@BobbaRossa Wow. And I thought I took a bit of beating in my other game as Axis G1. Im not even sure what to do with these boats. Im at work and should be able to run through this turn this afternoon. Crazy.
farmboy (X) vs Simon (A + 10)
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note that I assumed no intercept as it wouldn’t effect the bombing.
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TripleA Turn Summary: Russians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 29 PUs; Russians buy 1 armour, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Iraq to Trans-Jordan British take Trans-Jordan from Germans 1 infantry moved from Vologda to Samara 2 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Tambov 1 mech_infantry moved from Iraq to Syria Russians take Syria from Germans 2 armour, 9 artilleries and 108 infantry moved from Russia to Samara 1 infantry moved from Siberia to Soviet Far East Russians take Soviet Far East from Japanese Combat - Russians Battle in Tambov Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Samara Russians attack with 2 armour, 9 artilleries and 109 infantry Germans defend with 1 mech_infantry Russians roll dice for 2 armour, 9 artilleries and 109 infantry in Samara, round 2 : 28/120 hits, 23.67 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 2 armour, 9 artilleries and 109 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 3 aaGuns moved from Russia to Samara 2 fighters and 1 tactical_bomber moved from Tambov to Eastern Persia 1 mech_infantry moved from Northwest Persia to Eastern Persia 2 mech_infantrys moved from Iraq to Eastern Persia 1 aaGun and 4 infantry moved from Buryatia to Amur 1 armour and 1 mech_infantry moved from Yakut S.S.R. to Amur 2 infantry moved from Yakut S.S.R. to Buryatia 4 infantry moved from Northwest Persia to Persia 2 artilleries and 26 infantry moved from Northwest Persia to Iraq Place Units - Russians 1 armour and 2 fighters placed in Persia 1 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,3 Russians collect 16 PUs (1 lost to blockades); end with 16 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 19 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 21 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 27 PUsCombat Hit Differential Summary :
Germans : 0.33 Russians : 3.50 -
Yep, no intercept.
Looks like this could be the end. Bugger. Thought I was ahead.
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TripleA Turn Summary: Japanese round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Japanese Japanese buy 11 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 marine moved from Japan to 6 Sea Zone 1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone 1 marine moved from 21 Sea Zone to Guam 1 submarine moved from 43 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from Philippines to 34 Sea Zone 1 fighter moved from Philippines to 34 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 34 Sea Zone 1 fighter moved from 6 Sea Zone to 34 Sea Zone 3 infantry moved from French Indo China to Shan State 1 bomber, 1 fighter and 1 tactical_bomber moved from French Indo China to Shan State Combat - Japanese Battle in Guam Battle in Shan State Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Shan State, round 2 : 2/6 hits, 2.33 expected hits UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Shan State Japanese win, taking Guam from Americans, taking Shan State from UK_Pacific with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 34 Sea Zone Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 21 Sea Zone 1 destroyer moved from 43 Sea Zone to 21 Sea Zone 2 carriers moved from 6 Sea Zone to 21 Sea Zone 1 cruiser moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 tactical_bomber moved from Philippines to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Japan 1 destroyer moved from 6 Sea Zone to 24 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 destroyer moved from 6 Sea Zone to 15 Sea Zone 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China 1 bomber moved from Shan State to Philippines 1 armour, 1 infantry and 1 mech_infantry moved from Anhwe to Jehol 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 infantry moved from Shantung to 19 Sea Zone 1 infantry and 1 transport moved from 19 Sea Zone to 6 Sea Zone 1 aaGun moved from Korea to 6 Sea Zone 1 aaGun and 1 infantry moved from 6 Sea Zone to Japan 2 infantry moved from Shantung to Jehol 1 submarine moved from 6 Sea Zone to 35 Sea Zone Place Units - Japanese 3 infantry placed in Shantung 3 infantry placed in French Indo China 5 infantry placed in Japan Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUsCombat Hit Differential Summary :
ANZAC : -0.33 UK_Pacific : -0.67 Japanese : 0.33 -
@simon33 said in farmboy (X) vs Simon (A + 10):
Yep, no intercept.
