GL40 StuckTojo (Axis) vs. Dawggoneit (Allies +30)


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Vologda
    
        Non Combat Move - Russians
            2 aaGuns and 16 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @StuckTojo man, you done slapped me around so far in this one. :dizzy_face:

  • '19 '17 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 2 destroyers, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 35 Sea Zone to 45 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone
            1 fighter moved from 35 Sea Zone to 44 Sea Zone
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from French Indo China to 37 Sea Zone
            2 mech_infantrys moved from Shan State to Malaya
            1 fighter and 1 tactical_bomber moved from French Indo China to Malaya
            1 mech_infantry moved from Shan State to Burma
            1 armour and 2 mech_infantrys moved from French Indo China to Burma
            2 artilleries moved from Yunnan to Burma
            3 mech_infantrys moved from Kweichow to Burma
            2 armour and 2 mech_infantrys moved from Szechwan to Burma
            1 mech_infantry moved from Novosibirsk to Urals
            1 infantry moved from Timguska to Urals
            1 fighter and 1 tactical_bomber moved from Timguska to Urals
            1 armour moved from Kazakhstan to Eastern Persia
                  Japanese take Turkmenistan from Russians
                  Japanese take Eastern Persia from British
            1 mech_infantry moved from Kazakhstan to Northwest Persia
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to 45 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
            2 bombers moved from French Indo China to Burma
            1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - Japanese
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 45 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 45 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 45 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                Americans defend with 1 submarine and 2 transports
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 42 Sea Zone
                    2 transports owned by the Americans lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for Americans: 1 submarine and 2 transports
            Battle in Sumatra
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in Malaya
                Japanese attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                ANZAC defend with 1 artillery; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Malaya, round 2 : 2/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 artillery in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for ANZAC: 1 artillery
            Battle in Burma
                Japanese attack with 3 armour, 2 artilleries, 2 bombers and 8 mech_infantrys
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 3 armour, 2 artilleries, 2 bombers and 8 mech_infantrys in Burma, round 2 : 4/15 hits, 5.17 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Burma, round 2 : 2/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 3 armour, 2 artilleries, 2 bombers and 6 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Japanese: 2 mech_infantrys
                Casualties for British: 1 artillery and 1 infantry
            Battle in Urals
                Japanese attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Urals, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Urals
                Japanese win, taking Urals from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Siberia: 1 mech_infantry
            EDIT: Adding units owned by Japanese to Soviet Far East: 1 mech_infantry
            EDIT: Changing ownership of Soviet Far East from Russians to Japanese
            EDIT: Turning off Edit Mode
            1 fighter moved from 37 Sea Zone to Yunnan
            1 fighter and 2 tactical_bombers moved from French Indo China to Yunnan
            2 bombers moved from Burma to Yunnan
            1 fighter and 1 tactical_bomber moved from Malaya to French Indo China
            2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone
            2 fighters and 1 tactical_bomber moved from 45 Sea Zone to 35 Sea Zone
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 transports moved from 35 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Japan to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Urals to Caucasus
    
        Place Units - Japanese
            2 destroyers placed in 6 Sea Zone
            1 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in Japan
            3 mech_infantrys placed in Kiangsu
            1 armour and 2 mech_infantrys placed in French Indo China
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kiangsu: 3 mech_infantrys
            EDIT: Adding units owned by Japanese to Kweichow: 3 mech_infantrys
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 68 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Americans : -0.33
    ANZAC : 0.67
    UK_Pacific : 1.00
    Russians : -0.33
    Japanese : -2.50
    

    Savegame

  • '19 '17 '16

    @dawgoneit said in GL40 StuckTojo (Axis) vs. Dawggoneit (Allies +30):

    @StuckTojo man, you done slapped me around so far in this one. :dizzy_face:

    @dawgoneit

    Well, the dice have been kind to me this game.


