@simon33 yes, happy. scramble into 111 please.
Misterblue vs Sovietishcat (allies+3) BM3 L20
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 3 destroyers, 5 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from 33 Sea Zone to 46 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 submarine moved from 33 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea 1 submarine moved from 93 Sea Zone to 97 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Paulau Island Battle in Guam Battle in Marianas Battle in New Guinea Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 5/7 hits, 3,33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking Paulau Island from Japanese, taking Guam from Japanese, taking Marianas from Japanese, taking New Guinea from Japanese with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 55 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from New Guinea to 33 Sea Zone 1 tactical_bomber moved from New Guinea to 33 Sea Zone 1 fighter moved from 46 Sea Zone to 33 Sea Zone 2 destroyers and 4 submarines moved from 26 Sea Zone to 33 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 4 fighters moved from Eastern United States to Gibraltar 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from Libya to Alexandria 2 marines moved from Libya to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 2 marines and 3 transports moved from 96 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 2 marines moved from 91 Sea Zone to Morocco 2 transports moved from 89 Sea Zone to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from Tunisia to Algeria Place Units - Americans 3 infantry placed in Central United States 5 fighters placed in Eastern United States 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Combat - Chinese Chinese creates battle in territory Suiyuyan Battle in Suiyuyan Chinese attack with 1 infantry Germans defend with 3 bombers; Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun, 3 bombers, 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 : 2/5 hits, 1,67 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 aaGun, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 1 fighter, 6 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 1 mech_infantry moved from Persia to Eastern Persia 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Libya to Alexandria 1 mech_infantry moved from Iraq to Eastern Persia Combat - British Battle in Eastern Persia British attack with 2 artilleries and 2 mech_infantrys Japanese defend with 2 infantry British roll dice for 2 artilleries and 2 mech_infantrys in Eastern Persia, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Eastern Persia, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 2 artilleries and 2 mech_infantrys in Eastern Persia, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Eastern Persia, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Eastern Persia British roll dice for 2 artilleries and 2 mech_infantrys in Eastern Persia, round 4 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Eastern Persia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Eastern Persia British win, taking Eastern Persia from Japanese with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Northwest Persia British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Northwest Persia British win, taking Northwest Persia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 3 aaGuns moved from Persia to Iraq 4 infantry moved from Tobruk to Alexandria 1 destroyer moved from 96 Sea Zone to 81 Sea Zone 1 fighter moved from 96 Sea Zone to Egypt 2 carriers, 2 cruisers and 1 destroyer moved from 96 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from Iraq to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Egypt 2 transports moved from 96 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to Egypt Place Units - British 3 infantry placed in Union of South Africa 1 fighter and 2 infantry placed in Egypt 1 infantry and 1 marine placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,5,2,1,4 British collect 27 PUs (4 lost to blockades); end with 27 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
British : -0,67 Italians : -0,33 Americans : 0,83 Chinese : -0,17 Japanese : -2,00 -
@Misterblue Please use second file posted!
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@Sovietishcat I only see one file posted.
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TripleA Manual Gamesave Post: UK_Pacific round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 3 destroyers, 5 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from 33 Sea Zone to 46 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 submarine moved from 33 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea 1 submarine moved from 93 Sea Zone to 97 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Paulau Island Battle in Guam Battle in Marianas Battle in New Guinea Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 5/7 hits, 3,33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking Paulau Island from Japanese, taking Guam from Japanese, taking Marianas from Japanese, taking New Guinea from Japanese with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 55 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from New Guinea to 33 Sea Zone 1 tactical_bomber moved from New Guinea to 33 Sea Zone 1 fighter moved from 46 Sea Zone to 33 Sea Zone 2 destroyers and 4 submarines moved from 26 Sea Zone to 33 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 4 fighters moved from Eastern United States to Gibraltar 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from Libya to Alexandria 2 marines moved from