Here is the game, Have Fun
L20 trulpen (X) vs Wizmark (A+9) BM3
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Yes, it’s complex.
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I can take out those 5 trannies by Gibraltar, but with great cost. It’s not an easy call.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Novosibirsk to Turkmenistan Italians take Turkmenistan from Russians 1 armour moved from Novosibirsk to Urals Italians take Urals from Russians 1 armour moved from Urals to Evenkiyskiy Italians take Evenkiyskiy from Russians 1 infantry moved from France to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 2 fighters moved from 95 Sea Zone to Southern France 1 infantry moved from Northern Italy to Southern France 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 artillery moved from Algeria to Tunisia Italians take Tunisia from Americans Combat - Italians Battle in Malta Battle in Holland Belgium Italians attack with 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Malta from British with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Southern France Italians attack with 2 fighters and 1 infantry Americans defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1,17 expected hits Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Italians 2 fighters moved from Southern France to Southern Italy 1 bomber moved from Holland Belgium to Southern Italy 1 infantry moved from Northern Italy to France Place Units - Italians 1 fighter placed in Southern Italy 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians : -0,00 British : 0,67 Americans : -0,33
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Wait, have to think on that move. Might want to change the Italy NCM.
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 mech_infantry moved from Novosibirsk to Turkmenistan Italians take Turkmenistan from Russians 1 armour moved from Novosibirsk to Urals Italians take Urals from Russians 1 armour moved from Urals to Evenkiyskiy Italians take Evenkiyskiy from Russians 1 infantry moved from France to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 2 fighters moved from 95 Sea Zone to Southern France 1 infantry moved from Northern Italy to Southern France 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 artillery moved from Algeria to Tunisia Italians take Tunisia from Americans Combat - Italians Battle in Malta Battle in Holland Belgium Italians attack with 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Holland Belgium Italians win, taking Malta from British with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Southern France Italians attack with 2 fighters and 1 infantry Americans defend with 1 artillery, 1 factory_minor and 1 harbour Italians roll dice for 2 fighters and 1 infantry in Southern France, round 2 : 1/3 hits, 1,17 expected hits Americans roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Southern France Italians win, taking Southern France from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Non Combat Move - Italians 2 fighters moved from Southern France to Southern Italy 1 bomber moved from Holland Belgium to Southern Italy 1 infantry moved from Northern Italy to France Place Units - Italians 1 fighter placed in Southern Italy 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from 95 Sea Zone: 2 carriers and 1 destroyer EDIT: Adding units owned by Italians to 92 Sea Zone: 2 carriers and 1 destroyer EDIT: Removing units owned by Italians from France: 2 artilleries and 5 infantry EDIT: Adding units owned by Italians to Southern France: 2 artilleries and 5 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from 95 Sea Zone: 1 submarine EDIT: Adding units owned by Italians to 98 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians : -0,00 British : 0,67 Americans : -0,33
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Wait, again. Came to think of something.
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Ok, lets do it. I’ll let it stand.
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Considering putting only one ac in sz92. Looking at it.
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Think I have to go in with a big sacrifice, so I’ll let it stand.
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TripleA Move Summary: ANZAC round 8
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Iraq to Northwest Persia ANZAC take Northwest Persia from Italians
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Iraq to Northwest Persia ANZAC take Northwest Persia from Italians Combat - ANZAC Non Combat Move - ANZAC 1 armour and 1 mech_infantry moved from New South Wales to South Australia 2 carriers, 1 cruiser and 1 fighter moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to 54 Sea Zone 3 fighters moved from New South Wales to Queensland 1 fighter moved from Trans-Jordan to Persia Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Iraq to Northwest Persia ANZAC take Northwest Persia from Italians Combat - ANZAC Non Combat Move - ANZAC 1 armour and 1 mech_infantry moved from New South Wales to South Australia 2 carriers, 1 cruiser and 1 fighter moved from 33 Sea Zone to 54 Sea Zone 1 fighter moved from New South Wales to 54 Sea Zone 3 fighters moved from New South Wales to Queensland 1 fighter moved from Trans-Jordan to Persia Place Units - ANZAC 1 submarine and 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Northwest Persia 1 fighter moved from Normandy Bordeaux to 91 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Have to read in on BM3 rules. Or perhaps you know?
I know that Germany cannot enter an original Russian territory that has been taken over by Italy, and the same goes for Russia with Korea/Manchuria.
Checked with a local game and it seems that Japan may enter original Russian territories that has been taken over by Germany/Italy on their NCM without being at war with Russia. Is that correct?
My german moves will depend on if that’s possible or not.
