@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - Americans
        Americans buy 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 submarine moved from 93 Sea Zone to 95 Sea Zone
        1 submarine moved from 95 Sea Zone to 97 Sea Zone
        1 submarine moved from 96 Sea Zone to 99 Sea Zone
              Americans take 99 Sea Zone from Germans
        1 submarine moved from 99 Sea Zone to 97 Sea Zone
        1 submarine moved from 94 Sea Zone to 96 Sea Zone
        1 submarine moved from 96 Sea Zone to 97 Sea Zone
        4 bombers moved from Gibraltar to 97 Sea Zone
        1 infantry moved from Normandy Bordeaux to Southern France
              Americans take Southern France from Germans
    Combat - Americans
        Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
        Battle in 97 Sea Zone
            Americans attack with 4 bombers and 3 submarines
            Germans defend with 1 fighter; Italians defend with 1 carrier, 3 destroyers and 2 fighters
                Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
            Units damaged: 1 carrier owned by the Italians
                Americans roll dice for 4 bombers in 97 Sea Zone, round 2 : 4/4 hits, 2.67 expected hits
                Italians roll dice for 1 carrier, 3 destroyers and 3 fighters in 97 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
                2 submarines owned by the Americans, 3 destroyers owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone
            1 submarine owned by the Americans Submerged
                Americans roll dice for 4 bombers in 97 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
                Italians roll dice for 3 fighters in 97 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                1 fighter owned by the Germans, 2 bombers owned by the Americans and 2 fighters owned by the Italians lost in 97 Sea Zone
            Americans win with 2 bombers remaining. Battle score for attacker is 34
            Casualties for Americans: 2 bombers and 2 submarines
            Casualties for Italians: 1 carrier, 3 destroyers and 2 fighters
            Casualties for Germans: 1 fighter
    Non Combat Move - Americans
        1 destroyer moved from 10 Sea Zone to 25 Sea Zone
        2 artilleries, 2 infantry and 2 marines moved from Western United States to 10 Sea Zone
        2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 infantry, 2 marines, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
        2 artilleries, 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
        1 mech_infantry moved from Central United States to Western United States
        1 armour and 1 mech_infantry moved from Tobruk to Egypt
        2 aaGuns and 4 infantry moved from Gibraltar to 91 Sea Zone
        2 aaGuns, 6 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
        2 submarines moved from 101 Sea Zone to 91 Sea Zone
        1 destroyer moved from 91 Sea Zone to 92 Sea Zone
        2 bombers moved from 97 Sea Zone to Egypt
        5 fighters and 1 tactical_bomber moved from Korea to 26 Sea Zone
        1 mech_infantry moved from Holland Belgium to Southern France
        1 aaGun, 1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from Normandy Bordeaux to Southern France
        2 aaGuns and 4 infantry moved from 110 Sea Zone to Holland Belgium
    Place Units - Americans
        1 armour and 2 mech_infantrys placed in Korea
        1 airfield, 1 fighter and 2 tactical_bombers placed in Normandy Bordeaux
        1 factory_minor placed in Holland Belgium
        1 bomber and 1 mech_infantry placed in Western United States
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,1,5,2,2,6,6,5,1,3,1
        Americans collect 62 PUs (3 lost to blockades); end with 62 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Italians : -1.33
Americans : 1.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Hunan to Kiangsi
        1 fighter moved from Kweichow to Kiangsi
        1 artillery and 1 infantry moved from Kweichow to Shensi
        1 artillery and 1 infantry moved from Kweichow to Hopei
        2 infantry moved from Kweichow to Anhwe
    Combat - Chinese
        Battle in Kiangsi
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
            Chinese win with 1 fighter remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Anhwe
            Chinese attack with 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Anhwe
            1 infantry owned by the Chinese retreated to Kweichow
            Japanese win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Chinese: 1 infantry
        Battle in Shensi
            Chinese attack with 1 artillery and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Shensi
            Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Hopei
            Chinese attack with 1 artillery and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
            Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Kiangsi to Yunnan
    Place Units - Chinese
        1 artillery placed in Kweichow
