Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
82bb2d1b-0b91-4e5f-bdc4-c9f3277f037a-image.png
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5
Combat Move - Seleucid
2 hoplites moved from Damascus to Sidon
1 peltasts moved from Antioch to Sidon
2 hoplites moved from Damascus to Emesa
1 peltasts moved from Emesa to Damascus
1 peltasts moved from Amida to Hatra
3 cataphracts and 8 hoplites moved from Edessa to Hatra
1 hoplite and 2 peltastss moved from Antioch to Tarsus
Purchase Units - Seleucid
Seleucid buy 10 hoplites and 6 peltastss; Remaining resources: 0 PUs;
Combat - Seleucid
Battle in Tarsus
Seleucid attack with 1 hoplite and 2 peltastss
Egypt defend with 1 axeman
Seleucid roll dice for 1 hoplite and 2 peltastss in Tarsus, round 2 : 1/3 hits, 0.67 expected hits
Egypt roll dice for 1 axeman in Tarsus, round 2 : 0/1 hits, 0.17 expected hits
1 axeman owned by the Egypt lost in Tarsus
Seleucid win, taking Tarsus from Egypt with 1 hoplite and 2 peltastss remaining. Battle score for attacker is 3
Casualties for Egypt: 1 axeman
Battle in Sidon
Seleucid attack with 2 hoplites and 1 peltasts
Egypt defend with 3 axemen
Seleucid roll dice for 2 hoplites and 1 peltasts in Sidon, round 2 : 2/3 hits, 0.83 expected hits
Egypt roll dice for 3 axemen in Sidon, round 2 : 1/3 hits, 0.50 expected hits
2 axemen owned by the Egypt and 1 peltasts owned by the Seleucid lost in Sidon
Seleucid roll dice for 2 hoplites in Sidon, round 3 : 1/2 hits, 0.67 expected hits
Egypt roll dice for 1 axeman in Sidon, round 3 : 1/1 hits, 0.17 expected hits
1 axeman owned by the Egypt and 1 hoplite owned by the Seleucid lost in Sidon
Seleucid win, taking Sidon from Egypt with 1 hoplite remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 hoplite and 1 peltasts
Casualties for Egypt: 3 axemen
Battle in Hatra
Seleucid attack with 3 cataphracts, 8 hoplites and 1 peltasts
Parthia defend with 7 archers, 5 cataphracts and 4 spearmen
Seleucid roll dice for 3 cataphracts, 8 hoplites and 1 peltasts in Hatra, round 2 : 8/12 hits, 4.33 expected hits
Parthia roll dice for 7 archers, 5 cataphracts and 4 spearmen in Hatra, round 2 : 11/16 hits, 7.33 expected hits
4 archers owned by the Parthia, 2 cataphracts owned by the Seleucid, 4 spearmen owned by the Parthia, 8 hoplites owned by the Seleucid and 1 peltasts owned by the Seleucid lost in Hatra
1 cataphract owned by the Seleucid retreated to Edessa
Parthia win with 3 archers and 5 cataphracts remaining. Battle score for attacker is -28
Casualties for Seleucid: 2 cataphracts, 8 hoplites and 1 peltasts
Casualties for Parthia: 4 archers and 4 spearmen
Non Combat Move - Seleucid
1 legionaire and 6 peltastss moved from Antioch to Edessa
Place Units - Seleucid
5 hoplites placed in Edessa
5 hoplites and 6 peltastss placed in Antioch
Turn Complete - Seleucid
Seleucid collect 51 PUs; end with 51 PUs
Combat Hit Differential Summary :
Egypt : 1.17
Parthia : 3.67
Seleucid : 5.50
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5
Combat Move - Parthia
10 cavalrys moved from Seleucia to Edessa
2 horsearchers moved from Persepolis to Hatra
1 cataphract moved from Hatra to Amida
Parthia take Amida from Seleucid
