Global 1940 dice tracker:
Round 1:
Germany:
France: -0.5 swing
Yugoslavia: -0.12 swing
Sea zone 110: -0.17 swing
Sea zone 111: -3.53 swing
Sea zone 106: +0.6 swing
Total for round 1: +3.72 in favor of the Allies
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Italians
1 unit repaired.
2 HeavyTanks and 1 Tank moved from El Agheila to Kufra
1 Infantry moved from Tripoli to El Agheila
1 Infantry moved from Ghadames to Hun
12 Infantrys moved from S.Tunisia to N.Tunisia
1 Elite and 1 Tank moved from Tobruk to Kufra
1 Infantry moved from El Agheila to Tobruk
1 Infantry and 4 Tanks moved from Darfur to Kufra
Purchase Units - Italians
Italians buy 1 Bunker, 2 Destroyers, 1 Factory, 1 HeavyTank, 3 Infantrys, 1 Submarine and 1 Transport; Remaining resources: 0 PUs;
Combat - Italians
Battle in Kufra
Italians attack with 1 Elite, 2 HeavyTanks, 1 Infantry and 6 Tanks
French defend with 1 Infantry
Italians roll dice for 1 Elite, 2 HeavyTanks, 1 Infantry and 6 Tanks in Kufra, round 2 : 7/10 hits, 4.83 expected hits
French roll dice for 1 Infantry in Kufra, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the French and 1 Infantry owned by the Italians lost in Kufra
Italians win, taking Kufra from French with 1 Elite, 2 HeavyTanks and 6 Tanks remaining. Battle score for attacker is 0
Casualties for Italians: 1 Infantry
Casualties for French: 1 Infantry
Non Combat Move - Italians
Place Units - Italians
1 HeavyTank and 3 Infantrys placed in Tunis
1 Bunker placed in Darfur
1 Factory placed in Hun
2 Destroyers, 1 Submarine and 1 Transport placed in 48 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Italians from Campania: 3 Infantrys
EDIT: Adding units owned by Italians to Rome: 3 Infantrys
EDIT: Removing units owned by Italians from Campania: 2 Tanks
EDIT: Adding units owned by Italians to Lombardy: 2 Tanks
EDIT: Turning off Edit Mode
Turn Complete - Italians
Italians collect 60 PUs; end with 60 PUs
Combat Hit Differential Summary :
Italians : 2.17
French : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - French
1 Transport moved from 45 Sea Zone to 41 Sea Zone
1 Carrier, 1 Cruiser and 2 Destroyers moved from 41 Sea Zone to 45 Sea Zone
1 Elite moved from Syria to Palestine
1 Mech.Inf moved from Cairo to Darfur
1 Infantry moved from Nubia to Darfur
Purchase Units - French
French buy 2 Destroyers and 2 Submarines; Remaining resources: 0 PUs;
Combat - French
Battle in Darfur
French attack with 1 Infantry and 1 Mech.Inf
Italians defend with 1 Bunker and 2 Infantrys
French roll dice for 1 Infantry and 1 Mech.Inf in Darfur, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 Bunker owned by the Italians
Italians roll dice for 1 Bunker and 2 Infantrys in Darfur, round 2 : 1/3 hits, 1.17 expected hits
1 Infantry owned by the French lost in Darfur
French roll dice for 1 Mech.Inf in Darfur, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 Bunker and 2 Infantrys in Darfur, round 3 : 1/3 hits, 1.17 expected hits
1 Mech.Inf owned by the French lost in Darfur
Italians win with 1 Bunker and 2 Infantrys remaining. Battle score for attacker is -8
Casualties for French: 1 Infantry and 1 Mech.Inf
Non Combat Move - French
Place Units - French
2 Destroyers and 2 Submarines placed in 41 Sea Zone
Turn Complete - French
French collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : -0.33
French : 0.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Yamamoto
1 Infantry moved from Hunan to Kweichow
12 Mech.Infs moved from Hong Kong to N.French Indochina
3 Tanks moved from Kwangsi to N.French Indochina
4 Infantrys moved from Hunan to Hupeh
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 2 ArmoredCars, 1 Fighter, 9 Infantrys, 1 S.Bomber and 3 Tanks; Remaining resources: 2 PUs;
Non Combat Move - Yamamoto
Place Units - Yamamoto
3 Tanks placed in Kwangsi
6 Infantrys placed in Hong Kong
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Tokyo: 3 Infantrys
EDIT: Adding units owned by Yamamoto to Chubu: 3 Infantrys
EDIT: Removing units owned by Yamamoto from Tokyo: 1 Tank
EDIT: Adding units owned by Yamamoto to Kyushu: 1 Tank
EDIT: Removing units owned by Yamamoto from Tokyo: 1 Adv.Fighter and 2 Fighters
EDIT: Adding units owned by Yamamoto to Kyushu: 1 Adv.Fighter and 2 Fighters
EDIT: Turning off Edit Mode
1 Adv.Fighter, 2 ArmoredCars, 1 Fighter, 3 Infantrys and 1 S.Bomber placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 76 PUs; end with 78 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Chinese
1 Infantry moved from Ningsia to Shensi
Chinese take Shensi from Yamamoto
4 Infantrys moved from Gobi Altai to Ningsia
2 Infantrys moved from E.Qinghai to Ningsia
1 Elite moved from E.Qinghai to Ningsia
7 Infantrys moved from E.Qinghai to Lanchow
1 Elite and 5 Infantrys moved from Hsining to E.Qinghai
4 Infantrys moved from E.Sinkiang to Gobi Altai
4 Infantrys moved from Urumqi to E.Sinkiang
Purchase Units - Chinese
Chinese buy 1 Elite and 8 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 Elite and 5 Infantrys placed in Hsining
3 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Hisaichi
4 Infantrys moved from Chahar to Suiyuan
1 Artillery and 1 Infantry moved from Hupeh to Shensi
1 Elite moved from Szechwan to Shensi
1 Infantry and 1 Tank moved from Szechwan to Hupeh
1 Artillery, 2 Elites, 13 Infantrys and 1 Tank moved from Ayan to N.Buryat Mongolia
4 Infantrys moved from Chita to N.Buryat Mongolia
1 Infantry moved from Heilungchiang to Chita
1 Infantry moved from Heilungchiang to Ayan
4 Infantrys moved from Liaoning to Heilungchiang
1 Artillery and 3 Infantrys moved from Changchun to 84 Sea Zone
1 Artillery, 1 Infantry and 1 Transport moved from 84 Sea Zone to 107 Sea Zone
1 Artillery and 1 Infantry moved from 107 Sea Zone to Mindanao
1 Infantry and 1 T.Boat moved from 84 Sea Zone to 93 Sea Zone
1 Infantry moved from 93 Sea Zone to Manila
1 Infantry and 1 S.Submarine moved from 84 Sea Zone to 107 Sea Zone
