TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
Purchase Units - Americans
Americans buy 4 artilleries, 1 carrier, 1 destroyer, 4 infantry and 4 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 marine moved from United Kingdom to 110 Sea Zone
1 marine moved from 110 Sea Zone to Holland Belgium
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 infantry moved from Tunisia to Algeria
1 bomber moved from Gibraltar to 104 Sea Zone
2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Holland Belgium
3 fighters and 1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to France
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to Normandy Bordeaux
2 fighters moved from 54 Sea Zone to 55 Sea Zone
1 bomber moved from United Kingdom to France
1 bomber moved from United Kingdom to 104 Sea Zone
Combat - Americans
Battle in Holland Belgium
Americans attack with 2 fighters, 1 marine and 2 tactical_bombers
Germans defend with 1 mech_infantry
Americans roll dice for 2 fighters, 1 marine and 2 tactical_bombers in Holland Belgium, round 2 : 3/5 hits, 2,67 expected hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans and 1 mech_infantry owned by the Germans lost in Holland Belgium
Americans win, taking Holland Belgium from Germans with 1 fighter, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is -6
Casualties for Americans: 1 fighter
Casualties for Germans: 1 mech_infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 bomber, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery, 1 bomber, 3 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/11 hits, 4,17 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber, 3 fighters, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Battle in 55 Sea Zone
Americans attack with 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in France
Americans attack with 2 bombers, 1 fighter and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor and 1 infantry
Americans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in France, round 2 : 2/4 hits, 2,50 expected hits
Germans roll dice for 1 infantry in France, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 bomber owned by the Americans lost in France
Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Americans: 1 bomber
Casualties for Germans: 1 infantry
Battle in 104 Sea Zone
Americans attack with 2 bombers, 1 destroyer and 1 submarine
Germans defend with 1 submarine
Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Germans lost in 104 Sea Zone
Americans win with 2 bombers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - Americans
2 bombers moved from 104 Sea Zone to United Kingdom
1 bomber moved from France to United Kingdom
1 bomber moved from Normandy Bordeaux to United Kingdom
1 fighter and 1 tactical_bomber moved from France to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from Normandy Bordeaux to 110 Sea Zone
1 fighter and 2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
1 submarine moved from 101 Sea Zone to 104 Sea Zone
2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry, 4 submarines and 2 transports moved from 10 Sea Zone to 30 Sea Zone
2 artilleries and 2 infantry moved from 30 Sea Zone to Johnston Island
2 fighters moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 54 Sea Zone to 55 Sea Zone
Place Units - Americans
4 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Central United States
1 carrier placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,6
Americans collect 60 PUs (1 lost to blockades); end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Suiyuyan
1 fighter moved from Shensi to Suiyuyan
3 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 3 infantry in Kweichow, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese retreated to Szechwan
Japanese win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Battle in Suiyuyan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Suiyuyan to Sikang
6 infantry moved from Szechwan to Sikang
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 7 PUs
Purchase Units - British
British buy 1 aaGun and 8 infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Libya to Algeria
1 infantry moved from Morocco to Algeria
Combat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Changing ownership of Trans-Jordan from Italians to British
EDIT: Turning off Edit Mode
3 aaGuns and 3 infantry moved from United Kingdom to 110 Sea Zone
3 aaGuns and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters moved from United Kingdom to Normandy Bordeaux
2 fighters moved from Gibraltar to Normandy Bordeaux
1 infantry moved from Iraq to Trans-Jordan
1 armour moved from West India to Persia
3 aaGuns, 9 artilleries and 28 infantry moved from Burma to India
Place Units - British
1 aaGun and 2 infantry placed in Persia
6 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,4
British collect 25 PUs; end with 26 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Germans : 1,67
Americans : -0,17
Chinese : -0,83
Japanese : 0,33
Savegame