1 cataphract moved from Amida to Edessa
3 archers and 4 cataphracts moved from Hatra to Edessa
Purchase Units - Parthia
Parthia buy 12 cavalrys and 1 horsearcher; Remaining resources: 0 PUs;
Combat - Parthia
Battle in Edessa
Parthia attack with 3 archers, 5 cataphracts and 10 cavalrys
Seleucid defend with 1 cataphract, 1 city, 5 hoplites, 1 legionaire and 6 peltastss
Parthia roll dice for 3 archers, 5 cataphracts and 10 cavalrys in Edessa, round 2 : 4/18 hits, 6.33 expected hits
Seleucid roll dice for 1 cataphract, 5 hoplites, 1 legionaire and 6 peltastss in Edessa, round 2 : 4/13 hits, 4.33 expected hits
3 archers owned by the Parthia, 4 peltastss owned by the Seleucid and 1 cavalry owned by the Parthia lost in Edessa
Parthia roll dice for 5 cataphracts and 9 cavalrys in Edessa, round 3 : 5/14 hits, 5.50 expected hits
Seleucid roll dice for 1 cataphract, 5 hoplites, 1 legionaire and 2 peltastss in Edessa, round 3 : 4/9 hits, 3.67 expected hits
1 legionaire owned by the Seleucid, 2 hoplites owned by the Seleucid, 2 peltastss owned by the Seleucid and 4 cavalrys owned by the Parthia lost in Edessa
Parthia roll dice for 5 cataphracts and 5 cavalrys in Edessa, round 4 : 4/10 hits, 4.17 expected hits
Seleucid roll dice for 1 cataphract and 3 hoplites in Edessa, round 4 : 0/4 hits, 2.00 expected hits
1 cataphract owned by the Seleucid and 3 hoplites owned by the Seleucid lost in Edessa
Parthia win, taking Edessa from Seleucid with 5 cataphracts and 5 cavalrys remaining. Battle score for attacker is 16
Casualties for Parthia: 3 archers and 5 cavalrys
Casualties for Seleucid: 1 cataphract, 5 hoplites, 1 legionaire and 6 peltastss
Non Combat Move - Parthia
Place Units - Parthia
10 cavalrys placed in Seleucia
2 cavalrys and 1 horsearcher placed in Persepolis
Turn Complete - Parthia
Parthia collect 61 PUs; end with 61 PUs
Combat Hit Differential Summary :
Parthia : -3.00
Seleucid : -2.00
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 5
Combat Move - Numidia
4 archers moved from Leptis Magna to Berenice
3 archers, 3 cavalrys and 10 spearmen moved from Sabrata to Oea
6 cavalrys moved from Banasa to Auzia
3 swordmen moved from Banasa to Volubilis
Purchase Units - Numidia
Numidia buy 4 archers and 1 city; Remaining resources: 6 PUs;
Combat - Numidia
Battle in Oea
Numidia attack with 3 archers, 3 cavalrys and 10 spearmen
Neutral defend with 1 spearman
Numidia roll dice for 3 archers, 3 cavalrys and 10 spearmen in Oea, round 2 : 1/16 hits, 3.17 expected hits
Neutral roll dice for 1 spearman in Oea, round 2 : 0/1 hits, 0.33 expected hits
1 spearman owned by the Neutral lost in Oea
Numidia loses 0 PUs for violating Oeas neutrality.
Numidia win, taking Oea from Neutral with 3 archers, 3 cavalrys and 10 spearmen remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearman
Battle in Volubilis
Numidia attack with 3 swordmen
Neutral defend with 1 spearman
Numidia roll dice for 3 swordmen in Volubilis, round 2 : 1/3 hits, 1.00 expected hits
Neutral roll dice for 1 spearman in Volubilis, round 2 : 0/1 hits, 0.33 expected hits
1 spearman owned by the Neutral lost in Volubilis
Numidia loses 0 PUs for violating Volubiliss neutrality.
