• TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Trigger Germans Friendly With Mongolians activates a trigger called: Trigger Axis Friendly With Mongolians
            Germans takes Political Action: Political Action Axis To War With Russians
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
    
        Combat Move - Germans
            1 artillery moved from Germany to 114 Sea Zone
            1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
            1 battleship moved from 114 Sea Zone to 115 Sea Zone
            11 infantry moved from Poland to Baltic States
            3 artilleries moved from Poland to Baltic States
            2 mech_infantrys moved from Poland to Baltic States
            4 armour moved from Poland to Baltic States
            3 artilleries moved from Germany to Poland
            3 infantry moved from Germany to Poland
            3 armour moved from Germany to Eastern Poland
            1 tactical_bomber moved from Germany to Baltic States
            1 fighter moved from Yugoslavia to Baltic States
            5 infantry moved from Slovakia Hungary to Eastern Poland
            3 mech_infantrys moved from Slovakia Hungary to Eastern Poland
            2 armour moved from Slovakia Hungary to Baltic States
            1 armour moved from Greater Southern Germany to Eastern Poland
            7 infantry moved from Romania to Bessarabia
            2 artilleries moved from Romania to Bessarabia
            5 armour moved from Romania to Bessarabia
            4 infantry moved from Romania to Bessarabia
            1 fighter moved from Bulgaria to Bessarabia
            1 tactical_bomber moved from Yugoslavia to Baltic States
            1 tactical_bomber moved from Yugoslavia to Eastern Poland
            1 fighter moved from Yugoslavia to Bessarabia
            1 tactical_bomber moved from Yugoslavia to Baltic States
            1 tactical_bomber moved from Yugoslavia to Eastern Poland
            1 bomber moved from Western Germany to 115 Sea Zone
            1 artillery moved from Finland to Karelia
            5 infantry moved from Finland to Karelia
            1 bomber moved from Western Germany to United Kingdom
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from Western Germany to Baltic States
            1 bomber moved from Western Germany to Baltic States
            1 artillery moved from Western Germany to Germany
            1 tactical_bomber moved from Bulgaria to Baltic States
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 2 units heading to United Kingdom
                British launches 1 interceptors out of United Kingdom
                    Attackers Fire,  : 0/2 hits, 0,33 expected hits
                    Defenders Fire,  : 1/1 hits, 0,17 expected hits
                    1 fighter owned by the Germans lost in United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0,17 expected hits
                Bombing raid in United Kingdom rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in United Kingdom causes 8 damage total. 
            Battle in 115 Sea Zone
                Germans attack with 1 artillery, 1 battleship, 1 bomber, 1 cruiser, 1 infantry and 1 transport
                Russians defend with 1 cruiser and 1 submarine
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Germans roll dice for 1 bomber in 115 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 submarine owned by the Russians and 1 cruiser owned by the Russians lost in 115 Sea Zone
                Germans win with 1 battleship, 1 bomber, 1 cruiser and 1 transport remaining. Battle score for attacker is 18
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Eastern Poland
                Germans attack with 4 armour, 5 infantry, 3 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 4 armour, 5 infantry, 3 mech_infantrys and 2 tactical_bombers in Eastern Poland, round 2 : 5/14 hits, 4,67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Eastern Poland, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 4 armour, 5 infantry, 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Karelia
                Germans attack with 1 artillery and 5 infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery and 5 infantry in Karelia, round 2 : 0/6 hits, 1,33 expected hits
                    Russians roll dice for 3 infantry in Karelia, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans lost in Karelia
                    Germans roll dice for 1 artillery and 4 infantry in Karelia, round 3 : 1/5 hits, 1,17 expected hits
                    Russians roll dice for 3 infantry in Karelia, round 3 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Karelia
                    Germans roll dice for 1 artillery and 3 infantry in Karelia, round 4 : 1/4 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Karelia, round 4 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Karelia
                    Germans roll dice for 1 artillery and 3 infantry in Karelia, round 5 : 0/4 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 5 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Karelia, round 6 : 0/4 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 6 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 3 infantry in Karelia, round 7 : 2/4 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 7 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Bessarabia
                Germans attack with 5 armour, 2 artilleries, 2 fighters and 11 infantry
                Russians defend with 1 artillery and 3 infantry
                    Germans roll dice for 5 armour, 2 artilleries, 2 fighters and 11 infantry in Bessarabia, round 2 : 2/20 hits, 6,33 expected hits
                    Russians roll dice for 1 artillery and 3 infantry in Bessarabia, round 2 : 1/4 hits, 1,33 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans roll dice for 5 armour, 2 artilleries, 2 fighters and 10 infantry in Bessarabia, round 3 : 4/19 hits, 6,17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bessarabia
                Germans win, taking Bessarabia from Russians with 5 armour, 2 artilleries, 2 fighters and 10 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in Baltic States
                Germans attack with 6 armour, 3 artilleries, 1 bomber, 2 fighters, 11 infantry, 2 mech_infantrys and 4 tactical_bombers
                Russians defend with 2 artilleries and 8 infantry
                    Germans roll dice for 6 armour, 3 artilleries, 1 bomber, 2 fighters, 11 infantry, 2 mech_infantrys and 4 tactical_bombers in Baltic States, round 2 : 9/29 hits, 11,00 expected hits
                    Russians roll dice for 2 artilleries and 8 infantry in Baltic States, round 2 : 1/10 hits, 3,33 expected hits
                    8 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                    Germans roll dice for 6 armour, 3 artilleries, 1 bomber, 2 fighters, 10 infantry, 2 mech_infantrys and 4 tactical_bombers in Baltic States, round 3 : 11/28 hits, 10,83 expected hits
                    Russians roll dice for 1 artillery in Baltic States, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 6 armour, 3 artilleries, 1 bomber, 2 fighters, 10 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 29
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 artilleries and 8 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 infantry moved from 115 Sea Zone to Baltic States
            1 artillery moved from 115 Sea Zone to Baltic States
            1 infantry moved from Norway to Finland
            1 bomber moved from 115 Sea Zone to Western Germany
            1 bomber moved from United Kingdom to Western Germany
            1 fighter moved from Baltic States to Poland
            1 fighter moved from Baltic States to Poland
            1 tactical_bomber moved from Baltic States to Slovakia Hungary
            1 tactical_bomber moved from Baltic States to Poland
            1 tactical_bomber moved from Baltic States to Poland
            1 tactical_bomber moved from Baltic States to Poland
            1 bomber moved from Baltic States to Poland
            1 tactical_bomber moved from Eastern Poland to Slovakia Hungary
            1 tactical_bomber moved from Eastern Poland to Poland
            1 fighter moved from Bessarabia to Slovakia Hungary
            1 fighter moved from Bessarabia to Slovakia Hungary
            1 armour moved from 98 Sea Zone to Egypt
            1 infantry moved from 98 Sea Zone to Egypt
            1 aaGun moved from France to Southern France
    
