bomber, 3 carriers, 1 cruiser, 3 destroyers and 2 fighters in 127 Sea Zone, round 3 : 4/7 hits, 3,17 expected hits Germans roll dice for 1 battleship, 2 carriers and 1 cruiser in 127 Sea Zone, round 3 : 1/4 hits, 1,83 expected hits Units damaged: 1 carrier owned by the Americans 2 carriers owned by the Germans and 1 cruiser owned by the Germans lost in 127 Sea Zone Americans roll dice for 1 submarine in 127 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 3 carriers, 1 cruiser, 3 destroyers and 2 fighters in 127 Sea Zone, round 4 : 5/7 hits, 3,17 expected hits Germans roll dice for 1 battleship in 127 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 battleship owned by the Germans and 1 submarine owned by the Americans lost in 127 Sea Zone Americans win with 1 bomber, 3 carriers, 1 cruiser, 3 destroyers and 2 fighters remaining. Battle score for attacker is 58 Casualties for Germans: 1 battleship, 2 carriers and 1 cruiser Casualties for Americans: 1 submarine Non Combat Move - Americans 1 bomber moved from 127 Sea Zone to Norway 2 mech_infantrys moved from Norway to Karelia 2 artilleries and 3 infantry moved from Norway to 112 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone 2 artilleries and 2 infantry moved from 127 Sea Zone to Karelia 1 fighter moved from Denmark to Norway 1 transport moved from 91 Sea Zone to 102 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 102 Sea Zone to 101 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from 127 Sea Zone to Karelia 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Karelia 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 armour moved from South Australia to Queensland 1 fighter moved from Norway to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone Place Units - Americans 1 armour, 1 infantry and 1 mech_infantry placed in Norway 1 artillery and 1 infantry placed in Central United States 1 destroyer placed in 101 Sea Zone 1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUsCombat Hit Differential Summary :
Germans : -1,67 Americans : 0,33 -
TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 4 destroyers, 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 125 Sea Zone to 127 Sea Zone Americans take 125 Sea Zone from Germans 3 carriers moved from 112 Sea Zone to 127 Sea Zone 2 destroyers and 1 submarine moved from 112 Sea Zone to 127 Sea Zone 2 fighters moved from 112 Sea Zone to 127 Sea Zone 1 bomber moved from Norway to 127 Sea Zone 1 fighter moved from 112 Sea Zone to Denmark 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 1 cruiser moved from 112 Sea Zone to 127 Sea Zone Combat - Americans Battle in Normandy Bordeaux Battle in Denmark Americans attack with 1 artillery, 1 fighter and 1 infantry Germans defend with 1 artillery Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Denmark, round 2 : 1/3 hits, 1,17 expected hits Germans roll dice for 1 artillery in Denmark, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Denmark Americans win, taking Normandy Bordeaux from Germans, taking Denmark from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in 127 Sea Zone Americans attack with 1 bomber, 3 carriers, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine Germans defend with 1 battleship, 2 carriers and 1 cruiser Americans roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 3 carriers, 1 cruiser, 3 destroyers and 2 fighters in 127 Sea Zone, round 2 : 1/7 hits, 3,17 expected hits Units damaged: 1 battleship owned by the Germans Germans roll dice for 1 battleship, 2 carriers and 1 cruiser in 127 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 submarine in 127 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 1 bomber, 3 carriers, 1 cruiser, 3 destroyers and 2 fighters in 127 Sea Zone, round 3 : 4/7 hits, 3,17 expected hits Germans roll dice for 1 battleship, 2 carriers and 1 cruiser in 127 Sea Zone, round 3 : 1/4 hits, 1,83 expected hits Units damaged: 1 carrier owned by the Americans 2 carriers owned by the Germans and 1 cruiser owned by the Germans lost in 127 Sea Zone Americans roll dice for 1 submarine in 127 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 bomber, 3 carriers, 1 cruiser, 3 destroyers and 2 fighters in 127 Sea Zone, round 4 : 5/7 hits, 3,17 expected hits Germans roll dice for 1 battleship in 127 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 battleship owned by the Germans and 1 submarine owned by the Americans lost in 127 Sea Zone Americans win with 1 bomber, 3 carriers, 1 cruiser, 3 destroyers and 2 fighters remaining. Battle score for attacker is 58 Casualties