good night
WAW Captain Walker (Allies) -VS- dawgoneit (Axis)
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TripleA Turn Summary: Dutch round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Dutch 2 ArmoredCars and 1 Tank moved from Suriname to Rio De Janeiro 1 ArmoredCar and 2 Tanks moved from Bolivia to Rio De Janeiro 2 Infantrys moved from Banjarmasin to West Borneo 1 Marine moved from Banjarmasin to East And South Borneo 1 Infantry moved from Banjarmasin to East And South Borneo 1 Fighter moved from Banjarmasin to West Borneo Purchase Units - Dutch Dutch buy 1 Adv.Fighter, 2 Bunkers and 4 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in Rio De Janeiro Dutch attack with 3 ArmoredCars and 3 Tanks Neutral defend with 1 Artillery and 2 Infantrys Dutch roll dice for 3 ArmoredCars and 3 Tanks in Rio De Janeiro, round 2 : 2/6 hits, 2.50 expected hits Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 0/3 hits, 1.00 expected hits 2 Infantrys owned by the Neutral lost in Rio De Janeiro Dutch roll dice for 3 ArmoredCars and 3 Tanks in Rio De Janeiro, round 3 : 4/6 hits, 2.50 expected hits Neutral roll dice for 1 Artillery in Rio De Janeiro, round 3 : 1/1 hits, 0.33 expected hits 1 ArmoredCar owned by the Dutch and 1 Artillery owned by the Neutral lost in Rio De Janeiro Dutch loses 0 PUs for violating Rio De Janeiros neutrality. Dutch win, taking Rio De Janeiro from Neutral with 2 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Neutral: 1 Artillery and 2 Infantrys Casualties for Dutch: 1 ArmoredCar Battle in East And South Borneo Dutch attack with 1 Infantry and 1 Marine Hisaichi defend with 1 Infantry Dutch roll dice for 1 Infantry and 1 Marine in East And South Borneo, round 2 : 1/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in East And South Borneo, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch and 1 Infantry owned by the Hisaichi lost in East And South Borneo Dutch win, taking East And South Borneo from Hisaichi with 1 Marine remaining. Battle score for attacker is 0 Casualties for Dutch: 1 Infantry Casualties for Hisaichi: 1 Infantry Battle in West Borneo Dutch attack with 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Dutch roll dice for 1 Fighter and 2 Infantrys in West Borneo, round 2 : 1/3 hits, 0.67 expected hits Hisaichi roll dice for 1 Infantry in West Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in West Borneo Dutch win, taking West Borneo from Hisaichi with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Non Combat Move - Dutch 1 Fighter moved from West Borneo to Banjarmasin Place Units - Dutch 1 Adv.Fighter, 1 Bunker and 3 Infantrys placed in Banjarmasin 1 Bunker placed in Soembawa 1 Infantry placed in Suriname Turn Complete - Dutch Dutch collect 32 PUs; end with 32 PUsCombat Hit Differential Summary :
Neutral : -0.33 Hisaichi : 0.33 Dutch : 1.67Territory Summary for Dutch :
Jilolo : 1 Infantry Timor : 1 Infantry West Borneo : 2 Infantrys Hollandia : 1 Artillery, 1 Infantry and 1 Tank Soembawa : 1 Bunker East And South Borneo : 1 Marine Sumatra : 2 Artillerys, 1 Bunker and 2 Infantrys Banjarmasin : 1 AAGun, 1 Adv.Fighter, 2 Bunkers, 1 Factory, 1 Fighter, 17 Infantrys and 4 Tanks Suriname : 1 Factory and 1 Infantry Celebes : 1 Infantry Tanimbar : 1 Infantry Bolivia : 1 flag Rio De Janeiro : 1 flag, 2 ArmoredCars and 3 Tanks Amazon : 1 flagProduction/PUs Summary :
Germans : 93 / 101 Russians : 91 / 92 Italians : 59 / 59 French : 20 / 18 Yamamoto : 72 / 74 Chinese : 27 / 30 Hisaichi : 61 / 66 British : 100 / 100 Anzac : 36 / 36 Dutch : 32 / 32 Finns : 13 / 15 Romanians : 17 / 17 Thai : 10 / 10 Americans : 112 / 113 -
TripleA Turn Summary: Finns round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Finns 5 Infantrys moved from Oulu to Vyborg 1 Fighter moved from Oulu to Vyborg Purchase Units - Finns Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Fighter and 5 Infantrys Russians defend with 1 Artillery and 2 Infantrys Finns roll dice for 1 Fighter and 5 Infantrys in Vyborg, round 2 : 1/6 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 2 Infantrys in Vyborg, round 2 : 1/3 hits, 1.00 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Finns lost in Vyborg Finns roll dice for 1 Fighter and 4 Infantrys in Vyborg, round 3 : 0/5 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 3 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Finns lost in Vyborg Finns roll dice for 1 Fighter and 3 Infantrys in Vyborg, round 4 : 2/4 hits, 0.83 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 4 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Finns: 3 Infantrys Casualties for Russians: 1 Artillery and 2 Infantrys Non Combat Move - Finns 1 Fighter moved from Vyborg to Oulu 6 Infantrys moved from Tampere to Oulu 2 Elites and 4 Infantrys moved from Helsinki to Tampere Place Units - Finns 2 Artillerys and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Finns : -0.00 Russians : 0.67 -
TripleA Turn Summary: Romanians round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Romanians 2 Artillerys, 2 Elites and 3 Tanks moved from Croatia to Serbia 1 Elite and 1 Infantry moved from E.Romania to Bulgaria 1 Elite, 1 Fighter, 1 Infantry and 2 Tanks moved from Bucharest to E.Romania Purchase Units - Romanians Romanians buy 3 Tanks; Remaining resources: 2 PUs; Non Combat Move - Romanians Place Units - Romanians 3 Tanks placed in Bucharest Turning on Edit Mode EDIT: Removing units owned by Romanians from Bucharest: 1 Tank EDIT: Adding units owned by Romanians to Bucharest: 2 ArmoredCars EDIT: Changing PUs for Romanians from 2 to 0 EDIT: Turning off Edit Mode Turn Complete - Romanians Romanians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Thai round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Thai 1 Destroyer moved from 111 Sea Zone to 108 Sea Zone 9 Infantrys and 1 Tank moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 5 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Thai Place Units - Thai 5 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 10 PUs; end with 10 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 5 Combat Move - Americans 1 Marine moved from Salvador to 35 Sea Zone 1 Cruiser, 2 Destroyers and 1 Marine moved from 35 Sea Zone to 34 Sea Zone 3 Infantrys and 1 Marine moved from Bahia to 32 Sea Zone 1 B.Transport, 3 Infantrys and 1 Marine moved from 32 Sea Zone to 34 Sea Zone 3 Infantrys and 2 Marines moved from 34 Sea Zone to Rio de Oro 1 Infantry, 1 Marine and 3 Tanks moved from Santiago to S.Chile 1 Infantry moved from Ulithi to Yap Americans take Yap from Yamamoto 1 Submarine moved from 102 Sea Zone to 86 Sea Zone 1 Infantry moved from Truk to 102 Sea Zone 1 Cruiser, 1 Destroyer, 1 Infantry and 1 Submarine moved from 102 Sea Zone to 108 Sea Zone 2 Fighters moved from 102 Sea Zone to 108 Sea Zone 1 Bomber and 1 Fighter moved from Wake to 86 Sea Zone 3 Infantrys and 1 Marine moved from Wake to 88 Sea Zone 1 B.Transport, 2 Destroyers, 3 Infantrys and 1 Marine moved from 88 Sea Zone to 95 Sea Zone 3 Infantrys and 1 Marine moved from 95 Sea Zone to Minamitori 1 Battleship moved from 102 Sea Zone to 108 Sea Zone 1 Carrier moved from 102 Sea Zone to 108 Sea Zone 1 Battleship moved from 102 Sea Zone to 95 Sea Zone 2 Infantrys moved from Woleai to 102 Sea Zone 2 Infantrys and 1 Transport moved from 102 Sea Zone to 95 Sea Zone 2 Infantrys moved from 95 Sea Zone to Minamitori 1 Submarine moved from 102 Sea Zone to 101 Sea Zone 2 Fighters moved from 102 Sea Zone to 101 Sea Zone 1 Infantry moved from 108 Sea Zone to Peleliu 1 Infantry and 1 Tank moved from Alaska to 74 Sea Zone 1 Infantry, 1 Tank and 1 Transport moved from 74 Sea Zone to 72 Sea Zone 1 Infantry and 1 Tank moved from 72 Sea Zone to Koryakia Russians take Koryakia from Yamamoto 1 Infantry moved from Alaska to 71 Sea Zone 1 Infantry and 1 S.Submarine moved from 71 Sea Zone to 72 Sea Zone 1 Infantry moved from 72 Sea Zone to Kamchatka Russians take Kamchatka from Yamamoto 2 Adv.Fighters, 1 Carrier, 1 Destroyer and 1 Submarine moved from 71 Sea Zone to 72 Sea Zone Purchase Units - Americans Americans buy 1 Adv.Fighter, 1 B.Transport, 1 Carrier, 2 Destroyers, 1 Factory, 10 Infantrys, 1 S.Submarine, 2 Submarines and 1 T.Boat; Remaining resources: 0 PUs; Combat - Americans Battle in Rio de Oro Americans attack with 3 Infantrys and 2 Marines Neutral defend with 3 Infantrys Americans roll dice for 1 Cruiser in Rio de Oro, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Neutral lost in Rio de Oro Americans roll dice for 3 Infantrys and 2 Marines in Rio de Oro, round 2 : 0/5 hits, 1.50 expected hits Neutral roll dice for 2 Infantrys in Rio de Oro, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Americans lost in Rio de Oro Americans roll dice for 2 Infantrys and 2 Marines in Rio de Oro, round 3 : 1/4 hits, 1.33 expected hits Neutral roll dice for 2 Infantrys in Rio de Oro, round 3 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral lost in Rio de Oro Americans roll dice for 2 Infantrys and 2 Marines in Rio de Oro, round 4 : 2/4 hits, 1.33 expected hits Neutral roll dice for 1 Infantry in Rio de Oro, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Rio de Oro Americans loses 0 PUs for violating Rio de Oros neutrality. Americans win, taking Rio de Oro from Neutral with 2 Infantrys and 2 Marines remaining. Battle score for attacker is 4 Casualties for Neutral: 3 Infantrys Casualties for Americans: 1 Infantry Battle in 108 Sea Zone Americans attack with 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 1 Submarine Thai defend with 1 Destroyer Americans roll dice for 1 Submarine in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer and 2 Fighters in 108 Sea Zone, round 2 : 2/6 hits, 2.33 expected hits Thai roll dice for 1 Destroyer in 108 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 Destroyer owned by the Thai lost in 108 Sea Zone Americans win with 1 Battleship, 1 Carrier, 1 Cruiser, 1 Destroyer, 2 Fighters and 1 Submarine remaining. Battle score for attacker is 8 Casualties for Thai: 1 Destroyer Battle in S.Chile Americans attack with 1 Infantry, 1 Marine and 3 Tanks Neutral defend with 1 Fighter and 2 Infantrys Americans roll dice for 1 Infantry, 1 Marine and 3 Tanks in S.Chile, round 2 : 2/5 hits, 2.17 expected hits Neutral roll dice for 1 Fighter and 2 Infantrys in S.Chile, round 2 : 2/3 hits, 1.17 expected hits 1 Marine owned by the Americans, 1 Infantry owned by the Americans and 2 Infantrys owned