scram of 111
malikforce Allies+16 -VS- dawgoneit Axis BM3
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Germans 1 armour and 1 infantry moved from Southern France to Normandy Bordeaux 2 bombers moved from Germany to Normandy Bordeaux 1 infantry moved from Finland to Karelia Germans take Karelia from Russians Combat - Germans Battle in Normandy Bordeaux Germans attack with 1 armour, 2 bombers and 1 infantry British defend with 1 factory_minor, 1 harbour and 2 infantry Germans roll dice for 1 armour, 2 bombers and 1 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 2.00 expected hits British roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from British with 1 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Germans 2 bombers moved from Normandy Bordeaux to Western Germany 1 armour, 2 artilleries and 5 infantry moved from Poland to Eastern Poland 2 infantry moved from Poland to Eastern Poland 3 aaGuns, 3 armour, 9 artilleries, 11 infantry and 5 mech_infantrys moved from Slovakia Hungary to Eastern Poland 2 artilleries and 6 infantry moved from Romania to Eastern Poland 6 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 tactical_bomber moved from Greece to Southern Italy 2 fighters moved from Greece to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Greece to Western Germany 1 battleship and 1 cruiser moved from 113 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from Western Germany to 113 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 aaGun and 1 infantry moved from 112 Sea Zone to Norway 2 infantry moved from Norway to Finland 3 armour moved from Greece to Yugoslavia Place Units - Germans 1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone 1 artillery and 2 infantry placed in France 1 armour, 1 artillery and 2 infantry placed in Germany Turn Complete - Germans Germans collect 47 PUs; end with 47 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsCombat Hit Differential Summary :
Germans : 1.00 British : -0.67 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Russians Russians buy 2 armour, 3 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 2 infantry moved from Belarus to Baltic States 1 tactical_bomber moved from Novgorod to Baltic States 1 fighter moved from Novgorod to Baltic States 2 artilleries moved from Novgorod to Karelia 1 fighter moved from Novgorod to Karelia Combat - Russians Battle in Baltic States Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 armour Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/4 hits, 1.50 expected hits Italians roll dice for 1 armour in Baltic States, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States Russians win, taking Baltic States from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Italians: 1 armour Battle in Karelia Russians attack with 2 artilleries and 1 fighter Germans defend with 1 infantry Russians roll dice for 2 artilleries and 1 fighter in Karelia, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Russians win, taking Karelia from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 artillery moved from Novgorod to Archangel 2 aaGuns, 7 artilleries and 13 infantry moved from Belarus to Bryansk 4 mech_infantrys moved from Bryansk to Smolensk 1 mech_infantry moved from Russia to Smolensk 2 armour moved from Bryansk to Smolensk 3 infantry moved from Russia to Bryansk 1 tactical_bomber moved from Baltic States to Russia 1 fighter moved from Baltic States to Russia 1 fighter moved from Karelia to Russia 3 artilleries moved from Ukraine to Bryansk 1 infantry moved from Western Ukraine to Bessarabia 2 aaGuns, 8 artilleries and 12 infantry moved from Western Ukraine to Bryansk 1 submarine moved from 111 Sea Zone to 110 Sea Zone 2 aaGuns and 18 infantry moved from Amur to Sakha Place Units - Russians 2 armour and 1 mech_infantry placed in Russia 3 artilleries placed in Ukraine 3 infantry placed in Novgorod Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 45 PUsCombat Hit Differential Summary :
Germans : -0.33 Italians : 0.50 Russians : 1.33 -