Looks like this could be the end. Bugger. Thought I was ahead.
Yeah, I might be misjudging something, but I think I’m closer to victory in Europe than you are to grabbing Tokyo. But its been very close and if you had me in the Pacific a turn or two sooner, you would have had it.
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can you double check the income for the US from that last turn. It is hard for me to follow all the edits but I think 3 were added to the US when it should have dropped 2.
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@farmboy said in farmboy (X) vs Simon (A + 10):
can you double check the income for the US from that last turn. It is hard for me to follow all the edits but I think 3 were added to the US when it should have dropped 2.
It dropped by 2 but also increased by 5 for the North Africa beachhead objective.
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@simon33 said in farmboy (X) vs Simon (A + 10):
@farmboy said in farmboy (X) vs Simon (A + 10):
can you double check the income for the US from that last turn. It is hard for me to follow all the edits but I think 3 were added to the US when it should have dropped 2.
It dropped by 2 but also increased by 5 for the North Africa beachhead objective.
of course. Thanks for clarifying.
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TripleA Turn Summary: UK_Pacific round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Americans Americans buy 1 airfield, 3 artilleries, 2 bombers, 3 fighters and 2 infantry; Remaining resources: 0 PUs; Combat Move - Americans 2 fighters moved from Eastern United States to 104 Sea Zone 1 bomber moved from Eastern United States to 104 Sea Zone 2 fighters moved from United Kingdom to 104 Sea Zone 1 fighter and 1 tactical_bomber moved from Gibraltar to Malta 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 2 artilleries and 2 infantry moved from Gibraltar to 91 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 91 Sea Zone to 96 Sea Zone 3 artilleries and 3 infantry moved from 96 Sea Zone to Malta 1 fighter moved from 91 Sea Zone to 96 Sea Zone 1 bomber moved from Suiyuyan to Shantung 3 fighters moved from Suiyuyan to Anhwe 1 fighter moved from 25 Sea Zone to 15 Sea Zone 1 submarine moved from 10 Sea Zone to 15 Sea Zone 10 fighters and 1 submarine moved from 25 Sea Zone to 24 Sea Zone 9 fighters and 1 submarine moved from 25 Sea Zone to 16 Sea Zone Combat - Americans Strategic bombing raid in Shantung AA fire in Shantung : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Shantung causes 0 damage total. Battle in 96 Sea Zone Americans attack with 1 fighter and 3 transports Italians defend with 1 transport 1 transport owned by the Italians lost in 96 Sea Zone Americans win with 1 fighter and 3 transports remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Malta Americans attack with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber Italians defend with 1 airfield and 1 infantry Americans roll dice for 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Malta, round 2 : 4/8 hits, 3.17 expected hits Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Malta Americans win, taking Malta from Italians with 3 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Anhwe Americans attack with 3 fighters Japanese defend with 1 infantry Americans roll dice for 3 fighters in Anhwe, round 2 : 3/3 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win with 3 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 104 Sea Zone Americans attack with 1 bomber and 4 fighters Germans defend with 1 destroyer Americans roll dice for 1 bomber and 4 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 1 bomber and 4 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 15 Sea Zone Americans attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter in 15 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 15 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 15 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 15 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 15 Sea Zone Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 24 Sea Zone Americans attack with 10 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 10 fighters in 24 Sea Zone, round 2 : 4/10 hits, 5.00 expected hits Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 24 Sea Zone Americans win with 10 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in 16 Sea Zone Americans attack with 9 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 9 fighters in 16 Sea Zone, round 2 : 3/9 hits, 4.50 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 9 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 9 fighters moved from 16 Sea Zone to 24 Sea Zone 19 fighters moved from 24 