by the Neutral lost in S.Chile Americans roll dice for 3 Tanks in S.Chile, round 3 : 3/3 hits, 1.50 expected hits Neutral roll dice for 1 Fighter in S.Chile, round 3 : 0/1 hits, 0.50 expected hits 1 Fighter owned by the Neutral lost in S.Chile Americans loses 0 PUs for violating S.Chiles neutrality. Americans win, taking S.Chile from Neutral with 3 Tanks remaining. Battle score for attacker is 6 Casualties for Americans: 1 Infantry and 1 Marine Casualties for Neutral: 1 Fighter and 2 Infantrys Battle in Peleliu Battle in 101 Sea Zone Americans attack with 2 Fighters and 1 Submarine Yamamoto defend with 1 Destroyer Americans roll dice for 1 Submarine in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 Fighters in 101 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 101 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Destroyer in 101 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Americans and 1 Destroyer owned by the Yamamoto lost in 101 Sea Zone Americans win, taking Peleliu from Yamamoto with 2 Fighters remaining. Battle score for attacker is 1 Casualties for Americans: 1 Submarine Casualties for Yamamoto: 1 Destroyer Battle in 86 Sea Zone Americans attack with 1 Bomber, 1 Fighter and 1 Submarine Yamamoto defend with 1 T.Boat Americans roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Bomber and 1 Fighter in 86 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 1 T.Boat in 86 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Yamamoto lost in 86 Sea Zone Americans win with 1 Bomber, 1 Fighter and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 T.Boat Battle in Minamitori Americans attack with 5 Infantrys and 1 Marine Yamamoto defend with 1 Infantry Americans roll dice for 1 Battleship in Minamitori, round 2 : 1/1 hits, 0.67 expected hits 1 Infantry owned by the Yamamoto lost in Minamitori Americans win, taking Minamitori from Yamamoto with 5 Infantrys and 1 Marine remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Americans 1 Fighter moved from 86 Sea Zone to 95 Sea Zone 1 Carrier moved from 102 Sea Zone to 95 Sea Zone 2 Fighters moved from 101 Sea Zone to 95 Sea Zone 1 Fighter moved from 95 Sea Zone to Wake 1 Bomber moved from 86 Sea Zone to Wake 1 Submarine moved from 88 Sea Zone to 76 Sea Zone 1 Submarine moved from 88 Sea Zone to 95 Sea Zone 1 Destroyer moved from 89 Sea Zone to 95 Sea Zone 2 Destroyers and 2 Submarines moved from 102 Sea Zone to 108 Sea Zone 1 Destroyer and 1 Transport moved from 102 Sea Zone to 108 Sea Zone 2 Infantrys moved from Phoenix to 117 Sea Zone 2 Infantrys and 1 Transport moved from 117 Sea Zone to 109 Sea Zone 2 Infantrys moved from 109 Sea Zone to Ponape 1 S.Submarine moved from 91 Sea Zone to 95 Sea Zone 1 Destroyer and 1 Submarine moved from 91 Sea Zone to 96 Sea Zone 3 Infantrys and 1 Marine moved from San Francisco to 83 Sea Zone 1 B.Transport, 3 Infantrys and 1 Marine moved from 83 Sea Zone to 91 Sea Zone 3 Infantrys and 1 Marine moved from 91 Sea Zone to Pearl Harbor 1 Adv.Fighter moved from San Francisco to 91 Sea Zone 1 Infantry moved from Bahia to 35 Sea Zone 1 AAGun moved from Bahia to 35 Sea Zone 1 AAGun, 1 Infantry and 1 Transport moved from 35 Sea Zone to 34 Sea Zone 1 AAGun and 1 Infantry moved from 34 Sea Zone to Rio de Oro 2 Infantrys moved from South Atlantic USA to 26 Sea Zone 2 Infantrys and 1 Transport moved from 26 Sea Zone to 32 Sea Zone 2 Infantrys moved from 32 Sea Zone to Bahia 4 Infantrys moved from Washington to 13 Sea Zone 1 B.Transport and 4 Infantrys moved from 13 Sea Zone to 32 Sea Zone 4 Infantrys moved from 32 Sea Zone to Bahia 1 B.Transport moved from 32 Sea Zone to 13 Sea Zone 1 Infantry moved from Colombia to Amazon 1 B.Transport moved from 119 Sea Zone to 125 Sea Zone 1 Bomber moved from Alaska to Attu Place Units - Americans 1 Carrier, 1 Destroyer and 1 S.Submarine placed in 91 Sea Zone 1 Factory placed in Ponape Americans undo move 1. 1 Carrier, 1 Destroyer and 1 Submarine placed in 91 Sea Zone 1 S.Submarine and 1 T.Boat placed in 71 Sea Zone 1 Infantry placed in Alaska 1 B.Transport, 1 Destroyer and 1 Submarine placed in 83 Sea Zone 1 Adv.Fighter and 4 Infantrys placed in San Francisco 4 Infantrys placed in Washington 1 Infantry placed in Santiago Americans undo move 7. 2 Infantrys placed in Salvador 2 Infantrys placed in South Atlantic USA Turn Complete - Americans Americans collect 122 PUs; end with 122 PUsCombat Hit Differential Summary :
Neutral : -0.33 Yamamoto : 0.17 Americans : -0.33 Thai : -0.33Territory Summary for Americans :
Koryakia : 1 Infantry and 1 Tank Kamchatka : 1 Infantry Kusaie : 1 flag Minamitori : 1 flag, 5 Infantrys and 1 Marine Kwajalein : 1 flag Ulithi : 1 flag Eniwetok : 1 flag Rongelap : 1 flag Jaluit : 1 flag Yap : 1 flag, 1 Infantry Peleliu : 1 flag, 1 Infantry New Caledonia : 1 Infantry Washington : 1 AAGun and 1 Factory San Francisco : 1 Adv.Fighter, 1 Factory and 4 Infantrys Pearl Harbor : 1 AAGun, 1 Factory, 3 Infantrys and 1 Marine South Central USA : 1 AAGun and 1 Factory Ponape : 1 Factory and 2 Infantrys Wake : 1 Artillery, 1 Bomber, 1 Fighter and 1 Infantry Alaska : 1 AAGun, 1 Factory and 3 Infantrys Woleai : 2 Artillerys and 1 Infantry Midway : 1 Infantry Kermandec : 1 Infantry Attu : 1 Bomber South Atlantic USA : 1 Factory and 2 Infantrys Bahia : 1 flag, 1 Adv.Fighter, 1 Bomber and 6 Infantrys W.Mexico : 1 flag Salvador : 1 flag, 1 AAGun, 1 Factory and 2 Infantrys Peru : 1 flag Central America : 1 flag Rio de Oro : 1 flag, 1 AAGun, 3 Infantrys and 2 Marines Amazon : 1 Infantry S.Chile : 1 flag, 3 Tanks E.Mexico : 1 flag N.Chile : 1 flag Greenland : 1 Fighter Santiago : 1 flag, 1 AAGun, 1 Factory and 1 Infantry 13 Sea Zone : 1 B.Transport 32 Sea Zone : 1 B.Transport and 1 Transport 91 Sea Zone : 1 Adv.Fighter, 1 B.Transport, 1 Carrier, 1 Destroyer and 1 Submarine 125 Sea Zone : 1 B.Transport and 1 Transport 71 Sea Zone : 1 S.Submarine and 1 T.Boat 83 Sea Zone : 1 B.Transport, 1 Destroyer and 1 Submarine 109 Sea Zone : 1 Transport 108 Sea Zone : 1 Battleship, 1 Carrier, 1 Cruiser, 4 Destroyers, 2 Fighters, 3 Submarines and 1 Transport 95 Sea Zone : 1 B.Transport, 1 Battleship, 1 Carrier, 3 Destroyers, 2 Fighters, 1 S.Submarine, 1 Submarine and 1 Transport 86 Sea Zone : 1 Submarine 34 Sea Zone : 1 B.Transport, 1 Cruiser, 2 Destroyers and 1 Transport 96 Sea Zone : 1 Destroyer and 1 Submarine 72 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Destroyer, 1 S.Submarine, 1 Submarine and 1 Transport 76 Sea Zone : 1 SubmarineProduction/PUs Summary :
Germans : 93 / 101 Russians : 91 / 92 Italians : 59 / 59 French : 20 / 18 Yamamoto : 65 / 74 Chinese : 27 / 30 Hisaichi : 61 / 66 British : 100 / 100 Anzac : 36 / 36 Dutch : 32 / 32 Finns : 15 / 15 Romanians : 17 / 17 Thai : 10 / 10 Americans : 122 / 122 -
TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Germans 4 Fighters moved from 22 Sea Zone to 21 Sea Zone 1 T.Boat moved from 22 Sea Zone to 21 Sea Zone 8 Infantrys moved from Paris to Picardy 4 Infantrys moved from Rhine to Lorraine 3 Infantrys moved from Bavaria to Lorraine 4 ArmoredCars, 9 Infantrys and 1 Tank moved from Vinnytsia to Kiev 1 Mech.Inf moved from Brest to Kiev 1 Infantry moved from Minsk to Lithuania 4 Infantrys moved from Warsaw to Brest 5 Infantrys moved from Bohemia to Krakow 2 Stukas moved from Pomerania to Kiev 1 Infantry moved from Pomerania to 23 Sea Zone 1 Infantry and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone 3 Transports moved from 22 Sea Zone to 23 Sea Zone 1 Tank moved from Pomerania to 23 Sea Zone 5 Infantrys moved from Hamburg to 23 Sea Zone 1 Infantry moved from 24 Sea Zone to Latvia 3 Infantrys, 1 Tank and 2 Transports moved from 23 Sea Zone to 24 Sea Zone 3 Infantrys and 1 Tank moved from 24 Sea Zone to Latvia 2 Infantrys and 1 Transport moved from 23 Sea Zone to 24 Sea Zone 2 Infantrys moved from 24 Sea Zone to Lapland 1 Bomber moved from Oulu to Kiev 2 Tanks moved from Kufra to Mersa Matruh 2 Infantrys moved from Kufra to Mersa Matruh 2 Mech.Infs and 1 Tank moved from Brittany to Normandy 1 Infantry moved from Hamburg to Pomerania 4 Infantrys moved from Pomerania to Danzig 4 Infantrys moved from Brandenburg to Pomerania 15 Infantrys moved from Berlin to Brandenburg Purchase Units - Germans Germans buy 41 Infantrys, 1 Submarine and 2 T.Boats; Remaining resources: 0 PUs; Combat - Germans Battle in 21 Sea Zone Germans attack with 4 Fighters and 1 T.Boat British defend with 1 T.Boat Germans roll dice for 4 Fighters and 1 T.Boat in 21 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the British lost in 21 Sea Zone Germans win with 4 Fighters and 1 T.Boat remaining. Battle score for attacker is 6 Casualties for British: 1 T.Boat Battle in Kiev Germans attack with 4 ArmoredCars, 1 Bomber, 9 Infantrys, 1 Mech.Inf, 2 Stukas and 1 Tank Russians defend with 3 Artillerys, 1 Infantry, 1 Mot.Inf and 2 Tanks Germans roll dice for 4 ArmoredCars, 1 Bomber, 9 Infantrys, 1 Mech.Inf, 2 Stukas and 1 Tank in Kiev, round 2 : 4/18 hits, 5.83 expected hits Russians roll dice for 3 Artillerys, 1 Infantry, 1 Mot.Inf and 2 Tanks in Kiev, round 2 : 4/7 hits, 2.83 expected hits 1 Infantry owned by the Russians, 3 Artillerys owned by the Russians and 4 Infantrys owned by the Germans lost in Kiev Germans roll dice for 4 ArmoredCars, 1 Bomber, 5 Infantrys, 1 Mech.Inf, 2 Stukas and 1 Tank in Kiev, round 3 : 5/14 hits, 5.17 expected hits Russians roll dice for 1 Mot.Inf and 2 Tanks in Kiev, round 3 : 2/3 hits, 1.50 expected hits 2 ArmoredCars owned by the Germans, 1 Mot.Inf owned by the Russians and 2 Tanks owned by the Russians lost in Kiev Germans win, taking Kiev from Russians with 2 ArmoredCars, 1 Bomber, 5 Infantrys, 1 Mech.Inf, 2 Stukas and 1 Tank remaining. Battle score for attacker is 13 Casualties for Germans: 2 ArmoredCars and 4 Infantrys Casualties for Russians: 3 Artillerys, 1 Infantry, 1 Mot.Inf and 2 Tanks Battle in Latvia Germans attack with 4 Infantrys and 1 Tank Russians defend with 1 Artillery and 1 Infantry Germans roll dice for 4 Infantrys and 1 Tank in Latvia, round 2 : 2/5 hits, 1.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Latvia, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 1 Infantry owned by the Germans lost in Latvia Germans win, taking Latvia from Russians with 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4 Casualties for Germans: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Battle in Picardy Germans attack with 8 Infantrys British defend with 1 Tank Germans roll dice for 8 Infantrys in Picardy, round 2 : 1/8 hits, 1.33 expected hits French roll dice for 1 Tank in Picardy, round 2 : 0/1 hits, 0.50 expected hits 1 Tank owned by the British lost in Picardy Germans win, taking Picardy from French with 8 Infantrys remaining. Battle score for attacker is 5 Casualties for British: 1 Tank Non Combat Move - Germans 4 Fighters moved from 21 Sea Zone to 22 Sea Zone 1 Bomber and 2 Stukas moved from Kiev to Brest Place Units - Germans 4 Infantrys placed in Vinnytsia 1 Submarine and 2 T.Boats placed in 22 Sea Zone 3 Infantrys placed in Normandy 8 Infantrys placed in Paris 4 Infantrys placed in Rhine 3 Infantrys placed in Bavaria 3 Infantrys placed in Hamburg 5 Infantrys placed in Bohemia 4 Infantrys placed in Warsaw 7 Infantrys placed in Berlin Turn Complete - Germans Germans collect 100 PUs; end with 100 PUsCombat Hit Differential Summary :