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 destroyer, 1 factory_minor and 6 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 2 artilleries moved from Yunnan to Burma 1 artillery and 1 infantry moved from French Indo China to Shan State 1 infantry moved from Hunan to Yunnan 1 armour moved from Yunnan to Burma 2 bombers moved from Kwangsi to Shan State 1 tactical_bomber moved from Kwangsi to Shan State 1 infantry moved from Kiangsi to Hunan 2 infantry moved from Anhwe to Kweichow 2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow 2 fighters moved from 37 Sea Zone to Burma 2 tactical_bombers moved from Kwangsi to Burma 2 fighters moved from Kwangsi to Kweichow 1 fighter moved from 36 Sea Zone to Shan State 1 tactical_bomber moved from 36 Sea Zone to Kweichow 1 submarine moved from 37 Sea Zone to 42 Sea Zone Combat - Japanese Battle in Shan State Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry; ANZAC defend with 1 fighter Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 4/6 hits, 3.17 expected hits UK_Pacific roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 fighter owned by the ANZAC and 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 fighter Casualties for British: 1 infantry Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in Burma Japanese attack with 1 armour, 2 artilleries, 2 fighters and 2 tactical_bombers British defend with 1 aaGun and 3 infantry; Chinese defend with 1 fighter AA fire in Burma : 1/3 hits, 0.50 expected hits 1 fighter owned by the Japanese lost in Burma Japanese roll dice for 1 armour, 2 artilleries, 1 fighter and 2 tactical_bombers in Burma, round 2 : 2/6 hits, 3.00 expected hits UK_Pacific roll dice for 1 aaGun, 1 fighter and 3 infantry in Burma, round 2 : 3/4 hits, 1.67 expected hits 2 artilleries owned by the Japanese, 1 aaGun owned by the British, 1 armour owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese roll dice for 1 fighter and 2 tactical_bombers in Burma, round 3 : 1/3 hits, 1.67 expected hits UK_Pacific roll dice for 1 fighter and 2 infantry in Burma, round 3 : 1/3 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese roll dice for 1 fighter and 1 tactical_bomber in Burma, round 4 : 2/2 hits, 1.17 expected hits UK_Pacific roll dice for 1 fighter and 1 infantry in Burma, round 4 : 1/2 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Chinese and 1 infantry owned by the British lost in Burma Japanese win with 1 fighter remaining. Battle score for attacker is -22 Casualties for Japanese: 1 armour, 2 artilleries, 1 fighter and 2 tactical_bombers Casualties for British: 1 aaGun and 3 infantry Casualties for Chinese: 1 fighter Battle in Kweichow Japanese attack with 4 fighters, 2 infantry and 3 tactical_bombers Chinese defend with 6 infantry Japanese roll dice for 4 fighters, 2 infantry and 3 tactical_bombers in Kweichow, round 2 : 2/9 hits, 4.33 expected hits Chinese roll dice for 6 infantry in Kweichow, round 2 : 3/6 hits, 2.00 expected hits 1 fighter owned by the Japanese, 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 3 fighters and 3 tactical_bombers in Kweichow, round 3 : 5/6 hits, 3.50 expected hits Chinese roll dice for 4 infantry in Kweichow, round 3 : 1/4 hits, 1.33 expected hits 1 tactical_bomber owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -9 Casualties for Japanese: 1 fighter, 2 infantry and 1 tactical_bomber Casualties for Chinese: 6 infantry Non Combat Move - Japanese 1 fighter moved from Burma to Yunnan 2 bombers moved from Shan State to Yunnan 1 battleship, 1 carrier, 1 cruiser and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan 1 tactical_bomber moved from Kweichow to Yunnan 2 fighters moved from Kweichow to Yunnan 1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone 1 transport moved from 36 Sea Zone to 20 Sea Zone 2 infantry moved from Kwangtung to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 2 aaGuns, 1 artillery and 3 infantry moved from Japan to 6 Sea Zone 2 aaGuns, 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 tactical_bomber and 3 transports moved from 6 Sea Zone to 36 Sea Zone 2 aaGuns, 1 artillery and 3 infantry moved from 36 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from Manchuria to 36 Sea Zone 1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Korea Place Units - Japanese 1 factory_minor placed in Kwangtung 1 destroyer placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 37 PUsCombat Hit Differential Summary :
AA fire in Burma : : 0.50 ANZAC : -0.67 Chinese : 0.67 UK_Pacific : 1.00 Japanese : -0.50 -
TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 factory_minor EDIT: Removing units owned by Americans from Central United States: 1 factory_minor EDIT: Removing units owned by Americans from Western United States: 1 factory_minor EDIT: Adding units owned by Americans to Eastern United States: 1 factory_major EDIT: Adding units owned by Americans to Central United States: 1 factory_major EDIT: Adding units owned by Americans to Western United States: 1 factory_major EDIT: Turning off Edit Mode Americans buy 1 bomber, 2 destroyers, 3 infantry, 3 submarines and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 destroyer and 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 2 bombers moved from Hawaiian Islands to 6 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in 42 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 