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 11 carriers, 2 cruisers, 2 destroyers, 1 infantry, 14 submarines and 1 transport moved from 25 Sea Zone to 33 Sea Zone 2 destroyers moved from 26 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 2 transports moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from 15 Sea Zone to Hawaiian Islands 1 fighter moved from 39 Sea Zone to Persia 1 fighter moved from Persia to Iraq 3 fighters moved from Anhwe to Szechwan 1 fighter moved from 96 Sea Zone to Tobruk 1 fighter and 1 tactical_bomber moved from Malta to 96 Sea Zone 1 carrier, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 92 Sea Zone to 96 Sea Zone 1 bomber and 2 fighters moved from 104 Sea Zone to Morocco 2 fighters moved from 104 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone 2 artilleries, 2 carriers, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 89 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to Gibraltar Place Units - Americans 1 airfield placed in Morocco 3 artilleries and 2 infantry placed in Western United States 2 bombers and 3 fighters placed in Eastern United States Turn Complete - Americans Americans collect 51 PUs; end with 51 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Kiangsi to Kiangsu Chinese take Kiangsu from Japanese Combat - Chinese Chinese creates battle in territory Anhwe Non Combat Move - Chinese 4 artilleries and 3 infantry moved from Kweichow to Anhwe 1 infantry moved from Hopei to Anhwe 1 infantry moved from Chahar to Anhwe 1 infantry moved from Yunnan to Szechwan Place Units - Chinese 1 artillery and 4 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 17 PUs; end with 17 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs Purchase Units - British British buy 2 airfields and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 artilleries and 1 transport; Remaining resources: 2 PUs; Combat Move - British 1 artillery and 2 infantry moved from Yunnan to Shan State 1 fighter and 1 tactical_bomber moved from India to Shan State 1 artillery and 3 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 43 Sea Zone 2 infantry moved from 43 Sea Zone to Borneo 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from Union of South Africa to Anglo Egyptian Sudan 2 artilleries and 4 infantry moved from Belgian Congo to Anglo Egyptian Sudan Combat - British Battle in Borneo Battle in Sumatra British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Sumatra British win, taking Borneo from Japanese, taking Sumatra from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Anglo Egyptian Sudan British attack with 2 artilleries, 2 fighters and 4 infantry Italians defend with 2 infantry British roll dice for 2 artilleries, 2 fighters and 4 infantry in Anglo Egyptian Sudan, round 2 : 1/8 hits, 2.67 expected hits Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British roll dice for 2 artilleries, 2 fighters and 4 infantry in Anglo Egyptian Sudan, round 3 : 4/8 hits, 2.67 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries, 2 fighters and 4 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Shan State British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Japanese defend with 3 infantry British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits Japanese roll dice for 3 infantry in Shan State, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Shan State to Anhwe 2 armour moved from Yunnan to Anhwe 2 aaGuns, 2 artilleries, 1 infantry and 1 mech_infantry moved from India to Burma 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 25 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 3 artilleries and 1 infantry moved from Libya to Tobruk 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 carrier, 3 destroyers, 2 fighters and 1 submarine moved from 91 Sea Zone to 96 Sea Zone 1 fighter moved from Gibraltar to Tobruk 3 fighters moved from Gibraltar to Malta 3 fighters moved from Iraq to Libya 4 fighters moved from Iraq to Tobruk 2 fighters moved from Anglo Egyptian Sudan to Belgian Congo 1 mech_infantry moved from Belgian Congo to Union of South Africa 1 artillery and 1 infantry moved from Rhodesia to Union of South Africa 1 bomber and 1 fighter moved from Northwest Persia to Iraq 2 transports moved from 84 Sea Zone to 91 Sea Zone 4 infantry moved from 92 Sea Zone to Gibraltar 2 infantry moved from Gibraltar to 91 Sea Zone 2 fighters moved from United Kingdom to Gibraltar Place Units - British 1 mech_infantry placed in Union of South Africa 1 airfield placed in Libya 1 airfield placed in Tobruk Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1 British collect 31 PUs (3 lost to blockades); end with 32 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 3 artilleries placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,5 UK_Pacific collect 25 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs Units Change Ownership Some Units in India change ownership: 3 artilleries Some Units in 39 Sea Zone change ownership: 1 transportCombat Hit Differential Summary :