Numidia win, taking Volubilis from Neutral with 3 swordmen remaining. Battle score for attacker is 3
Casualties for Neutral: 1 spearman
Non Combat Move - Numidia
Place Units - Numidia
4 archers placed in Leptis Magna
1 city placed in Cirta
Turn Complete - Numidia
Numidia collect 26 PUs; end with 32 PUs
Combat Hit Differential Summary :
Neutral : -0.67
Numidia : -2.17
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6
Combat Move - Carthage
1 swordman moved from Carthago Nova to Valentia
1 spearman moved from Barcino to SZ 18
1 bireme and 1 spearman moved from SZ 18 to SZ 19
1 spearman moved from SZ 19 to Massilia
Carthage take Massilia from RomanRepublic
7 cavalrys, 2 spearmen and 8 swordmen moved from Barcino to Narbo
Purchase Units - Carthage
Carthage buy 8 biremes and 1 hoplite; Remaining resources: 0 PUs;
Combat - Carthage
Battle in Narbo
Carthage attack with 7 cavalrys, 2 spearmen and 8 swordmen
Neutral defend with 1 cavalry and 2 swordmen
Carthage roll dice for 7 cavalrys, 2 spearmen and 8 swordmen in Narbo, round 2 : 4/17 hits, 5.33 expected hits
Neutral roll dice for 1 cavalry and 2 swordmen in Narbo, round 2 : 2/3 hits, 0.83 expected hits
1 cavalry owned by the Neutral, 2 spearmen owned by the Carthage and 2 swordmen owned by the Neutral lost in Narbo
Carthage loses 0 PUs for violating Narbos neutrality.
Carthage win, taking Narbo from Neutral with 7 cavalrys and 8 swordmen remaining. Battle score for attacker is 6
Casualties for Carthage: 2 spearmen
Casualties for Neutral: 1 cavalry and 2 swordmen
Non Combat Move - Carthage
1 bireme moved from SZ 18 to SZ 17
Place Units - Carthage
8 biremes placed in SZ 36
1 hoplite placed in Corduba
Turn Complete - Carthage
Carthage collect 68 PUs; end with 68 PUs
Combat Hit Differential Summary :
Carthage : -1.33
Neutral : 1.17
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6
Combat Move - RomanRepublic
9 legionaires moved from Arretium to Genua
1 ballista and 3 legionaires moved from Patavium to Verona
1 bireme and 1 trireme moved from SZ 28 to SZ 27
Purchase Units - RomanRepublic
RomanRepublic buy 5 biremes, 1 city, 2 legionaires and 2 onagers; Remaining resources: 3 PUs;
Combat - RomanRepublic
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
1 city placed in Ariminum
2 legionaires and 2 onagers placed in Genua
5 biremes placed in SZ 33
Turn Complete - RomanRepublic
RomanRepublic collect 70 PUs; end with 73 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6
Combat Move - GreekCityStates
1 trireme moved from SZ 67 to SZ 53
1 archer moved from Corinth to SZ 50
1 archer and 1 bireme moved from SZ 50 to SZ 45
1 archer moved from SZ 45 to Dodona
GreekCityStates take Dodona from Macedonia
Purchase Units - GreekCityStates
GreekCityStates buy 15 slingerss; Remaining resources: 1 PUs;
Combat - GreekCityStates
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
7 slingerss placed in Corinth
6 slingerss placed in Sparta
2 slingerss were produced but were not placed
Turn Complete - GreekCityStates
GreekCityStates collect 26 PUs; end with 27 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6
Combat Move - Macedonia
2 peltastss and 1 swordman moved from Delphi to Dodona
1 peltasts moved from Thessalonica to Dodona
5 peltastss moved from Thessalonica to SZ 69
5 peltastss moved from SZ 69 to Athens
Purchase Units - Macedonia