        1 artillery and 1 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 11 PUs; end with 11 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese : 1.00
Japanese : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - Americans
        Americans buy 1 airfield, 1 armour, 1 bomber, 1 factory_minor, 1 fighter, 3 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 submarine moved from 93 Sea Zone to 95 Sea Zone
        1 submarine moved from 95 Sea Zone to 97 Sea Zone
        1 submarine moved from 96 Sea Zone to 99 Sea Zone
              Americans take 99 Sea Zone from Germans
        1 submarine moved from 99 Sea Zone to 97 Sea Zone
        1 submarine moved from 94 Sea Zone to 96 Sea Zone
        1 submarine moved from 96 Sea Zone to 97 Sea Zone
        4 bombers moved from Gibraltar to 97 Sea Zone
        1 infantry moved from Normandy Bordeaux to Southern France
              Americans take Southern France from Germans
    Combat - Americans
        Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
        Battle in 97 Sea Zone
            Americans attack with 4 bombers and 3 submarines
            Germans defend with 1 fighter; Italians defend with 1 carrier, 3 destroyers and 2 fighters
                Americans roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
            Units damaged: 1 carrier owned by the Italians
                Americans roll dice for 4 bombers in 97 Sea Zone, round 2 : 4/4 hits, 2.67 expected hits
                Italians roll dice for 1 carrier, 3 destroyers and 3 fighters in 97 Sea Zone, round 2 : 2/7 hits, 3.33 expected hits
                2 submarines owned by the Americans, 3 destroyers owned by the Italians and 1 carrier owned by the Italians lost in 97 Sea Zone
            1 submarine owned by the Americans Submerged
                Americans roll dice for 4 bombers in 97 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits
                Italians roll dice for 3 fighters in 97 Sea Zone, round 3 : 2/3 hits, 2.00 expected hits
                1 fighter owned by the Germans, 2 bombers owned by the Americans and 2 fighters owned by the Italians lost in 97 Sea Zone
            Americans win with 2 bombers remaining. Battle score for attacker is 34
            Casualties for Americans: 2 bombers and 2 submarines
            Casualties for Italians: 1 carrier, 3 destroyers and 2 fighters
            Casualties for Germans: 1 fighter
    Non Combat Move - Americans
        1 destroyer moved from 10 Sea Zone to 25 Sea Zone
        2 artilleries, 2 infantry and 2 marines moved from Western United States to 10 Sea Zone
        2 artilleries, 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 2 infantry, 2 marines, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone
        2 artilleries, 2 infantry and 2 marines moved from 26 Sea Zone to Hawaiian Islands
        1 mech_infantry moved from Central United States to Western United States
        1 armour and 1 mech_infantry moved from Tobruk to Egypt
        2 aaGuns and 4 infantry moved from Gibraltar to 91 Sea Zone
        2 aaGuns, 6 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone
        2 submarines moved from 101 Sea Zone to 91 Sea Zone
        1 destroyer moved from 91 Sea Zone to 92 Sea Zone
        2 bombers moved from 97 Sea Zone to Egypt
        5 fighters and 1 tactical_bomber moved from Korea to 26 Sea Zone
        1 mech_infantry moved from Holland Belgium to Southern France
        1 aaGun, 1 artillery, 2 infantry, 2 marines and 1 mech_infantry moved from Normandy Bordeaux to Southern France
        2 aaGuns and 4 infantry moved from 110 Sea Zone to Holland Belgium
    Place Units - Americans
        1 armour and 2 mech_infantrys placed in Korea
        1 airfield, 1 fighter and 2 tactical_bombers placed in Normandy Bordeaux
        1 factory_minor placed in Holland Belgium
        1 bomber and 1 mech_infantry placed in Western United States
    Turn Complete - Americans
        Total Cost from Convoy Blockades: 3
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,1,5,2,2,6,6,5,1,3,1
        Americans collect 62 PUs (3 lost to blockades); end with 62 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    Purchase Units - Chinese
        Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
        Chinese buy 2 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 infantry moved from Hunan to Kiangsi
        1 fighter moved from Kweichow to Kiangsi
        1 artillery and 1 infantry moved from Kweichow to Shensi
        1 artillery and 1 infantry moved from Kweichow to Hopei
        2 infantry moved from Kweichow to Anhwe
    Combat - Chinese
        Battle in Kiangsi
            Chinese attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
            Chinese win with 1 fighter remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Anhwe
            Chinese attack with 2 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                Chinese roll dice for 2 infantry in Anhwe, round 4 : 0/2 hits, 0.33 expected hits
