Hmm, might not have been worth declaring war on Japan to save the Chinese troops for a round.
samuel06 (A+7) vs DizzKneeLand33 (X) BM3 L20
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No worries at all
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Take your time, I’m off to bed tonight for a bit :)
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I didn’t realize you already edited. lol. I’ll get a turn out shortly.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 3 armour and 1 fighter; Remaining resources: 3 PUs; Combat Move - Italians 1 infantry moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 infantry moved from Egypt to Trans-Jordan Italians take Trans-Jordan from British 1 artillery and 2 infantry moved from Northern Italy to 95 Sea Zone 1 infantry moved from Southern Italy to 95 Sea Zone 1 artillery, 1 carrier, 3 infantry and 2 transports moved from 95 Sea Zone to 98 Sea Zone 1 artillery and 3 infantry moved from 98 Sea Zone to Syria 2 fighters moved from Southern Italy to Syria 1 fighter moved from Southern Italy to Syria 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 armour and 1 infantry moved from Greece to 99 Sea Zone 1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from 98 Sea Zone to Syria Combat - Italians Battle in Syria Italians attack with 1 armour, 1 artillery, 3 fighters and 4 infantry British defend with 1 artillery Italians roll dice for 1 armour, 1 artillery, 3 fighters and 4 infantry in Syria, round 2 : 4/9 hits, 3.17 expected hits British roll dice for 1 artillery in Syria, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the British and 1 infantry owned by the Italians lost in Syria Italians win, taking Syria from British with 1 armour, 1 artillery, 3 fighters and 3 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Non Combat Move - Italians 2 fighters moved from Syria to 98 Sea Zone 1 fighter moved from Syria to Egypt 1 infantry moved from Southern France to Northern Italy 1 armour moved from Tunisia to Tobruk 1 infantry moved from Tunisia to Algeria Place Units - Italians 3 armour placed in Egypt 1 fighter placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 32 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians : 0.83 British : 0.67
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Philippines Non Combat Move - ANZAC 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 17 Sea Zone 1 marine moved from 17 Sea Zone to Iwo Jima 3 fighters moved from Queensland to Hawaiian Islands 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines Combat - ANZAC Battle in Philippines Non Combat Move - ANZAC 1 marine moved from Caroline Islands to 33 Sea Zone 1 cruiser and 1 marine moved from 33 Sea Zone to 17 Sea Zone 1 marine moved from 17 Sea Zone to Iwo Jima 3 fighters moved from Queensland to Hawaiian Islands 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter and 2 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by Russians from Amur: 2 aaGuns EDIT: Adding units owned by Russians to Korea: 2 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@samuel06 I edited my Russian AA gun onto Korea. I don"t know i didn’t see that before
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 bomber and 7 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 infantry moved from Finland to Norway 3 bombers moved from Western Germany to Norway 1 infantry moved from Baltic States to Novgorod Germans take Novgorod from Russians 6 armour, 9 artilleries, 6 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus 1 armour, 3 artilleries, 5 infantry and 6 mech_infantrys moved from Baltic States to Belarus 7 bombers moved from British Somaliland to Persia Combat - Germans Battle in Norway Germans attack with 3 bombers and 2 infantry Russians defend with 1 marine Germans roll dice for 3 bombers and 2 infantry in Norway, round 2 : 1/5 hits, 2.33 expected hits Russians roll dice for 1 marine in Norway, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Russians lost in Norway Germans win, taking Norway from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 5 Casualties for Russians: 1 marine Battle in Persia Germans attack with 7 bombers British defend with 1 aaGun, 1 factory_minor and 2 infantry AA fire in Persia : 1/3 hits, 0.50 expected hits 1 bomber owned by the Germans lost in Persia Germans roll dice for 6 bombers in Persia, round 2 : 4/6 hits, 4.00 expected hits British roll dice for 1 aaGun and 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits 1 aaGun owned by the British, 1 bomber owned by the Germans and 2 infantry owned by the British lost in Persia Germans win with 5 bombers remaining. Battle score for attacker is -13 Casualties for Germans: 2 bombers Casualties for British: 1 aaGun and 2 infantry Battle in Belarus