1 Infantry moved from 107 Sea Zone to Mindanao
1 Destroyer moved from 84 Sea Zone to 107 Sea Zone
Purchase Units - Hisaichi
Hisaichi buy 2 Adv.Fighters, 2 Destroyers, 15 Infantrys and 2 Transports; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Shensi
Hisaichi attack with 1 Artillery, 1 Elite and 1 Infantry
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 1 Elite and 1 Infantry in Shensi, round 2 : 1/3 hits, 1.00 expected hits
Chinese roll dice for 1 Infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shensi
Hisaichi win, taking Shensi from Chinese with 1 Artillery and 1 Elite remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in N.Buryat Mongolia
Hisaichi attack with 1 Artillery, 2 Elites, 17 Infantrys and 1 Tank
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Artillery, 2 Elites, 17 Infantrys and 1 Tank in N.Buryat Mongolia, round 2 : 5/21 hits, 4.50 expected hits
Russians roll dice for 1 Infantry in N.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in N.Buryat Mongolia
Hisaichi win, taking N.Buryat Mongolia from Russians with 1 Artillery, 2 Elites, 17 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Hisaichi
1 AAGun moved from Ayan to N.Buryat Mongolia
2 Carriers and 2 Fighters moved from 107 Sea Zone to 110 Sea Zone
Place Units - Hisaichi
2 Transports placed in 110 Sea Zone
2 Destroyers placed in 107 Sea Zone
4 Infantrys placed in Liaoning
8 Infantrys placed in Changchun
3 Infantrys placed in Hupeh
2 Adv.Fighters placed in Manila
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from Changchun: 4 Infantrys
EDIT: Adding units owned by Hisaichi to Kirin: 4 Infantrys
EDIT: Turning off Edit Mode
Turn Complete - Hisaichi
Hisaichi collect 82 PUs; end with 82 PUs
Combat Hit Differential Summary :
Hisaichi : 0.50
Chinese : 0.67
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - British
2 Mech.Infs moved from Belgian Congo to Darfur
1 Infantry moved from French Equatorial Africa to Darfur
1 Mech.Inf moved from Equatoria to Darfur
1 Mech.Inf moved from Kordofan to Darfur
2 Mech.Infs moved from Cape Town to Belgian Congo
1 ArmoredCar moved from Rhodesia to French Equatorial Africa
2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks moved from Cairo to Lower Egypt
8 Tanks moved from Mersa Matruh to Darfur
1 Infantry moved from Lower Egypt to Mersa Matruh
1 Infantry moved from Oman to S.Saudi Arabia
1 Artillery moved from Yunnan to Szechwan
Chinese take Szechwan from Hisaichi
1 Artillery, 1 Mech.Inf and 3 Tanks moved from Yunnan to Assam
2 ArmoredCars moved from Yunnan to N.Thailand
2 ArmoredCars moved from Yunnan to Kweichow
3 ArmoredCars moved from Yunnan to Shensi
2 ArmoredCars, 1 Artillery and 7 Infantrys moved from Bihar to Assam
5 ArmoredCars and 1 Mech.Inf moved from Madras to Bihar
1 Mech.Inf moved from Bihar to Assam
3 ArmoredCars and 2 Tanks moved from Delhi to Assam
1 Artillery and 1 Infantry moved from Delhi to Bihar
2 Artillerys and 2 Infantrys moved from Bombay to Rajputana
1 Infantry moved from Northern Ireland to Scotland
4 Infantrys moved from Wales to Dover
7 Infantrys moved from London to Manchester
3 Infantrys moved from Zhigansk to Olyokminsk
1 Tank moved from Zhigansk to Olyokminsk
Purchase Units - British
British buy 4 ArmoredCars, 4 Artillerys, 14 Infantrys, 2 Mech.Infs and 5 Tanks; Remaining resources: 0 PUs;
Combat - British
Battle in Shensi
British attack with 3 ArmoredCars
Hisaichi defend with 1 Artillery and 1 Elite
British roll dice for 3 ArmoredCars in Shensi, round 2 : 2/3 hits, 1.00 expected hits
Hisaichi roll dice for 1 Artillery and 1 Elite in Shensi, round 2 : 2/2 hits, 0.67 expected hits
2 ArmoredCars owned by the British, 1 Elite owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Shensi
British win, taking Shensi from Hisaichi with 1 ArmoredCar remaining. Battle score for attacker is -1
Casualties for British: 2 ArmoredCars
Casualties for Hisaichi: 1 Artillery and 1 Elite
Battle in Darfur
British attack with 1 Infantry, 4 Mech.Infs and 8 Tanks
Italians defend with 1 Bunker and 2 Infantrys
British roll dice for 1 Infantry, 4 Mech.Infs and 8 Tanks in Darfur, round 2 : 6/13 hits, 5.67 expected hits
Italians roll dice for 1 Bunker and 2 Infantrys in Darfur, round 2 : 2/3 hits, 1.17 expected hits
1 Bunker owned by the Italians, 2 Infantrys owned by the Italians, 1 Infantry owned by the British and 1 Mech.Inf owned by the British lost in Darfur
British win, taking Darfur from Italians with 3 Mech.Infs and 8 Tanks remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry and 1 Mech.Inf
Casualties for Italians: 1 Bunker and 2 Infantrys
Battle in Kweichow
British attack with 2 ArmoredCars
Yamamoto defend with 1 Infantry
British roll dice for 2 ArmoredCars in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the British and 1 Infantry owned by the Yamamoto lost in Kweichow
British win, taking Kweichow from Yamamoto with 1 ArmoredCar remaining. Battle score for attacker is -2
Casualties for British: 1 ArmoredCar
Casualties for Yamamoto: 1 Infantry
Battle in N.Thailand
British attack with 2 ArmoredCars
Yamamoto defend with 1 Infantry
British roll dice for 2 ArmoredCars in N.Thailand, round 2 : 1/2 hits, 0.67 expected hits
Thai roll dice for 1 Infantry in N.Thailand, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the British and 1 Infantry owned by the Yamamoto lost in N.Thailand
British win, taking N.Thailand from Thai with 1 ArmoredCar remaining. Battle score for attacker is -2
Casualties for British: 1 ArmoredCar
Casualties for Yamamoto: 1 Infantry
Non Combat Move - British
Place Units - British
2 ArmoredCars, 1 Artillery, 1 Infantry and 2 Tanks placed in Cairo
2 Mech.Infs placed in Cape Town
2 ArmoredCars, 1 Infantry and 2 Tanks placed in Delhi
5 Infantrys placed in Madras
1 Artillery and 1 Infantry placed in Bombay
2 Artillerys and 6 Infantrys placed in London
British undo move 6.