                Japanese roll dice for 1 infantry in Anhwe, round 4 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese lost in Anhwe
            1 infantry owned by the Chinese retreated to Kweichow
            Japanese win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Chinese: 1 infantry
        Battle in Shensi
            Chinese attack with 1 artillery and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Shensi
            Chinese win, taking Shensi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Hopei
            Chinese attack with 1 artillery and 1 infantry
            Japanese defend with 1 infantry
                Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 2/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
            Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 0
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 1 infantry
    Non Combat Move - Chinese
        1 fighter moved from Kiangsi to Yunnan
    Place Units - Chinese
        1 artillery placed in Kweichow
        1 artillery and 1 infantry placed in Yunnan
    Turn Complete - Chinese
        Chinese collect 11 PUs; end with 11 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    Purchase Units - British
        British buy 2 infantry, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 4 infantry; Remaining resources: 2 PUs; 
    Combat Move - British
        1 armour moved from Trans-Jordan to Iraq
              British take Iraq from Germans
        1 infantry moved from Yunnan to Shan State
        1 bomber moved from Kweichow to Shan State
        1 bomber moved from India to Shan State
    Combat - British
        Battle in Shan State
            British attack with 2 bombers and 1 infantry
            Japanese defend with 1 artillery and 1 infantry
                British roll dice for 2 bombers and 1 infantry in Shan State, round 2 : 3/3 hits, 1.50 expected hits
                Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State
            British win with 2 bombers remaining. Battle score for attacker is 4
            Casualties for British: 1 infantry
            Casualties for Japanese: 1 artillery and 1 infantry
    Non Combat Move - British
        Turning on Edit Mode
        EDIT: Changing ownership of Shan State from Japanese to British
        EDIT: Adding units owned by British to Shan State: 1 infantry
        EDIT: Removing units owned by British from Shan State: 1 bomber
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        1 bomber moved from Shan State to India
        2 aaGuns, 1 armour, 1 infantry and 2 mech_infantrys moved from Burma to India
        1 mech_infantry moved from Sikang to Yunnan
        1 infantry moved from Szechwan to Yunnan
        1 aaGun moved from Kweichow to Shensi
        1 aaGun moved from Kweichow to Hopei
        2 aaGuns, 1 armour, 6 infantry and 1 mech_infantry moved from Kweichow to Yunnan
        2 aaGuns, 3 artilleries, 5 infantry and 2 marines moved from Trans-Jordan to Iraq
        1 armour moved from Egypt to Iraq
        1 artillery moved from Egypt to Trans-Jordan
        3 mech_infantrys moved from Union of South Africa to Belgian Congo
        3 mech_infantrys moved from Belgian Congo to Egypt
        1 submarine moved from 95 Sea Zone to 97 Sea Zone
        1 submarine moved from 99 Sea Zone to 97 Sea Zone
        1 fighter moved from Gibraltar to Southern France
        1 destroyer moved from 91 Sea Zone to 110 Sea Zone
        1 tactical_bomber moved from United Kingdom to Southern France
        1 fighter moved from United Kingdom to 110 Sea Zone
        1 armour, 2 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
        1 armour, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
        EDIT: 4 aaGuns and 4 infantry moved from United Kingdom to 110 Sea Zone
        EDIT: 2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux
        EDIT: 2 aaGuns and 2 infantry moved from 110 Sea Zone to Holland Belgium
        1 mech_infantry moved from Yunnan to India
        1 aaGun moved from Kweichow to Yunnan
    Place Units - British
        1 tactical_bomber placed in 110 Sea Zone
        2 infantry and 2 mech_infantrys placed in United Kingdom
        2 mech_infantrys placed in Egypt
        1 submarine placed in 81 Sea Zone
    Turn Complete - British
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,1,2,6,5,4,6
        British collect 31 PUs (1 lost to blockades); end with 31 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 40 PUs
    Place Units - UK_Pacific
        4 infantry placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5,2,5,5,6,2
        UK_Pacific collect 6 PUs (1 lost to blockades); end with 8 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
        Some Units in India change ownership: 4 infantry
Combat Hit Differential Summary :
Italians : -1.33
British : 1.50
Americans : 1.67
Chinese : 1.00
Japanese : 1.33
As for air units in sz 110
2 usa figs are on AC n1
uk fig and tac are on AC n2
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - Italians
        Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 armour moved from Persia to West India
              Italians take West India from UK_Pacific
    Combat - Italians
    Non Combat Move - Italians
        2 armour moved from Persia to West India
        1 marine moved from Northern Italy to Southern Italy
        1 mech_infantry moved from Volgograd to Bryansk
        1 artillery and 1 infantry moved from Southern Italy to Northern Italy
        2 aaGuns moved from Southern Italy to Northern Italy
    Place Units - Italians
        1 fighter placed in Southern Italy
        2 infantry placed in Southern Italy
        1 destroyer placed in 97 Sea Zone
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 7
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,3,5,6
        Italians collect 9 PUs (7 lost to blockades); end with 9 PUs
        Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 11 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - ANZAC
        ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 infantry moved from Dutch New Guinea to New Guinea
        1 fighter moved from New South Wales to Queensland
        1 fighter moved from Queensland to Java
        1 infantry moved from New South Wales to 62 Sea Zone
        1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
        1 aaGun moved from Queensland to 54 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
        1 aaGun and 1 infantry moved from 42 Sea Zone to Java
        1 infantry moved from New South Wales to Queensland
        1 submarine moved from 46 Sea Zone to 63 Sea Zone
    Place Units - ANZAC
        2 fighters placed in New South Wales
        1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 17 PUs; end with 17 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7
    Purchase Units - ANZAC
        ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 infantry moved from Dutch New Guinea to New Guinea
        1 fighter moved from New South Wales to Queensland
        1 fighter moved from Queensland to Java
        1 infantry moved from New South Wales to 62 Sea Zone
        1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
        1 aaGun moved from Queensland to 54 Sea Zone
        1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
        1 aaGun and 1 infantry moved from 42 Sea Zone to Java
        1 infantry moved from New South Wales to Queensland
        1 submarine moved from 46 Sea Zone to 63 Sea Zone
    Place Units - ANZAC
        2 fighters placed in New South Wales
        1 submarine placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 17 PUs; end with 17 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    Combat Move - French
    Non Combat Move - French
        1 fighter and 2 infantry moved from Trans-Jordan to Iraq
        4 infantry moved from 110 Sea Zone to Normandy Bordeaux
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 artillery, 2 fighters and 18 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 infantry moved from Volgograd to Samara
        1 bomber moved from Volgograd to Samara
        1 artillery and 1 infantry moved from Bryansk to Tambov
        1 infantry moved from Volgograd to Caucasus
        1 armour and 1 mech_infantry moved from Bryansk to Caucasus
        1 armour and 1 mech_infantry moved from Bryansk to Caucasus
    Combat - Germans
        Battle in Caucasus
            Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
            Russians defend with 1 infantry
                Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/5 hits, 1,50 expected hits
                Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Caucasus
            Germans win, taking Caucasus from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Samara
            Germans attack with 1 bomber and 2 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits
                Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Samara
            Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Tambov
            Germans attack with 1 artillery and 1 infantry
            Russians defend with 1 artillery
                Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
            Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 1
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 artillery
    Non Combat Move - Germans
        3 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
        1 armour moved from Persia to West India
        2 armour and 3 mech_infantrys moved from Eastern Persia to West India
        3 infantry moved from Ukraine to Bryansk
        3 infantry moved from Western Ukraine to Bryansk
        1 artillery and 3 infantry moved from Belarus to Bryansk
        2 fighters moved from Western Germany to Southern Italy
        2 infantry moved from Western Germany to Northern Italy
        1 infantry moved from Western Germany to Northern Italy
        1 transport moved from 115 Sea Zone to 112 Sea Zone
        1 submarine moved from 112 Sea Zone to 125 Sea Zone
        1 bomber moved from Samara to Bryansk
    Place Units - Germans