Germans : -0.33 Italians : -1.33 British : 1.00 AA fire in Shantung : : 0.83 Americans : -0.67 Japanese : -1.00 -
TripleA Turn Summary: Italians round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - Italians Italians buy 3 aaGuns and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Egypt to 81 Sea Zone 2 infantry and 2 transports moved from 81 Sea Zone to 72 Sea Zone 2 infantry moved from 72 Sea Zone to French Madagascar Combat - Italians Battle in French Madagascar Non Combat Move - Italians 1 infantry moved from Northern Italy to 97 Sea Zone 1 aaGun moved from Southern Italy to 97 Sea Zone 1 armour moved from Bryansk to Tambov 1 armour moved from Ukraine to Romania 1 infantry moved from Northern Italy to Southern Italy 1 carrier, 1 destroyer and 6 submarines moved from 81 Sea Zone to 72 Sea Zone 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 72 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Greece 1 mech_infantry moved from Ukraine to Romania Place Units - Italians 2 aaGuns and 1 infantry placed in Southern Italy 1 aaGun and 5 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUsCombat Hit Differential Summary :
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I’m thinking it was pretty foolish for me to move the fleet to 81
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TripleA Turn Summary: French round 17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 17 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 fighter moved from Hawaiian Islands to 34 Sea Zone 1 destroyer moved from 62 Sea Zone to 34 Sea Zone 2 fighters moved from Queensland to 34 Sea Zone Combat - ANZAC Battle in 34 Sea Zone ANZAC attack with 1 destroyer and 3 fighters Japanese defend with 1 submarine ANZAC roll dice for 1 destroyer and 3 fighters in 34 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 34 Sea Zone ANZAC win with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 carrier moved from 54 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 fighter, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry, 1 marine, 2 submarines and 1 transport moved from 25 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 fighter moved from 34 Sea Zone to Caroline Islands 1 fighter moved from 34 Sea Zone to 33 Sea Zone 2 fighters moved from New South Wales to 33 Sea Zone 3 fighters moved from Northwest Persia to India Place Units - ANZAC 2 fighters and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
ANZAC : -0.83 Japanese : -0.17 -
Major miscue there in SZ34. Thought the fighter from Hawaii still had another movement.
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I’m assuming the British inf in 91 are on the US carrier?
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correct.
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TripleA Turn Summary: Germans round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 1 artillery, 1 fighter, 10 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Smolensk to Vologda Germans take Vologda from Russians 2 infantry moved from Bryansk to Russia 2 bombers moved from Novgorod to Russia 6 infantry moved from Egypt to Anglo Egyptian Sudan 3 fighters moved from Greece to Anglo Egyptian Sudan 3 bombers moved from Western Germany to Anglo Egyptian Sudan Combat - Germans Battle in Anglo Egyptian Sudan Germans attack with 3 bombers, 3 fighters and 6 infantry British defend with 2 artilleries and 4 infantry Germans roll dice for 3 bombers, 3 fighters and 6 infantry in Anglo Egyptian Sudan, round 2 : 6/12 hits, 4.50 expected hits British roll dice for 2 artilleries and 4 infantry in Anglo Egyptian Sudan, round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Germans, 2 artilleries owned by the British and 4 infantry owned by the British lost in Anglo Egyptian Sudan Germans win, taking Anglo Egyptian Sudan from British with 3 bombers, 3 fighters and 4 infantry remaining. Battle score for attacker is 14 Casualties for Germans: 2 infantry Casualties for British: 2 artilleries and 4 infantry Battle in Russia Germans attack with 2 bombers and 2 infantry Russians defend with 1 airfield, 1 factory_major and 1 infantry Germans roll dice for 2 bombers and 2 infantry in Russia, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Russia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Russia Germans captures 27PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 2 bombers moved from Russia to Greece 3 bombers and 3 fighters moved from Anglo Egyptian