• '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 submarine moved from 62 Sea Zone to 34 Sea Zone
            1 submarine moved from 42 Sea Zone to 41 Sea Zone
            1 aaGun and 2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 destroyer placed in 62 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Scotland to Eire
                  French take Eire from Neutral_Allies
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    ANZAC : -0,33
    Japanese : -0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory_major; Remaining resources: 64 PUs; 
            Germans buy 3 armour, 1 bomber, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Bessarabia to Ukraine
            2 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine
            1 tactical_bomber moved from Novgorod to Ukraine
            1 tactical_bomber moved from Novgorod to Ukraine
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            14 armour, 3 artilleries, 21 infantry and 11 mech_infantrys moved from Belarus to Bryansk
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 14 armour, 3 artilleries, 21 infantry and 11 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 14 armour, 3 artilleries, 21 infantry and 11 mech_infantrys in Bryansk, round 2 : 15/49 hits, 13,83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 14 armour, 3 artilleries, 20 infantry and 11 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 2 infantry and 2 tactical_bombers
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Ukraine, round 2 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 2 artilleries and 5 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 artilleries and 5 infantry in Western Ukraine, round 2 : 4/7 hits, 1,83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 2 artilleries and 5 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 armour and 9 mech_infantrys moved from Eastern Poland to Bryansk
            1 aaGun moved from Belarus to Bryansk
            2 aaGuns moved from Novgorod to Belarus
            2 infantry moved from Baltic States to Belarus
            3 armour moved from Novgorod to Bryansk
            2 infantry moved from Karelia to Novgorod
            10 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Poland to Eastern Poland
            2 tactical_bombers moved from Ukraine to Eastern Poland
            1 carrier and 1 cruiser moved from 112 Sea Zone to 113 Sea Zone
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern France to Western Germany
            1 bomber moved from Southern France to Western Germany
            1 tactical_bomber moved from Southern Italy to Western Germany
            3 fighters moved from Egypt to Southern Italy
            2 artilleries and 1 infantry moved from Southern France to France
    
        Place Units - Germans
            3 armour placed in Novgorod
            6 infantry placed in Western Germany
            Germans undo move 2.
            2 infantry placed in Germany
            4 infantry and 2 mech_infantrys placed in Western Germany
            1 bomber and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Germans : 4,00
    Russians : 0,00
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Archangel to Smolensk
            3 fighters moved from Russia to Smolensk
            1 fighter moved from Samara to Smolensk
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 4 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 4 fighters and 1 infantry in Smolensk, round 2 : 3/5 hits, 2,17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win with 4 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 fighters moved from Smolensk to Russia
            1 infantry moved from Samara to Tambov
            1 infantry moved from Samara to Russia
            1 infantry moved from Samara to Russia
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    Russians : 0,83
    

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 9 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 3 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 mech_infantry moved from Hopei to Kweichow
            3 infantry moved from Anhwe to Kweichow
            1 infantry moved from French Indo China to Siam
            1 fighter and 2 tactical_bombers moved from French Indo China to Siam
            1 bomber moved from French Indo China to 41 Sea Zone
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            1 fighter moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from Kiangsi to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 infantry moved from Kiangsi to Hunan
            2 fighters moved from French Indo China to Hunan
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 3 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 3 infantry and 1 mech_infantry in Kweichow, round 2 : 0/4 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 3 infantry and 1 mech_infantry in Kweichow, round 3 : 0/4 hits, 0,67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                    Japanese roll dice for 2 infantry and 1 mech_infantry in Kweichow, round 4 : 1/3 hits, 0,50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 43 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 submarine; Americans defend with 1 transport
                1 submarine owned by the ANZAC Submerged
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Hunan
                Japanese attack with 2 fighters and 1 infantry
                Chinese defend with 1 artillery
                    Japanese roll dice for 2 fighters and 1 infantry in Hunan, round 2 : 3/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 artillery
            Battle in Siam
                Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Siam, round 2 : 2/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the British lost in Siam
                Japanese win, taking Siam from UK_Pacific with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in 41 Sea Zone
                Japanese attack with 1 bomber
                British defend with 1 transport; ANZAC defend with 1 submarine
                1 submarine owned by the ANZAC Submerged
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 submarine; ANZAC defend with 1 transport
                1 submarine owned by the Americans Submerged
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
    