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In the BM3 rules there’s a note of “an Axis power may not move its units into originally Russian territory unless that Axis power is at war with Russia”, so it should not be possible without Japan DOWing.
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@trulpen In the notes section it specifically states that an axis power cannot enter an original russian territory without being at war with russia
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@trulpen full scrambles and max def on any sea batttles please
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Yes, I’ll do that.
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@trulpen yeah at the moment as I understand it you cant take a russian territory and then reinforce with jaoan unless japan DOWs
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That was a shaky battle by Gibraltar…
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 destroyer, 4 fighters and 11 infantry; Remaining resources: 0 PUs; Combat Move - Germans 3 bombers moved from Southern Italy to 91 Sea Zone 1 fighter moved from Algeria to 91 Sea Zone 2 fighters and 2 tactical_bombers moved from Western Germany to 91 Sea Zone 1 infantry moved from Western Germany to Holland Belgium Germans take Holland Belgium from British 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 1 infantry moved from Eastern Poland to Western Ukraine 1 artillery moved from Bessarabia to Western Ukraine 1 armour moved from Timguska to Yakut S.S.R. Germans take Yenisey from Russians Germans take Yakut S.S.R. from Russians 1 infantry moved from Ukraine to Bryansk Germans take Bryansk from Russians 1 infantry moved from Volgograd to Rostov 2 infantry moved from Samara to Tambov 1 infantry moved from Samara to Tambov 1 infantry moved from Bessarabia to Western Ukraine 1 mech_infantry moved from Romania to Western Ukraine 2 infantry moved from Bessarabia to Western Ukraine 1 tactical_bomber moved from Volgograd to Rostov 1 fighter moved from Volgograd to Tambov 1 armour moved from Volgograd to Rostov Combat - Germans Americans scrambles 3 units out of Gibraltar to defend against the attack in 91 Sea Zone Battle in 91 Sea Zone Germans attack with 3 bombers, 3 fighters and 2 tactical_bombers British defend with 1 destroyer and 3 fighters; French defend with 1 fighter; Americans defend with 1 carrier, 1 destroyer and 5 transports Germans roll dice for 3 bombers, 3 fighters and 2 tactical_bombers in 91 Sea Zone, round 2 : 4/8 hits, 4,83 expected hits Americans roll dice for 1 carrier, 2 destroyers, 4 fighters and 5 transports in 91 Sea Zone, round 2 : 4/7 hits, 3,67 expected hits 1 destroyer owned by the British, 1 destroyer owned by the Americans, 3 fighters owned by the Germans, 1 carrier owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone Germans roll dice for 3 bombers and 1 tactical_bomber in 91 Sea Zone, round 3 : 4/4 hits, 2,50 expected hits Americans roll dice for 4 fighters and 5 transports in 91 Sea Zone, round 3 : 2/4 hits, 2,67 expected hits 1 bomber owned by the Germans, 1 tactical_bomber owned by the Germans, 1 fighter owned by the French and 3 fighters owned by the British lost in 91 Sea Zone 5 transports owned by the Americans lost in 91 Sea Zone Germans win with 2 bombers remaining. Battle score for attacker is 43 Casualties for Germans: 1 bomber, 3 fighters and 2 tactical_bombers Casualties for Americans: 1 carrier, 1 destroyer and 5 transports Casualties for British: 1 destroyer and 3 fighters Casualties for French: 1 fighter Battle in Western Ukraine Germans attack with 1 artillery, 4 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Western Ukraine, round 2 : 2/6 hits, 1,33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 armour, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 0/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 armour, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 armour, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 fighter and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 1/4 hits, 1,00 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 1 fighter moved from Tambov to Samara 1 tactical_bomber moved from Rostov to Samara 17 armour, 2 infantry and 6 mech_infantrys moved from Volgograd to Samara 1 artillery and 5 infantry moved from Poland to Eastern Poland 4 infantry moved from Vyborg to Finland 1 submarine moved from 113 Sea Zone to 125 Sea Zone 2 bombers moved from 91 Sea Zone to Southern France 2 aaGuns, 3 artilleries and 8 infantry moved from France to Southern France 2 fighters moved from Southern Italy to Western Germany 1 aaGun moved from Bessarabia to Western Ukraine 1 armour and 9 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Southern Italy to Western Germany Place Units - Germans 1 artillery and 2 infantry placed in Volgograd 3 infantry placed in Ukraine 4 fighters and 6 infantry placed in Western Germany 1 destroyer placed in 113 Sea Zone Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans : -0,17 Americans : -0,33 Russians : 0,00