2 Artillerys, 1 Infantry and 1 Tank placed in Manchester
4 Infantrys placed in Wales
1 Infantry placed in London
Turn Complete - British
British collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
British : 2.00
Hisaichi : 1.33
Italians : 0.83
Yamamoto : 0.67
Thai : 0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Anzac
6 Infantrys moved from New South Wales to South Australia
1 Artillery and 6 Infantrys moved from Canberra to New South Wales
2 Infantrys moved from Northern Territory to Townsville
2 Artillerys, 1 Elite, 8 Infantrys and 1 Marine moved from Northern Territory to South Australia
5 Infantrys moved from Port Moresby to West Papua
Purchase Units - Anzac
Anzac buy 1 Bunker and 14 Infantrys; Remaining resources: 0 PUs;
Non Combat Move - Anzac
Place Units - Anzac
3 Infantrys placed in Broome
1 Bunker and 3 Infantrys placed in Townsville
6 Infantrys placed in Canberra
2 Infantrys placed in Port Moresby
Turn Complete - Anzac
Anzac collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Dutch
1 Marine moved from Amazon to Rio De Janeiro
3 Tanks moved from Bahia to Rio De Janeiro
1 Mech.Inf and 1 Tank moved from Suriname to Rio De Janeiro
Purchase Units - Dutch
Dutch buy 1 Elite and 1 Mech.Inf; Remaining resources: 0 PUs;
Combat - Dutch
Battle in Rio De Janeiro
Dutch attack with 1 Marine, 1 Mech.Inf and 4 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Dutch roll dice for 1 Marine, 1 Mech.Inf and 4 Tanks in Rio De Janeiro, round 2 : 2/6 hits, 3.00 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 2/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral and 2 Tanks owned by the Dutch lost in Rio De Janeiro
Dutch roll dice for 1 Marine, 1 Mech.Inf and 2 Tanks in Rio De Janeiro, round 3 : 2/4 hits, 2.00 expected hits
Neutral roll dice for 1 Artillery in Rio De Janeiro, round 3 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the Neutral lost in Rio De Janeiro
Dutch loses 0 PUs for violating Rio De Janeiros neutrality.
Dutch win, taking Rio De Janeiro from Neutral with 1 Marine, 1 Mech.Inf and 2 Tanks remaining. Battle score for attacker is -2
Casualties for Dutch: 2 Tanks
Casualties for Neutral: 1 Artillery and 2 Infantrys
Non Combat Move - Dutch
Place Units - Dutch
1 Elite and 1 Mech.Inf placed in Suriname
Turn Complete - Dutch
Dutch collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Neutral : 0.67
Dutch : -1.00
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Finns
1 Artillery and 5 Infantrys moved from Tampere to Kotka
1 Elite and 2 Infantrys moved from Helsinki to Tampere
Purchase Units - Finns
Finns buy 2 ArmoredCars; Remaining resources: 0 PUs;
Combat - Finns
Battle in Kotka
Finns attack with 1 Artillery and 5 Infantrys
Russians defend with 1 Infantry
Finns roll dice for 1 Artillery and 5 Infantrys in Kotka, round 2 : 3/6 hits, 1.33 expected hits
Russians roll dice for 1 Infantry in Kotka, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Kotka
Finns win, taking Kotka from Russians with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Finns
Place Units - Finns
2 ArmoredCars placed in Helsinki
Turn Complete - Finns
Finns collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
Finns : 1.67
Russians : -0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Romanians
4 Tanks moved from Bucharest to Bulgaria
1 Infantry moved from E.Romania to Odessa
1 Tank moved from Vinnytsia to Odessa
3 Tanks moved from Vinnytsia to Minsk
Purchase Units - Romanians
Romanians buy 2 ArmoredCars and 2 Tanks; Remaining resources: 0 PUs;
Combat - Romanians
Battle in Minsk
Romanians attack with 3 Tanks
Russians defend with 1 Tank
Romanians roll dice for 3 Tanks in Minsk, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 Tank in Minsk, round 2 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Russians lost in Minsk
Romanians win, taking Minsk from Russians with 3 Tanks remaining. Battle score for attacker is 5
Casualties for Russians: 1 Tank
Battle in Bulgaria
Romanians attack with 4 Tanks
Russians defend with 2 Infantrys
Romanians roll dice for 4 Tanks in Bulgaria, round 2 : 4/4 hits, 2.00 expected hits
Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 1/2 hits, 0.67 expected hits
2 Infantrys owned by the Russians and 1 Tank owned by the Romanians lost in Bulgaria
Romanians win, taking Bulgaria from Russians with 3 Tanks remaining. Battle score for attacker is -1
Casualties for Romanians: 1 Tank
Casualties for Russians: 2 Infantrys
Battle in Odessa
Romanians attack with 1 Infantry and 1 Tank
Russians defend with 1 Infantry
Romanians roll dice for 1 Infantry and 1 Tank in Odessa, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Odessa
Romanians win, taking Odessa from Russians with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Romanians
1 AAGun moved from Vinnytsia to Krakow
Place Units - Romanians
2 ArmoredCars and 2 Tanks placed in Bucharest