for Germans: 1 battleship, 2 carriers and 1 cruiser Casualties for Americans: 1 submarine Non Combat Move - Americans 1 bomber moved from 127 Sea Zone to Norway 2 mech_infantrys moved from Norway to Karelia 2 artilleries and 3 infantry moved from Norway to 112 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone 2 artilleries and 2 infantry moved from 127 Sea Zone to Karelia 1 fighter moved from Denmark to Norway 1 transport moved from 91 Sea Zone to 102 Sea Zone 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 carrier and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 transport moved from 102 Sea Zone to 101 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 1 bomber moved from Eastern United States to United Kingdom 1 fighter moved from 127 Sea Zone to Karelia 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Karelia 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 armour moved from South Australia to Queensland 1 fighter moved from Norway to 112 Sea Zone 1 fighter moved from Gibraltar to 112 Sea Zone Place Units - Americans 1 armour, 1 infantry and 1 mech_infantry placed in Norway 1 artillery and 1 infantry placed in Central United States 1 destroyer placed in 101 Sea Zone 1 carrier, 3 destroyers and 1 transport placed in 10 Sea Zone 2 infantry placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 3 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 3 PUs Purchase Units - British British buy 2 armour, 1 artillery, 1 bomber, 1 carrier, 1 destroyer, 1 factory_minor, 4 fighters and 2 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 1 PUs; Combat Move - British British converts factory_major into different units 1 infantry moved from India to Burma 1 fighter moved from India to Burma 1 infantry moved from Egypt to Alexandria 1 infantry moved from Holland Belgium to Western Germany British take Western Germany from Germans 1 armour moved from Finland to Vyborg Russians take Vyborg from Germans 1 armour moved from Vyborg to Karelia 1 fighter moved from Egypt to Alexandria 1 fighter moved from Egypt to Alexandria Combat - British Battle in Burma British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Burma, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Alexandria British attack with 2 fighters and 1 infantry Italians defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Alexandria, round 2 : 1/3 hits, 1,17 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from Persia to India 2 fighters moved from Alexandria to Egypt 1 artillery and 4 infantry moved from Finland to Karelia 1 mech_infantry moved from Finland to Karelia 2 aaGuns moved from Norway to Finland 1 fighter moved from Norway to Karelia 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 fighter moved from United Kingdom to Norway 1 fighter moved from United Kingdom to Norway 1 fighter moved from United Kingdom to Norway 2 infantry moved from Trans-Jordan to Egypt 1 mech_infantry moved from Eastern Persia to India 1 mech_infantry moved from Persia to West India 1 infantry moved from Persia to Iraq 1 infantry moved from Iraq to Trans-Jordan 1 fighter moved from Burma to India 1 infantry moved from Gibraltar to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 aaGun moved from United Kingdom to 110 Sea Zone 1 aaGun and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium Place Units - British 2 armour and 1 fighter placed in Union of South Africa 1 infantry placed in Persia 1 artillery, 1 bomber, 3 fighters and 1 infantry placed in United Kingdom 1 factory_minor placed in Finland 1 carrier and 1 destroyer placed in 110 Sea Zone Turn Complete - British British collect 46 PUs; end with 46 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 7 PUs Some Units in India change ownership: 1 artillery and 2 infantryCombat Hit Differential Summary :
Germans : -1,67 British : 0,17 Italians : -0,33 Americans : 0,33 Japanese : -0,33 -
TripleA Manual Gamesave Post: Italians round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 carrier, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber, 2 fighters and 1 tactical_bomber moved from Southern Italy to 92 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 artillery moved from Northern Italy to Western Germany 1 infantry moved from Northern Italy to Western Germany 1 artillery and 3 infantry moved from Tobruk to Libya 1 infantry moved from Northern Italy to Western Germany 2 armour and 1 mech_infantry moved from Northwest Persia to Persia Combat - ItaliansCombat Hit Differential Summary :
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Scramble sz92?