        2 fighters placed in Western Germany
        3 infantry placed in Western Ukraine
        3 infantry placed in Ukraine
        3 infantry placed in Volgograd
        3 infantry placed in Novgorod
        1 artillery and 6 infantry placed in Western Germany
    Turn Complete - Germans
        Germans collect 54 PUs; end with 54 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
        Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -0,17
Russians : 0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 artillery, 2 fighters and 18 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 infantry moved from Volgograd to Samara
        1 bomber moved from Volgograd to Samara
        1 artillery and 1 infantry moved from Bryansk to Tambov
        1 infantry moved from Volgograd to Caucasus
        1 armour and 1 mech_infantry moved from Bryansk to Caucasus
        1 armour and 1 mech_infantry moved from Bryansk to Caucasus
    Combat - Germans
        Battle in Caucasus
            Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
            Russians defend with 1 infantry
                Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/5 hits, 1,50 expected hits
                Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Caucasus
            Germans win, taking Caucasus from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Samara
            Germans attack with 1 bomber and 2 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits
                Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Samara
            Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Tambov
            Germans attack with 1 artillery and 1 infantry
            Russians defend with 1 artillery
                Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
            Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 1
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 artillery
    Non Combat Move - Germans
        3 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
        1 armour moved from Persia to West India
        2 armour and 3 mech_infantrys moved from Eastern Persia to West India
        3 infantry moved from Ukraine to Bryansk
        3 infantry moved from Western Ukraine to Bryansk
        1 artillery and 3 infantry moved from Belarus to Bryansk
        2 fighters moved from Western Germany to Southern Italy
        2 infantry moved from Western Germany to Northern Italy
        1 infantry moved from Western Germany to Northern Italy
        1 transport moved from 115 Sea Zone to 112 Sea Zone
        1 submarine moved from 112 Sea Zone to 125 Sea Zone
        1 bomber moved from Samara to Bryansk
    Place Units - Germans
        2 fighters placed in Western Germany
        3 infantry placed in Western Ukraine
        3 infantry placed in Ukraine
        3 infantry placed in Volgograd
        3 infantry placed in Novgorod
        1 artillery and 6 infantry placed in Western Germany
    Turn Complete - Germans
        Germans collect 54 PUs; end with 54 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
        Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Bryansk: 1 bomber
        EDIT: Adding units owned by Germans to Northwest Persia: 1 bomber
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,17
Russians : 0,00
Sorry, looking at the position in ME. Perhaps a change there. Remembered that my initial idea atleast was to put pressure on India.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 artillery, 2 fighters and 18 infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 infantry moved from Volgograd to Samara
        1 bomber moved from Volgograd to Samara
        1 artillery and 1 infantry moved from Bryansk to Tambov
        1 infantry moved from Volgograd to Caucasus
        1 armour and 1 mech_infantry moved from Bryansk to Caucasus
        1 armour and 1 mech_infantry moved from Bryansk to Caucasus
    Combat - Germans
        Battle in Caucasus
            Germans attack with 2 armour, 1 infantry and 2 mech_infantrys
            Russians defend with 1 infantry
                Germans roll dice for 2 armour, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/5 hits, 1,50 expected hits
                Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Caucasus
            Germans win, taking Caucasus from Russians with 2 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Samara
            Germans attack with 1 bomber and 2 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits, 1,00 expected hits
                Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Samara
            Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Tambov
            Germans attack with 1 artillery and 1 infantry
            Russians defend with 1 artillery
                Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                Russians roll dice for 1 artillery in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
            Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 1