Germans : -2.17 British : -0.17 French : -0.50 Russians : 2.00 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Russians 1 Infantry moved from Smolensk to Minsk 1 Infantry moved from Kursk to Minsk 1 Infantry moved from Kursk to Minsk 1 Artillery moved from Kursk to Kiev 1 Adv.Fighter moved from Kursk to Minsk 3 Artillerys, 1 HeavyTank, 13 Infantrys and 1 Tank moved from Kursk to Kiev 1 Artillery and 3 Infantrys moved from Leningrad to Latvia 2 Fighters moved from Leningrad to Latvia 1 Tank moved from Leningrad to Latvia 1 Adv.Fighter moved from Kursk to Kiev 1 Mot.Inf moved from Kursk to Kiev 1 Artillery moved from S.Karelia to Vyborg 1 Bomber moved from Kursk to Vyborg 2 Infantrys moved from S.Karelia to Vyborg 2 Infantrys moved from Donetsk to Kiev 1 Artillery moved from N.Buryat Mongolia to Chita 1 Infantry moved from S.Buryat Mongolia to Chita 1 Infantry moved from N.Buryat Mongolia to Chita 1 Adv.Fighter and 1 Fighter moved from Olyokminsk to Kolyma 1 Infantry moved from Zhigansk to Kolyma 1 Mot.Inf moved from Zhigansk to Okhotsk Russians take Okhotsk from Yamamoto 1 Mot.Inf moved from Okhotsk to Kolyma Purchase Units - Russians Russians buy 4 Artillerys, 1 HeavyTank, 28 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Kolyma Russians attack with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Mot.Inf Yamamoto defend with 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Mot.Inf in Kolyma, round 2 : 1/4 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry in Kolyma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Kolyma Russians win, taking Kolyma from Yamamoto with 1 Adv.Fighter, 1 Fighter and 1 Mot.Inf remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Chita Russians attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Chita Russians win, taking Chita from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Vyborg Russians attack with 1 Artillery, 1 Bomber and 2 Infantrys Finns defend with 2 Infantrys Russians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Vyborg, round 2 : 3/4 hits, 1.50 expected hits Finns roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Finns: 2 Infantrys Battle in Kiev Russians attack with 1 Adv.Fighter, 4 Artillerys, 1 HeavyTank, 15 Infantrys, 1 Mot.Inf and 1 Tank Germans defend with 2 ArmoredCars, 5 Infantrys, 1 Mech.Inf and 1 Tank Russians roll dice for 1 Adv.Fighter, 4 Artillerys, 1 HeavyTank, 15 Infantrys, 1 Mot.Inf and 1 Tank in Kiev, round 2 : 6/23 hits, 6.33 expected hits Germans roll dice for 2 ArmoredCars, 5 Infantrys, 1 Mech.Inf and 1 Tank in Kiev, round 2 : 0/9 hits, 2.83 expected hits 2 ArmoredCars owned by the Germans and 4 Infantrys owned by the Germans lost in Kiev Russians roll dice for 1 Adv.Fighter, 4 Artillerys, 1 HeavyTank, 15 Infantrys, 1 Mot.Inf and 1 Tank in Kiev, round 3 : 4/23 hits, 6.33 expected hits Germans roll dice for 1 Infantry, 1 Mech.Inf and 1 Tank in Kiev, round 3 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Germans, 1 Mech.Inf owned by the Germans and 1 Tank owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Adv.Fighter, 4 Artillerys, 1 HeavyTank, 15 Infantrys, 1 Mot.Inf and 1 Tank remaining. Battle score for attacker is 29 Casualties for Germans: 2 ArmoredCars, 5 Infantrys, 1 Mech.Inf and 1 Tank Battle in Latvia Russians attack with 1 Artillery, 2 Fighters, 3 Infantrys and 1 Tank Germans defend with 3 Infantrys and 1 Tank Russians roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 1 Tank in Latvia, round 2 : 3/7 hits, 2.17 expected hits Germans roll dice for 3 Infantrys and 1 Tank in Latvia, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Latvia Russians roll dice for 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank in Latvia, round 3 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 Tank in Latvia, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7 Casualties for Russians: 2 Infantrys Casualties for Germans: 3 Infantrys and 1 Tank Battle in Minsk Russians attack with 1 Adv.Fighter and 3 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Minsk, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - Russians 1 Adv.Fighter moved from Minsk to Kursk 1 Adv.Fighter moved from Kiev to Kursk 1 Artillery moved from Rostov to Kursk 4 Infantrys moved from Rostov to Donetsk 1 Artillery moved from Georgia to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk 1 Bomber moved from Vyborg to Kursk 9 Infantrys moved from Yaroslavl to Kursk 1 Tank moved from Moscow to Kursk 3 Infantrys moved from Stalingrad to Rostov 1 Artillery moved from Stalingrad to Rostov 3 Infantrys moved from Georgia to Rostov 1 Tank moved from Stalingrad to Kursk 1 Artillery moved from Moscow to Yaroslavl 8 Infantrys moved from Moscow to Yaroslavl 2 Infantrys moved from Astrakhan to Georgia 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from Tashkent to Chimkent 2 Infantrys moved from 126 Sea Zone to Astrakhan 3 Infantrys moved from Arkhangelsk to S.Karelia 1 Tank moved from Arkhangelsk to Leningrad 1 AAGun moved from Kursk to Kiev 2 Fighters moved from Latvia to Leningrad 1 Infantry moved from Zhigansk to Okhotsk 1 Tank moved from Sibirsky to Olyokminsk 2 Infantrys moved from Irkutsk to S.Buryat Mongolia 1 Infantry moved from Krasnoyarsk to Irkutsk 3 Infantrys moved from Novosibirsk to Krasnoyarsk 1 Mech.Rocket moved from Sverdlovsk to Evenkia 4 Infantrys moved from Sibirsky to Evenkia 1 Artillery and 4 Infantrys moved from Khatanga to Olyokminsk 1 Artillery moved from Sibirsky to Evenkia 1 Mech.Rocket moved from Sverdlovsk to Penza 1 Adv.Fighter and 1 Fighter moved from Kolyma to Olyokminsk Place Units - Russians 1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky 2 Infantrys placed in Tashkent 1 Artillery and 2 Infantrys placed in Georgia 1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad 1 Artillery and 3 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk 1 HeavyTank, 8 Infantrys and 1 Tank placed in Moscow 2 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 99 PUs; end with 99 PUsCombat Hit Differential Summary :
Germans : -4.33 Yamamoto : 1.33 Finns : 0.33 Russians : -0.17Territory Summary for Russians :
Penza : 1 Mech.Rocket Okhotsk : 1 Infantry Irkutsk : 1 Infantry Evenkia : 1 Artillery, 4 Infantrys and 1 Mech.Rocket Arkhangelsk : 1 AAGun, 1 Factory and 4 Infantrys Donetsk : 1 Artillery and 5 Infantrys Olyokminsk : 1 AAGun, 1 Adv.Fighter, 4 Artillerys, 1 Fighter, 11 Infantrys, 1 Mot.Inf and 9 Tanks Astrakhan : 2 Infantrys Chita : 1 Artillery and 1 Infantry Kiev : 1 AAGun, 4 Artillerys, 1 HeavyTank, 15 Infantrys, 1 Mot.Inf and 1 Tank S.Buryat Mongolia : 2 Infantrys Krasnoyarsk : 3 Infantrys Stalingrad : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Moscow : 1 AAGun, 1 Factory, 1 HeavyTank, 8 Infantrys and 1 Tank Kursk : 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Bunker, 9 Infantrys and 2 Tanks Yakutsk : 1 Artillery and 3 Infantrys Latvia : 1 Artillery, 1 Infantry and 1 Tank Leningrad : 1 AAGun, 1 Artillery, 2 Bunkers, 1 Factory, 2 Fighters, 14 Infantrys and 4 Tanks Tashkent : 1 AAGun, 1 Factory and 2 Infantrys Sverdlovsk : 1 AAGun, 1 Factory and 2 Infantrys Estonia : 1 Infantry Sibirsky : 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank Georgia : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys Chimkent : 2 Infantrys Rostov : 1 Artillery and 6 Infantrys N.Buryat Mongolia : 1 Infantry Yaroslavl : 1 Artillery and 8 Infantrys S.Karelia : 5 Infantrys Novgorod : 1 Infantry Kolyma : 1 Mot.Inf Minsk : 3 Infantrys Vyborg : 1 flag, 1 Artillery and 1 Infantry Azerbaijan : 1 flag Khobdo : 1 flag 12 Sea Zone : 1 Submarine 54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport 126 Sea Zone : 1 Transport 6 Sea Zone : 1 Destroyer and 2 TransportsProduction/PUs Summary :
Germans : 94 / 100 Russians : 99 / 99 Italians : 59 / 59 French : 18 / 18 Yamamoto : 60 / 74 Chinese : 27 / 30 Hisaichi : 61 / 66 British : 100 / 100 Anzac : 36 / 36 Dutch : 32 / 32 Finns : 13 / 15 Romanians : 17 / 17 Thai : 10 / 10 Americans : 122 / 122 -