        Place Units - Germans
            1 fighter placed in Western Germany
            5 armour and 2 mech_infantrys placed in Germany
            1 artillery and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,2
            Germans collect 44 PUs (3 lost to blockades); end with 44 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans : -10,33
    Defenders Fire,  : : 0,83
    Attackers Fire,  : : -0,33
    Russians : -6,00
    AA fire in United Kingdom : : -0,17
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Politics - Russians
            Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
            Russians takes Political Action: Political Action Russians To War With Italians
                Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Russians
            4 infantry moved from Vyborg to Finland
            2 fighters moved from Novgorod to Finland
            2 fighters moved from Ukraine to Novgorod
            1 tactical_bomber moved from Novgorod to Finland
            1 armour moved from Novgorod to Finland
            1 armour moved from Belarus to Novgorod
            1 mech_infantry moved from Belarus to Novgorod
            1 mech_infantry moved from Bryansk to Belarus
            1 armour moved from Bryansk to Belarus
            1 infantry moved from Belarus to Novgorod
            1 infantry moved from Smolensk to Belarus
            1 infantry moved from Smolensk to Belarus
            1 artillery moved from Ukraine to Western Ukraine
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Rostov to Ukraine
            1 infantry moved from Caucasus to Rostov
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            9 infantry moved from Amur to Manchuria
            8 infantry moved from Sakha to Amur
    
        Combat - Russians
            Battle in Manchuria
                Russians attack with 9 infantry
                Japanese defend with 1 aaGun and 4 infantry
                    Russians roll dice for 9 infantry in Manchuria, round 2 : 2/9 hits, 1,50 expected hits
                    Japanese roll dice for 1 aaGun and 4 infantry in Manchuria, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 aaGun owned by the Japanese lost in Manchuria
                    Russians roll dice for 8 infantry in Manchuria, round 3 : 2/8 hits, 1,33 expected hits
                    Japanese roll dice for 3 infantry in Manchuria, round 3 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Russians roll dice for 7 infantry in Manchuria, round 4 : 1/7 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Russians win, taking Manchuria from Japanese with 7 infantry remaining. Battle score for attacker is 11
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 aaGun and 4 infantry
            Battle in Finland
                Russians attack with 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber in Finland, round 2 : 4/8 hits, 2,83 expected hits
                    Germans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 1 armour, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Finland to Novgorod
            2 fighters moved from Finland to Novgorod
            1 infantry moved from Russia to Samara
            2 aaGuns moved from Sakha to Amur
    
        Place Units - Russians
            2 armour and 1 artillery placed in Novgorod
            2 infantry placed in Ukraine
            1 armour and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,1,2,5,3,1,4,6,6,2,3,4,1,6
            Russians collect 36 PUs (3 lost to blockades); end with 36 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans : -0,67
    Russians : 2,17
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 destroyer, 4 infantry and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Japanese
            1 armour moved from Kweichow to Yunnan
            2 infantry moved from Szechwan to Yunnan
            2 tactical_bombers moved from Hopei to Yunnan
            2 fighters moved from Hopei to Yunnan
            1 artillery and 2 infantry moved from Shensi to Tsinghai
            3 artilleries and 8 infantry moved from Szechwan to Sikang
            1 fighter moved from Hopei to Sikang
            1 tactical_bomber moved from Hopei to Sikang
            3 armour moved from Kiangsu to Kwangsi
            1 fighter moved from Hopei to Kwangsi
            1 tactical_bomber moved from Hopei to Kwangsi
            1 armour moved from Hopei to Tsinghai
            1 armour moved from Hopei to Sikang
            1 armour moved from Hopei to Yunnan
            1 artillery, 6 infantry and 1 mech_infantry moved from Suiyuyan to Kansu
            1 fighter moved from Suiyuyan to Tsinghai
            1 fighter moved from Suiyuyan to Tsinghai
            1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
    
        Combat - Japanese
            Battle in Tsinghai
                Japanese attack with 1 armour, 1 artillery, 2 fighters and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 2 infantry in Tsinghai, round 2 : 2/6 hits, 2,33 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 armour, 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Yunnan
                Japanese attack with 2 armour, 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 armour and 1 infantry
                    Japanese roll dice for 2 armour, 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/8 hits, 3,67 expected hits
                    Chinese roll dice for 1 armour and 1 infantry in Yunnan, round 2 : 1/2 hits, 0,83 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the British and 1 armour owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 armour, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 armour and 1 infantry
            Battle in Kwangsi
                Japanese attack with 3 armour, 1 fighter and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 3 armour, 1 fighter and 1 tactical_bomber in Kwangsi, round 2 : 2/5 hits, 2,67 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 2 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour
                Casualties for British: 1 infantry
            Battle in Sikang
                Japanese attack with 1 armour, 3 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber
                Chinese defend with 1 fighter and 5 infantry
                    Japanese roll dice for 1 armour, 3 artilleries, 1 fighter, 8 infantry and 1 tactical_bomber in Sikang, round 2 : 5/14 hits, 4,50 expected hits
                    Chinese roll dice for 1 fighter and 5 infantry in Sikang, round 2 : 2/6 hits, 2,33 expected hits
                    2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Sikang
                    Japanese roll dice for 1 armour, 3 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in Sikang, round 3 : 5/12 hits, 4,17 expected hits
                    Chinese roll dice for 1 fighter in Sikang, round 3 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 armour, 3 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for Japanese: 3 infantry
                Casualties for Chinese: 1 fighter and 5 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Tsinghai to Suiyuyan
            1 fighter moved from Sikang to Suiyuyan
            1 tactical_bomber moved from Sikang to Suiyuyan
            2 tactical_bombers moved from Yunnan to Hopei
            1 tactical_bomber moved from Kwangsi to Hunan
            1 fighter moved from Yunnan to Hopei
            1 fighter moved from Yunnan to Hopei
            1 fighter moved from Kwangsi to Hunan
    
        Place Units - Japanese
            1 destroyer and 1 transport placed in 6 Sea Zone
            3 armour placed in Shantung
            1 armour and 4 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4
            Japanese collect 32 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Chinese : 1,50
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
            Trigger Americans War Mongolians: Changing Relationship for Americans and Mongolians from Strict_Neutral to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            3 fighters moved from Philippines to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            2 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Guam to 35 Sea Zone
            1 fighter moved from Wake Island to 21 Sea Zone
            1 fighter moved from 21 Sea Zone to Guam
            2 fighters moved from Hawaiian Islands to Wake Island
            1 carrier, 2 cruisers, 3 destroyers and 2 submarines moved from 31 Sea Zone to 33 Sea Zone
            1 battleship moved from 31 Sea Zone to 33 Sea Zone
            1 cruiser, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Wake Island to Caroline Islands
            1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 102 Sea Zone to 104 Sea Zone
            4 infantry moved from 104 Sea Zone to Spain
            1 armour moved from 104 Sea Zone to Spain
            2 mech_infantrys moved from 104 Sea Zone to Spain
            2 cruisers moved from 102 Sea Zone to 104 Sea Zone
            1 artillery moved from 104 Sea Zone to Spain
            1 destroyer moved from 102 Sea Zone to 104 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
            1 infantry moved from 104 Sea Zone to Spain
            1 mech_infantry moved from 104 Sea Zone to Spain
            1 infantry moved from Central United States to Eastern United States
            1 fighter moved from West Indies to Gibraltar
            1 bomber moved from West Indies to Morocco
            1 bomber moved from West Indies to Gibraltar
            2 fighters moved from Eastern United States to Gibraltar
    