        Non Combat Move - Japanese
            2 infantry moved from Shantung to Jehol
            1 infantry moved from Shantung to 19 Sea Zone
            1 infantry moved from Kiangsu to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 transport moved from 35 Sea Zone to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry and 1 transport moved from 34 Sea Zone to 36 Sea Zone
            1 battleship, 3 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
            3 infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from 43 Sea Zone to 36 Sea Zone
            1 fighter moved from 42 Sea Zone to 36 Sea Zone
            1 bomber moved from 41 Sea Zone to French Indo China
            1 fighter and 2 tactical_bombers moved from Siam to French Indo China
            2 tactical_bombers moved from 36 Sea Zone to French Indo China
            2 fighters moved from Hunan to 36 Sea Zone
            2 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsi to Kwangsi
            2 infantry moved from Japan to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            2 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to French Indo China
    
        Place Units - Japanese
            1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone
            Japanese undo move 1.
            1 destroyer, 1 submarine and 1 transport placed in 19 Sea Zone
            1 infantry and 2 mech_infantrys placed in Kiangsu
            3 infantry placed in Shantung
            5 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,3
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,1
            Japanese collect 35 PUs (6 lost to blockades); end with 38 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer, 1 submarine and 1 transport
            EDIT: Adding units owned by Japanese to Japan: 1 fighter and 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Japan: 3 infantry
            EDIT: Adding units owned by Japanese to Manchuria: 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese : -0,33
    UK_Pacific : -0,33
    Japanese : 1,17
    

    Savegame


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  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Algeria to Libya
                  Americans take Libya from Italians
            1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 bomber moved from United Kingdom to 112 Sea Zone
            2 fighters moved from United Kingdom to 112 Sea Zone
            2 fighters moved from 91 Sea Zone to 112 Sea Zone
            1 bomber moved from Anglo Egyptian Sudan to Greece
    
        Combat - Americans
            Americans creates battle in territory 22 Sea Zone
            Battle in Normandy Bordeaux
            Battle in Norway
            Battle in Denmark
            Battle in Greece
                Americans attack with 1 bomber
                Italians defend with 1 fighter
                    Americans roll dice for 1 bomber in Greece, round 2 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 1 fighter in Greece, round 2 : 1/1 hits, 0,67 expected hits
                    1 bomber owned by the Americans lost in Greece
                Germans win, taking 22 Sea Zone from Japanese, taking Normandy Bordeaux from Germans, taking Norway from Germans, taking Denmark from Germans with 1 fighter remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Americans
            1 artillery and 2 infantry moved from Algeria to Tunisia
            1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 112 Sea Zone to 91 Sea Zone
            2 fighters moved from 112 Sea Zone to 110 Sea Zone
            1 bomber moved from 112 Sea Zone to United Kingdom
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 22 Sea Zone to 6 Sea Zone
            1 submarine moved from 44 Sea Zone to 20 Sea Zone
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Midway to 54 Sea Zone
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 transport placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
            1 armour, 1 bomber, 1 fighter and 1 infantry placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,33
    Americans : -0,67
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 bomber, 2 fighters, 3 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Algeria to Libya
                  Americans take Libya from Italians
            1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            2 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 112 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Denmark
            1 bomber moved from United Kingdom to 112 Sea Zone
            2 fighters moved from United Kingdom to 112 Sea Zone
            2 fighters moved from 91 Sea Zone to 112 Sea Zone
            1 bomber moved from Anglo Egyptian Sudan to Greece
    
        Combat - Americans
            Americans creates battle in territory 22 Sea Zone
            Battle in Normandy Bordeaux
            Battle in Norway
            Battle in Denmark
            Battle in Greece
                Americans attack with 1 bomber
                Italians defend with 1 fighter
                    Americans roll dice for 1 bomber in Greece, round 2 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 1 fighter in Greece, round 2 : 1/1 hits, 0,67 expected hits
                    1 bomber owned by the Americans lost in Greece
                Germans win, taking 22 Sea Zone from Japanese, taking Normandy Bordeaux from Germans, taking Norway from Germans, taking Denmark from Germans with 1 fighter remaining. Battle score for attacker is -12
                Casualties for Americans: 1 bomber
    