Libya to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 2 marines and 3 transports moved from 96 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 2 marines moved from 91 Sea Zone to Morocco 2 transports moved from 89 Sea Zone to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from Tunisia to Algeria Place Units - Americans 3 infantry placed in Central United States 5 fighters placed in Eastern United States 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Combat - Chinese Chinese creates battle in territory Suiyuyan Battle in Suiyuyan Chinese attack with 1 infantry Germans defend with 3 bombers; Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun, 3 bombers, 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 : 2/5 hits, 1,67 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 aaGun, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 1 fighter, 6 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 1 mech_infantry moved from Persia to Eastern Persia 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Libya to Alexandria 1 mech_infantry moved from Iraq to Eastern Persia Combat - British Battle in Eastern Persia British attack with 2 artilleries and 2 mech_infantrys Japanese defend with 2 infantry British roll dice for 2 artilleries and 2 mech_infantrys in Eastern Persia, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Eastern Persia, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 2 artilleries and 2 mech_infantrys in Eastern Persia, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Eastern Persia, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Eastern Persia British roll dice for 2 artilleries and 2 mech_infantrys in Eastern Persia, round 4 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Eastern Persia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Eastern Persia British win, taking Eastern Persia from Japanese with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Northwest Persia British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Northwest Persia British win, taking Northwest Persia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 3 aaGuns moved from Persia to Iraq 4 infantry moved from Tobruk to Alexandria 1 destroyer moved from 96 Sea Zone to 81 Sea Zone 1 fighter moved from 96 Sea Zone to Egypt 2 carriers, 2 cruisers and 1 destroyer moved from 96 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from Iraq to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Egypt 2 transports moved from 96 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to Egypt Place Units - British 3 infantry placed in Union of South Africa 1 fighter and 2 infantry placed in Egypt 1 infantry and 1 marine placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,5,2,1,4 British collect 27 PUs (4 lost to blockades); end with 27 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 92 Sea Zone: 2 transports EDIT: Adding units owned by British to 91 Sea Zone: 2 transports EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : -0,67 Italians : -0,33 Americans : 0,83 Chinese : -0,17 Japanese : -2,00 -
@Sovietishcat said in Misterblue vs Sovietishcat (allies+3) BM3 L20:
TripleA Manual Gamesave Post: UK_Pacific round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Americans Americans buy 3 destroyers, 5 fighters and 3 infantry; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 6 Sea Zone 1 fighter moved from 33 Sea Zone to 46 Sea Zone 1 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 1 infantry and 1 mech_infantry moved from 21 Sea Zone to Guam 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Caroline Islands to 33 Sea Zone 1 infantry and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to Marianas 1 submarine moved from 33 Sea Zone to 55 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to New Guinea 1 submarine moved from 93 Sea Zone to 97 Sea Zone Combat - Americans Battle in 6 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 6 Sea Zone Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 46 Sea Zone Americans attack with 1 fighter and 1 transport Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone Americans win with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Paulau Island Battle in Guam Battle in Marianas Battle in New Guinea Americans attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in New Guinea, round 2 : 5/7 hits, 3,33 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in New Guinea Americans win, taking Paulau Island from Japanese, taking Guam from Japanese, taking Marianas from Japanese, taking New Guinea from Japanese with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 55 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from New Guinea to 33 Sea Zone 1 tactical_bomber moved from New Guinea to 33 Sea Zone 1 fighter moved from 46 Sea Zone to 33 Sea Zone 2 destroyers and 4 submarines moved from 26 Sea Zone to 33 Sea Zone 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 3 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 4 fighters moved from Eastern United States to Gibraltar 2 transports moved from 91 Sea Zone to 92 Sea Zone 1 armour moved from Libya to Alexandria 2 marines moved from Libya to 96 Sea Zone 1 artillery moved from Libya to 96 Sea Zone 1 artillery, 1 carrier, 2 cruisers, 2 destroyers, 2 marines and 3 transports moved from 96 Sea Zone to 91 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 2 marines moved from 91 Sea Zone to Morocco 2 transports moved from 89 Sea Zone to 101 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 aaGun moved from Tunisia to Algeria Place Units - Americans 3 infantry placed in Central United States 5 fighters placed in Eastern United