any scrambles? keep in mind you can scramble the french fig to normandy as well
Lennard Vs Dawg (Allies +15) #2
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Americans Americans repair damage of 6x factory_minor; Remaining resources: 95 PUs; Americans buy 2 armour, 1 carrier, 1 destroyer, 4 fighters, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Southern Italy 1 bomber moved from France to Southern Italy 1 fighter moved from France to 113 Sea Zone 4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Norway 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Denmark 3 fighters moved from France to Denmark 2 artilleries, 2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone 3 transports moved from 110 Sea Zone to 91 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 10 Sea Zone to 2 Sea Zone 1 infantry moved from Western United States to British Columbia 2 bombers moved from Hawaiian Islands to Alaska 1 fighter moved from Suiyuyan to Anhwe 1 bomber moved from Trans-Jordan to Southern Italy 1 mech_infantry moved from Egypt to Iraq 8 submarines moved from 10 Sea Zone to 26 Sea Zone 9 submarines moved from 26 Sea Zone to 31 Sea Zone Combat - Americans Battle in 113 Sea Zone Americans attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 113 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 2 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 2 Sea Zone Americans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Southern Italy Americans attack with 1 artillery, 2 bombers and 1 infantry Italians defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour Americans roll dice for 1 artillery, 2 bombers and 1 infantry in Southern Italy, round 2 : 1/4 hits, 2.00 expected hits Italians roll dice for 1 artillery in Southern Italy, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Southern Italy Americans captures 7PUs while taking Italians capital Americans win, taking Southern Italy from Italians with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Battle in Anhwe Americans attack with 1 fighter Japanese defend with 1 infantry Americans roll dice for 1 fighter in Anhwe, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Anhwe Americans win with 1 fighter remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Alaska Americans attack with 2 bombers Japanese defend with 2 infantry Americans roll dice for 2 bombers in Alaska, round 2 : 1/2 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Alaska Americans roll dice for 2 bombers in Alaska, round 3 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Alaska Americans win with 2 bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Denmark Americans attack with 1 artillery, 3 fighters and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Denmark, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark Americans win, taking Denmark from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry Battle in Norway Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Norway, round 2 : 1/4 hits, 1.83 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway Americans win, taking Norway from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Germans: 1 infantry triggerItaliansDestroyPUsAmericans: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from Norway to Western Germany 2 artilleries and 2 infantry moved from 110 Sea Zone to Holland Belgium 2 artilleries and 2 infantry moved from Holland Belgium to France 1 armour and 3 infantry moved from Western Germany to France 3 fighters moved from Denmark to France 1 artillery moved from Western Germany to France 1 fighter moved from 113 Sea Zone to Western Germany 1 fighter moved from France to Western Germany 5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone 5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone 5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Anhwe to Suiyuyan 1 bomber moved from Dutch New Guinea to Korea 2 bombers moved from Alaska to Western United States 1 transport moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Midway to 25 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea 3 fighters moved from 26 Sea Zone to Korea 1 bomber moved from Southern Italy to United Kingdom 1 bomber moved from Southern Italy to France 1 submarine moved from 125 Sea Zone to 110 Sea Zone Place Units - Americans 3 fighters placed in Western Germany 1 carrier placed in 101 Sea Zone 1 destroyer, 1 fighter and 1 tactical_bomber placed in 101 Sea Zone 2 armour and 2 mech_infantrys placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 72 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 82 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 102 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 3 infantry moved from Hopei to Kweichow 1 fighter moved from Suiyuyan to Kweichow Combat - Chinese Chinese creates battle in territory Anhwe Battle in Kweichow Chinese attack with 1 fighter and 3 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 3 : 2/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Anhwe from Japanese, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Kweichow to Hopei 1 infantry moved from Suiyuyan to Shensi 3 infantry moved from Suiyuyan to Kansu Place Units - Chinese 1 infantry placed in Tsinghai 3 infantry placed in Kansu Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 110 Sea Zone to 114 Sea Zone 7 infantry moved from Holland Belgium to Western Germany 2 infantry moved from Holland