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 artillery
    Non Combat Move - Germans
        3 armour and 3 mech_infantrys moved from Volgograd to Northwest Persia
        1 armour moved from Persia to West India
        2 armour and 3 mech_infantrys moved from Eastern Persia to West India
        3 infantry moved from Ukraine to Bryansk
        3 infantry moved from Western Ukraine to Bryansk
        1 artillery and 3 infantry moved from Belarus to Bryansk
        2 fighters moved from Western Germany to Southern Italy
        2 infantry moved from Western Germany to Northern Italy
        1 infantry moved from Western Germany to Northern Italy
        1 transport moved from 115 Sea Zone to 112 Sea Zone
        1 submarine moved from 112 Sea Zone to 125 Sea Zone
        1 bomber moved from Samara to Bryansk
    Place Units - Germans
        2 fighters placed in Western Germany
        3 infantry placed in Western Ukraine
        3 infantry placed in Ukraine
        3 infantry placed in Volgograd
        3 infantry placed in Novgorod
        1 artillery and 6 infantry placed in Western Germany
    Turn Complete - Germans
        Germans collect 54 PUs; end with 54 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
        Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Bryansk: 1 bomber
        EDIT: Adding units owned by Germans to Northwest Persia: 1 bomber
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Northwest Persia: 5 armour and 5 mech_infantrys
        EDIT: Adding units owned by Germans to Eastern Persia: 5 armour and 5 mech_infantrys
        EDIT: Removing units owned by Germans from Northwest Persia: 1 bomber
        EDIT: Removing units owned by Germans from Northwest Persia: 1 mech_infantry
        EDIT: Adding units owned by Germans to Volgograd: 1 bomber and 1 mech_infantry
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Germans from Northwest Persia: 1 armour
        EDIT: Adding units owned by Germans to Volgograd: 1 armour
        EDIT: Removing units owned by Germans from Northwest Persia: 2 armour and 2 mech_infantrys
        EDIT: Adding units owned by Germans to Caucasus: 2 armour and 2 mech_infantrys
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : -0,17
Russians : 0,00
Strange, I don’t get mail now to my dice mail (since 3 pm today). Test server says success though.
@trulpen said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Strange, I don’t get mail now to my dice mail (since 3 pm today). Test server says success though.
Maybe inbox full
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Purchase Units - Russians
        Russians buy 8 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Vologda to Novosibirsk
        1 fighter moved from Russia to Novosibirsk
        1 artillery and 2 infantry moved from Russia to Samara
        1 artillery and 1 infantry moved from Russia to Tambov
        1 infantry moved from Smolensk to Belarus
              Russians take Belarus from Germans
        1 infantry moved from Russia to Samara
        1 infantry moved from Manchuria to Jehol
              Chinese take Jehol from Japanese
    Combat - Russians
        Battle in Novosibirsk
            Russians attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 3 : 1/2 hits, 0.67 expected hits
                Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
            Russians win with 1 fighter remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Tambov
            Russians attack with 1 artillery and 1 infantry
            Germans defend with 1 artillery
                Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                1 artillery owned by the Germans lost in Tambov
            Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 artillery
        Battle in Samara
            Russians attack with 1 artillery and 3 infantry
            Germans defend with 2 infantry
                Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 1/4 hits, 1.00 expected hits
                Germans roll dice for 2 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits
                2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 2/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Samara
            Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Russians: 2 infantry
            Casualties for Germans: 2 infantry
    Non Combat Move - Russians
        1 fighter moved from Novosibirsk to Russia
        1 infantry moved from Sakha to Buryatia
        1 infantry moved from Korea to Manchuria
        1 aaGun moved from Russia to Samara
        1 infantry moved from Russia to Vologda
        1 aaGun moved from Russia to Vologda
        1 infantry moved from Russia to Smolensk
        1 infantry moved from Russia to Smolensk
    Place Units - Russians
        8 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 15 PUs; end with 15 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : 0.67
Russians : 1.33
Japanese : 0.33
When I look at the map it is like a rainbow. Look at all those colors. Really interesting game.