        Non Combat Move - Americans
            1 artillery and 2 infantry moved from Algeria to Tunisia
            1 carrier, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 112 Sea Zone to 91 Sea Zone
            2 fighters moved from 112 Sea Zone to 110 Sea Zone
            1 bomber moved from 112 Sea Zone to United Kingdom
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 22 Sea Zone to 6 Sea Zone
            1 submarine moved from 44 Sea Zone to 20 Sea Zone
            1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 carrier moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Midway to 54 Sea Zone
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            2 infantry placed in Western United States
            1 transport placed in 101 Sea Zone
            2 submarines placed in 10 Sea Zone
            1 armour, 1 bomber, 1 fighter and 1 infantry placed in Eastern United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,4
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Suiyuyan to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Suiyuyan to Hopei
                  Chinese take Hopei from Japanese
            1 artillery moved from Szechwan to Kweichow
            2 infantry moved from Yunnan to Kweichow
            1 fighter moved from Kansu to Kweichow
            1 infantry moved from Yunnan to Kweichow
            2 artilleries and 2 infantry moved from Yunnan to Kwangsi
            1 artillery and 1 infantry moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 2 infantry and 1 mech_infantry
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kweichow, round 2 : 2/5 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry and 1 mech_infantry in Kweichow, round 2 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 3 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry and 1 mech_infantry
            Battle in Hunan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Chinese lost in Hunan
                Japanese win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Chinese: 1 artillery and 1 infantry
            Battle in Kwangsi
                Chinese attack with 2 artilleries and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 2 artilleries and 2 infantry in Kwangsi, round 2 : 0/4 hits, 1,33 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 2 artilleries and 1 infantry in Kwangsi, round 3 : 0/3 hits, 1,00 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 2 artilleries in Kwangsi, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 4 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 2 artilleries in Kwangsi, round 5 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Kwangsi, round 5 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
                    Chinese roll dice for 1 artillery in Kwangsi, round 6 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 6 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 artillery in Kwangsi, round 7 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 7 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 artillery and 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 artillery moved from Tsinghai to Shensi
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            4 infantry placed in Chahar
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Tunisia to Tobruk
                  British take Tobruk from Italians
            2 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 armour moved from Belgian Congo to Egypt
            1 infantry moved from Caucasus to Northwest Persia
            1 infantry moved from Caucasus to Rostov
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
            1 artillery moved from Yunnan to Hunan
            1 artillery moved from Yunnan to Hunan
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            1 bomber moved from Morocco to 125 Sea Zone
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
    
        Combat - British
            Battle in Holland Belgium
            Battle in 125 Sea Zone
                British attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    British roll dice for 1 bomber and 1 destroyer in 125 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                British win, taking Holland Belgium from Germans, taking 125 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Hunan
                British attack with 2 artilleries, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 artilleries, 1 fighter and 1 infantry in Hunan, round 2 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Hunan
                British win, taking Hunan from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Egypt
                British attack with 3 armour, 2 artilleries, 10 infantry and 1 mech_infantry
                Italians defend with 1 harbour and 1 infantry
                    British roll dice for 3 armour, 2 artilleries, 10 infantry and 1 mech_infantry in Egypt, round 2 : 6/16 hits, 4,33 expected hits
                    Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Egypt
                British win, taking Egypt from Italians with 3 armour, 2 artilleries, 10 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 artillery moved from Belgian Congo to Anglo Egyptian Sudan
            2 infantry moved from Rhodesia to Belgian Congo
            1 artillery, 1 infantry and 1 mech_infantry moved from Union of South Africa to Rhodesia
            1 mech_infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Algeria to Tunisia
            1 bomber moved from 125 Sea Zone to Norway
            1 infantry moved from India to West India
            1 fighter moved from Hunan to India
            2 aaGuns moved from Yunnan to Kweichow
            1 infantry moved from India to West India
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
    
        Place Units - British
            2 destroyers placed in 110 Sea Zone
            1 fighter placed in United Kingdom
            1 infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 artillery and 5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 18 PUs; end with 18 PUs
            Some Units in India change ownership: 1 artillery and 5 infantry
    

    Combat Hit Differential Summary :