Germans attack with 7 armour, 12 artilleries, 11 infantry and 13 mech_infantrys Russians defend with 2 artilleries and 2 infantry Germans roll dice for 7 armour, 12 artilleries, 11 infantry and 13 mech_infantrys in Belarus, round 2 : 16/43 hits, 13.50 expected hits Russians roll dice for 2 artilleries and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 7 armour, 12 artilleries, 10 infantry and 13 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries and 2 infantry Non Combat Move - Germans 2 bombers, 1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy 3 bombers moved from Norway to Western Germany 2 aaGuns moved from Eastern Poland to Belarus 1 aaGun moved from Baltic States to Belarus 1 infantry moved from Romania to Bessarabia 1 infantry moved from Romania to Eastern Poland 6 mech_infantrys moved from Germany to Baltic States 5 bombers moved from Persia to Egypt 1 fighter moved from British Somaliland to Egypt 1 bomber moved from Southern France to Western Germany Place Units - Germans 1 bomber placed in Western Germany 3 armour and 7 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5 Germans collect 49 PUs; end with 50 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Germans : 1.17 AA fire in Persia : : 0.50 British : 0.33 Russians : -0.67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Russians Russians buy 3 artilleries, 7 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Karelia to Finland 1 artillery and 1 infantry moved from Karelia to Novgorod 1 artillery moved from Karelia to Vyborg 2 infantry moved from Western Ukraine to Eastern Poland 1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland 2 infantry moved from Ukraine to Bessarabia 2 fighters moved from Bryansk to Bessarabia Combat - Russians Battle in Novgorod Russians attack with 1 artillery and 1 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Novgorod, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Finland Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Finland Russians roll dice for 1 artillery in Finland, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Finland, round 4 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Finland, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 artillery remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Vyborg Russians attack with 1 artillery Germans defend with 1 infantry Russians roll dice for 1 artillery in Vyborg, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Vyborg Germans win with 1 infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 artillery Battle in Bessarabia Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Bessarabia, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bessarabia Russians win, taking Bessarabia from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Eastern Poland Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 3/4 hits, 1.50 expected hits Germans roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 infantry moved from Bryansk to Smolensk 2 aaGuns, 6 artilleries and 37 infantry moved from Western Ukraine to Bryansk 2 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Russia to Bryansk 1 infantry moved from Manchuria to Korea 6 infantry moved from Kansu to Tsinghai 1 aaGun moved from Karelia to Finland 1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk 2 fighters moved from Bessarabia to Bryansk 1 infantry moved from Ukraine to Bryansk Place Units - Russians 3 artilleries and 7 infantry placed in Russia 3 mech_infantrys placed in Ukraine Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 43 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 49 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 52 PUs
Combat Hit Differential Summary :
Germans : -0.33 Russians : -0.17
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Japanese Japanese buy 2 carriers, 2 destroyers and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 55 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 46 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 4 bombers moved from French Indo China to Philippines 1 destroyer moved from 46 Sea Zone to 35 Sea Zone 2 infantry moved from Yunnan to Burma 2 fighters and 1 tactical_bomber moved from French Indo China to Burma 1 submarine moved from 36 Sea Zone to 20 Sea Zone 4 fighters and 4 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 1 infantry moved from Suiyuyan to Kansu Japanese take Kansu from Chinese 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese Combat - Japanese Battle in 35 Sea Zone Japanese attack with 1 destroyer, 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 35 Sea Zone Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese win with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 37 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Philippines Japanese attack with 1 artillery, 4 bombers and 1 infantry Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 4 bombers and 1 infantry in Philippines, round 2 : 1/6 hits, 3.