dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Whack Allies WAW vs dawg Axis #17659283
-
TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Chinese 1 Infantry moved from Shansi to Anhwei Chinese take Anhwei from Hisaichi 1 Infantry moved from Shensi to Shansi 2 Tanks moved from Shensi to Yunnan 1 Fighter moved from Shensi to Yunnan 1 Infantry moved from Shensi to Hupeh 1 Infantry moved from Hupeh to Kweichow 1 Infantry moved from Kweichow to Yunnan 1 Artillery and 3 Infantrys moved from Lanchow to Szechwan 2 Infantrys moved from Ningsia to Shensi 2 Artillerys, 1 Elite, 1 Infantry and 2 Marines moved from Hsining to E.Qinghai 2 ArmoredCars moved from Gobi Altai to Shensi 1 Tank moved from Gobi Altai to Shensi 2 Infantrys moved from E.Sinkiang to Gobi Altai 4 Tanks moved from Urumqi to Gobi Altai Purchase Units - Chinese Chinese buy 4 ArmoredCars, 2 Artillerys, 2 Elites and 2 Marines; Remaining resources: 0 PUs; Combat - Chinese Battle in Yunnan Chinese attack with 1 Fighter, 1 Infantry and 2 Tanks Yamamoto defend with 1 Infantry Chinese roll dice for 1 Fighter, 1 Infantry and 2 Tanks in Yunnan, round 2 : 1/4 hits, 1.50 expected hits Yamamoto roll dice for 1 Infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Yamamoto with 1 Fighter and 2 Tanks remaining. Battle score for attacker is 0 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Infantry Non Combat Move - Chinese 1 Fighter moved from Yunnan to Shensi 1 AAGun moved from Lanchow to Shensi Place Units - Chinese 4 ArmoredCars placed in Urumqi 2 Artillerys, 2 Elites and 2 Marines placed in Hsining Turn Complete - Chinese Chinese collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Yamamoto : 0.67 Chinese : -0.50 -
TripleA Turn Summary: Hisaichi round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Hisaichi 1 Infantry moved from Chahar to Suiyuan Hisaichi take Suiyuan from Chinese 1 ArmoredCar moved from Peking to Shansi 1 Fighter moved from Shantung to Shansi 1 ArmoredCar moved from Peking to Anhwei 1 Fighter moved from Shantung to Anhwei 1 Artillery, 2 Infantrys and 5 Tanks moved from Chita to Ayan 2 ArmoredCars moved from Heilungchiang to Ayan 4 Infantrys moved from Kirin to Heilungchiang 1 Elite, 5 Infantrys, 1 Marine and 1 Tank moved from Changchun to Kirin 1 Tank moved from Kirin to Heilungchiang 1 Artillery and 2 Infantrys moved from Kwangtung to Hunan 3 Artillerys and 4 Tanks moved from Banjarmasin to 110 Sea Zone 1 Infantry moved from Palawan to 106 Sea Zone 1 Infantry and 1 T.Boat moved from 106 Sea Zone to 110 Sea Zone 3 Artillerys, 1 Infantry and 4 Tanks moved from 110 Sea Zone to Malaya 2 Fighters moved from 110 Sea Zone to Malaya 1 Bomber moved from Bangkok to Malaya 2 Artillerys, 1 Elite, 2 Infantrys and 1 Marine moved from Hong Kong to Kwangtung Purchase Units - Hisaichi Hisaichi buy 6 ArmoredCars, 4 Artillerys, 3 Marines and 8 Tanks; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Malaya Hisaichi attack with 3 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 4 Tanks British defend with 1 AAGun, 2 Artillerys, 1 Bunker, 1 Fighter, 4 Infantrys and 1 Tank AA fire in Malaya : 0/3 hits, 0.50 expected hits Hisaichi roll dice for 1 Battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the British Hisaichi roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry and 4 Tanks in Malaya, round 2 : 2/11 hits, 4.67 expected hits British roll dice for 2 Artillerys, 1 Bunker, 1 Fighter, 4 Infantrys and 1 Tank in Malaya, round 2 : 3/9 hits, 3.50 expected hits 2 Infantrys owned by the British, 1 Infantry owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in Malaya Hisaichi roll dice for 1 Artillery, 1 Bomber, 2 Fighters and 4 Tanks in Malaya, round 3 : 1/8 hits, 3.67 expected hits British roll dice for 2 Artillerys, 1 Bunker, 1 Fighter, 2 Infantrys and 1 Tank in Malaya, round 3 : 5/7 hits, 2.83 expected hits 2 Tanks owned by the Hisaichi, 2 Fighters owned by the Hisaichi, 1 Infantry owned by the British and 1 Artillery owned by the Hisaichi lost in Malaya Hisaichi roll dice for 1 Bomber and 2 Tanks in Malaya, round 4 : 2/3 hits, 1.67 expected hits British roll dice for 2 Artillerys, 1 Bunker, 1 Fighter, 1 Infantry and 1 Tank in Malaya, round 4 : 2/6 hits, 2.50 expected hits 2 Tanks owned by the Hisaichi, 1 Artillery owned by the British and 1 Infantry owned by the British lost in Malaya British win with 1 Artillery, 1 Bunker, 1 Fighter and 1 Tank remaining. Battle score for attacker is -38 Casualties for Hisaichi: 3 Artillerys, 2 Fighters, 1 Infantry and 4 Tanks Casualties for British: 1 Artillery and 4 Infantrys 1 Bomber owned by the Hisaichi retreated Battle in Anhwei Hisaichi attack with 1 ArmoredCar and 1 Fighter Chinese defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar and 1 Fighter in Anhwei, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Hisaichi lost in Anhwei retreated to Anhwei Chinese win with 1 Infantry remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 ArmoredCar Battle in Shansi Hisaichi attack with 1 ArmoredCar and 1 Fighter Chinese defend with 1 Infantry Hisaichi roll dice for 1 ArmoredCar and 1 Fighter in Shansi, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 ArmoredCar and 1 Fighter in Shansi, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 1 ArmoredCar and 1 Fighter remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Fighter moved from Anhwei to Shantung 1 Fighter moved from Shansi to Shantung 1 Bomber moved from Malaya to Bangkok Place Units - Hisaichi 2 Artillerys and 2 Marines placed in Banjarmasin 4 ArmoredCars and 2 Tanks placed in Hong Kong 2 Artillerys and 1 Marine placed in Peking 2 ArmoredCars and 6 Tanks placed in Changchun Turn Complete - Hisaichi Hisaichi collect 57 PUs; end with 57 PUsCombat Hit Differential Summary :
Hisaichi : -5.67 British : 1.17 AA fire in Malaya : : -0.50 Chinese : 0.00 -
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - British 1 unit repaired. 1 Infantry moved from Equatoria to Darfur 1 Infantry moved from Kordofan to Darfur 1 Infantry moved from Rhodesia to Kenya 1 Infantry moved from Kenya to Equatoria 1 Fighter moved from Manchester to Finnmark 1 Fighter moved from Scotland to Finnmark 1 Transport moved from 5 Sea Zone to 11 Sea Zone 1 Tank moved from Manchester to 11 Sea Zone 1 Infantry moved from Manchester to 11 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 11 Sea Zone to 5 Sea Zone 1 Infantry and 1 Tank moved from 5 Sea Zone to Finnmark 1 Fighter moved from Leningrad to Finnmark 1 Bomber moved from Leningrad to Hamburg 3 Infantrys moved from London to Manchester 2 Infantrys moved from Manchester to Scotland 1 Infantry moved from Mauritania to W.Morocco 1 Submarine moved from 67 Sea Zone to 65 Sea Zone 4 Infantrys moved from Madras to 60 Sea Zone 4 Infantrys and 2 Transports moved from 60 Sea Zone to 65 Sea Zone 1 Artillery, 3 Infantrys and 2 Tanks moved from Burma to S.Thailand 1 Infantry moved from Assam to Burma 4 Infantrys moved from Calcutta to Assam 5 Infantrys moved from Delhi to Bihar 1 Infantry moved from Madras to Hyderabad 1 Infantry moved from Bombay to 59 Sea Zone 1 Cruiser and 1 Infantry moved from 59 Sea Zone to 63 Sea Zone 1 Cruiser and 1 Infantry moved from 63 Sea Zone to 66 Sea Zone 1 Infantry moved from 66 Sea Zone to Sumatra 4 Infantrys moved from 65 Sea Zone to Malaya 1 Destroyer