    Germans : 0,17
    British : 2,17
    Italians : -0,33
    Americans : -0,67
    Chinese : -2,00
    Japanese : 2,33
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 factory_minor, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            1 infantry moved from Iraq to Persia
                  Italians take Persia from British
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 1 armour, 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
            1 artillery moved from Syria to Iraq
            1 fighter moved from Greece to Iraq
            3 fighters moved from Southern Italy to Iraq
            1 mech_infantry moved from Southern Italy to France
            1 infantry moved from Northern Italy to France
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 factory_minor placed in Iraq
            1 fighter placed in Southern Italy
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,3
            Italians collect 11 PUs (3 lost to blockades); end with 12 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,17
    British : -0,33
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 36 Sea Zone to 19 Sea Zone
                  ANZAC take 20 Sea Zone from Japanese
                  ANZAC take 19 Sea Zone from Japanese
            1 submarine moved from 43 Sea Zone to 44 Sea Zone
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 36 Sea Zone to 19 Sea Zone
                  ANZAC take 20 Sea Zone from Japanese
                  ANZAC take 19 Sea Zone from Japanese
            1 submarine moved from 43 Sea Zone to 44 Sea Zone
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
    
        Combat - ANZAC
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 33 Sea Zone
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Eire to Scotland
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 62 PUs; 
            Germans buy 3 armour, 2 bombers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Ukraine to Rostov
            2 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 fighter moved from Western Germany to 112 Sea Zone
            1 infantry moved from Western Germany to Denmark
            1 infantry moved from Western Germany to Denmark
            2 infantry moved from Western Germany to Holland Belgium
            1 artillery and 1 infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Holland Belgium
            1 bomber moved from Western Germany to Holland Belgium
            1 bomber moved from Germany to Denmark
            1 infantry moved from Bryansk to Tambov
            2 tactical_bombers moved from Eastern Poland to Tambov
            1 bomber moved from Western Germany to Normandy Bordeaux
            1 bomber moved from Western Germany to Holland Belgium
    
        Combat - Germans
            Battle in 112 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 3 transports
                    3 transports owned by the Americans lost in 112 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 21
                Casualties for Americans: 3 transports
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1,33 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery and 1 bomber in Normandy Bordeaux, round 3 : 0/2 hits, 1,00 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 bomber in Normandy Bordeaux, round 4 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Holland Belgium
                Germans attack with 1 artillery, 2 bombers and 2 infantry
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Holland Belgium, round 2 : 1/5 hits, 2,17 expected hits
                    British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Holland Belgium
                    Germans roll dice for 1 artillery, 2 bombers and 2 infantry in Holland Belgium, round 3 : 4/5 hits, 2,17 expected hits
                    British roll dice for 1 artillery in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Denmark
                Germans attack with 1 bomber and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Denmark, round 2 : 1/3 hits, 1,00 expected hits
                    Americans roll dice for 1 infantry in Denmark, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
                Germans win, taking Denmark from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Tambov
                Germans attack with 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 2 tactical_bombers in Tambov, round 2 : 2/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 2 infantry
                British defend with 2 infantry
                    Germans roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0,33 expected hits
                    Russians roll dice for 2 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Rostov
                    Germans roll dice for 2 infantry in Rostov, round 3 : 1/2 hits, 0,33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Rostov
                Germans win, taking Rostov from Russians with 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 2 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Germans
            2 artilleries and 5 infantry moved from Western Ukraine to Bryansk
            10 mech_infantrys moved from Eastern Poland to Bryansk
            1 infantry moved from Eastern Poland to Baltic States
            2 aaGuns and 2 infantry moved from Belarus to Bryansk
            3 armour moved from Novgorod to Bryansk
            2 tactical_bombers moved from Tambov to Bryansk
            1 fighter and 3 tactical_bombers moved from Western Germany to Bryansk
            3 fighters moved from Southern Italy to Bryansk
            1 bomber moved from Normandy Bordeaux to Western Germany
            2 bombers moved from Holland Belgium to Western Germany
            1 bomber moved from Denmark to Western Germany
            1 fighter moved from 112 Sea Zone to Western Germany
            1 aaGun moved from Western Germany to Germany
    
        Place Units - Germans
            2 infantry and 2 mech_infantrys placed in Western Germany
            Germans undo move 1.
            2 bombers placed in Germany
            4 infantry and 2 mech_infantrys placed in Western Germany
            3 armour placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 59 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,50
    British : 0,00
    Americans : 0,67
    Russians : -0,33
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            2 fighters moved from Russia to Persia
            1 fighter moved from Russia to Tambov
    