Turn Complete - Romanians
Romanians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Romanians : 1.83
Russians : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Thai
1 Infantry moved from N.French Indochina to Yunnan
Thai take Yunnan from Chinese
1 ArmoredCar moved from Bangkok to N.Thailand
1 ArmoredCar moved from Bangkok to N.Thailand
1 Destroyer and 1 Submarine moved from 107 Sea Zone to 109 Sea Zone
10 Infantrys moved from S.Thailand to Burma
2 ArmoredCars and 1 Tank moved from Bangkok to Burma
1 Infantry moved from S.Thailand to N.Thailand
Purchase Units - Thai
Thai buy 11 Infantrys; Remaining resources: 0 PUs;
Combat - Thai
Battle in 109 Sea Zone
Thai attack with 1 Destroyer and 1 Submarine
Americans defend with 1 S.Submarine
Thai roll dice for 1 Submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 S.Submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
Thai roll dice for 1 Destroyer in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 Submarine owned by the Thai lost in 109 Sea Zone
Americans roll dice for 1 S.Submarine in 109 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Thai roll dice for 1 Destroyer in 109 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
1 Destroyer owned by the Thai lost in 109 Sea Zone
Americans win with 1 S.Submarine remaining. Battle score for attacker is -15
Casualties for Thai: 1 Destroyer and 1 Submarine
Battle in N.Thailand
Thai attack with 2 ArmoredCars and 1 Infantry
British defend with 1 ArmoredCar
Thai roll dice for 2 ArmoredCars and 1 Infantry in N.Thailand, round 2 : 1/3 hits, 0.83 expected hits
British roll dice for 1 ArmoredCar in N.Thailand, round 2 : 1/1 hits, 0.17 expected hits
1 ArmoredCar owned by the British and 1 Infantry owned by the Thai lost in N.Thailand
Thai win, taking N.Thailand from British with 2 ArmoredCars remaining. Battle score for attacker is 2
Casualties for Thai: 1 Infantry
Casualties for British: 1 ArmoredCar
Non Combat Move - Thai
1 AAGun moved from S.Thailand to Burma
1 AAGun moved from Malaya to S.Thailand
Place Units - Thai
6 Infantrys placed in Bangkok
5 Infantrys placed in Malaya
Turn Complete - Thai
Thai collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
British : 0.83
Americans : 1.00
Thai : -0.83
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 7
Combat Move - Americans
1 S.Submarine moved from 41 Sea Zone to 46 Sea Zone
2 Artillerys, 1 Infantry and 1 Tank moved from Rio de Oro to 31 Sea Zone
3 Marines moved from Iceland to 3 Sea Zone
3 Marines and 3 S.Submarines moved from 3 Sea Zone to 30 Sea Zone
2 Artillerys, 1 B.Transport, 1 Infantry, 1 Tank and 1 Transport moved from 31 Sea Zone to 30 Sea Zone
2 Artillerys, 1 Infantry, 3 Marines and 1 Tank moved from 30 Sea Zone to Portugal
1 Infantry moved from N.Algeria to E.Morocco
2 Infantrys moved from Northeast USA to 13 Sea Zone
2 Infantrys and 2 S.Submarines moved from 13 Sea Zone to 29 Sea Zone
2 Infantrys moved from 29 Sea Zone to Azores
3 Destroyers moved from 3 Sea Zone to 17 Sea Zone
2 Elites and 2 Infantrys moved from San Francisco to 83 Sea Zone
2 Destroyers moved from 104 Sea Zone to 115 Sea Zone
1 S.Submarine moved from 109 Sea Zone to 115 Sea Zone
2 Bombers moved from Broome to Port Moresby
3 S.Submarines moved from 87 Sea Zone to 71 Sea Zone
2 Elites, 2 Infantrys and 2 Transports moved from 83 Sea Zone to 98 Sea Zone
1 Elite and 1 Infantry moved from Pearl Harbor to 98 Sea Zone
1 Elite, 1 Infantry and 1 Transport moved from 98 Sea Zone to 116 Sea Zone
2 Elites and 2 Infantrys moved from 98 Sea Zone to Pearl Harbor
3 S.Bombers moved from Pearl Harbor to Port Moresby
Purchase Units - Americans
Americans buy 1 Elite, 3 S.Bombers and 5 S.Submarines; Remaining resources: 0 PUs;
Combat - Americans
Battle in Portugal
Americans attack with 2 Artillerys, 1 Infantry, 3 Marines and 1 Tank
Neutral defend with 1 Artillery, 2 Bunkers and 1 Infantry
Americans roll dice for 2 Artillerys, 1 Infantry, 3 Marines and 1 Tank in Portugal, round 2 : 2/7 hits, 3.17 expected hits
Units damaged: 2 Bunkers owned by the Neutral
Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 2 : 2/4 hits, 1.67 expected hits
1 Artillery owned by the Americans and 1 Infantry owned by the Americans lost in Portugal
Americans roll dice for 1 Artillery, 3 Marines and 1 Tank in Portugal, round 3 : 2/5 hits, 2.50 expected hits
Neutral roll dice for 1 Artillery, 2 Bunkers and 1 Infantry in Portugal, round 3 : 1/4 hits, 1.67 expected hits
1 Artillery owned by the Americans, 1 Infantry owned by the Neutral and 1 Artillery owned by the Neutral lost in Portugal
Americans roll dice for 3 Marines and 1 Tank in Portugal, round 4 : 2/4 hits, 2.00 expected hits
Neutral roll dice for 2 Bunkers in Portugal, round 4 : 2/2 hits, 1.00 expected hits
2 Marines owned by the Americans and 2 Bunkers owned by the Neutral lost in Portugal
Americans loses 0 PUs for violating Portugals neutrality.