and 1 Submarine moved from 60 Sea Zone to 65 Sea Zone 1 Infantry moved from Yukon to Alaska 1 Destroyer moved from 57 Sea Zone to 51 Sea Zone 1 Fighter moved from Cairo to New Valley 1 Fighter moved from Palestine to New Valley 1 Artillery and 1 Infantry moved from Darfur to New Valley 2 Infantrys moved from Palestine to Lower Egypt 1 Elite and 1 Infantry moved from Cairo to Lower Egypt 5 Tanks moved from Palestine to Lower Egypt 5 Tanks moved from Cairo to Lower Egypt 1 Tank moved from Cairo to New Valley 1 Artillery and 1 Infantry moved from N.Saudi Arabia to 57 Sea Zone 1 Artillery and 1 Infantry moved from 57 Sea Zone to Lower Egypt 1 Tank moved from South Central USA to E.Mexico 2 Tanks moved from E.Mexico to Central America Purchase Units - British British buy 1 Destroyer, 2 Factorys, 1 Fighter, 18 Infantrys, 2 Tanks and 1 Transport; Remaining resources: 2 PUs; Combat - British Strategic bombing raid in Hamburg AA fire in Hamburg : 0/1 hits, 0.17 expected hits Bombing raid in Hamburg rolls: 1 and costs: 1 PU. Bombing raid costs 1 PU Battle in Central America British attack with 2 Tanks Neutral defend with 1 Infantry British roll dice for 2 Tanks in Central America, round 2 : 1/2 hits, 1.00 expected hits Neutral roll dice for 1 Infantry in Central America, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the British and 1 Infantry owned by the Neutral lost in Central America British loses 0 PUs for violating Central Americas neutrality. British win, taking Central America from Neutral with 1 Tank remaining. Battle score for attacker is -3 Casualties for British: 1 Tank Casualties for Neutral: 1 Infantry Battle in S.Thailand British attack with 1 Artillery, 3 Infantrys and 2 Tanks Thai defend with 1 Infantry British roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in S.Thailand, round 2 : 4/6 hits, 2.00 expected hits Thai roll dice for 1 Infantry in S.Thailand, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai and 1 Infantry owned by the British lost in S.Thailand British win, taking S.Thailand from Thai with 1 Artillery, 2 Infantrys and 2 Tanks remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Thai: 1 Infantry Battle in New Valley British attack with 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank Italians defend with 2 Tanks British roll dice for 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank in New Valley, round 2 : 3/5 hits, 1.83 expected hits Italians roll dice for 2 Tanks in New Valley, round 2 : 1/2 hits, 1.00 expected hits 2 Tanks owned by the Italians and 1 Infantry owned by the British lost in New Valley British win, taking New Valley from Italians with 1 Artillery, 2 Fighters and 1 Tank remaining. Battle score for attacker is 8 Casualties for British: 1 Infantry Casualties for Italians: 2 Tanks Non Combat Move - British 2 Fighters moved from New Valley to Lower Egypt 2 Artillerys moved from N.Saudi Arabia to Palestine 1 AAGun moved from Assam to Yunnan 1 AAGun moved from Hyderabad to Calcutta 2 Infantrys moved from Johnston to 97 Sea Zone 1 Destroyer, 2 Infantrys and 1 Transport moved from 97 Sea Zone to 104 Sea Zone 2 Infantrys moved from 104 Sea Zone to Jaluit 1 Bomber moved from Hamburg to Leningrad Place Units - British 1 Factory placed in N.Saudi Arabia 1 Factory placed in S.Saudi Arabia 2 Infantrys placed in Palestine 5 Infantrys and 1 Tank placed in Cairo 1 Destroyer and 1 Transport placed in 11 Sea Zone 1 Fighter and 1 Tank placed in Manchester 5 Infantrys placed in Madras 5 Infantrys placed in Delhi 1 Infantry placed in London Turn Complete - British British collect 101 PUs; end with 103 PUsCombat Hit Differential Summary :
Neutral : 0.67 British : 3.17 Italians : 0.00 Thai : 0.67 AA fire in Hamburg : : -0.17 -
TripleA Turn Summary: Anzac round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Anzac 2 Fighters and 2 Infantrys moved from Soembawa to Flores 3 Infantrys moved from Northern Territory to 67 Sea Zone 1 Infantry moved from Broome to 67 Sea Zone 2 Infantrys and 1 Transport moved from 67 Sea Zone to 66 Sea Zone 2 Infantrys and 1 Transport moved from 67 Sea Zone to 66 Sea Zone 4 Infantrys moved from 66 Sea Zone to Sumatra 1 Battleship moved from 67 Sea Zone to 66 Sea Zone 1 Destroyer and 1 Submarine moved from 67 Sea Zone to 65 Sea Zone 1 Destroyer and 1 Submarine moved from 67 Sea Zone to 66 Sea Zone 1 Carrier moved from 67 Sea Zone to 66 Sea Zone 2 Infantrys and 1 Tank moved from Soembawa to Lombok 2 Fighters moved from 67 Sea Zone to Lombok 1 Tank moved from Townsville to Western Australia Purchase Units - Anzac Anzac buy 3 Elites, 7 Infantrys and 2 Transports; Remaining resources: 1 PUs; Combat - Anzac Battle in Flores Anzac attack with 2 Fighters and 2 Infantrys Yamamoto defend with 1 Infantry Anzac roll dice for 2 Fighters and 2 Infantrys in Flores, round 2 : 1/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Flores, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Flores Anzac win, taking Flores from Yamamoto with 2 Fighters and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in Lombok Anzac attack with 2 Fighters, 2 Infantrys and 1 Tank Yamamoto defend with 1 Infantry and 1 Tank Anzac roll dice for 2 Fighters, 2 Infantrys and 1 Tank in Lombok, round 2 : 3/5 hits, 1.50 expected hits Yamamoto roll dice for 1 Infantry and 1 Tank in Lombok, round 2 : 0/2 hits, 0.83 expected hits 1 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in Lombok Anzac win, taking Lombok from Yamamoto with 2 Fighters, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 7 Casualties for Yamamoto: 1 Infantry and 1 Tank Non Combat Move - Anzac 2 Fighters moved from Flores to Java 2 Fighters moved from Lombok to Java Place Units - Anzac 3 Elites placed in Broome 2 Transports placed in 122 Sea Zone 3 Infantrys placed in Townsville 3 Infantrys placed in Port Moresby 1 Infantry placed in Canberra Turn Complete - Anzac Anzac collect 36 PUs; end with 37 PUsCombat Hit Differential Summary :
Yamamoto : -1.17 Anzac : 1.50 -
TripleA Turn Summary: Dutch round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Dutch 1 Submarine moved from 67 Sea Zone to 65 Sea Zone Purchase Units - Dutch Dutch buy nothing; Remaining resources: 25 PUs; Non Combat Move - Dutch Turn Complete - Dutch Dutch collect 20 PUs; end with 45 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Finns round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Finns 1 Infantry moved from Oulu to N.Karelia Finns take N.Karelia from Russians 3 Infantrys moved from Tampere to Oulu 2 Artillerys, 1 Elite and 3 Infantrys moved from Helsinki to Tampere 1 Artillery moved from Lapland to Oulu Purchase Units - Finns Finns buy 1 Elite and 5 Infantrys; Remaining resources: 0 PUs; Combat - Finns Non Combat Move - Finns Place Units - Finns 1 Elite and 5 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 13 PUs; end with 13 PUsCombat Hit Differential Summary :
-