States 3 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Combat - Chinese Chinese creates battle in territory Suiyuyan Battle in Suiyuyan Chinese attack with 1 infantry Germans defend with 3 bombers; Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun, 3 bombers, 1 fighter and 1 tactical_bomber in Suiyuyan, round 2 : 2/5 hits, 1,67 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Japanese win with 1 aaGun, 3 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 1 PU; end with 2 PUs Purchase Units - British British buy 1 fighter, 6 infantry and 1 marine; Remaining resources: 0 PUs; Combat Move - British 2 artilleries and 1 mech_infantry moved from Persia to Eastern Persia 1 artillery and 1 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Libya to Alexandria 1 mech_infantry moved from Iraq to Eastern Persia Combat - British Battle in Eastern Persia British attack with 2 artilleries and 2 mech_infantrys Japanese defend with 2 infantry British roll dice for 2 artilleries and 2 mech_infantrys in Eastern Persia, round 2 : 0/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Eastern Persia, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 2 artilleries and 2 mech_infantrys in Eastern Persia, round 3 : 1/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Eastern Persia, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Eastern Persia British roll dice for 2 artilleries and 2 mech_infantrys in Eastern Persia, round 4 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Eastern Persia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Eastern Persia British win, taking Eastern Persia from Japanese with 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Battle in Northwest Persia British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Northwest Persia British win, taking Northwest Persia from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 3 aaGuns moved from Persia to Iraq 4 infantry moved from Tobruk to Alexandria 1 destroyer moved from 96 Sea Zone to 81 Sea Zone 1 fighter moved from 96 Sea Zone to Egypt 2 carriers, 2 cruisers and 1 destroyer moved from 96 Sea Zone to 91 Sea Zone 1 armour and 1 mech_infantry moved from Iraq to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Trans-Jordan to Egypt 2 transports moved from 96 Sea Zone to 92 Sea Zone 1 fighter moved from Gibraltar to Egypt Place Units - British 3 infantry placed in Union of South Africa 1 fighter and 2 infantry placed in Egypt 1 infantry and 1 marine placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,1,5,2,1,4 British collect 27 PUs (4 lost to blockades); end with 27 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from 92 Sea Zone: 2 transports EDIT: Adding units owned by British to 91 Sea Zone: 2 transports EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : -0,67 Italians : -0,33 Americans : 0,83 Chinese : -0,17 Japanese : -2,00@Misterblue Here it is!
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - Italians Italians buy 1 destroyer and 3 infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Caucasus to Northwest Persia 1 fighter moved from Caucasus to Northwest Persia 1 fighter moved from Rostov to Northwest Persia 1 armour moved from Novosibirsk to Evenkiyskiy Italians take Timguska from Russians Italians take Evenkiyskiy from Russians Combat - Italians Battle in Northwest Persia Italians attack with 1 artillery, 2 fighters and 1 infantry British defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 2 fighters and 1 infantry in Northwest Persia, round 2 : 1/4 hits, 1,67 expected hits British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Northwest Persia Italians roll dice for 1 artillery and 2 fighters in Northwest Persia, round 3 : 2/3 hits, 1,33 expected hits British roll dice for 1 artillery in Northwest Persia, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British and 1 artillery owned by the Italians lost in Northwest Persia Italians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Italians 2 fighters moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Rostov to Caucasus 1 armour and 2 mech_infantrys moved from Ukraine to Caucasus 1 aaGun, 1 artillery and 6 infantry moved from France to Normandy Bordeaux Place Units - Italians 2 infantry placed in Southern Italy 1 infantry placed in Normandy Bordeaux 1 destroyer placed in 110 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,2,3 Italians collect 15 PUs (5 lost to blockades); end with 16 PUsCombat Hit Differential Summary :
Italians : 0,00 British : 1,00 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 destroyer moved from 62 Sea Zone to 33 Sea Zone Place Units - ANZAC 2 destroyers placed in 62 Sea Zone 1 mech_infantry placed in New South Wales Turning on Edit Mode EDIT: Removing units owned by ANZAC from New South Wales: 2 infantry EDIT: Adding units owned by ANZAC to South Australia: 2 infantry EDIT: Turning off Edit Mode Turn Complete - ANZAC ANZAC collect 11 PUs; end with 11 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French 1 fighter moved from Gibraltar to 110 Sea Zone Combat - French Battle in 110 Sea Zone French attack with 1 fighter Italians defend with 1 destroyer French roll dice for 1 fighter in 110 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the French lost in 110 Sea Zone Italians win with 1 destroyer remaining. Battle score for attacker is -10 Casualties for French: 1 fighter Non Combat Move - French Turn Complete - FrenchCombat Hit Differential Summary :
Italians : 0,67 French : -0,50 -
@Misterblue Bad dice over bad dice is starting to severely hurt the allies, lol I just check the battle of Russia, 4 hits on 10 fighter, why did I have bother sending them in Moscow.