Macedonia buy 6 hoplites and 7 peltastss; Remaining resources: 0 PUs;
Combat - Macedonia
Battle in Dodona
Macedonia attack with 3 peltastss and 1 swordman
GreekCityStates defend with 1 archer
Macedonia roll dice for 3 peltastss and 1 swordman in Dodona, round 2 : 1/4 hits, 0.83 expected hits
GreekCityStates roll dice for 1 archer in Dodona, round 2 : 1/1 hits, 0.50 expected hits
1 archer owned by the GreekCityStates and 1 peltasts owned by the Macedonia lost in Dodona
Macedonia win, taking Dodona from GreekCityStates with 2 peltastss and 1 swordman remaining. Battle score for attacker is 2
Casualties for Macedonia: 1 peltasts
Casualties for GreekCityStates: 1 archer
Non Combat Move - Macedonia
Place Units - Macedonia
6 hoplites and 1 peltasts placed in Athens
6 peltastss placed in Thessalonica
Turn Complete - Macedonia
Macedonia collect 44 PUs; end with 44 PUs
Turning on Edit Mode
EDIT: Removing units owned by Macedonia from SZ 68: 1 bireme
EDIT: Adding units owned by Macedonia to SZ 69: 1 bireme
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Macedonia : 0.17
GreekCityStates : 0.50
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6
Combat Move - Egypt
1 axeman moved from Attalia to Sardis
Egypt take Sardis from Seleucid
4 axemen moved from Salamis to SZ 61
1 trireme moved from SZ 60 to SZ 61
2 axemen moved from Salamis to SZ 61
1 axeman moved from Attalia to Tarsus
6 axemen moved from SZ 61 to Tarsus
3 archers, 4 axemen and 4 spearmen moved from Jerusalem to Sidon
2 archers, 4 axemen and 5 spearmen moved from Jerusalem to Damascus
8 archers moved from Pharan to Jerusalem
3 spearmen moved from Memphis to Alexandria
3 spearmen moved from Alexandria to Paraetonium
1 archer moved from Paraetonium to Siwa
Purchase Units - Egypt
Egypt buy 4 archers, 6 spearmen and 2 triremes; Remaining resources: 2 PUs;
Combat - Egypt
Battle in Tarsus
Egypt attack with 7 axemen
Seleucid defend with 1 hoplite and 2 peltastss
Egypt roll dice for 7 axemen in Tarsus, round 2 : 4/7 hits, 2.33 expected hits
Seleucid roll dice for 1 hoplite and 2 peltastss in Tarsus, round 2 : 0/3 hits, 0.83 expected hits
1 hoplite owned by the Seleucid and 2 peltastss owned by the Seleucid lost in Tarsus
Egypt win, taking Tarsus from Seleucid with 7 axemen remaining. Battle score for attacker is 9
Casualties for Seleucid: 1 hoplite and 2 peltastss
Battle in Sidon
Egypt attack with 3 archers, 4 axemen and 4 spearmen
Seleucid defend with 1 hoplite
Egypt roll dice for 3 archers, 4 axemen and 4 spearmen in Sidon, round 2 : 3/11 hits, 2.50 expected hits
Seleucid roll dice for 1 hoplite in Sidon, round 2 : 1/1 hits, 0.50 expected hits
1 hoplite owned by the Seleucid and 1 spearman owned by the Egypt lost in Sidon
Egypt win, taking Sidon from Seleucid with 3 archers, 4 axemen and 3 spearmen remaining. Battle score for attacker is 2
Casualties for Egypt: 1 spearman
Casualties for Seleucid: 1 hoplite
Battle in Damascus
Egypt attack with 2 archers, 4 axemen and 5 spearmen
Seleucid defend with 1 peltasts
Egypt roll dice for 2 archers, 4 axemen and 5 spearmen in Damascus, round 2 : 1/11 hits, 2.50 expected hits
Seleucid roll dice for 1 peltasts in Damascus, round 2 : 0/1 hits, 0.17 expected hits
1 peltasts owned by the Seleucid lost in Damascus
Egypt win, taking Damascus from Seleucid with 2 archers, 4 axemen and 5 spearmen remaining. Battle score for attacker is 2