D
I have too small a screen to see the map properly, but I trust you. ;)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Purchase Units - Japanese
        Japanese buy 1 carrier, 4 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
        1 destroyer moved from 37 Sea Zone to 42 Sea Zone
        1 infantry moved from Malaya to 37 Sea Zone
        1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
        1 artillery moved from Sumatra to 41 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 42 Sea Zone
        2 artilleries and 2 infantry moved from 42 Sea Zone to Java
        1 transport moved from 37 Sea Zone to 36 Sea Zone
        1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
        1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
        1 bomber moved from Philippines to Celebes
        1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
        1 destroyer moved from 33 Sea Zone to 42 Sea Zone
        1 bomber moved from Philippines to 41 Sea Zone
        1 destroyer moved from 37 Sea Zone to 41 Sea Zone
        1 destroyer moved from 33 Sea Zone to 43 Sea Zone
        1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 43 Sea Zone
        1 battleship moved from 37 Sea Zone to 42 Sea Zone
        1 cruiser moved from 33 Sea Zone to 44 Sea Zone
        1 infantry moved from Caroline Islands to 33 Sea Zone
        1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
        1 infantry moved from 42 Sea Zone to Java
        2 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
        2 fighters moved from Japan to 25 Sea Zone
        1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone
        1 fighter moved from Japan to 25 Sea Zone
        2 fighters and 1 tactical_bomber moved from Shantung to Jehol
        1 infantry moved from Shantung to Jehol
        1 infantry moved from Kwangsi to Hunan
              Japanese take Hunan from Chinese
    Combat - Japanese
        Battle in 25 Sea Zone
            Japanese attack with 3 fighters and 3 tactical_bombers
            Americans defend with 1 destroyer
                Japanese roll dice for 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 1/6 hits, 3,50 expected hits
                Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 tactical_bomber owned by the Japanese and 1 destroyer owned by the Americans lost in 25 Sea Zone
            Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
            Casualties for Japanese: 1 tactical_bomber
            Casualties for Americans: 1 destroyer
        Battle in 43 Sea Zone
            Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
            ANZAC defend with 1 submarine
                Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/3 hits, 1,50 expected hits
                ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 43 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
                ANZAC roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the ANZAC lost in 43 Sea Zone
            Japanese win, taking 43 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for ANZAC: 1 submarine
        Battle in 41 Sea Zone
            Japanese attack with 1 bomber and 1 destroyer
            British defend with 1 submarine
                Japanese roll dice for 1 bomber and 1 destroyer in 41 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                British roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the British lost in 41 Sea Zone
            Japanese win, taking 41 Sea Zone from UK_Pacific with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
            Casualties for British: 1 submarine
        Battle in 42 Sea Zone
            Japanese attack with 1 battleship, 2 destroyers and 3 transports
            ANZAC defend with 1 submarine and 1 transport
                Japanese roll dice for 1 battleship, 2 destroyers and 3 transports in 42 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
                ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
            Units damaged: 1 battleship owned by the Japanese
                1 transport owned by the ANZAC and 1 submarine owned by the ANZAC lost in 42 Sea Zone
            Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 2 destroyers and 3 transports remaining. Battle score for attacker is 13
            Casualties for ANZAC: 1 submarine and 1 transport
        Battle in Java
            Japanese attack with 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber
            ANZAC defend with 1 aaGun, 1 armour, 1 fighter and 2 infantry
                AA fire in Java : 0/2 hits, 0,33 expected hits
                Japanese roll dice for 2 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber in Java, round 2 : 3/7 hits, 2,67 expected hits
                ANZAC roll dice for 1 aaGun, 1 armour, 1 fighter and 2 infantry in Java, round 2 : 2/4 hits, 1,83 expected hits
                2 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
                Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 2/5 hits, 2,17 expected hits
                ANZAC roll dice for 1 armour and 1 fighter in Java, round 3 : 2/2 hits, 1,17 expected hits
                1 infantry owned by the Japanese, 1 armour owned by the ANZAC, 1 artillery owned by the Japanese and 1 fighter owned by the ANZAC lost in Java
            Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
