@gamerman01 And of course I immediately regret these moves before the dice are even thrown… I think I should have moved the Japanese fleet in the Atlantic north to the sea zone west of Spain and dumped the infantry into France. I’m hoping we can chat about it after the game is over? I think we’re pretty close to the end now barring some very lucky rolls for me.
Giallo (A+6) vs DizzKneeLand33 (X) BM3 L20 game 2
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 armour, 1 factory_minor, 3 fighters and 2 mech_infantrys; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 armour moved from Kansu to Tsinghai Japanese take Tsinghai from Chinese 1 artillery and 1 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Shensi 1 artillery and 2 infantry moved from Hopei to Kweichow 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Burma 1 artillery, 1 infantry and 1 marine moved from Java to 42 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 marine, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber moved from 41 Sea Zone to Sumatra 1 submarine moved from 37 Sea Zone to 55 Sea Zone 1 destroyer moved from 35 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 marine moved from Borneo to 43 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 41 Sea Zone 1 cruiser and 1 marine moved from 44 Sea Zone to 41 Sea Zone 2 marines moved from 41 Sea Zone to Sumatra 1 artillery and 1 marine moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 38 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 38 Sea Zone 1 carrier moved from 35 Sea Zone to 38 Sea Zone 1 artillery and 1 marine moved from 38 Sea Zone to Burma 4 bombers, 8 fighters and 5 tactical_bombers moved from French Indo China to Szechwan Combat - Japanese Battle in Kweichow Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Szechwan Japanese attack with 4 bombers, 8 fighters, 1 infantry and 5 tactical_bombers Chinese defend with 1 fighter and 7 infantry Japanese roll dice for 4 bombers, 8 fighters, 1 infantry and 5 tactical_bombers in Szechwan, round 2 : 9/18 hits, 10.17 expected hits Chinese roll dice for 1 fighter and 7 infantry in Szechwan, round 2 : 1/8 hits, 3.00 expected hits 1 infantry owned by the Japanese, 7 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan Japanese win with 4 bombers, 8 fighters and 5 tactical_bombers remaining. Battle score for attacker is 28 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 fighter and 7 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry, 3 marines and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 battleship and 2 cruisers in Sumatra, round 2 : 2/3 hits, 1.67 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry, 3 marines and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in 55 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 55 Sea Zone Japanese win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 battleship in Burma, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 artillery, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Shensi Japanese attack with 1 artillery and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 2 infantry in Shensi, round 2 : 3/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win, taking Shensi from Chinese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 4 bombers, 8 fighters and 5 tactical_bombers moved from Szechwan to French Indo China 1 aaGun and 1 infantry moved from Hunan to Yunnan 1 infantry moved from Anhwe to Hunan 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Hopei 1 infantry moved from Jehol to Chahar 1 artillery and 3 infantry moved from Jehol to Anhwe 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Kwangtung to Yunnan 1 artillery moved from Kwangtung to Kwangsi 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone Place Units - Japanese 1 factory_minor placed in Malaya 1 armour and 2 mech_infantrys placed in French Indo China 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 63 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUsCombat Hit Differential Summary :
ANZAC : -0.67 Chinese : -3.00 UK_Pacific : 0.67 Japanese : 0.17 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Central United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Wake Island 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Morocco Battle in Marshall Islands Battle in 55 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Morocco from Italians, taking Marshall Islands from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 infantry placed in Central United States 1 battleship, 1 carrier and 1 submarine placed in 10 Sea Zone 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans : -0,67 Japanese : -0,83 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Americans buy 1 battleship, 1 carrier, 3 fighters, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 marine moved from Central United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone 2 fighters moved from 54 Sea Zone to 55 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Wake Island 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands Combat - Americans Battle in Morocco Battle in Marshall Islands Battle in 55 Sea Zone Americans attack with 1 destroyer and 2 fighters Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 submarine owned by the Japanese lost in 55 Sea Zone Americans roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win, taking Morocco from Italians, taking Marshall Islands from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Non Combat Move - Americans 2 fighters moved from 55 Sea Zone to 54 Sea Zone 1 armour and 1 infantry moved from Central United States to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 infantry placed in Central United States 1 battleship, 1 carrier and 1 submarine placed in 10 Sea Zone 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 8 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 