5/7 hits, 3.50 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 42 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 submarine Battle in 6 Sea Zone Americans attack with 2 bombers Japanese defend with 1 destroyer and 1 transport Americans roll dice for 2 bombers in 6 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits Japanese roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 6 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Battle in 16 Sea Zone Americans attack with 2 destroyers and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 destroyers in 16 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 2 destroyers in 16 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 destroyer and 1 submarine remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 bombers moved from 6 Sea Zone to Amur 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 destroyer moved from 54 Sea Zone to 37 Sea Zone 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 2 submarines moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 42 Sea Zone to 43 Sea Zone 1 submarine moved from 42 Sea Zone to 41 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 marine moved from Central United States to 101 Sea Zone 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone 1 armour and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 marine moved from 91 Sea Zone to Gibraltar 1 artillery moved from 91 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 91 Sea Zone to Morocco 1 fighter moved from 91 Sea Zone to Gibraltar 3 mech_infantrys moved from Central United States to Eastern United States Place Units - Americans 3 transports placed in 101 Sea Zone 3 infantry placed in Eastern United States 1 bomber placed in Western United States 2 destroyers, 3 submarines and 1 transport placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese Combat - Chinese Chinese creates battle in territory Anhwe Non Combat Move - Chinese 7 infantry moved from Chahar to Hopei Place Units - Chinese 3 infantry placed in Szechwan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Purchase Units - British British buy 1 carrier and 2 fighters; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Tobruk to Alexandria British take Alexandria from Italians 3 infantry moved from Eastern Persia to West India 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Holland Belgium 1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from United Kingdom to Normandy Bordeaux 2 fighters moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 81 Sea Zone to 98 Sea Zone British take 98 Sea Zone from Italians 1 infantry, 1 marine and 1 mech_infantry moved from Tanganyika Territory to Belgian Congo 1 infantry moved from Rhodesia to Belgian Congo 1 fighter moved from Union of South Africa to Belgian Congo 1 bomber moved from French Central Africa to Belgian Congo 1 battleship moved from 72 Sea Zone to 81 Sea Zone Combat - British Battle in Holland Belgium Battle in Normandy Bordeaux British attack with 1 artillery, 4 fighters and 1 infantry Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 artillery, 4 fighters and 1 infantry in Normandy Bordeaux, round 2 : 5/6 hits, 2.67 expected hits Germans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0.83 expected hits 1 infantry owned by the Germans, 1 armour owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux British win, taking Holland Belgium from Germans with 4 fighters remaining. Battle score for attacker is 2 Casualties for British: 1 artillery and 1 infantry Casualties for Germans: 1 armour and 1 infantry Battle in Belgian Congo British attack with 1 bomber, 1 fighter, 2 infantry, 1 marine and 1 mech_infantry Italians defend with 1 artillery and 1 infantry British roll dice for 1 bomber, 1 fighter, 2 infantry, 1 marine and 1 mech_infantry in Belgian Congo, round 2 : 2/6 hits, 1.83 expected hits Italians roll dice for 1 artillery and 1 infantry in Belgian Congo, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 bomber, 1 fighter, 2 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - British 1 bomber and 1 fighter moved from Belgian Congo to Egypt 2 fighters moved from Normandy Bordeaux to 110 Sea Zone 2 fighters moved from Normandy Bordeaux to United Kingdom Place Units - British 1 carrier and 2 fighters placed in 110 Sea Zone Turn Complete - British British collect 34 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Place Units - UK_Pacific 2 artilleries and 4 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 21 PUs; end with 21 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 24 PUs Some Units in India change ownership: 2 artilleries and 4 infantryCombat Hit Differential Summary :