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 4 artilleries, 1 bomber, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 104 Sea Zone to 109 Sea Zone
            2 destroyers moved from 91 Sea Zone to 94 Sea Zone
            1 destroyer moved from 92 Sea Zone to 94 Sea Zone
            1 cruiser and 2 destroyers moved from 97 Sea Zone to 94 Sea Zone
            2 submarines moved from 99 Sea Zone to 97 Sea Zone
            2 submarines moved from 97 Sea Zone to 93 Sea Zone
            2 submarines moved from 93 Sea Zone to 91 Sea Zone
            3 submarines moved from 92 Sea Zone to 91 Sea Zone
            2 submarines moved from 105 Sea Zone to 109 Sea Zone
            3 submarines moved from 91 Sea Zone to 105 Sea Zone
            2 submarines moved from 97 Sea Zone to 99 Sea Zone
            1 mech_infantry moved from Tunisia to Tobruk
            1 infantry moved from Algeria to Tunisia
            2 infantry moved from Morocco to Algeria
            2 mech_infantrys moved from Morocco to Tunisia
            1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 submarine moved from 54 Sea Zone to 45 Sea Zone
            3 fighters moved from 54 Sea Zone to 45 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            2 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 bomber moved from Queensland to 42 Sea Zone
    
        Combat - Americans
            Battle in 45 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters in 45 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 1 bomber, 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 bomber, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber and 2 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 bomber moved from 54 Sea Zone to Queensland
            3 fighters moved from 45 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 45 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            2 aaGuns moved from Western United States to 10 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 aaGuns, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
    
        Place Units - Americans
            2 artilleries, 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
            2 transports placed in 10 Sea Zone
            2 artilleries and 2 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans : 1.83
    Japanese : -0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 1 armour, 3 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship, 2 carriers and 1 destroyer moved from 92 Sea Zone to 94 Sea Zone
            1 artillery and 1 infantry moved from Morocco to Algeria
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone
            1 tactical_bomber moved from Tobruk to Egypt
            1 mech_infantry moved from Egypt to Trans-Jordan
            2 fighters, 1 mech_infantry and 1 tactical_bomber moved from Trans-Jordan to Egypt
            1 armour, 1 artillery and 2 infantry moved from Libya to Tobruk
            1 armour moved from Tobruk to Alexandria
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from India to West India
    
        Non Combat Move - British
    
        Place Units - British
            1 armour and 2 mech_infantrys placed in Egypt
            British undo move 1.
            3 fighters placed in Egypt
            1 armour and 2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,1
            British collect 34 PUs (1 lost to blockades); end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Northwest Persia to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 bomber and 1 fighter moved from Rostov to Persia
    
        Combat - Italians
            Battle in Persia
                Italians attack with 1 bomber and 1 fighter
                British defend with 3 armour and 1 factory_minor
                    Italians roll dice for 1 bomber and 1 fighter in Persia, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 3 armour in Persia, round 2 : 2/3 hits, 1.50 expected hits
                    1 bomber owned by the Italians, 1 fighter owned by the Italians and 1 armour owned by the British lost in Persia
                British win with 2 armour remaining. Battle score for attacker is -16
                Casualties for Italians: 1 bomber and 1 fighter
                Casualties for British: 1 armour
    
        Non Combat Move - Italians
            1 aaGun moved from Caucasus to Northwest Persia
            1 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Baltic States to Karelia
            1 armour moved from Greater Southern Germany to Romania
    
        Place Units - Italians
            1 artillery and 1 mech_infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,3,1,3,1,5,4
            Italians collect 7 PUs (10 lost to blockades); end with 7 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Italians : -0.17
    British : 0.50
    

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from New South Wales to Queensland
            1 infantry moved from Alexandria to Egypt
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 1 submarine and 1 transport
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                    ANZAC roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Sumatra
                ANZAC attack with 2 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 2 infantry in Sumatra, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                    ANZAC roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win with 1 artillery remaining. Battle score for attacker is -6
                Casualties for ANZAC: 2 infantry
    
        Non Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    ANZAC : -0.83
    Japanese : 1.33
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Combat Move - French
            2 infantry moved from Tunisia to Libya
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @StuckTojo This may be your last move.
    I hope not though.

  • '19 '17 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 fighter and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Timguska to Nenetsia
            1 mech_infantry moved from Archangel to Nenetsia
            1 artillery moved from Archangel to Vologda
            1 infantry moved from Smolensk to Vologda
            1 infantry moved from Tambov to Samara
            1 infantry moved from Volgograd to Samara
            12 armour and 6 mech_infantrys moved from Iraq to Egypt
            1 tactical_bomber moved from Northwest Persia to Egypt
            2 bombers moved from Caucasus to Egypt
            5 mech_infantrys moved from Caucasus to Persia
            1 fighter and 1 tactical_bomber moved from Caucasus to Persia
            1 tactical_bomber moved from Rostov to Samara
            1 fighter moved from Rostov to Samara
            1 mech_infantry moved from Belarus to Vologda
            1 mech_infantry moved from Belarus to Nenetsia
    