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@Sovietishcat Axis kept 60-70ish extra TUV in Moscow. Turns into a fair number of tanks. Axis got more income and more TUV; even if you can’t halt the march on Egypt time is on my side. :)
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TripleA Move Summary: Germans round 10
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_minor; Remaining resources: 101 PUs; Germans buy 9 armour, 2 fighters and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Suiyuyan to 21 Sea Zone 1 armour moved from Russia to Urals Germans take Urals from Russians 1 armour moved from Russia to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd 19 armour moved from Russia to Volgograd 4 bombers moved from Caucasus to Volgograd -
TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_minor; Remaining resources: 101 PUs; Germans buy 9 armour, 2 fighters and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Suiyuyan to 21 Sea Zone 1 armour moved from Russia to Urals Germans take Urals from Russians 1 armour moved from Russia to Samara Germans take Samara from Russians 1 armour moved from Samara to Volgograd 19 armour moved from Russia to Volgograd 4 bombers moved from Caucasus to Volgograd Combat - Germans Battle in 21 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 21 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Volgograd Germans attack with 20 armour and 4 bombers Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 20 armour and 4 bombers in Volgograd, round 2 : 11/24 hits, 12,67 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 19 armour and 4 bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 armour Casualties for Russians: 2 infantry Non Combat Move - Germans 1 bomber moved from 21 Sea Zone to Philippines 2 bombers moved from Suiyuyan to Novgorod 1 transport moved from 113 Sea Zone to 115 Sea Zone 2 infantry moved from Novgorod to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Finland 4 bombers moved from Volgograd to Southern Italy 3 aaGuns and 3 tactical_bombers moved from Rostov to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 2 bombers, 7 fighters and 4 tactical_bombers moved from Bryansk to Caucasus 1 infantry moved from Bryansk to Rostov 3 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Vologda to Samara 10 mech_infantrys moved from Germany to Romania 1 mech_infantry moved from Western Germany to Poland 1 submarine moved from 109 Sea Zone to 124 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 109 Sea Zone to 112 Sea Zone Place Units - Germans 3 infantry placed in France 2 fighters and 6 infantry placed in Western Germany 3 armour placed in Ukraine 3 armour placed in Russia 3 armour placed in Novgorod Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,3 Germans collect 62 PUs (2 lost to blockades); end with 62 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 89 PUsCombat Hit Differential Summary :
Germans : -1,67 Russians : 0,33 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 destroyers, 3 fighters, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 1 bomber moved from Anhwe to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 46 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 fighters moved from 35 Sea Zone to 55 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Guam 1 infantry moved from Shensi to Kansu 1 artillery moved from Tsinghai to Kansu 1 fighter and 1 tactical_bomber moved from Suiyuyan to Kansu 1 artillery, 2 infantry and 1 mech_infantry moved from West India to Eastern Persia 1 bomber moved from India to Eastern Persia 1 fighter moved from 72 Sea Zone to Eastern Persia 1 armour moved from Kenya to Belgian Congo Japanese take Belgian Congo from British 1 armour moved from Belgian Congo to Rhodesia Japanese take Rhodesia from British 1 infantry moved from Kenya to 72 Sea Zone 1 infantry and 1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry and 1 mech_infantry moved from French Madagascar to 72 Sea Zone 3 infantry, 2 mech_infantrys and 3 transports moved from 72 Sea Zone to 71 Sea Zone 3 infantry and 2 mech_infantrys moved from 71 Sea Zone to Union of South Africa 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Chahar to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from 35 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 72 Sea Zone to Eastern Persia 2 fighters moved from 72 Sea Zone to Union of South Africa Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 6 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in 55 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 3 : 0/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone 1 submarine owned by the Americans Submerged Japanese win with 2 fighters remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in Union of South Africa Japanese attack with 2 fighters, 3 infantry and 2 mech_infantrys British defend with 1 factory_minor, 1 harbour and 3 infantry Japanese roll dice for 2 fighters, 3 infantry and 2 mech_infantrys in Union of South Africa, round 2 : 1/7 hits, 1,83 expected hits British roll dice for 3 infantry in Union of South Africa, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Union of South Africa Japanese roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Union of South Africa, round 3 : 1/6 hits, 1,67 expected hits British roll dice for 2 infantry in Union of South Africa, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Union of South Africa Japanese roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Union of South Africa, round 4 : 2/6 hits, 1,67 expected hits