TripleA Turn Summary: Romanians round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Romanians 2 Artillerys, 1 Infantry and 1 Tank moved from Croatia to Serbia 1 Tank moved from Serbia to Bulgaria 2 Tanks moved from Bucharest to Bulgaria 1 Fighter moved from Bucharest to E.Romania 2 Elites moved from Bucharest to E.Romania 1 Infantry moved from Vinnytsia to Kiev Purchase Units - Romanians Romanians buy 1 Adv.Fighter, 2 Elites and 1 Tank; Remaining resources: 0 PUs; Combat - Romanians Battle in Kiev Romanians attack with 1 Infantry Russians defend with 1 Infantry Romanians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.17 expected hits Russians roll dice for 1 Infantry in Kiev, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Romanians lost in Kiev Russians win with no units remaining. Battle score for attacker is 0 Casualties for Romanians: 1 Infantry Casualties for Russians: 1 Infantry Battle in Bulgaria Romanians attack with 3 Tanks Russians defend with 1 Artillery Romanians roll dice for 3 Tanks in Bulgaria, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 Artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Bulgaria Romanians win, taking Bulgaria from Russians with 3 Tanks remaining. Battle score for attacker is 4 Casualties for Russians: 1 Artillery Battle in E.Romania Romanians attack with 2 Elites and 1 Fighter Russians defend with 1 Artillery Romanians roll dice for 2 Elites and 1 Fighter in E.Romania, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 Artillery in E.Romania, round 2 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Russians and 1 Elite owned by the Romanians lost in E.Romania Romanians win, taking E.Romania from Russians with 1 Elite and 1 Fighter remaining. Battle score for attacker is 1 Casualties for Romanians: 1 Elite Casualties for Russians: 1 Artillery Non Combat Move - Romanians 1 Fighter moved from E.Romania to Bucharest Place Units - Romanians 1 Adv.Fighter, 2 Elites and 1 Tank placed in Bucharest Turn Complete - Romanians Romanians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Romanians : 1.33 Russians : 1.00 -
TripleA Turn Summary: Thai round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Thai 1 Artillery and 1 Tank moved from N.Thailand to S.Thailand 2 Elites, 1 Fighter and 4 Infantrys moved from Bangkok to S.Thailand 1 Infantry moved from West Borneo to 110 Sea Zone 1 Infantry and 1 T.Boat moved from 110 Sea Zone to 105 Sea Zone 1 Infantry moved from 105 Sea Zone to S.Thailand Purchase Units - Thai Thai buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in S.Thailand Thai attack with 1 Artillery, 2 Elites, 1 Fighter, 5 Infantrys and 1 Tank British defend with 1 Artillery, 2 Infantrys and 2 Tanks Thai roll dice for 1 Artillery, 2 Elites, 1 Fighter, 5 Infantrys and 1 Tank in S.Thailand, round 2 : 2/10 hits, 2.83 expected hits British roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in S.Thailand, round 2 : 2/5 hits, 2.00 expected hits 2 Infantrys owned by the Thai and 2 Infantrys owned by the British lost in S.Thailand Thai roll dice for 1 Artillery, 2 Elites, 1 Fighter, 3 Infantrys and 1 Tank in S.Thailand, round 3 : 3/8 hits, 2.50 expected hits British roll dice for 1 Artillery and 2 Tanks in S.Thailand, round 3 : 1/3 hits, 1.33 expected hits 1 Infantry owned by the Thai, 2 Tanks owned by the British and 1 Artillery owned by the British lost in S.Thailand Thai win, taking S.Thailand from British with 1 Artillery, 2 Elites, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 12 Casualties for Thai: 3 Infantrys Casualties for British: 1 Artillery, 2 Infantrys and 2 Tanks Non Combat Move - Thai 1 Fighter moved from S.Thailand to Bangkok Place Units - Thai 2 Artillerys and 4 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
British : -0.33 Thai : -0.33 -
@dawgoneit @Whackamatt sorry guys, but I am getting your Marti rolls. Could you cancel my email, please? pontevecchio1@googlemail.com
Thank you and enjoy your game.
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 3 Combat Move - Americans 1 Artillery, 3 Infantrys and 2 Tanks moved from Jaluit to 104 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 104 Sea Zone to Woleai 1 Artillery and 1 Infantry moved from Truk to Woleai 1 Artillery, 1 Infantry and 1 Transport moved from 104 Sea Zone to 108 Sea Zone 1 Artillery and 1 Infantry moved from 108 Sea Zone to Yap Americans take Yap from Yamamoto 1 Infantry, 1 Tank and 1 Transport moved from 104 Sea Zone to 95 Sea Zone 1 Infantry and 1 Tank moved from 95 Sea Zone to Minamitori 1 Infantry, 1 Tank and 1 Transport moved from 104 Sea Zone to 108 Sea Zone 1 Infantry and 1 Tank moved from 108 Sea Zone to Ulithi Americans take Ulithi from Yamamoto 1 Marine moved from Johnston to 98 Sea Zone 2 Battleships, 1 Cruiser, 1 Destroyer and 1 Marine moved from 98 Sea Zone to 104 Sea Zone 1 Marine moved from 104 Sea Zone to Jaluit 1 Tank moved from Southwest USA to 83 Sea Zone 2 Artillerys, 2 Infantrys and 2 Tanks moved from W.Mexico to 83 Sea Zone 2 Infantrys moved from Southwest USA to 83 Sea Zone 2 Artillerys, 1 Carrier, 4 Infantrys, 3 Tanks and 5 Transports moved from 83 Sea Zone to 98 Sea Zone 1 Infantry moved from Pearl Harbor to 98 Sea Zone 2 Artillerys, 5 Infantrys and 3 Tanks moved from 98 Sea Zone to Johnston 1 Fighter moved from Greenland to 7 Sea Zone 1 Submarine moved from 74 Sea Zone to 81 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 81 Sea Zone to 89 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 89 Sea Zone to 97 Sea Zone 1 Artillery and 1 Infantry moved from 97 Sea Zone to Johnston 2 Carriers moved from 118 Sea Zone to 104 Sea Zone Purchase Units - Americans Americans buy 2 Adv.Fighters, 2 Destroyers, 1 Elite, 6 Fighters and 1 Submarine; Remaining resources: 0 PUs; Combat - Americans Battle in Minamitori Americans attack with 1 Infantry and 1 Tank Yamamoto defend with 1 Infantry Americans roll dice for 1 Infantry and 1 Tank in Minamitori, round 2 : 1/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Minamitori, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Minamitori Americans win, taking Minamitori from Yamamoto with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Battle in 7 Sea Zone Americans attack with 1 Fighter Germans defend with 1 Submarine Americans roll dice for 1 Fighter in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Submarine owned by the Germans Submerged Battle in Woleai Americans attack with 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry Yamamoto defend with 1 Artillery and 1 Infantry Americans roll dice for 1 Adv.Fighter, 1 Artillery, 1 Fighter and 1 Infantry in Woleai, round 2 : 2/4 hits, 1.50 expected hits Yamamoto roll dice for 1 Artillery and 1 Infantry in Woleai, round 2 : 1/2 hits, 0.67 expected hits 1 Artillery owned by the Yamamoto, 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Woleai Americans winAmericans win with 1 Fighter remaining, taking Woleai from Yamamoto with 1 Adv.Fighter, 1 Artillery and 1 Fighter remaining. Battle score for attacker is 4 Casualties for Americans: 1 Infantry Casualties for Yamamoto: 1 Artillery and 1 Infantry Non Combat Move - Americans 1 Adv.Fighter and 1 Fighter moved from Woleai to 104 Sea Zone 1 Fighter moved from 7 Sea Zone to Greenland Place Units - Americans 2 Destroyers and 1 Submarine placed in 98 Sea Zone 2 Adv.Fighters, 1 Elite and 6 Fighters placed in San Francisco Turn Complete - Americans Americans collect 96 PUs; end with 96 PUsCombat Hit Differential Summary :
Yamamoto : 0.00 Americans : 0.50 -
@Wittmann said in Whack Allies WAW vs dawg Axis #17659283:
@dawgoneit @Whackamatt sorry guys, but I am getting your Marti rolls. Could you cancel my email, please? pontevecchio1@googlemail.com
Thank you and enjoy your game.