Casualties for Seleucid: 1 peltasts
Non Combat Move - Egypt
1 bireme moved from SZ 60 to SZ 62
Place Units - Egypt
2 triremes placed in SZ 62
3 archers and 6 spearmen placed in Alexandria
1 archer placed in Memphis
Turn Complete - Egypt
Egypt collect 70 PUs; end with 72 PUs
Combat Hit Differential Summary :
Egypt : 0.67
Seleucid : -0.50
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6
Combat Move - Seleucid
2 hoplites moved from Emesa to Antioch
Purchase Units - Seleucid
Seleucid buy 9 hoplites, 1 legionaire and 1 peltasts; Remaining resources: 0 PUs;
Non Combat Move - Seleucid
Place Units - Seleucid
9 hoplites, 1 legionaire and 1 peltasts placed in Antioch
Turn Complete - Seleucid
Seleucid collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6
Combat Move - Parthia
1 horsearcher moved from Hatra to Emesa
Parthia take Emesa from Seleucid
1 horsearcher moved from Hatra to Edessa
1 cavalry moved from Edessa to Melitene
Parthia take Melitene from Seleucid
1 horsearcher moved from Emesa to Edessa
1 cavalry moved from Seleucia to Emesa
9 cavalrys moved from Seleucia to Edessa
1 horsearcher moved from Persepolis to Hatra
2 cavalrys moved from Persepolis to Seleucia
Purchase Units - Parthia
Parthia buy 5 cataphracts and 4 horsearchers; Remaining resources: 2 PUs;
Combat - Parthia
Non Combat Move - Parthia
Place Units - Parthia
5 cataphracts placed in Edessa
4 horsearchers placed in Seleucia
Turn Complete - Parthia
Parthia collect 67 PUs; end with 69 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 6
Combat Move - Numidia
4 archers moved from Leptis Magna to Berenice
3 archers, 3 cavalrys and 10 spearmen moved from Oea to Leptis Magna
3 cavalrys moved from Leptis Magna to Berenice
6 cavalrys moved from Auzia to Theveste
3 swordmen moved from Volubilis to Auzia
Purchase Units - Numidia
Numidia buy 4 archers and 4 cavalrys; Remaining resources: 0 PUs;
Non Combat Move - Numidia
Place Units - Numidia
4 archers placed in Leptis Magna
4 cavalrys placed in Cirta
Turn Complete - Numidia
Numidia collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7
Combat Move - Carthage
1 hoplite moved from Corduba to Carthago Nova
1 spearman moved from Massilia to Mediolanum
Carthage take Mediolanum from RomanRepublic
1 cavalry moved from Narbo to Massilia
1 bireme moved from SZ 19 to SZ 20
1 swordman moved from Valentia to SZ 17
1 swordman moved from SZ 17 to Barcino
Purchase Units - Carthage
Carthage buy 1 bireme and 5 triremes; Remaining resources: 1 PUs;
Combat - Carthage
Non Combat Move - Carthage
Place Units - Carthage
1 bireme and 5 triremes placed in SZ 36
Turn Complete - Carthage
Carthage collect 71 PUs; end with 72 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7
Combat Move - RomanRepublic
1 bireme and 1 trireme moved from SZ 27 to SZ 33
1 ballista and 3 legionaires moved from Verona to Mediolanum
13 legionaires, 2 onagers and 6 velitess moved from Genua to Massilia
Purchase Units - RomanRepublic
RomanRepublic buy 6 biremes, 4 cavalrys, 1 trireme and 1 velites; Remaining resources: 0 PUs;
Combat - RomanRepublic
Battle in Mediolanum
RomanRepublic attack with 1 ballista and 3 legionaires
Carthage defend with 1 spearman
RomanRepublic roll dice for 1 ballista and 3 legionaires in Mediolanum, round 2 : 1/4 hits, 1.83 expected hits
Carthage roll dice for 1 spearman in Mediolanum, round 2 : 0/1 hits, 0.33 expected hits