British roll dice for 1 infantry in Union of South Africa, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Union of South Africa Japanese win, taking Union of South Africa from British with 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in Kansu Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Eastern Persia Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 artilleries and 2 mech_infantrys Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 2/7 hits, 2,83 expected hits British roll dice for 2 artilleries and 2 mech_infantrys in Eastern Persia, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Eastern Persia Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 3 : 1/6 hits, 2,67 expected hits British roll dice for 2 artilleries in Eastern Persia, round 3 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British lost in Eastern Persia Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 4 : 3/6 hits, 2,67 expected hits British roll dice for 1 artillery in Eastern Persia, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for British: 2 artilleries and 2 mech_infantrys Battle in Guam Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 airfield, 1 infantry and 1 mech_infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Guam, round 2 : 2/8 hits, 3,83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Japanese 2 fighters moved from Union of South Africa to 71 Sea Zone 1 carrier and 1 destroyer moved from 72 Sea Zone to 71 Sea Zone 1 carrier moved from 72 Sea Zone to 58 Sea Zone 2 fighters moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from 46 Sea Zone to 35 Sea Zone 1 bomber moved from 34 Sea Zone to Philippines 3 fighters and 3 tactical_bombers moved from Guam to 35 Sea Zone 1 fighter moved from 22 Sea Zone to 35 Sea Zone 3 fighters moved from 6 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan 1 submarine moved from 41 Sea Zone to 36 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from India to West India 2 mech_infantrys moved from Burma to West India 1 mech_infantry moved from Szechwan to Tsinghai 1 mech_infantry moved from Hopei to Suiyuyan 1 aaGun moved from Suiyuyan to Hopei 1 mech_infantry moved from French Indo China to Hunan 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Hunan to Hopei 1 infantry moved from Kweichow to Shensi 1 mech_infantry moved from Burma to Kweichow 1 fighter and 1 tactical_bomber moved from Kansu to Anhwe 1 fighter and 1 tactical_bomber moved from Eastern Persia to West India 1 bomber moved from Eastern Persia to India 1 transport moved from 80 Sea Zone to 39 Sea Zone Place Units - Japanese 2 infantry and 1 mech_infantry placed in French Indo China 3 destroyers placed in 37 Sea Zone 2 infantry and 1 mech_infantry placed in India 1 submarine placed in 6 Sea Zone 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 77 PUs; end with 82 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUsCombat Hit Differential Summary :
British : -2,33 Americans : 1,83 Chinese : 0,67 Japanese : -7,67 -
@Sovietishcat Forgot to move two mech.
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 10 Purchase Units - Japanese Japanese buy 3 destroyers, 3 fighters, 4 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 5 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 37 Sea Zone to 55 Sea Zone 1 bomber moved from Anhwe to 34 Sea Zone 1 fighter moved from 35 Sea Zone to 46 Sea Zone 2 infantry moved from French Indo China to 36 Sea Zone 2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 2 fighters moved from 35 Sea Zone to 55 Sea Zone 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to Guam 1 infantry moved from Shensi to Kansu 1 artillery moved from Tsinghai to Kansu 1 fighter and 1 tactical_bomber moved from Suiyuyan to Kansu 1 artillery, 2 infantry and 1 mech_infantry moved from West India to Eastern Persia 1 bomber moved from India to Eastern Persia 1 fighter moved from 72 Sea Zone to Eastern Persia 1 armour moved from Kenya to Belgian Congo Japanese take Belgian Congo from British 1 armour moved from Belgian Congo to Rhodesia Japanese take Rhodesia from British 1 infantry moved from Kenya to 72 Sea Zone 1 infantry and 1 mech_infantry moved from Tanganyika Territory to 72 Sea Zone 1 infantry and 1 mech_infantry moved from French Madagascar to 72 Sea Zone 3 infantry, 2 mech_infantrys and 3 transports moved from 72 Sea Zone to 71 Sea Zone 3 infantry and 2 mech_infantrys moved from 71 Sea Zone to Union of South Africa 1 destroyer moved from 35 Sea Zone to 6 Sea Zone 2 fighters moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Chahar to 6 Sea Zone 1 fighter moved from Japan to 6 Sea Zone 1 fighter moved from 35 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 72 Sea Zone to Eastern Persia 2 fighters moved from 72 Sea Zone to Union of South Africa Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 46 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 22 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 22 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 6 Sea Zone Japanese attack with 1 destroyer, 4 fighters and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 6 Sea Zone Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 destroyer Casualties for Americans: 1 submarine Battle in 55 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 2 : 0/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer and 2 fighters in 55 Sea Zone, round 3 : 0/3 hits, 1,33 expected hits Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone 1 submarine owned by the Americans Submerged Japanese win with 2 fighters