@Adam514 not at my computer right now but wanted to make an ncm change if not too late. The loaded transport adjacent to South Africa will unload in Egypt. I’m fine if you do it but can get to it in the morning too
Ksmckay (Allies+14) vs Simon33 (Axis) BM3
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Lose inf or AA Gun?
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@simon33 as gun
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 carrier, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Baltic States to Novgorod 1 mech_infantry moved from Poland to Novgorod 3 bombers moved from Bessarabia to Novgorod 1 armour, 2 artilleries and 2 infantry moved from Ukraine to Rostov 1 infantry moved from Eastern Poland to Belarus Germans take Belarus from Russians Combat - Germans Battle in Novgorod Germans attack with 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry Russians defend with 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry Germans roll dice for 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry in Novgorod, round 2 : 3/6 hits, 2.83 expected hits Russians roll dice for 1 infantry and 1 mech_infantry in Novgorod, round 2 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 artillery, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry and 1 mech_infantry Battle in Rostov Germans attack with 1 armour, 2 artilleries and 2 infantry Russians defend with 1 aaGun and 4 infantry Germans roll dice for 1 armour, 2 artilleries and 2 infantry in Rostov, round 2 : 0/5 hits, 1.83 expected hits Russians roll dice for 1 aaGun and 4 infantry in Rostov, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Rostov Germans roll dice for 1 armour, 2 artilleries and 1 infantry in Rostov, round 3 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 aaGun and 4 infantry in Rostov, round 3 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Rostov 2 artilleries owned by the Germans and 1 armour owned by the Germans retreated to Ukraine Russians win with 4 infantry remaining. Battle score for attacker is -1 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun Non Combat Move - Germans 6 artilleries and 2 infantry moved from Bessarabia to Ukraine 3 bombers moved from Novgorod to Ukraine 2 infantry moved from Karelia to Vyborg 3 infantry moved from Finland to Vyborg 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 115 Sea Zone to 113 Sea Zone 1 mech_infantry moved from Poland to Bessarabia 1 artillery and 1 infantry moved from Eastern Poland to Bessarabia 1 aaGun, 2 artilleries, 2 infantry and 5 mech_infantrys moved from Germany to Poland 5 mech_infantrys moved from Poland to Baltic States 1 artillery and 1 infantry moved from Holland Belgium to Western Germany 3 mech_infantrys moved from Western Germany to Poland 1 artillery moved from Normandy Bordeaux to France 2 mech_infantrys moved from Eastern Poland to Ukraine 1 fighter and 1 tactical_bomber moved from Eastern Poland to 113 Sea Zone 1 fighter moved from Western Germany to 113 Sea Zone Place Units - Germans 1 carrier and 1 fighter placed in 113 Sea Zone 3 artilleries, 4 infantry and 3 mech_infantrys placed in Western Germany Germans undo move 2. 3 mech_infantrys placed in Western Germany 3 artilleries and 4 infantry placed in Western Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 50 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Germans : -2.17 Russians : -0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 10 artilleries; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 2 fighters moved from Russia to Belarus Combat - Russians Battle in Western Ukraine Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Belarus Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Belarus to Russia 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter moved from Western Ukraine to Rostov 1 aaGun, 2 armour, 3 artilleries, 43 infantry and 1 mech_infantry moved from Bryansk to Rostov 6 infantry moved from Russia to Bryansk 1 aaGun moved from Vologda to Russia 6 infantry moved from Novosibirsk to Samara 1 submarine moved from 112 Sea Zone to 105 Sea Zone 3 infantry moved from Volgograd to Rostov Place Units - Russians 10 artilleries placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans : 0.67 Italians : 0.67 Russians : -0.17
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TripleA Manual Gamesave Post: Russians round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 10 artilleries; Remaining resources: 1 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine 2 infantry moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 2 fighters moved from Russia to Belarus Combat - Russians Battle in Western Ukraine Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Belarus Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Belarus to Russia 1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia 1 fighter moved from Western Ukraine to Rostov 1 aaGun, 2 armour, 3 artilleries, 43 infantry and 1 mech_infantry moved from Bryansk to Rostov 6 infantry moved from Russia to Bryansk 1 aaGun moved from Vologda to Russia 6 infantry moved from Novosibirsk to Samara 1 submarine moved from 112 Sea Zone to 105 Sea Zone 3 infantry moved from Volgograd to Rostov Place Units - Russians 10 artilleries placed in Russia Turn Complete - Russians Russians collect 28 PUs; end with 29 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 38 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Rostov: 1 fighter EDIT: Adding units owned by Russians to Rostov: 1 tactical_bomber EDIT: Removing units owned by Russians from Russia: 1 tactical_bomber EDIT: Adding units owned by Russians to Russia: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans : 0.67 Italians : 0.67 Russians : -0.17