        Combat - Americans
            Battle in 35 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 2 infantry and 2 transports
                    2 infantry owned by the Japanese and 2 transports owned by the Japanese lost in 35 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 20
                Casualties for Japanese: 2 infantry and 2 transports
            Battle in 36 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 carrier, 1 infantry and 1 transport
                    Americans roll dice for 3 fighters in 36 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 carrier and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 carrier owned by the Japanese lost in 36 Sea Zone
                    1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 36 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 26
                Casualties for Japanese: 1 carrier, 1 infantry and 1 transport
            Battle in Caroline Islands
                Americans attack with 1 artillery, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
                    Americans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Spain
                Americans attack with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
                Neutral_True defend with 6 infantry
                    Americans roll dice for 2 cruisers in Spain, round 2 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Spain, round 2 : 1/10 hits, 2,33 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2,00 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Spain, round 3 : 2/8 hits, 2,00 expected hits
                    Neutral_True roll dice for 4 infantry in Spain, round 3 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Spain, round 4 : 3/7 hits, 1,83 expected hits
                    Neutral_True roll dice for 2 infantry in Spain, round 4 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Americans: 3 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            3 fighters moved from 36 Sea Zone to Kwangtung
            1 fighter moved from Philippines to Kwangtung
            1 fighter moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            2 cruisers, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 bomber and 2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,17
    AA fire in Caroline Islands : : -0,17
    Neutral_True : -1,00
    Japanese : 0,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 cruisers, 1 destroyer, 2 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans War TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
            Trigger Americans War Mongolians: Changing Relationship for Americans and Mongolians from Strict_Neutral to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttachment attached to Americans
            3 fighters moved from Philippines to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            2 infantry and 1 transport moved from 31 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Guam to 35 Sea Zone
            1 fighter moved from Wake Island to 21 Sea Zone
            1 fighter moved from 21 Sea Zone to Guam
            2 fighters moved from Hawaiian Islands to Wake Island
            1 carrier, 2 cruisers, 3 destroyers and 2 submarines moved from 31 Sea Zone to 33 Sea Zone
            1 battleship moved from 31 Sea Zone to 33 Sea Zone
            1 cruiser, 2 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Wake Island to Caroline Islands
            1 armour, 1 artillery, 4 infantry, 2 mech_infantrys and 4 transports moved from 102 Sea Zone to 104 Sea Zone
            4 infantry moved from 104 Sea Zone to Spain
            1 armour moved from 104 Sea Zone to Spain
            2 mech_infantrys moved from 104 Sea Zone to Spain
            2 cruisers moved from 102 Sea Zone to 104 Sea Zone
            1 artillery moved from 104 Sea Zone to Spain
            1 destroyer moved from 102 Sea Zone to 104 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
            1 infantry moved from 104 Sea Zone to Spain
            1 mech_infantry moved from 104 Sea Zone to Spain
            1 infantry moved from Central United States to Eastern United States
            1 fighter moved from West Indies to Gibraltar
            1 bomber moved from West Indies to Morocco
            1 bomber moved from West Indies to Gibraltar
            2 fighters moved from Eastern United States to Gibraltar
    
        Combat - Americans
            Battle in 35 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 2 infantry and 2 transports
                    2 infantry owned by the Japanese and 2 transports owned by the Japanese lost in 35 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 20
                Casualties for Japanese: 2 infantry and 2 transports
            Battle in 36 Sea Zone
                Americans attack with 3 fighters
                Japanese defend with 1 carrier, 1 infantry and 1 transport
                    Americans roll dice for 3 fighters in 36 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    Japanese roll dice for 1 carrier and 1 transport in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 carrier owned by the Japanese lost in 36 Sea Zone
                    1 infantry owned by the Japanese and 1 transport owned by the Japanese lost in 36 Sea Zone
                Americans win with 3 fighters remaining. Battle score for attacker is 26
                Casualties for Japanese: 1 carrier, 1 infantry and 1 transport
            Battle in Caroline Islands
                Americans attack with 1 artillery, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/1 hits, 0,17 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
                    Americans roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Spain
                Americans attack with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
                Neutral_True defend with 6 infantry
                    Americans roll dice for 2 cruisers in Spain, round 2 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys in Spain, round 2 : 1/10 hits, 2,33 expected hits
                    Neutral_True roll dice for 6 infantry in Spain, round 2 : 2/6 hits, 2,00 expected hits
                    2 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 1 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Spain, round 3 : 2/8 hits, 2,00 expected hits
                    Neutral_True roll dice for 4 infantry in Spain, round 3 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Americans and 2 infantry owned by the Neutral_True lost in Spain
                    Americans roll dice for 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys in Spain, round 4 : 3/7 hits, 1,83 expected hits
                    Neutral_True roll dice for 2 infantry in Spain, round 4 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_True lost in Spain
                Americans win, taking Spain from Neutral_True with 1 armour, 1 artillery, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Americans: 3 infantry
                Casualties for Neutral_True: 6 infantry
    
        Non Combat Move - Americans
            3 fighters moved from 36 Sea Zone to Kwangtung
            1 fighter moved from Philippines to Kwangtung
            1 fighter moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            2 cruisers, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 bomber and 2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 34 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 37 PUs
    
        Purchase Units - British
            British buy 1 armour and 2 fighters; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            1 armour moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            2 battleships moved from 109 Sea Zone to 110 Sea Zone
            2 cruisers moved from 109 Sea Zone to 110 Sea Zone
            1 transport moved from 72 Sea Zone to 71 Sea Zone
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
            1 infantry moved from Kenya to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 infantry moved from Kenya to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 bomber moved from United Kingdom to Northern Italy
            2 fighters moved from Malta to 98 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from 96 Sea Zone to Malta
            2 fighters moved from 98 Sea Zone to Malta
            1 artillery moved from Burma to Shan State
            1 armour moved from India to Burma
            1 mech_infantry moved from India to Burma
            1 mech_infantry moved from India to Burma
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0,17 expected hits
                Bombing raid in Northern Italy rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Northern Italy causes 3 damage total. 
            Battle in Holland Belgium
    
        Non Combat Move - British
            1 aaGun moved from Scotland to United Kingdom
            1 fighter moved from United Kingdom to Holland Belgium
            1 fighter moved from Holland Belgium to United Kingdom
            1 bomber moved from Northern Italy to Malta
    
        Place Units - British
            1 armour and 2 fighters placed in Union of South Africa
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
    
        Place Units - UK_Pacific
            2 armour and 1 fighter placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs
            Some Units in India change ownership: 2 armour and 1 fighter
    

    Combat Hit Differential Summary :