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Russians 1 Infantry moved from Smolensk to Minsk 1 Infantry moved from Kursk to Minsk 1 Infantry moved from Kursk to Minsk 1 Artillery moved from Kursk to Kiev 1 Adv.Fighter moved from Kursk to Minsk 3 Artillerys, 1 HeavyTank, 13 Infantrys and 1 Tank moved from Kursk to Kiev 1 Artillery and 3 Infantrys moved from Leningrad to Latvia 2 Fighters moved from Leningrad to Latvia 1 Tank moved from Leningrad to Latvia 1 Adv.Fighter moved from Kursk to Kiev 1 Mot.Inf moved from Kursk to Kiev 1 Artillery moved from S.Karelia to Vyborg 1 Bomber moved from Kursk to Vyborg 2 Infantrys moved from S.Karelia to Vyborg 2 Infantrys moved from Donetsk to Kiev 1 Artillery moved from N.Buryat Mongolia to Chita 1 Infantry moved from S.Buryat Mongolia to Chita 1 Infantry moved from N.Buryat Mongolia to Chita 1 Adv.Fighter and 1 Fighter moved from Olyokminsk to Kolyma 1 Infantry moved from Zhigansk to Kolyma 1 Mot.Inf moved from Zhigansk to Okhotsk Russians take Okhotsk from Yamamoto 1 Mot.Inf moved from Okhotsk to Kolyma Purchase Units - Russians Russians buy 4 Artillerys, 1 HeavyTank, 28 Infantrys and 3 Tanks; Remaining resources: 0 PUs; Combat - Russians Battle in Kolyma Russians attack with 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Mot.Inf Yamamoto defend with 1 Infantry Russians roll dice for 1 Adv.Fighter, 1 Fighter, 1 Infantry and 1 Mot.Inf in Kolyma, round 2 : 1/4 hits, 1.17 expected hits Yamamoto roll dice for 1 Infantry in Kolyma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Kolyma Russians win, taking Kolyma from Yamamoto with 1 Adv.Fighter, 1 Fighter and 1 Mot.Inf remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Chita Russians attack with 1 Artillery and 2 Infantrys Yamamoto defend with 1 Infantry Russians roll dice for 1 Artillery and 2 Infantrys in Chita, round 2 : 1/3 hits, 0.83 expected hits Yamamoto roll dice for 1 Infantry in Chita, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Chita Russians win, taking Chita from Yamamoto with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Vyborg Russians attack with 1 Artillery, 1 Bomber and 2 Infantrys Finns defend with 2 Infantrys Russians roll dice for 1 Artillery, 1 Bomber and 2 Infantrys in Vyborg, round 2 : 3/4 hits, 1.50 expected hits Finns roll dice for 2 Infantrys in Vyborg, round 2 : 1/2 hits, 0.67 expected hits 2 Infantrys owned by the Finns and 1 Infantry owned by the Russians lost in Vyborg Russians win, taking Vyborg from Finns with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 Infantry Casualties for Finns: 2 Infantrys Battle in Kiev Russians attack with 1 Adv.Fighter, 4 Artillerys, 1 HeavyTank, 15 Infantrys, 1 Mot.Inf and 1 Tank Germans defend with 2 ArmoredCars, 5 Infantrys, 1 Mech.Inf and 1 Tank Russians roll dice for 1 Adv.Fighter, 4 Artillerys, 1 HeavyTank, 15 Infantrys, 1 Mot.Inf and 1 Tank in Kiev, round 2 : 6/23 hits, 6.33 expected hits Germans roll dice for 2 ArmoredCars, 5 Infantrys, 1 Mech.Inf and 1 Tank in Kiev, round 2 : 0/9 hits, 2.83 expected hits 2 ArmoredCars owned by the Germans and 4 Infantrys owned by the Germans lost in Kiev Russians roll dice for 1 Adv.Fighter, 4 Artillerys, 1 HeavyTank, 15 Infantrys, 1 Mot.Inf and 1 Tank in Kiev, round 3 : 4/23 hits, 6.33 expected hits Germans roll dice for 1 Infantry, 1 Mech.Inf and 1 Tank in Kiev, round 3 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Germans, 1 Mech.Inf owned by the Germans and 1 Tank owned by the Germans lost in Kiev Russians win, taking Kiev from Germans with 1 Adv.Fighter, 4 Artillerys, 1 HeavyTank, 15 Infantrys, 1 Mot.Inf and 1 Tank remaining. Battle score for attacker is 29 Casualties for Germans: 2 ArmoredCars, 5 Infantrys, 1 Mech.Inf and 1 Tank Battle in Latvia Russians attack with 1 Artillery, 2 Fighters, 3 Infantrys and 1 Tank Germans defend with 3 Infantrys and 1 Tank Russians roll dice for 1 Artillery, 2 Fighters, 3 Infantrys and 1 Tank in Latvia, round 2 : 3/7 hits, 2.17 expected hits Germans roll dice for 3 Infantrys and 1 Tank in Latvia, round 2 : 2/4 hits, 1.50 expected hits 2 Infantrys owned by the Russians and 3 Infantrys owned by the Germans lost in Latvia Russians roll dice for 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank in Latvia, round 3 : 2/5 hits, 1.83 expected hits Germans roll dice for 1 Tank in Latvia, round 3 : 0/1 hits, 0.50 expected hits 1 Tank owned by the Germans lost in Latvia Russians win, taking Latvia from Germans with 1 Artillery, 2 Fighters, 1 Infantry and 1 Tank remaining. Battle score for attacker is 7 Casualties for Russians: 2 Infantrys Casualties for Germans: 3 Infantrys and 1 Tank Battle in Minsk Russians attack with 1 Adv.Fighter and 3 Infantrys Germans defend with 1 Infantry Russians roll dice for 1 Adv.Fighter and 3 Infantrys in Minsk, round 2 : 1/4 hits, 1.00 expected hits Germans roll dice for 1 Infantry in Minsk, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Germans lost in Minsk Russians win, taking Minsk from Germans with 1 Adv.Fighter and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Germans: 1 Infantry Non Combat Move - Russians 1 Adv.Fighter moved from Minsk to Kursk 1 Adv.Fighter moved from Kiev to Kursk 1 Artillery moved from Rostov to Kursk 4 Infantrys moved from Rostov to Donetsk 1 Artillery moved from Georgia to 54 Sea Zone 1 Infantry moved from Georgia to 54 Sea Zone 1 Artillery and 1 Infantry moved from 54 Sea Zone to Donetsk 1 Bomber moved from Vyborg to Kursk 9 Infantrys moved from Yaroslavl to Kursk 1 Tank moved from Moscow to Kursk 3 Infantrys moved from Stalingrad to Rostov 1 Artillery moved from Stalingrad to Rostov 3 Infantrys moved from Georgia to Rostov 1 Tank moved from Stalingrad to Kursk 1 Artillery moved from Moscow to Yaroslavl 8 Infantrys moved from Moscow to Yaroslavl 2 Infantrys moved from Astrakhan to Georgia 2 Infantrys moved from Chimkent to 126 Sea Zone 2 Infantrys moved from Tashkent to Chimkent 2 Infantrys moved from 126 Sea Zone to Astrakhan 3 Infantrys moved from Arkhangelsk to S.Karelia 1 Tank moved from Arkhangelsk to Leningrad 1 AAGun moved from Kursk to Kiev 2 Fighters moved from Latvia to Leningrad 1 Infantry moved from Zhigansk to Okhotsk 1 Tank moved from Sibirsky to Olyokminsk 2 Infantrys moved from Irkutsk to S.Buryat Mongolia 1 Infantry moved from Krasnoyarsk to Irkutsk 3 Infantrys moved from Novosibirsk to Krasnoyarsk 1 Mech.Rocket moved from Sverdlovsk to Evenkia 4 Infantrys moved from Sibirsky to Evenkia 1 Artillery and 4 Infantrys moved from Khatanga to Olyokminsk 1 Artillery moved from Sibirsky to Evenkia 1 Mech.Rocket moved from Sverdlovsk to Penza 1 Adv.Fighter and 1 Fighter moved from Kolyma to Olyokminsk Place Units - Russians 1 Artillery, 4 Infantrys and 1 Tank placed in Sibirsky 2 Infantrys placed in Tashkent 1 Artillery and 2 Infantrys placed in Georgia 1 Artillery, 3 Infantrys and 1 Tank placed in Stalingrad 1 Artillery and 3 Infantrys placed in Leningrad 4 Infantrys placed in Arkhangelsk 1 HeavyTank, 8 Infantrys and 1 Tank placed in Moscow 2 Infantrys placed in Sverdlovsk Turn Complete - Russians Russians collect 99 PUs; end with 99 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Yakutsk: 1 Artillery and 2 Infantrys EDIT: Adding units owned by Russians to Olyokminsk: 1 Artillery and 2 Infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Germans : -4.33 Yamamoto : 1.33 Finns : 0.33 Russians : -0.17Territory Summary for Russians :
Penza : 1 Mech.Rocket Okhotsk : 1 Infantry Irkutsk : 1 Infantry Evenkia : 1 Artillery, 4 Infantrys and 1 Mech.Rocket Arkhangelsk : 1 AAGun, 1 Factory and 4 Infantrys Donetsk : 1 Artillery and 5 Infantrys Olyokminsk : 1 AAGun, 1 Adv.Fighter, 5 Artillerys, 1 Fighter, 13 Infantrys, 1 Mot.Inf and 9 Tanks Astrakhan : 2 Infantrys Chita : 1 Artillery and 1 Infantry Kiev : 1 AAGun, 4 Artillerys, 1 HeavyTank, 15 Infantrys, 1 Mot.Inf and 1 Tank S.Buryat Mongolia : 2 Infantrys Krasnoyarsk : 3 Infantrys Stalingrad : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Moscow : 1 AAGun, 1 Factory, 1 HeavyTank, 8 Infantrys and 1 Tank Kursk : 2 Adv.Fighters, 1 Artillery, 1 Bomber, 1 Bunker, 9 Infantrys and 2 Tanks Yakutsk : 1 Infantry Latvia : 1 Artillery, 1 Infantry and 1 Tank Leningrad : 1 AAGun, 1 Artillery, 2 Bunkers, 1 Factory, 2 Fighters, 14 Infantrys and 4 Tanks Tashkent : 1 AAGun, 1 Factory and 2 Infantrys Sverdlovsk : 1 AAGun, 1 Factory and 2 Infantrys Estonia : 1 Infantry Sibirsky : 1 Artillery, 1 Factory, 4 Infantrys and 1 Tank Georgia : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys Chimkent : 2 Infantrys Rostov : 1 Artillery and 6 Infantrys N.Buryat Mongolia : 1 Infantry Yaroslavl : 1 Artillery and 8 Infantrys S.Karelia : 5 Infantrys Novgorod : 1 Infantry Kolyma : 1 Mot.Inf Minsk : 3 Infantrys Vyborg : 1 flag, 1 Artillery and 1 Infantry Azerbaijan : 1 flag Khobdo : 1 flag 12 Sea Zone : 1 Submarine 54 Sea Zone : 1 Destroyer, 1 Submarine and 1 Transport 126 Sea Zone : 1 Transport 6 Sea Zone : 1 Destroyer and 2 TransportsProduction/PUs Summary :
Germans : 94 / 100 Russians : 99 / 99 Italians : 59 / 59 French : 18 / 18 Yamamoto : 60 / 74 Chinese : 27 / 30 Hisaichi : 61 / 66 British : 100 / 100 Anzac : 36 / 36 Dutch : 32 / 32 Finns : 13 / 15 Romanians : 17 / 17 Thai : 10 / 10 Americans : 122 / 122 -
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Italians 1 Submarine moved from 48 Sea Zone to 51 Sea Zone 2 Fighters moved from 48 Sea Zone to 51 Sea Zone 3 Artillerys, 1 HeavyTank, 13 Infantrys and 2 Tanks moved from N.Algeria to E.Morocco 1 Infantry moved from S.Algeria to E.Morocco 2 Fighters moved from N.Tunisia to E.Morocco 1 Bomber moved from N.Tunisia to E.Morocco 1 JetFighter moved from Provence to E.Morocco 2 Artillerys moved from French Equatorial Africa to Darfur 1 Tank moved from French Equatorial Africa to Mauritania Italians take French Sudan from French Italians take Mauritania from French 3 Transports moved from 45 Sea Zone to 46 Sea Zone 4 Mech.Infs moved from Tunis to E.Morocco 1 Artillery and 7 Infantrys moved from N.Tunisia to N.Algeria 6 Infantrys moved from Rome to 46 Sea Zone 6 Infantrys and 3 Transports moved from 46 Sea Zone to 48 Sea Zone 1 Battleship moved from 45 Sea Zone to 48 Sea Zone 6 Infantrys moved from 48 Sea Zone to Tobruk 1 Infantry moved from Kufra to Darfur 1 Artillery and 2 Infantrys moved from Kufra to Mersa Matruh 1 HeavyTank and 1 Tank moved from Hun to Mersa Matruh 1 Infantry moved from Hun to Kufra 1 Transport moved from 42 Sea Zone to 44 Sea Zone 1 Artillery moved from Provence to 44 Sea Zone 1 Infantry moved from Tuscany to 44 Sea Zone 1 Artillery and 1 Infantry moved from 44 Sea Zone to Corsica 1 Transport moved from 42 Sea Zone to 46 Sea Zone 1 Infantry moved from Tuscany to 46 Sea Zone 1 Infantry moved from 46 Sea Zone to Corsica Purchase Units - Italians Italians buy 1 Destroyer, 1 HeavyTank, 11 Infantrys, 1 S.Submarine, 1 Submarine and 1 Tank; Remaining resources: 0 PUs; Combat - Italians Battle in Corsica Italians attack with 1 Artillery and 2 Infantrys French defend with 1 Infantry Italians roll dice for 1 Artillery and 2 Infantrys in Corsica, round 2 : 1/3 hits, 0.83 expected hits French roll dice for 1 Infantry in Corsica, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Corsica Italians win, taking Corsica from French with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in Darfur Italians attack with 2 Artillerys and 1 Infantry French defend with 1 Infantry Italians roll dice for 2 Artillerys and 1 Infantry in Darfur, round 2 : 3/3 hits, 1.00 expected hits British roll dice for 1 Infantry in Darfur, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the French lost in Darfur Italians win, taking Darfur from British with 2 Artillerys and 1 Infantry remaining. Battle score for attacker is 2 Casualties for French: 1 Infantry Battle in E.Morocco Italians attack with 3 Artillerys, 1 Bomber, 2 Fighters, 1 HeavyTank, 14 Infantrys, 1 JetFighter, 4 Mech.Infs and 2 Tanks French defend with 1 AAGun, 2 Artillerys, 2 Bunkers, 1 Elite, 1 Factory, 9 Infantrys and 5 Tanks AA fire in