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kwangsi to 36 Sea Zone 2 artilleries and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 1 marine moved from Shan State to 38 Sea Zone 1 cruiser and 1 marine moved from 38 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 39 Sea Zone 1 artillery and 1 infantry moved from 39 Sea Zone to India 4 armour, 6 artilleries, 9 infantry and 1 mech_infantry moved from Burma to India 1 infantry moved from Kweichow to Szechwan Japanese take Szechwan from Chinese Combat - Japanese Battle in Ceylon Battle in India Japanese attack with 4 armour, 8 artilleries, 11 infantry and 1 mech_infantry British defend with 1 artillery and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 cruiser in India, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 4 armour, 8 artilleries, 11 infantry and 1 mech_infantry in India, round 2 : 11/24 hits, 8.00 expected hits UK_Pacific roll dice for 1 artillery and 2 infantry in India, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 4 armour, 8 artilleries, 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 2 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Non Combat Move - Japanese 1 marine moved from Shan State to French Indo China 2 bombers moved from Kweichow to French Indo China 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 36 Sea Zone to 33 Sea Zone 2 fighters and 1 tactical_bomber moved from Japan to 6 Sea Zone 2 infantry moved from Korea to Manchuria 1 battleship, 4 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 4 tactical_bombers moved from 6 Sea Zone to 33 Sea Zone 4 fighters moved from French Indo China to 33 Sea Zone 3 fighters moved from 33 Sea Zone to Caroline Islands 2 tactical_bombers moved from French Indo China to 33 Sea Zone 1 fighter moved from 38 Sea Zone to Malaya 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 transport moved from 38 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from French Indo China to 36 Sea Zone 1 aaGun and 2 infantry moved from Kweichow to Anhwe 1 infantry moved from Kweichow to Anhwe 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Japanese 2 artilleries and 1 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 1 carrier and 1 destroyer placed in 6 Sea Zone 2 fighters placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1 Japanese collect 60 PUs (1 lost to blockades); end with 69 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
UK_Pacific : 1.00 Japanese : 3.50
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 3 fighters and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland Americans take Finland from Germans 1 infantry moved from Norway to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 marine moved from Norway to 112 Sea Zone 1 cruiser and 1 marine moved from 112 Sea Zone to 110 Sea Zone 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to France Combat - Americans Strategic bombing raid in France AA fire in France : 0/1 hits, 0.17 expected hits Bombing raid in France rolls: 4 and causes: 4 damage to unit: factory_minor Bombing raid in France causes 4 damage total. Battle in Normandy Bordeaux Battle in Holland Belgium Non Combat Move - Americans 1 bomber moved from France to United Kingdom 1 submarine moved from 112 Sea Zone to 125 Sea Zone 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Norway to 112 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 4 infantry, 2 mech_infantrys and 4 transports moved from 112 Sea Zone to 110 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 2 fighters moved from Western United States to 31 Sea Zone 2 fighters moved from Wake Island to 31 Sea Zone 1 carrier, 1 destroyer and 5 submarines moved from 10 Sea Zone to 31 Sea Zone 1 carrier and 1 submarine moved from 30 Sea Zone to 31 Sea Zone 1 destroyer moved from 54 Sea Zone to 61 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry, 5 submarines and 2 transports moved from 54 Sea Zone to 31 Sea Zone 2 fighters and 1 tactical_bomber moved from Queensland to 31 Sea Zone Place Units - Americans 3 fighters placed in Western United States 1 carrier, 1 destroyer and 4 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Non Combat Move - Chinese 7 infantry moved from Suiyuyan to Shensi 1 fighter moved from Suiyuyan to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 fighter, 2 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - British Non Combat Move - British 5 fighters moved from Norway to Normandy Bordeaux 3 aaGuns and 3 infantry moved from Norway to 112 Sea Zone 3 aaGuns, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone 3 aaGuns and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux 1 bomber moved from Gibraltar to Normandy Bordeaux 1 artillery and 1 infantry moved from Persia to Eastern Persia 3 aaGuns, 1 artillery and 18 infantry moved from West India to Eastern Persia 1 fighter moved from Persia to Bryansk 1 infantry moved from Egypt to 81 Sea Zone 1 artillery moved from Egypt to 81 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 artillery and 1 infantry moved from 80 Sea Zone to Eastern Persia 1 mech_infantry moved from Egypt to Iraq 1 mech_infantry moved from Ethiopia to Egypt 1 infantry moved from Belgian Congo to French Equatorial Africa 1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan 1 artillery and 2 infantry moved from Trans-Jordan to Iraq 2 infantry moved from Syria to Iraq 1 battleship, 1 cruiser and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone Place Units - British 1 fighter placed in United Kingdom 3 submarines placed in 110 Sea Zone 2 infantry and 1 mech_infantry placed in Egypt Turn Complete - British British collect 34 PUs; end with 34 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
AA fire in France : : -0.17
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You didn’t think you could hold Norway?