    Americans : 0,17
    AA fire in Caroline Islands : : -0,17
    Neutral_True : -1,00
    AA fire in Northern Italy : : -0,17
    Japanese : 0,00
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians repair damage of 3x factory_major; Remaining resources: 22 PUs; 
            Italians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 armour moved from Northern Italy to 95 Sea Zone
            1 infantry moved from Northern Italy to 95 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
            1 cruiser moved from 95 Sea Zone to 92 Sea Zone
            1 battleship moved from 95 Sea Zone to 92 Sea Zone
            2 destroyers moved from 95 Sea Zone to 92 Sea Zone
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            1 armour moved from Greece to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            1 armour moved from 100 Sea Zone to Caucasus
            1 infantry moved from 100 Sea Zone to Caucasus
            1 cruiser moved from 98 Sea Zone to 100 Sea Zone
            1 armour moved from Trans-Jordan to Syria
                  Italians take Syria from French
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 armour moved from 92 Sea Zone to Gibraltar
            1 bomber moved from Southern Italy to Gibraltar
            1 mech_infantry moved from Egypt to Tobruk
            1 armour moved from Egypt to Tobruk
            1 mech_infantry moved from Northern Italy to Southern France
    
        Combat - Italians
            Battle in Caucasus
            Battle in Gibraltar
                Italians attack with 1 armour, 1 bomber and 1 infantry
                British defend with 1 harbour; Americans defend with 1 bomber and 3 fighters
                    Italians roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 1/2 hits, 1,17 expected hits
                    Italians roll dice for 1 armour, 1 bomber and 1 infantry in Gibraltar, round 2 : 2/3 hits, 1,33 expected hits
                    British roll dice for 1 bomber and 3 fighters in Gibraltar, round 2 : 2/4 hits, 2,17 expected hits
                    1 bomber owned by the Italians, 2 fighters owned by the Americans, 1 bomber owned by the Americans and 1 infantry owned by the Italians lost in Gibraltar
                    Italians roll dice for 1 armour in Gibraltar, round 3 : 1/1 hits, 0,50 expected hits
                    British roll dice for 1 fighter in Gibraltar, round 3 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Americans and 1 armour owned by the Italians lost in Gibraltar
                British win, taking Caucasus from Russians with no units remaining. Battle score for attacker is 21
                Casualties for Italians: 1 armour, 1 bomber and 1 infantry
                Casualties for Americans: 1 bomber and 3 fighters
    
        Non Combat Move - Italians
            1 artillery moved from Trans-Jordan to Iraq
                  Italians take Iraq from Neutral_Axis
    
        Place Units - Italians
            1 artillery and 4 infantry placed in Northern Italy
            2 infantry placed in Egypt
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians : 1,00
    British : 0,17
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 cruiser, 1 destroyer and 1 submarine moved from 54 Sea Zone to 41 Sea Zone
            3 fighters moved from Queensland to Malaya
            1 fighter moved from Western Australia to Malaya
            1 infantry moved from Queensland to New South Wales
            1 destroyer and 1 submarine moved from 62 Sea Zone to 42 Sea Zone
    
        Non Combat Move - ANZAC
            1 aaGun moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 armour and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: French round 4

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 4
    
        Combat Move - French
            1 infantry moved from Algeria to Tunisia
            1 destroyer moved from 76 Sea Zone to 79 Sea Zone
    

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans buy 4 armour, 4 artilleries and 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Karelia to Novgorod
            1 artillery moved from Karelia to Novgorod
            11 infantry moved from Baltic States to Novgorod
            6 armour moved from Baltic States to Novgorod
            4 artilleries moved from Baltic States to Novgorod
            1 bomber moved from Poland to Novgorod
            2 mech_infantrys moved from Baltic States to Novgorod
            10 infantry moved from Bessarabia to Ukraine
            2 artilleries moved from Bessarabia to Ukraine
            5 armour moved from Bessarabia to Ukraine
            4 armour moved from Eastern Poland to Ukraine
            3 mech_infantrys moved from Eastern Poland to Western Ukraine
            5 infantry moved from Eastern Poland to Western Ukraine
            3 artilleries moved from Poland to Baltic States
            3 infantry moved from Poland to Baltic States
            1 tactical_bomber moved from Slovakia Hungary to Ukraine
            1 fighter moved from Slovakia Hungary to Ukraine
            1 fighter moved from Poland to Novgorod
            1 tactical_bomber moved from Poland to Novgorod
            1 fighter moved from Western Germany to 104 Sea Zone
            2 bombers moved from Western Germany to 104 Sea Zone
            2 artilleries moved from France to Holland Belgium
            2 infantry moved from France to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Western Germany to Holland Belgium
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 armour moved from Germany to 114 Sea Zone
            1 armour and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 armour moved from 115 Sea Zone to Novgorod
            1 tactical_bomber moved from Poland to Novgorod
            1 fighter moved from Poland to Holland Belgium
            1 tactical_bomber moved from Poland to Holland Belgium
            1 fighter moved from Slovakia Hungary to France
            1 tactical_bomber moved from Slovakia Hungary to France
            1 tactical_bomber moved from Poland to Novgorod
            1 armour moved from Germany to Holland Belgium
            1 mech_infantry moved from Germany to Holland Belgium
            1 mech_infantry moved from Germany to France
            3 armour moved from Germany to France
            1 artillery moved from Germany to Western Germany
    