Belgium to Western Germany 1 carrier, 2 fighters and 3 transports moved from 80 Sea Zone to 39 Sea Zone 2 fighters moved from 39 Sea Zone to India 1 infantry moved from India to Burma UK_Pacific take Burma from Japanese 1 destroyer moved from 98 Sea Zone to 92 Sea Zone 1 cruiser and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 battleship moved from 81 Sea Zone to 80 Sea Zone 1 transport moved from 81 Sea Zone to 80 Sea Zone 6 armour, 3 artilleries, 26 infantry and 2 mech_infantrys moved from Northwest Persia to Caucasus Combat - British Battle in Caucasus British attack with 6 armour, 3 artilleries, 26 infantry and 2 mech_infantrys Germans defend with 2 infantry British roll dice for 6 armour, 3 artilleries, 26 infantry and 2 mech_infantrys in Caucasus, round 2 : 10/37 hits, 9.17 expected hits Germans roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 6 armour, 3 artilleries, 26 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - British 3 artilleries and 9 infantry moved from Iraq to Northwest Persia 3 infantry moved from Persia to Northwest Persia 1 aaGun and 2 infantry moved from Trans-Jordan to Iraq 5 infantry moved from Egypt to Trans-Jordan 1 aaGun moved from Holland Belgium to Western Germany 2 aaGuns and 8 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns and 8 infantry moved from 110 Sea Zone to Holland Belgium Place Units - British 2 artilleries and 1 infantry placed in Persia 3 infantry placed in Iraq 10 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 artilleriesCombat Hit Differential Summary :
Germans : 0.67 Italians : -0.33 British : 0.83 Americans : -0.50 Chinese : 1.00 Japanese : -2.33 -
TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - Italians 3 armour, 10 artilleries and 11 infantry moved from Northern Italy to France 1 bomber moved from Germany to France Combat - Italians Battle in France Italians attack with 3 armour, 10 artilleries, 1 bomber and 11 infantry British defend with 1 bomber; French defend with 1 airfield, 1 factory_minor, 1 fighter and 4 infantry; Americans defend with 1 armour, 4 artilleries, 1 bomber, 4 fighters and 6 infantry Italians roll dice for 3 armour, 10 artilleries, 1 bomber and 11 infantry in France, round 2 : 7/25 hits, 9.00 expected hits French roll dice for 1 armour, 4 artilleries, 2 bombers, 5 fighters and 10 infantry in France, round 2 : 7/22 hits, 8.83 expected hits 1 bomber owned by the British, 1 infantry owned by the Americans, 1 bomber owned by the Americans, 4 infantry owned by the French and 7 infantry owned by the Italians lost in France Italians roll dice for 3 armour, 10 artilleries, 1 bomber and 4 infantry in France, round 3 : 9/18 hits, 6.83 expected hits French roll dice for 1 armour, 4 artilleries, 5 fighters and 5 infantry in France, round 3 : 9/15 hits, 6.83 expected hits 5 infantry owned by the Americans, 4 artilleries owned by the Americans, 5 artilleries owned by the Italians and 4 infantry owned by the Italians lost in France Italians roll dice for 3 armour, 5 artilleries and 1 bomber in France, round 4 : 2/9 hits, 3.83 expected hits French roll dice for 1 armour and 5 fighters in France, round 4 : 5/6 hits, 3.83 expected hits 1 armour owned by the Americans, 1 fighter owned by the French and 5 artilleries owned by the Italians lost in France Italians roll dice for 3 armour and 1 bomber in France, round 5 : 1/4 hits, 2.17 expected hits French roll dice for 4 fighters in France, round 5 : 3/4 hits, 2.67 expected hits 1 fighter owned by the Americans and 3 armour owned by the Italians lost in France Italians roll dice for 1 bomber in France, round 6 : 0/1 hits, 0.67 expected hits French roll dice for 3 fighters in France, round 6 : 3/3 hits, 2.00 expected hits 1 bomber owned by the Italians lost in France French win with 3 fighters remaining. Battle score for attacker is -7 Casualties for Italians: 3 armour, 10 artilleries, 1 bomber and 11 infantry Casualties for Americans: 1 armour, 4 artilleries, 1 bomber, 1 fighter and 6 infantry Casualties for British: 1 bomber Casualties for French: 1 fighter and 4 infantry Non Combat Move - Italians 4 aaGuns moved from Northern Italy to Greater Southern Germany Turn Complete - ItaliansCombat Hit Differential Summary :
Italians : -3.50 French : 2.83 -
GG, do you have a link to where I post the final game file?
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@LennardF https://www.axisandallies.org/forums/topic/30808/post-league-game-results-here/1346
thank you G.G. also to you.
another?
if so do you want to bid? -
Sounds good, I offer you the Allies +10 IPC
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@LennardF can i have 12?
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Maybe… if you don’t like 10 then you offer back at 11 or more and see…
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@LennardF ten for allies. am i the allies?
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If you accept then, yep, you get the Allies again + 10 IPC.
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@LennardF o.k. can i have a fighter on my carrier in sz98 please
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Sounds good, I should be at my computer a bit later and will get this going. Looking forward to another game.
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Did you see a message from the new game thread?
https://www.axisandallies.org/forums/topic/34901/lennard-vs-dawg-allies-10-3/2