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@simon33 said in Ksmckay (Allies+14) vs Simon33 (Axis) BM3:
You didn’t think you could hold Norway?
More correctly, that Normandy would be easier to hold?
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 bomber and 1 fighter moved from Southern Italy to Holland Belgium 1 mech_infantry moved from Northern Italy to Holland Belgium Combat - Italians Battle in Gibraltar Battle in Holland Belgium Italians attack with 1 bomber, 1 fighter and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Gibraltar from British, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Southern Italy 2 fighters moved from Cyprus to Southern Italy 1 mech_infantry moved from Northern Italy to Romania 2 infantry moved from Northern Italy to Western Germany 1 aaGun and 3 infantry moved from Northern Italy to France 1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 96 Sea Zone to 95 Sea Zone 1 aaGun and 1 artillery moved from Bessarabia to Ukraine 1 aaGun and 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 transport placed in 95 Sea Zone 4 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians : 0.67 Americans : -0.33
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Interesting that Japan has gotten to the Carolines before USA. Be interesting to see if I can take any advantage from that.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 4 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Malta to 96 Sea Zone 2 infantry and 1 transport moved from 96 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 bomber and 1 fighter moved from Southern Italy to Holland Belgium 1 mech_infantry moved from Northern Italy to Holland Belgium Combat - Italians Battle in Gibraltar Battle in Holland Belgium Italians attack with 1 bomber, 1 fighter and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 bomber, 1 fighter and 1 mech_infantry in Holland Belgium, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Italians win, taking Gibraltar from British, taking Holland Belgium from Americans with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Holland Belgium to Western Germany 1 bomber moved from Holland Belgium to Southern Italy 2 fighters moved from Cyprus to Southern Italy 1 mech_infantry moved from Northern Italy to Romania 2 infantry moved from Northern Italy to Western Germany 1 aaGun and 3 infantry moved from Northern Italy to France 1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 96 Sea Zone to 95 Sea Zone 1 aaGun and 1 artillery moved from Bessarabia to Ukraine 1 aaGun and 2 infantry moved from Southern Italy to Northern Italy Place Units - Italians 1 transport placed in 95 Sea Zone 4 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 20 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 23 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Bulgaria: 1 artillery and 3 infantry EDIT: Adding units owned by Italians to Romania: 1 artillery and 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : 0.67 Americans : -0.33
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 1 mech_infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 31 Sea Zone 1 submarine moved from 44 Sea Zone to 37 Sea Zone ANZAC take 37 Sea Zone from Japanese 1 submarine moved from 54 Sea Zone to 41 Sea Zone 1 cruiser, 1 marine and 1 submarine moved from 54 Sea Zone to 31 Sea Zone 2 fighters moved from Queensland to Wake Island 1 submarine and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from New South Wales to South Australia 2 mech_infantrys moved from Queensland to New South Wales 2 fighters moved from Queensland to New South Wales Combat - ANZAC Non Combat Move - ANZAC 1 aaGun moved from Queensland to New South Wales 1 aaGun moved from South Australia to New South Wales Place Units - ANZAC 1 fighter and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 infantry moved from Trans-Jordan to Iraq 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 fighter moved from Norway to United Kingdom Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@simon33 said in Ksmckay (Allies+14) vs Simon33 (Axis) BM3:
@simon33 said in Ksmckay (Allies+14) vs Simon33 (Axis) BM3:
You didn’t think you could hold Norway?