Done!
-
@Whackamatt thanks. I saw dice and got excited, only to realise it was not a game I was playing!
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Germans Trigger Units New True: Setting switch to true for conditionAttachment_Units_New_True attached to Germans Trigger Units Bonus New Thai: Thai has their production frontier changed to: ThaiFrontierBonusNew Trigger Units Bonus New Italians: Italians has their production frontier changed to: ItaliansFrontierBonusNew Trigger Units Bonus New Americans: Americans has their production frontier changed to: AmericansFrontierBonusNew Trigger Units Bonus New Yamamoto: Yamamoto has their production frontier changed to: YamamotoFrontierBonusNew Trigger Units Bonus New Chinese: Chinese has their production frontier changed to: ChineseFrontierBonusNew Trigger Units Bonus New British: British has their production frontier changed to: BritishFrontierBonusNew Trigger Units Bonus New Dutch: Dutch has their production frontier changed to: DutchFrontierBonusNew Trigger Units Bonus New Russians: Russians has their production frontier changed to: RussiansFrontierBonusNew Trigger Units Bonus New French: French has their production frontier changed to: FrenchFrontierBonusNew Trigger Units Bonus New Hisaichi: Hisaichi has their production frontier changed to: HisaichiFrontierBonusNew Trigger Units Bonus New Germans: Germans has their production frontier changed to: GermansFrontierBonusNew Trigger Units Bonus New Romanians: Romanians has their production frontier changed to: RomaniansFrontierBonusNew Trigger Units Bonus New Finns: Finns has their production frontier changed to: FinnsFrontierBonusNew Trigger Units Bonus New Anzac: Anzac has their production frontier changed to: AnzacFrontierBonusNew 3 Transports moved from 24 Sea Zone to 23 Sea Zone 1 Elite and 5 Infantrys moved from Hamburg to 23 Sea Zone 3 Infantrys moved from Danzig to 24 Sea Zone 3 Infantrys moved from 24 Sea Zone to Lapland 1 Elite, 5 Infantrys and 3 Transports moved from 23 Sea Zone to 24 Sea Zone 1 Elite and 5 Infantrys moved from 24 Sea Zone to Latvia 1 Infantry moved from Lithuania to Latvia 1 Mech.Inf moved from Vinnytsia to Kiev Germans take Kiev from Russians 1 Mech.Inf moved from Kiev to Minsk Germans take Minsk from Russians 1 Mech.Inf moved from Minsk to Novgorod Germans take Novgorod from Russians 1 Artillery and 2 Infantrys moved from Vinnytsia to Odessa 1 Mech.Inf moved from Vinnytsia to Donetsk 1 Mech.Inf moved from Vinnytsia to Smolensk 5 Artillerys and 11 Infantrys moved from Brest to Kiev 2 ArmoredCars and 2 Tanks moved from Warsaw to Kiev 2 Infantrys moved from Krakow to E.Romania 5 Infantrys moved from Bohemia to Krakow 1 Tank moved from Vinnytsia to E.Romania 2 Artillerys, 3 Infantrys and 4 Tanks moved from Vinnytsia to Kiev 1 Infantry moved from Danzig to East Prussia 14 Infantrys moved from Berlin to Brandenburg 5 Infantrys moved from Paris to Picardy 4 Mech.Infs moved from Paris to Lorraine 3 Fighters, 4 Mech.Infs and 2 Stukas moved from Lorraine to Belgium 2 Artillerys moved from Paris to Picardy 6 ArmoredCars and 13 Tanks moved from Paris to Languedoc 4 Infantrys and 4 Tanks moved from El Agheila to Tobruk Purchase Units - Germans Germans buy 1 Adv.Fighter, 2 ArmoredCars, 4 Artillerys, 2 Carriers, 1 Elite, 1 HeavyTank, 26 Infantrys and 1 Tank; Remaining resources: 0 PUs; Combat - Germans Battle in Picardy Germans attack with 2 Artillerys and 5 Infantrys French defend with 1 Bunker Germans roll dice for 2 Artillerys and 5 Infantrys in Picardy, round 2 : 3/7 hits, 1.83 expected hits French roll dice for 1 Bunker in Picardy, round 2 : 1/1 hits, 0.50 expected hits 1 Bunker owned by the French and 1 Infantry owned by the Germans lost in Picardy Germans win, taking Picardy from French with 2 Artillerys and 4 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for French: 1 Bunker Battle in Odessa Germans attack with 1 Artillery and 2 Infantrys Russians defend with 1 Infantry Germans roll dice for 1 Artillery and 2 Infantrys in Odessa, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 Infantry in Odessa, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Odessa Germans win, taking Odessa from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Smolensk Germans attack with 1 Mech.Inf Russians defend with 1 Infantry Germans roll dice for 1 Mech.Inf in Smolensk, round 2 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Donetsk Germans attack with 1 Mech.Inf Russians defend with 1 Infantry Germans roll dice for 1 Mech.Inf in Donetsk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Donetsk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Mech.Inf in Donetsk, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Donetsk, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Mech.Inf in Donetsk, round 4 : 1/1 hits, 0.33 expected hits Russians roll dice for 1 Infantry in Donetsk, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Russians lost in Donetsk Germans win, taking Donetsk from Russians with 1 Mech.Inf remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Battle in Belgium Germans attack with 3 Fighters, 4 Mech.Infs and 2 Stukas Neutral defend with 3 Infantrys Germans roll dice for 3 Fighters, 4 Mech.Infs and 2 Stukas in Belgium, round 2 : 2/9 hits, 3.33 expected hits Neutral roll dice for 3 Infantrys in Belgium, round 2 : 1/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral and 1 Mech.Inf owned by the Germans lost in Belgium Germans roll dice for 3 Fighters, 3 Mech.Infs and 2 Stukas in Belgium, round 3 : 0/8 hits, 3.00 expected hits Neutral roll dice for 1 Infantry in Belgium, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 Fighters, 3 Mech.Infs and 2 Stukas in Belgium, round 4 : 3/8 hits, 3.00 expected hits Neutral roll dice for 1 Infantry in Belgium, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Mech.Inf owned by the Germans lost in Belgium Germans loses 0 PUs for violating Belgiums neutrality. Germans win, taking Belgium from Neutral with 3 Fighters, 2 Mech.Infs and 2 Stukas remaining. Battle score for attacker is -6 Casualties for Germans: 2 Mech.Infs Casualties for Neutral: 3 Infantrys Battle in Latvia Germans attack with 1 Elite and 6 Infantrys Russians defend with 1 Artillery and 3 Infantrys Germans roll dice for 1 Battleship in Latvia, round 2 : 1/1 hits, 0.67 expected hits Germans roll dice for 1 Elite and 6 Infantrys in Latvia, round 2 : 0/7 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Latvia, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Germans roll dice for 1 Elite and 5 Infantrys in Latvia, round 3 : 1/6 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Latvia, round 3 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Russians lost in Latvia Germans roll dice for 1 Elite and 5 Infantrys in