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And I want to change the sub I purchased for 2 inf. Do you want me to redo the turn or can I edit?
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I’ll redo the turn. Think the attack in 92 will be the same, but might change some things.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 armour moved from Northwest Persia to Persia 1 mech_infantry moved from Northwest Persia to Iraq 1 bomber moved from Southern Italy to Iraq 1 artillery and 3 infantry moved from Tobruk to Alexandria 2 infantry moved from Northern Italy to Western Germany 2 fighters and 1 tactical_bomber moved from Southern Italy to Western Germany Combat - Italians Battle in Western Germany Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Western Germany, round 2 : 1/5 hits, 2,00 expected hits British roll dice for 1 infantry in Western Germany, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Western Germany Italians win, taking Western Germany from British with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Iraq Italians attack with 1 bomber and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Iraq Italians win with 1 bomber remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for British: 1 infantry Battle in Alexandria Italians attack with 1 artillery and 3 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 3 infantry in Alexandria, round 2 : 1/4 hits, 1,00 expected hits British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Persia Italians attack with 2 armour British defend with 1 factory_minor and 1 infantry Italians roll dice for 2 armour in Persia, round 2 : 1/2 hits, 1,00 expected hits British roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Persia Italians win, taking Persia from British with 2 armour remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Iraq to Caucasus 2 fighters and 1 tactical_bomber moved from Western Germany to Germany 2 aaGuns, 1 artillery and 6 infantry moved from Northern Italy to Greater Southern Germany 1 mech_infantry moved from Slovakia Hungary to Germany 1 artillery moved from Northern Italy to Southern Italy 1 carrier, 1 cruiser, 2 destroyers and 3 transports moved from 95 Sea Zone to 97 Sea Zone Place Units - Italians 3 infantry placed in Southern Italy Italians undo move 1. 1 fighter and 2 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turning on Edit Mode EDIT: Removing units owned by Italians from Greater Southern Germany: 2 aaGuns, 1 artillery and 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 2 aaGuns, 1 artillery and 1 infantry EDIT: Removing units owned by Italians from Southern Italy: 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Ukraine: 1 artillery and 2 infantry EDIT: Adding units owned by Italians to Western Ukraine: 1 infantry EDIT: Adding units owned by Italians to Bessarabia: 1 artillery and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 22 PUs; end with 22 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 26 PUsCombat Hit Differential Summary :
Italians : -0,83 British : -0,33 -
Was rather different.
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TripleA Manual Gamesave Post: ANZAC round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 2 infantry placed in Queensland 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 fighter EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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How about France?