        Combat - Germans
            Battle in Samara
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Nenetsia
                Germans attack with 1 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Nenetsia, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Nenetsia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour and 2 mech_infantrys in Nenetsia, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Nenetsia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Nenetsia
                Germans win, taking Nenetsia from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Persia
                Germans attack with 1 fighter, 5 mech_infantrys and 1 tactical_bomber
                British defend with 2 armour and 1 factory_minor
                    Germans roll dice for 1 fighter, 5 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 1/7 hits, 2.00 expected hits
                    British roll dice for 2 armour in Persia, round 2 : 1/2 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Persia
                    Germans roll dice for 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Persia, round 3 : 1/6 hits, 1.83 expected hits
                    British roll dice for 1 armour in Persia, round 3 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Persia
                Germans win, taking Persia from British with 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 2 armour
            Battle in Egypt
                Germans attack with 12 armour, 2 bombers, 6 mech_infantrys and 1 tactical_bomber
                British defend with 1 airfield, 1 factory_minor, 5 fighters, 1 harbour, 1 infantry, 1 mech_infantry and 2 tactical_bombers; ANZAC defend with 1 infantry
                    Germans roll dice for 12 armour, 2 bombers, 6 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 9/21 hits, 9.00 expected hits
                    British roll dice for 5 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 5/10 hits, 5.33 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the ANZAC, 2 tactical_bombers owned by the British, 5 mech_infantrys owned by the Germans, 4 fighters owned by the British and 1 infantry owned by the British lost in Egypt
                    Germans roll dice for 12 armour, 2 bombers, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 5/16 hits, 8.17 expected hits
                    British roll dice for 1 fighter in Egypt, round 3 : 1/1 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Egypt
                Germans win, taking Egypt from British with 12 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 58
                Casualties for Germans: 6 mech_infantrys
                Casualties for ANZAC: 1 infantry
                Casualties for British: 5 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
    
        Non Combat Move - Germans
            2 bombers moved from Egypt to Iraq
            1 tactical_bomber moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Persia to Iraq
            1 artillery and 1 infantry moved from Volgograd to Rostov
            2 artilleries moved from Western Ukraine to Ukraine
            2 artilleries moved from Bryansk to Ukraine
            1 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Bryansk to Rostov
            5 mech_infantrys moved from Eastern Poland to Ukraine
            1 fighter and 1 tactical_bomber moved from Samara to Rostov
            1 mech_infantry moved from Rostov to Caucasus
            1 mech_infantry moved from Rostov to Caucasus
            1 armour moved from Belarus to Rostov
            1 armour moved from Novgorod to Belarus
            1 artillery and 1 infantry moved from Novgorod to Belarus
            5 mech_infantrys moved from Germany to Eastern Poland
            1 fighter moved from France to Western Germany
            1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
            3 artilleries and 5 infantry moved from France to Normandy Bordeaux
            1 destroyer moved from 125 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            3 armour placed in Novgorod
            1 armour and 9 mech_infantrys placed in Germany
            1 fighter and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,2,2,1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3,1,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,4,5,5,2,4,3
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,1,5,1,2,3
            Germans collect 58 PUs (7 lost to blockades); end with 58 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 72 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Germans : -6.83
    British : 0.50
    Russians : -1.67
    

    Savegame

  • '19 '17 '16

    @dawgoneit said in GL40 StuckTojo (Axis) vs. Dawggoneit (Allies +30):

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 8
    
        Combat Move - French
            2 infantry moved from Tunisia to Libya
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

    @dawgoneit

    Well, it’s your call. It’s not looking good for the Allies.


  • @StuckTojo yeah, thats it.


  • @dawgoneit another?


  • @dawgoneit rematch. that was to easy for you.

  • '19 '17 '16

    @dawgoneit said in GL40 StuckTojo (Axis) vs. Dawggoneit (Allies +30):

    @dawgoneit another?

    @dawgoneit

    Absolutely. Do you prefer the Allies with a 30 bid, or the Axis with me taking an 18 bid?


  • @StuckTojo may i try the allies thing again? the sub thing didn’t work. and awesome dice for you.
    bomber in uk. destroyer in sz98. fighter in malta


  • @dawgoneit and stratagy

  • '19 '17 '16

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