Americans win, taking Portugal from Neutral with 1 Marine and 1 Tank remaining. Battle score for attacker is 0
Casualties for Americans: 2 Artillerys, 1 Infantry and 2 Marines
Casualties for Neutral: 1 Artillery, 2 Bunkers and 1 Infantry
Non Combat Move - Americans
Place Units - Americans
3 S.Bombers placed in Pearl Harbor
3 S.Submarines placed in 71 Sea Zone
1 Elite placed in Washington
2 S.Submarines placed in 13 Sea Zone
Turn Complete - Americans
Americans collect 109 PUs; end with 109 PUs
Combat Hit Differential Summary :
Neutral : 0.67
Americans : -1.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Germans
1 Infantry moved from Brest to Vinnytsia
3 Artillerys, 5 Infantrys and 3 Tanks moved from Krakow to Brest
2 ArmoredCars and 3 Tanks moved from Bohemia to Brest
4 Tanks moved from Hungary to Brest
1 Artillery, 1 Elite and 2 Infantrys moved from Warsaw to Brest
2 Artillerys and 4 Infantrys moved from Bohemia to Krakow
2 Mech.Infs moved from Bavaria to Brest
2 Tanks moved from Bavaria to Krakow
2 ArmoredCars and 4 Tanks moved from E.Romania to Brest
5 Infantrys moved from Burgundy to Orleanais
3 Infantrys moved from Lorraine to Picardy
4 Artillerys moved from Hamburg to 23 Sea Zone
4 Infantrys moved from Hamburg to 23 Sea Zone
1 Infantry and 1 Tank moved from Stockholm to 23 Sea Zone
1 Elite moved from Oslo to 23 Sea Zone
1 Infantry moved from Stockholm to 23 Sea Zone
4 Artillerys, 1 Battleship, 2 Cruisers, 5 Destroyers, 1 Elite, 6 Infantrys, 1 Tank and 5 Transports moved from 23 Sea Zone to 24 Sea Zone
4 Artillerys, 1 Elite, 6 Infantrys and 1 Tank moved from 24 Sea Zone to Latvia
1 Infantry and 3 Tanks moved from Stockholm to Middle Norrland
3 Infantrys moved from Oslo to Middle Norrland
1 Elite and 1 Infantry moved from Lithuania to Latvia
3 Elites and 1 Infantry moved from Lithuania to Latvia
2 Stukas moved from Lombardy to Orleanais
Purchase Units - Germans
Germans buy 2 ArmoredCars, 6 Artillerys, 6 Elites, 6 HeavyTanks, 8 Infantrys and 1 Stuka; Remaining resources: 0 PUs;
Combat - Germans
Battle in Middle Norrland
Germans attack with 4 Infantrys and 3 Tanks
Neutral defend with 1 Artillery and 2 Infantrys
Germans roll dice for 4 Infantrys and 3 Tanks in Middle Norrland, round 2 : 3/7 hits, 2.17 expected hits
Neutral roll dice for 1 Artillery and 2 Infantrys in Middle Norrland, round 2 : 0/3 hits, 1.00 expected hits
2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Middle Norrland
Germans loses 0 PUs for violating Middle Norrlands neutrality.
Germans win, taking Middle Norrland from Neutral with 4 Infantrys and 3 Tanks remaining. Battle score for attacker is 8
Casualties for Neutral: 1 Artillery and 2 Infantrys
Battle in Latvia
Germans attack with 4 Artillerys, 5 Elites, 8 Infantrys and 1 Tank
Russians defend with 2 HeavyTanks, 6 Infantrys and 1 Tank
Germans roll dice for 1 Battleship and 2 Cruisers in Latvia, round 2 : 1/3 hits, 1.67 expected hits
1 Infantry owned by the Russians lost in Latvia
Germans roll dice for 4 Artillerys, 5 Elites, 8 Infantrys and 1 Tank in Latvia, round 2 : 3/18 hits, 5.50 expected hits
Russians roll dice for 2 HeavyTanks, 5 Infantrys and 1 Tank in Latvia, round 2 : 4/8 hits, 3.50 expected hits
3 Infantrys owned by the Russians and 4 Infantrys owned by the Germans lost in Latvia
Germans roll dice for 4 Artillerys, 5 Elites, 4 Infantrys and 1 Tank in Latvia, round 3 : 3/14 hits, 4.83 expected hits
Russians roll dice for 2 HeavyTanks, 2 Infantrys and 1 Tank in Latvia, round 3 : 2/5 hits, 2.50 expected hits
2 Infantrys owned by the Russians, 2 Infantrys owned by the Germans and 1 Tank owned by the Russians lost in Latvia
Germans roll dice for 4 Artillerys, 5 Elites, 2 Infantrys and 1 Tank in Latvia, round 4 : 3/12 hits, 4.50 expected hits
Russians roll dice for 2 HeavyTanks in Latvia, round 4 : 0/2 hits, 1.33 expected hits
2 HeavyTanks owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 4 Artillerys, 5 Elites, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 19
Casualties for Russians: 2 HeavyTanks, 6 Infantrys and 1 Tank
Casualties for Germans: 6 Infantrys
Non Combat Move - Germans
1 AAGun moved from Burgundy to Paris
Place Units - Germans
3 Infantrys and 1 Stuka placed in Rhine
2 Artillerys, 2 Elites and 2 Infantrys placed in Hamburg
1 Artillery, 1 Elite and 1 Infantry placed in Danzig
2 Artillerys, 1 Elite and 1 Infantry placed in Warsaw
1 Artillery, 1 Elite and 1 Infantry placed in Krakow
2 ArmoredCars and 3 HeavyTanks placed in Bohemia
1 Elite and 3 HeavyTanks placed in Hungary
Turn Complete - Germans
Germans collect 111 PUs; end with 111 PUs
Combat Hit Differential Summary :
Germans : -5.67
Neutral : -1.00
Russians : -1.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Russians
4 Infantrys moved from Kursk to Minsk
2 ArmoredCars, 1 HeavyTank, 1 Infantry and 3 Mech.Infs moved from S.Saudi Arabia to Yemen
2 Artillerys, 2 Infantrys and 3 Tanks moved from W.Sinkiang to W.Tibet
1 Infantry moved from Olyokminsk to Irkutsk
5 Infantrys moved from Evenkia to Olyokminsk
2 Mot.Infs moved from Sibirsky to Olyokminsk
4 Infantrys moved from Sibirsky to Evenkia
1 Infantry moved from Zhigansk to Olyokminsk
1 Infantry moved from East Gobi to Chahar
Chinese take Chahar from Hisaichi
2 Infantrys moved from Astrakhan to Erzurum
4 ArmoredCars moved from Stalingrad to Georgia
1 Infantry moved from Kiev to Vinnytsia
2 ArmoredCars moved from Donetsk to Odessa
1 Artillery moved from Donetsk to Odessa
1 Artillery moved from Kiev to Vinnytsia
1 ArmoredCar moved from Kiev to Vinnytsia
1 ArmoredCar moved from Kiev to Minsk
1 Artillery moved from Kiev to Minsk
2 Infantrys moved from Kursk to Minsk
1 Infantry moved from Kursk to Kiev
1 Mech.Inf moved from Moscow to Leningrad
3 Infantrys moved from Arkhangelsk to 6 Sea Zone
1 Infantry moved from Finnmark to Upper Norrland
3 Artillerys and 1 Infantry moved from Finnmark to Lapland
1 Artillery moved from Arkhangelsk to 6 Sea Zone
1 Artillery and 3 Infantrys moved from 6 Sea Zone to Lapland
1 Infantry moved from Kuybyshev to Saratov
1 Destroyer, 1 Submarine and 1 Transport moved from 53 Sea Zone to 54 Sea Zone
1 Infantry moved from Rostov to 54 Sea Zone
1 Infantry moved from 54 Sea Zone to Crimea
5 Infantrys moved from Sverdlovsk to Perm
2 Infantrys moved from Tashkent to Chimkent
Purchase Units - Russians
Russians buy 2 ArmoredCars, 1 Bunker, 7 HeavyTanks, 29 Infantrys and 1 Tank; Remaining resources: 0 PUs;
Combat - Russians
Battle in Yemen
Russians attack with 2 ArmoredCars, 1 HeavyTank, 1 Infantry and 3 Mech.Infs
Neutral defend with 2 Infantrys
Russians roll dice for 2 ArmoredCars, 1 HeavyTank, 1 Infantry and 3 Mech.Infs in Yemen, round 2 : 3/7 hits, 2.67 expected hits
Neutral roll dice for 2 Infantrys in Yemen, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Neutral lost in Yemen
Russians loses 0 PUs for violating Yemens neutrality.