E.Morocco : 0/4 hits, 0.67 expected hits Italians roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 1 HeavyTank, 14 Infantrys, 1 JetFighter, 4 Mech.Infs and 2 Tanks in E.Morocco, round 2 : 8/28 hits, 9.50 expected hits Units damaged: 2 Bunkers owned by the French French roll dice for 2 Artillerys, 2 Bunkers, 1 Elite, 9 Infantrys and 5 Tanks in E.Morocco, round 2 : 8/19 hits, 7.50 expected hits 6 Infantrys owned by the French and 8 Infantrys owned by the Italians lost in E.Morocco Italians roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 1 HeavyTank, 6 Infantrys, 1 JetFighter, 4 Mech.Infs and 2 Tanks in E.Morocco, round 3 : 8/20 hits, 8.00 expected hits French roll dice for 2 Artillerys, 2 Bunkers, 1 Elite, 3 Infantrys and 5 Tanks in E.Morocco, round 3 : 4/13 hits, 5.50 expected hits 1 Elite owned by the French, 2 Tanks owned by the French, 2 Artillerys owned by the French, 3 Infantrys owned by the French and 4 Infantrys owned by the Italians lost in E.Morocco Italians roll dice for 3 Artillerys, 1 Bomber, 2 Fighters, 1 HeavyTank, 2 Infantrys, 1 JetFighter, 4 Mech.Infs and 2 Tanks in E.Morocco, round 4 : 8/16 hits, 6.67 expected hits French roll dice for 2 Bunkers and 3 Tanks in E.Morocco, round 4 : 2/5 hits, 2.50 expected hits 2 Bunkers owned by the French, 3 Tanks owned by the French and 2 Infantrys owned by the Italians lost in E.Morocco Italians win, taking E.Morocco from French with 3 Artillerys, 1 Bomber, 2 Fighters, 1 HeavyTank, 1 JetFighter, 4 Mech.Infs and 2 Tanks remaining. Battle score for attacker is 38 Casualties for Italians: 14 Infantrys Casualties for French: 2 Artillerys, 2 Bunkers, 1 Elite, 9 Infantrys and 5 Tanks Battle in 51 Sea Zone Italians attack with 2 Fighters and 1 Submarine British defend with 1 Destroyer and 1 T.Boat Italians roll dice for 1 Submarine in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 Fighters in 51 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 Destroyer and 1 T.Boat in 51 Sea Zone, round 2 : 0/2 hits, 0.50 expected hits Italians roll dice for 1 Submarine in 51 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 Fighters in 51 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 Destroyer and 1 T.Boat in 51 Sea Zone, round 3 : 0/2 hits, 0.50 expected hits Italians roll dice for 1 Submarine in 51 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 Fighters in 51 Sea Zone, round 4 : 2/2 hits, 0.67 expected hits British roll dice for 1 Destroyer and 1 T.Boat in 51 Sea Zone, round 4 : 1/2 hits, 0.50 expected hits 1 Submarine owned by the Italians, 1 Destroyer owned by the British and 1 T.Boat owned by the British lost in 51 Sea Zone Italians win with 2 Fighters remaining. Battle score for attacker is 7 Casualties for Italians: 1 Submarine Casualties for British: 1 Destroyer and 1 T.Boat Non Combat Move - Italians 1 Destroyer moved from 48 Sea Zone to 51 Sea Zone 2 Fighters moved from 51 Sea Zone to 48 Sea Zone 2 Fighters moved from E.Morocco to N.Algeria 1 Bomber moved from E.Morocco to Hun 1 JetFighter moved from E.Morocco to N.Algeria Place Units - Italians 1 Destroyer and 1 Submarine placed in 46 Sea Zone 1 S.Submarine placed in 44 Sea Zone 1 HeavyTank, 1 Infantry and 1 Tank placed in Hun Turning on Edit Mode EDIT: Removing units owned by Italians from French Equatorial Africa: 2 Tanks EDIT: Adding units owned by Italians to Kufra: 2 Tanks EDIT: Turning off Edit Mode 4 Infantrys placed in Tunis 6 Infantrys placed in Rome Italians undo move 2. 1 S.Submarine placed in 46 Sea Zone Turn Complete - Italians Italians collect 68 PUs; end with 68 PUsCombat Hit Differential Summary :
Italians : 1.00 British : -0.83 French : -1.83 AA fire in E.Morocco : : -0.67 -
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Purchase Units - French French buy 1 Adv.Fighter, 1 Elite and 1 Tank; Remaining resources: 0 PUs; Non Combat Move - French 1 Transport moved from 17 Sea Zone to 8 Sea Zone Place Units - French 1 Elite placed in Churchill 1 Adv.Fighter and 1 Tank placed in Syria Turn Complete - French French collect 11 PUs; end with 11 PUsCombat Hit Differential Summary :
Territory Summary for French :
Churchill : 1 AAGun, 1 Elite, 1 Factory and 2 Infantrys Syria : 1 AAGun, 1 Adv.Fighter, 1 Artillery, 1 Bunker, 1 Factory, 5 Infantrys and 2 Tanks French Guiana : 1 Infantry Madagascar : 1 Infantry Greenland : 1 flag 20 Sea Zone : 1 Destroyer 8 Sea Zone : 1 TransportProduction/PUs Summary :
Germans : 94 / 100 Russians : 99 / 99 Italians : 68 / 68 French : 11 / 11 Yamamoto : 60 / 74 Chinese : 27 / 30 Hisaichi : 61 / 66 British : 98 / 100 Anzac : 36 / 36 Dutch : 32 / 32 Finns : 13 / 15 Romanians : 17 / 17 Thai : 10 / 10 Americans : 122 / 122 -
TripleA Turn Summary: Yamamoto round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Yamamoto 3 Tanks moved from Malaya to 105 Sea Zone 2 ArmoredCars moved from Malaya to 105 Sea Zone 1 Infantry moved from Malaya to 105 Sea Zone 2 ArmoredCars, 1 Infantry, 3 Tanks and 3 Transports moved from 105 Sea Zone to 110 Sea Zone 3 Transports moved from 92 Sea Zone to 106 Sea Zone 3 Artillerys moved from S.French Indochina to 106 Sea Zone 3 Infantrys moved from S.French Indochina to 106 Sea Zone 3 Artillerys, 3 Infantrys and 3 Transports moved from 106 Sea Zone to 110 Sea Zone 1 Artillery moved from N.French Indochina to 92 Sea Zone 1 Artillery and 1 B.Transport moved from 92 Sea Zone to 106 Sea Zone 1 Artillery moved from S.French Indochina to 106 Sea Zone 1 Infantry moved from S.French Indochina to 106 Sea Zone 2 Artillerys, 1 B.Transport and 1 Infantry moved from 106 Sea Zone to 110 Sea Zone 2 ArmoredCars, 5 Artillerys, 5 Infantrys and 3 Tanks moved from 110 Sea Zone to West Borneo 1 Bomber moved from Bangkok to Burma 1 Infantry moved from N.Thailand to Burma 1 Infantry moved from Kwangsi to N.French Indochina 1 Infantry moved from S.French Indochina to N.Thailand 1 Destroyer moved from 85 Sea Zone to 101 Sea Zone 1 Submarine moved from 85 Sea Zone to 76 Sea Zone 1 T.Boat moved from 85 Sea Zone to 86 Sea Zone 1 Adv.Fighter and 3 Fighters moved from 85 Sea Zone to 86 Sea Zone 5 Fighters moved from 85 Sea Zone to 76 Sea Zone 3 Artillerys, 10 Infantrys, 1 Marine and 1 Tank moved from Ayan to Chita Purchase Units - Yamamoto Yamamoto buy 1 Adv.Fighter, 4 ArmoredCars, 2 Artillerys, 1 Carrier, 2 Fighters, 3 Infantrys and 1 Submarine; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Burma Yamamoto attack with 1 Bomber and 1 Infantry British defend with 1 Infantry Yamamoto roll dice for 1 Bomber and 1 Infantry in Burma, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 Infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the British lost in Burma Yamamoto win, taking Burma from British with 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2 Casualties for British: 1 Infantry Battle in 76 Sea Zone Yamamoto attack with 5 Fighters and 1 Submarine Americans defend with 1 Submarine Yamamoto roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in 76 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 5 Fighters in 76 Sea Zone, round 2 : 0/5 hits, 1.67 expected hits 1 Submarine owned by the Yamamoto Submerged 1 Submarine owned by the Americans Submerged Battle in West Borneo Yamamoto attack with 2 ArmoredCars, 5 Artillerys, 5 Infantrys and 3 Tanks Dutch defend with 2 Infantrys Yamamoto roll dice for 2 ArmoredCars, 5 Artillerys, 5 Infantrys and 3 Tanks in West Borneo, round 2 : 6/15 hits, 5.50 expected hits Dutch roll dice for 2 Infantrys in West Borneo, round 2 : 2/2 hits, 0.67 expected hits 2 Infantrys owned by the Yamamoto and 2 Infantrys owned by the Dutch lost in West Borneo Yamamoto winYamamoto win with 5 Fighters remaining, taking West Borneo from Dutch with 2 ArmoredCars, 5 Artillerys, 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 0 Casualties for Yamamoto: 2 Infantrys Casualties for Dutch: 2 Infantrys Battle in 86 Sea Zone Yamamoto attack with 1 Adv.Fighter, 3 Fighters and 1 T.Boat Americans defend with 1 Submarine Americans roll dice for 1 Submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Adv.Fighter, 3 Fighters and 1 T.Boat in 86 Sea Zone, round 2 : 1/5 hits, 1.83 expected hits 1 Submarine owned by the Americans lost in 86 Sea Zone Yamamoto win with 1 Adv.Fighter, 3 Fighters and 1 T.Boat remaining. Battle score for attacker is 7 Casualties for Americans: 1 Submarine Battle in Chita Yamamoto attack with 3 Artillerys, 10 Infantrys, 1 Marine and 1 Tank Russians defend with 1 Artillery and 1 Infantry Yamamoto roll dice for 3 Artillerys, 10 Infantrys, 1 Marine and 1 Tank in Chita, round 2 : 4/15 hits, 4.17 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Chita, round 2 : 2/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Artillery owned by the Russians and 2 Infantrys owned by the Yamamoto lost in Chita Yamamoto win, taking Chita from Russians with 3 Artillerys, 8 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 2 Casualties for Yamamoto: 2 Infantrys Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Yamamoto 5 Fighters moved from 76 Sea Zone to 85 Sea Zone 1 Adv.Fighter and 3 Fighters moved from 86 Sea Zone to 85 Sea Zone 1 Bomber moved from Burma to Malaya Place Units - Yamamoto 2 Artillerys and 1 Infantry placed in Kwangsi 4 ArmoredCars and 2 Infantrys placed in Hong Kong 1 Adv.Fighter, 1 Carrier, 2 Fighters and 1 Submarine placed in 85 Sea Zone Yamamoto undo move 3. 1 Adv.Fighter, 1 Carrier and 2 Fighters placed in 85 Sea Zone 1 Submarine placed in 85 Sea Zone Yamamoto undo move 4. Yamamoto undo move 3. 1 Adv.Fighter, 1 Carrier, 1 Fighter and 1 Submarine placed in 85 Sea Zone 1 Fighter placed in Chubu Turn Complete - Yamamoto Yamamoto collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