2 PUs; end with 10 PUs Purchase Units - British British buy 2 artilleries, 1 factory_minor and 4 infantry; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 1 infantry moved from India to Burma 2 fighters moved from India to Burma 3 mech_infantrys moved from Belgian Congo to Egypt 1 armour moved from Iraq to Egypt 2 artilleries, 3 infantry and 1 mech_infantry moved from Alexandria to Egypt Combat - British Battle in Burma British attack with 2 fighters and 3 infantry Japanese defend with 1 artillery and 1 marine British roll dice for 2 fighters and 3 infantry in Burma, round 2 : 2/5 hits, 1,50 expected hits Japanese roll dice for 1 artillery and 1 marine in Burma, round 2 : 1/2 hits, 0,67 expected hits 1 marine owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 marine Non Combat Move - British 2 fighters moved from Burma to India 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 marine moved from Iraq to 80 Sea Zone 1 battleship, 1 cruiser, 1 marine and 1 transport moved from 80 Sea Zone to 76 Sea Zone 1 marine moved from 76 Sea Zone to Ethiopia 1 infantry moved from Iraq to Northwest Persia British take Northwest Persia from Neutral_Allies 2 infantry moved from Iraq to Persia 1 armour, 1 artillery and 2 infantry moved from Quebec to Eastern United States Place Units - British 1 factory_minor placed in Iraq 1 artillery and 2 infantry placed in Egypt 1 artillery and 2 infantry placed in Persia Turn Complete - British British collect 35 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantryCombat Hit Differential Summary :
British : 0,50 Americans : -0,67 Japanese : -0,50 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour and 1 mech_infantry moved from Tunisia to Morocco 1 bomber moved from Tobruk to Morocco Combat - Italians Battle in Morocco Italians attack with 1 armour, 1 bomber and 1 mech_infantry Americans defend with 1 marine Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Morocco, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 marine in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Morocco Italians win, taking Morocco from Americans with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Non Combat Move - Italians 1 bomber moved from Morocco to Tunisia 3 fighters moved from Tobruk to Southern Italy 1 artillery and 4 infantry moved from Northern Italy to France 1 infantry moved from Northern Italy to France 2 infantry moved from Southern Italy to Northern Italy 1 armour moved from Greece to Romania Place Units - Italians 2 destroyers and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians : -0.33 Americans : -0.33 -
TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 5 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 45 Sea Zone 2 fighters moved from Queensland to 45 Sea Zone 2 infantry moved from Egypt to Alexandria Combat - ANZAC Battle in Alexandria ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 infantry in Alexandria, round 3 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 infantry in Alexandria, round 4 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 infantry in Alexandria, round 5 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Alexandria 1 infantry owned by the ANZAC retreated to Egypt Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Battle in 45 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 45 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUsCombat Hit Differential Summary :
Italians : -0,33 ANZAC : -0,67 Japanese : -0,33 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 carrier; Remaining resources: 5 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 45 Sea Zone 2 fighters moved from Queensland to 45 Sea Zone 2 infantry moved from Egypt to Alexandria Combat - ANZAC Battle in Alexandria ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Alexandria, round 2 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 infantry in Alexandria, round 3 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 3 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 infantry in Alexandria, round 4 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 4 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 2 infantry in Alexandria, round 5 : 0/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Alexandria 1 infantry owned by the ANZAC retreated to Egypt Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for ANZAC: 1 infantry Battle in 45 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 45 Sea Zone ANZAC win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 45 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 carrier placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French 1 infantry moved from Egypt to Alexandria Combat - French Battle in Alexandria French attack with 1 infantry Italians defend with 1 infantry French roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,17 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria French win, taking Alexandria from Italians with 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
Italians : -0,67 French : 0,83 ANZAC : -0,67 Japanese : -0,33 -
TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Germans Germans buy 2 bombers and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Romania to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Poland to Eastern Poland 3 armour and 3 mech_infantrys moved from Baltic States to Belarus Germans take Belarus from Russians 3 armour and 3 mech_infantrys moved from Belarus to Archangel Germans take Archangel from Russians 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Vyborg to Novgorod 10 mech_infantrys moved from Germany to Eastern Poland 2 armour moved from Romania to Eastern Poland 2 artilleries and 10 infantry moved from Romania to Eastern Poland Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Eastern Poland Germans attack with 2 armour, 2 artilleries, 11 infantry and 10 mech_infantrys Russians defend with 1 infantry Germans roll dice for 2 armour, 2 artilleries, 11 infantry and 10 mech_infantrys in Eastern Poland, round 2 : 3/25 hits, 5.50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 2 armour, 2 artilleries, 10 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 infantry moved from Romania to Bessarabia 1 aaGun moved from Romania to Eastern Poland 1 infantry moved from Baltic States to Belarus 3 aaGuns, 1 armour, 13 artilleries, 11 infantry and 6 mech_infantrys moved from Baltic States to Eastern Poland 2 infantry moved from Germany to Poland 3 bombers, 3 fighters and 2 tactical_bombers moved from Algeria to Western Germany 3 infantry moved from Finland to Karelia Place Units - Germans 6 mech_infantrys placed in Germany 2 bombers placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4 Germans collect 47 PUs (3 lost to blockades); end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUsCombat Hit Differential Summary :
Germans : -2.50 Russians : 0.67 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 6 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 fighter and 1 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Western Ukraine Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Western Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Belarus to Russia 1 fighter moved from Western Ukraine to Russia 1 tactical_bomber moved from Western Ukraine to Bryansk 8 armour and 2 mech_infantrys moved from Ukraine to Bryansk 9 infantry moved from Russia to Bryansk 2 aaGuns and 12 infantry moved from Timguska to Novosibirsk 6 infantry moved from Novosibirsk to Vologda 1 tactical_bomber moved from Bryansk to Russia 3 armour and 1 mech_infantry moved from Bryansk to Russia 1 mech_infantry moved from Bryansk to Russia Place Units - Russians 6 artilleries and 4 infantry placed in Russia 1 armour placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUsCombat Hit Differential Summary :
Germans : 0,17 Russians : 1,00 -
TripleA Manual Gamesave Post: Japanese round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 infantry moved from Shensi to Szechwan Japanese take Szechwan from Chinese 1 armour and 2 mech_infantrys moved from French Indo China to Burma 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from Yunnan to Burma 2 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 3 marines moved from Sumatra to 41 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 infantry, 3 marines, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery, 3 fighters, 3 infantry, 3 marines and 3 tactical_bombers moved from 39 Sea Zone to India 4 bombers, 8 fighters and 5 tactical_bombers moved from French Indo China to India Combat - JapaneseCombat Hit Differential Summary :
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scramble sz39?
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@DizzKneeLand33 said in Giallo (A+6) vs DizzKneeLand33 (X) BM3 L20 game 2:
scramble sz39?
one anzac fighter
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 fighters, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shensi to Sikang Japanese take Sikang from Chinese 1 infantry moved from Shensi to Szechwan Japanese take Szechwan from Chinese 1 armour and 2 mech_infantrys moved from French Indo China to Burma 1 infantry moved from Yunnan to Burma 1 mech_infantry moved from Yunnan to Burma 2 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 3 marines moved from Sumatra to 41 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 fighter, 1 infantry, 3 marines, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 battleship, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 38 Sea Zone to 39 Sea Zone 1 artillery, 3 fighters, 3 infantry, 3 marines and 3 tactical_bombers moved from 39 Sea Zone to India 4 bombers, 8 fighters and 5 tactical_bombers moved from French Indo China to India Combat - Japanese UK_Pacific scrambles 1 units out of India to defend against the attack in 39 Sea Zone UK_Pacific scrambles to create a battle in territory 39 Sea Zone Battle in 39 Sea Zone Japanese attack with 2 battleships, 3 carriers, 2 cruisers and 3 transports ANZAC defend with 1 fighter Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers and 3 transports in 39 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits ANZAC roll dice for 1 fighter in 39 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 fighter owned by the ANZAC lost in 39 Sea Zone Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers and 3 transports remaining. Battle score for attacker is 10 Casualties for ANZAC: 1 fighter Battle in Burma Japanese attack with 1 armour, 1 infantry and 3 mech_infantrys British defend with 2 infantry Japanese roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Burma, round 2 : 1/5 hits, 1.17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma Japanese roll dice for 1 armour, 1 infantry and 3 mech_infantrys in Burma, round 3 : 2/5 hits, 1.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in India Japanese attack with 1 artillery, 4 bombers, 11 fighters, 3 infantry, 3 marines and 8 tactical_bombers British defend with 3 aaGuns, 2 fighters, 19 infantry and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour AA fire in India : 1/9 hits, 1.50 expected hits 1 fighter owned by the Japanese lost in India Japanese roll dice for 1 artillery, 4 bombers, 10 fighters, 3 infantry, 3 marines and 8 tactical_bombers in India, round 2 : 17/29 hits, 15.00 expected hits UK_Pacific roll dice for 3 aaGuns, 2 fighters, 19 infantry and 1 mech_infantry in India, round 2 : 10/22 hits, 8.00 expected hits 4 fighters owned by the Japanese, 3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 marines owned by the Japanese, 3 aaGuns owned by the British and 14 infantry owned by the British lost in India Japanese roll dice for 4 bombers, 6 fighters, 1 marine and 8 tactical_bombers in India, round 3 : 15/19 hits, 11.00 expected hits UK_Pacific roll dice for 2 fighters, 5 infantry and 1 mech_infantry in India, round 3 : 3/8 hits, 3.33 expected hits 3 tactical_bombers owned by the Japanese, 1 mech_infantry owned by the British, 5 infantry owned by the British and 2 fighters owned by the British lost in India Japanese captures 9PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 4 bombers, 6 fighters, 1 marine and 5 tactical_bombers remaining. Battle score for attacker is -10 Casualties for Japanese: 1 artillery, 5 fighters, 3 infantry, 2 marines and 3 tactical_bombers Casualties for British: 3 aaGuns, 2 fighters, 19 infantry and 1 mech_infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 aaGun moved from Yunnan to Burma 1 artillery moved from Kwangsi to French Indo China 1 infantry moved from Hunan to Kwangsi 1 artillery moved from Anhwe to Hunan 1 artillery and 1 infantry moved from Kweichow to Yunnan 3 fighters and 3 tactical_bombers moved from India to 39 Sea Zone 3 fighters and 2 tactical_bombers moved from India to Yunnan 4 bombers moved from India to French Indo China 1 infantry moved from Hunan to Yunnan Place Units - Japanese 3 infantry placed in Malaya 3 infantry placed in French Indo China 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone 2 fighters placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 68 PUs; end with 77 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 80 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 85 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 90 PUsCombat Hit Differential Summary :
ANZAC : -0.67 UK_Pacific : 0.67 AA fire in India : : -0.50 Japanese : 7.33 -
TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 armour and 1 infantry moved from 94 Sea Zone to Tunisia 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Wake Island to 33 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 battleship, 1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 55 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 3 fighters moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Philippines Battle in Morocco Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour and 1 mech_infantry Americans roll dice for 2 cruisers in Morocco, round 2 : 2/2 hits, 1,00 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 : 2/2 hits, 0,83 expected hits 1 mech_infantry owned by the Italians, 1 fighter owned by the Americans, 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco Americans win, taking Philippines from Japanese, taking Morocco from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter and 1 infantry Casualties for Italians: 1 armour and 1 mech_infantry Battle in Caroline Islands Americans attack with 4 fighters and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 1/3 hits, 0,50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 3 fighters and 2 infantry in Caroline Islands, round 2 : 0/5 hits, 1,83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 2 fighters and 1 infantry in Caroline Islands, round 3 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 2 fighters and 1 infantry in Caroline Islands, round 4 : 1/3 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 fighter in Caroline Islands, round 5 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win with 1 fighter remaining. Battle score for attacker is -25 Casualties for Americans: 3 fighters and 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Tunisia Americans attack with 1 armour and 1 infantry Italians defend with 1 bomber Americans roll dice for 1 armour and 1 infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 bomber in Tunisia, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 armour and 1 infantry in Tunisia, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 bomber in Tunisia, round 3 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 12 Casualties for Italians: 1 bomber Non Combat Move - Americans 1 fighter moved from Caroline Islands to 33 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 2 fighters and 1 tactical_bomber moved from Morocco to 91 Sea Zone 1 bomber moved from United Kingdom to French Equatorial Africa 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 destroyer, 2 fighters and 1 submarine placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUsCombat Hit Differential Summary :
Italians : 0,83 Americans : -2,17 AA fire in Caroline Islands : : 0,50 Japanese : 1,67 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 3 fighters and 1 submarine; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 armour and 1 infantry moved from 94 Sea Zone to Tunisia 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 3 fighters and 1 tactical_bomber moved from 91 Sea Zone to Morocco 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Wake Island to 33 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 battleship, 1 carrier and 1 submarine moved from 10 Sea Zone to 30 Sea Zone 1 destroyer moved from 55 Sea Zone to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 3 fighters moved from 33 Sea Zone to Caroline Islands Combat - Americans Battle in Philippines Battle in Morocco Americans attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 armour and 1 mech_infantry Americans roll dice for 2 cruisers in Morocco, round 2 : 2/2 hits, 1,00 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Morocco, round 2 : 2/2 hits, 0,83 expected hits 1 mech_infantry owned by the Italians, 1 fighter owned by the Americans, 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Morocco Americans win, taking Philippines from Japanese, taking Morocco from Italians with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Americans: 1 fighter and 1 infantry Casualties for Italians: 1 armour and 1 mech_infantry Battle in Caroline Islands Americans attack with 4 fighters and 2 infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry AA fire in