        Combat - Germans
            Russians scrambles 3 units out of Novgorod to defend against the attack in 115 Sea Zone
            Russians scrambles to create a battle in territory 115 Sea Zone
            Battle in 115 Sea Zone
                Germans attack with 1 battleship, 1 cruiser and 1 transport
                Russians defend with 3 fighters
                    Germans roll dice for 1 battleship, 1 cruiser and 1 transport in 115 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
                    Russians roll dice for 3 fighters in 115 Sea Zone, round 2 : 3/3 hits, 2,00 expected hits
                    1 battleship owned by the Germans, 1 transport owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone
                    1 armour owned by the Germans lost in Novgorod
                Russians win with 3 fighters remaining. Battle score for attacker is -39
                Casualties for Germans: 1 battleship, 1 cruiser and 1 transport
            Battle in Novgorod
                Germans attack with 6 armour, 5 artilleries, 1 bomber, 1 fighter, 14 infantry, 2 mech_infantrys and 3 tactical_bombers
                Russians defend with 2 aaGuns, 1 airfield, 6 armour, 1 artillery, 1 factory_minor, 1 fighter, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                    AA fire in Novgorod : 0/5 hits, 0,83 expected hits
                    Germans roll dice for 6 armour, 5 artilleries, 1 bomber, 1 fighter, 14 infantry, 2 mech_infantrys and 3 tactical_bombers in Novgorod, round 2 : 7/32 hits, 11,33 expected hits
                    Russians roll dice for 2 aaGuns, 6 armour, 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 8/16 hits, 6,83 expected hits
                    5 infantry owned by the Russians, 8 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in Novgorod
                    Germans roll dice for 6 armour, 5 artilleries, 1 bomber, 1 fighter, 6 infantry, 2 mech_infantrys and 3 tactical_bombers in Novgorod, round 3 : 9/24 hits, 10,00 expected hits
                    Russians roll dice for 6 armour, 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 3 : 7/11 hits, 5,17 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 6 armour owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 6 infantry owned by the Germans lost in Novgorod
                    Germans roll dice for 6 armour, 4 artilleries, 1 bomber, 1 fighter, 2 mech_infantrys and 3 tactical_bombers in Novgorod, round 4 : 6/17 hits, 8,17 expected hits
                    Russians roll dice for 1 fighter and 1 tactical_bomber in Novgorod, round 4 : 1/2 hits, 1,17 expected hits
                    1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 1 artillery owned by the Germans lost in Novgorod
                Germans win, taking Novgorod from Russians with 6 armour, 3 artilleries, 1 bomber, 1 fighter, 2 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 37
                Casualties for Germans: 1 armour, 2 artilleries and 14 infantry
                Casualties for Russians: 2 aaGuns, 6 armour, 1 artillery, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
            Battle in Ukraine
                Germans attack with 9 armour, 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber
                Russians defend with 3 armour, 1 artillery, 1 factory_minor and 7 infantry
                    Germans roll dice for 9 armour, 2 artilleries, 1 fighter, 10 infantry and 1 tactical_bomber in Ukraine, round 2 : 5/23 hits, 8,33 expected hits
                    Russians roll dice for 3 armour, 1 artillery and 7 infantry in Ukraine, round 2 : 8/11 hits, 4,17 expected hits
                    5 infantry owned by the Russians and 8 infantry owned by the Germans lost in Ukraine
                    Germans roll dice for 9 armour, 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 3 : 7/15 hits, 7,00 expected hits
                    Russians roll dice for 3 armour, 1 artillery and 2 infantry in Ukraine, round 3 : 2/6 hits, 2,50 expected hits
                    2 infantry owned by the Russians, 3 armour owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 9 armour, 2 artilleries, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Germans: 10 infantry
                Casualties for Russians: 3 armour, 1 artillery and 7 infantry
            Battle in 104 Sea Zone
                Germans attack with 2 bombers and 1 fighter
                Americans defend with 2 cruisers, 1 destroyer and 5 transports
                    Germans roll dice for 2 bombers and 1 fighter in 104 Sea Zone, round 2 : 3/3 hits, 1,83 expected hits
                    Americans roll dice for 2 cruisers, 1 destroyer and 5 transports in 104 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits
                    2 cruisers owned by the Americans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                    5 transports owned by the Americans lost in 104 Sea Zone
                Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 67
                Casualties for Americans: 2 cruisers, 1 destroyer and 5 transports
            Battle in Western Ukraine
                Germans attack with 5 infantry and 3 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 5 infantry and 3 mech_infantrys in Western Ukraine, round 2 : 0/8 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 5 infantry and 3 mech_infantrys in Western Ukraine, round 3 : 3/8 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 3 : 2/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 armour, 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 armour and 1 infantry
                    Germans roll dice for 1 armour, 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/10 hits, 3,83 expected hits
                    British roll dice for 1 armour and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,83 expected hits
                    1 infantry owned by the British and 1 armour owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 armour, 3 artilleries, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for British: 1 armour and 1 infantry
            Moving scrambled unit from 115 Sea Zone to Finland
            Moving scrambled unit from 115 Sea Zone to Vyborg
            Moving scrambled unit from 115 Sea Zone to Finland
    
        Non Combat Move - Germans
            1 aaGun moved from Western Germany to France
            1 fighter moved from 104 Sea Zone to Normandy Bordeaux
            1 bomber moved from 104 Sea Zone to France
            1 bomber moved from 104 Sea Zone to France
            1 fighter moved from Ukraine to Bessarabia
            1 tactical_bomber moved from Ukraine to Bessarabia
            1 fighter moved from Novgorod to Poland
            1 tactical_bomber moved from Novgorod to Poland
            1 tactical_bomber moved from Novgorod to Baltic States
            1 tactical_bomber moved from Novgorod to Baltic States
            1 bomber moved from Novgorod to Western Germany
            1 fighter moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
    
        Place Units - Germans
            3 infantry placed in Normandy Bordeaux
            2 artilleries and 1 infantry placed in Southern France
            4 armour and 2 artilleries placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,1
            Germans collect 48 PUs (3 lost to blockades); end with 50 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans : -10,33
    British : -0,83
    Americans : -1,33
    Russians : 7,83
    AA fire in Novgorod : : -0,83
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 3 armour, 1 artillery and 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Finland to Norway
                  Russians take Norway from Germans
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            5 infantry moved from Amur to Manchuria
            3 infantry moved from Amur to Manchuria
            1 artillery moved from Belarus to Smolensk
            1 infantry moved from Belarus to Archangel
            1 infantry moved from Samara to Kazakhstan
            3 infantry moved from Russia to Samara
            1 armour moved from Russia to Samara
            1 armour moved from Belarus to Slovakia Hungary
                  Russians take Eastern Poland from Germans
                  Russians take Slovakia Hungary from Germans
            1 mech_infantry moved from Belarus to Russia
            1 infantry moved from Finland to Karelia
                  Russians take Karelia from Germans
            1 infantry moved from Finland to Vyborg
            1 fighter moved from Vyborg to Russia
            2 fighters moved from Finland to Russia
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Combat - Russians
    
        Non Combat Move - Russians
            2 aaGuns moved from Amur to Manchuria
    
        Place Units - Russians
            3 armour placed in Volgograd
            1 artillery and 7 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,6,3,4,2,1,2,2,2,6,5,4,3,2,2
            Russians collect 36 PUs (3 lost to blockades); end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 battleships, 2 cruisers, 8 destroyers and 2 submarines moved from 6 Sea Zone to 33 Sea Zone
            4 fighters and 1 tactical_bomber moved from Suiyuyan to Jehol
            1 infantry moved from Anhwe to Jehol
            1 artillery moved from Anhwe to Jehol
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 carriers, 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to 20 Sea Zone
            1 artillery and 2 infantry moved from Anhwe to Hunan
            1 infantry moved from Sikang to Kazakhstan
            1 artillery moved from Sikang to Kazakhstan
            1 armour moved from Tsinghai to Urals
                  Japanese take Novosibirsk from Russians
                  Japanese take Urals from Russians
            1 mech_infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 fighter and 1 tactical_bomber moved from Hunan to Kwangtung
            6 armour moved from Shantung to Hunan
            2 armour and 1 infantry moved from Yunnan to Szechwan
            1 armour, 2 artilleries and 4 infantry moved from Sikang to Szechwan
            2 fighters and 2 tactical_bombers moved from Hopei to Kwangtung
            2 artilleries and 7 infantry moved from Kansu to Shensi
            1 artillery and 1 infantry moved from Tsinghai to Shensi
            1 armour moved from Kwangsi to Kwangtung
            1 armour moved from Kwangsi to Kwangtung
            1 infantry moved from Siam to French Indo China
                  Japanese take French Indo China from French
            2 bombers moved from Japan to Szechwan
    