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the ANZAC lost in Philippines Japanese roll dice for 1 artillery, 4 bombers and 1 infantry in Philippines, round 3 : 5/6 hits, 3.33 expected hits Americans roll dice for 1 artillery in Philippines, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the ANZAC lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery and 4 bombers remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in 20 Sea Zone Japanese attack with 4 fighters, 1 submarine and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win with 4 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Burma Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.00 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Kweichow to Szechwan 1 infantry moved from Hunan to Kweichow 1 infantry moved from Hunan to Anhwe 1 artillery moved from Anhwe to Hunan 1 artillery moved from Hunan to Yunnan 2 artilleries and 5 infantry moved from French Indo China to Yunnan 4 marines moved from French Indo China to 36 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to French Indo China 4 bombers moved from Philippines to French Indo China 1 destroyer moved from 36 Sea Zone to 18 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 4 marines and 2 transports moved from 36 Sea Zone to 6 Sea Zone 4 marines moved from 6 Sea Zone to Japan 4 fighters and 4 tactical_bombers moved from 20 Sea Zone to 6 Sea Zone 2 fighters and 1 tactical_bomber moved from Burma to French Indo China Place Units - Japanese 2 carriers and 2 destroyers placed in 6 Sea Zone 2 infantry placed in Malaya 3 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Americans : -0.67 UK_Pacific : -0.33 Japanese : 0.33
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 4 fighters and 3 tactical_bombers; Remaining resources: 3 PUs; Combat Move - Americans 5 fighters and 2 tactical_bombers moved from 17 Sea Zone to 18 Sea Zone 1 bomber moved from India to 35 Sea Zone Combat - Americans Americans creates battle in territory 17 Sea Zone Battle in 35 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged Americans roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 35 Sea Zone Japanese win, taking 17 Sea Zone from Japanese with 1 transport remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Battle in 18 Sea Zone Americans attack with 5 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 5 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters and 2 tactical_bombers moved from 18 Sea Zone to 33 Sea Zone 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 3 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 17 Sea Zone to 33 Sea Zone 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 10 submarines moved from 26 Sea Zone to 33 Sea Zone 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 4 fighters and 3 tactical_bombers placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 armour and 1 infantry EDIT: Removing units owned by Americans from 101 Sea Zone: 1 cruiser, 2 destroyers, 1 submarine and 1 transport EDIT: Adding units owned by Americans to 27 Sea Zone: 1 armour, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 51 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans : -0.50 Japanese : 0.33
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese : 0.00 Japanese : 0.67
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Americans Americans buy 4 fighters and 3 tactical_bombers; Remaining resources: 3 PUs; Combat Move - Americans 5 fighters and 2 tactical_bombers moved from 17 Sea Zone to 18 Sea Zone 1 bomber moved from India to 35 Sea Zone Combat - Americans Americans creates battle in territory 17 Sea Zone Battle in 35 Sea Zone Americans attack with 1 bomber Japanese defend with 1 destroyer, 1 submarine and 1 transport 1 submarine owned by the Japanese Submerged Americans roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 35 Sea Zone Japanese win, taking 17 Sea Zone from Japanese with 1 transport remaining. Battle score for attacker is -4 Casualties for Americans: 1 bomber Casualties for Japanese: 1 destroyer Battle in 18 Sea Zone Americans attack with 5 fighters and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 5 fighters and 2 tactical_bombers in 18 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits Japanese roll dice for 1 destroyer in 18 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 18 Sea Zone Americans win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 5 fighters and 2 tactical_bombers moved from 18 Sea Zone to 33 Sea Zone 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 