Latvia, round 4 : 1/6 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Germans roll dice for 1 Elite and 4 Infantrys in Latvia, round 5 : 0/5 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Latvia, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Elite and 4 Infantrys in Latvia, round 6 : 0/5 hits, 1.00 expected hits Russians roll dice for 1 Artillery in Latvia, round 6 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Latvia Germans roll dice for 1 Elite and 3 Infantrys in Latvia, round 7 : 0/4 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Latvia, round 7 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Elite and 3 Infantrys in Latvia, round 8 : 0/4 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Latvia, round 8 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 Elite and 3 Infantrys in Latvia, round 9 : 1/4 hits, 0.83 expected hits Russians roll dice for 1 Artillery in Latvia, round 9 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the Russians lost in Latvia Germans win, taking Latvia from Russians with 1 Elite and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 3 Infantrys Casualties for Russians: 1 Artillery and 3 Infantrys Non Combat Move - Germans 2 Stukas moved from Belgium to Rhine 3 Fighters moved from Belgium to Hamburg 2 Stukas moved from Rhine to Hamburg Place Units - Germans 2 Carriers placed in 23 Sea Zone 1 Adv.Fighter placed in 23 Sea Zone 3 Infantrys placed in Hamburg 2 ArmoredCars, 1 HeavyTank and 1 Tank placed in Warsaw Germans undo move 3. 1 Artillery, 1 Elite and 1 Infantry placed in Hamburg 2 Artillerys and 3 Infantrys placed in Bohemia 1 Artillery and 3 Infantrys placed in Rhine 15 Infantrys placed in Berlin 3 Infantrys placed in Bavaria 1 Infantry placed in Paris Germans undo move 8. 3 Infantrys placed in Paris Turn Complete - Germans Germans collect 96 PUs; end with 96 PUsCombat Hit Differential Summary :
Germans : -7.17 Neutral : 0.33 French : 0.50 Russians : -3.33 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Russians 1 Infantry moved from Vyborg to Kotka Russians take Kotka from Finns 2 Artillerys and 2 Infantrys moved from Murmansk to Lapland 4 Infantrys moved from Arkhangelsk to 6 Sea Zone 4 Infantrys moved from 6 Sea Zone to Lapland 1 Artillery moved from Kuybyshev to Penza 2 Mot.Infs moved from Sverdlovsk to Penza 2 Infantrys moved from Georgia to Rostov 5 Infantrys moved from Stalingrad to Rostov 1 Mot.Inf moved from Georgia to Rostov 10 Infantrys moved from Moscow to Tula 1 Infantry moved from Kursk to Minsk Russians take Minsk from Germans 10 Infantrys moved from Yaroslavl to Smolensk 2 Artillerys and 7 Infantrys moved from Kursk to Tula 1 Artillery and 2 Infantrys moved from Leningrad to Novgorod 1 Artillery and 4 Infantrys moved from Leningrad to Latvia 1 Infantry moved from Arkhangelsk to S.Karelia 4 Mot.Infs moved from Irkutsk to Ayan 2 Artillerys, 1 Bomber, 2 Fighters, 8 Infantrys, 6 Mech.Infs and 1 Tank moved from N.Buryat Mongolia to Ayan 2 Infantrys moved from Yakutsk to Ayan 2 Infantrys moved from Zhigansk to Yakutsk 1 Artillery and 1 Infantry moved from Irkutsk to N.Buryat Mongolia 1 Infantry moved from S.Buryat Mongolia to N.Buryat Mongolia 4 Tanks moved from Khobdo to N.Buryat Mongolia 1 Artillery and 1 Infantry moved from Khobdo to Irkutsk 1 Infantry moved from Semipalatinsk to Krasnoyarsk 1 Infantry moved from Krasnoyarsk to Irkutsk 6 ArmoredCars moved from Sibirsky to Olyokminsk 2 Infantrys moved from Sverdlovsk to Perm 2 Infantrys moved from Salekhard to Komi Purchase Units - Russians Russians buy 2 Artillerys, 3 Bunkers, 18 Infantrys, 1 Mot.Inf and 8 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Novgorod Russians attack with 1 Artillery and 2 Infantrys Germans defend with 1 Mech.Inf Russians roll dice for 1 Artillery and 2 Infantrys in Novgorod, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 Mech.Inf in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 Mech.Inf owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 Mech.Inf Battle in Latvia Russians attack with 1 Artillery and 4 Infantrys Germans defend with 1 Elite and 3 Infantrys Russians roll dice for 1 Artillery and 4 Infantrys in Latvia, round 2 : 0/5 hits, 1.17 expected hits Germans roll dice for 1 Elite and 3 Infantrys in Latvia, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Artillery and 4 Infantrys in Latvia, round 3 : 2/5 hits, 1.17 expected hits Germans roll dice for 1 Elite and 3 Infantrys in Latvia, round 3 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Russians and 2 Infantrys owned by the Germans lost in Latvia Russians roll dice for 1 Artillery and 3 Infantrys in Latvia, round 4 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 Elite and 1 Infantry in Latvia, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 Artillery and 3 Infantrys in Latvia, round 5 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 Elite and 1 Infantry in Latvia, round 5 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Elite owned by the Germans and 1 Infantry owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 5 Casualties for Russians: 2 Infantrys Casualties for Germans: 1 Elite and 3 Infantrys Battle in Lapland Russians attack with 2 Artillerys and 6 Infantrys Germans defend with 2 Artillerys, 1 Elite and 6 Infantrys Russians roll dice for 2 Artillerys and 6 Infantrys in Lapland, round 2 : 1/8 hits, 2.00 expected hits Finns roll dice for 2 Artillerys, 1 Elite and 6 Infantrys in Lapland, round 2 : 5/9 hits, 3.00 expected hits 5 Infantrys owned by the Russians and 1 Infantry owned by the Germans lost in Lapland Russians roll dice for 2 Artillerys and 1 Infantry in Lapland, round 3 : 2/3 hits, 1.00 expected hits Finns roll dice for 2 Artillerys, 1 Elite and 5 Infantrys in Lapland, round 3 : 3/8 hits, 2.67 expected hits 1 Infantry owned by the Russians, 2 Artillerys owned by the Russians and 2 Infantrys owned by the Germans lost in Lapland Finns win with 2 Artillerys, 1 Elite and 3 Infantrys remaining. Battle score for attacker is -14 Casualties for Russians: 2 Artillerys and 6 Infantrys Casualties for Germans: 3 Infantrys Battle in Smolensk Russians attack with 10 Infantrys Germans defend with 1 Mech.Inf Russians roll dice for 10 Infantrys in Smolensk, round 2 : 4/10 hits, 1.67 expected hits Germans roll dice for 1 Mech.Inf in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Mech.Inf owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 9 Infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 Infantry Casualties for Germans: 1 Mech.Inf Battle in Ayan Russians attack with 2 Artillerys, 1 Bomber, 2 Fighters, 10 Infantrys, 6 Mech.Infs, 4 Mot.Infs and 1 Tank Hisaichi defend with 2 ArmoredCars, 1 Artillery, 2 Infantrys and 5 Tanks; Yamamoto defend with 3 Artillerys, 2 Infantrys and 2 Tanks Russians