Sudan to Egypt 1 carrier and 1 destroyer moved from 81 Sea Zone to 72 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 3 fighters and 5 tactical_bombers moved from Bryansk to Greece 6 mech_infantrys moved from Western Germany to Southern Italy 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 aaGun moved from Novgorod to 115 Sea Zone 1 aaGun moved from Belarus to Novgorod 1 aaGun and 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 aaGun moved from 114 Sea Zone to Germany 1 aaGun and 1 marine moved from Finland to Norway 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry moved from 113 Sea Zone to Norway 29 artilleries and 46 infantry moved from Bryansk to Tambov 1 aaGun moved from Smolensk to Belarus 3 armour moved from Ukraine to Romania 1 mech_infantry moved from Belarus to Romania 1 aaGun moved from Volgograd to Tambov 1 armour moved from Kazakhstan to Rostov 1 armour moved from Volgograd to Rostov 26 mech_infantrys moved from Bryansk to Tambov 6 armour moved from Bryansk to Tambov 1 armour and 1 mech_infantry moved from Bryansk to Tambov 17 armour and 19 mech_infantrys moved from Bryansk to Rostov 3 tactical_bombers moved from Novgorod to Greece 3 tactical_bombers moved from Novgorod to Greece 2 fighters moved from Western Germany to Southern Italy 1 aaGun and 3 infantry moved from Western Germany to Northern Italy 5 infantry moved from France to Northern Italy 1 fighter moved from Southern Italy to Egypt Place Units - Germans 3 infantry placed in Egypt 1 fighter placed in 113 Sea Zone 1 armour, 1 artillery, 3 infantry and 5 mech_infantrys placed in Western Germany 3 infantry placed in Ukraine 1 infantry placed in Volgograd 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 69 PUs; end with 96 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 101 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 106 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 108 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 113 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 128 PUsCombat Hit Differential Summary :
Germans : 1.83 British : 0.00 Russians : -0.33 -
TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Combat Move - Russians 1 artillery and 3 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Italians 1 armour moved from Amur to Korea Russians take Korea from Japanese 1 armour moved from Korea to Amur 1 armour moved from Samara to Kazakhstan Russians take Novosibirsk from Italians Combat - Russians Battle in Volgograd Russians attack with 1 artillery and 3 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 armour moved from Samara to Kansu 3 aaGuns, 8 artilleries and 105 infantry moved from Samara to Kazakhstan 2 artilleries and 26 infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Syria to Trans-Jordan 1 armour and 2 fighters moved from Persia to Trans-Jordan 4 infantry moved from Persia to Iraq 3 mech_infantrys moved from Eastern Persia to Iraq 2 fighters and 1 tactical_bomber moved from Eastern Persia to Trans-Jordan 2 infantry moved from Buryatia to Amur 1 infantry moved from Soviet Far East to Siberia Turn Complete - RussiansCombat Hit Differential Summary :
Germans : -0.33 Russians : 0.00 -
So I’ve got 2 rounds to take Egypt now. Unless I somehow pull something miraculous.
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TripleA Turn Summary: Russians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 18 Combat Move - Russians 1 artillery and 3 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Italians 1 armour moved from Amur to Korea Russians take Korea from Japanese 1 armour moved from Korea to Amur 1 armour moved from Samara to Kazakhstan Russians take Novosibirsk from Italians Combat - Russians Battle in Volgograd Russians attack with 1 artillery and 3 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 3 infantry in Volgograd, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 armour moved from Samara to Kansu 3 aaGuns, 8 artilleries and 105 infantry moved from Samara to Kazakhstan 2 artilleries and 26 infantry moved from Iraq to Trans-Jordan 1 mech_infantry moved from Syria to Trans-Jordan 1 armour and 2 fighters moved from Persia to Trans-Jordan 4 infantry moved from Persia to Iraq 3 mech_infantrys moved from Eastern Persia to Iraq 2 fighters and 1 tactical_bomber moved from Eastern Persia to Trans-Jordan 2 infantry moved from Buryatia to Amur 1 infantry moved from Soviet Far East to Siberia Turn Complete - Russians Turning on Edit Mode EDIT: Removing units owned by ANZAC from Caroline Islands: 1 fighter EDIT: Adding units owned by ANZAC to Sumatra: 1 fighter EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -0.33 Russians : 0.00 -
If it isn’t too late, I meant to put an ANZAC fighter on Sumatra.