Germans : 1.17 British : 2.50 Italians : -0.67 Americans : 1.17 Japanese : 0.83 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Syria 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Cyprus 1 cruiser moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 4 infantry moved from France to Holland Belgium Combat - Italians Battle in Cyprus Battle in Syria Battle in Holland Belgium Italians attack with 1 artillery and 4 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 4 infantry in Holland Belgium, round 2 : 2/5 hits, 1.17 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Cyprus from British, taking Syria from French, taking Holland Belgium from British with 1 artillery and 4 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 artilleries moved from Northern Italy to Southern Italy 2 aaGuns moved from Northern Italy to Southern Italy Place Units - Italians 1 artillery placed in Southern Italy 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6 Italians collect 9 PUs (1 lost to blockades); end with 9 PUsCombat Hit Differential Summary :
Italians : 0.83 British : -0.33 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs Combat Move - French Non Combat Move - French 2 infantry moved from Tunisia to Libya 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Move Summary: Germans round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 3 armour moved from Yugoslavia to Southern Italy 1 artillery and 2 infantry moved from Eastern Poland to Bessarabia 1 artillery and 2 infantry moved from Eastern Poland to Baltic States 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone 1 infantry moved from 123 Sea Zone to Iceland 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 9 infantry moved from Finland to Karelia -
@majikforce scramble in sz110?
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@dawgoneit Full Scramble. I will determine OOL after rd 1 is rolled.
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TripleA Manual Gamesave Post: Germans round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 3 armour moved from Yugoslavia to Southern Italy 1 artillery and 2 infantry moved from Eastern Poland to Bessarabia 1 artillery and 2 infantry moved from Eastern Poland to Baltic States 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone 1 infantry moved from 123 Sea Zone to Iceland 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 9 infantry moved from Finland to Karelia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Iceland Battle in Baltic States Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Iceland from British, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers British defend with 2 carriers, 1 destroyer, 6 fighters and 2 transports; French defend with 1 fighter; Russians defend with 1 submarine Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/10 hits, 5.67 expected hitsCombat Hit Differential Summary :
Germans : 0.33 Russians : 0.33 -
@majikforce 6 hits
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@dawgoneit both carriers, sub, dd
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 bomber, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone 1 tactical_bomber moved from Southern Italy to 110 Sea Zone 3 armour moved from Yugoslavia to Southern Italy 1 artillery and 2 infantry moved from Eastern Poland to Bessarabia 1 artillery and 2 infantry moved from Eastern Poland to Baltic States 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 112 Sea Zone to 110 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry and 1 transport moved from 112 Sea Zone to 123 Sea Zone 1 infantry moved from 123 Sea Zone to Iceland 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 9 infantry moved from Finland to Karelia Combat - Germans British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone Battle in Iceland Battle in Baltic States Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Iceland from British, taking Baltic States from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 2 tactical_bombers British defend with 2 carriers, 1 destroyer, 6 fighters and 2 transports; French defend with 1 fighter; Russians defend with 1 submarine Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 2 bombers, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/10 hits, 5.67 expected hits British roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 2 carriers, 1 destroyer, 7 fighters and 2 transports in 110 Sea Zone, round 2 : 6/10 hits, 5.67 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the Germans, 1 destroyer owned by the British, 1 submarine owned by the Russians, 1 submarine owned by the Germans, 1 carrier owned by the Germans, 1 cruiser owned by the Germans and 2 