More correctly, that Normandy would be easier to hold?
I could have held norway, but didnt feel like spending money on facilities at this point. I wanted to spend more in pac. Fooling around with things this game (as I am in every j1 game) trying to figure things out.
@simon33 said in Ksmckay (Allies+14) vs Simon33 (Axis) BM3:
Interesting that Japan has gotten to the Carolines before USA. Be interesting to see if I can take any advantage from that.
We will see. Japan definitely has the firepower to hold it in the early game but usually its tied up elsewhere. I didnt put up much of a fight for india right now and was also conservative with china and russia so never really a chance of me holding Caro at this point.
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries and 13 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 artillery moved from Poland to 114 Sea Zone 1 artillery and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 artillery moved from 115 Sea Zone to Finland 1 cruiser moved from 113 Sea Zone to 115 Sea Zone 1 transport moved from 113 Sea Zone to 114 Sea Zone 1 infantry moved from Poland to 114 Sea Zone 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 infantry moved from 113 Sea Zone to Norway 1 artillery moved from Novgorod to Belarus 1 mech_infantry moved from Novgorod to Archangel Germans take Archangel from Russians 3 bombers moved from Ukraine to Belarus 6 infantry moved from Vyborg to Finland 3 fighters and 4 tactical_bombers moved from Western Germany to 125 Sea Zone 1 destroyer moved from 113 Sea Zone to 125 Sea Zone 3 armour, 3 artilleries and 3 infantry moved from Ukraine to Bryansk Combat - Germans Battle in Norway Battle in Finland Germans attack with 1 artillery and 6 infantry Americans defend with 1 infantry Germans roll dice for 1 cruiser in Finland, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 artillery and 6 infantry in Finland, round 2 : 2/7 hits, 1.50 expected hits Americans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland Germans win, taking Norway from Americans, taking Finland from Americans with 1 artillery and 5 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Americans: 1 infantry Battle in Belarus Germans attack with 1 artillery and 3 bombers Russians defend with 1 infantry Germans roll dice for 1 artillery and 3 bombers in Belarus, round 2 : 3/4 hits, 2.33 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus Germans win with 3 bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery Casualties for Russians: 1 infantry Battle in Bryansk Germans attack with 3 armour, 3 artilleries and 3 infantry British defend with 1 fighter; Russians defend with 1 aaGun and 6 infantry Germans roll dice for 3 armour, 3 artilleries and 3 infantry in Bryansk, round 2 : 4/9 hits, 3.50 expected hits Russians roll dice for 1 aaGun, 1 fighter and 6 infantry in Bryansk, round 2 : 3/7 hits, 2.67 expected hits 4 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk 3 artilleries owned by the Germans and 3 armour owned by the Germans retreated to Ukraine Russians win with 1 aaGun, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Russians: 4 infantry Battle in 125 Sea Zone Germans attack with 1 destroyer, 3 fighters and 4 tactical_bombers Americans defend with 1 submarine Germans roll dice for 1 destroyer, 3 fighters and 4 tactical_bombers in 125 Sea Zone, round 2 : 4/8 hits, 4.33 expected hits Americans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 125 Sea Zone Germans win, taking 125 Sea Zone from Neutral with 1 destroyer, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Germans 3 fighters and 4 tactical_bombers moved from 125 Sea Zone to Western Germany 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Western Germany 2 carriers, 2 fighters and 1 submarine moved from 113 Sea Zone to 115 Sea Zone 4 artilleries and 6 infantry moved from Western Germany to France 5 mech_infantrys moved from Baltic States to Germany 3 mech_infantrys moved from Poland to Western Germany 1 aaGun, 1 artillery and 1 infantry moved from Poland to Germany 3 bombers moved from Belarus to Ukraine 2 fighters moved from 115 Sea Zone to Germany 1 artillery, 1 infantry and 1 mech_infantry moved from Bessarabia to Ukraine 1 infantry moved from Western Germany to Germany Place Units - Germans 10 infantry placed in Germany 4 artilleries placed in Western Germany 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Germans : 0.83 Americans : 0.50 Russians : 1.00
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I assumed you’d keep the AA Gun in Bryansk.