        Combat - Russians
            Germans scrambles 1 units out of Western Germany to defend against the attack in 113 Sea Zone
            Battle in Persia
                Russians attack with 2 fighters
                Italians defend with 1 infantry
                    Russians roll dice for 2 fighters in Persia, round 2 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Persia
                Russians win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Tambov
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 113 Sea Zone
                Russians attack with 1 cruiser and 1 submarine
                Germans defend with 1 carrier, 1 cruiser and 1 fighter
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Russians roll dice for 1 cruiser in 113 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Germans roll dice for 1 fighter in 113 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 carrier and 1 cruiser in 113 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
                    1 carrier owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 cruiser in 113 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 cruiser in 113 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 submarine in 113 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the Germans lost in 113 Sea Zone
                1 submarine owned by the Russians Submerged
                Germans win with 1 fighter remaining. Battle score for attacker is 16
                Casualties for Russians: 1 cruiser
                Casualties for Germans: 1 carrier and 1 cruiser
            Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
    
        Non Combat Move - Russians
            4 aaGuns, 4 armour, 4 artilleries, 58 infantry and 1 mech_infantry moved from Russia to Samara
            2 fighters moved from Persia to Eastern Persia
            2 infantry moved from Yunnan to Kweichow
            1 fighter moved from Tambov to Shensi
            1 fighter moved from Tambov to Samara
    
        Place Units - Russians
            1 armour, 1 infantry and 1 mech_infantry placed in Volgograd
            4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Germans : -1,83
    Italians : -0,33
    Russians : 1,00
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Anhwe to Kweichow
            2 mech_infantrys moved from Kiangsu to Kweichow
            1 bomber, 1 fighter and 4 tactical_bombers moved from French Indo China to Kweichow
            2 artilleries and 17 infantry moved from Manchuria to Amur
            1 infantry moved from Korea to Amur
            2 fighters and 3 tactical_bombers moved from Japan to Amur
            1 artillery and 1 infantry moved from French Indo China to Kwangsi
            2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
            1 infantry moved from Siam to Shan State
                  Japanese take Shan State from UK_Pacific
            3 infantry moved from French Indo China to Yunnan
            1 fighter moved from 36 Sea Zone to Kwangsi
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Borneo
            2 infantry moved from French Indo China to 36 Sea Zone
            2 fighters moved from 36 Sea Zone to Borneo
            1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 37 Sea Zone
            1 artillery and 3 infantry moved from 37 Sea Zone to Malaya
            1 fighter moved from 36 Sea Zone to Borneo
            2 fighters moved from 36 Sea Zone to Yunnan
    