1 spearman owned by the Carthage lost in Mediolanum
RomanRepublic win, taking Mediolanum from Carthage with 1 ballista and 3 legionaires remaining. Battle score for attacker is 3
Casualties for Carthage: 1 spearman
Battle in Massilia
RomanRepublic attack with 13 legionaires, 2 onagers and 6 velitess
Carthage defend with 1 cavalry
RomanRepublic roll dice for 13 legionaires, 2 onagers and 6 velitess in Massilia, round 2 : 7/21 hits, 7.00 expected hits
Carthage roll dice for 1 cavalry in Massilia, round 2 : 0/1 hits, 0.17 expected hits
1 cavalry owned by the Carthage lost in Massilia
RomanRepublic win, taking Massilia from Carthage with 13 legionaires, 2 onagers and 6 velitess remaining. Battle score for attacker is 4
Casualties for Carthage: 1 cavalry
Non Combat Move - RomanRepublic
Place Units - RomanRepublic
5 biremes placed in SZ 33
1 bireme and 1 trireme placed in SZ 28
4 cavalrys placed in Genua
1 velites placed in Roma
Turn Complete - RomanRepublic
RomanRepublic collect 74 PUs; end with 74 PUs
Combat Hit Differential Summary :
Carthage : -0.50
RomanRepublic : -0.83
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7
Combat Move - GreekCityStates
1 trireme moved from SZ 53 to SZ 67
6 slingerss moved from Sparta to Corinth
Purchase Units - GreekCityStates
GreekCityStates buy 2 biremes and 6 slingerss; Remaining resources: 1 PUs;
Non Combat Move - GreekCityStates
Place Units - GreekCityStates
6 slingerss placed in Corinth
2 biremes placed in SZ 67
Turn Complete - GreekCityStates
GreekCityStates collect 22 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7
Combat Move - Macedonia
1 peltasts moved from Dodona to Delphi
1 hoplite moved from Athens to Delphi
1 swordman moved from Athens to SZ 69
6 peltastss moved from Thessalonica to SZ 69
6 peltastss and 1 swordman moved from SZ 69 to Sardis
Purchase Units - Macedonia
Macedonia buy 1 bireme, 1 hoplite, 2 peltastss and 7 swordmen; Remaining resources: 0 PUs;
Combat - Macedonia
Battle in Sardis
Macedonia attack with 6 peltastss and 1 swordman
Egypt defend with 1 axeman
Macedonia roll dice for 6 peltastss and 1 swordman in Sardis, round 2 : 1/7 hits, 1.33 expected hits
Egypt roll dice for 1 axeman in Sardis, round 2 : 1/1 hits, 0.17 expected hits
1 axeman owned by the Egypt and 1 peltasts owned by the Macedonia lost in Sardis
Macedonia win, taking Sardis from Egypt with 5 peltastss and 1 swordman remaining. Battle score for attacker is 1
Casualties for Macedonia: 1 peltasts
Casualties for Egypt: 1 axeman
Non Combat Move - Macedonia
Place Units - Macedonia
1 hoplite and 6 swordmen placed in Athens
2 peltastss and 1 swordman placed in Thessalonica
1 bireme placed in SZ 69
Turn Complete - Macedonia
Macedonia collect 44 PUs; end with 44 PUs
Combat Hit Differential Summary :
Egypt : 0.83
Macedonia : -0.33
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7
Combat Move - Egypt
7 archers and 2 spearmen moved from Paliurus to Siwa
3 spearmen moved from Paraetonium to Siwa
7 axemen moved from Tarsus to Antioch
3 archers, 4 axemen and 3 spearmen moved from Sidon to Antioch
2 archers, 4 axemen and 5 spearmen moved from Damascus to Antioch
4 archers moved from Jerusalem to Sidon
4 archers moved from Jerusalem to Damascus
1 bireme and 2 triremes moved from SZ 61 to SZ 62
Purchase Units - Egypt
Egypt buy 6 archers, 9 axemen, 3 chariots and 1 spearman; Remaining resources: 0 PUs;