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 submarine moved from 105 Sea Zone to 92 Sea Zone Combat - Russians Battle in 92 Sea Zone Russians attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Russians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Russians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - Russians 2 artilleries and 3 infantry moved from Russia to Bryansk 2 infantry moved from Rostov to Bryansk 6 infantry moved from Samara to Tambov 8 artilleries moved from Russia to Tambov 1 fighter moved from Russia to Rostov Place Units - Russians 1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Russians : -0.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 5 artilleries, 1 carrier, 2 fighters, 5 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 1 destroyer moved from 36 Sea Zone to 37 Sea Zone 2 bombers moved from French Indo China to Chahar 2 fighters moved from Japan to Jehol 2 infantry moved from Manchuria to Jehol 1 infantry moved from Anhwe to Chahar 1 armour moved from India to West India Japanese take West India from UK_Pacific 1 armour moved from West India to India Combat - Japanese Battle in 37 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Chahar Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win with 2 bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Jehol, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 fighters moved from Jehol to Kweichow 1 aaGun and 2 infantry moved from Anhwe to Kweichow 2 bombers moved from Chahar to Kweichow 1 infantry moved from Yunnan to Kweichow 1 infantry moved from French Indo China to Yunnan 1 artillery, 1 infantry and 1 marine moved from French Indo China to 36 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport moved from 36 Sea Zone to 33 Sea Zone 1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands 1 carrier and 1 destroyer moved from 6 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from India to 39 Sea Zone 3 armour and 1 mech_infantry moved from India to Yunnan 3 artilleries and 3 infantry moved from Malaya to Shan State 1 marine moved from Ceylon to 39 Sea Zone 2 artilleries, 1 cruiser, 2 infantry, 1 marine and 2 transports moved from 39 Sea Zone to 36 Sea Zone 2 artilleries and 2 infantry moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 carrier placed in 37 Sea Zone 1 artillery and 2 infantry placed in India 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 1 artillery and 1 infantry placed in Malaya Japanese undo move 3. 1 armour, 1 artillery and 1 mech_infantry placed in French Indo China 2 artilleries, 2 fighters and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1 Japanese collect 61 PUs (2 lost to blockades); end with 62 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
ANZAC : -0.17 Chinese : 0.33 Japanese : -0.33
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 fighters, 1 infantry and 6 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Normandy Bordeaux to Southern France Americans take Southern France from Germans 1 infantry moved from Normandy Bordeaux to Holland Belgium 2 bombers moved from United Kingdom to Holland Belgium 2 fighters moved from 110 Sea Zone to Gibraltar 1 marine moved from Normandy Bordeaux to 110 Sea Zone 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 91 Sea Zone to Gibraltar 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Gibraltar Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 marine Italians defend with 1 airfield, 1 harbour and 2 infantry Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 marine in Gibraltar, round 2 : 3/6 hits, 2.17 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery, 2 fighters, 2 infantry and 1 marine remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Holland Belgium Americans attack with 2 bombers and 1 infantry Italians defend with 1 mech_infantry Americans roll dice for 2 bombers and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1.50 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 2 bombers and 1 infantry remaining. Battle score for attacker is 4 Casualties for Italians: 1 mech_infantry Non Combat Move - Americans 2 bombers moved from Holland Belgium to United Kingdom 2 fighters moved from Gibraltar to 91 Sea Zone 1 armour, 1 infantry and 3 mech_infantrys moved from Normandy Bordeaux to 110 Sea Zone 1 armour, 1 carrier, 2 destroyers, 1 infantry, 3 mech_infantrys and 4 transports moved from 110 Sea Zone to 91 Sea Zone 1 armour, 1 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco 1 carrier, 1 destroyer and 4 submarines moved from 10 Sea Zone to 31 Sea Zone 3 fighters moved from Western United States to 31 Sea Zone 1 fighter moved from 31 Sea Zone to Wake Island Place Units - Americans 1 infantry placed in Normandy Bordeaux 1 submarine placed in 110 Sea Zone 1 submarine placed in 105 Sea Zone 1 carrier and 4 submarines placed in 10 Sea Zone 1 bomber and 2 fighters placed in Western United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 fighter and 2 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan retreated to Szechwan Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 7 infantry moved from Shensi to Hopei 10 infantry moved from Suiyuyan to Hopei 1 fighter moved from Szechwan to Hopei Place Units - Chinese 3 infantry placed in Hopei Chinese undo move 1. 