remaining. Battle score for attacker is -8 Casualties for Japanese: 1 destroyer Battle in Union of South Africa Japanese attack with 2 fighters, 3 infantry and 2 mech_infantrys British defend with 1 factory_minor, 1 harbour and 3 infantry Japanese roll dice for 2 fighters, 3 infantry and 2 mech_infantrys in Union of South Africa, round 2 : 1/7 hits, 1,83 expected hits British roll dice for 3 infantry in Union of South Africa, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Union of South Africa Japanese roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Union of South Africa, round 3 : 1/6 hits, 1,67 expected hits British roll dice for 2 infantry in Union of South Africa, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Union of South Africa Japanese roll dice for 2 fighters, 2 infantry and 2 mech_infantrys in Union of South Africa, round 4 : 2/6 hits, 1,67 expected hits British roll dice for 1 infantry in Union of South Africa, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Union of South Africa Japanese win, taking Union of South Africa from British with 2 fighters, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Japanese: 1 infantry Casualties for British: 3 infantry Battle in Kansu Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Eastern Persia Japanese attack with 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber British defend with 2 artilleries and 2 mech_infantrys Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 2 : 2/7 hits, 2,83 expected hits British roll dice for 2 artilleries and 2 mech_infantrys in Eastern Persia, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 2 mech_infantrys owned by the British lost in Eastern Persia Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 3 : 1/6 hits, 2,67 expected hits British roll dice for 2 artilleries in Eastern Persia, round 3 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British lost in Eastern Persia Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern Persia, round 4 : 3/6 hits, 2,67 expected hits British roll dice for 1 artillery in Eastern Persia, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Eastern Persia Japanese win, taking Eastern Persia from British with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Japanese: 1 infantry Casualties for British: 2 artilleries and 2 mech_infantrys Battle in Guam Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers Americans defend with 1 airfield, 1 infantry and 1 mech_infantry Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Guam, round 2 : 2/8 hits, 3,83 expected hits Americans roll dice for 1 infantry and 1 mech_infantry in Guam, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Guam Japanese win, taking Guam from Americans with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry and 1 mech_infantry Non Combat Move - Japanese 2 fighters moved from Union of South Africa to 71 Sea Zone 1 carrier and 1 destroyer moved from 72 Sea Zone to 71 Sea Zone 1 carrier moved from 72 Sea Zone to 58 Sea Zone 2 fighters moved from 55 Sea Zone to 35 Sea Zone 1 fighter moved from 46 Sea Zone to 35 Sea Zone 1 bomber moved from 34 Sea Zone to Philippines 3 fighters and 3 tactical_bombers moved from Guam to 35 Sea Zone 1 fighter moved from 22 Sea Zone to 35 Sea Zone 3 fighters moved from 6 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Japan 1 submarine moved from 41 Sea Zone to 36 Sea Zone 1 destroyer moved from 39 Sea Zone to 37 Sea Zone 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from India to West India 2 mech_infantrys moved from Burma to West India 1 mech_infantry moved from Szechwan to Tsinghai 1 mech_infantry moved from Hopei to Suiyuyan 1 aaGun moved from Suiyuyan to Hopei 1 mech_infantry moved from French Indo China to Hunan 1 infantry moved from Yunnan to Szechwan 1 mech_infantry moved from Hunan to Hopei 1 infantry moved from Kweichow to Shensi 1 mech_infantry moved from Burma to Kweichow 1 fighter and 1 tactical_bomber moved from Kansu to Anhwe 1 fighter and 1 tactical_bomber moved from Eastern Persia to West India 1 bomber moved from Eastern Persia to India 1 transport moved from 80 Sea Zone to 39 Sea Zone Place Units - Japanese 2 infantry and 1 mech_infantry placed in French Indo China 3 destroyers placed in 37 Sea Zone 2 infantry and 1 mech_infantry placed in India 1 submarine placed in 6 Sea Zone 3 fighters placed in Japan Turn Complete - Japanese Japanese collect 77 PUs; end with 82 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 85 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 90 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 95 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Malaya: 2 mech_infantrys EDIT: Adding units owned by Japanese to Burma: 2 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
British : -2,33 Americans : 1,83 Chinese : 0,67 Japanese : -7,67 -
@Misterblue Well done, I surrender, since I am not doing well on both boards, nothing to do anymore, you outplayed me and took advantage of the misery of the allies, I’ll post the result, let me know if you are interested in a rematch:grin:
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@Sovietishcat Good game. I’m not sure if I outplayed or just out diced you. I’d love a rematch. I’ll bid 5 for the allies. :)
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@Misterblue Could I please retake the allies +3?
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@Sovietishcat Yes you can. Where do you want your bid?
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@Misterblue Can you please put the UK inf in Alexandria?