Combat - Egypt
Battle in Antioch
Egypt attack with 5 archers, 15 axemen and 8 spearmen
Seleucid defend with 1 city, 16 hoplites, 1 legionaire and 7 peltastss
Egypt roll dice for 5 archers, 15 axemen and 8 spearmen in Antioch, round 2 : 8/28 hits, 7.17 expected hits
Seleucid roll dice for 16 hoplites, 1 legionaire and 7 peltastss in Antioch, round 2 : 13/24 hits, 9.50 expected hits
1 legionaire owned by the Seleucid, 7 peltastss owned by the Seleucid, 8 spearmen owned by the Egypt and 5 archers owned by the Egypt lost in Antioch
Egypt roll dice for 15 axemen in Antioch, round 3 : 3/15 hits, 5.00 expected hits
Seleucid roll dice for 16 hoplites in Antioch, round 3 : 8/16 hits, 8.00 expected hits
8 axemen owned by the Egypt and 3 hoplites owned by the Seleucid lost in Antioch
Egypt roll dice for 7 axemen in Antioch, round 4 : 4/7 hits, 2.33 expected hits
Seleucid roll dice for 13 hoplites in Antioch, round 4 : 7/13 hits, 6.50 expected hits
7 axemen owned by the Egypt and 4 hoplites owned by the Seleucid lost in Antioch
Seleucid win with 9 hoplites remaining. Battle score for attacker is -36
Casualties for Egypt: 5 archers, 15 axemen and 8 spearmen
Casualties for Seleucid: 7 hoplites, 1 legionaire and 7 peltastss
Non Combat Move - Egypt
3 archers and 9 spearmen moved from Alexandria to Paraetonium
1 archer moved from Memphis to Alexandria
Place Units - Egypt
6 archers placed in Salamis
3 chariots and 1 spearman placed in Memphis
9 axemen placed in Alexandria
Turn Complete - Egypt
Egypt collect 63 PUs; end with 63 PUs
Combat Hit Differential Summary :
Egypt : 0.50
Seleucid : 4.00
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7
Combat Move - Seleucid
1 hoplite moved from Antioch to Tarsus
Seleucid take Tarsus from Egypt
1 hoplite moved from Antioch to Emesa
Purchase Units - Seleucid
Seleucid buy 1 hoplite and 3 legionaires; Remaining resources: 0 PUs;
Combat - Seleucid
Battle in Emesa
Seleucid attack with 1 hoplite
Parthia defend with 1 cavalry
Seleucid roll dice for 1 hoplite in Emesa, round 2 : 0/1 hits, 0.33 expected hits
Parthia roll dice for 1 cavalry in Emesa, round 2 : 0/1 hits, 0.17 expected hits
Seleucid roll dice for 1 hoplite in Emesa, round 3 : 0/1 hits, 0.33 expected hits
Parthia roll dice for 1 cavalry in Emesa, round 3 : 1/1 hits, 0.17 expected hits
1 hoplite owned by the Seleucid lost in Emesa
Parthia win with 1 cavalry remaining. Battle score for attacker is -5
Casualties for Seleucid: 1 hoplite
Non Combat Move - Seleucid
Place Units - Seleucid
1 hoplite and 3 legionaires placed in Antioch
Turn Complete - Seleucid
Seleucid collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Parthia : 0.67
Seleucid : -0.67
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7
Combat Move - Parthia
1 cavalry moved from Melitene to Tarsus
2 horsearchers moved from Edessa to Tarsus
4 horsearchers moved from Seleucia to Antioch
1 horsearcher moved from Hatra to Antioch
1 cavalry moved from Emesa to Antioch
2 cavalrys moved from Edessa to Tarsus
4 cataphracts and 4 cavalrys moved from Edessa to Antioch
6 cataphracts and 7 cavalrys moved from Edessa to Antioch
2 cavalrys moved from Seleucia to Edessa
Purchase Units - Parthia
Parthia buy 17 cavalrys; Remaining resources: 1 PUs;
Combat - Parthia
Battle in Tarsus
Parthia attack with 3 cavalrys and 2 horsearchers
Seleucid defend with 1 hoplite