roll dice for 2 Artillerys, 1 Bomber, 2 Fighters, 10 Infantrys, 6 Mech.Infs, 4 Mot.Infs and 1 Tank in Ayan, round 2 : 11/26 hits, 8.17 expected hits Yamamoto roll dice for 2 ArmoredCars, 4 Artillerys, 4 Infantrys and 7 Tanks in Ayan, round 2 : 6/17 hits, 6.50 expected hits 2 ArmoredCars owned by the Hisaichi, 6 Infantrys owned by the Russians, 3 Artillerys owned by the Yamamoto, 2 Infantrys owned by the Yamamoto, 1 Tank owned by the Yamamoto, 2 Infantrys owned by the Hisaichi and 1 Artillery owned by the Hisaichi lost in Ayan Russians roll dice for 2 Artillerys, 1 Bomber, 2 Fighters, 4 Infantrys, 6 Mech.Infs, 4 Mot.Infs and 1 Tank in Ayan, round 3 : 11/20 hits, 6.50 expected hits Yamamoto roll dice for 6 Tanks in Ayan, round 3 : 3/6 hits, 3.00 expected hits 3 Infantrys owned by the Russians, 5 Tanks owned by the Hisaichi and 1 Tank owned by the Yamamoto lost in Ayan Russians win, taking Ayan from Yamamoto with 2 Artillerys, 1 Bomber, 2 Fighters, 1 Infantry, 6 Mech.Infs, 4 Mot.Infs and 1 Tank remaining. Battle score for attacker is 49 Casualties for Russians: 9 Infantrys Casualties for Hisaichi: 2 ArmoredCars, 1 Artillery, 2 Infantrys and 5 Tanks Casualties for Yamamoto: 3 Artillerys, 2 Infantrys and 2 Tanks Non Combat Move - Russians 1 Bomber and 2 Fighters moved from Ayan to N.Buryat Mongolia 1 AAGun moved from Novosibirsk to Ufa 1 AAGun moved from Kursk to Tula Place Units - Russians 1 Bunker placed in Yaroslavl 1 Bunker placed in Tula 1 Bunker placed in Rostov 10 Infantrys placed in Moscow 5 Tanks placed in Stalingrad 3 Tanks placed in Georgia 4 Infantrys placed in Leningrad 2 Artillerys and 2 Infantrys placed in Arkhangelsk 2 Infantrys and 1 Mot.Inf placed in Sverdlovsk Turn Complete - Russians Russians collect 96 PUs; end with 96 PUsCombat Hit Differential Summary :
Germans : -1.67 Yamamoto : -0.50 Finns : 2.33 Russians : 9.50 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Italians 1 Infantry moved from Kufra to Mersa Matruh 2 Fighters moved from Kufra to 51 Sea Zone 1 Submarine moved from 48 Sea Zone to 51 Sea Zone 1 Fighter moved from 48 Sea Zone to 51 Sea Zone 4 Infantrys moved from Kufra to Tobruk 2 ArmoredCars and 1 Tank moved from Hun to Tobruk 1 Infantry moved from N.Algeria to N.Tunisia 1 Artillery moved from Rome to 46 Sea Zone 1 Infantry moved from Rome to 46 Sea Zone 1 Artillery, 1 Infantry and 1 Transport moved from 46 Sea Zone to 48 Sea Zone 4 Transports moved from 48 Sea Zone to 46 Sea Zone 1 Transport moved from 48 Sea Zone to 46 Sea Zone 6 Infantrys moved from Rome to 46 Sea Zone 4 Infantrys moved from Campania to 46 Sea Zone 1 Destroyer, 10 Infantrys and 5 Transports moved from 46 Sea Zone to 48 Sea Zone 1 Artillery and 11 Infantrys moved from 48 Sea Zone to Tobruk 1 Artillery moved from Provence to Lombardy 1 Artillery moved from Aquitaine to Languedoc 1 Tank moved from Normandy to Languedoc Purchase Units - Italians Italians buy 2 Artillerys, 3 HeavyTanks, 13 Infantrys and 1 S.Submarine; Remaining resources: 0 PUs; Combat - Italians Battle in 51 Sea Zone Italians attack with 3 Fighters and 1 Submarine British defend with 1 Destroyer Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 3 Fighters in 51 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits British roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Italians and 1 Destroyer owned by the British lost in 51 Sea Zone Italians win with 3 Fighters remaining. Battle score for attacker is 1 Casualties for Italians: 1 Submarine Casualties for British: 1 Destroyer Non Combat Move - Italians 2 Fighters moved from 51 Sea Zone to 48 Sea Zone 1 Fighter moved from 51 Sea Zone to Tobruk 1 Destroyer moved from 48 Sea Zone to 56 Sea Zone 2 ArmoredCars, 1 Artillery and 1 Elite moved from Tunis to N.Tunisia Place Units - Italians 3 HeavyTanks placed in Hun 1 S.Submarine placed in 44 Sea Zone 2 Artillerys and 2 Infantrys placed in Tunis 10 Infantrys placed in Rome 1 Infantry placed in Provence Turn Complete - Italians Italians collect 63 PUs; end with 63 PUsCombat Hit Differential Summary :
Italians : 0.67 British : 0.67 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - French 1 Infantry moved from W.Morocco to E.Morocco 1 Infantry moved from Greenland to 3 Sea Zone 1 Artillery moved from Iceland to 3 Sea Zone 1 Infantry moved from Greenland to 2 Sea Zone 1 Cruiser and 1 Infantry moved from 2 Sea Zone to 16 Sea Zone 1 Artillery, 1 Destroyer, 1 Infantry and 1 Transport moved from 3 Sea Zone to 16 Sea Zone 1 Artillery and 2 Infantrys moved from 16 Sea Zone to Azores Purchase Units - French French buy 1 Elite and 5 Tanks; Remaining resources: 0 PUs; Combat - French Battle in Azores French attack with 1 Artillery and 2 Infantrys Neutral defend with 1 Infantry French roll dice for 1 Cruiser in Azores, round 2 : 1/1 hits, 0.50 expected hits Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Azores French loses 0 PUs for violating Azoress neutrality. French win, taking Azores from Neutral with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Non Combat Move - French Place Units - French 1 Elite and 3 Tanks placed in E.Morocco 2 Tanks placed in Syria Turn Complete - French French collect 27 PUs; end with 27 PUsCombat Hit Differential Summary :
Neutral : -0.33 French : 0.50 -
TripleA Turn Summary: Yamamoto round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Yamamoto 1 Fighter moved from 102 Sea Zone to 108 Sea Zone 1 Artillery and 1 Tank moved from East And South Borneo to 111 Sea Zone 1 Artillery, 1 Tank and 2 Transports moved from 111 Sea Zone to 105 Sea Zone 1 Artillery and 1 Tank moved from 105 Sea Zone to Bangkok 1 Infantry moved from East And South Borneo to 110 Sea Zone 1 Infantry and 1 Transport moved from 110 Sea Zone to 105 Sea Zone 1 Infantry moved from 105 Sea Zone to Bangkok 1 T.Boat moved from 111 Sea Zone to 110 Sea Zone 4 Transports moved from 75 Sea Zone to 84 Sea Zone 4 Infantrys, 1 Marine and 3 Tanks moved from Tokyo to 84 Sea Zone 4 Infantrys, 1 Marine and 3 Tanks moved from 84 Sea Zone to Liaoning 1 Bomber moved from Davao to 108 Sea Zone 1 Submarine moved from 107 Sea Zone to 108 Sea Zone 1 Infantry moved from Shanghai to Anhwei 1 Infantry moved from Hunan to Hupeh 1 Artillery moved from Hunan to Anhwei 1 Artillery moved from Hunan to Hupeh 2 Tanks moved from Hunan to N.French Indochina 1 Destroyer moved from 102 Sea Zone to 95 Sea Zone 1 B.Transport moved from 75 Sea Zone to 85 Sea Zone 1 Infantry moved from Iwo Jima to 85 Sea Zone 1 B.Transport and 1 Infantry moved from 85 Sea Zone to 84 Sea Zone 1 Infantry moved from 84 Sea Zone to Liaoning 1 Cruiser moved from 75 Sea Zone to 85 Sea Zone Purchase Units - Yamamoto Yamamoto buy 4 ArmoredCars, 4 Artillerys, 1 Cruiser, 1 Destroyer, 4 Infantrys and 2 S.Submarines; Remaining resources: 0 PUs; Combat - Yamamoto Battle in 95 Sea Zone