artillery, 3 battleships, 4 carriers, 2 cruisers, 1 destroyer, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 17 Sea Zone to 33 Sea Zone 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone 10 submarines moved from 26 Sea Zone to 33 Sea Zone 2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 2 mech_infantrys, 3 submarines and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 infantry and 2 mech_infantrys moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 4 fighters and 3 tactical_bombers placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 armour and 1 infantry EDIT: Removing units owned by Americans from 101 Sea Zone: 1 cruiser, 2 destroyers, 1 submarine and 1 transport EDIT: Adding units owned by Americans to 27 Sea Zone: 1 armour, 1 cruiser, 2 destroyers, 1 infantry, 1 submarine and 1 transport EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 51 PUs; end with 54 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 69 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 3 infantry moved from Tsinghai to Sikang 1 fighter moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 3 infantry in Sikang, round 2 : 1/4 hits, 1.00 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 7 PUs Purchase Units - British British buy 1 aaGun, 2 armour, 1 fighter, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - British 5 fighters, 3 infantry and 1 tactical_bomber moved from India to Burma 1 infantry moved from Brazil to French Guiana British take French Guiana from Neutral_Axis Combat - British Battle in Burma British attack with 5 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 2 infantry British roll dice for 5 fighters, 3 infantry and 1 tactical_bomber in Burma, round 2 : 6/9 hits, 3.67 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 5 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - British 5 fighters and 1 tactical_bomber moved from Burma to India 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 mech_infantry moved from French Central Africa to Belgian Congo 1 infantry moved from French West Africa to French Central Africa 1 armour moved from French West Africa to French Equatorial Africa 1 infantry moved from Kenya to Belgian Congo 1 transport moved from 83 Sea Zone to 85 Sea Zone Place Units - British 1 aaGun and 2 infantry placed in Persia 2 armour and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 submarine placed in 39 Sea Zone 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Units Change Ownership Some Units in India change ownership: 1 infantry Some Units in 39 Sea Zone change ownership: 1 submarine
Combat Hit Differential Summary :
British : 2.33 Americans : -0.50 Chinese : 0.00 Japanese : 1.33
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - Italians Italians buy 1 artillery, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Syria to Iraq Italians take Iraq from British 1 armour moved from Iraq to Persia 1 artillery and 3 infantry moved from Syria to 98 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone 1 artillery and 3 infantry moved from 80 Sea Zone to Persia 2 fighters moved from 98 Sea Zone to Persia 1 infantry moved from Anglo Egyptian Sudan to Ethiopia Italians take Ethiopia from British Combat - Italians Battle in Persia Italians attack with 1 armour, 1 artillery, 2 fighters and 3 infantry British defend with 1 aaGun, 1 factory_minor and 2 infantry AA fire in Persia : 0/2 hits, 0.33 expected hits Italians roll dice for 1 armour, 1 artillery, 2 fighters and 3 infantry in Persia, round 2 : 4/7 hits, 2.50 expected hits British roll dice for 1 aaGun and 2 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits 1 aaGun owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Persia Italians win, taking Persia from British with 1 armour, 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 infantry Casualties for British: 1 aaGun and 2 infantry Non Combat Move - Italians 1 carrier and 2 destroyers moved from 98 Sea Zone to 80 Sea Zone 1 fighter moved from Persia to 80 Sea Zone 1 fighter moved from Persia to 80 Sea Zone 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 infantry moved from Trans-Jordan to Iraq 1 armour moved from Tobruk to Egypt 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Egypt 1 fighter moved from Southern Italy to Egypt 1 infantry moved from Egypt to Anglo Egyptian Sudan Place Units - Italians 1 artillery and 2 infantry placed in Egypt 2 fighters placed in Southern Italy 1 transport placed in 97 Sea Zone Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 33 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 38 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
AA fire in Persia : : -0.33 Italians : 1.50 British : 0.33