British : -0.33 Yamamoto : -2.33 Americans : -0.67 Russians : 1.33 Dutch : 1.33 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Chinese 1 Artillery and 1 Marine moved from Szechwan to Kweichow 1 Infantry moved from Szechwan to Hupeh 1 Adv.Fighter moved from Shensi to Shansi 1 Fighter moved from Shensi to Shansi 1 Infantry moved from Shensi to Hupeh 1 Infantry moved from Shensi to Shansi 1 Infantry moved from Suiyuan to Shansi 1 Tank moved from Yunnan to Hupeh Purchase Units - Chinese Chinese buy 2 Artillerys, 1 Elite, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Hupeh Chinese attack with 2 Infantrys and 1 Tank Hisaichi defend with 1 Tank Chinese roll dice for 2 Infantrys and 1 Tank in Hupeh, round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Tank in Hupeh, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 2 Infantrys and 1 Tank in Hupeh, round 3 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Tank in Hupeh, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Hupeh Chinese roll dice for 1 Infantry and 1 Tank in Hupeh, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in Hupeh, round 4 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Hupeh, round 5 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in Hupeh, round 5 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Hupeh Chinese roll dice for 1 Tank in Hupeh, round 6 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Tank in Hupeh, round 6 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Tank in Hupeh, round 7 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Tank in Hupeh, round 7 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Hupeh Hisaichi win with 1 Tank remaining. Battle score for attacker is -9 Casualties for Chinese: 2 Infantrys and 1 Tank Battle in Shansi Chinese attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Shansi, round 2 : 0/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Shansi, round 3 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Kweichow Chinese attack with 1 Artillery and 1 Marine Yamamoto defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Marine in Kweichow, round 2 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kweichow Chinese win, taking Kweichow from Yamamoto with 1 Artillery and 1 Marine remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Chinese 1 Infantry moved from Lanchow to Szechwan 1 Artillery and 2 Infantrys moved from Lanchow to Shensi 1 Adv.Fighter and 1 Fighter moved from Shansi to Shensi 1 Artillery and 2 Infantrys moved from Ningsia to Shensi 1 Artillery moved from E.Qinghai to Ningsia 1 Artillery moved from E.Qinghai to Lanchow 1 Elite and 2 Infantrys moved from E.Qinghai to Lanchow 1 Infantry moved from E.Qinghai to Ningsia 2 Tanks moved from Gobi Altai to Shensi 2 Artillerys moved from Hsining to E.Qinghai 4 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from E.Sinkiang to Gobi Altai 3 Infantrys moved from Urumqi to E.Sinkiang 1 Tank moved from Urumqi to Gobi Altai Place Units - Chinese 2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining 2 Infantrys and 2 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 29 PUs; end with 29 PUsCombat Hit Differential Summary :
Hisaichi : -0.67 Yamamoto : -0.33 Chinese : -5.33Territory Summary for Chinese :
Shansi : 2 Infantrys Kweichow : 1 Artillery and 1 Marine E.Qinghai : 2 Artillerys and 4 Infantrys E.Sinkiang : 3 Infantrys Urumqi : 1 Factory, 2 Infantrys and 2 Tanks Lanchow : 1 Artillery, 1 Elite and 2 Infantrys Shensi : 1 AAGun, 1 Adv.Fighter, 2 ArmoredCars, 3 Artillerys, 1 Fighter, 4 Infantrys and 9 Tanks Ningsia : 1 Artillery and 1 Infantry Szechwan : 1 Infantry Yunnan : 1 Tank Hsining : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 3 Infantrys Gobi Altai : 1 flag, 2 Infantrys and 1 TankProduction/PUs Summary :
Germans : 94 / 100 Russians : 96 / 99 Italians : 68 / 68 French : 11 / 11 Yamamoto : 66 / 67 Chinese : 29 / 29 Hisaichi : 60 / 66 British : 97 / 100 Anzac : 36 / 36 Dutch : 29 / 32 Finns : 13 / 15 Romanians : 17 / 17 Thai : 10 / 10 Americans : 122 / 122 -
TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Chinese 1 Artillery and 1 Marine moved from Szechwan to Kweichow 1 Infantry moved from Szechwan to Hupeh 1 Adv.Fighter moved from Shensi to Shansi 1 Fighter moved from Shensi to Shansi 1 Infantry moved from Shensi to Hupeh 1 Infantry moved from Shensi to Shansi 1 Infantry moved from Suiyuan to Shansi 1 Tank moved from Yunnan to Hupeh Purchase Units - Chinese Chinese buy 2 Artillerys, 1 Elite, 5 Infantrys and 2 Tanks; Remaining resources: 0 PUs; Combat - Chinese Battle in Hupeh Chinese attack with 2 Infantrys and 1 Tank Hisaichi defend with 1 Tank Chinese roll dice for 2 Infantrys and 1 Tank in Hupeh, round 2 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Tank in Hupeh, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 2 Infantrys and 1 Tank in Hupeh, round 3 : 0/3 hits, 0.83 expected hits Hisaichi roll dice for 1 Tank in Hupeh, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Hupeh Chinese roll dice for 1 Infantry and 1 Tank in Hupeh, round 4 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in Hupeh, round 4 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Infantry and 1 Tank in Hupeh, round 5 : 0/2 hits, 0.67 expected hits Hisaichi roll dice for 1 Tank in Hupeh, round 5 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Chinese lost in Hupeh Chinese roll dice for 1 Tank in Hupeh, round 6 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Tank in Hupeh, round 6 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 Tank in Hupeh, round 7 : 0/1 hits, 0.50 expected hits Hisaichi roll dice for 1 Tank in Hupeh, round 7 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Chinese lost in Hupeh Hisaichi win with 1 Tank remaining. Battle score for attacker is -9 Casualties for Chinese: 2 Infantrys and 1 Tank Battle in Shansi Chinese attack with 1 Adv.Fighter, 1 Fighter and 2 Infantrys Hisaichi defend with 1 Infantry Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Shansi, round 2 : 0/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Adv.Fighter, 1 Fighter and 2 Infantrys in Shansi, round 3 : 1/4 hits, 1.17 expected hits Hisaichi roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Shansi Chinese win, taking Shansi from Hisaichi with 1 Adv.Fighter, 1 Fighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Hisaichi: 1 Infantry Battle in Kweichow Chinese attack with 1 Artillery and 1 Marine Yamamoto defend with 1 Infantry Chinese roll dice for 1 Artillery and 1 Marine in Kweichow, round 2 : 1/2 hits, 1.00 expected hits Yamamoto roll dice for 1 Infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in Kweichow Chinese win, taking Kweichow from Yamamoto with 1 Artillery and 1 Marine remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - Chinese 1 Infantry moved from Lanchow to Szechwan 1 Artillery and 2 Infantrys moved from Lanchow to Shensi 1 Adv.Fighter and 1 Fighter moved from Shansi to Shensi 1 Artillery and 2 Infantrys moved from Ningsia to Shensi 1 Artillery moved from E.Qinghai to Ningsia 1 Artillery moved from E.Qinghai to Lanchow 1 Elite and 2 Infantrys moved from E.Qinghai to Lanchow 1 Infantry moved from E.Qinghai to Ningsia 2 Tanks moved from Gobi Altai to Shensi 2 Artillerys moved from Hsining to E.Qinghai 4 Infantrys moved from Hsining to E.Qinghai 2 Infantrys moved from E.Sinkiang to Gobi Altai 3 Infantrys moved from Urumqi to E.Sinkiang 1 Tank moved from Urumqi to Gobi Altai Place Units - Chinese 2 Artillerys, 1 Elite and 3 Infantrys placed in Hsining 2 Infantrys and 2 Tanks placed in Urumqi Turn Complete - Chinese Chinese collect 29 PUs; end with 29 PUs Turning on Edit Mode EDIT: Removing units owned by Chinese from Yunnan: 1 Tank EDIT: Adding units owned by Chinese to Shensi: 1 Tank EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Hisaichi : -0.67 Yamamoto : -0.33 Chinese : -5.33Territory Summary for Chinese :
Shansi : 2 Infantrys Kweichow : 1 Artillery and 1 Marine E.Qinghai : 2 Artillerys and 4 Infantrys E.Sinkiang : 3 Infantrys Urumqi : 1 Factory, 2 Infantrys and 2 Tanks Lanchow : 1 Artillery, 1 Elite and 2 Infantrys Shensi : 1 AAGun, 1 Adv.Fighter, 2 ArmoredCars, 3 Artillerys, 1 Fighter, 4 Infantrys and 10 Tanks Ningsia : 1 Artillery and 1 Infantry Szechwan : 1 Infantry Hsining : 1 AAGun, 2 Artillerys, 1 Elite, 1 Factory and 3 Infantrys Gobi Altai : 1 flag, 2 Infantrys and 1 TankProduction/PUs Summary :
Germans : 94 / 100 Russians : 96 / 99 Italians : 68 / 68 French : 11 / 11 Yamamoto : 66 / 67 Chinese : 29 / 29 Hisaichi : 60 / 66 British : 97 / 100 Anzac : 36 / 36 Dutch : 29 / 32 Finns : 13 / 15 Romanians : 17 / 17 Thai : 10 / 10 Americans : 122 / 122 -
TripleA Turn Summary: Hisaichi round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Hisaichi 3 Artillerys and 1 Tank moved from British Borneo to 111 Sea Zone 2 ArmoredCars and 1 Marine moved from British Borneo to 111 Sea Zone 2 ArmoredCars, 3 Artillerys, 1 B.Transport, 1 Marine, 1 Tank and 2 Transports moved from 111 Sea Zone to 110 Sea Zone 2 ArmoredCars, 3 Artillerys, 1 Marine and 1 Tank moved from 110 Sea Zone to Java 2 Artillerys, 8 Infantrys and 3 Tanks moved from Ayan to Chita 1 Infantry moved from Peking to Chahar Hisaichi take Chahar from Chinese 1 Infantry and 1 Marine moved from Shantung to Shansi 2 Fighters moved from Shantung to Shansi 1 Tank moved from Hupeh to Anhwei 1 ArmoredCar moved from Shantung to Hupeh 1 ArmoredCar moved from Shantung to Suiyuan Hisaichi take Suiyuan from Chinese 1 Transport moved from 84 Sea Zone to 107 Sea Zone 1 Artillery and 1 Infantry moved from Davao to 107 Sea Zone 1 Artillery and 1 Infantry moved from 107 Sea Zone to Peleliu 1 Submarine moved from 110 Sea Zone to 111 Sea Zone Purchase Units - Hisaichi Hisaichi buy 2 Adv.Fighters, 2 Artillerys, 1 Carrier, 1 Elite and 11 Infantrys; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Peleliu Hisaichi attack with 1 Artillery and 1 Infantry Americans defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Peleliu, round 2 : 2/2 hits, 0.67 expected hits Americans roll dice for 1 Infantry in Peleliu, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Americans and 1 Infantry owned by the Hisaichi lost in Peleliu Hisaichi win, taking Peleliu from Americans with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Americans: 1 Infantry Battle in Shansi Hisaichi attack with 2 Fighters, 1 Infantry and 1 Marine Chinese defend with 2 Infantrys Hisaichi roll dice for 2 Fighters, 1 Infantry and 1 Marine in Shansi, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 2 Infantrys in Shansi, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi roll dice for 2 Fighters, 1 Infantry and 1 Marine in Shansi, round 3 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shansi Hisaichi win, taking Shansi from Chinese with 2 Fighters, 1 Infantry and 1 Marine remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Battle in Java Hisaichi attack with 2 ArmoredCars, 3 Artillerys, 1 Marine and 1 Tank Anzac defend with 2 Artillerys, 1 Elite and 2 Infantrys Hisaichi roll dice for 1 Battleship in Java, round 2 : 0/1 hits, 0.67 expected hits Hisaichi roll dice for 2 ArmoredCars, 3 Artillerys, 1 Marine and 1 Tank in Java, round 2 : 3/7 hits, 2.83 expected hits Dutch roll dice for 2 Artillerys, 1 Elite and 2 Infantrys in Java, round 2 : 2/5 hits, 1.67 expected hits 2 Infantrys owned by the Anzac, 2 ArmoredCars owned by the Hisaichi and 1 Elite owned by the Anzac lost in Java Hisaichi roll dice for 3 Artillerys, 1 Marine and 1 Tank in Java, round 3 : 3/5 hits, 2.17 expected hits Dutch roll dice for 2 Artillerys in Java, round 3 : 0/2 hits, 0.67 expected hits 2 Artillerys owned by the Anzac lost in Java Hisaichi win, taking Java from Dutch with 3 Artillerys, 1 Marine and 1 Tank remaining. Battle score for attacker is 7 Casualties for Hisaichi: 2 ArmoredCars Casualties for Anzac: 2 Artillerys, 1 Elite and 2 Infantrys Non Combat Move - Hisaichi 6 Submarines moved from 110 Sea Zone to 107 Sea Zone 1 Destroyer moved from 110 Sea Zone to 107 Sea Zone 1 Artillery, 1 Elite and 1 Infantry moved from Peking to Shantung 4 ArmoredCars, 1 Artillery, 1 Elite, 1 Marine and 1 Tank moved from Changchun to Kirin 4 ArmoredCars and 1 Tank moved from Kirin to Heilungchiang 2 Fighters moved from Shansi to Shantung Place Units - Hisaichi 2 Adv.Fighters and 1 Carrier placed in 107 Sea Zone 1 Infantry placed in Davao 3 Infantrys placed in Shantung 1 Artillery, 1 Elite and 1 Infantry placed in Peking 1 Artillery and 6 Infantrys placed in Changchun Turn Complete - Hisaichi Hisaichi collect 67 PUs; end with 67 PUsCombat Hit Differential Summary :