carriers owned by the British lost in 110 Sea Zone 1 battleship owned by the Germans retreated to 112 Sea Zone British win with 7 fighters and 2 transports remaining. Battle score for attacker is 4 Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer and 1 submarine Casualties for British: 2 carriers and 1 destroyer Casualties for Russians: 1 submarine Battle in Karelia Germans attack with 9 infantry Russians defend with 2 artilleries Germans roll dice for 9 infantry in Karelia, round 2 : 2/9 hits, 1.50 expected hits Russians roll dice for 2 artilleries in Karelia, round 2 : 1/2 hits, 0.67 expected hits 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Karelia Germans win, taking Karelia from Russians with 8 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 infantry Casualties for Russians: 2 artilleries Battle in Bessarabia Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Germans win, taking Bessarabia from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom 4 fighters owned by the British forced to land in United Kingdom Non Combat Move - Germans 3 fighters moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Western Germany 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium 2 bombers moved from 110 Sea Zone to Western Germany 1 artillery and 2 infantry moved from Germany to Poland 1 armour moved from Germany to Eastern Poland 1 artillery and 2 infantry moved from France to Northern Italy Place Units - Germans 2 armour and 4 mech_infantrys placed in Germany 2 infantry placed in France Germans undo move 1. 1 armour placed in France 1 armour and 4 mech_infantrys placed in Germany 1 bomber and 2 infantry placed in Western Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Germans : 1.00 British : 0.17 Russians : 0.33 -
TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Russians Russians buy 1 armour, 3 artilleries, 1 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Russia to Baltic States 2 infantry moved from Novgorod to Baltic States 1 infantry moved from Belarus to Baltic States 1 fighter moved from Russia to Bessarabia 1 infantry moved from Western Ukraine to Bessarabia 2 artilleries moved from Ukraine to Bessarabia Combat - Russians Battle in Bessarabia Russians attack with 2 artilleries, 1 fighter and 1 infantry Germans defend with 1 artillery and 2 infantry Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Bessarabia, round 2 : 1/4 hits, 1.50 expected hits Germans roll dice for 1 artillery and 2 infantry in Bessarabia, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia Russians roll dice for 2 artilleries and 1 fighter in Bessarabia, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Bessarabia, round 3 : 2/2 hits, 0.67 expected hits 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia retreated to Bessarabia Germans win with 1 artillery remaining. Battle score for attacker is -5 Casualties for Russians: 2 artilleries and 1 infantry Casualties for Germans: 2 infantry Battle in Baltic States Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 1.67 expected hits Germans roll dice for 1 artillery and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Non Combat Move - Russians 4 aaGuns, 18 artilleries and 31 infantry moved from Bryansk to Western Ukraine 1 artillery moved from Ukraine to Western Ukraine 1 fighter moved from Bessarabia to Western Ukraine 1 fighter and 1 tactical_bomber moved from Baltic States to Western Ukraine 1 infantry moved from Novgorod to Belarus 1 artillery moved from Archangel to Smolensk 2 armour and 5 mech_infantrys moved from Smolensk to Western Ukraine 2 armour and 1 mech_infantry moved from Russia to Western Ukraine 2 aaGuns and 18 infantry moved from Sakha to Amur Place Units - Russians 1 infantry placed in Ukraine 1 armour, 3 artilleries and 6 mech_infantrys placed in Russia Turn Complete - Russians Russians collect 35 PUs; end with 35 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 41 PUsCombat Hit Differential Summary :
Germans : 1.67 Russians : -0.33 -
TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 destroyer, 8 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Siam Japanese take Siam from UK_Pacific 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 artillery moved from Shan State to Malaya 1 fighter and 1 tactical_bomber moved from Yunnan to Malaya 1 artillery and 2 infantry moved from Kiangsu to Anhwe 2 infantry and 1 marine moved from Manchuria to Jehol 1 fighter moved from Manchuria to Jehol 1 infantry moved from Hunan to Kweichow Japanese take Kweichow from Chinese 1 infantry moved from Kwangsi to Hunan 2 bombers moved from Yunnan to Anhwe 2 artilleries and 3 infantry moved from Kwangsi to Yunnan 1 carrier, 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 36 Sea Zone to 6 Sea Zone 6 transports moved from 36 Sea Zone to 6 Sea Zone Combat - Japanese Battle in Malaya Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Malaya, round 2 : 3/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Malaya Japanese win, taking Malaya from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Anhwe Japanese attack with 1 artillery, 2 bombers and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 2 bombers and 2 infantry in Anhwe, round 2 : 3/5 hits, 2.