        Combat - Japanese
            Battle in Kwangtung
                Japanese attack with 2 armour, 3 fighters and 3 tactical_bombers
                British defend with 1 infantry; Americans defend with 4 fighters; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 2 armour, 3 fighters and 3 tactical_bombers in Kwangtung, round 2 : 6/8 hits, 4,50 expected hits
                    UK_Pacific roll dice for 4 fighters and 1 infantry in Kwangtung, round 2 : 3/5 hits, 3,00 expected hits
                    2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 4 fighters owned by the Americans and 1 infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 2 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 fighter and 2 tactical_bombers
                Casualties for Americans: 4 fighters
                Casualties for British: 1 infantry
            Battle in 33 Sea Zone
                Japanese attack with 2 battleships, 2 cruisers, 8 destroyers and 2 submarines
                Americans defend with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 submarines, 1 tactical_bomber and 2 transports
                    Japanese roll dice for 2 submarines in 33 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 2 battleships, 2 cruisers and 8 destroyers in 33 Sea Zone, round 2 : 6/12 hits, 5,00 expected hits
                    Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 2 : 3/8 hits, 3,50 expected hits
                    2 submarines owned by the Americans, 1 cruiser owned by the Americans, 3 destroyers owned by the Americans, 2 destroyers owned by the Japanese, 2 submarines owned by the Japanese and 1 battleship owned by the Americans lost in 33 Sea Zone
                    Japanese roll dice for 2 battleships, 2 cruisers and 6 destroyers in 33 Sea Zone, round 3 : 6/10 hits, 4,33 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 1 tactical_bomber and 2 transports in 33 Sea Zone, round 3 : 1/3 hits, 1,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 cruiser owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 2 transports owned by the Americans lost in 33 Sea Zone
                Japanese win with 2 battleships, 2 cruisers and 6 destroyers remaining. Battle score for attacker is 93
                Casualties for Japanese: 2 destroyers and 2 submarines
                Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 submarines, 1 tactical_bomber and 2 transports
            Battle in Jehol
                Japanese attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 3/7 hits, 3,33 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Japanese win, taking Kazakhstan from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Kwangtung to Hunan
            1 tactical_bomber moved from Kwangtung to Hunan
            4 fighters and 1 tactical_bomber moved from Jehol to Hunan
            1 fighter moved from Kwangtung to Kwangsi
    
        Place Units - Japanese
            1 destroyer and 1 transport placed in 6 Sea Zone
            3 armour placed in Shantung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1
            Japanese collect 40 PUs (1 lost to blockades); end with 40 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,17
    Chinese : -0,33
    UK_Pacific : 0,00
    Russians : -0,33
    Japanese : 6,50
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 3 armour, 1 artillery, 1 factory_minor and 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            2 cruisers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 15 Sea Zone
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 bomber moved from Western United States to Wake Island
            1 fighter moved from Guam to Philippines
            1 fighter moved from Wake Island to Guam
            1 bomber moved from Morocco to Northern Italy
            2 fighters moved from Western United States to Eastern United States
            2 fighters moved from Eastern United States to 89 Sea Zone
            2 fighters moved from 89 Sea Zone to West Indies
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0,17 expected hits
                Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Northern Italy causes 5 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 1 cruiser, 2 destroyers and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 cruiser and 2 destroyers in 6 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 9
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
            1 infantry moved from 104 Sea Zone to Spain
            1 mech_infantry moved from 104 Sea Zone to Spain
            1 fighter moved from Wake Island to Guam
            1 bomber moved from Northern Italy to Spain
    
        Place Units - Americans
            1 factory_minor placed in Spain
            3 armour, 1 artillery and 4 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans : -0,50
    AA fire in Northern Italy : : -0,17
    Japanese : 0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 28 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 aaGun, 3 armour, 1 artillery, 1 factory_minor and 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 cruiser, 1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
            1 destroyer moved from 26 Sea Zone to 6 Sea Zone
            2 cruisers, 1 destroyer and 1 submarine moved from 10 Sea Zone to 15 Sea Zone
            1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 bomber moved from Western United States to Wake Island
            1 fighter moved from Guam to Philippines
            1 fighter moved from Wake Island to Guam
            1 bomber moved from Morocco to Northern Italy
            2 fighters moved from Western United States to Eastern United States
            2 fighters moved from Eastern United States to 89 Sea Zone
            2 fighters moved from 89 Sea Zone to West Indies
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    AA fire in Northern Italy : 0/1 hits, 0,17 expected hits
                Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Northern Italy causes 5 damage total. 
            Battle in 6 Sea Zone
                Americans attack with 1 cruiser, 2 destroyers and 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 cruiser and 2 destroyers in 6 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Americans win, taking 6 Sea Zone from Japanese with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 9
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - Americans
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 104 Sea Zone
            1 infantry moved from 104 Sea Zone to Spain
            1 mech_infantry moved from 104 Sea Zone to Spain
            1 fighter moved from Wake Island to Guam
            1 bomber moved from Northern Italy to Spain
    
        Place Units - Americans
            1 factory_minor placed in Spain
            3 armour, 1 artillery and 4 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 28 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Manchuria
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 31 PUs
    
        Purchase Units - British
            British buy 2 armour, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 armour and 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 battleship moved from 110 Sea Zone to 104 Sea Zone
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 117 Sea Zone
            1 fighter moved from United Kingdom to Spain
            3 fighters moved from Malta to Spain
            1 armour moved from Union of South Africa to Belgian Congo
            2 fighters moved from Union of South Africa to Ethiopia
            1 infantry moved from Italian Somaliland to Ethiopia
            2 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone
            1 cruiser and 2 destroyers moved from 72 Sea Zone to 76 Sea Zone
            1 bomber moved from Malta to Western Germany
            1 infantry moved from Burma to Yunnan
                  Chinese take Yunnan from Japanese
            1 armour moved from Burma to Siam
            1 artillery and 1 infantry moved from Shan State to Siam
            1 infantry moved from Burma to Shan State
            1 artillery moved from Burma to Shan State
            1 fighter moved from India to Siam
            1 battleship moved from 37 Sea Zone to 38 Sea Zone
    
        Combat - British
            Air Battle in Western Germany
                British attacks with 1 units heading to Western Germany
                Germans launches 1 interceptors out of Western Germany
                    Attackers Fire,  : 0/1 hits, 0,17 expected hits
                    Defenders Fire,  : 0/1 hits, 0,17 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Western Germany causes 4 damage total. 
            Battle in Siam
                British attack with 1 armour, 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour, 1 artillery, 1 fighter and 1 infantry in Siam, round 2 : 2/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
                British win, taking Siam from Japanese with 1 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - British
            1 fighter moved from Siam to Burma
            2 infantry moved from 76 Sea Zone to Ethiopia
            1 bomber moved from Western Germany to Norway
    
        Place Units - British
            1 transport placed in 106 Sea Zone
            2 armour and 1 fighter placed in Union of South Africa
    
        Turn Complete - British
            British collect 26 PUs; end with 26 PUs
    
        Place Units - UK_Pacific
            3 armour and 1 artillery placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 15 PUs
            Some Units in India change ownership: 3 armour and 1 artillery
    

    Combat Hit Differential Summary :