Hisaichi : 1.00 Americans : 0.67 Chinese : -1.00 Dutch : -0.33 -
TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - British 3 Fighters moved from 20 Sea Zone to 21 Sea Zone 1 T.Boat moved from 20 Sea Zone to 21 Sea Zone 1 Bomber moved from Wales to Belgium 2 Transports moved from 20 Sea Zone to 18 Sea Zone 1 Infantry and 1 Tank moved from Wales to 18 Sea Zone 2 Infantrys moved from Manchester to 18 Sea Zone 1 Infantry moved from Wales to 20 Sea Zone 3 Infantrys, 1 Tank and 2 Transports moved from 18 Sea Zone to 20 Sea Zone 4 Infantrys and 1 Tank moved from 20 Sea Zone to Belgium 1 Infantry moved from Equatoria to French Equatorial Africa French take French Equatorial Africa from Italians 1 T.Boat moved from 56 Sea Zone to 51 Sea Zone 1 Adv.Fighter and 1 Fighter moved from 56 Sea Zone to 51 Sea Zone 1 Adv.Fighter moved from Italian East Africa to Darfur 1 Tank moved from Italian East Africa to Darfur 1 Infantry moved from Kordofan to Darfur 1 Artillery and 2 Infantrys moved from Nubia to Darfur 1 Artillery and 1 Infantry moved from Yunnan to N.Thailand 1 Fighter and 2 Infantrys moved from Assam to Burma Purchase Units - British British buy 1 Adv.Fighter, 2 Artillerys, 1 Elite, 17 Infantrys, 1 Mot.Inf, 2 Submarines, 2 T.Boats and 3 Tanks; Remaining resources: 0 PUs; Combat - British Battle in 21 Sea Zone British attack with 3 Fighters and 1 T.Boat Germans defend with 1 T.Boat British roll dice for 3 Fighters and 1 T.Boat in 21 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 T.Boat in 21 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 T.Boat owned by the Germans lost in 21 Sea Zone British win with 3 Fighters and 1 T.Boat remaining. Battle score for attacker is 6 Casualties for Germans: 1 T.Boat Battle in 51 Sea Zone British attack with 1 Adv.Fighter, 1 Fighter and 1 T.Boat Italians defend with 1 Destroyer British roll dice for 1 Adv.Fighter, 1 Fighter and 1 T.Boat in 51 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits Italians roll dice for 1 Destroyer in 51 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 Fighter owned by the British and 1 Destroyer owned by the Italians lost in 51 Sea Zone British win with 1 Adv.Fighter and 1 T.Boat remaining. Battle score for attacker is 0 Casualties for British: 1 Fighter Casualties for Italians: 1 Destroyer Battle in Burma British attack with 1 Fighter and 2 Infantrys Yamamoto defend with 1 Infantry British roll dice for 1 Fighter and 2 Infantrys in Burma, round 2 : 1/3 hits, 0.67 expected hits Yamamoto roll dice for 1 Infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the British lost in Burma British win, taking Burma from Yamamoto with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 0 Casualties for British: 1 Infantry Casualties for Yamamoto: 1 Infantry Battle in Darfur British attack with 1 Adv.Fighter, 1 Artillery, 3 Infantrys and 1 Tank Italians defend with 2 Artillerys and 1 Infantry British roll dice for 1 Adv.Fighter, 1 Artillery, 3 Infantrys and 1 Tank in Darfur, round 2 : 3/6 hits, 2.00 expected hits Italians roll dice for 2 Artillerys and 1 Infantry in Darfur, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Italians and 2 Artillerys owned by the Italians lost in Darfur British win, taking Darfur from Italians with 1 Adv.Fighter, 1 Artillery, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 10 Casualties for Italians: 2 Artillerys and 1 Infantry Battle in Belgium British attack with 1 Bomber, 4 Infantrys and 1 Tank Neutral defend with 3 Infantrys British roll dice for 1 Battleship and 1 Cruiser in Belgium, round 2 : 1/2 hits, 1.17 expected hits 1 Infantry owned by the Neutral lost in Belgium British roll dice for 1 Bomber, 4 Infantrys and 1 Tank in Belgium, round 2 : 1/6 hits, 1.83 expected hits Neutral roll dice for 2 Infantrys in Belgium, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Belgium British roll dice for 1 Bomber, 3 Infantrys and 1 Tank in Belgium, round 3 : 1/5 hits, 1.67 expected hits Neutral roll dice for 1 Infantry in Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral and 1 Infantry owned by the British lost in Belgium British loses 0 PUs for violating Belgiums neutrality. British win, taking Belgium from Neutral with 1 Bomber, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 2 Casualties for Neutral: 3 Infantrys Casualties for British: 2 Infantrys Battle in N.Thailand British attack with 1 Artillery and 1 Infantry Yamamoto defend with 1 Infantry British roll dice for 1 Artillery and 1 Infantry in N.Thailand, round 2 : 2/2 hits, 0.67 expected hits Thai roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto lost in N.Thailand British win, taking N.Thailand from Thai with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2 Casualties for Yamamoto: 1 Infantry Non Combat Move - British 1 Fighter moved from Burma to Yunnan 1 AAGun, 1 Artillery, 3 Infantrys, 1 Mot.Inf and 1 Tank moved from Assam to Yunnan 1 Artillery and 1 Infantry moved from Assam to Yunnan 4 Infantrys moved from Madras to 60 Sea Zone 4 Infantrys moved from 60 Sea Zone to Assam 1 Tank moved from Hyderabad to Assam 1 Artillery and 3 Infantrys moved from Bihar to Assam 1 Tank moved from Delhi to Assam 1 Artillery and 3 Infantrys moved from Delhi to Bihar 1 Infantry moved from Rajputana to Hyderabad 1 Mot.Inf moved from Bombay to Bihar 1 Tank moved from Bombay to Hyderabad 1 AAGun, 1 Elite and 1 Infantry moved from Italian East Africa to Nubia 2 Infantrys moved from Lower Egypt to Cairo 1 Adv.Fighter moved from Darfur to Italian East Africa 1 Artillery moved from Italian East Africa to Nubia 1 Mot.Inf moved from Kenya to Italian East Africa 1 Artillery moved from W.Iran to 58 Sea Zone 3 Infantrys moved from E.Iran to 58 Sea Zone 2 Infantrys moved from W.Iran to Iraq 1 Artillery and 3 Infantrys moved from 58 Sea Zone to Italian East Africa 1 Adv.Fighter moved from 51 Sea Zone to 56 Sea Zone 1 Bomber moved from Belgium to Wales 3 Fighters moved from 21 Sea Zone to 20 Sea Zone Place Units - British 1 Adv.Fighter, 1 Submarine and 1 T.Boat placed in 56 Sea Zone 3 Infantrys placed in Cairo 1 Artillery and 4 Infantrys placed in Madras 1 Artillery, 3 Infantrys and 1 Tank placed in Delhi 1 Mot.Inf and 1 Tank placed in Bombay 1 Submarine and 1 T.Boat placed in 20 Sea Zone 1 Elite, 1 Infantry and 1 Tank placed in W.Iran 3 Infantrys placed in E.Iran 3 Infantrys placed in Manchester Turn Complete - British British collect 105 PUs; end with 105 PUsCombat Hit Differential Summary :
Germans : -0.17 Neutral : 1.00 British : 1.50 Italians : -0.33 Yamamoto : 0.67 Thai : -0.33Territory Summary for British :
London : 1 AAGun and 1 Factory British Guiana : 1 Infantry Italian East Africa : 1 flag, 1 Adv.Fighter, 1 Artillery, 3 Infantrys and 1 Mot.Inf French Equatorial Africa : 1 Infantry Shensi : 1 Mot.Inf Yunnan : 1 AAGun, 2 Artillerys, 1 Fighter, 5 Infantrys, 1 Mot.Inf and 4 Tanks New Valley : 1 Infantry Assam : 1 Artillery, 7 Infantrys and 2 Tanks Vancouver : 1 AAGun and 1 Factory Burma : 1 Infantry Darfur : 1 Artillery, 3 Infantrys and 1 Tank Bombay : 1 AAGun, 1 Factory, 1 Mot.Inf and 1 Tank Hyderabad : 1 Infantry and 1 Tank Wales : 1 AAGun, 1 Bomber, 1 Factory and 3 Infantrys Fiji : 1 Artillery and 1 Infantry Iraq : 2 Infantrys Manchester : 1 AAGun, 1 Factory and 6 Infantrys Nubia : 1 AAGun, 3 Artillerys, 1 Elite, 16 Infantrys and 2 Tanks Madras : 1 AAGun, 1 Artillery, 1 Factory and 4 Infantrys Montreal : 1 AAGun, 1 Factory and 2 Infantrys Delhi : 1 Artillery, 1 Factory, 3 Infantrys and 1 Tank Malta : 3 Bunkers Bihar : 1 Artillery, 3 Infantrys and 1 Mot.Inf Nauru : 1 Infantry Tarawa : 1 Infantry Cairo : 1 AAGun, 3 Artillerys, 1 Bunker, 1 Factory, 14 Infantrys and 1 Tank Lower Egypt : 1 Infantry Gibraltar : 1 Bunker and 2 Infantrys Banjarmasin : 1 Artillery and 1 Infantry N.Thailand : 1 flag, 1 Artillery and 1 Infantry Alaska : 1 Infantry and 1 Tank Attu : 2 Infantrys Cape Town : 1 Factory Dublin : 1 flag Crete : 1 flag, 1 AAGun and 1 Infantry E.Iran : 1 flag, 1 Factory and 4 Infantrys Iceland : 1 flag W.Iran : 1 flag, 1 AAGun, 1 Elite, 1 Factory, 1 Infantry and 1 Tank Belgium : 1 flag, 2 Infantrys and 1 Tank Munster : 1 flag 21 Sea Zone : 1 T.Boat 20 Sea Zone : 1 Battleship, 2 Carriers, 1 Cruiser, 4 Destroyers, 4 Fighters, 2 Submarines, 1 T.Boat and 3 Transports 56 Sea Zone : 2 Adv.Fighters, 1 Battleship, 1 Carrier, 2 Cruisers, 1 Destroyer, 2 Submarines, 1 T.Boat and 1 Transport 51 Sea Zone : 1 T.Boat 60 Sea Zone : 1 Cruiser, 1 Destroyer, 2 Submarines and 2 Transports 58 Sea Zone : 1 Destroyer and 2 TransportsProduction/PUs Summary :
Germans : 94 / 100 Russians : 96 / 99 Italians : 63 / 68 French : 14 / 11 Yamamoto : 66 / 67 Chinese : 24 / 29 Hisaichi : 67 / 67 British : 105 / 105 Anzac : 36 / 36 Dutch : 27 / 32 Finns : 13 / 15 Romanians : 17 / 17 Thai : 8 / 10 Americans : 121 / 122 -