Caroline Islands : 1/3 hits, 0,50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 2 : 0/2 hits, 1,17 expected hits Americans roll dice for 3 fighters and 2 infantry in Caroline Islands, round 2 : 0/5 hits, 1,83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 2/2 hits, 0,67 expected hits 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 2 fighters and 1 infantry in Caroline Islands, round 3 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 3 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 2 fighters and 1 infantry in Caroline Islands, round 4 : 1/3 hits, 1,17 expected hits Japanese roll dice for 2 infantry in Caroline Islands, round 4 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 1 fighter in Caroline Islands, round 5 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win with 1 fighter remaining. Battle score for attacker is -25 Casualties for Americans: 3 fighters and 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Tunisia Americans attack with 1 armour and 1 infantry Italians defend with 1 bomber Americans roll dice for 1 armour and 1 infantry in Tunisia, round 2 : 0/2 hits, 0,67 expected hits Italians roll dice for 1 bomber in Tunisia, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 1 armour and 1 infantry in Tunisia, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 bomber in Tunisia, round 3 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 12 Casualties for Italians: 1 bomber Non Combat Move - Americans 1 fighter moved from Caroline Islands to 33 Sea Zone 3 fighters moved from Eastern United States to Gibraltar 2 fighters and 1 tactical_bomber moved from Morocco to 91 Sea Zone 1 bomber moved from United Kingdom to French Equatorial Africa 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - Americans 1 carrier placed in 10 Sea Zone 1 destroyer, 2 fighters and 1 submarine placed in 10 Sea Zone 1 carrier placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 54 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 10 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 10 PUs Purchase Units - British British buy 1 fighter, 6 infantry and 2 mech_infantrys; Remaining resources: 5 PUs; Combat Move - British 4 artilleries moved from Egypt to Trans-Jordan 7 infantry moved from Egypt to Alexandria 1 tactical_bomber moved from Egypt to Alexandria Combat - British Battle in Alexandria British attack with 7 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 7 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/8 hits, 1,67 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 7 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 1 tactical_bomber moved from Alexandria to Iraq 1 armour and 4 mech_infantrys moved from Egypt to Iraq 1 marine moved from Ethiopia to 76 Sea Zone 1 battleship, 1 cruiser, 1 marine and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 marine moved from 81 Sea Zone to Trans-Jordan 1 infantry moved from Northwest Persia to Persia Place Units - British 1 fighter and 2 mech_infantrys placed in Egypt 3 infantry placed in Iraq 3 infantry placed in Persia Turn Complete - British British collect 35 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Italians : 0,50 British : -0,67 Americans : -2,17 AA fire in Caroline Islands : : 0,50 Japanese : 1,67 -
hey, your turn
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Sorry, let me see if for some reason it didn’t post. The board notifications are driving me batty.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 1 carrier and 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 1 fighter moved from Southern Italy to 94 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 94 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Non Combat Move - Italians 2 artilleries and 2 infantry moved from Tobruk to Libya 1 fighter moved from 94 Sea Zone to 97 Sea Zone 1 armour moved from Romania to Belarus Place Units - Italians 1 carrier placed in 97 Sea Zone 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 45 Sea Zone to 33 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 45 Sea Zone to 33 Sea Zone 1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Egypt to Trans-Jordan Combat - ANZAC Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 infantry moved from Egypt to Trans-Jordan Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 bomber, 1 fighter, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 2 infantry moved from Eastern Poland to Western Ukraine 6 bombers moved from Western Germany to Western Ukraine 1 armour and 1 mech_infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 armour and 1 mech_infantry moved from Smolensk to Belarus Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Western Ukraine Germans attack with 6 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 6 bombers and 2 infantry in Western Ukraine, round 2 : 4/8 hits, 4.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 6 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 6 bombers moved from Western Ukraine to Belarus 4 aaGuns, 3 armour, 15 artilleries, 19 infantry and 16 mech_infantrys moved from Eastern Poland to Belarus 2 infantry moved from Poland to Eastern Poland 6 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Germany to Belarus 4 fighters and 2 tactical_bombers moved from Western Germany to Belarus 1 armour and 1 mech_infantry moved from Archangel to Karelia 2 infantry moved from Novgorod to Belarus 3 infantry moved from Karelia to Novgorod 1 armour and 1 mech_infantry moved from Archangel to Belarus Place Units - Germans 1 bomber and 1 fighter placed in Western Germany 6 mech_infantrys placed in Germany 2 artilleries and 1 infantry placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,3 Germans collect 50 PUs (3 lost to blockades); end with 50 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUsCombat Hit Differential Summary :
Germans : -0.33 Russians : -0.33