Yamamoto attack with 1 Destroyer Americans defend with 1 Transport Yamamoto roll dice for 1 Destroyer in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Transport in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer in 95 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Transport in 95 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 Transport owned by the Americans lost in 95 Sea Zone Yamamoto win with 1 Destroyer remaining. Battle score for attacker is 6 Casualties for Americans: 1 Transport Battle in 108 Sea Zone Yamamoto attack with 1 Bomber, 1 Fighter and 1 Submarine Americans defend with 2 Transports Yamamoto roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Bomber and 1 Fighter in 108 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 2 Transports in 108 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in 108 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Bomber and 1 Fighter in 108 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 2 Transports in 108 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits 1 Transport owned by the Americans lost in 108 Sea Zone Yamamoto roll dice for 1 Submarine in 108 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits 1 Transport owned by the Americans lost in 108 Sea Zone Yamamoto win with 1 Bomber, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 12 Casualties for Americans: 2 Transports Battle in Hupeh Yamamoto attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh Yamamoto win, taking Hupeh from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Anhwei Yamamoto attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Anhwei, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Anhwei Yamamoto win, taking Anhwei from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Yamamoto 1 Battleship, 1 Carrier and 3 Destroyers moved from 102 Sea Zone to 101 Sea Zone 1 Fighter moved from 108 Sea Zone to 101 Sea Zone 1 Bomber moved from 108 Sea Zone to Davao 3 Submarines moved from 107 Sea Zone to 101 Sea Zone Place Units - Yamamoto 1 Cruiser, 1 Destroyer and 2 S.Submarines placed in 107 Sea Zone 4 ArmoredCars and 4 Infantrys placed in Tokyo 4 Artillerys placed in Chubu Turn Complete - Yamamoto Yamamoto collect 69 PUs; end with 69 PUsCombat Hit Differential Summary :
Yamamoto : 0.00 Americans : -1.00 Chinese : 1.33 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Chinese 1 Tank moved from Yunnan to N.Thailand Chinese take N.Thailand from Thai 1 Tank moved from N.Thailand to N.French Indochina 1 Tank moved from Yunnan to N.French Indochina 1 Infantry moved from Kweichow to N.French Indochina 1 Fighter moved from Shensi to N.French Indochina 3 Tanks moved from Gobi Altai to Suiyuan 1 Tank moved from Gobi Altai to Suiyuan 1 Artillery, 1 Infantry and 1 Tank moved from Shensi to Shansi 1 Artillery and 3 Infantrys moved from Szechwan to Hupeh 1 Artillery and 1 Infantry moved from Shensi to Shansi 2 ArmoredCars moved from Shensi to Shansi 2 Infantrys moved from Gobi Altai to Ningsia 1 Artillery and 1 Marine moved from E.Qinghai to Lanchow 1 Artillery and 1 Marine moved from E.Qinghai to Ningsia 1 Elite moved from E.Qinghai to Lanchow 1 Infantry moved from E.Qinghai to Ningsia 2 Artillerys, 2 Elites and 2 Marines moved from Hsining to E.Qinghai 4 ArmoredCars moved from Urumqi to Gobi Altai Purchase Units - Chinese Chinese buy 4 ArmoredCars, 2 Artillerys, 2 Elites, 1 Infantry and 1 Marine; Remaining resources: 0 PUs; Combat - Chinese Battle in N.French Indochina Chinese attack with 1 Fighter, 1 Infantry and 2 Tanks Yamamoto defend with 3 Tanks Chinese roll dice for 1 Fighter, 1 Infantry and 2 Tanks in N.French Indochina, round 2 : 1/4 hits, 1.50 expected hits Yamamoto roll dice for 3 Tanks in N.French Indochina, round 2 : 3/3 hits, 1.50 expected hits 1 Tank owned by the Chinese, 1 Fighter owned by the Chinese, 1 Tank owned by the Yamamoto and 1 Infantry owned by the Chinese lost in N.French Indochina Chinese roll dice for 1 Tank in N.French Indochina, round 3 : 0/1 hits, 0.50 expected hits Yamamoto roll dice for 2 Tanks in N.French Indochina, round 3 : 2/2 hits, 1.00 expected hits 1 Tank owned by the Chinese lost in N.French Indochina Yamamoto win with 2 Tanks remaining. Battle score for attacker is -15 Casualties for Chinese: 1 Fighter, 1 Infantry and 2 Tanks Casualties for Yamamoto: 1 Tank Battle in Suiyuan Chinese attack with 4 Tanks Hisaichi defend with 1 Infantry Chinese roll dice for 4 Tanks in Suiyuan, round 2 : 3/4 hits, 2.00 expected hits Hisaichi roll dice for 1 Infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Chinese and 1 Infantry owned by the Hisaichi lost in Suiyuan Chinese win, taking Suiyuan from Hisaichi with 3 Tanks remaining. Battle score for attacker is -3 Casualties for Chinese: 1 Tank Casualties for Hisaichi: 1 Infantry Battle in Hupeh Chinese attack with 1 Artillery and 3 Infantrys Yamamoto defend with 1 Artillery Chinese roll dice for 1 Artillery and 3 Infantrys in Hupeh, round 2 : 0/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery in Hupeh, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Artillery and 3 Infantrys in Hupeh, round 3 : 1/4 hits, 1.00 expected hits Yamamoto roll dice for 1 Artillery in Hupeh, round 3 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Hupeh Chinese win, taking Hupeh from Yamamoto with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Yamamoto: 1 Artillery Battle in Shansi Chinese attack with 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Tank Hisaichi defend with 1 ArmoredCar Chinese roll dice for 2 ArmoredCars, 2 Artillerys, 2 Infantrys and 1 Tank in Shansi, round 2 : 2/7 hits, 2.50 expected hits Hisaichi roll dice for 1 ArmoredCar in Shansi, round 2 : 1/1 hits, 0.17 expected hits 1 ArmoredCar owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Shansi Chinese win, taking Shansi from Hisaichi with 2 ArmoredCars, 2 Artillerys, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Casualties for Hisaichi: 1 ArmoredCar Non Combat Move - Chinese 1 AAGun moved from Shensi to Shansi Place Units - Chinese 4 ArmoredCars placed in Urumqi 2 Artillerys, 2 Elites, 1 Infantry and 1 Marine placed in Hsining Turning on Edit Mode EDIT: Removing units owned by Chinese from Gobi Altai: 1 AAGun EDIT: Adding units owned by Chinese to Ningsia: 1 AAGun EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 33 PUs; end with 33 PUsCombat Hit Differential Summary :
Hisaichi : 1.50 Yamamoto : 2.83 Chinese : -1.50 -