            Casualties for Japanese: 1 artillery and 3 infantry
            Casualties for ANZAC: 1 aaGun, 1 armour, 1 fighter and 2 infantry
        Battle in Celebes
            Japanese attack with 1 artillery, 1 bomber and 1 infantry
            ANZAC defend with 1 marine
                Japanese roll dice for 1 cruiser in Celebes, round 2 : 0/1 hits, 0,50 expected hits
                Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 2/3 hits, 1,33 expected hits
                ANZAC roll dice for 1 marine in Celebes, round 2 : 0/1 hits, 0,33 expected hits
                1 marine owned by the ANZAC lost in Celebes
            Japanese win, taking Celebes from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 5
            Casualties for ANZAC: 1 marine
        Battle in Jehol
            Japanese attack with 2 fighters, 1 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 3/4 hits, 1,83 expected hits
                Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Jehol
            Japanese win, taking Jehol from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Japanese
        1 carrier moved from 33 Sea Zone to 44 Sea Zone
        1 fighter and 1 tactical_bomber moved from 43 Sea Zone to 44 Sea Zone
        1 carrier moved from 37 Sea Zone to 42 Sea Zone
        1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
        1 bomber moved from 41 Sea Zone to Borneo
        1 destroyer moved from 33 Sea Zone to 6 Sea Zone
        1 marine moved from Japan to 6 Sea Zone
        3 fighters and 2 tactical_bombers moved from 25 Sea Zone to 6 Sea Zone
        1 tactical_bomber moved from Kiangsu to 6 Sea Zone
        1 fighter moved from Kiangsu to Japan
        1 tactical_bomber moved from Jehol to 6 Sea Zone
        2 fighters moved from Jehol to Japan
        1 mech_infantry moved from Kansu to Yenisey
        1 infantry moved from Suiyuyan to Kansu
        1 infantry moved from Chahar to Suiyuyan
        1 infantry moved from Anhwe to Chahar
        1 artillery and 2 infantry moved from Kiangsu to Kiangsi
        1 aaGun and 1 artillery moved from Kwangsi to Kiangsi
        1 artillery and 4 infantry moved from Shantung to Anhwe
        1 submarine moved from 6 Sea Zone to 36 Sea Zone
        1 bomber moved from Celebes to Philippines
    Place Units - Japanese
        1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
        1 infantry and 2 mech_infantrys placed in Kiangsu
        3 infantry placed in Shantung
    Turn Complete - Japanese
        Japanese collect 52 PUs; end with 53 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
British : -0,17
Americans : 0,67
ANZAC : 1,17
Chinese : -0,33
AA fire in Java : : -0,33
Japanese : -1,33
@Amon-Sul said in L20 #1 trulpen (X) vs Amon-Sul (A+7) BM3:
Maybe inbox full
Nah, have a friend who has problem as well. Can’t imagine it to be full and I still get spam. ;)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8
    Purchase Units - Russians
        Russians buy 8 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Vologda to Novosibirsk
        1 fighter moved from Russia to Novosibirsk
        1 artillery and 2 infantry moved from Russia to Samara
        1 artillery and 1 infantry moved from Russia to Tambov
        1 infantry moved from Smolensk to Belarus
              Russians take Belarus from Germans
        1 infantry moved from Russia to Samara
        1 infantry moved from Manchuria to Jehol
              Chinese take Jehol from Japanese
    Combat - Russians
        Battle in Novosibirsk
            Russians attack with 1 fighter and 1 infantry
            Japanese defend with 1 infantry
                Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 3 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Novosibirsk
            Russians win with 1 fighter remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Japanese: 1 infantry
        Battle in Tambov
            Russians attack with 1 artillery and 1 infantry
            Germans defend with 1 artillery
                Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Germans lost in Tambov
            Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Germans: 1 artillery
        Battle in Samara
            Russians attack with 1 artillery and 3 infantry
            Germans defend with 2 infantry
                Russians roll dice for 1 artillery and 3 infantry in Samara, round 2 : 1/4 hits, 1,00 expected hits
                Germans roll dice for 2 infantry in Samara, round 2 : 2/2 hits, 0,67 expected hits
                2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 2/2 hits, 0,67 expected hits
                Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Samara
            Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Russians: 2 infantry
            Casualties for Germans: 2 infantry
    Non Combat Move - Russians
        1 fighter moved from Novosibirsk to Russia
        1 infantry moved from Sakha to Buryatia
        1 infantry moved from Korea to Manchuria
        1 aaGun moved from Russia to Samara
        1 infantry moved from Russia to Vologda
        1 aaGun moved from Russia to Vologda
        1 infantry moved from Russia to Smolensk
        1 infantry moved from Russia to Smolensk
    Place Units - Russians
        8 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 15 PUs; end with 15 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Germans : 0,67
Russians : 1,33
Japanese : 0,33