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 marine moved from Iwo Jima to 17 Sea Zone 1 cruiser and 1 marine moved from 17 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Hawaiian Islands to Caroline Islands 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from Hawaiian Islands to Caroline Islands Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: French round 6
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Combat Move - French
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 marine moved from Iwo Jima to 17 Sea Zone 1 cruiser and 1 marine moved from 17 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Hawaiian Islands to Caroline Islands 1 fighter moved from Queensland to Caroline Islands 1 fighter moved from Hawaiian Islands to Caroline Islands Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 1 bomber and 4 mech_infantrys; Remaining resources: 1 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 armour and 1 mech_infantry moved from Belarus to Nenetsia Germans take Archangel from Russians Germans take Nenetsia from Russians 1 artillery and 2 infantry moved from Belarus to Smolensk 1 artillery and 3 infantry moved from Belarus to Novgorod 1 armour and 2 mech_infantrys moved from Belarus to Novgorod 5 armour, 10 artilleries, 4 infantry and 10 mech_infantrys moved from Belarus to Eastern Poland 1 infantry moved from Vyborg to Karelia Germans take Karelia from Russians 2 infantry moved from Norway to Finland 1 submarine moved from 92 Sea Zone to 91 Sea Zone 4 bombers moved from Western Germany to Finland 5 bombers moved from Egypt to Ukraine 1 bomber moved from Western Germany to Ukraine 2 bombers, 1 fighter and 1 tactical_bomber moved from Southern Italy to Bessarabia Combat - Germans Battle in Novgorod Germans attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in Novgorod, round 2 : 4/7 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Bessarabia Germans attack with 2 bombers, 1 fighter and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Bessarabia, round 2 : 1/4 hits, 2.50 expected hits Russians roll dice for 2 infantry in Bessarabia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in Bessarabia, round 3 : 1/4 hits, 2.50 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 tactical_bomber owned by the Germans lost in Bessarabia Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is -5 Casualties for Russians: 2 infantry Casualties for Germans: 1 tactical_bomber Battle in Finland Germans attack with 4 bombers and 2 infantry Russians defend with 1 aaGun and 1 artillery AA fire in Finland : 0/3 hits, 0.50 expected hits Germans roll dice for 4 bombers and 2 infantry in Finland, round 2 : 3/6 hits, 3.00 expected hits Russians roll dice for 1 aaGun and 1 artillery in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 aaGun owned by the Russians lost in Finland Germans win, taking Finland from Russians with 4 bombers and 2 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 aaGun and 1 artillery Battle in Ukraine Germans attack with 6 bombers Russians defend with 1 factory_minor and 3 mech_infantrys Germans roll dice for 6 bombers in Ukraine, round 2 : 5/6 hits, 4.00 expected hits Russians roll dice for 3 mech_infantrys in Ukraine, round 2 : 3/3 hits, 1.00 expected hits 3 mech_infantrys owned by the Russians and 3 bombers owned by the Germans lost in Ukraine Germans win with 3 bombers remaining. Battle score for attacker is -24 Casualties for Germans: 3 bombers Casualties for Russians: 3 mech_infantrys Battle in Smolensk Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Germans attack with 5 armour, 10 artilleries, 4 infantry and 10 mech_infantrys Russians defend with 1 infantry Germans roll dice for 5 armour, 10 artilleries, 4 infantry and 10 mech_infantrys in Eastern Poland, round 2 : 14/29 hits, 9.83 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland Germans win, taking Eastern Poland from Russians with 5 armour, 10 artilleries, 3 infantry and 10 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 3 bombers moved from Ukraine to Romania 2 bombers and 1 fighter moved from Bessarabia to Romania 1 fighter moved from Egypt to Romania 1 armour and 2 mech_infantrys moved from Germany to Romania 2 armour and 5 mech_infantrys moved from Germany to Eastern Poland 4 bombers moved from Finland to Western Germany 2 aaGuns moved from Belarus to Eastern Poland 1 aaGun moved from Belarus to Novgorod Place Units - Germans 1 bomber placed in Western Germany 6 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6 Germans collect 52 PUs; end with 53 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Germans : 4.50 AA fire in Finland : : -0.50 Russians : 1.33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Russians Russians buy 1 aaGun, 2 artilleries and 13 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Bryansk