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 destroyer, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 destroyer placed in 54 Sea Zone 2 infantry placed in Queensland 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Turning on Edit Mode EDIT: Removing units owned by ANZAC from Queensland: 1 fighter EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 fighter EDIT: Turning off Edit Mode Combat Move - French Non Combat Move - French 1 fighter moved from Norway to 112 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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Forgot :)
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Thought that could be the case. It’s easy to overlook the insignificant French. :)
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 1 airfield, 3 artilleries and 2 carriers; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Northwest Persia to Trans-Jordan Germans take Iraq from British 2 bombers moved from Slovakia Hungary to 127 Sea Zone 2 fighters and 1 tactical_bomber moved from Slovakia Hungary to 127 Sea Zone 2 fighters and 2 tactical_bombers moved from Novgorod to 127 Sea Zone 1 armour moved from Northwest Persia to Syria Germans take Syria from French 1 mech_infantry moved from Northwest Persia to Eastern Persia Germans take Eastern Persia from British 1 artillery and 1 infantry moved from Volgograd to Kazakhstan Combat - Germans Battle in 127 Sea Zone Germans attack with 2 bombers, 4 fighters and 3 tactical_bombers Americans defend with 3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 3 transports Germans roll dice for 2 bombers, 4 fighters and 3 tactical_bombers in 127 Sea Zone, round 2 : 4/9 hits, 5,33 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 3 transports in 127 Sea Zone, round 2 : 1/8 hits, 3,17 expected hits 3 destroyers owned by the Americans and 1 fighter owned by the Germans lost in 127 Sea Zone Germans roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in 127 Sea Zone, round 3 : 7/8 hits, 4,83 expected hits Americans roll dice for 3 carriers, 1 cruiser, 1 fighter and 3 transports in 127 Sea Zone, round 3 : 1/5 hits, 2,17 expected hits 1 cruiser owned by the Americans, 3 carriers owned by the Americans, 1 fighter owned by the Americans, 2 transports owned by the Americans and 1 tactical_bomber owned by the Germans lost in 127 Sea Zone 1 transport owned by the Americans lost in 127 Sea Zone Germans win with 2 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 94 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for Americans: 3 carriers, 1 cruiser, 3 destroyers, 1 fighter and 3 transports Battle in Trans-Jordan Germans attack with 1 armour and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Trans-Jordan, round 3 : 1/2 hits, 0,67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Trans-Jordan Germans win, taking Trans-Jordan from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kazakhstan Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 bombers moved from 127 Sea Zone to Baltic States 1 artillery and 8 infantry moved from Novgorod to Baltic States 1 fighter moved from 127 Sea Zone to Germany 1 fighter moved from 127 Sea Zone to Germany 1 tactical_bomber moved from 127 Sea Zone to Germany 1 tactical_bomber moved from 127 Sea Zone to Germany 1 tactical_bomber moved from Southern Italy to Germany 1 infantry moved from Eastern Poland to Baltic States 4 aaGuns, 4 artilleries and 19 infantry moved from Volgograd to Caucasus 12 armour and 6 mech_infantrys moved from Caucasus to Iraq 5 armour and 1 mech_infantry moved from Northwest Persia to Iraq 2 infantry moved from Southern France to Northern Italy Place Units - Germans 1 airfield and 3 artilleries placed in Germany 1 carrier placed in 127 Sea Zone 1 carrier placed in 113 Sea Zone Turn Complete - Germans Germans collect 43 PUs; end with 43 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 45 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : 0,83 British : -0,67 Americans : -3,33 Russians : -0,33 -
TripleA Manual Gamesave Post: Russians round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 submarine moved from 112 Sea Zone to 127 Sea Zone 2 fighters and 1 tactical_bomber moved from Russia to 127 Sea Zone 1 infantry moved from Bryansk to Ukraine Russians take Ukraine from Italians 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 1 infantry moved from Samara to Kazakhstan 1 armour moved from Urals to Evenkiyskiy Russians take Evenkiyskiy from Japanese 1 armour moved from Evenkiyskiy to Timguska Russians take Timguska from Japanese 1 mech_infantry moved from Urals to Novosibirsk 1 mech_infantry moved from Novosibirsk to Kansu Russians take Kansu from Japanese 1 armour moved from Vologda to Novgorod Russians take Archangel from Germans Russians take Novgorod from Germans 1 infantry moved from Smolensk to Belarus Russians take Belarus from Germans 2 infantry moved from Bryansk to Western Ukraine 1 armour moved from Bryansk to Western Ukraine 1 mech_infantry moved from Bryansk to Western Ukraine 2 fighters moved from Russia to Kazakhstan 1 mech_infantry moved from Russia to Kazakhstan Combat - Russians Battle in 127 Sea Zone Russians attack with 2 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 carrier and 1 fighter Russians roll dice for 1 submarine in 127 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 2 fighters and 1 tactical_bomber in 127 Sea Zone, round 2 : 1/3 hits, 1,67 expected hitsCombat Hit Differential Summary :
Russians : -1,00 -
Not an obvious choice, but dmg the ac.
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Wait. I must check.