        Combat - Japanese
            Battle in Malaya
            Battle in Kweichow
                Japanese attack with 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 4 tactical_bombers
                British defend with 2 aaGuns; Chinese defend with 1 artillery and 1 infantry; Russians defend with 2 infantry
                    AA fire in Kweichow : 0/6 hits, 1,00 expected hits
                    Japanese roll dice for 1 bomber, 1 fighter, 2 infantry, 2 mech_infantrys and 4 tactical_bombers in Kweichow, round 2 : 5/10 hits, 4,00 expected hits
                    Chinese roll dice for 2 aaGuns, 1 artillery and 3 infantry in Kweichow, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Russians, 2 aaGuns owned by the British and 1 infantry owned by the Chinese lost in Kweichow
                    Japanese roll dice for 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 4 tactical_bombers in Kweichow, round 3 : 5/9 hits, 3,83 expected hits
                    Chinese roll dice for 1 artillery in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Chinese lost in Kweichow
                Japanese win, taking Malaya from UK_Pacific, taking Kweichow from Chinese with 1 bomber, 1 fighter, 1 infantry, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 aaGuns
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Borneo
                Japanese attack with 1 artillery, 3 fighters and 1 infantry
                Americans defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 1 artillery, 3 fighters and 1 infantry in Borneo, round 2 : 3/5 hits, 2,17 expected hits
                    UK_Pacific roll dice for 1 infantry and 1 mech_infantry in Borneo, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Amur
                Japanese attack with 2 artilleries, 2 fighters, 18 infantry and 3 tactical_bombers
                Russians defend with 2 aaGuns and 17 infantry
                    AA fire in Amur : 0/5 hits, 0,83 expected hits
                    Japanese roll dice for 2 artilleries, 2 fighters, 18 infantry and 3 tactical_bombers in Amur, round 2 : 8/25 hits, 6,83 expected hits
                    Russians roll dice for 2 aaGuns and 17 infantry in Amur, round 2 : 4/17 hits, 5,67 expected hits
                    4 infantry owned by the Japanese, 6 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Amur
                    Japanese roll dice for 2 artilleries, 2 fighters, 14 infantry and 3 tactical_bombers in Amur, round 3 : 10/21 hits, 6,17 expected hits
                    Russians roll dice for 11 infantry in Amur, round 3 : 4/11 hits, 3,67 expected hits
                    4 infantry owned by the Japanese and 10 infantry owned by the Russians lost in Amur
                    Japanese roll dice for 2 artilleries, 2 fighters, 10 infantry and 3 tactical_bombers in Amur, round 4 : 4/17 hits, 5,50 expected hits
                    Russians roll dice for 1 infantry in Amur, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 2 artilleries, 2 fighters, 9 infantry and 3 tactical_bombers remaining. Battle score for attacker is 34
                Casualties for Japanese: 9 infantry
                Casualties for Russians: 2 aaGuns and 17 infantry
            Battle in Kwangsi
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Chinese defend with 1 artillery
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 0/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 1 artillery in Kwangsi, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery
            Battle in Yunnan
                Japanese attack with 2 fighters and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters and 3 infantry in Yunnan, round 2 : 3/5 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 2 fighters and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 battleship, 3 carriers, 2 destroyers and 2 submarines moved from 36 Sea Zone to 37 Sea Zone
            3 fighters moved from Borneo to 37 Sea Zone
            2 fighters moved from Yunnan to 37 Sea Zone
            1 fighter moved from Kwangsi to 37 Sea Zone
            1 bomber, 1 fighter and 4 tactical_bombers moved from Kweichow to French Indo China
            1 infantry moved from Kiangsu to Kiangsi
            3 infantry moved from Shantung to Jehol
            1 aaGun moved from Manchuria to Jehol
            2 fighters and 3 tactical_bombers moved from Amur to Manchuria
            2 fighters and 3 tactical_bombers moved from Manchuria to Jehol
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            1 infantry and 2 mech_infantrys placed in Shantung
            2 infantry placed in Manchuria
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,3
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
            Japanese collect 39 PUs (9 lost to blockades); end with 39 PUs
    

    Combat Hit Differential Summary :

    AA fire in Amur : : -0,83
    Chinese : -0,67
    UK_Pacific : -0,67
    AA fire in Kweichow : : -1,00
    Russians : -0,67
    Japanese : 6,67
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 cruiser, 1 factory_minor, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Libya to Alexandria
                  British take Alexandria from Italians
            2 fighters moved from 91 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to France
            2 artilleries and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            2 artilleries and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 54 Sea Zone to Caroline Islands
            1 submarine moved from 35 Sea Zone to 43 Sea Zone
                  Americans take 35 Sea Zone from Japanese
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in 43 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking 6 Sea Zone from Japanese, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Normandy Bordeaux
                Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2,33 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Caroline Islands
                Americans attack with 2 artilleries, 2 fighters and 2 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Caroline Islands, round 2 : 3/6 hits, 2,33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 carrier and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Midway
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 2 infantry moved from Tunisia to Libya
            1 bomber moved from France to United Kingdom
            1 fighter moved from Normandy Bordeaux to 91 Sea Zone
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from Eastern United States to United Kingdom
            1 fighter moved from Eastern United States to 91 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Norway
            1 cruiser, 2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Germans : 0,67
    AA fire in France : : -0,17
    Americans : 1,50
    AA fire in Caroline Islands : : -0,33
    Japanese : -0,67
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 cruiser, 1 factory_minor, 2 fighters, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
                  Americans take Finland from Germans
            1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 infantry and 1 mech_infantry moved from Norway to 112 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
            1 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            1 mech_infantry moved from Libya to Alexandria
                  British take Alexandria from Italians
            2 fighters moved from 91 Sea Zone to Normandy Bordeaux
            1 bomber moved from United Kingdom to France
            2 artilleries and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            2 artilleries and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 54 Sea Zone to Caroline Islands
            1 submarine moved from 35 Sea Zone to 43 Sea Zone
                  Americans take 35 Sea Zone from Japanese
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Strategic bombing raid in France
                    AA fire in France : 0/1 hits, 0,17 expected hits
                Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in France causes 6 damage total. 
            Battle in 43 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                    Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans win, taking 6 Sea Zone from Japanese, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Normandy Bordeaux
                Americans attack with 4 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 harbour
                    Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 4/6 hits, 2,33 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 4 fighters and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Caroline Islands
                Americans attack with 2 artilleries, 2 fighters and 2 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    AA fire in Caroline Islands : 0/2 hits, 0,33 expected hits
                    Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Caroline Islands, round 2 : 3/6 hits, 2,33 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Americans
            1 carrier, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
            1 submarine moved from 26 Sea Zone to 33 Sea Zone
            1 carrier and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Western United States to Midway
            1 armour and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 artillery and 2 infantry moved from Tunisia to Libya
            1 bomber moved from France to United Kingdom
            1 fighter moved from Normandy Bordeaux to 91 Sea Zone
            2 fighters moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from Eastern United States to United Kingdom
            1 fighter moved from Eastern United States to 91 Sea Zone
    