    Defenders Fire,  : : -0,17
    British : 0,33
    Americans : -0,50
    AA fire in Western Germany : : -0,17
    AA fire in Northern Italy : : -0,17
    Attackers Fire,  : : -0,17
    Japanese : 1,33
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians repair damage of 5x factory_major; Remaining resources: 25 PUs; 
            Italians buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 100 Sea Zone to 99 Sea Zone
            1 artillery moved from Greece to 99 Sea Zone
            1 infantry moved from Greece to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Rostov
            1 infantry moved from Caucasus to Rostov
            1 armour moved from Caucasus to Rostov
            1 artillery moved from 100 Sea Zone to Rostov
            2 infantry moved from Iraq to Persia
            1 artillery moved from Iraq to Persia
            1 fighter moved from Egypt to Persia
            1 armour moved from Syria to Egypt
            1 mech_infantry moved from Tobruk to Libya
            1 armour moved from Tobruk to Libya
            1 fighter moved from Egypt to Libya
            1 artillery moved from Northern Italy to Southern France
            4 infantry moved from Northern Italy to Southern France
            1 transport moved from 92 Sea Zone to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            1 infantry moved from Southern France to 93 Sea Zone
            2 infantry and 1 transport moved from 93 Sea Zone to 92 Sea Zone
            2 infantry moved from 92 Sea Zone to Gibraltar
            1 fighter moved from Southern Italy to Southern France
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Rostov
                Italians attack with 1 armour, 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 cruiser in Rostov, round 2 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Rostov, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Gibraltar from British, taking Rostov from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Libya
                Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Libya, round 2 : 2/3 hits, 1,17 expected hits
                    French roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the French lost in Libya
                Italians win, taking Libya from French with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Persia
                Italians attack with 1 artillery, 1 fighter and 2 infantry
                Neutral_Allies defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Persia, round 2 : 2/4 hits, 1,33 expected hits
                    Neutral_Allies roll dice for 2 infantry in Persia, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Neutral_Allies lost in Persia
                Italians win, taking Persia from Neutral_Allies with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Neutral_Allies: 2 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Persia to Iraq
            1 fighter moved from Libya to Tobruk
    
        Place Units - Italians
            1 armour and 1 infantry placed in Egypt
            1 fighter and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 23 PUs; end with 23 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,67
    French : -0,33
    Neutral_Allies : -0,67
    Russians : -0,33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine; Remaining resources: 9 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from 41 Sea Zone to Sumatra
                  ANZAC take Sumatra from Dutch
            1 artillery moved from 41 Sea Zone to Sumatra
            1 infantry moved from New South Wales to 62 Sea Zone
            1 armour moved from New South Wales to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 armour moved from 45 Sea Zone to Dutch New Guinea
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 destroyer moved from 42 Sea Zone to 41 Sea Zone
            1 cruiser moved from 41 Sea Zone to 37 Sea Zone
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            1 submarine moved from 41 Sea Zone to 37 Sea Zone
            1 destroyer moved from 41 Sea Zone to 37 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 23 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans repair damage of 4x factory_major; Remaining resources: 66 PUs; 
            Germans buy 4 armour, 2 artilleries, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from France to 104 Sea Zone
            1 fighter moved from Normandy Bordeaux to 104 Sea Zone
            2 artilleries moved from Holland Belgium to Normandy Bordeaux
            1 artillery moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            6 armour moved from Ukraine to Rostov
            1 armour moved from Rostov to Volgograd
            1 armour moved from Western Germany to Slovakia Hungary
            3 armour moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Western Germany to Slovakia Hungary
            1 tactical_bomber moved from Western Germany to Slovakia Hungary
            1 bomber moved from Western Germany to United Kingdom
            1 tactical_bomber moved from France to 104 Sea Zone
            1 fighter moved from France to 104 Sea Zone
            1 armour moved from Rostov to Volgograd
            4 armour moved from Rostov to Volgograd
            1 fighter moved from Bessarabia to Volgograd
            1 tactical_bomber moved from Bessarabia to Volgograd
            1 artillery moved from Novgorod to Karelia
            1 mech_infantry moved from Novgorod to Karelia
            2 armour moved from Novgorod to Karelia
            2 infantry moved from Baltic States to Belarus
            2 artilleries moved from Baltic States to Belarus
            2 armour moved from Novgorod to Belarus
            2 artilleries moved from Novgorod to Archangel
            1 mech_infantry moved from Novgorod to Archangel
            1 armour moved from Novgorod to Archangel
            1 infantry moved from Baltic States to Novgorod
            1 artillery moved from Baltic States to Novgorod
            3 mech_infantrys moved from Western Ukraine to Bryansk
            1 infantry moved from Western Ukraine to Eastern Poland
                  Germans take Eastern Poland from Russians
            2 infantry moved from Western Ukraine to Bryansk
            2 artilleries moved from Ukraine to Bryansk
            1 armour moved from Ukraine to Volgograd
            2 armour moved from Ukraine to Bryansk
            1 mech_infantry moved from Holland Belgium to Normandy Bordeaux
            1 artillery moved from Western Germany to France
            1 fighter moved from Poland to Novgorod
            1 tactical_bomber moved from Poland to Novgorod
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    AA fire in United Kingdom : 0/1 hits, 0,17 expected hits
                Bombing raid in United Kingdom rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in United Kingdom causes 5 damage total. 
            Battle in Karelia
                Germans attack with 2 armour, 1 artillery and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 1 artillery and 1 mech_infantry in Karelia, round 2 : 2/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 2 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Bryansk
                Germans attack with 2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 2 artilleries, 2 infantry and 3 mech_infantrys in Bryansk, round 2 : 4/9 hits, 2,83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 armour, 2 artilleries, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 7 armour, 1 fighter and 1 tactical_bomber
                Russians defend with 3 armour and 1 factory_minor
                    Germans roll dice for 7 armour, 1 fighter and 1 tactical_bomber in Volgograd, round 2 : 5/9 hits, 4,67 expected hits
                    Russians roll dice for 3 armour in Volgograd, round 2 : 1/3 hits, 1,50 expected hits
                    3 armour owned by the Russians and 1 armour owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 6 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Germans: 1 armour
                Casualties for Russians: 3 armour
            Battle in Archangel
                Germans attack with 1 armour, 2 artilleries and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Archangel, round 2 : 2/4 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Germans: 1 artillery
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 2 armour, 2 artilleries and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 2 artilleries and 2 infantry in Belarus, round 2 : 4/6 hits, 2,33 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 2 armour, 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Slovakia Hungary
                Germans attack with 1 armour, 1 fighter and 1 tactical_bomber
                Russians defend with 1 armour
                    Germans roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/3 hits, 1,67 expected hits
                    Russians roll dice for 1 armour in Slovakia Hungary, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Slovakia Hungary
                Germans win, taking Slovakia Hungary from Russians with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in 104 Sea Zone
                Germans attack with 2 bombers, 2 fighters and 1 tactical_bomber
                British defend with 1 battleship and 1 destroyer; Americans defend with 1 transport
                    Germans roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 3/5 hits, 3,00 expected hits
                    British roll dice for 1 battleship, 1 destroyer and 1 transport in 104 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
                    1 destroyer owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 104 Sea Zone
                    1 transport owned by the Americans lost in 104 Sea Zone
                Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 14
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for British: 1 battleship and 1 destroyer
                Casualties for Americans: 1 transport
    