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Jehol Japanese attack with 1 fighter, 2 infantry and 1 marine Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 marine in Jehol, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 1 infantry and 1 marine remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Jehol to Manchuria 1 artillery and 1 infantry moved from Korea to Manchuria 2 bombers moved from Anhwe to Shantung 1 fighter and 1 tactical_bomber moved from Malaya to Yunnan 1 fighter and 1 tactical_bomber moved from Yunnan to Manchuria 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Manchuria 1 destroyer moved from 36 Sea Zone to 55 Sea Zone Place Units - Japanese 1 destroyer placed in 6 Sea Zone 2 infantry and 1 marine placed in Kwangtung 3 infantry placed in Kiangsu 3 infantry placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4 Japanese collect 40 PUs; end with 40 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 43 PUsCombat Hit Differential Summary :
Chinese : 0.33 UK_Pacific : -0.33 Japanese : 3.33 -
TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 2 destroyers, 2 fighters, 1 submarine and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from United Kingdom to 123 Sea Zone 1 marine moved from Gibraltar to 91 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 artillery, 1 cruiser, 3 infantry, 1 marine and 3 transports moved from 91 Sea Zone to 110 Sea Zone 1 armour, 1 artillery, 3 infantry and 1 marine moved from 110 Sea Zone to Normandy Bordeaux 1 submarine moved from 91 Sea Zone to 112 Sea Zone 2 bombers moved from Amur to Japan 1 submarine moved from 41 Sea Zone to 55 Sea Zone Americans take 42 Sea Zone from Japanese 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone Combat - Americans Americans creates battle in territory 37 Sea Zone Strategic bombing raid in Japan AA fire in Japan : 0/2 hits, 0.33 expected hits Bombing raid in Japan rolls: 5,3 and causes: 8 damage to unit: factory_major Bombing raid in Japan causes 8 damage total. Battle in Normandy Bordeaux Battle in 123 Sea Zone Americans attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 123 Sea Zone Americans win, taking 37 Sea Zone from Japanese, taking Normandy Bordeaux from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 112 Sea Zone Americans attack with 1 submarine Germans defend with 1 battleship Americans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 battleship owned by the Germans lost in 112 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 20 Casualties for Germans: 1 battleship Battle in 55 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 infantry and 2 transports moved from 54 Sea Zone to 37 Sea Zone 5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 37 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 2 bombers moved from Japan to Siberia 1 submarine moved from 16 Sea Zone to 26 Sea Zone 2 destroyers, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 bomber moved from Western United States to Hawaiian Islands 3 mech_infantrys moved from Eastern United States to 101 Sea Zone 3 mech_infantrys and 3 transports moved from 101 Sea Zone to 86 Sea Zone 3 mech_infantrys moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 fighter moved from Morocco to 91 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 carrier, 1 destroyer and 2 fighters moved from 91 Sea Zone to 110 Sea Zone 1 bomber moved from 123 Sea Zone to United Kingdom Place Units - Americans 3 transports placed in 101 Sea Zone 3 artilleries and 2 fighters placed in Eastern United States 1 destroyer placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 1 bomber placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 91 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 4 infantry moved from Hopei to Kweichow 1 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 5 infantry Japanese defend with 1 infantry Chinese roll dice for 5 infantry in Kweichow, round 2 : 0/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 5 infantry in Kweichow, round 3 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantry moved from Hopei to Kweichow 2 infantry moved from Szechwan to Kweichow Place Units - Chinese 3 