TripleA Turn Summary: Anzac round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Anzac 2 Transports moved from 67 Sea Zone to 113 Sea Zone 3 Infantrys and 1 Tank moved from West Papua to 113 Sea Zone 3 Infantrys, 1 Tank and 2 Transports moved from 113 Sea Zone to 67 Sea Zone 3 Infantrys and 1 Tank moved from 67 Sea Zone to Java 2 Adv.Fighters moved from 67 Sea Zone to 111 Sea Zone 1 Artillery and 1 Elite moved from Broome to 67 Sea Zone 1 Artillery and 2 Elites moved from Northern Territory to 67 Sea Zone 2 Artillerys and 2 Elites moved from 67 Sea Zone to Java 1 Elite moved from 67 Sea Zone to Java 1 Infantry moved from Canberra to 122 Sea Zone 1 Infantry and 1 S.Submarine moved from 122 Sea Zone to 67 Sea Zone 1 Infantry moved from 67 Sea Zone to Java 2 Elites moved from Townsville to Northern Territory 1 Artillery moved from Townsville to Northern Territory Purchase Units - Anzac Anzac buy 1 Adv.Fighter, 5 Infantrys, 1 S.Submarine and 1 Transport; Remaining resources: 0 PUs; Combat - Anzac Battle in 111 Sea Zone Anzac attack with 2 Adv.Fighters Hisaichi defend with 1 Submarine Anzac roll dice for 2 Adv.Fighters in 111 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 Submarine owned by the Hisaichi lost in 111 Sea Zone Anzac win with 2 Adv.Fighters remaining. Battle score for attacker is 7 Casualties for Hisaichi: 1 Submarine Battle in Java Anzac attack with 2 Artillerys, 3 Elites, 4 Infantrys and 1 Tank Hisaichi defend with 3 Artillerys, 1 Marine and 1 Tank Anzac roll dice for 1 Cruiser in Java, round 2 : 1/1 hits, 0.50 expected hits 1 Artillery owned by the Hisaichi lost in Java Anzac roll dice for 2 Artillerys, 3 Elites, 4 Infantrys and 1 Tank in Java, round 2 : 2/10 hits, 3.17 expected hits Hisaichi roll dice for 2 Artillerys, 1 Marine and 1 Tank in Java, round 2 : 3/4 hits, 1.50 expected hits 3 Infantrys owned by the Anzac and 2 Artillerys owned by the Hisaichi lost in Java Anzac roll dice for 2 Artillerys, 3 Elites, 1 Infantry and 1 Tank in Java, round 3 : 3/7 hits, 2.67 expected hits Hisaichi roll dice for 1 Marine and 1 Tank in Java, round 3 : 0/2 hits, 0.83 expected hits 1 Tank owned by the Hisaichi and 1 Marine owned by the Hisaichi lost in Java Anzac win, taking Java from Hisaichi with 2 Artillerys, 3 Elites, 1 Infantry and 1 Tank remaining. Battle score for attacker is 15 Casualties for Hisaichi: 3 Artillerys, 1 Marine and 1 Tank Casualties for Anzac: 3 Infantrys Non Combat Move - Anzac 2 Adv.Fighters moved from 111 Sea Zone to 67 Sea Zone Place Units - Anzac 1 Adv.Fighter and 2 Infantrys placed in Broome 3 Infantrys placed in Townsville 1 Transport placed in 114 Sea Zone 1 S.Submarine placed in 122 Sea Zone Turn Complete - Anzac Anzac collect 36 PUs; end with 36 PUsCombat Hit Differential Summary :
Hisaichi : 0.67 Anzac : -0.33Territory Summary for Anzac :
West Papua : 1 Infantry Port Moresby : 1 AAGun and 1 Factory Wellington : 1 AAGun, 1 Factory and 1 Infantry Broome : 1 AAGun, 1 Adv.Fighter, 1 Bunker, 1 Factory and 2 Infantrys New Georgia : 1 Tank Northern Territory : 1 Artillery and 2 Elites New Britain : 1 Infantry Bougainville : 1 Infantry Canberra : 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys Townsville : 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys Soembawa : 5 Infantrys Sumatra : 3 Artillerys, 1 Elite and 5 Infantrys Lombok : 1 Artillery and 2 Infantrys Java : 2 Artillerys, 3 Elites, 1 Infantry and 1 Tank 114 Sea Zone : 1 Transport 122 Sea Zone : 1 S.Submarine 67 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 2 Destroyers, 1 S.Submarine and 5 TransportsProduction/PUs Summary :
Germans : 94 / 100 Russians : 96 / 99 Italians : 63 / 68 French : 14 / 11 Yamamoto : 66 / 67 Chinese : 24 / 29 Hisaichi : 65 / 67 British : 105 / 105 Anzac : 36 / 36 Dutch : 29 / 32 Finns : 13 / 15 Romanians : 17 / 17 Thai : 8 / 10 Americans : 121 / 122 -
TripleA Turn Summary: Dutch round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Dutch 1 Fighter moved from Banjarmasin to West Borneo 1 Adv.Fighter, 7 Infantrys and 4 Tanks moved from Banjarmasin to West Borneo 10 Infantrys moved from Banjarmasin to West Borneo 1 Marine moved from East And South Borneo to West Borneo 2 ArmoredCars and 3 Tanks moved from Rio De Janeiro to Argentina Purchase Units - Dutch Dutch buy 1 Adv.Fighter, 1 Bunker, 5 Infantrys and 1 Transport; Remaining resources: 0 PUs; Combat - Dutch Battle in Argentina Dutch attack with 2 ArmoredCars and 3 Tanks Neutral defend with 3 Infantrys Dutch roll dice for 2 ArmoredCars and 3 Tanks in Argentina, round 2 : 1/5 hits, 2.17 expected hits Neutral roll dice for 3 Infantrys in Argentina, round 2 : 0/3 hits, 1.00 expected hits 1 Infantry owned by the Neutral lost in Argentina Dutch roll dice for 2 ArmoredCars and 3 Tanks in Argentina, round 3 : 2/5 hits, 2.17 expected hits Neutral roll dice for 2 Infantrys in Argentina, round 3 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Neutral lost in Argentina Dutch loses 0 PUs for violating Argentinas neutrality. Dutch win, taking Argentina from Neutral with 2 ArmoredCars and 3 Tanks remaining. Battle score for attacker is 6 Casualties for Neutral: 3 Infantrys Battle in West Borneo Dutch attack with 1 Adv.Fighter, 1 Fighter, 17 Infantrys, 1 Marine and 4 Tanks Yamamoto defend with 2 ArmoredCars, 5 Artillerys, 3 Infantrys and 3 Tanks Dutch roll dice for 1 Adv.Fighter, 1 Fighter, 17 Infantrys, 1 Marine and 4 Tanks in West Borneo, round 2 : 8/24 hits, 6.17 expected hits Yamamoto roll dice for 2 ArmoredCars, 5 Artillerys, 3 Infantrys and 3 Tanks in West Borneo, round 2 : 4/13 hits, 4.50 expected hits 3 Artillerys owned by the Yamamoto, 3 Infantrys owned by the Yamamoto, 4 Infantrys owned by the Dutch and 2 ArmoredCars owned by the Yamamoto lost in West Borneo 13 Infantrys, 1 Marine and 4 Tanks retreated to Banjarmasin Yamamoto win with 2 Artillerys and 3 Tanks remaining. Battle score for attacker is 18 Casualties for Dutch: 4 Infantrys Casualties for Yamamoto: 2 ArmoredCars, 3 Artillerys and 3 Infantrys Non Combat Move - Dutch 1 Adv.Fighter and 1 Fighter moved from West Borneo to Banjarmasin Place Units - Dutch 1 Adv.Fighter, 1 Bunker and 3 Infantrys placed in Banjarmasin 1 Transport placed in 32 Sea Zone 2 Infantrys placed in Suriname Turn Complete - Dutch Dutch collect 31 PUs; end with 31 PUsCombat Hit Differential Summary :
Neutral : -1.67 Yamamoto : -0.50 Dutch : 0.50Territory Summary for Dutch :
Jilolo : 1 Infantry Timor : 1 Infantry Hollandia : 1 Artillery, 1 Infantry and 1 Tank Soembawa : 1 Bunker Sumatra : 2 Artillerys, 1 Bunker and 2 Infantrys Banjarmasin : 1 AAGun, 2 Adv.Fighters, 3 Bunkers, 1 Factory, 1 Fighter, 16 Infantrys, 1 Marine and 4 Tanks Suriname : 1 Factory and 3 Infantrys Celebes : 1 Infantry Tanimbar : 1 Infantry Bolivia : 1 flag Rio De Janeiro : 1 flag Amazon : 1 flag Argentina : 1 flag, 2 ArmoredCars and 3 Tanks 32 Sea Zone : 1 TransportProduction/PUs Summary :
Germans : 94 / 100 Russians : 96 / 99 Italians : 63 / 68 French : 14 / 11 Yamamoto : 66 / 67 Chinese : 24 / 29 Hisaichi : 65 / 67 British : 105 / 105 Anzac : 36 / 36 Dutch : 31 / 31 Finns : 13 / 15 Romanians : 17 / 17 Thai : 8 / 10 Americans : 121 / 122 -
TripleA Turn Summary: Finns round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Finns 4 Infantrys moved from Oulu to Vyborg 1 Fighter moved from Oulu to Vyborg 2 Infantrys moved from Oulu to N.Karelia 2 Elites and 4 Infantrys moved from Tampere to Oulu 2 Artillerys and 4 Infantrys moved from Helsinki to Tampere Purchase Units - Finns Finns buy 2 Artillerys and 4 Infantrys; Remaining resources: 0 PUs; Combat - Finns Battle in Vyborg Finns attack with 1 Fighter and 4 Infantrys Russians defend with 1 Artillery and 1 Infantry Finns roll dice for 1 Fighter and 4 Infantrys in Vyborg, round 2 : 2/5 hits, 1.00 expected hits Russians roll dice for 1 Artillery and 1 Infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits 1 Infantry owned by the Russians, 1 Infantry owned by the Finns and 1 Artillery owned by the Russians lost in Vyborg Finns win, taking Vyborg from Russians with 1 Fighter and 3 Infantrys remaining. Battle score for attacker is 4 Casualties for Finns: 1 Infantry Casualties for Russians: 1 Artillery and 1 Infantry Non Combat Move - Finns 1 Fighter moved from Vyborg to Oulu Place Units - Finns 2 Artillerys and 4 Infantrys placed in Helsinki Turn Complete - Finns Finns collect 15 PUs; end with 15 PUsCombat Hit Differential Summary :
Finns : 1.00 Russians : 0.33 -
TripleA Turn Summary: Romanians round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Romanians 2 Artillerys, 2 Elites and 3 Tanks moved from Serbia to Greece 1 Elite and 3 Infantrys moved from Bulgaria to Greece 2 Tanks moved from E.Romania to Greece 1 Elite and 1 Infantry moved from E.Romania to Vinnytsia 2 ArmoredCars moved from Bucharest to E.Romania 2 Tanks moved from Bucharest to Vinnytsia Purchase Units - Romanians Romanians buy 1 Infantry and 3 Tanks; Remaining resources: 0 PUs; Combat - Romanians Battle in Greece Romanians attack with 2 Artillerys, 3 Elites, 3 Infantrys and 5 Tanks Neutral defend with 1 AAGun, 1 Fighter, 5 Infantrys and 1 Tank Romanians roll dice for 2 Artillerys, 3 Elites, 3 Infantrys and 5 Tanks in Greece, round 2 : 5/13 hits, 5.00 expected hits Neutral roll dice for 1 Fighter, 5 Infantrys and 1 Tank in Greece, round 2 : 4/7 hits, 2.67 expected hits 1 Elite owned by the Romanians, 5 Infantrys owned by the Neutral and 3 Infantrys owned by the Romanians lost in Greece Romanians roll dice for 2 Artillerys, 2 Elites and 5 Tanks in Greece, round 3 : 3/9 hits, 4.17 expected hits Neutral roll dice for 1 Fighter and 1 Tank in Greece, round 3 : 1/2 hits, 1.00 expected hits 1 Fighter owned by the Neutral, 1 Elite owned by the Romanians and 1 Tank owned by the Neutral lost in Greece Romanians loses 0 PUs for violating Greeces neutrality. Romanians win, taking Greece from Neutral with 2 Artillerys, 1 Elite and 5 Tanks remaining. Battle score for attacker is 11 Casualties for Romanians: 2 Elites and 3 Infantrys Casualties for Neutral: 1 Fighter, 5 Infantrys and 1 Tank Non Combat Move - Romanians Place Units - Romanians 1 Infantry and 3 Tanks placed in Bucharest Turn Complete - Romanians Romanians collect 21 PUs; end with 21 PUsCombat Hit Differential Summary :
Romanians : -1.17 Neutral : 1.33 -
TripleA Turn Summary: Thai round 6
TripleA Turn Summary for game: World At War, version: 2.1.1
Game History
Round: 6 Combat Move - Thai 5 Infantrys moved from Bangkok to S.Thailand Purchase Units - Thai Thai buy 5 Infantrys; Remaining resources: 0 PUs; Non Combat Move - Thai Place Units - Thai 5 Infantrys placed in Bangkok Turn Complete - Thai Thai collect 8 PUs; end with 8 PUsCombat Hit Differential Summary :