TripleA Turn Summary: Hisaichi round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - Hisaichi 1 Infantry moved from Heilungchiang to Khabarovsk 1 Tank moved from Heilungchiang to Hulunbuir 2 Infantrys moved from Heilungchiang to Hulunbuir 1 Infantry moved from Hunan to Kweichow Hisaichi take Kweichow from Chinese 2 Artillerys, 1 Elite, 2 Infantrys and 1 Marine moved from Kwangtung to Hunan 1 Artillery and 1 Infantry moved from Hunan to Shanghai 1 Artillery moved from Peking to Chahar 1 Artillery and 2 Marines moved from Peking to Shantung 4 ArmoredCars and 2 Tanks moved from Hong Kong to Hunan 1 Elite, 5 Infantrys and 1 Marine moved from Kirin to Liaoning 6 Tanks moved from Changchun to Liaoning 2 ArmoredCars moved from Changchun to Liaoning 2 Artillerys moved from Banjarmasin to 110 Sea Zone 2 Marines moved from Banjarmasin to 110 Sea Zone 2 Artillerys and 2 Marines moved from 110 Sea Zone to Sumatra 1 Bomber moved from Bangkok to Sumatra 5 Transports moved from 110 Sea Zone to 92 Sea Zone Purchase Units - Hisaichi Hisaichi buy 12 ArmoredCars, 2 Artillerys and 2 Marines; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Sumatra Hisaichi attack with 2 Artillerys, 1 Bomber and 2 Marines British defend with 1 Infantry; Anzac defend with 4 Infantrys; Dutch defend with 1 Bunker Hisaichi roll dice for 1 Battleship in Sumatra, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the Dutch Hisaichi roll dice for 2 Artillerys, 1 Bomber and 2 Marines in Sumatra, round 2 : 2/5 hits, 2.67 expected hits Dutch roll dice for 1 Bunker and 5 Infantrys in Sumatra, round 2 : 2/6 hits, 2.17 expected hits 1 Infantry owned by the Anzac, 1 Infantry owned by the British, 1 Artillery owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Sumatra Hisaichi roll dice for 1 Artillery, 1 Bomber and 1 Marine in Sumatra, round 3 : 1/3 hits, 1.67 expected hits Dutch roll dice for 1 Bunker and 3 Infantrys in Sumatra, round 3 : 1/4 hits, 1.50 expected hits 1 Infantry owned by the Anzac and 1 Artillery owned by the Hisaichi lost in Sumatra Hisaichi roll dice for 1 Bomber and 1 Marine in Sumatra, round 4 : 2/2 hits, 1.17 expected hits Dutch roll dice for 1 Bunker and 2 Infantrys in Sumatra, round 4 : 1/3 hits, 1.17 expected hits 2 Infantrys owned by the Anzac and 1 Marine owned by the Hisaichi lost in Sumatra Dutch win with 1 Bunker remaining. Battle score for attacker is -6 Casualties for Hisaichi: 2 Artillerys and 2 Marines Casualties for Anzac: 4 Infantrys Casualties for British: 1 Infantry 1 Bomber owned by the Hisaichi retreated Non Combat Move - Hisaichi 1 Bomber moved from Sumatra to Bangkok Place Units - Hisaichi 2 Artillerys and 2 Marines placed in Banjarmasin 3 ArmoredCars placed in Peking 6 ArmoredCars placed in Hong Kong 3 ArmoredCars placed in Changchun Hisaichi undo move 3. 3 ArmoredCars placed in Changchun 3 ArmoredCars placed in Hong Kong Turn Complete - Hisaichi Hisaichi collect 55 PUs; end with 55 PUsCombat Hit Differential Summary :
Hisaichi : -0.17 Dutch : -0.83 -
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 4 Combat Move - British 5 Infantrys moved from Bihar to Assam 5 Infantrys moved from Delhi to Bihar 1 Infantry moved from Hyderabad to Calcutta 4 Infantrys moved from Assam to Burma 2 Transports moved from 65 Sea Zone to 60 Sea Zone 4 Infantrys moved from Madras to 60 Sea Zone 2 Infantrys and 1 Transport moved from 60 Sea Zone to 65 Sea Zone 2 Infantrys and 1 Transport moved from 60 Sea Zone to 65 Sea Zone 4 Infantrys moved from 65 Sea Zone to Malaya 1 Infantry moved from Madras to Mysore 1 Bomber moved from Leningrad to Lapland 3 Fighters, 3 Infantrys and 2 Tanks moved from Finnmark to Lapland 1 Infantry moved from Scotland to 11 Sea Zone 1 Tank moved from Manchester to 11 Sea Zone 1 Destroyer, 1 Infantry, 1 Tank and 1 Transport moved from 11 Sea Zone to 5 Sea Zone 1 Infantry and 1 Tank moved from 5 Sea Zone to Finnmark 1 Fighter moved from Manchester to Finnmark 1 Infantry moved from W.Morocco to E.Morocco 1 Fighter moved from Gibraltar to E.Morocco 1 Infantry moved from Kenya to Equatoria 1 Infantry moved from Equatoria to Darfur 1 Artillery moved from New Valley to Mersa Matruh 1 Elite moved from Lower Egypt to Mersa Matruh 2 Fighters moved from Lower Egypt to Mersa Matruh 4 Infantrys moved from Lower Egypt to Palestine 1 Tank moved from New Valley to Darfur 10 Tanks moved from Lower Egypt to Syria 1 Artillery moved from Lower Egypt to Cairo 1 Destroyer and 1 Transport moved from 104 Sea Zone to 103 Sea Zone Purchase Units - British British buy 3 Adv.Fighters, 2 Bunkers, 1 Fighter, 14 Infantrys and 5 Tanks; Remaining resources: 0 PUs; Combat - British Battle in Mersa Matruh British attack with 1 Artillery, 1 Elite and 2 Fighters Italians defend with 1 Infantry British roll dice for 1 Artillery, 1 Elite and 2 Fighters in Mersa Matruh, round 2 : 0/4 hits, 1.50 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the British lost in Mersa Matruh British roll dice for 1 Artillery, 1 Elite and 1 Fighter in Mersa Matruh, round 3 : 2/3 hits, 1.17 expected hits Italians roll dice for 1 Infantry in Mersa Matruh, round 3 : 1/1 hits, 0.33 expected hits 1 Elite owned by the British and 1 Infantry owned by the Italians lost in Mersa Matruh British win, taking Mersa Matruh from Italians with 1 Artillery and 1 Fighter remaining. Battle score for attacker is -9 Casualties for British: 1 Elite and 1 Fighter Casualties for Italians: 1 Infantry Turning on Edit Mode EDIT: Removing units owned by British from Mersa Matruh: 1 Artillery EDIT: Adding units owned by British to Mersa Matruh: 1 Elite EDIT: Turning off Edit Mode Battle in Lapland British attack with 1 Bomber, 3 Fighters, 3 Infantrys and 2 Tanks Germans defend with 2 Artillerys, 1 Elite and 3 Infantrys British roll dice for 1 Bomber, 3 Fighters, 3 Infantrys and 2 Tanks in Lapland, round 2 : 3/9 hits, 3.17 expected hits Finns roll dice for 2 Artillerys, 1 Elite and 3 Infantrys in Lapland, round 2 : 3/6 hits, 2.00 expected hits 3 Infantrys owned by the Germans and 3 Infantrys owned by the British lost in Lapland British roll dice for 1 Bomber, 3 Fighters and 2 Tanks in Lapland, round 3 : 3/6 hits, 2.67 expected hits Finns roll dice for 2 Artillerys and 1 Elite in Lapland, round 3 : 0/3 hits, 1.00 expected hits 1 Elite owned by the Germans and 2 Artillerys owned by the Germans lost in Lapland British win, taking Lapland from Finns with 1 Bomber, 3 Fighters and 2 Tanks remaining. Battle score for attacker is 11 Casualties for British: 3 Infantrys Casualties for Germans: 2 Artillerys, 1 Elite and 3 Infantrys Non Combat Move - British 1 Bomber and 3 Fighters moved from Lapland to Leningrad 1 Infantry moved from London to Manchester 1 Fighter moved from Mersa Matruh to Palestine Place Units - British 2 Adv.Fighters and 1 Bunker placed in Palestine 1 Adv.Fighter, 1 Bunker and 5 Tanks placed in Cairo 5 Infantrys placed in Madras 5 Infantrys placed in Delhi 1 Fighter and 3 Infantrys placed in Manchester 1 Infantry placed in Wales Turn Complete - British British collect 102 PUs; end with 102 PUsCombat Hit Differential Summary :
British : -0.50 Italians : 1.33 Finns : 0.00