Russians win, taking Yemen from Neutral with 2 ArmoredCars, 1 HeavyTank and 3 Mech.Infs remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in Odessa
Russians attack with 2 ArmoredCars and 1 Artillery
Romanians defend with 1 Infantry and 1 Tank
Russians roll dice for 2 ArmoredCars and 1 Artillery in Odessa, round 2 : 1/3 hits, 1.00 expected hits
Romanians roll dice for 1 Infantry and 1 Tank in Odessa, round 2 : 1/2 hits, 0.83 expected hits
1 ArmoredCar owned by the Russians and 1 Infantry owned by the Romanians lost in Odessa
Russians roll dice for 1 ArmoredCar and 1 Artillery in Odessa, round 3 : 1/2 hits, 0.67 expected hits
Romanians roll dice for 1 Tank in Odessa, round 3 : 0/1 hits, 0.50 expected hits
1 Tank owned by the Romanians lost in Odessa
Russians win, taking Odessa from Romanians with 1 ArmoredCar and 1 Artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 ArmoredCar
Casualties for Romanians: 1 Infantry and 1 Tank
Battle in W.Tibet
Russians attack with 2 Artillerys, 2 Infantrys and 3 Tanks
Neutral defend with 2 Infantrys
Russians roll dice for 2 Artillerys, 2 Infantrys and 3 Tanks in W.Tibet, round 2 : 4/7 hits, 2.83 expected hits
Neutral roll dice for 2 Infantrys in W.Tibet, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 2 Infantrys owned by the Neutral lost in W.Tibet
Russians loses 0 PUs for violating W.Tibets neutrality.
Russians win, taking W.Tibet from Neutral with 2 Artillerys, 1 Infantry and 3 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Casualties for Neutral: 2 Infantrys
Battle in Vinnytsia
Russians attack with 1 ArmoredCar, 1 Artillery and 1 Infantry
Germans defend with 1 Infantry
Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Infantry in Vinnytsia, round 2 : 1/3 hits, 1.00 expected hits
Romanians roll dice for 1 Infantry in Vinnytsia, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Russians and 1 Infantry owned by the Germans lost in Vinnytsia
Russians win, taking Vinnytsia from Romanians with 1 Artillery and 1 Infantry remaining. Battle score for attacker is -2
Casualties for Russians: 1 ArmoredCar
Casualties for Germans: 1 Infantry
Battle in Minsk
Russians attack with 1 ArmoredCar, 1 Artillery and 6 Infantrys
Romanians defend with 3 Tanks
Russians roll dice for 1 ArmoredCar, 1 Artillery and 6 Infantrys in Minsk, round 2 : 1/8 hits, 1.83 expected hits
Romanians roll dice for 3 Tanks in Minsk, round 2 : 0/3 hits, 1.50 expected hits
1 Tank owned by the Romanians lost in Minsk
Russians roll dice for 1 ArmoredCar, 1 Artillery and 6 Infantrys in Minsk, round 3 : 3/8 hits, 1.83 expected hits
Romanians roll dice for 2 Tanks in Minsk, round 3 : 2/2 hits, 1.00 expected hits
1 ArmoredCar owned by the Russians, 1 Infantry owned by the Russians and 2 Tanks owned by the Romanians lost in Minsk
Russians win, taking Minsk from Romanians with 1 Artillery and 5 Infantrys remaining. Battle score for attacker is 9
Casualties for Romanians: 3 Tanks
Casualties for Russians: 1 ArmoredCar and 1 Infantry
Non Combat Move - Russians
5 Mech.Infs moved from Kiev to Leningrad
1 Infantry moved from Leningrad to Novgorod
2 HeavyTanks and 2 Tanks moved from Kiev to Donetsk
8 Infantrys moved from Kursk to Donetsk
3 Mech.Infs moved from Georgia to Donetsk
1 Mech.Inf moved from Stalingrad to Donetsk
1 Artillery, 1 Elite and 6 Infantrys moved from Moscow to Yaroslavl
2 Infantrys moved from Yaroslavl to Kursk
6 Infantrys moved from Yaroslavl to Smolensk
Place Units - Russians
2 ArmoredCars and 4 HeavyTanks placed in Sibirsky
Russians undo move 1.
1 Bunker and 4 HeavyTanks placed in Leningrad
1 HeavyTank placed in Georgia
Russians undo move 2.
2 ArmoredCars, 3 HeavyTanks and 1 Tank placed in Sibirsky
5 Infantrys placed in Stalingrad
3 Infantrys placed in Georgia
10 Infantrys placed in Moscow
4 Infantrys placed in Arkhangelsk
5 Infantrys placed in Sverdlovsk
Russians undo move 7.