        Place Units - Americans
            1 factory_minor placed in Norway
            1 cruiser, 2 submarines and 1 transport placed in 10 Sea Zone
            1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Chahar to Anhwe
                  Chinese take Anhwe from Japanese
            1 infantry moved from Hopei to Kweichow
            1 artillery moved from Shensi to Kweichow
            1 fighter moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry and 2 mech_infantrys
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry and 2 mech_infantrys in Kweichow, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
                 retreated to Kweichow
                Japanese win with 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Chinese
            4 infantry moved from Chahar to Hopei
            1 fighter moved from Kweichow to Hopei
    
        Place Units - Chinese
            5 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier and 2 transports; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 bomber moved from Norway to Germany
            3 fighters moved from United Kingdom to Holland Belgium
            1 armour moved from Egypt to Syria
                  British take Trans-Jordan from Italians
                  British take Syria from Italians
            2 armour, 2 artilleries, 10 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
            2 artilleries moved from Hunan to Kweichow
            1 armour moved from India to Shan State
            2 fighters moved from 39 Sea Zone to Shan State
            1 fighter moved from India to Shan State
    
        Combat - British
            Strategic bombing raid in Germany
                    AA fire in Germany : 0/1 hits, 0,17 expected hits
                Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Germany causes 3 damage total. 
            Battle in Kweichow
                British attack with 2 artilleries
                Japanese defend with 1 mech_infantry
                    British roll dice for 2 artilleries in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kweichow
                British win, taking Kweichow from Japanese with 2 artilleries remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Holland Belgium
                British attack with 3 fighters and 2 infantry
                Germans defend with 1 artillery and 1 infantry
                    British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 3/5 hits, 1,83 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                British win with 3 fighters remaining. Battle score for attacker is 1
                Casualties for British: 2 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Shan State
                British attack with 1 armour and 3 fighters
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 3 fighters in Shan State, round 2 : 2/4 hits, 2,00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the British lost in Shan State
                British win, taking Shan State from Japanese with 1 armour and 2 fighters remaining. Battle score for attacker is -7
                Casualties for British: 1 fighter
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Shan State to India
            2 infantry moved from West India to Eastern Persia
            1 artillery moved from India to West India
            1 infantry moved from India to West India
            1 armour moved from Tobruk to Egypt
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 mech_infantry moved from Belgian Congo to Egypt
            1 artillery and 1 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            3 fighters moved from Holland Belgium to United Kingdom
            1 bomber moved from Germany to United Kingdom
            1 destroyer moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - British
            1 carrier and 1 transport placed in 110 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from Belgian Congo: 1 artillery and 1 infantry
            EDIT: Adding units owned by British to Tanganyika Territory: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            1 transport placed in 71 Sea Zone
            1 artillery placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 armour and 4 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,1,3,1,1,6,2,6,3,3,5,3,1,4,1,6,6,3
            UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs
            Some Units in India change ownership: 1 armour and 4 infantry
    

    Combat Hit Differential Summary :