2 infantry placed in Tsinghai 1 infantry placed in Hopei Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British British buy 2 fighters, 2 marines and 1 submarine; Remaining resources: 1 PUs; Combat Move - British 1 submarine moved from 110 Sea Zone to 125 Sea Zone 1 fighter moved from United Kingdom to 125 Sea Zone 1 bomber moved from Normandy Bordeaux to 125 Sea Zone 1 mech_infantry moved from Egypt to Tobruk British take Tobruk from Italians 1 infantry moved from French Equatorial Africa to French Central Africa British take French Central Africa from Neutral_Axis Combat - British Battle in 125 Sea Zone British attack with 1 bomber, 1 fighter and 1 submarine Germans defend with 1 destroyer British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 fighter in 125 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the British lost in 125 Sea Zone British roll dice for 1 bomber and 1 fighter in 125 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 2 Casualties for British: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - British 1 bomber and 1 fighter moved from 125 Sea Zone to Scotland 1 bomber moved from Scotland to United Kingdom 1 aaGun and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone 1 aaGun and 1 infantry moved from 109 Sea Zone to Scotland 1 infantry moved from United Kingdom to Scotland 1 aaGun and 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 mech_infantry moved from United Kingdom to 110 Sea Zone 1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone 1 aaGun, 2 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria 1 aaGun, 1 armour, 1 artillery and 3 infantry moved from Morocco to Algeria 3 fighters moved from Normandy Bordeaux to Algeria 3 fighters moved from Normandy Bordeaux to Gibraltar 1 aaGun moved from Normandy Bordeaux to Southern France 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters and 2 submarines moved from 110 Sea Zone to 92 Sea Zone 1 fighter moved from Persia to Rostov 1 fighter and 2 tactical_bombers moved from Persia to Trans-Jordan 1 artillery and 4 infantry moved from Iraq to Persia 1 mech_infantry moved from Anglo Egyptian Sudan to Trans-Jordan 1 mech_infantry moved from Iraq to Trans-Jordan 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 80 Sea Zone to 81 Sea Zone Place Units - British 1 submarine placed in 98 Sea Zone 2 marines placed in Egypt British undo move 1. 1 submarine placed in 81 Sea Zone 2 fighters placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Germans : 0.00 Italians : -0.67 British : -0.67 Americans : 0.83 Chinese : -1.50 Japanese : 1.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Southern Italy to Normandy Bordeaux 1 infantry moved from France to Normandy Bordeaux 1 fighter and 1 infantry moved from Western Germany to Holland Belgium 4 infantry moved from Northern Italy to Southern France Combat - Italians Battle in Normandy Bordeaux Italians attack with 1 bomber and 1 infantry Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.83 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Italians attack with 1 fighter and 1 infantry Americans defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Holland Belgium retreated to Holland Belgium Americans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Southern France Italians attack with 4 infantry British defend with 1 aaGun; Americans defend with 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 4 infantry in Southern France, round 2 : 1/4 hits, 0.67 expected hits Americans roll dice for 1 aaGun and 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British lost in Southern France 4 infantry owned by the Italians retreated to Northern Italy Americans win with 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Non Combat Move - Italians 1 bomber moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Holland Belgium to Southern Italy 1 mech_infantry moved from Northern Italy to Romania 1 artillery and 1 infantry moved from Romania to Bulgaria 2 infantry moved from Romania to Bessarabia 1 mech_infantry moved from Romania to Ukraine 1 cruiser and 1 transport moved from 95 Sea Zone to 99 Sea Zone 2 infantry moved from Cyprus to 99 Sea Zone 1 marine moved from Crete to 99 Sea Zone 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 99 Sea Zone to 97 Sea Zone 2 infantry and 1 marine moved from 97 Sea Zone to Southern Italy 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Tunisia to Libya 2 infantry moved from Northern Italy to Southern Italy Place Units - Italians 8 infantry and 1 mech_infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1 Italians collect 14 PUs (1 lost to blockades); end with 14 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians : -0.17 Americans : 0.00