3 Infantrys placed in W.Iran
2 Infantrys placed in Tashkent
2 Infantrys placed in Sverdlovsk
Turn Complete - Russians
Russians collect 123 PUs; end with 123 PUs
Combat Hit Differential Summary :
Romanians : -0.17
Neutral : 0.67
Russians : 2.17
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Italians
12 Infantrys moved from N.Tunisia to N.Algeria
Italians take N.Algeria from French
1 HeavyTank moved from Tunis to N.Algeria
1 Tank moved from Campania to 48 Sea Zone
1 Infantry moved from Campania to 48 Sea Zone
1 Battleship, 2 Destroyers, 1 Infantry, 1 Submarine, 1 Tank and 1 Transport moved from 48 Sea Zone to 46 Sea Zone
1 Infantry and 1 Tank moved from 46 Sea Zone to Sardinia
3 Infantrys moved from Tunis to N.Tunisia
1 Infantry moved from Hun to Kufra
1 Infantry moved from El Agheila to Kufra
3 Infantrys and 2 Tanks moved from Lombardy to Tuscany
Purchase Units - Italians
Italians buy 1 Bunker, 3 HeavyTanks, 7 Infantrys and 3 Transports; Remaining resources: 1 PUs;
Combat - Italians
Battle in 46 Sea Zone
Italians attack with 1 Battleship, 2 Destroyers, 1 Submarine and 1 Transport
Americans defend with 1 S.Submarine
Italians roll dice for 1 Submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 S.Submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
1 S.Submarine owned by the Americans lost in 46 Sea Zone
Italians win with 1 Battleship, 2 Destroyers, 1 Submarine and 1 Transport remaining. Battle score for attacker is 10
Casualties for Americans: 1 S.Submarine
Battle in Sardinia
Italians attack with 1 Infantry and 1 Tank
French defend with 1 Artillery
Italians roll dice for 1 Infantry and 1 Tank in Sardinia, round 2 : 0/2 hits, 0.67 expected hits
French roll dice for 1 Artillery in Sardinia, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Italians lost in Sardinia
Italians roll dice for 1 Tank in Sardinia, round 3 : 0/1 hits, 0.50 expected hits
French roll dice for 1 Artillery in Sardinia, round 3 : 1/1 hits, 0.33 expected hits
1 Tank owned by the Italians lost in Sardinia
French win with 1 Artillery remaining. Battle score for attacker is -7
Casualties for Italians: 1 Infantry and 1 Tank
Non Combat Move - Italians
Place Units - Italians
3 Transports placed in 46 Sea Zone
1 Bunker placed in Kufra
3 HeavyTanks placed in Hun
4 Infantrys placed in Tunis
3 Infantrys placed in Greece
Turn Complete - Italians
Italians collect 59 PUs; end with 60 PUs
Combat Hit Differential Summary :
Italians : -0.50
French : 1.33
Americans : -0.50
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - French
1 Carrier, 1 Cruiser and 2 Destroyers moved from 45 Sea Zone to 41 Sea Zone
1 Elite moved from Palestine to Lower Egypt
3 Infantrys moved from Syria to Palestine
Purchase Units - French
French buy 1 Adv.Fighter, 1 Bunker, 1 Elite and 2 Tanks; Remaining resources: 0 PUs;
Non Combat Move - French
Place Units - French
1 Adv.Fighter, 1 Bunker, 1 Elite and 2 Tanks placed in E.Morocco
Turn Complete - French
French collect 28 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Yamamoto
3 Tanks moved from Kwangsi to Kweichow
12 Mech.Infs and 3 Tanks moved from N.French Indochina to Szechwan
1 Infantry moved from Hupeh to Shensi
1 Artillery and 3 Infantrys moved from Hupeh to Szechwan
1 S.Bomber moved from Tokyo to Shensi
6 Infantrys moved from Hong Kong to Kwangtung
Purchase Units - Yamamoto
Yamamoto buy 1 Adv.Fighter, 2 Fighters, 9 Infantrys and 1 L.Fighter; Remaining resources: 22 PUs;
Combat - Yamamoto
Battle in Szechwan
Yamamoto attack with 1 Artillery, 3 Infantrys, 12 Mech.Infs and 3 Tanks
British defend with 1 Artillery
Yamamoto roll dice for 1 Artillery, 3 Infantrys, 12 Mech.Infs and 3 Tanks in Szechwan, round 2 : 5/19 hits, 6.83 expected hits
Chinese roll dice for 1 Artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 Artillery owned by the British lost in Szechwan
Yamamoto win, taking Szechwan from Chinese with 1 Artillery, 3 Infantrys, 12 Mech.Infs and 3 Tanks remaining. Battle score for attacker is 4
Casualties for British: 1 Artillery
Battle in Kweichow
Yamamoto attack with 3 Tanks
British defend with 1 ArmoredCar
Yamamoto roll dice for 3 Tanks in Kweichow, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 ArmoredCar in Kweichow, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the British lost in Kweichow
Yamamoto win, taking Kweichow from Chinese with 3 Tanks remaining. Battle score for attacker is 4
Casualties for British: 1 ArmoredCar
Battle in Shensi
Yamamoto attack with 1 Infantry and 1 S.Bomber
British defend with 1 ArmoredCar
Yamamoto roll dice for 1 Infantry and 1 S.Bomber in Shensi, round 2 : 1/2 hits, 1.17 expected hits
Chinese roll dice for 1 ArmoredCar in Shensi, round 2 : 0/1 hits, 0.17 expected hits
1 ArmoredCar owned by the British lost in Shensi
Yamamoto win, taking Shensi from Chinese with 1 Infantry and 1 S.Bomber remaining. Battle score for attacker is 4
Casualties for British: 1 ArmoredCar
Non Combat Move - Yamamoto
1 S.Bomber moved from Shensi to Tokyo
1 Adv.Fighter and 1 Fighter moved from Tokyo to Soembawa
1 Bomber moved from S.Thailand to Soembawa
1 Adv.Fighter and 2 Fighters moved from Kyushu to Soembawa
3 Infantrys moved from Chubu to Kyushu
1 Infantry moved from Tohoku to Hokkaido
Place Units - Yamamoto
6 Infantrys placed in Hong Kong
3 Infantrys placed in Kwangsi
1 Adv.Fighter, 2 Fighters and 1 L.Fighter placed in Tokyo
Turn Complete - Yamamoto
Yamamoto collect 78 PUs; end with 100 PUs
Combat Hit Differential Summary :
Yamamoto : -2.50
Chinese : -0.67
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Chinese
1 Elite and 5 Infantrys moved from E.Qinghai to Lanchow
1 Elite and 2 Infantrys moved from Ningsia to Shensi