    Germans : 2,00
    British : 1,50
    AA fire in France : : -0,17
    Americans : 1,50
    AA fire in Caroline Islands : : -0,33
    Chinese : 0,83
    Japanese : 0,67
    AA fire in Germany : : -0,17
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 2 fighters and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry and 1 mech_infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from Northern Italy to Normandy Bordeaux
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 1 infantry and 2 mech_infantrys
                Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry
                    Italians roll dice for 1 infantry and 2 mech_infantrys in Normandy Bordeaux, round 2 : 1/3 hits, 0,50 expected hits
                    Americans roll dice for 1 mech_infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Italians
            1 armour, 1 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
            1 fighter moved from Southern Italy to Iraq
            2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 fighters and 1 infantry placed in Iraq
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
            Italians collect 11 PUs (3 lost to blockades); end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians : 0,50
    Americans : -0,33
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
            1 destroyer moved from 39 Sea Zone to 38 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Queensland to Caroline Islands
            1 fighter and 1 infantry moved from New South Wales to Queensland
            1 submarine moved from 34 Sea Zone to 19 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 fighters and 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 41 Sea Zone
            1 destroyer moved from 39 Sea Zone to 38 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            2 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from Queensland to Caroline Islands
            1 fighter and 1 infantry moved from New South Wales to Queensland
            1 submarine moved from 34 Sea Zone to 19 Sea Zone
            1 submarine moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            2 fighters and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Scotland to United Kingdom
            1 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 mech_infantrys moved from Bryansk to Russia
            3 armour moved from Ukraine to Volgograd
            1 infantry moved from Rostov to Volgograd
            1 infantry moved from Bryansk to Tambov
            25 infantry moved from Bryansk to Russia
            5 artilleries and 26 mech_infantrys moved from Bryansk to Russia
            3 armour moved from Bryansk to Russia
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Bryansk to Caucasus
                  Germans take Caucasus from Russians
            2 tactical_bombers moved from Bryansk to Volgograd
            2 tactical_bombers moved from Bryansk to Tambov
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 2 tactical_bombers in Tambov, round 2 : 2/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 3 armour, 1 infantry and 2 tactical_bombers
                Russians defend with 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry
                    Germans roll dice for 3 armour, 1 infantry and 2 tactical_bombers in Volgograd, round 2 : 5/6 hits, 3,00 expected hits
                    Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 3/3 hits, 1,17 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Germans: 2 armour and 1 infantry
                Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
            Battle in Russia
                Germans attack with 3 armour, 5 artilleries, 25 infantry and 30 mech_infantrys
                Russians defend with 1 airfield, 1 factory_major and 4 infantry
                    Germans roll dice for 3 armour, 5 artilleries, 25 infantry and 30 mech_infantrys in Russia, round 2 : 14/63 hits, 13,17 expected hits
                    Russians roll dice for 4 infantry in Russia, round 2 : 2/4 hits, 1,33 expected hits
                    4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia
                Germans captures 22PUs while taking Russians capital
                Germans converts factory_major into different units
                Germans win, taking Russia from Russians with 3 armour, 5 artilleries, 23 infantry and 30 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
                Casualties for Russians: 4 infantry
    
        Non Combat Move - Germans
            3 aaGuns moved from Bryansk to Russia
            17 armour moved from Bryansk to Caucasus
            4 fighters and 1 tactical_bomber moved from Bryansk to Iraq
            2 tactical_bombers moved from Volgograd to Ukraine
            2 infantry moved from Western Germany to France
            2 tactical_bombers moved from Tambov to Ukraine
            2 bombers moved from Germany to Eastern Poland
            4 bombers moved from Western Germany to Eastern Poland
            2 mech_infantrys moved from Germany to Baltic States
            1 infantry moved from Baltic States to Novgorod
            6 bombers moved from Eastern Poland to Ukraine
    
        Place Units - Germans
            3 armour placed in Ukraine
            3 armour placed in Novgorod
            Germans undo move 2.
            2 armour and 2 mech_infantrys placed in Western Germany
            3 armour and 2 mech_infantrys placed in Germany
            Germans undo move 2.
            2 mech_infantrys placed in Germany
            2 armour placed in Western Germany
            Germans undo move 1.
            3 armour placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 63 PUs; end with 85 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 105 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns, 2 armour and 2 infantry
            EDIT: Adding units owned by Germans to Germany: 2 aaGuns, 2 armour and 2 infantry
            EDIT: Removing units owned by Germans from Western Germany: 1 fighter
            EDIT: Adding units owned by Germans to Germany: 1 fighter
            EDIT: Removing units owned by Germans from Western Germany: 4 mech_infantrys
            EDIT: Adding units owned by Germans to France: 4 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Germans : 3,67
    Russians : 2,17
    

    Savegame


  • Når først USA har fabrik i norge, er det meget svært at føle sig sikker i berlin:)

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