Parthia roll dice for 3 cavalrys and 2 horsearchers in Tarsus, round 2 : 2/5 hits, 1.67 expected hits
Seleucid roll dice for 1 hoplite in Tarsus, round 2 : 0/1 hits, 0.50 expected hits
1 hoplite owned by the Seleucid lost in Tarsus
Parthia win, taking Tarsus from Seleucid with 3 cavalrys and 2 horsearchers remaining. Battle score for attacker is 5
Casualties for Seleucid: 1 hoplite
Battle in Antioch
Parthia attack with 10 cataphracts, 12 cavalrys and 5 horsearchers
Seleucid defend with 1 city, 8 hoplites and 3 legionaires
Parthia roll dice for 10 cataphracts, 12 cavalrys and 5 horsearchers in Antioch, round 2 : 11/27 hits, 10.67 expected hits
Seleucid roll dice for 8 hoplites and 3 legionaires in Antioch, round 2 : 6/11 hits, 5.00 expected hits
3 legionaires owned by the Seleucid, 8 hoplites owned by the Seleucid and 6 cavalrys owned by the Parthia lost in Antioch
Parthia captures 23PUs while taking Seleucid capital
Parthia win, taking Antioch from Seleucid with 10 cataphracts, 6 cavalrys and 5 horsearchers remaining. Battle score for attacker is 28
Casualties for Parthia: 6 cavalrys
Casualties for Seleucid: 8 hoplites and 3 legionaires
Non Combat Move - Parthia
Place Units - Parthia
10 cavalrys placed in Seleucia
5 cavalrys placed in Edessa
2 cavalrys placed in Persepolis
Turn Complete - Parthia
Parthia collect 83 PUs; end with 107 PUs
Combat Hit Differential Summary :
Parthia : 0.67
Seleucid : 0.50
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 7
Combat Move - Numidia
7 archers and 10 spearmen moved from Leptis Magna to Berenice
1 cavalry and 1 spearman moved from Berenice to Paliurus
6 cavalrys moved from Theveste to Thenae
4 cavalrys moved from Cirta to Capsa
3 swordmen moved from Auzia to Cirta
Purchase Units - Numidia
Numidia buy 2 cavalrys and 6 spearmen; Remaining resources: 0 PUs;
Combat - Numidia
Battle in Paliurus
Numidia attack with 1 cavalry and 1 spearman
Egypt defend with 1 spearman
Numidia roll dice for 1 cavalry and 1 spearman in Paliurus, round 2 : 0/2 hits, 0.50 expected hits
Egypt roll dice for 1 spearman in Paliurus, round 2 : 0/1 hits, 0.33 expected hits
Numidia roll dice for 1 cavalry and 1 spearman in Paliurus, round 3 : 1/2 hits, 0.50 expected hits
Egypt roll dice for 1 spearman in Paliurus, round 3 : 0/1 hits, 0.33 expected hits
1 spearman owned by the Egypt lost in Paliurus
Numidia win, taking Paliurus from Egypt with 1 cavalry and 1 spearman remaining. Battle score for attacker is 3
Casualties for Egypt: 1 spearman
Non Combat Move - Numidia
Place Units - Numidia
4 spearmen placed in Leptis Magna
2 cavalrys and 2 spearmen placed in Cirta
Turn Complete - Numidia
Numidia collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Numidia : 0.00
Egypt : -0.67
TripleA Turn Summary for game: 270BC, version: 1.7
Game History
Round: 8
Combat Move - Carthage
6 cavalrys and 8 swordmen moved from Narbo to Barcino
1 hoplite moved from Carthago Nova to Valentia
1 bireme moved from SZ 20 to SZ 21
Purchase Units - Carthage
Carthage buy 2 biremes, 1 cavalry, 8 hoplites, 2 spearmen and 2 swordmen; Remaining resources: 0 PUs;
Non Combat Move - Carthage
Place Units - Carthage
2 biremes placed in SZ 36
8 hoplites placed in Carthago
1 cavalry, 2 spearmen and 2 swordmen placed in Corduba
Turn Complete - Carthage
Carthage collect 64 PUs; end with 64 PUs
Combat Hit Differential Summary :