        Non Combat Move - Germans
            1 fighter moved from 104 Sea Zone to Normandy Bordeaux
            2 bombers moved from 104 Sea Zone to France
            1 bomber moved from United Kingdom to France
            1 tactical_bomber moved from Volgograd to Rostov
            1 fighter moved from Volgograd to Rostov
            1 fighter moved from Slovakia Hungary to France
            1 tactical_bomber moved from Slovakia Hungary to France
    
        Place Units - Germans
            3 infantry placed in Southern France
            2 artilleries and 1 infantry placed in Normandy Bordeaux
            2 armour and 1 fighter placed in France
            2 armour and 1 mech_infantry placed in Novgorod
            2 mech_infantrys placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Germans : 3,33
    British : 1,00
    Russians : 0,67
    AA fire in United Kingdom : : -0,17
    

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  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 7 armour and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Samara to Urals
                  Russians take Novosibirsk from Japanese
            3 fighters moved from Russia to Urals
            1 infantry moved from Vyborg to Finland
            1 artillery moved from Smolensk to Russia
            1 infantry moved from Russia to Vologda
            11 infantry moved from Manchuria to Jehol
            1 infantry moved from Manchuria to Jehol
            1 infantry moved from Samara to Tambov
            1 infantry moved from Samara to Russia
    
        Combat - Russians
            Battle in Urals
                Russians attack with 1 armour and 3 fighters
                Japanese defend with 1 armour
                    Russians roll dice for 1 armour and 3 fighters in Urals, round 2 : 2/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Urals
                Russians win, taking Urals from Japanese with 1 armour and 3 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 armour
            Battle in Jehol
                Russians attack with 12 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Russians roll dice for 12 infantry in Jehol, round 2 : 1/12 hits, 2,00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Jehol, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                    Russians roll dice for 11 infantry in Jehol, round 3 : 0/11 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery in Jehol, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 11 infantry in Jehol, round 4 : 3/11 hits, 1,83 expected hits
                    Japanese roll dice for 1 artillery in Jehol, round 4 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Jehol
                Russians win, taking Jehol from Japanese with 10 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 2 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Russians
            3 fighters moved from Urals to Russia
    
        Place Units - Russians
            7 armour and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Russians : -1,67
    Japanese : 0,17
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 carriers, 2 fighters, 2 infantry, 2 tactical_bombers and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Philippines
            2 battleships, 2 cruisers and 6 destroyers moved from 33 Sea Zone to 35 Sea Zone
            2 armour moved from Kwangtung to Yunnan
            6 armour, 1 artillery and 2 infantry moved from Hunan to Yunnan
            3 armour, 2 artilleries and 5 infantry moved from Szechwan to Yunnan
            2 bombers moved from Szechwan to India
            5 fighters moved from Hunan to Burma
            2 tactical_bombers moved from Hunan to Burma
            1 infantry moved from Kazakhstan to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 mech_infantry moved from Timguska to Yenisey
                  Japanese take Yenisey from Russians
            1 artillery moved from Kazakhstan to Tsinghai
            3 artilleries and 8 infantry moved from Shensi to Kweichow
            1 fighter moved from Kwangsi to Burma
    
        Combat - Japanese
            Air Battle in India
                Japanese attacks with 2 units heading to India
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in India
                    AA fire in India : 0/2 hits, 0,33 expected hits
                Bombing raid in India rolls: 8,6 and causes: 14 damage to unit: factory_major
                Bombing raid in India causes 14 damage total. 
            Battle in Yunnan
                Japanese attack with 11 armour, 3 artilleries and 7 infantry
                British defend with 1 infantry
                    Japanese roll dice for 11 armour, 3 artilleries and 7 infantry in Yunnan, round 2 : 6/21 hits, 8,17 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 11 armour, 3 artilleries and 7 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Burma
                Japanese attack with 6 fighters and 2 tactical_bombers
                British defend with 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
                    Japanese roll dice for 6 fighters and 2 tactical_bombers in Burma, round 2 : 4/8 hits, 4,33 expected hits
                    UK_Pacific roll dice for 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys in Burma, round 2 : 0/5 hits, 2,00 expected hits
                    2 mech_infantrys owned by the British, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma
                    Japanese roll dice for 6 fighters and 2 tactical_bombers in Burma, round 3 : 6/8 hits, 4,33 expected hits
                    UK_Pacific roll dice for 1 fighter in Burma, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the British lost in Burma
                Japanese win with 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25
                Casualties for British: 1 artillery, 1 fighter, 1 infantry and 2 mech_infantrys
            Battle in Philippines
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 airfield, 2 fighters, 1 harbour and 2 infantry
                    Japanese roll dice for 2 battleships in Philippines, round 2 : 2/2 hits, 1,33 expected hits
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 3/6 hits, 2,67 expected hits
                    Americans roll dice for 2 fighters and 2 infantry in Philippines, round 2 : 2/4 hits, 2,00 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 2 fighters owned by the Americans and 2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 fighter and 1 infantry
                Casualties for Americans: 2 fighters and 2 infantry
            Cleaning up after air battles
    
        Non Combat Move - Japanese
            1 fighter moved from Philippines to 35 Sea Zone
            6 fighters and 2 tactical_bombers moved from Burma to Hunan
            2 bombers moved from India to Szechwan
            2 tactical_bombers moved from Philippines to 35 Sea Zone
    
        Place Units - Japanese
            3 armour placed in Shantung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,1
            Japanese collect 40 PUs (1 lost to blockades); end with 41 PUs
    

    Combat Hit Differential Summary :

    Americans : 0,00
    Chinese : -0,33
    UK_Pacific : -2,67
    AA fire in India : : -0,33
    Japanese : 0,17
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 destroyer, 1 fighter, 5 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Wake Island to Japan
            1 cruiser and 2 destroyers moved from 6 Sea Zone to 25 Sea Zone
            2 cruisers, 1 destroyer and 1 submarine moved from 15 Sea Zone to 26 Sea Zone
            1 armour moved from Eastern United States to Western United States
            1 bomber moved from Spain to Western Germany
            4 fighters moved from Eastern United States to Spain
            2 fighters moved from West Indies to Spain
    
        Combat - Americans
            Strategic bombing raid in Western Germany
                    AA fire in Western Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Western Germany rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Western Germany causes 8 damage total. 
            Strategic bombing raid in Japan
                    AA fire in Japan : 0/1 hits, 0,17 expected hits
                Bombing raid in Japan rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Japan causes 8 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Japan to Korea
            1 bomber moved from Western Germany to United Kingdom
    
        Place Units - Americans
            3 infantry placed in Spain
            1 battleship, 1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 fighter and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    AA fire in Western Germany : : -0,17
    AA fire in Japan : : -0,17
    

    Savegame

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