to Nenetsia 3 artilleries and 7 infantry moved from Russia to Smolensk 4 armour, 8 artilleries, 46 infantry and 4 mech_infantrys moved from Bryansk to Belarus Combat - Russians Battle in Nenetsia Russians attack with 3 fighters and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 3 fighters and 1 tactical_bomber in Nenetsia, round 2 : 1/4 hits, 2.17 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Nenetsia, round 2 : 0/2 hits, 0.83 expected hits 1 mech_infantry owned by the Germans lost in Nenetsia Russians roll dice for 3 fighters and 1 tactical_bomber in Nenetsia, round 3 : 2/4 hits, 2.17 expected hits Germans roll dice for 1 armour in Nenetsia, round 3 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Russians and 1 armour owned by the Germans lost in Nenetsia Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour and 1 mech_infantry Casualties for Russians: 1 fighter Battle in Smolensk Russians attack with 3 artilleries and 7 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 3 artilleries and 7 infantry in Smolensk, round 2 : 3/10 hits, 2.67 expected hits Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 3 artilleries and 6 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 2 infantry Battle in Belarus Russians attack with 4 armour, 8 artilleries, 46 infantry and 4 mech_infantrys Germans defend with 1 infantry Russians roll dice for 4 armour, 8 artilleries, 46 infantry and 4 mech_infantrys in Belarus, round 2 : 13/62 hits, 14.33 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 4 armour, 8 artilleries, 46 infantry and 4 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 3 aaGuns moved from Bryansk to Belarus 1 infantry moved from Bryansk to Western Ukraine 2 fighters and 1 tactical_bomber moved from Nenetsia to Urals Place Units - Russians 3 infantry placed in Ukraine 1 aaGun and 2 infantry placed in Volgograd 2 artilleries and 8 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,6,3,2,6,2,6,4,3,1,3,1,1,3,2,3,6,5,4,5,5,6,4,6,5,6,3,4,5,5 Russians collect 31 PUs (3 lost to blockades); end with 31 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 34 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans : -0.67 Russians : -2.33
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Yunnan to Burma 4 bombers moved from French Indo China to Burma 1 submarine moved from 37 Sea Zone to 79 Sea Zone 1 submarine moved from 35 Sea Zone to 36 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 6 Sea Zone 5 infantry and 4 marines moved from Japan to 6 Sea Zone 1 artillery, 5 infantry and 4 marines moved from 6 Sea Zone to Korea 3 fighters moved from Japan to Korea 6 fighters and 6 tactical_bombers moved from 6 Sea Zone to Korea 1 destroyer moved from 6 Sea Zone to 5 Sea Zone Combat - Japanese Battle in Burma Japanese attack with 4 bombers and 3 infantry British defend with 2 infantry Japanese roll dice for 4 bombers and 3 infantry in Burma, round 2 : 1/7 hits, 3.17 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Burma Japanese roll dice for 4 bombers and 3 infantry in Burma, round 3 : 4/7 hits, 3.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 4 bombers and 3 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Korea Japanese attack with 1 artillery, 9 fighters, 5 infantry, 4 marines and 6 tactical_bombers Russians defend with 2 aaGuns and 12 infantry AA fire in Korea : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 battleships and 2 cruisers in Korea, round 2 : 3/4 hits, 2.33 expected hits Japanese roll dice for 1 artillery, 9 fighters, 5 infantry, 4 marines and 6 tactical_bombers in Korea, round 2 : 15/25 hits, 11.17 expected hits Russians roll dice for 2 aaGuns and 12 infantry in Korea, round 2 : 3/12 hits, 4.00 expected hits 3 infantry owned by the Japanese, 12 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery, 9 fighters, 2 infantry, 4 marines and 6 tactical_bombers remaining. Battle score for attacker is 37 Casualties for Japanese: 3 infantry Casualties for Russians: 2 aaGuns and 12 infantry Non Combat Move - Japanese 3 fighters moved from Korea to Japan 6 fighters and 6 tactical_bombers moved from Korea to 6 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to 6 Sea Zone 2 infantry moved from Malaya to Shan State 3 infantry moved from French Indo China to Yunnan 4 bombers moved from Burma to French Indo China 1 submarine moved from 20 Sea Zone to 6 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 4 infantry placed in Japan 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,4 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,1 Japanese collect 57 PUs (2 lost to blockades); end with 57 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
AA fire in Korea : : -1.00 UK_Pacific : -1.00 Russians : -1.00 Japanese : 3.17