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 9 PUs; end with 11 PUs Purchase Units - British British buy 1 armour, 1 artillery, 2 fighters, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 armour and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 98 Sea Zone to 99 Sea Zone 1 battleship moved from 81 Sea Zone to 99 Sea Zone 1 bomber and 1 fighter moved from Egypt to Syria 2 artilleries, 2 fighters and 15 infantry moved from India to Burma 1 infantry moved from Alexandria to Egypt Combat - British Battle in Syria British attack with 1 bomber and 1 fighter Italians defend with 2 infantry British roll dice for 1 bomber and 1 fighter in Syria, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 2 infantry in Syria, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians and 1 fighter owned by the British lost in Syria British roll dice for 1 bomber in Syria, round 3 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Syria, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber in Syria, round 4 : 0/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Syria, round 4 : 1/1 hits, 0.33 expected hits 1 bomber owned by the British lost in Syria Italians win with 1 infantry remaining. Battle score for attacker is -19 Casualties for British: 1 bomber and 1 fighter Casualties for Italians: 1 infantry Battle in Burma British attack with 2 artilleries, 2 fighters and 15 infantry Japanese defend with 1 infantry British roll dice for 2 artilleries, 2 fighters and 15 infantry in Burma, round 2 : 4/19 hits, 4.50 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 artilleries, 2 fighters and 15 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 99 Sea Zone British attack with 1 battleship and 1 destroyer Italians defend with 1 cruiser and 2 transports British roll dice for 1 battleship and 1 destroyer in 99 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits Italians roll dice for 1 cruiser and 2 transports in 99 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the British 1 cruiser owned by the Italians lost in 99 Sea Zone 2 transports owned by the Italians lost in 99 Sea Zone British win, taking 99 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 26 Casualties for Italians: 1 cruiser and 2 transports Non Combat Move - British 1 mech_infantry moved from Belgian Congo to Egypt 1 marine moved from Belgian Congo to Anglo Egyptian Sudan 2 infantry moved from Belgian Congo to Tanganyika Territory 3 infantry moved from West India to Eastern Persia 2 aaGuns moved from India to Burma 2 fighters moved from Burma to India 2 aaGuns and 2 infantry moved from United Kingdom to 110 Sea Zone 2 aaGuns and 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 5 fighters moved from United Kingdom to Normandy Bordeaux 1 fighter moved from United Kingdom to Normandy Bordeaux Place Units - British 1 transport placed in 71 Sea Zone 1 armour and 2 mech_infantrys placed in Egypt 1 artillery and 2 fighters placed in United Kingdom Turn Complete - British British collect 31 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Place Units - UK_Pacific 2 armour and 3 mech_infantrys placed in India Turn Complete - UK_Pacific UK_Pacific collect 17 PUs; end with 17 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 2 armour and 3 mech_infantrysCombat Hit Differential Summary :
British : -2.00 Italians : 1.17 AA fire in Japan : : -0.33 Americans : 1.33 Chinese : -0.67 Japanese : -1.33 -
TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Purchase Units - Italians Italians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 4 infantry moved from Holland Belgium to France 3 infantry moved from Northern Italy to France 3 artilleries and 3 infantry moved from Southern Italy to Northern Italy Non Combat Move - Italians 1 infantry moved from Syria to Iraq Italians take Iraq from Neutral_Axis 4 aaGuns moved from Southern Italy to Northern Italy Place Units - Italians 3 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2 Italians collect 11 PUs (1 lost to blockades); end with 11 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 13 PUsCombat Hit Differential Summary :
-
TripleA Move Summary: French round 5
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4
Game History
Round: 5 Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 2 infantry moved from Libya to Tobruk 1 destroyer moved from 98 Sea Zone to 97 Sea Zone French take 97 Sea Zone from Italians -
@majikforce are you done with the french?
it looks like your still in the middle of your turn. -
@dawgoneit said in malikforce Allies+16 -VS- dawgoneit Axis BM3:
@majikforce are you done with the french?
it looks like your still in the middle of your turn.I’m done. Sorry about that.