4 Infantrys moved from Gobi Altai to Ningsia
1 Elite and 5 Infantrys moved from Hsining to E.Qinghai
3 Infantrys moved from Urumqi to E.Sinkiang
4 Infantrys moved from E.Sinkiang to Gobi Altai
Purchase Units - Chinese
Chinese buy 1 Elite and 9 Infantrys; Remaining resources: 0 PUs;
Combat - Chinese
Battle in Shensi
Chinese attack with 1 Elite and 2 Infantrys
Yamamoto defend with 1 Infantry
Chinese roll dice for 1 Elite and 2 Infantrys in Shensi, round 2 : 1/3 hits, 0.67 expected hits
Yamamoto roll dice for 1 Infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Yamamoto lost in Shensi
Chinese win, taking Shensi from Yamamoto with 1 Elite and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for Yamamoto: 1 Infantry
Non Combat Move - Chinese
Place Units - Chinese
1 Elite and 5 Infantrys placed in Hsining
4 Infantrys placed in Urumqi
Turn Complete - Chinese
Chinese collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Yamamoto : -0.33
Chinese : 0.33
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 8
Combat Move - Hisaichi
1 Infantry moved from Manila to 93 Sea Zone
1 Infantry and 1 T.Boat moved from 93 Sea Zone to 107 Sea Zone
1 Infantry moved from 107 Sea Zone to Hollandia
Hisaichi take Hollandia from Dutch
3 Tanks moved from Java to Soembawa
2 Transports moved from 110 Sea Zone to 111 Sea Zone
2 Infantrys and 2 Tanks moved from Celebes to 111 Sea Zone
1 Transport moved from 107 Sea Zone to 111 Sea Zone
1 Artillery and 1 Infantry moved from Mindanao to 111 Sea Zone
1 Artillery, 3 Infantrys and 2 Tanks moved from 111 Sea Zone to Flores
1 S.Submarine moved from 107 Sea Zone to 111 Sea Zone
1 Infantry moved from Mindoro to 111 Sea Zone
1 Infantry moved from 111 Sea Zone to Flores
2 Carriers and 2 Fighters moved from 110 Sea Zone to 111 Sea Zone
3 Destroyers moved from 107 Sea Zone to 111 Sea Zone
2 Adv.Fighters moved from Manila to 111 Sea Zone
1 Destroyer moved from 107 Sea Zone to 109 Sea Zone
1 Elite and 4 Infantrys moved from Hupeh to Shensi
1 Tank moved from Hupeh to Chahar
1 Infantry moved from Suiyuan to Chahar
1 Artillery and 3 Infantrys moved from Suiyuan to Shensi
1 Tank moved from Suiyuan to Chahar
1 Artillery and 1 Elite moved from N.Buryat Mongolia to Yakutsk
4 Infantrys moved from Heilungchiang to Chita
4 Infantrys moved from Kirin to Heilungchiang
4 Infantrys moved from Liaoning to Hulunbuir
8 Infantrys moved from Changchun to Kirin
1 Elite, 16 Infantrys and 1 Tank moved from N.Buryat Mongolia to S.Buryat Mongolia
Purchase Units - Hisaichi
Hisaichi buy 1 Bunker, 4 Destroyers, 1 Elite, 13 Infantrys and 3 Tanks; Remaining resources: 0 PUs;
Combat - Hisaichi
Battle in Chahar
Hisaichi attack with 1 Infantry and 2 Tanks
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 2 Tanks in Chahar, round 2 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 Infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Chahar
Hisaichi win, taking Chahar from Chinese with 1 Infantry and 2 Tanks remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Yakutsk
Hisaichi attack with 1 Artillery and 1 Elite
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Artillery and 1 Elite in Yakutsk, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 Infantry in Yakutsk, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Yakutsk
Hisaichi win, taking Yakutsk from Russians with 1 Artillery and 1 Elite remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Battle in Shensi
Hisaichi attack with 1 Artillery, 1 Elite and 7 Infantrys
Chinese defend with 1 Elite and 2 Infantrys
Hisaichi roll dice for 1 Artillery, 1 Elite and 7 Infantrys in Shensi, round 2 : 0/9 hits, 2.00 expected hits
Chinese roll dice for 1 Elite and 2 Infantrys in Shensi, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Hisaichi lost in Shensi
Hisaichi roll dice for 1 Artillery, 1 Elite and 6 Infantrys in Shensi, round 3 : 1/8 hits, 1.83 expected hits
Chinese roll dice for 1 Elite and 2 Infantrys in Shensi, round 3 : 0/3 hits, 1.00 expected hits
1 Infantry owned by the Chinese lost in Shensi
Hisaichi roll dice for 1 Artillery, 1 Elite and 6 Infantrys in Shensi, round 4 : 2/8 hits, 1.83 expected hits
Chinese roll dice for 1 Elite and 1 Infantry in Shensi, round 4 : 1/2 hits, 0.67 expected hits
1 Elite owned by the Chinese, 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shensi
Hisaichi win, taking Shensi from Chinese with 1 Artillery, 1 Elite and 5 Infantrys remaining. Battle score for attacker is 3
Casualties for Hisaichi: 2 Infantrys
Casualties for Chinese: 1 Elite and 2 Infantrys
Battle in S.Buryat Mongolia
Hisaichi attack with 1 Elite, 16 Infantrys and 1 Tank
Russians defend with 1 Infantry
Hisaichi roll dice for 1 Elite, 16 Infantrys and 1 Tank in S.Buryat Mongolia, round 2 : 3/18 hits, 3.50 expected hits
Russians roll dice for 1 Infantry in S.Buryat Mongolia, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in S.Buryat Mongolia
Hisaichi win, taking S.Buryat Mongolia from Russians with 1 Elite, 16 Infantrys and 1 Tank remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Hisaichi
Place Units - Hisaichi
1 Bunker placed in Flores
4 Destroyers placed in 107 Sea Zone
3 Tanks placed in Hupeh
1 Elite and 3 Infantrys placed in Liaoning
8 Infantrys placed in Changchun
2 Infantrys placed in Manila
Turning on Edit Mode
EDIT: Removing units owned by Hisaichi from N.Buryat Mongolia: 1 AAGun
EDIT: Adding units owned by Hisaichi to Chita: 1 AAGun
EDIT: Turning off Edit Mode
Turn Complete - Hisaichi
Hisaichi collect 84 PUs; end with 84 PUs
Combat Hit Differential Summary :
Hisaichi : -3.17
Chinese : -1.00
Russians : -0.67
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